Cogmind - Beta 14 @@@ ROGUE MODE // 2024.10.06 @ 22:33:01 Player: Plexion Result: Destroyed by MAIN.C with Omega Cannon Performance ------------- Evolutions (9) 4500 Regions Visited (42) 8400 Robots Destroyed (352) 1760 Value Destroyed (12430) 12430 Prototype IDs (124) 2480 Alien Tech Used (11) 2200 Bonus (20031) 20031 TOTAL SCORE: 51801 Bonus ------- High Alert Combat Kills 1007 Follower Combat Kills 1394 Awakened Behemoth Slayer 1000 Entered Garrisons 200 Aligned with FarCom 300 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Acquired ECA 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 768 Used Core Reset Matrix 3000 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Friendly Fire -638 Cogmind --------- Core Integrity 0/1850 Matter 300/300 Energy 100/100 System Corruption 12% Temperature Warm (127) Movement Core (50) Location -1/Command Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (13) ----- Advanced Terrain Scan Processor > --- WEAPON (2) ------- Vibroblade > --- INVENTORY (5) ---- Experimental Terrain Scanner Zionite Alpha Cannon Micro-nuke Launcher CR-A16's Behemoth Slayer Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor Vortex Chain Reactor > --- PROPULSION ------- Improved Antigrav System Improved Antigrav System Improved Antigrav System Improved Gyrokinetic Inverter Combat Antigrav System Cooled Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet > --- UTILITY ---------- Experimental Cooling System High-capacity Storage Unit Experimental Energy Well Advanced Terrain Scan Processor Advanced Melee Analysis Suite Advanced Melee Analysis Suite Experimental Core Analyzer Experimental Actuator Array Improved Utility Shielding Graphene Brace Hacking Suite Microwarp Drive > --- WEAPON ----------- Core Stripper > --- INVENTORY -------- Zero-point Reactor Improved Antigrav System Experimental Energy Well Experimental Terrain Scanner Advanced Transmission Jammer Advanced ECM Suite Heavy Regenerative Plating Experimental EM Disruption Field AEGIS Remote Shield Advanced Component Analysis Suite High-powered Transdimensional Reconstructor High-powered Transdimensional Reconstructor Zionite Alpha Cannon Micro-nuke Launcher Vibroblade Vibroblade Vortex Lance Vortex Lance CR-A16's Behemoth Slayer [Rating: 230] Favorites ----------- Power Micro Antimatter Reactor Engine Ion Engine Power Core Micro Fission Core Reactor Micro Antimatter Reactor Propulsion Cooled Gravmag System Treads Armored Treads Leg Enhanced Biometal Leg Wheel Armored Wheel Hover Unit Cooled Gravmag System Flight Unit Improved VTOL Module Utility Experimental Core Analyzer Device Experimental Sensor Array Storage Huge Storage Unit Processor Experimental Core Analyzer Hackware Hacking Suite Protection Light Armor Plating Artifact Microwarp Drive Weapon Makeshift Sword Energy Gun Small Laser Energy Cannon Heavy Plasma Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Mini Grenade Launcher Special Weapon RU-N14's Throwing Claymores v3 Impact Weapon Core Stripper Slashing Weapon Makeshift Sword Piercing Weapon CR-A16's Behemoth Slayer Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Slots Evolved 18 | . . . 2 . . . 2 . . 2 . . . . . . 2 . . . . 2 . . . . . . 2 . . . . . . 2 . . 2 . 2 . Power 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Propulsion 6 | . . . . . . . 1 . . 1 . . . . . . 1 . . . . 1 . . . . . . . . . . . . . 1 . . 1 . . . Utility 11 | . . . 2 . . . 1 . . 1 . . . . . . 1 . . . . . . . . . . . 2 . . . . . . 1 . . 1 . 2 . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 783 | 8 18 10 44 1 21 1 8 20 17 14 . 7 . 7 . 4 14 1 . . 4 22 4 47 2 12 7 15 51 . 34 1 . 19 2 40 20 47 72 60 44 85 Power 44 | 1 3 1 2 . 2 . . 2 1 1 . 1 . 1 . . 1 1 . . . 2 1 5 . . . 1 1 . . . . . . 3 . 7 1 1 . 5 Engine 20 | 1 3 1 2 . 2 . . 2 . 1 . 1 . 1 . . 1 . . . . 2 . 3 . . . . . . . . . . . . . . . . . . Core 6 | . . . . . . . . . 1 . . . . . . . . 1 . . . . 1 2 . . . 1 . . . . . . . . . . . . . . Reactor 18 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 3 . 7 1 1 . 5 Propulsion 96 | 2 4 . 17 . 4 . 1 3 3 4 . 3 . . . . 4 . . . . 9 . 5 . . 2 . . . 4 . . 1 . 1 3 . 11 3 3 9 Treads 20 | 2 2 . 8 . 2 . 1 3 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Wheel 13 | . 2 . 9 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 47 | . . . . . . . . . . . . . . . . . . . . . . 6 . 4 . . 2 . . . 4 . . 1 . 1 3 . 11 3 3 9 Flight 15 | . . . . . . . . . 1 4 . 3 . . . . 4 . . . . 3 . . . . . . . . . . . . . . . . . . . . Utility 467 | 2 6 3 7 1 8 1 5 5 7 5 . 3 . 2 . 2 6 . . . 1 8 3 35 2 8 4 9 42 . 24 1 . 11 2 26 9 35 49 45 39 51 Device 316 | 1 4 2 2 . 2 1 . . 3 2 . 1 . 2 . 2 4 . . . . 5 2 22 2 5 1 4 32 . 20 1 . 8 2 19 8 22 35 38 30 34 Storage 10 | 1 1 . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . 1 2 . 1 . . 1 . . . . . . . 1 Processor 20 | . . . . . 1 . 1 . 1 1 . 1 . . . . 1 . . . . 1 . 2 . . . . 2 . . . . . . 1 . . 2 3 . 3 Hackware 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . 1 . 1 . Protection 106 | . 1 1 5 1 5 . 4 5 3 1 . 1 . . . . 1 . . . 1 1 1 11 . 3 3 4 5 . 3 . . 2 . 5 1 10 10 4 8 6 Artifact 11 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 1 . . 7 Weapon 176 | 3 5 6 18 . 7 . 2 10 6 4 . . . 4 . 2 3 . . . 3 3 . 2 . 4 1 5 8 . 6 . . 7 . 10 8 5 11 11 2 20 Energy Gun 2 | 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Energy Cannon 46 | . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . 1 . 2 6 . 5 . . . . 5 3 3 9 3 1 6 Ballistic Gun 38 | 2 3 3 9 . 2 . 2 5 6 . . . . 2 . 1 1 . . . . . . . . . . . . . . . . . . . . . . 2 . . Ballistic Cannon 5 | . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 16 | . 2 3 3 . 2 . . 1 . . . . . . . . . . . . 1 . . . . 1 . 1 . . 1 . . . . . . . . . . 1 Special Weapon 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 3 . . . . . . . . Impact Weapon 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Slashing Weapon 43 | . . . 1 . 3 . . 4 . 4 . . . 2 . 1 2 . . . 2 1 . . . 1 . 1 . . . . . 1 . 3 1 . 1 6 1 8 Piercing Weapon 17 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 1 . . . . 2 . 2 4 2 1 . . 3 Special Melee Weapon 3 | . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . 1 . . . . . . . . . . . . . . . Unidentified Prototypes 48 | . . . 1 . 3 . 1 . 2 . . . . . . . 2 . . . . . . 6 . . 3 . 4 . 1 1 . 5 . 4 2 . 2 5 2 4 Parts Lost 59 | . 2 1 5 . 3 . 1 9 . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . 3 . 1 . 3 . 29 Power 10 | . 1 1 1 . 1 . . 2 . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . 2 Propulsion 14 | . . . 1 . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 Utility 29 | . . . 2 . 2 . 1 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 1 . 3 . 15 Weapon 6 | . 1 . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 2 Highest Loss Streak 21 | . 1 1 3 . 2 . 1 4 . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . 2 . 1 . 3 . 21 To Critical Strikes 2 | . . . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 95 | . 98 100 98 100 98 100 93 91 100 87 92 91 92 92 92 92 91 93 93 93 93 94 100 99 100 100 100 100 98 94 93 90 90 89 90 89 89 93 94 94 91 89 Engine 4 | . 13 14 9 11 11 11 9 8 . 5 7 7 7 7 7 7 5 5 . . . 3 4 3 . . . . . . . . . . . . . . . . . . Core 2 | . . . . . . . . . 8 . . . . . . . . . 6 6 6 5 6 6 11 11 11 11 8 5 5 5 5 5 5 1 . . . . . . Reactor 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 5 5 5 5 5 5 6 9 8 7 8 7 7 Treads 6 | . 23 . 9 11 11 11 18 24 27 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 3 | . 4 28 12 11 10 11 9 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 14 | . . . . . . . . . . . . . . . . . . . . . . 15 35 35 35 35 35 35 31 31 30 30 30 30 30 31 30 31 32 33 30 28 Flight 3 | . . . . . . . . . . 28 30 29 30 30 30 30 33 33 33 33 33 16 . . . . . . . . . . . . . . . . . . . . Device 10 | . 11 9 9 11 4 10 9 2 5 13 15 12 7 7 7 7 10 13 13 13 13 11 9 10 11 9 11 9 11 15 14 14 15 11 13 13 12 13 14 16 17 14 Storage 7 | . 14 14 11 11 11 11 9 9 9 7 7 7 7 7 7 7 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 5 5 5 5 4 4 4 4 4 3 3 Processor 13 | . . . . . 3 . 9 9 17 14 15 17 23 23 23 23 20 20 20 20 20 19 23 18 17 17 17 17 24 21 21 20 20 20 20 18 18 18 20 20 18 14 Protection 9 | . 1 5 23 22 24 22 12 16 13 6 7 7 7 7 7 7 7 6 6 6 6 2 1 4 5 6 5 6 4 . . . . 3 1 2 9 7 5 3 4 6 Energy Cannon 1 | . . . . . . . . . . . . . . . . . . . . . . 1 5 3 5 5 . 2 4 5 5 5 5 . . . . 3 4 1 1 . Ballistic Gun 6 | . 21 27 18 22 10 . 15 12 17 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 4 | . . . . . 9 11 1 4 . 7 7 7 7 5 7 6 5 6 6 6 6 4 5 5 5 4 5 4 5 5 5 5 5 3 5 2 . . 3 6 5 5 Peak Build Rating 230 | 7 7 10 22 22 36 26 44 57 52 55 52 55 55 63 58 64 75 74 74 74 74 99 98 116 117 119 117 123 134 130 136 134 134 150 145 165 159 190 211 217 227 230 Average Rating 91 | 4 6 7 15 21 26 26 41 49 47 50 52 52 55 56 58 58 70 72 74 74 73 86 95 102 115 116 116 118 129 130 131 132 133 140 143 155 155 169 197 207 214 202 On Entrance 89 | . 7 7 9 21 22 26 26 44 51 47 52 52 55 55 58 58 58 72 74 74 74 74 94 97 114 117 117 117 119 130 130 132 134 133 139 145 154 159 171 211 211 205 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 132 | 14 88 88 102 104 105 95 107 115 107 20 20 20 19 20 20 20 25 25 25 25 25 45 55 58 58 66 49 65 68 68 69 61 61 87 74 84 88 110 117 115 129 132 Greatest Support 149 | 40 40 20 40 16 28 12 40 62 64 20 20 20 20 20 20 20 25 25 25 25 25 66 66 69 69 101 69 101 81 69 89 74 74 104 104 107 115 107 136 149 149 131 Greatest Overweight (x) 10 | . 4 4 10 6 8 7 8 9 1 . . 1 . . . . 1 . . . . 1 . . . . . . . . 1 . . 1 . . 1 1 . 1 . 1 Average Overweight (x) . | . . 4 6 6 6 7 7 3 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 10 10 10 10 10 10 10 10 10 10 10 15 15 15 15 15 15 15 15 15 15 15 15 20 20 20 20 20 20 20 20 20 Average Capacity 19 | 6 10 25 25 25 25 25 25 25 25 11 10 10 10 10 10 10 10 10 10 10 10 12 15 15 15 15 15 15 15 15 15 15 15 19 20 20 20 20 20 20 20 19 Most Carried 25 | 4 9 12 25 25 25 25 25 25 25 25 10 10 10 10 10 10 10 10 10 10 10 15 15 15 15 15 15 15 15 15 15 15 15 20 20 20 20 20 20 20 20 20 Average Carried 17 | 2 7 9 19 25 21 25 24 22 24 11 10 9 10 9 9 10 8 9 10 10 9 11 15 14 14 15 14 15 14 14 14 13 14 19 20 18 19 18 19 19 19 18 Final Capacity 25 | 8 25 25 25 25 25 25 25 25 25 10 10 10 10 10 10 10 10 10 10 10 10 15 15 15 15 15 15 15 15 15 15 15 15 20 20 20 20 20 20 20 20 5 Final Carried 25 | 4 8 12 25 25 25 25 25 24 25 10 10 10 10 9 10 10 10 10 10 10 10 15 15 14 15 15 15 15 15 15 13 15 15 20 20 19 20 19 20 20 18 4 Class Distribution -------------------- 21% | Mutant 21% | Scavenger-Mutant 18% | Scavenger-Scout 10% | Scavenger-Sprinter 9% | Alien-Ninja 5% | Alien-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Mutant | -8/Materials Scavenger-Scout | -7/Factory Scavenger-Scout | -7/Waste Scavenger-Scout | -7/Factory Scavenger-Sprinter | -7/Lower Caves Scavenger-Sprinter | -7/Lower Caves Scavenger-Sprinter | -7/Zion Scavenger-Sprinter | -6/Proximity Caves Scavenger-Scout | -6/Factory Scavenger-Scout | -6/Lower Caves Scavenger-Scout | -6/Lower Caves Scavenger-Scout | -6/Data Miner Scavenger-Scout | -5/Proximity Caves Scavenger-Scout | -5/Factory Scavenger-Scout | -5/Waste Scavenger-Sprinter | -5/Factory Scavenger-Sprinter | -5/Upper Caves Scavenger-Scout | -5/Upper Caves Scavenger-Scout | -5/Zhirov Scavenger-Scout | -4/Proximity Caves Scavenger-Sprinter | -4/Factory Sprinter | -4/Waste Scavenger-Scout | -4/Factory Scavenger-Scout | -4/Upper Caves Scavenger-Scout | -4/Upper Caves Sprinter | -4/Warlord Scavenger-Scout | -3/Proximity Caves Hacker-Scout | -3/Research Ninja | -3/Quarantine Alien-Ninja | -3/Section 7 Alien-Ninja | -2/Research Alien-Ninja | -2/Testing Alien-Ninja | -1/Access Alien-Sprinter | -1/Command Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Matter Collected 10972 | 262 275 381 826 154 587 30 323 722 507 74 102 10 42 111 43 . 79 172 . . 60 170 90 548 49 128 107 170 539 . 382 70 5 205 20 342 171 517 736 731 390 842 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 18419 | 56 361 66 1266 28 663 105 894 873 1192 121 . 198 166 132 . . 79 237 77 . 11 525 32 1200 . 246 337 173 672 . 578 48 . 174 125 954 218 437 1171 1587 762 2655 Parts 965 | 7 38 5 83 . 73 14 60 49 68 6 . 11 . . . . 7 3 2 . 4 24 1 43 . 13 3 12 29 . 30 3 . 5 2 37 7 34 64 83 43 102 Haulers Intercepted 30 | . 2 . 4 . . . . . 5 . . . . . . . . . . . . 2 . 4 . . . . 1 . 2 . . . . 4 1 . 2 1 2 . Recyclers Shooed 14 | . 1 . 6 . . . . . 2 . . 2 . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . 1 . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 56 | . . . . . . . . . . . . . 5 . . 9 . . 6 . 3 . . . . 12 1 11 . . . 5 2 . 2 . . . . . . . Prevented 6 | . . . . . . . . . . . . . . . . 4 . . 2 . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Combat Hostiles Destroyed 190 | . 12 11 22 . 4 7 21 18 10 . . . . . . . 1 . . . 2 . . 2 . 5 . 4 3 . 3 . . 6 1 2 . 5 6 15 4 26 Melee 69 | . . . . . 1 3 . . . . . . . . . . 1 . . . 1 . . 2 . . . 1 2 . 3 . . . . 2 . 5 6 15 4 23 Guns 64 | . 6 2 8 . 1 . 21 16 10 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cannons 9 | . . . 6 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . 1 AOE 43 | . 6 9 8 . 2 4 . 2 . . . . . . . . . . . . 1 . . . . 4 . 2 . . . . . 5 . . . . . . . . Classes Destroyed 27 | 1 5 1 7 . 2 . 1 2 . . . . . . . . . 2 1 . 1 . . 1 . 1 . . . . . 1 . . . . . . . 1 . . Worker 28 | . 3 2 1 1 . . 1 . 1 . . 1 . . . . . . . . . 3 . 6 . . . . 1 . 2 . . . . 2 . . . 1 1 2 Builder 8 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . 2 . . . 3 . . Tunneler 13 | 2 1 . 3 . . 1 . . 1 . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . 1 . . 1 . 1 . Hauler 30 | . 2 . 4 . . . . . 5 . . . . . . . . . . . . 2 . 4 . . . . 1 . 2 . . . . 4 1 . 2 1 2 . Recycler 27 | . . . 4 . . . 1 . 4 1 . 1 . . . . . . . . . 1 . 4 . . . . 2 . . . . . . 1 . . 3 1 1 3 Minesweeper 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Mechanic 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Operator 7 | . . . 2 . . . . . . 1 . . . . . . . . . . . 1 . 1 . . . . . . 1 . . . . . . . . . . 1 Drone 6 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . 2 1 . . . . . . . . . . . . 1 Turret 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Watcher 44 | . 3 . 3 . . . 2 . 1 1 . 3 . . . . . . . . . 2 . 1 . . . . 4 . 3 . . . . 5 3 2 4 3 3 1 Swarmer 46 | . 10 4 4 . . 7 10 . . . . . . . . . . . . . . . . . . 4 . . . . . . . 1 . 1 . . . . . 5 Cutter 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Grunt 38 | . 2 . 10 . . . 2 9 5 . . . . . . . . . . . . . . . . . . . . . . . . 5 . . . . 1 . 1 3 Brawler 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Duelist 2 | . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Researcher 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . . Sentry 23 | . . . 6 . . . 8 5 3 . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Hunter 10 | . . . . . . . 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . 2 Programmer 41 | . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . 1 2 . 3 . . . . 1 . 5 5 9 3 10 Behemoth 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . 1 . . . . . . . M Guard 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Combat Programmer 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Protovariant X 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Zionite 8 | . . . . . 8 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Z-Light 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Decomposer 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Packrat 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Samaritan 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Tinkerer 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Assembled 10 | . . 7 . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wasp 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Thug 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Best Kill Streak 12 | 2 5 6 12 1 3 4 6 3 5 1 . 2 . . . . 2 . 1 . 1 2 . 4 . 4 . 2 2 . 1 . . 4 1 4 2 2 3 4 3 6 Combat Bots Only 7 | . 5 6 7 . 2 4 5 3 2 . . . . . . . 1 . . . 1 . . 1 . 4 . 2 2 . 1 . . 4 1 1 . 2 2 3 2 6 Max Kills in Single Turn 3 | 1 2 3 3 1 1 3 2 2 1 1 . 1 . 1 . . 1 1 1 . 1 1 1 1 . 3 . 2 1 . 1 1 . 2 1 1 1 1 1 1 1 1 Gunslinging 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 3 | . 2 3 3 . 1 3 . 2 . . . . . . . . . . . . 1 . . . . 3 . 2 . . . . . 2 . . . . . . . . Melee 1 | . . . . . 1 1 . . . . . . . . . . 1 . . . 1 . . 1 . . . 1 1 . 1 . . . . 1 . 1 1 1 1 1 Uniques/NPCs Destroyed 5 | . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 8R-AWN (-9/Exiles) EX-HEX (-9/Exiles) EX-DEC (-9/Exiles) EX-BIN (-9/Exiles) MAIN.C Shell (-1/Command) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Hostile Shots Fired 1452 | . 60 9 105 . 56 18 100 118 26 . . 9 . . . . 36 1 . . . 1 . 31 . 15 . 15 55 . 36 . 2 11 . 38 2 52 45 155 26 430 Missed 490 | . 26 4 36 . 9 7 28 19 6 . . 4 . . . . 12 1 . . . 1 . 9 . 6 . 5 24 . 10 . 2 7 . 17 2 17 23 83 9 123 Damage Taken 17694 | . 348 144 938 . 777 78 947 1601 310 . . 38 . . . . 184 . . . . . . 422 . 285 . 217 534 . 476 . . 85 . 559 . 697 263 859 186 7746 Core 3040 | . 47 11 122 . 72 . 109 107 13 . . 11 . . . . 20 . . . . . . 19 . 62 . 36 75 . 40 . . . . 70 . 352 85 63 12 1714 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Redirected to Shielding 447 | . 2 . 26 . 2 . . . . . . . . . . . 13 . . . . . . 35 . . . . 13 . 7 . . 13 . 57 . 51 . . . 228 Ignored by Resistances 3555 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 437 266 702 216 1934 Regen/Repaired (Parts) 2580 | . . . . . . . 221 . . . . . . . . . . . . . . . 13 . . . . . 22 . 103 . . 68 . 89 . . . . 131 1933 Core Remaining (%) 81 | 100 . 76 . . . 51 . . 58 . . . . . . 98 . . . . 97 . . . . . . 88 . . . . . . 84 . . 72 . 91 . . Volleys Fired 589 | 4 55 21 97 2 65 2 43 63 40 . . . . 11 . 6 5 . . . 2 1 1 11 2 5 . 8 29 . 30 2 . 7 . 13 9 6 24 8 1 16 Largest 2 | 2 2 2 2 2 1 1 2 2 2 . . . . 1 . 1 1 . . . 1 1 1 1 1 1 . 1 1 . 1 1 . 1 . 1 1 1 1 1 1 1 Hottest 90 | 60 60 40 78 46 30 30 46 60 53 . . . . 30 . 30 30 . . . 30 90 90 90 90 90 . 90 90 . 90 90 . . . 90 90 90 90 90 90 90 Shots Fired 892 | 8 103 33 186 4 65 2 86 125 81 . . . . 11 . 6 5 . . . 2 1 1 12 3 5 . 8 29 . 30 2 . 7 . 13 9 6 24 8 1 16 Gun 649 | 8 97 24 139 4 63 . 86 123 81 . . . . 11 . 6 5 . . . . . . . . . . . . . . . . . . . . . . 2 . . Cannon 201 | . . . 39 . . . . . . . . . . . . . . . . . . 1 1 12 3 3 . 7 28 . 30 2 . . . 13 9 6 24 6 1 16 Launcher 34 | . 6 9 8 . 2 2 . 2 . . . . . . . . . . . . 2 . . . . 2 . 1 . . . . . . . . . . . . . . Special 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 7 . . . . . . . . Kinetic 662 | 4 75 24 178 4 63 . 86 123 81 . . . . 11 . 6 5 . . . . . . . . . . . . . . . . . . . . . . 2 . . Thermal 104 | 4 22 . . . . . . . . . . . . . . . . . . . . 1 1 12 3 3 . 7 26 . 23 2 . . . . . . . . . . Explosive 41 | . 6 9 8 . 2 2 . 2 . . . . . . . . . . . . 2 . . . . 2 . 1 . . . . . 7 . . . . . . . . Electromagnetic 51 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 7 . . . . 9 7 5 8 4 . 9 Phasic 33 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 2 1 16 2 1 7 Robot Hit Streak 22 | 2 7 7 22 1 10 . 11 19 9 . . . . . . . . . . . . . . . . . . . 11 . 17 . . 4 . 5 3 1 2 3 . 8 Robot Miss Streak 8 | 1 5 1 4 1 8 . 2 5 3 . . . . . . . . . . . . . . . . . . . . . 3 . . 1 . 2 2 1 2 2 . 1 Penetration Max 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 13 | . 1 . 2 . . . 6 2 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . 1 . . . 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 951 | 5 58 19 126 2 62 5 61 83 50 9 . 8 3 2 . . 5 8 5 . 1 18 1 37 . 5 10 3 23 . 26 1 . 4 1 36 6 24 36 73 23 112 Core Hits 495 | 2 30 24 60 1 32 6 38 35 37 2 . 5 1 . . . 2 2 3 . 3 7 . 17 . 6 3 4 13 . 10 . . 15 . 16 4 10 16 30 12 49 Critical Kills 8 | . . . . . 1 . 1 5 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 12 | . 1 . . . 7 . . 3 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 69 | . 1 . . . 12 1 1 8 2 . . . . . . . . . . . . . . 3 . . . . 1 . 1 . . 2 . 2 1 6 7 11 1 9 Destroy 20 | . 1 . . . 8 . 1 8 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corrupt 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . Sever 40 | . . . . . 4 1 . . . . . . . . . . . . . . . . . 3 . . . . 1 . 1 . . 2 . 1 . . 6 11 1 9 Impale 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 6 . . . . Melee Attacks 1155 | . . . 2 . 53 6 . 16 . 26 . 31 3 8 1 5 26 8 8 . 5 45 2 97 2 16 10 18 116 . 96 5 . 5 3 76 26 51 91 103 42 153 Kinetic 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 984 | . . . 2 . 53 6 . 16 . 26 . 31 3 8 1 5 26 8 8 . 5 44 2 97 2 12 6 12 113 . 96 5 . 1 2 41 . . 91 103 42 117 Piercing 130 | . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . 6 3 . . . . 4 1 35 26 51 . . . . Entropic 31 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 31 Sneak Attacks 133 | . . . . . 7 1 . . . 4 . 2 . 2 . . 2 3 3 . 1 11 1 21 . 1 3 . 7 . 8 1 . . 1 15 2 4 8 12 6 7 Combat Hostiles 12 | . . . . . . . . . . . . . . . . . 1 . . . 1 . . 4 . . . . . . . . . . 1 . . . . 5 . . Follow-up Attacks 48 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . . 3 . . . 11 2 30 Damage Inflicted 45304 | 77 1111 645 2927 29 2114 421 979 1494 971 540 . 447 208 160 . . 426 743 452 . 177 1220 72 2226 . 550 469 201 1276 . 1446 98 . 2314 . 2292 369 1268 2954 5543 1888 7197 Guns 5729 | 70 631 143 1226 29 329 . 955 1326 968 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 52 . . Cannons 2181 | . . . 498 . . . . . . . . . . . . . . . . . . . . . . . . . 149 . 391 . . . . 240 178 116 218 56 . 335 Explosions 5429 | . 470 502 1156 . 101 214 . 168 . . . . . . . . . . . . 67 . . . . 346 . 127 . . . . . 2106 . . . . 172 . . . Melee 31657 | . . . 47 . 1684 207 . . . 540 . 447 208 160 . . 426 743 452 . 110 1220 72 2226 . 204 469 74 1111 . 1055 98 . . . 2012 191 1152 2564 5435 1888 6862 Ramming 100 | 7 10 . . . . . 24 . 3 . . . . . . . . . . . . . . . . . . . 16 . . . . . . 40 . . . . . . Kinetic 6160 | 39 449 143 1724 29 329 . 955 1326 968 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 52 . 146 Thermal 579 | 31 182 . . . . . . . . . . . . . . . . . . . . . . . . . . . 33 . 161 . . . . . . . 172 . . . Explosive 5257 | . 470 502 1156 . 101 214 . 168 . . . . . . . . . . . . 67 . . . . 346 . 127 . . . . . 2106 . . . . . . . . Electromagnetic 1257 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 116 . 230 . . . . 240 178 116 218 56 . 103 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 27465 | . . . 47 . 1684 207 . . . 540 . 447 208 160 . . 426 743 452 . 110 1220 72 2226 . 171 469 74 1064 . 1055 98 . 208 . 1045 . . 2564 5435 1888 4852 Piercing 2390 | . . . . . . . . . . . . . . . . . . . . . . . . . . 33 . . 47 . . . . . . 967 191 1152 . . . . Entropic 1864 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1864 Phasic 232 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 232 Highest Corruption 12 | . . . . . . . . 3 3 . . . . . . . . . . . . 3 3 5 2 2 2 5 1 6 6 2 2 2 2 5 5 2 . 2 2 12 Average Corruption 2 | . . . . . . . . 2 3 . . . . . . . . . . . . 3 3 2 2 2 2 3 1 6 3 2 2 2 2 4 5 1 . 1 1 4 Corruption Purged 20 | . . . . . . . . . . . . . . . . . . . . . . . . 8 . . . . 1 . 8 . . . . . . . . 1 2 . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 206 | . . . . . . . . 21 33 . . . . . . . . . . . . 1 1 25 2 6 2 8 . 1 28 1 2 8 2 6 13 6 . 8 3 29 Message Errors 46 | . . . . . . . . 4 7 . . . . . . . . . . . . . . 7 . 2 . . . 1 4 . . 2 . 2 3 2 . 4 1 7 Matter Fused 58 | . . . . . . . . 4 9 . . . . . . . . . . . . . . 9 . 1 . 7 . . 9 1 . 2 1 1 3 2 . 1 1 7 Heat Flow Errors 25 | . . . . . . . . 4 3 . . . . . . . . . . . . . . 2 1 . . . . . 4 . 1 . . 1 2 1 . . 1 5 Energy Discharges 31 | . . . . . . . . 2 7 . . . . . . . . . . . . 1 . 6 . 2 . . . . 3 . . 2 . 2 2 1 . . . 3 Parts Rejected 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Parts Fused 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Data Loss (minor) 26 | . . . . . . . . 4 5 . . . . . . . . . . . . . 1 . . 1 . . . . 5 . 1 1 . . 3 . . 2 . 3 Data Loss (major) 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . 3 . . 1 1 . . . . 1 . 1 Misfires 5 | . . . . . . . . 2 1 . . . . . . . . . . . . . . 1 1 . . . . . . . . . . . . . . . . . Alerts 2 | . . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Misdirections 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 4245 | . 6 4 86 . . 44 . . . 114 . 70 73 99 . . . 343 102 . 2 290 42 288 . 48 215 . 70 . 197 43 . 42 . 292 3 175 353 424 338 482 Projectiles 46 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 7 3 5 . . . 30 Explosions 183 | . 6 4 86 . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . 42 . . . . 43 . . . Melee 4016 | . . . . . . 44 . . . 114 . 70 73 99 . . . 343 102 . . 290 42 288 . 48 215 . 70 . 196 43 . . . 285 . 170 310 424 338 452 Knockbacks 3 | . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 3 | . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 257 | . . 81 25 . . . . 49 . . . . . . . . . . . . . . . . . 74 . . 8 . . . . . . 20 . . . . . . Shots 7 | . . 3 1 . . . . 1 . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . Rammed 9 | 2 2 . . . . . 2 . 1 . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . Targets Rammed 10 | 2 3 . . . . . 2 . 1 . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 375 | . 109 . 105 . . . 22 286 237 . . . . . . . 50 2 2 2 2 34 34 157 242 46 . 92 160 . 255 84 125 . . 185 130 214 200 88 299 375 Average Temperature 49 | . 54 . 23 . . . 8 76 41 . . . . . . . 14 2 2 2 2 6 19 46 75 18 . 37 42 . 64 45 71 . . 49 49 62 35 15 58 75 Received Heat Transfer 2070 | . 108 . 384 . . . 243 540 144 . . 12 . . . . 60 . . . . . . . . 24 . . 18 . . . . 21 . 9 . 39 45 9 9 405 Effects 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 3 Shutdowns 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Energy Bleed 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Short Circuit 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 23 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . 5 . . . . 7 3 2 3 . . . Impact Corruptions 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heat Transferred 875 | 75 400 . . . . . . . . . . . . . . . . . . . . . . . . . . . 50 . 250 . . . . . . . 100 . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped 34 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 34 Power Chain Reactions 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Peak Influence 982 | 10 175 189 435 338 . 137 399 982 518 321 112 241 . . . . 87 . . . . 302 177 344 . . . . 317 75 375 . . . . 472 404 307 342 500 415 927 Initial 478 | . 6 67 . 148 . . 27 261 478 106 112 78 . . . . 25 . . . . 156 77 123 . . . . 44 60 52 . . . . 342 247 129 100 174 244 261 Average 258 | 2 77 83 211 188 . 51 199 630 358 147 112 176 . . . . 49 . . . . 200 115 228 . . . . 148 67 220 . . . . 315 301 189 237 301 313 538 Maximum Alert Level 3 | . . . 2 1 . . 1 3 2 1 . 1 . . . . . . . . . 1 . 1 . . . . 1 . 1 . . . . 2 2 1 1 2 2 3 Low Security (%) 44 | 100 100 100 61 68 . 100 43 . . 89 100 47 . . . . 100 . . . . 50 100 32 . . . . 87 100 45 . . . . 18 . 58 28 17 . . Level 1 40 | . . . 29 31 . . 56 14 78 10 . 52 . . . . . . . . . 50 . 67 . . . . 12 . 54 . . . . 57 94 41 71 67 88 25 Level 2 11 | . . . 9 . . . . 50 21 . . . . . . . . . . . . . . . . . . . . . . . . . . 23 5 . . 14 11 48 Level 3 4 | . . . . . . . . 34 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 25 Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 61 | . . . 1 1 . . 5 . . 1 . 1 . . . . . . . . . 1 . 3 . . . . 9 . 8 . . . . 5 . 5 7 5 2 7 Investigation 10 | . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . 2 . 1 . . . . 1 . . . 2 . 2 Extermination 24 | . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . 3 . 3 . . . . 1 . 3 3 2 2 5 Reinforcement 20 | . . . 1 . . . 1 . . 1 . . . . . . . . . . . . . 1 . . . . 3 . 4 . . . . 2 . 2 4 1 . . Assault 2 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Garrison 5 | . . . . . . . 3 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Data Miner Redirects 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . 1 . . . Haulers Reinforced 7 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 2 . . . . 2 . . 1 1 . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Distress Signals 28 | . . . 5 . . . 1 . 1 . . 1 . . . . . . . . . . . 2 . . . . 3 . 1 . . . . 6 2 . 4 . 1 1 Communications Jammed 156 | . . . . . . . . . . . . . . . . . . . . . . 7 . 3 . . . . 9 . 3 . . . . 81 4 1 6 5 . 37 Distress Signals 136 | . . . . . . . . . . . . . . . . . . . . . . 7 . 3 . . . . 7 . 3 . . . . 81 4 1 6 5 . 19 Times Spotted 553 | . 22 11 41 6 16 9 25 18 18 3 . 8 . . . . 1 2 1 . 1 6 7 17 . 7 . 2 42 5 29 . 1 44 4 35 6 25 22 24 14 81 Peak Tracking Total 13 | . 4 6 6 3 9 4 6 3 3 1 . 4 . . . . 1 3 1 . 1 2 6 5 . 4 . 1 10 5 4 . 1 13 4 7 4 8 6 5 3 10 Tactical Retreats 86 | . 3 . . . 7 1 2 . . . . 1 . . . . . 2 . . . 1 1 6 . 1 . . 8 1 5 . . 1 1 7 2 5 6 2 2 21 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Traps Triggered 24 | . 2 . . . . . 1 2 . 1 . 3 . . . . . . . . . 3 . 3 . . . . 1 . 1 . . . . . 2 1 . 3 1 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts 34 | . . . . . . . . . . . . . . . . . . . . . . . . 34 . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 4 | . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . Reused 3 | . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . Traps Extracted 9 | . . . . . . . . . . . . . . . . . . . . . . . . 9 . . . . . . . . . . . . . . . . . . Installed 10 | . . . . . . . . . . . . . . . . . . . . . . 3 . 7 . . . . . . . . . . . . . . . . . . Triggered 16 | . . . . . . . . . . . . . . . . . . . 1 . . 3 . 2 . 1 . . . . . . . 8 . 1 . . . . . . Most Traps Carried 4 | . . . . . . . . . . . . . . . . . . . . . . 3 . 4 2 2 2 2 2 2 2 2 2 2 2 2 2 . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Machines Disabled 47 | . 2 1 2 . 13 . . 6 1 . . . . . . . . . 1 . . . . 1 . . . . . . 3 . . . . 2 6 3 . 5 . 1 Max in Single Turn 2 | . 1 1 1 . 2 . . 1 1 . . . . . . . . . 1 . . . . 1 . . . . . . 1 . . . . 1 1 1 . 1 . 1 Garrison Access 6 | . . . . . . . . . . 1 . 1 . . . . 1 . . . . . . 2 . . . . 1 . . . . . . . . . . . . . Garrison Relay 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Machines Accessed 101 | . 7 . 9 . 2 . 7 1 5 5 . 4 . 1 1 . 2 1 1 3 . 4 . 9 . . 4 . 8 . 4 3 . 4 . 4 . 4 3 2 3 . Terminals 33 | . 7 . 7 . . . 5 1 5 2 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . 3 . 1 . . Fabricators 13 | . . . . . . . . . . 1 . 1 . . . . . . . . . 1 . 5 . . . . 3 . . . . . . . . . 1 . 1 . Repair Stations 10 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . 3 . 3 . . . . 1 . . . . 1 . Recycling Units 6 | . . . . . . . . . . . . . . . . . . . . . . 2 . 2 . . . . . . . . . . . 1 . . 1 . . . Scanalyzers 5 | . . . 1 . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . 1 . 1 . . Garrison Access 14 | . . . . . . . 1 . . 2 . 1 . . . . 1 . . . . 1 . 2 . . . . 2 . 1 . . . . 1 . . 1 . 1 . Total Hacks 270 | . 24 . 27 . 2 . 21 3 18 12 . 9 . 1 5 . 5 1 3 27 . 11 . 15 . . 17 . 21 . 9 6 . 6 . 6 . 6 7 3 5 . Successful 163 | . 14 . 14 . 2 . 14 . 8 6 . 5 . 1 5 . 1 1 3 27 . 5 . 6 . . 17 . 9 . 4 6 . 6 . 1 . 5 2 1 . . Failed 106 | . 9 . 13 . . . 7 3 10 6 . 4 . . . . 4 . . . . 6 . 9 . . . . 12 . 5 . . . . 5 . 1 5 2 5 . Catastrophic 16 | . . . 3 . . . . 2 . . . . . . . . . . . . . 1 . 4 . . . . 5 . . . . . . . . . . . 1 . Database Lockouts 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 367 | . 24 . 21 . 1 . 15 . 18 5 . 6 . . . . 12 . . . . 36 . 33 . . . . 43 . 37 . . 1 . 18 13 18 13 18 20 15 Terminals 98 | . 24 . 20 . . . 15 3 18 6 . 6 . . . . . . . . . . . . . . . . . . . . . . . . . 4 . 2 . . Fabricators 30 | . . . . . . . . . . 2 . 2 . . . . . . . . . 3 . 10 . . . . 10 . . . . . . . . . 2 . 1 . Repair Stations 27 | . . . 3 . . . 5 . . . . . . . . . . . . . . . . . . . . . 8 . 7 . . . . 2 . . . . 2 . Recycling Units 13 | . . . . . . . . . . . . . . . . . . . . . . 7 . 2 . . . . . . . . . . . 1 . . 3 . . . Scanalyzers 12 | . . . 4 . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . 2 . 2 . 1 . . Garrison Access 22 | . . . . . . . 1 . . 4 . 1 . . . . 2 . . . . 1 . 3 . . . . 3 . 2 . . . . 1 . . 2 . 2 . Terminal Hacks 85 | . 7 . 3 . 2 . 1 . 1 1 . . . 1 5 . . 1 3 27 . . . . . . 17 . . . . 6 . 6 . . . 3 . 1 . . Record 24 | . . . . . 1 . . . . . . . . . . . . . 3 6 . . . . . . 5 . . . . 4 . 5 . . . . . . . . Part Schematic 22 | . 1 . . . . . . . . . . . . . 5 . . . . 12 . . . . . . 4 . . . . . . . . . . . . . . . Robot Schematic 6 | . . . . . . . . . . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . . . . . Robot Analysis 10 | . 5 . 1 . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . Prototype ID Bank 7 | . . . . . . . . . . . . . . . . . . . . 3 . . . . . . 4 . . . . . . . . . . . . . . . Open Door 9 | . . . . . . . . . . . . . . 1 . . . 1 . . . . . . . . . . . . . 2 . 1 . . . 3 . 1 . . Branch Access Points 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Terminal Index 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unreport Threat 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Locate Traps 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Derelict Proto ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 9 | . . . . . . . . . . 1 . . . . . . . . . . . 1 . 3 . . . . 4 . . . . . . . . . . . . . Network Status 4 | . . . . . . . . . . 1 . . . . . . . . . . . 1 . 1 . . . . 1 . . . . . . . . . . . . . Load Schematic 3 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 2 . . . . . . . . . . . . . Build 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . Repair Station Hacks 12 | . . . 1 . . . 4 . . . . . . . . . . . . . . . . . . . . . 3 . 4 . . . . . . . . . . . Scan Component 8 | . . . 1 . . . 2 . . . . . . . . . . . . . . . . . . . . . 2 . 3 . . . . . . . . . . . Repair 4 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 3 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Insert Component 3 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Garrison Access Hacks 6 | . . . . . . . 1 . . 1 . 1 . . . . 1 . . . . . . 2 . . . . . . . . . . . . . . . . . . Unlock Access 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Seal Access 5 | . . . . . . . . . . 1 . 1 . . . . 1 . . . . . . 2 . . . . . . . . . . . . . . . . . . Unauthorized Hacks 48 | . 7 . 8 . . . 8 . 7 3 . 4 . . . . . . . . . 4 . 1 . . . . 2 . . . . . . 1 . 1 2 . . . Terminals 37 | . 7 . 8 . . . 8 . 7 3 . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Assimilate 4 | . . . . . . . . . . 2 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Botnet 8 | . 1 . 1 . . . 1 . 2 1 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disrupt 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Operators 3 | . 1 . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Skim 21 | . 5 . 6 . . . 5 . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators 4 | . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . 2 . . . . . . . . . . . . . Haulers 3 | . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . 1 . . . . . . . . . . . . . Recompile 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Patch 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Recycling Units 5 | . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . 2 . . . Reject 3 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . 1 . . . Mask 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . Scanalyzers 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Researchers 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 71 | . 7 . 9 . . . 5 1 5 4 . 3 . . . . 1 . . . . 4 . 8 . . . . 7 . 3 . . . . 4 . 2 3 2 3 . Full Trace Events 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 26 | . . . . . . . . . . . . . . . 4 . . . . 6 . . . . . . . . . . 8 . . . . . . . . 4 . 4 Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 165 | . 1 . . . . . . . . . . . . . 20 . . . . 12 . 30 . 15 . . 4 . 24 . 16 . . . . 8 10 9 . 4 . 12 Parts Built 3 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . 1 . . . . . . . . . . . . . Authchips 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Time 177 | . . . . . . . . . . . . . . . . . . . . . . . . 84 . . . . 93 . . . . . . . . . . . . . Total Part Build Rating 15 | . . . . . . . . . . . . . . . . . . . . . . . . 8 . . . . 7 . . . . . . . . . . . . . Parts Repaired 4 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . Time 399 | . . . . . . . 174 . . . . . . . . . . . . . . . . . . . . . 136 . 89 . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 5 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 3 . 1 . . . . . . . . . . . . . Non-combat 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . Combat 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . Robot Hacks Applied 5 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 3 . 1 . . . . . . . . . . . . . parse_system 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . find_chute 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . Relay Couplers Released 8 | . . . . . . . . 6 . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . Machine Destruction 5 | . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . Programmers 3 | . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Total Allies 55 | . . . . 4 . . . . . . . 1 . . 7 . . . . . . 1 19 4 . . . . 4 . 2 . . . . 3 . . 2 . 1 7 Largest Group 19 | . . . . 4 4 3 . . . . . 1 . . 7 6 . . . . . 1 19 3 . . . . 2 . 2 . . . . 1 . . 1 . 1 7 Highest-Rated Group 702 | . . . . 71 71 40 . . . . . 26 . . 228 190 . . . . . 28 702 210 . . . . 59 . 206 . . . . 31 . . 35 . 31 97 Highest-Rated Ally 103 | . . . . 31 31 16 . . . . . 26 . . 40 40 . . . . . 28 50 70 . . . . 32 . 103 . . . . 31 . . 35 . 31 15 Zionite Dispatches 17 | . . . . . . . . . . . . . . . . . . . . . . 2 . 2 . . . . 5 . 2 . . . . 3 . . 2 . 1 . Heavy 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Light 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Recon 3 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . 1 . . . . . . . . . . . Thermal Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Melee Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Trap Resupply 3 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 2 . . . . . . Resource Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Defense Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Infowar Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Hover Resupply 3 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . 1 . . . Zionite Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Total Orders 49 | . . . . . 2 . . . . . . . . . . . . . . . . 1 . 1 . . . . 13 . 16 1 3 . 2 7 . . 2 . 1 . STAY 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . ROAM 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . FOLLOW 3 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . DROP 11 | . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . 4 . . . . . . 2 . . 2 . 1 . EXPLORE 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 2 . . . . . . . . . . . RETURN 29 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 . 12 1 3 . 2 5 . . . . . . Ally Attacks 380 | . . . . 15 . 25 . . . . . . . . . 19 . . . . . . 100 13 . . . . 23 . 55 1 10 . 22 55 . . . . . 42 Total Damage 9020 | . . . . 134 . 250 . . . . . . . . . 750 . . . . . . 3693 262 . . . . 473 . 1261 28 183 . 388 948 . . . . . 650 Kills 51 | . . . . 7 . 2 . . . . . . . . . 6 . . . . . . 5 2 . . . . 4 . 13 1 1 . . 7 . . . . . 3 Allies Corrupted 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Robot Analysis Total 10 | . 5 . 1 . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . Derelict Logs Recovered 23 | . . 2 . 1 . . . . . . . . 2 2 1 2 . 3 2 . . . . . 1 1 . 1 . . . 3 2 . . . . . . . . . Drone Launches 45 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 . 19 3 3 . 4 10 . . . . . . Drone Recoveries 43 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 . 19 1 5 . 4 8 . . . . . . Decoded 0b10 Intel 27 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 27 . . . . . . . . . . . . . Traps 25 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 25 . . . . . . . . . . . . . Emergency Access 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . Zionite Intel Received 50 | . . . . . . . . . . . . . . . . . 3 . . . . 5 . 5 . . . . 5 . 9 . . . . 2 3 5 1 5 3 4 Main Access 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . 1 . . Branch Access 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . Emergency Access 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . 1 . . Guard Positions 4 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 1 1 Component Stockpiles 3 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . . . . . . . 1 . . Prototype Stockpiles 4 | . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . 1 1 Component Schematics 6 | . . . . . . . . . . . . . . . . . . . . . . 2 . 1 . . . . 1 . 1 . . . . . . . . . . 1 Prototype Schematics 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 1 1 . . . . Unaware Schematics 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . 1 . 1 Unaware Analyses 6 | . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . 1 . . . . 1 1 1 . . . . Trap Installations 3 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . 1 . . . . Active Terminals 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . Active Garrisons 5 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . 1 . . . . . . 1 . . 1 . Depthwide Sectors/-1 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Turns Passed 32910 | 107 1408 835 1647 861 3184 990 1146 1804 1794 374 80 315 140 245 404 352 374 230 277 19 355 770 108 1593 124 282 97 302 1832 29 1813 176 154 1213 122 1077 545 1019 1272 1033 751 1657 Spaces Moved 37499 | 49 765 495 622 443 1419 481 418 648 496 667 256 759 449 565 908 548 972 603 615 81 528 1656 213 2434 337 561 235 634 2881 99 2572 435 393 1244 272 1688 1045 1532 1595 1270 1244 2372 Core 4 | 3 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 1638 | 46 607 . 28 . . . 3 458 496 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 4194 | . 157 495 594 443 1419 481 415 190 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 23171 | . . . . . . . . . . . . . . . . . . . . . . 399 213 2434 337 561 235 634 2881 99 2572 435 393 1244 272 1688 1045 1374 1580 1270 1244 2261 Flight 8208 | . . . . . . . . . . 667 256 759 449 565 908 548 972 603 615 81 528 1257 . . . . . . . . . . . . . . . . . . . . Fastest Speed 14 | 50 140 140 140 190 140 195 195 210 233 26 26 26 26 26 26 26 23 23 23 23 23 23 30 28 28 14 28 14 18 28 17 33 33 15 15 16 15 18 18 17 17 31 Average Speed 54 | 153 156 140 189 190 196 195 208 232 238 26 26 26 26 26 26 26 23 23 23 23 23 25 30 29 28 27 28 27 27 28 27 33 33 44 32 27 29 32 28 27 29 34 Slowest Speed 330 | 160 250 140 320 190 210 195 330 241 241 26 26 99 26 26 26 26 96 23 23 23 23 103 30 34 28 28 28 28 28 28 86 33 33 89 33 28 83 83 39 102 31 131 Overloaded Moves 457 | . . . . . . . . . . . . . . . . . . . . . . . . . . 7 . 16 4 . 281 . . 15 7 22 22 38 28 7 10 . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 12 | . . . . . . . . . . 1 1 6 . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Microwarps 19 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 9 1 . . 9 Exploration Rate (%) 61 | 5 95 94 54 80 89 85 31 66 50 13 96 27 61 66 89 66 20 73 80 69 64 34 85 54 58 72 60 72 62 76 66 71 57 86 49 37 87 57 44 88 31 39 Regions Visited 42 Branch Regions 24 Pre-discovered Areas 28 | . 2 1 1 . 1 . 1 . 1 . . . 2 1 1 . . 1 . 1 . . . 10 . . 3 . . . . 1 . 1 . . . . . . . . Known Exits Taken 31 | . . 1 1 . . 1 1 . 1 . . 1 1 1 1 1 1 1 1 1 1 . . 1 1 1 1 1 . . 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 4 | 1 1 . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 28 | . . 2 . 2 . 1 . . . . . . 1 3 2 . . 1 3 . 3 . . . 3 1 . 3 . . . 1 1 . 1 . . . . . . . Spaces Dug 624 | . . . 5 . . . . 13 . 8 . 14 . 6 . 5 22 . 2 . 4 22 2 61 4 47 . 33 96 . 86 6 . 4 2 33 16 17 66 16 14 20 Terrain Destroyed 970 | . 22 75 46 . 20 19 . 32 3 8 . 14 . 11 . 6 22 . 2 . 14 23 2 62 5 47 . 37 103 . 91 6 . 103 2 34 18 17 73 17 15 21 Melee 489 | . . . . . . . . 7 . 8 . 14 . 6 . 5 20 . 2 . 4 22 1 51 2 8 . 9 78 . 74 4 . 4 2 32 16 16 55 16 14 19 Projectile 118 | . . . 1 . 7 . . 9 3 . . . . 3 . . . . . . . 1 1 11 3 3 . 7 25 . 17 2 . . . 2 2 1 16 1 1 2 AOE 353 | . 22 75 45 . 12 19 . 12 . . . . . . . . . . . . 10 . . . . 36 . 21 . . . . . 99 . . . . 2 . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Total 47449 | 68 875 601 911 459 1677 522 607 804 1046 850 267 839 468 641 1074 743 1065 678 733 80 750 1947 252 3193 360 657 262 727 3759 100 3547 459 417 1887 300 2185 1229 1846 2227 1806 1570 2961 Wait 7051 | . 23 72 97 13 77 33 113 41 449 122 13 38 17 49 165 181 34 64 111 . 205 177 32 518 17 64 . 53 646 . 796 13 23 592 24 355 114 331 399 351 200 429 Move 37173 | 49 764 494 621 442 1418 480 418 645 495 665 253 748 448 564 907 547 971 602 614 80 527 1648 212 2433 336 560 234 633 2881 98 2571 434 392 1243 271 1687 1044 1382 1580 1269 1243 2270 Hop 10 | . . . . . . . . . . 1 1 4 . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . Pick Up 244 | 5 7 4 29 . 20 . 11 8 18 2 . 6 . . 1 . 5 1 . . 3 14 . 17 1 . 2 . 15 1 6 2 1 6 . 6 4 5 14 8 7 15 Fast Attach 201 | 7 6 1 3 . 2 . 2 4 3 3 . 4 . . . . 4 1 . . . 12 . 13 . . 5 . 9 . 4 1 . 7 . 10 8 6 28 18 26 14 Attach 139 | . 3 . 6 . 5 . 4 7 1 11 . 3 . . . . 7 . . . 3 2 . 6 . . . . 7 . 5 1 . 2 . 6 1 14 7 7 4 27 Detach 97 | . . . 2 . 4 . 2 . . 2 . . . . . . 5 . . . . 1 . 7 . . . . 4 . 3 1 . 4 . 3 2 13 10 8 7 19 Swap 453 | 1 9 9 35 1 14 1 2 9 13 . . . . 7 . 4 3 . . . 1 8 4 28 2 12 3 15 35 . 26 . . 10 2 24 13 31 37 35 14 45 Drop 343 | 1 5 . 19 1 19 . 10 1 26 18 . 5 . 2 . . 5 2 . . 4 19 1 22 . . 8 2 20 1 10 . 1 11 . 11 8 7 37 17 30 20 Fire 589 | 4 55 21 97 2 65 2 43 63 40 . . . . 11 . 6 5 . . . 2 1 1 11 2 5 . 8 29 . 30 2 . 7 . 13 9 6 24 8 1 16 Melee 1074 | . . . 2 . 53 6 . 16 . 26 . 31 3 8 1 5 26 8 8 . 5 45 2 97 2 16 10 16 113 . 96 5 . 5 3 69 26 51 91 85 38 106 Ram 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 7 | 1 3 . . . . . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 23 | . . . . . . . . 10 . . . . . . . . . . . . . 13 . . . . . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap 44 | . . . . . . . . . . . . . . . . . . . . . . 3 . 41 . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 4 exits: *Fac x3 / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials -7/Factory (discovered 3 exits: *Sto / Low x2) -7/Waste -7/Factory (discovered 3 exits: *Fac / Sto / *Low) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 4 exits: Fac x3 / *Low) -6/Lower Caves (discovered 2 exits: *Low / *Dat) -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 4 exits: Fac x3 / *Upp) -5/Waste -5/Factory (discovered 4 exits: *Fac x2 / *Upp x2) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory (discovered 7 exits: *Res x4 / *Ext x2 / [Arm]) -4/Waste -4/Factory (discovered 5 exits: *Res x4 / *Upp) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *War) -4/Warlord -3/Proximity Caves -3/Research (discovered 2 exits: *Res / *Qua) -3/Quarantine -3/Section 7 -2/Research (discovered 3 exits: *Acc / *Tes x2) -2/Testing -1/Access (discovered 2 exits: [Sur] / *Com) -1/Command History --------- Turn | Location | Event 21 | -11/Scrapyard | Discovered new exit (range 16) 108 | -11/Scrapyard | Entered Materials 288 | -10/Materials | Discovered new exit (range 14) 301 | -10/Materials | Build established: Mutant 557 | -10/Materials | Discovered new exit (range 10) 889 | -10/Materials | Discovered new exit (range 16) 905 | -10/Materials | Learned location of Storage (-7) 1098 | -10/Materials | Identified exit to Materials 1140 | -10/Materials | Learned location of 1 exit from Storage 1191 | -10/Materials | Learned Storage trap positions 1301 | -10/Materials | Central database locked down 1516 | -10/Materials | Entered Mines 1531 | -10/Mines | Met a Derelict bent on vengeance 1726 | -10/Mines | Assembled infested the area 1731 | -10/Mines | Assisted by a Guerilla fighting off Assembled 2023 | -10/Mines | Discovered exit to Materials (range 13) 2145 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 2199 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 2202 | -10/Mines | Found Prototype Device 2338 | -10/Mines | Discovered exit to Materials (range 10) 2339 | -10/Mines | Learned Materials trap positions 2351 | -10/Mines | Entered Materials 2351 | -9/Materials | Evolved 2 slots: Utility x2 2352 | -9/Materials | Loaded intel: 15 trap records 2663 | -9/Materials | Discovered new exit (range 15) 2809 | -9/Materials | Identified Exp. Sensor Array 2843 | -9/Materials | Build established: Scavenger-Mutant 3350 | -9/Materials | Discovered new exit (range 9) 3460 | -9/Materials | Learned Storage stockpile data 3523 | -9/Materials | Learned Storage stockpile data 3559 | -9/Materials | Destroyed 7 combat bots 3566 | -9/Materials | Lost 3 parts (2u1w) 3576 | -9/Materials | Identified exit to Mines 3680 | -9/Materials | Identified exit to Materials 3714 | -9/Materials | Learned 2 Materials zone layouts 3759 | -9/Materials | Learned location of 3 exits from Materials 3998 | -9/Materials | Entered Mines 4102 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 4304 | -9/Mines | Found a hidden stash of uninstalled traps 4361 | -9/Mines | Discovered exit to Materials (range 3) 4548 | -9/Mines | Met a Derelict testing a Signal Generator 4677 | -9/Mines | Build established: Mutant 4846 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 4846 | -9/Mines | Discovered new exit (range 5) 4859 | -9/Mines | Entered Exiles 4859 | -9/Exiles | Accompanied by 4 allies 4907 | -9/Exiles | Met 8R-AWN 4937 | -9/Exiles | Met EX-HEX 5034 | -9/Exiles | Met EX-DEC 5068 | -9/Exiles | Learned location of Zion (-7) 5137 | -9/Exiles | Discovered new exit (range 10) 5466 | -9/Exiles | Met EX-BIN 5493 | -9/Exiles | Aligned with FarCom system 5495 | -9/Exiles | Given EX-Vault access code 5540 | -9/Exiles | Opened EX-Vault 5550 | -9/Exiles | Found Chronowheel 5556 | -9/Exiles | Found Superbattery 5561 | -9/Exiles | Found Supersonic Drone Bay 5602 | -9/Exiles | Warned to stay clear of 0b10 Research branches 5673 | -9/Exiles | Build established: Scavenger-Mutant 6122 | -9/Exiles | Attacked by the Exiles 6286 | -9/Exiles | Destroyed 8R-AWN 6290 | -9/Exiles | Found Prototype Ballistic Gun 6293 | -9/Exiles | Found Prototype Ballistic Gun 6296 | -9/Exiles | Identified 8R-AWN's Boregun (x2) 6310 | -9/Exiles | Found Prototype Device 6310 | -9/Exiles | Identified AS-neutralizer No. 17b 6616 | -9/Exiles | Destroyed EX-HEX 7049 | -9/Exiles | Destroyed EX-DEC 7074 | -9/Exiles | Destroyed EX-BIN 7141 | -9/Exiles | Found Prototype Processor 7417 | -9/Exiles | Build established: Mutant 8043 | -9/Exiles | Entered Mines 8043 | -8/Mines | Accompanied by 3 allies 8146 | -8/Mines | Discovered exit to Materials (range 14) 8699 | -8/Mines | Discovered exit to Materials (range 15) 9033 | -8/Mines | Entered Materials 9033 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 9034 | -8/Materials | Identified exit to Factory 9034 | -8/Materials | Identified Exp. Core Analyzer 9686 | -8/Materials | Garrison activated, responded to threat 9747 | -8/Materials | Repaired Broken Exp. Sensor Array? 9885 | -8/Materials | Learned 2 Lower Caves zone layouts 9913 | -8/Materials | Learned 2 Lower Caves zone layouts 9932 | -8/Materials | Learned Storage garrison access intel 9941 | -8/Materials | Learned Factory emergency access door positions 9961 | -8/Materials | Learned location of 1 exit from Recycling 9989 | -8/Materials | Learned location of Recycling (-7) 10087 | -8/Materials | Repaired Hvy. Armor Plating 10179 | -8/Materials | Identified exit to Garrison 10179 | -8/Materials | Entered Garrison 10241 | -8/Garrison | Triggered checkpoint 10322 | -8/Garrison | Garrison Relay disabled 10572 | -8/Garrison | Build established: Scavenger-Mutant 10584 | -8/Garrison | Triggered checkpoint 10659 | -8/Garrison | Triggered checkpoint 10792 | -8/Garrison | Lost 4 parts (2n1u1w) 10882 | -8/Garrison | Discovered new exit (range 10) 11333 | -8/Garrison | Discovered new exit (range 11) 11475 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 11617 | -8/Garrison | Triggered checkpoint 11701 | -8/Garrison | Discovered new exit (range 15) 11735 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 11983 | -8/Garrison | Entered Materials 13038 | -8/Materials | Discovered exit to Factory (range 8) 13278 | -8/Materials | Learned 2 Storage zone layouts 13349 | -8/Materials | Learned location of Lower Caves (-6) 13408 | -8/Materials | Learned Storage emergency access door positions 13457 | -8/Materials | Learned location of 1 exit from Storage 13497 | -8/Materials | Learned location of 1 exit from Recycling 13529 | -8/Materials | Learned Storage security intel 13553 | -8/Materials | Learned Storage security intel 13637 | -8/Materials | Learned Storage trap positions 13769 | -8/Materials | Learned Storage garrison access intel 13777 | -8/Materials | Entered Factory 13777 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 13778 | -7/Factory | Identified exit to Storage 13778 | -7/Factory | Identified exit to Lower Caves 14151 | -7/Factory | Sucked down chute 14151 | -7/Factory | Entered Waste 14151 | -7/Waste | The area was eerily silent 14164 | -7/Waste | Build established: Scavenger-Scout 14185 | -7/Waste | Discovered new exit (range 14) 14231 | -7/Waste | Identified exit to Factory 14231 | -7/Waste | Entered Factory 14283 | -7/Factory | Discovered new exit (range 16) 14305 | -7/Factory | Identified exit to Factory 14430 | -7/Factory | Discovered exit to Lower Caves (range 3) 14523 | -7/Factory | Garrison activated, responded to threat 14546 | -7/Factory | Entered Lower Caves 14565 | -7/Lower Caves | Met a Warlord Commander 14566 | -7/Lower Caves | Learned location of Warlord (-4) 14567 | -7/Lower Caves | Warlord Commander delivered Encrypted Comm Array 14603 | -7/Lower Caves | Encountered a Warlord checkpoint 14618 | -7/Lower Caves | Discovered new exit (range 12) 14621 | -7/Lower Caves | Learned location of Extension (-4) 14651 | -7/Lower Caves | Learned location of 2 exits from Factory 14686 | -7/Lower Caves | Identified exit to Lower Caves 14686 | -7/Lower Caves | Entered another Lower Caves area 14693 | -7/Lower Caves | Discovered exit to Factory (range 8) 14728 | -7/Lower Caves | Learned Factory interactive machine intel 14759 | -7/Lower Caves | Build established: Scavenger-Sprinter 14919 | -7/Lower Caves | Discovered new exit (range 13) 14931 | -7/Lower Caves | Identified exit to Zion 14931 | -7/Lower Caves | Entered Zion 14946 | -7/Zion | Discovered new exit (range 10) 15042 | -7/Zion | Found CR-A16's Pointy Stick 15088 | -7/Zion | Gained Derelict followers 15116 | -7/Zion | Met Imprinter 15121 | -7/Zion | Imprinted 15123 | -7/Zion | Declared Zion's savior 15170 | -7/Zion | Identified exit to Proximity Caves 15335 | -7/Zion | Entered Proximity Caves 15335 | -6/Proximity Caves | Accompanied by 6 allies 15364 | -6/Proximity Caves | Learned Factory terminal intel 15364 | -6/Proximity Caves | Learned Factory terminal intel 15477 | -6/Proximity Caves | Discovered exit to Factory (range 2) 15621 | -6/Proximity Caves | Lost 5 allies 15687 | -6/Proximity Caves | Entered Factory 15687 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 15688 | -6/Factory | Identified exit to Factory 15689 | -6/Factory | Loaded intel: 52 interactive machine locations 15690 | -6/Factory | Loaded intel: 26 terminal locations 15715 | -6/Factory | Discovered new exit (range 9) 15732 | -6/Factory | Discovered exit to Factory (range 17) 15734 | -6/Factory | Identified exit to Lower Caves 15860 | -6/Factory | Retrieved Zion intel report: Unaware Analyses 15898 | -6/Factory | Retrieved Zion intel report: Prototype Stockpiles 15938 | -6/Factory | Retrieved Zion intel report: Guard Positions 16061 | -6/Factory | Entered Lower Caves 16066 | -6/Lower Caves | Encountered a Warlord checkpoint 16070 | -6/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 16077 | -6/Lower Caves | Identified exit to Data Miner 16138 | -6/Lower Caves | Learned Factory security intel 16251 | -6/Lower Caves | Learned 12 Factory zone layouts 16254 | -6/Lower Caves | Discovered new exit (range 10) 16291 | -6/Lower Caves | Identified exit to Lower Caves 16291 | -6/Lower Caves | Entered another Lower Caves area 16308 | -6/Lower Caves | Discovered exit to Factory (range 7) 16369 | -6/Lower Caves | Build established: Scavenger-Scout 16382 | -6/Lower Caves | Learned Factory garrison access intel 16430 | -6/Lower Caves | Learned Extension terminal intel 16430 | -6/Lower Caves | Learned Armory terminal intel 16498 | -6/Lower Caves | Discovered exit to Data Miner (range 8) 16568 | -6/Lower Caves | Entered Data Miner 16568 | -6/Data Miner | Discovered new exit (range 6) 16573 | -6/Data Miner | Met Data Miner 16577 | -6/Data Miner | Learned location of Section 7 (-3) 16577 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 16581 | -6/Data Miner | Received God Mode back door access code from Data Miner 16587 | -6/Data Miner | Identified exit to Proximity Caves 16587 | -6/Data Miner | Entered Proximity Caves 16611 | -5/Proximity Caves | Spotter reported a threat 16646 | -5/Proximity Caves | Spotted B-75 Beast 16747 | -5/Proximity Caves | Discovered exit to Factory (range 9) 16942 | -5/Proximity Caves | Entered Factory 16942 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 16943 | -5/Factory | Identified exit to Upper Caves 16944 | -5/Factory | Identified exit to Factory 16946 | -5/Factory | Loaded intel: 26 terminal locations 16947 | -5/Factory | Loaded intel: 3 garrison access locations 16959 | -5/Factory | Retrieved Zion intel report: Component Schematics 17008 | -5/Factory | Retrieved Zion intel report: Prototype Stockpiles 17033 | -5/Factory | Retrieved Zion intel report: Active Garrisons 17248 | -5/Factory | Zion Trap Resupply teleported in 17289 | -5/Factory | Retrieved Zion intel report: Component Stockpiles 17312 | -5/Factory | Retrieved Zion intel report: Component Schematics 17313 | -5/Factory | Zion Recon squad teleported in 17401 | -5/Factory | Discovered exit to Factory (range 15) 17712 | -5/Factory | Sucked down chute 17712 | -5/Factory | Entered Waste 17715 | -5/Waste | Spotted C-40 Crusher 17728 | -5/Waste | Spotted C-40 Crusher 17730 | -5/Waste | Spotted C-40 Crusher 17731 | -5/Waste | Spotted C-40 Crusher 17741 | -5/Waste | Spotted C-40 Crusher 17751 | -5/Waste | Spotted C-40 Crusher 17762 | -5/Waste | Discovered new exit (range 11) 17769 | -5/Waste | Warlord forces began an assault 17795 | -5/Waste | Allies destroyed C-40 Crusher 17798 | -5/Waste | Allies destroyed C-40 Crusher 17805 | -5/Waste | Allies destroyed C-40 Crusher 17820 | -5/Waste | Identified exit to Factory 17820 | -5/Waste | Entered Factory 17955 | -5/Factory | Fabricated System Restoration Module? 18256 | -5/Factory | Build established: Scavenger-Sprinter 18460 | -5/Factory | Spotted B-75 Beast 18473 | -5/Factory | Retrieved Zion intel report: Branch Access 18474 | -5/Factory | Zion Light squad teleported in 18512 | -5/Factory | Zion Hover Resupply teleported in 18528 | -5/Factory | Discovered exit to Factory (range 4) 18546 | -5/Factory | P-70 Sage assimilated allied W6-MGJ(z) 18567 | -5/Factory | Found Prototype Protection 18567 | -5/Factory | Identified Zio. Weapon Casing 18634 | -5/Factory | Discovered exit to Factory (range 6) 18640 | -5/Factory | Retrieved Zion intel report: Component Schematics 18649 | -5/Factory | Retrieved Zion intel report: Unaware Analyses 18737 | -5/Factory | Retrieved Zion intel report: Depthwide Sectors/-4 18833 | -5/Factory | Retrieved Zion intel report: Trap Installations 19059 | -5/Factory | Terminal network hard line cut 19219 | -5/Factory | Cargo convoy interrupted 19265 | -5/Factory | Found Prototype Processor 19265 | -5/Factory | Identified Spectral Analyzer 19285 | -5/Factory | Lost 11 allies 19413 | -5/Factory | Entered Upper Caves 19427 | -5/Upper Caves | Encountered a Warlord checkpoint 19429 | -5/Upper Caves | Learned Factory terminal intel 19529 | -5/Upper Caves | Discovered new exit (range 8) 19531 | -5/Upper Caves | Identified exit to Upper Caves 19537 | -5/Upper Caves | Entered another Upper Caves area 19545 | -5/Upper Caves | Encountered a Warlord checkpoint 19579 | -5/Upper Caves | Learned Factory terminal intel 19584 | -5/Upper Caves | Spotted B-75 Beast 19594 | -5/Upper Caves | Revealed the true nature of CR-A16's Pointy Stick 19597 | -5/Upper Caves | Destroyed B-75 Beast 19817 | -5/Upper Caves | Discovered new exit (range 7) 19818 | -5/Upper Caves | Build established: Scavenger-Scout 19819 | -5/Upper Caves | Identified exit to Zhirov 19819 | -5/Upper Caves | Entered Zhirov 19821 | -5/Zhirov | Discovered new exit (range 3) 19826 | -5/Zhirov | Met Zhirov 19836 | -5/Zhirov | Learned location of Quarantine (-3) 19836 | -5/Zhirov | Learned location of Testing (-2) 19836 | -5/Zhirov | Learned location of Command (-1) 19839 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 19844 | -5/Zhirov | Found Alien Artifact 19844 | -5/Zhirov | Identified Integrated Reactor 19844 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 19850 | -5/Zhirov | Found Alien Artifact 19915 | -5/Zhirov | Identified exit to Proximity Caves 19916 | -5/Zhirov | Entered Proximity Caves 20039 | -4/Proximity Caves | Spotted B-86 Titan 20044 | -4/Proximity Caves | Destroyed B-86 Titan 20110 | -4/Proximity Caves | Learned Research trap positions 20209 | -4/Proximity Caves | Discovered exit to Factory (range 6) 20218 | -4/Proximity Caves | Entered Factory 20218 | -4/Factory | Evolved 2 slots: Utility x2 20219 | -4/Factory | Identified exit to Extension 20220 | -4/Factory | Loaded intel: 28 terminal locations 20293 | -4/Factory | Retrieved Zion intel report: Prototype Schematics 20294 | -4/Factory | Zion Infowar Resupply teleported in 20413 | -4/Factory | Zion Hover Resupply teleported in 20461 | -4/Factory | Zion Thermal Resupply teleported in 20463 | -4/Factory | Discovered new exit (range 18) 20649 | -4/Factory | Discovered new exit (range 13) 20650 | -4/Factory | Retrieved Zion intel report: Active Garrisons 20779 | -4/Factory | Identified exit to Research 20835 | -4/Factory | Retrieved Zion intel report: Emergency Access 20882 | -4/Factory | Retrieved Zion intel report: Component Schematics 20883 | -4/Factory | Zion Resource Resupply teleported in 21114 | -4/Factory | Spotted B-86 Titan 21126 | -4/Factory | Zion Recon squad teleported in 21443 | -4/Factory | Build established: Scavenger-Sprinter 21549 | -4/Factory | Retrieved Zion intel report: Main Access 21623 | -4/Factory | Incoming assault squad redirected 21646 | -4/Factory | Terminal network hard line cut 21787 | -4/Factory | Found Prototype Hackware 21842 | -4/Factory | Fabricated Assault Drone Bay (x1) 22038 | -4/Factory | Repaired Broken Exp. Sensor Array? 22050 | -4/Factory | Manually triggered Chute Trap 22050 | -4/Factory | Sucked down chute 22050 | -4/Factory | Entered Waste 22059 | -4/Waste | Spotted C-40 Crusher 22063 | -4/Waste | Spotted C-40 Crusher 22063 | -4/Waste | Spotted C-40 Crusher 22065 | -4/Waste | EMP discharged 22065 | -4/Waste | Spotted C-40 Crusher 22068 | -4/Waste | Spotted C-40 Crusher 22068 | -4/Waste | Discovered new exit (range 15) 22079 | -4/Waste | Identified exit to Factory 22079 | -4/Waste | Entered Factory 22080 | -4/Factory | Loaded intel: 28 terminal locations 22373 | -4/Factory | Retrieved Zion intel report: Component Schematics 22380 | -4/Factory | Retrieved Zion intel report: Unaware Analyses 22381 | -4/Factory | Retrieved Zion intel report: Emergency Access 22386 | -4/Factory | Zion Heavy squad teleported in 22422 | -4/Factory | Found Com. Tesla Bomb Launcher 22514 | -4/Factory | Retrieved Zion intel report: Active Garrisons 22529 | -4/Factory | Retrieved Zion intel report: Component Stockpiles 22681 | -4/Factory | Retrieved Zion intel report: Main Access 22704 | -4/Factory | Retrieved Zion intel report: Unaware Schematics 22710 | -4/Factory | Retrieved Zion intel report: Trap Installations 22716 | -4/Factory | Retrieved Zion intel report: Unaware Schematics 22717 | -4/Factory | Zion Recon squad teleported in 23139 | -4/Factory | Build established: Scavenger-Scout 23283 | -4/Factory | Identified Transdimensional Reconstructor 23283 | -4/Factory | Warped through subspace 23536 | -4/Factory | Terminal network hard line cut 23698 | -4/Factory | Repaired Cld. Gravmag System 23879 | -4/Factory | Discovered new exit (range 6) 23881 | -4/Factory | Identified exit to Upper Caves 23892 | -4/Factory | Entered Upper Caves 23918 | -4/Upper Caves | Found Alien Artifact 23918 | -4/Upper Caves | Identified Core Expander 23918 | -4/Upper Caves | Installed Core Expander, added new Power slot 23947 | -4/Upper Caves | Learned 8 Factory zone layouts 23947 | -4/Upper Caves | Learned Extension security intel 23994 | -4/Upper Caves | Identified exit to Upper Caves 24006 | -4/Upper Caves | Learned 4 Research zone layouts 24068 | -4/Upper Caves | Entered another Upper Caves area 24068 | -4/Upper Caves | Accompanied by 2 allies 24077 | -4/Upper Caves | Discovered exit to Research (range 8) 24085 | -4/Upper Caves | Learned Research trap positions 24217 | -4/Upper Caves | Discovered new exit (range 7) 24220 | -4/Upper Caves | Learned Research machine intel 24222 | -4/Upper Caves | Identified exit to Warlord 24222 | -4/Upper Caves | Entered Warlord 24234 | -4/Warlord | System corruption cleaned by Quarantine Array 24275 | -4/Warlord | Learned 4 Research zone layouts 24275 | -4/Warlord | Learned 4 Quarantine zone layouts 24275 | -4/Warlord | Learned Factory garrison access intel 24275 | -4/Warlord | Learned Armory repair station intel 24339 | -4/Warlord | Found Prototype Special Weapon 24339 | -4/Warlord | Identified RU-N14's Throwing Claymores v3 24342 | -4/Warlord | Found RU-N14's Throwing Claymores v3 24344 | -4/Warlord | Found RU-N14's Throwing Claymores v3 24389 | -4/Warlord | Rebuked by Warlord 24393 | -4/Warlord | Opened Warlord's prototype stash 24399 | -4/Warlord | Found Prototype Hackware 24404 | -4/Warlord | Found Prototype Device 24404 | -4/Warlord | Identified Exp. Phase Shifter 24410 | -4/Warlord | Found Prototype Reactor 24414 | -4/Warlord | Warlord's base attacked by MAIN.C 24415 | -4/Warlord | Found Prototype Device 24415 | -4/Warlord | Identified Exp. Focal Shield 24520 | -4/Warlord | Found Prototype Piercing Weapon 24524 | -4/Warlord | Found Prototype Piercing Weapon 24764 | -4/Warlord | Warlord forces counterattacked 24839 | -4/Warlord | Spotted Executioner 24845 | -4/Warlord | Spotted Striker 24874 | -4/Warlord | Lost 3 allies 24886 | -4/Warlord | Found Prototype Energy Gun 24887 | -4/Warlord | Identified Vortex Rail 25071 | -4/Warlord | Spotted Striker 25086 | -4/Warlord | Spotted Striker 25089 | -4/Warlord | Warlord base infiltrated, sounded retreat 25156 | -4/Warlord | Build established: Sprinter 25160 | -4/Warlord | Lost 11 allies 25276 | -4/Warlord | Spotted B-90 Cyclops 25292 | -4/Warlord | Spotted Striker 25301 | -4/Warlord | Lost 3 allies 25429 | -4/Warlord | Spotted Executioner 25429 | -4/Warlord | Spotted B-90 Cyclops 25429 | -4/Warlord | Spotted Striker 25429 | -4/Warlord | Spotted Executioner 25433 | -4/Warlord | Discovered new exit (range 9) 25434 | -4/Warlord | Spotted Striker 25435 | -4/Warlord | Identified exit to Proximity Caves 25435 | -4/Warlord | Entered Proximity Caves 25464 | -3/Proximity Caves | Lost 4 allies 25496 | -3/Proximity Caves | Spotted B-86 Titan 25497 | -3/Proximity Caves | Destroyed B-86 Titan 25507 | -3/Proximity Caves | Spotter reported a threat 25523 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 25540 | -3/Proximity Caves | Spotter reported a threat 25552 | -3/Proximity Caves | Discovered exit to Research (range 16) 25557 | -3/Proximity Caves | Entered Research 25557 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 25559 | -3/Research | Loaded intel: 114 trap records 25560 | -3/Research | Loaded intel: 109 machine locations 25609 | -3/Research | Retrieved Zion intel report: Prototype Schematics 25610 | -3/Research | Zion Trap Resupply teleported in 25650 | -3/Research | Identified System Mapper 25807 | -3/Research | Search patrols dispatched 25903 | -3/Research | Retrieved Zion intel report: Unaware Analyses 25904 | -3/Research | Zion Zionite Resupply teleported in 25916 | -3/Research | Found Prototype Energy Cannon 25916 | -3/Research | Identified Zio. Alpha Cannon 25946 | -3/Research | Garrison activated, responded to threat 25992 | -3/Research | Found Prototype Device 26054 | -3/Research | Build established: Hacker-Scout 26529 | -3/Research | Discovered new exit (range 8) 26566 | -3/Research | Identified Vortex Lance (x2) 26568 | -3/Research | Identified Vortex Chain Reactor 26580 | -3/Research | Identified Exp. EM Disruption Field 26603 | -3/Research | Discovered new exit (range 9) 26626 | -3/Research | Zion Trap Resupply teleported in 26634 | -3/Research | Identified exit to Quarantine 26634 | -3/Research | Entered Quarantine 26655 | -3/Quarantine | Found Alien Artifact 26769 | -3/Quarantine | Found Alien Artifact 26769 | -3/Quarantine | Identified Dimensional Node Initializer 26769 | -3/Quarantine | Initialized slip node 26777 | -3/Quarantine | Found Alien Artifact 26784 | -3/Quarantine | Cryocooling Duct disabled 26799 | -3/Quarantine | Ambient heat levels rising (+20) 26799 | -3/Quarantine | Non-combat units ordered to evacuate 26831 | -3/Quarantine | Found Alien Impact Weapon 26911 | -3/Quarantine | Discovered new exit (range 16) 26917 | -3/Quarantine | Identified exit to Research 27073 | -3/Quarantine | Found Alien Artifact 27073 | -3/Quarantine | Identified Core Reset Matrix 27073 | -3/Quarantine | Identified Core Stripper 27073 | -3/Quarantine | Identified Hpw. Transdimensional Reconstructor 27073 | -3/Quarantine | Identified Subatomic Replicator 27073 | -3/Quarantine | Used Core Reset Matrix 27077 | -3/Quarantine | Detected hypermatrix surge 27077 | -3/Quarantine | Sensed 13 artifacts in vicinity 27093 | -3/Quarantine | Retrieved Zion intel report: Prototype Schematics 27141 | -3/Quarantine | Retrieved Zion intel report: Unaware Analyses 27147 | -3/Quarantine | Retrieved Zion intel report: Active Terminals 27161 | -3/Quarantine | Spotted Fortress 27178 | -3/Quarantine | Discovered new exit (range 5) 27179 | -3/Quarantine | Identified exit to Section 7 27179 | -3/Quarantine | Entered Section 7 27180 | -3/Section 7 | Sensed 16 artifacts in vicinity 27207 | -3/Section 7 | Retrieved Zion intel report: Active Terminals 27234 | -3/Section 7 | Found Prototype Processor 27238 | -3/Section 7 | Retrieved Zion intel report: Unaware Analyses 27256 | -3/Section 7 | Identified Spectral Analyzer 27290 | -3/Section 7 | Retrieved Zion intel report: Active Garrisons 27368 | -3/Section 7 | Found Prototype Device 27372 | -3/Section 7 | Identified Exp. Terrain Scanner 27812 | -3/Section 7 | Found Microwarp Drive 27833 | -3/Section 7 | Found Integrity Redistributor 27854 | -3/Section 7 | Spotted B-99 Colossus 27871 | -3/Section 7 | Found LRC Armor 27871 | -3/Section 7 | Installed LRC Armor, increased core integrity (+250) 27873 | -3/Section 7 | Used Subatomic Replicator to replicate LRC Inertial Stabilizer 27874 | -3/Section 7 | Found LRC Inertial Stabilizer 27874 | -3/Section 7 | Installed LRC Inertial Stabilizer, increased mass support (+10) 27876 | -3/Section 7 | Installed LRC Inertial Stabilizer, increased mass support (+10) 28138 | -3/Section 7 | Found Hpw. Transdimensional Reconstructor 28149 | -3/Section 7 | Retrieved Zion intel report: Prototype Schematics 28167 | -3/Section 7 | Retrieved Zion intel report: Trap Installations 28175 | -3/Section 7 | Discovered exit to Research (range 14) 28198 | -3/Section 7 | Entered Research 28198 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 28204 | -2/Research | Zion Melee Resupply teleported in 28364 | -2/Research | Discovered new exit (range 23) 28459 | -2/Research | Build established: Alien-Ninja 28559 | -2/Research | Found Prototype Device 28562 | -2/Research | Discovered new exit (range 27) 28589 | -2/Research | Identified Exp. Actuator Array 28814 | -2/Research | Found Unknown Device 28814 | -2/Research | Identified Heavy Servo Lattice 29251 | -2/Research | Retrieved Zion intel report: Branch Access 29251 | -2/Research | Identified exit to Testing 29252 | -2/Research | Zion Hover Resupply teleported in 29470 | -2/Research | Entered Testing 29480 | -2/Testing | Spotted PX-OMO0X8G5RY 29502 | -2/Testing | Destroyed PX-OMO0X8G5RY 29507 | -2/Testing | Found Prototype Device 29507 | -2/Testing | Identified Exp. Transmission Jammer 29668 | -2/Testing | Retrieved Zion intel report: Emergency Access 29689 | -2/Testing | Retrieved Zion intel report: Unaware Schematics 29858 | -2/Testing | Lost 3 parts (3u) 29866 | -2/Testing | Retrieved Zion intel report: Component Stockpiles 29922 | -2/Testing | Found Exp. Actuator Array 29927 | -2/Testing | Retrieved Zion intel report: Main Access 29927 | -2/Testing | Identified exit to Access 30179 | -2/Testing | Retrieved Zion intel report: Guard Positions 30194 | -2/Testing | Found Prototype Energy Cannon 30194 | -2/Testing | Identified Hpw. Disruptor Cannon 30472 | -2/Testing | Found Prototype Protection 30472 | -2/Testing | Identified Hvy. Regenerative Plating 30503 | -2/Testing | Entered Access 30503 | -1/Access | Evolved 2 slots: Utility x2 30608 | -1/Access | Spotted B-99 Colossus 30613 | -1/Access | Discovered new exit (range 27) 30649 | -1/Access | Retrieved Zion intel report: Guard Positions 30729 | -1/Access | Retrieved Zion intel report: Prototype Stockpiles 30730 | -1/Access | Zion Defense Resupply teleported in 30739 | -1/Access | Found Prototype Device 30739 | -1/Access | Identified Adv. EM Disruption Field 30970 | -1/Access | Retrieved Zion intel report: Active Garrisons 31180 | -1/Access | Discovered new exit (range 30) 31225 | -1/Access | Identified exit to Command 31254 | -1/Access | Entered Command 31305 | -1/Command | Retrieved Zion intel report: Guard Positions 31309 | -1/Command | Spotted B-99 Colossus 31423 | -1/Command | Retrieved Zion intel report: Prototype Stockpiles 31516 | -1/Command | Build established: Alien-Sprinter 31562 | -1/Command | Retrieved Zion intel report: Unaware Schematics 31783 | -1/Command | Retrieved Zion intel report: Component Schematics 32215 | -1/Command | Used Integrity Redistributor, redistributed integrity from core (-173) 32220 | -1/Command | Spotted M Guard 32240 | -1/Command | Spotted Combat Programmer 32240 | -1/Command | Spotted Combat Programmer 32252 | -1/Command | Destroyed Combat Programmer 32267 | -1/Command | Destroyed Combat Programmer 32317 | -1/Command | Spotted M Guard 32479 | -1/Command | Destroyed M Guard 32484 | -1/Command | Found Prototype Reactor 32484 | -1/Command | Identified Zero-point Reactor 32500 | -1/Command | Found Hvy. Regenerative Plating 32509 | -1/Command | Lost 5 parts (1n3u1w) 32509 | -1/Command | Found Prototype Device 32509 | -1/Command | Identified AEGIS Remote Shield 32586 | -1/Command | Terminal network hard line cut 32647 | -1/Command | Destroyed M Guard 32647 | -1/Command | All MAIN.C guards destroyed 32661 | -1/Command | Found Hvy. Regenerative Plating 32664 | -1/Command | Found Zero-point Reactor 32713 | -1/Command | Found Zero-point Reactor 32767 | -1/Command | Build established: Alien-Gladiator 32824 | -1/Command | Found Zero-point Reactor 32826 | -1/Command | Found Prototype Processor 32826 | -1/Command | Identified Exp. Targeting Computer 32844 | -1/Command | Met MAIN.C 32848 | -1/Command | 0b10 Conduit disabled 32869 | -1/Command | Destroyed MAIN.C Shell 32871 | -1/Command | MAIN.C activated Command garrisons 32873 | -1/Command | Core integrity fell below 50% 32889 | -1/Command | Emitted hypermatrix ping 32890 | -1/Command | System corruption reached 10% 32894 | -1/Command | Assembled emerged from beneath the floor 32895 | -1/Command | Core integrity fell below 20% 32911 | -1/Command | Destroyed by MAIN.C with Omega Cannon Last Messages --------------- 32891_ Knocked back. 32892_ Extracted 57 energy. 32892_ Acquired 28 matter. 32894_ Assembled emerge from beneath the floor. 32894_ as-66648 sneak attacks. 32894_ Dropped AEGIS Remote Shield. 32894_ Acquired Vortex Lance. 32894_ Adv. Melee Analysis Suite destroyed. 32894_ Knocked back. 32895_ Graphene Brace destroyed. 32897_ Extracted 1 energy. 32898_ Adv. Transmission Jammer destroyed. 32898_ P-80 Master destroyed. 32901_ as-66648 suffers critical hit (Blast). 32901_ as-66648 destroyed. 32904_ as-81657 destroyed. 32908_ System corrupted: Heat flow error (+261). 32909_ Vortex Lance implodes. 32911_ Imp. Gyrokinetic Inverter destroyed. 32911_ Exp. Actuator Array destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????????#############??? | | ????????????????????????????????? """" #??? | | ?????????????????????????????? ? "" #??? | | ??????????????????????????"""" "" #### | | ??????????????????????????"""""""""" / | | ?????????????????????????" " """ / | | ????????????????????????#"" """""" / | | ????????????????????????#"" """"" | #### | | ????????????????????????# " """""" % !%= #??? | | ????????????????????????# " " %! [ #??? | | ????????????????????????# " " !a!! ""#??? | | ????????????????????????#""""""""" aa*|/% """"#??? | | ????????????????????????#"" M %!*a! """"#??? | | ????????????????????????# !!= """""""#??? | | ????????????????????????# " #??? | | ????????????????????????# " % " " #??? | | ????????????????????????"@ " " " " " #??? | | ?????????????H??????????" % """ " " " "" #??? | | ????????????????????????" " " " " #??? | | ????????????????????????# """""""""" " ???? | | ????????????????????????# " """ " """"""""#??? | | ????????????????????????# """ " " " #??? | | ????????????????????????#####################????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 90 Energy Generation 99 Energy Capacity 1350 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 20 Terrain Scan Range 30 Terrain Scan Density 210 ECM Strength 2 Jamming Range 22 Additional Mass Support 20 Armor Coverage 700 Resistance: EM 75 Core Shielding 20 Propulsion Shielding 66 Utility Shielding 66 Melee Speed Boost 20 Phase Shifting 20 Evasion (%) 91 Targeting Accuracy 6 Melee Accuracy 16 Core Analysis 8 Armor Integrity Analysis 30 Recoil Reduction 3 Offensive Hacking 20 Authchip Count 3 Trap Extractor Capacity 8 Item Schematics ----------------- Prc. Matter Filter | -3/Quarantine | Z-intel Exp. Terrain Scan Processor | -3/Quarantine | Z-intel Cld. Nuclear Pulse Thruster | -3/Quarantine | Z-intel Lrn. Phase Cannon | -3/Quarantine | Z-intel Cld. Gravmag System | -3/Quarantine | Z-intel Imp. Matter Compressor | -3/Quarantine | Z-intel Exp. Propulsion Shielding | -3/Quarantine | Z-intel Exp. Energy Well | -3/Quarantine | Z-intel Vibroblade | -3/Quarantine | Z-intel Adv. Myomer Leg | -3/Quarantine | Z-intel Adv. Dynamic Insulation System | -3/Section 7 | Z-intel Exp. Matter Compressor | -3/Section 7 | Z-intel Adv. KE Penetrator | -3/Section 7 | Z-intel Adv. Matter Compressor | -3/Section 7 | Z-intel Exp. Thermal Shield | -3/Section 7 | Z-intel Exp. Utility Shielding | -3/Section 7 | Z-intel Adv. Thermal Defense Suite | -3/Section 7 | Z-intel Exp. Target Analyzer | -3/Section 7 | Z-intel Electron Diverter | -3/Section 7 | Z-intel Cld. Plasma Rifle | -2/Testing | Archive Imp. Matter Neutralizer | -2/Testing | Archive Exp. Actuator Array | -2/Testing | Archive Prc. Energy Filter | -2/Testing | Archive Disruptor Cannon | -1/Command | Z-intel Core Analyzer | -1/Command | Z-intel Centrium Leg | -1/Command | Z-intel Gamma Bomb Array | -1/Command | Z-intel Com. Wheel | -1/Command | Z-intel Lyr. Heavy Armor Plating | -1/Command | Z-intel Enh. Optical Array | -1/Command | Z-intel Lrn. Tractor Beam | -1/Command | Z-intel Imp. Utility Shielding | -1/Command | Z-intel Mni. Drone Bay | -1/Command | Z-intel Field Propulsion Array | -1/Command | Z-intel Recoil Nullifier | -1/Command | Z-intel Robot Schematics ------------------ H-88 Terminator | -2/Testing | Z-intel A-02 Transporter | -2/Testing | Z-intel A-15 Conveyor | -2/Testing | Z-intel S-43 Plague | -2/Testing | Z-intel R-06 Scavenger | -1/Command | Z-intel T-07 Excavator | -1/Command | Z-intel B-74 Champion | -1/Command | Z-intel C-65 Expert | -1/Command | Z-intel Fabricated ------------ System Restoration Module | x2 | -5/Factory Assault Drone Bay | x1 | -4/Factory | Authchip Alien Tech Used ----------------- Integrated Reactor Transdimensional Reconstructor Core Expander Dimensional Node Initializer Core Reset Matrix Microwarp Drive LRC Armor Subatomic Replicator LRC Inertial Stabilizer Integrity Redistributor Core Stripper Achievements -------------- None Challenges ------------ None Game ------ Seed AngularThermalMultirail Manual? 0 Play Time 08:11:39 Cumulative 637.7 hours Start 2024.10.05 @ 18:05:27 End 2024.10.06 @ 22:33:01 Sessions 9 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 688 Rogue 601 Adventurer 87 Explorer 0 Win Type - Total 38 Types 8/0/24/1/1/1/3/0/0 Lore% 95 Gallery% 93 Achievement% 80 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0cc17475-6fde-4c97-832f-000d1b50203d