Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.22 @ 03:35:17 Player: AngelSpirit Result: Heading to fleet! Performance ------------- Evolutions (9) 4500 Regions Visited (34) 6800 Robots Destroyed (477) 2385 Value Destroyed (22029) 22029 Prototype IDs (386) 7720 Alien Tech Used (10) 2000 Bonus (43230) 43230 TOTAL SCORE: 88664 Bonus ------- Triggered Max Security 2000 High Alert Combat Kills 4584 Follower Combat Kills 2982 Entered Garrisons 200 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Acquired ECA 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 134 Used Core Reset Matrix 3000 Integrated Exoskeleton 5000 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Destroyed MAIN.C 10000 Win 3000 Friendly Fire -670 Cogmind --------- Core Integrity 350/1600 Matter 300/300 Energy 334/340 System Corruption 5% Temperature Cool (0) Movement Walking (30) Location To Fleet Rendezvous Parts ------- > --- POWER (1) -------- Zero-point Reactor > --- PROPULSION (3) --- Sigix Exoskeleton > --- UTILITY (5) ------ Experimental Coolant Injector Experimental Targeting Computer Experimental Core Analyzer Advanced Weapon Cycler Gun Armor > --- WEAPON (2+2) ----- Sigix Sheargun Sigix Sheargun (+) Sigix Sheargun (+) Sigix Sheargun > --- INVENTORY (5) ---- Experimental Cooling System Graphene Brace High-powered Transdimensional Reconstructor High-powered Transdimensional Reconstructor Peak State ------------ > --- POWER ------------ Improved Quantum Reactor > --- PROPULSION ------- Sigix Exoskeleton > --- UTILITY ---------- Large Storage Unit Experimental Core Analyzer Improved Armor Integrity Analyzer Advanced Phase Shifter Gun Armor > --- WEAPON ----------- Sigix Sheargun Sigix Sheargun Sigix Sheargun Sigix Sheargun > --- INVENTORY -------- Quantum Reactor Experimental Heat Sink Advanced Coolant Injector Experimental Core Analyzer Advanced Weapon Cycler Graphene Brace Improved Point Defense System Improved System Shield Improved System Shield Advanced System Shield Transdimensional Reconstructor High-powered Transdimensional Reconstructor High-powered Transdimensional Reconstructor Terrabomb Terrabomb [Rating: 266] Favorites ----------- Power F-cell Engine Engine F-cell Engine Power Core Light Fission Core Reactor Zionite Light DM Reactor Propulsion Wheel Leg Sigix Exoskeleton Wheel Wheel Hover Unit Combat Linear Gravjet Flight Unit Q-thruster Utility Huge Storage Unit Device Improved Sensor Array Storage Huge Storage Unit Processor Core Analyzer Hackware Advanced Hacking Suite Protection Light Regenerative Plating Weapon Gatling Laser Energy Gun Gatling Laser Energy Cannon Plasma Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Compact Mass Driver Launcher Improved Grenade Launcher Special Weapon Remote Datajack Impact Weapon Powered Hammer Slashing Weapon Ionic Axe Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -10 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Sub Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Slots Evolved 18 | . . . 4 . . 2 . . . . 2 . . . . 2 . . . . . . 2 . . . . 2 . 2 . . 2 . Power 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Propulsion 5 | . . . 1 . . . . . . . . . . . . 2 . . . . . . 1 . . . . . . 1 . . . . Utility 11 | . . . 2 . . 2 . . . . 2 . . . . . . . . . . . 1 . . . . 1 . 1 . . 2 . Weapon 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 486 | 8 6 23 21 23 . 39 4 5 . 1 30 2 . 3 11 25 3 48 2 4 11 1 33 4 3 8 2 20 38 5 30 31 15 27 Power 44 | 2 . 6 2 2 . 3 . 1 . . 3 . . . . . 1 5 . . . . 3 . 1 1 . 2 3 . 3 4 1 1 Engine 15 | 2 . 6 2 1 . . . . . . 2 . . . . . . 1 . . . . . . . . . 1 . . . . . . Core 9 | . . . . 1 . 3 . 1 . . . . . . . . . 1 . . . . 2 . . . . 1 . . . . . . Reactor 20 | . . . . . . . . . . . 1 . . . . . 1 3 . . . . 1 . 1 1 . . 3 . 3 4 1 1 Propulsion 108 | 2 1 7 5 5 . 8 2 1 . . 5 . . 1 2 10 . 13 1 . 1 . 7 2 . 3 . 7 10 1 10 4 . . Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . 2 . 2 . . . Wheel 49 | 2 1 7 5 5 . 8 2 1 . . 5 . . 1 2 10 . . . . . . . . . . . . . . . . . . Hover 35 | . . . . . . . . . . . . . . . . . . 13 1 . 1 . 7 1 . . . . 2 . 6 4 . . Flight 17 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 7 6 1 2 . . . Utility 220 | 2 2 5 8 8 . 15 1 2 . . 14 . . 1 4 11 2 22 . 3 6 1 14 2 1 1 1 5 18 4 12 15 14 26 Device 109 | 1 . 2 1 4 . 7 1 1 . . 7 . . 1 2 1 1 13 . 2 3 . 11 . 1 . 1 3 6 2 4 7 9 18 Storage 17 | 1 1 . . . . 1 . . . . . . . . . 2 . 3 . . . . 2 1 . 1 . 1 2 . 1 1 . . Processor 35 | . . . 1 . . 2 . . . . 1 . . . 1 . . 1 . . 2 . 1 1 . . . 1 7 1 . 4 5 7 Hackware 18 | . . . . 2 . 2 . . . . . . . . . 5 . 1 . 1 1 1 . . . . . . 2 1 . 1 . 1 Protection 41 | . 1 3 6 2 . 3 . 1 . . 6 . . . 1 3 1 4 . . . . . . . . . . 1 . 7 2 . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 114 | 2 3 5 6 8 . 13 1 1 . 1 8 2 . 1 5 4 . 8 1 1 4 . 9 . 1 3 1 6 7 . 5 8 . . Energy Gun 52 | . . 1 1 2 . 8 1 1 . . 3 1 . . 3 1 . 6 . 1 . . 4 . . 3 . 5 2 . 3 6 . . Energy Cannon 18 | . . 4 . 3 . . . . . 1 3 . . . 2 2 . . . . 1 . . . . . . . 2 . . . . . Ballistic Gun 14 | 2 2 . 4 3 . 1 . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . Ballistic Cannon 4 | . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . 1 . . 1 . . . Launcher 12 | . 1 . 1 . . 1 . . . . 1 . . 1 . 1 . . 1 . 1 . . . . . 1 . 1 . 1 1 . . Special Weapon 2 | . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Impact Weapon 3 | . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . 1 . . . . . Slashing Weapon 2 | . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . Piercing Weapon 7 | . . . . . . . . . . . . . . . . . . 1 . . 1 . 3 . 1 . . . 1 . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 84 | . . . 1 . . 7 . . . . 6 . . 2 . 3 1 13 . . 10 1 5 . . 3 . 5 11 . 3 5 3 5 Corrupted Parts 4 | . . . . . . . . . . . 1 . . . 1 . . 1 . . . . . . . . . . . . 1 . . . System Corruption 33 | . . . . . . . . . . . 9 . . . 6 . . 5 . . . . . . . . . . . . 13 . . . Parts Lost 153 | . . 3 9 18 . 11 3 3 . 1 19 1 . . 1 12 . 3 1 1 . . 14 1 1 . 4 19 6 13 6 3 . . Power 14 | . . 1 1 1 . 1 . 1 . . . . . . . 1 . . . . . . 2 . 1 . . 2 1 1 1 . . . Propulsion 62 | . . . 4 4 . 7 2 1 . . 4 1 . . . 7 . 1 1 . . . 8 . . . 2 6 2 7 3 2 . . Utility 44 | . . 2 3 6 . 1 . . . . 9 . . . 1 2 . 2 . . . . 1 1 . . 1 7 1 4 2 1 . . Weapon 33 | . . . 1 7 . 2 1 1 . 1 6 . . . . 2 . . . 1 . . 3 . . . 1 4 2 1 . . . . Highest Loss Streak 15 | . . 2 8 6 . 3 2 2 . 1 8 1 . . 1 5 . 1 1 1 . . 5 1 1 . 2 14 15 11 5 2 . . To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Backups 16 | . 9 15 19 12 15 20 21 20 21 20 20 18 21 24 24 24 24 15 14 14 14 13 15 9 10 9 9 9 6 8 7 11 11 7 Power 2 | . 1 1 2 3 3 3 2 2 3 3 3 4 4 4 4 3 3 1 2 2 1 2 1 . . . 1 . . . . . 1 . Propulsion 1 | . 1 3 4 2 . 1 1 1 1 1 2 2 2 1 1 3 5 1 . 1 . 1 . . . . . . . . . . . . Utility 8 | . 3 5 6 5 8 9 11 11 12 12 10 7 8 12 12 9 10 7 7 8 8 7 10 5 6 5 5 4 4 5 5 5 4 3 Weapon 4 | . 2 4 6 2 4 6 5 4 4 3 3 2 5 6 6 7 6 4 4 3 2 3 2 4 4 3 2 2 1 3 . 1 . . Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 87 | . 3 2 3 . . 13 . 1 . . 7 . . 1 1 6 3 13 . . 5 . 7 1 . 2 1 1 3 2 1 3 . 8 Power 15 | . . . 2 . . 4 . . . . 3 . . . . . 1 1 . . 1 . 1 . . . . . . . 1 . . 1 Propulsion 7 | . . . . . . . . 1 . . 1 . . . . 1 . 1 . . 1 . . . . . . 1 . . . 1 . . Utility 37 | . 2 . . . . 5 . . . . 3 . . . . 3 2 8 . . 2 . 5 . . 2 1 . . 1 . . . 3 Weapon 22 | . 1 2 1 . . 4 . . . . . . . 1 1 2 . 2 . . 1 . 1 1 . . . . 3 1 . 1 . . Tool/Special 6 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . 4 Average Slot Usage (%) 91 | . 99 87 95 93 100 97 99 97 92 91 88 96 100 86 87 92 88 97 93 93 94 93 94 82 89 94 91 80 67 78 71 90 80 81 Engine 3 | . 14 9 8 3 9 2 . . . . 4 6 6 6 6 3 . 3 . . . . . . . . . . . . 3 . . . Core 1 | . . . . 5 . 4 7 6 7 7 1 . . . . . . . . . . . . 5 2 . . . . . . . . . Reactor 1 | . . . . . . . . . . . . . . . . 1 5 1 5 5 5 5 4 . 2 5 5 3 3 4 3 8 6 7 Wheel 13 | . 28 27 25 24 27 21 22 20 15 15 16 17 20 20 20 22 23 1 . . . . . . . . . . . . . . . . Hover 5 | . . . . . . . . . . . . . . . . . . 25 22 23 23 22 26 10 15 15 9 1 2 3 16 20 . . Device 12 | . 12 6 7 8 18 16 14 14 15 15 13 13 13 19 19 6 11 13 16 17 17 16 19 11 10 10 9 15 6 11 5 12 2 9 Storage 6 | . 14 9 9 9 9 7 7 7 7 7 6 6 6 6 6 5 5 5 5 5 5 5 4 4 5 5 5 3 1 3 2 5 7 2 Processor 12 | . . . 6 9 9 13 15 15 15 15 13 13 13 13 13 17 17 14 11 11 15 16 15 18 20 20 18 13 24 20 14 12 17 15 Hackware 3 | . . . . 3 . 3 7 7 7 7 3 . . . . 9 5 5 5 5 5 9 10 10 10 10 10 8 3 7 4 5 . . Protection 5 | . 1 7 11 4 . 2 . . . . 8 20 20 1 . 5 5 4 5 5 . . . 5 5 5 5 3 1 3 6 3 7 7 Energy Gun 9 | . . 1 2 6 . 8 22 23 23 9 10 5 6 6 8 9 . 12 13 16 12 13 8 . . 7 13 9 1 . 6 13 30 30 Energy Cannon 6 | . . 21 6 12 27 14 . . . 6 7 13 13 12 10 6 11 . . . . . . . . . . . . . . . . . Ballistic Gun 1 | . 27 2 17 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . . . . . . . 2 2 . 3 2 4 13 14 7 . . 3 3 . . . . Peak Build Rating 266 | 7 10 41 29 34 34 49 48 53 53 53 67 57 61 77 82 82 70 113 114 113 128 134 158 121 122 154 154 174 168 152 172 249 261 266 Average Rating 86 | 4 9 31 26 27 34 44 46 48 53 51 57 55 59 75 78 74 67 100 111 111 119 131 147 113 121 138 142 142 117 138 120 184 256 259 On Entrance 85 | . 7 10 15 29 34 34 47 47 53 53 52 50 57 61 77 72 69 66 113 113 112 126 134 118 121 122 154 137 48 142 47 153 249 257 Avg Prop Armor Cover (%) 3 | . . . . . . . . . . . . . . . . . . . . . . . . 3 3 4 3 2 6 4 1 1 . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 158 | 15 92 158 120 108 108 120 102 109 102 107 131 128 130 128 126 127 122 127 50 55 51 47 73 37 39 52 67 75 37 38 72 75 70 70 Greatest Support 118 | 26 26 60 46 40 40 40 30 38 38 38 38 30 30 30 30 62 40 64 64 64 64 63 78 50 38 90 90 90 118 41 76 89 70 90 Greatest Overweight (x) 11 | . 3 9 4 3 2 11 5 5 2 2 6 6 4 4 4 11 3 3 . . . . 1 2 1 1 . 2 . . 1 1 . . Average Overweight (x) 1 | . 1 2 2 2 2 2 3 2 2 2 3 4 4 3 3 2 2 . . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 15 15 15 15 20 10 10 10 10 10 10 10 10 15 15 15 Average Capacity 20 | 7 17 24 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 15 15 15 15 15 19 9 10 10 10 9 7 9 7 14 15 8 Most Carried 25 | 1 12 22 24 20 16 25 25 25 23 23 25 19 25 25 25 25 25 25 15 15 15 15 20 10 10 10 10 10 10 10 10 15 13 15 Average Carried 17 | . 9 16 20 13 16 21 23 22 23 22 21 18 22 24 24 24 24 15 14 14 14 14 16 9 10 9 9 9 6 9 7 12 11 7 Final Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 15 15 15 15 15 5 10 10 10 10 5 10 5 10 15 15 5 Final Carried 25 | 1 11 20 18 16 16 25 22 23 23 22 16 19 25 25 25 25 25 15 15 15 15 14 5 10 10 10 10 5 10 4 10 14 13 4 Class Distribution -------------------- 14% | Scavenger-Skirmisher 11% | Skirmisher 9% | Mutant 9% | Scavenger-Tank 6% | Alien-Sigix 6% | Hacker-Scout 5% | Scientist-Skirmisher 5% | Hacker-Ninja 5% | Scavenger-Gunner 4% | Scavenger-Mutant 3% | Scavenger-Scout 3% | Messiah-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Scavenger-Gunner | -10/Subcaves Scavenger-Skirmisher | -8/Materials Scavenger-Gunner | -8/Garrison Scavenger-Skirmisher | -8/Materials Skirmisher | -7/Factory Scavenger-Skirmisher | -7/Lower Caves Scavenger-Skirmisher | -7/Lower Caves Skirmisher | -7/Data Miner Scientist-Skirmisher | -6/Proximity Caves Scientist-Skirmisher | -6/Factory Scavenger-Tank | -6/Lower Caves Scavenger-Tank | -6/Lower Caves Skirmisher | -6/Zion Scavenger-Skirmisher | -5/Proximity Caves Hacker-Skirmisher | -5/Factory Scavenger-Mutant | -5/Waste Mutant | -5/Factory Messiah-Mutant | -5/Upper Caves Messiah-Skirmisher | -5/Upper Caves Hacker-Scout | -5/Warlord Hacker-Scout | -4/Proximity Caves Hacker-Ninja | -4/Factory Hacker-Scout | -4/Upper Caves Hacker-Ninja | -4/Upper Caves Hacker-Skirmisher | -4/Zhirov Hacker-Gunner | -3/Proximity Caves Scavenger-Scout | -3/Research Trapper-Sprinter | -3/Testing Hacker-Sprinter | -2/Research Scavenger-Scout | -2/Quarantine Scavenger-Scout | -2/Section 7 Alien-Sigix | -1/Access Alien-Sigix | -1/Command Resources | -11 -10 -10 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ----------- Run | Yrd Mat Sub Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Matter Collected 12489 | 262 600 515 562 433 10 714 85 110 . 28 529 378 187 257 1977 471 54 775 167 171 210 60 1128 113 70 38 201 253 427 155 255 682 210 402 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 24340 | 25 628 825 984 1169 58 2370 282 258 . 54 1779 388 71 . 585 1331 . 1633 411 287 54 . 2034 311 154 38 733 367 492 190 589 1229 325 4686 Parts 1068 | 3 46 53 62 64 4 124 9 5 . 2 75 9 2 . 14 54 . 57 14 8 . . 65 10 6 . 29 20 24 11 16 65 9 208 Haulers Intercepted 30 | . 2 . . . . 8 . . . . 2 . . . . 4 . 3 . . . . 7 . . . . . 1 1 . 1 1 . Recyclers Shooed 4 | . . . . . . 2 . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 91 | . . 10 . . . . 9 6 . 2 . . 1 . 18 . . . 9 4 . 3 . 13 4 . 12 . . . . . . . Prevented 41 | . . . . . . . . 2 . . . . 1 . 18 . . . 3 4 . . . . . . 13 . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Sub Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Combat Hostiles Destroyed 341 | . 12 19 22 26 1 36 8 5 . 3 33 6 1 . 10 13 . 25 10 5 1 . 16 4 2 . 13 7 5 2 6 15 1 34 Melee 11 | . . . . . . . . . . . . . . . . . . . . . . . 1 4 2 . . 1 3 . . . . . Guns 195 | . 12 2 17 11 . 12 8 3 . 1 16 . . . 2 5 . 25 8 3 1 . 12 . . . 4 4 2 2 . 10 1 34 Cannons 80 | . . 14 1 11 1 18 . . . . 12 5 . . 4 6 . . . . . . . . . . . 2 . . 4 2 . . AOE 36 | . . . 4 3 . 4 . . . 2 4 . . . 4 . . . 2 1 . . 3 . . . 7 . . . . 2 . . Classes Destroyed 26 | 1 6 3 3 1 . 1 1 1 . 1 3 1 . . . . . . . 1 . . 1 . . . . . . . . 1 . 1 Worker 33 | . 1 . 7 . . 6 . . . . 3 . . . . 4 . 4 . . . . 3 . . . . . . . . . . 5 Builder 6 | . . . 3 . . . . . . . 1 . . . . . . 2 . . . . . . . . . . . . . . . . Tunneler 3 | 1 . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . Hauler 30 | . 2 . . . . 8 . . . . 2 . . . . 4 . 3 . . . . 7 . . . . . 1 1 . 1 1 . Recycler 13 | . . . 1 . . 1 . . . . . . . . . . . 1 . . . . 4 . . . . . . . 1 . 1 4 Minesweeper 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . Operator 14 | . 1 . . . . 2 . . . . 2 . . . . . . 2 . . . . 3 . . . . . 1 1 . . . 2 Drone 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Turret 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Watcher 33 | . 3 . 3 2 . 5 . . . . 2 . . . . 2 . 4 . . . . 2 . . . . . 1 . 2 4 . 3 Swarmer 72 | . 3 4 6 5 . 8 3 1 . . 5 . . . 5 . . 7 4 . . . . 4 . . 9 3 . . . 4 . 1 Cutter 7 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . 2 . . . 3 Saboteur 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Grunt 91 | . 9 . 11 13 . 8 2 . . . 8 . . . 4 1 . 9 3 3 1 . 5 . 2 . 2 2 . . . . . 8 Brawler 3 | . . . . . . . 1 . . . . . . . . . . 2 . . . . . . . . . . . . . . . . Duelist 3 | . . . 1 1 . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Sentry 47 | . . 1 4 6 1 9 . . . 1 2 . 1 . 1 1 . 5 1 . . . 3 . . . 1 1 . . 3 1 1 4 Specialist 3 | . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . Hunter 19 | . . . . 1 . 2 1 . . . 5 . . . . 7 . . . 1 . . . . . . . . . . . . . 2 Programmer 56 | . . . . . . 9 1 . . . 8 . . . . 4 . 2 1 . . . 6 . . . . 1 5 . 3 8 . 8 Heavy 3 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 2 Behemoth 3 | . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . M Guard 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Combat Programmer 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Executioner 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Subdweller 14 | . . 14 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Assembled 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Thug 6 | . . . . . . . . 3 . . . 3 . . . . . . . . . . . . . . . . . . . . . . Butcher 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Mutant 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Best Kill Streak 13 | 1 4 6 13 3 1 7 3 3 . 1 12 4 1 . 5 3 . 10 8 2 1 . 7 3 2 . 8 3 2 2 3 5 1 7 Combat Bots Only 12 | . 3 4 8 3 1 7 3 3 . 1 12 4 1 . 5 3 . 5 8 2 1 . 6 3 1 . 8 3 2 2 3 5 1 7 Max Kills in Single Turn 5 | 1 1 1 3 3 1 4 2 1 . 1 4 1 1 . 2 1 . 5 2 1 1 . 3 1 1 . 2 1 1 1 1 2 1 3 Gunslinging 2 | . . . 1 . . 1 . . . . . . . . . . . 1 1 . . . 1 . . . . . . . . . . 2 Exploded 4 | . . . 2 3 . 4 . . . 1 4 . . . 2 . . . 1 1 . . 2 . . . 2 . . . . 2 . . Melee 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 1 1 . . 1 1 . . . . . Uniques/NPCs Destroyed 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 MAIN.C Shell (-1/Command) MAIN.C (-1/Command) Combat | -11 -10 -10 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -------- Run | Yrd Mat Sub Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Hostile Shots Fired 2472 | . 35 62 134 169 . 226 13 25 . 18 240 18 15 . 33 124 . 95 48 19 8 . 194 23 19 . 68 210 116 120 81 110 . 249 Missed 840 | . 11 22 29 37 . 94 3 8 . 8 62 4 8 . 8 28 . 36 22 12 5 . 75 9 5 . 21 94 29 44 29 44 . 93 Intercepted 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 Hits 1632 | . 24 40 105 132 . 132 10 17 . 10 178 14 7 . 25 96 . 59 26 7 3 . 119 14 14 . 47 116 87 76 52 66 . 156 Melee 23 | . . . 3 6 . . . . . . 1 . . . . . . . . . . . 4 . . . . 2 . 7 . . . . Projectile 1609 | . 24 40 102 126 . 132 10 17 . 10 177 14 7 . 25 96 . 59 26 7 3 . 115 14 14 . 47 114 87 69 52 66 . 156 AOE 22 | . . 3 . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . 17 Critical Strikes 85 | . 2 . 6 7 . 1 . 2 . . 11 1 . . . 3 . 2 2 . 1 . 11 . 1 . . 6 12 4 1 6 . 6 Actively Blocked 6 | . . . . . . . . . . . 1 . . . . . . . 2 . . . 1 . . . . . . . . 2 . . Part Disruptions 4 | . . . . . . . . . . . 1 . . . . 1 . . . . . . 1 . . . . . . . . 1 . . Damage Taken 30999 | . 328 768 1410 1906 . 1599 135 289 . 62 3196 263 35 . 510 1757 . 1094 418 122 34 . 2547 213 276 . 1045 2460 2045 2061 1192 1285 . 3949 Core 5711 | . 69 103 175 360 . 222 16 . . 6 292 18 . . 82 184 . 73 14 . 26 . 524 61 54 . 83 794 304 756 46 199 . 1250 Absorbed by Shields 228 | . . . . 34 . . . . . . . . . . . . . . . . . . . . . . 101 93 . . . . . . Redirected to Shielding 239 | . . . . . . . . . . . 12 4 . . . . . . 114 . . . . . . . . . . . 14 95 . . Ignored by Resistances 4928 | . . . 156 12 . 12 12 . . . . . 10 . . 201 . . . . . . . . . . . . . . . 497 . 4028 Regen/Repaired (Parts) 1049 | . . . . . . . . . . . . . . . . 135 23 75 97 52 60 . 292 132 46 . 88 49 . . . . . . Core Remaining (%) 41 | 100 . 31 . . 2 . . . . 65 . . . . 53 . . . . . . 70 . . . . 37 . 6 . . 30 . 21 Volleys Fired 1116 | 1 57 58 70 120 2 89 10 10 . 6 88 15 2 1 25 83 . 58 18 10 1 . 69 . . . 17 36 13 4 45 67 30 111 Largest 4 | 2 2 4 3 3 3 3 3 3 . 3 3 3 3 1 3 3 . 3 3 3 2 . 3 . . . 3 3 2 1 2 4 4 4 Hottest 400 | 40 46 320 140 240 240 240 240 240 . 240 245 150 150 35 201 218 . 300 300 300 200 . 288 . . . 282 282 240 100 150 400 400 400 Shots Fired 2419 | 2 113 106 138 211 6 230 28 26 . 9 223 43 6 1 62 175 1 146 38 26 2 . 114 . . . 35 64 17 4 50 122 38 383 Gun 1708 | 2 112 21 119 125 . 61 28 26 . 5 122 13 2 . 20 94 . 139 32 24 2 . 114 . . . 28 59 17 4 10 108 38 383 Cannon 680 | . . 85 16 85 6 167 . . . . 99 30 4 1 39 81 1 7 . . . . . . . . . 5 . . 40 14 . . Launcher 30 | . 1 . 3 1 . 1 . . . 4 2 . . . 3 . . . 6 2 . . . . . . 7 . . . . . . . Special 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 353 | 2 112 10 115 76 . 1 . . . . . . . . . . . . . . . . 10 . . . . 5 . . 8 14 . . Thermal 1503 | . . 96 20 134 6 227 28 26 . 5 221 43 6 1 59 175 1 146 32 24 2 . 104 . . . 28 59 17 4 32 7 . . Explosive 15 | . 1 . 3 1 . 1 . . . 4 2 . . . 3 . . . . . . . . . . . . . . . . . . . Electromagnetic 68 | . . . . . . . . . . . . . . . . . . . 6 2 . . . . . . 7 . . . 10 43 . . Slashing 479 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 58 38 383 Robot Hit Streak 37 | 1 13 18 12 16 1 31 12 17 . 11 26 11 17 . 19 15 7 19 10 20 3 . 15 . . . 15 9 7 4 14 9 11 37 Robot Miss Streak 7 | 1 4 3 4 5 . 6 2 3 . 2 7 3 . . 3 7 . 7 4 4 . . 7 . . . 3 4 5 2 2 3 2 4 Penetration Max 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Secondary Targets 32 | . 1 . 1 1 . 2 1 1 . . 1 . . . . . . 6 2 . . . 5 . . . 1 . . . . 2 . 8 Max Gunslinging Chain 2 | . 1 . 1 1 . 1 1 1 . . 1 . . . . . . 1 1 . . . 1 . . . 1 . . . . 1 . 2 Shots Hit Robots 1576 | 1 65 59 89 119 1 160 25 25 . 4 146 27 6 . 27 102 1 116 33 18 1 . 109 9 7 1 25 40 36 6 30 59 8 221 Core Hits 938 | 1 25 21 51 39 1 99 23 23 . 5 112 13 2 . 22 34 . 114 29 14 1 . 90 6 3 1 25 16 14 7 11 27 4 105 Critical Kills 11 | . . 3 . 2 . 1 . . . . . . . . . 1 . . . . . . . . . . . 2 . . 2 . . . Critical Parts Destroyed 6 | . 1 . 1 . . . . . . . . . . . . . . . . . . . 3 . . . . 1 . . . . . . Critical Strikes 38 | . 1 3 1 6 . 1 . . . . 1 4 . . . 1 . . . . . . 4 2 . . . 4 2 . 2 2 . 4 Burn 9 | . . . . 4 . . . . . . 1 4 . . . . . . . . . . . . . . . . . . . . . . Meltdown 8 | . . 3 . 1 . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . 2 . . . Destroy 9 | . 1 . 1 1 . . . . . . . . . . . . . . . . . . 3 . . . . 3 . . . . . . Blast 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Sever 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 4 Impale 4 | . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . 2 . . . . . Sunder 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . . . . . Melee Attacks 213 | . . . . . . 4 1 . . . . . . . . . . 15 1 1 . 1 56 16 21 1 . 18 54 24 . . . . Impact 5 | . . . . . . 4 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing 167 | . . . . . . . . . . . . . . . . . . 15 1 1 . 1 49 12 9 1 . . 54 24 . . . . Entropic 41 | . . . . . . . . . . . . . . . . . . . . . . . 7 4 12 . . 18 . . . . . . Sneak Attacks 16 | . . . . . . 1 . . . . . . . . . . . 1 . . . . 10 . 1 . . . 2 1 . . . . Combat Hostiles 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . Follow-up Attacks 3 | . . . . . . . . . . . . . . . . . . . . . . . 2 1 . . . . . . . . . . Damage Inflicted 60595 | 25 1012 1526 2668 2717 24 4529 651 596 . 253 4558 711 156 . 1093 3227 35 4343 1050 722 31 . 4208 602 457 49 1321 1543 1542 263 1264 2872 494 16053 Guns 39997 | 25 1010 149 1700 1353 . 1243 651 596 . 107 2258 162 36 . 313 1784 . 3370 837 613 31 . 2736 . . . 595 857 307 105 263 2383 494 16019 Cannons 11668 | . . 1377 275 1189 24 2839 . . . . 1711 549 120 . 510 1347 35 229 . . . . . . . . . 159 . . 1001 303 . . Explosions 4361 | . 2 . 693 175 . 352 . . . 146 589 . . . 270 96 . 646 213 109 . . 158 . . . 726 . . . . 186 . . Melee 4535 | . . . . . . 95 . . . . . . . . . . . 98 . . . . 1314 602 457 49 . 527 1235 158 . . . . Ramming 34 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 34 Kinetic 4162 | 25 1010 88 1656 893 . . . . . . . . . . . . . . . . . . 28 . . . . 159 . . . 303 . . Thermal 29862 | . . 1438 319 1649 24 4195 651 596 . 107 3969 711 156 . 823 3227 35 4245 852 613 31 . 2866 . . . 674 857 307 105 1001 411 . . Explosive 2114 | . 2 . 693 175 . 239 . . . 146 589 . . . 270 . . . . . . . . . . . . . . . . . . . Electromagnetic 2152 | . . . . . . . . . . . . . . . . . . . 198 109 . . . . . . 647 . . . 263 935 . . Impact 95 | . . . . . . 95 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 17736 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1223 494 16019 Piercing 2771 | . . . . . . . . . . . . . . . . . . 98 . . . . 837 315 79 49 . . 1235 158 . . . . Entropic 1669 | . . . . . . . . . . . . . . . . . . . . . . . 477 287 378 . . 527 . . . . . . Highest Corruption 29 | . . . . . . 2 2 . . . 14 8 8 8 6 5 5 7 1 1 . . 6 6 . . 7 11 29 . 13 1 . 5 Average Corruption 5 | . . . . . . 1 1 . . . 6 7 8 8 6 3 5 5 1 1 . . 5 6 . . 7 5 21 . 9 1 . 4 Corruption Purged 39 | . . . . . . 1 2 . . . 10 . . . . . . 12 . 1 . . 6 . . . . . 5 . 1 1 . . Corruption Blocked 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 6 . . . Effects 346 | . . . . . . 6 10 . . . 30 48 41 2 15 24 8 37 4 5 . . 17 4 . . 6 8 38 . 10 1 . 32 Message Errors 83 | . . . . . . 1 3 . . . 9 12 9 . 6 7 3 6 3 . . . 3 2 . . 3 3 5 . 2 . . 6 Matter Fused 88 | . . . . . . 1 1 . . . 5 18 13 . 1 8 2 7 . 3 . . 5 . . . 1 . 15 . 2 . . 6 Heat Flow Errors 33 | . . . . . . 1 2 . . . 5 5 4 . 3 1 1 5 . 1 . . 1 . . . . . . . . . . 4 Energy Discharges 42 | . . . . . . . 2 . . . 2 3 5 1 2 5 1 5 . . . . 3 1 . . 2 1 5 . 1 . . 3 Parts Rejected 3 | . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . Data Loss (minor) 45 | . . . . . . . 1 . . . 7 3 7 1 3 1 . 7 1 1 . . 1 1 . . . 1 4 . 2 . . 4 Data Loss (major) 18 | . . . . . . 1 . . . . . 4 1 . . . . 2 . . . . 3 . . . . . 2 . 1 . . 4 Misfires 7 | . . . . . . . . . . . 1 2 . . . . 1 1 . . . . . . . . . . . . . . . 2 Alerts 10 | . . . . . . 1 1 . . . 1 . 2 . . 1 . 2 . . . . . . . . . 1 . . 1 . . . Misdirections 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 4 . 1 . . . Weapon Failures 10 | . . . . . . . . . . . . 1 . . . 1 . 2 . . . . . . . . . . 3 . . . . 3 Overload Shots 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Overflow Damage 1408 | . . 25 62 13 . 309 . . . 48 32 . . . 44 83 . 21 16 . . . 95 88 115 . 41 84 136 35 77 84 . . Projectiles 233 | . . 25 6 . . 43 . . . . 32 . . . 13 27 . . . . . . . . . . . . . . 77 10 . . Explosions 638 | . . . 56 13 . 211 . . . 48 . . . . 31 56 . 21 16 . . . 71 . . . 41 . . . . 74 . . Melee 537 | . . . . . . 55 . . . . . . . . . . . . . . . . 24 88 115 . . 84 136 35 . . . . Knockbacks 7 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 2 . . . 3 . 1 Impact 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Kinetic 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . 3 . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 738 | . . . 16 . . 235 . . . . 111 . . . . . . . . . . . 122 . . . 91 . . . . 163 . . Shots 16 | . . . 1 . . 3 . . . . 2 . . . . . . . . . . . 3 . . . 5 . . . . 2 . . Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Kicked 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 770 | . 37 198 327 370 123 285 240 173 . 81 415 200 246 . 261 277 101 320 382 229 78 . 465 . 1 . 42 2 164 770 . 260 110 229 Average Temperature 94 | . 9 74 161 154 68 72 75 66 . 47 83 60 119 . 93 99 70 77 105 101 48 . 83 . 1 . 13 2 65 504 . 51 63 91 Received Heat Transfer 5302 | . 207 156 801 858 . 396 18 138 . 6 414 137 6 . 108 45 . 126 63 30 . . 222 . 51 . 96 239 . 933 81 45 . 126 Effects 29 | . . . 12 3 . 1 . . . . 1 . . . . . . 1 . . . . 2 . . . . . . 8 . . . 1 Energy Bleed 7 | . . . 2 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Interference 13 | . . . 10 1 . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 Short Circuit 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Damage (major) 7 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . 5 . . . . Damage (core) 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 7 | . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . 2 . . . 2 1 . . Combat Hostiles 4 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 2 . . . . 1 . . Parts Fried 16 | . . . . . . 1 . . . . . . . . . . . . 3 . . . . . . . 1 . . . 5 6 . . Impact Corruptions 3 | . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 19 | . . 3 . 1 . 2 . 2 . . 2 1 1 . . 4 . . . . . . 1 . . . . . . . 2 . . . Combat Hostiles 15 | . . 3 . 1 . 2 . 2 . . 1 1 1 . . 2 . . . . . . . . . . . . . . 2 . . . Parts Melted 126 | . . 8 1 4 . 28 6 3 . . 16 6 1 . 4 15 . 14 2 1 . . 5 . . . 1 3 2 . 4 1 . 1 Heat Transferred 48262 | . . 1925 420 2962 50 8125 1400 1325 . 250 7703 1657 274 . 1149 4168 50 6273 1400 1000 25 . 4396 . . . 827 1110 425 175 851 322 . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 4 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . . . . 2 . . Alert | -11 -10 -10 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Sub Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Maximum Alert Level 5 | . . . 1 3 2 2 . . . . 2 . . . . 2 1 4 . . . . 4 . . . . . . 1 . 5 5 5 Low Security (%) 53 | 100 100 . 93 3 . 67 . . . . 65 . . . . 63 88 1 . . . . 46 . . . . 100 100 93 100 39 . . Level 1 12 | . . . 6 38 72 16 . . . . 18 . . . . 4 11 12 . . . . 6 . . . . . . 6 . 36 . . Level 2 13 | . . . . 34 27 16 . . . . 16 . . . . 31 . 39 . . . . 12 . . . . . . . . . . . Level 3 5 | . . . . 23 . . . . . . . . . . . . . 18 . . . . 32 . . . . . . . . . . 2 Level 4 6 | . . . . . . . . . . . . . . . . . . 27 . . . . 2 . . . . . . . . . 73 29 Level 5 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 67 High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 24 26 . Peak Influence 1949 | 5 92 . 220 928 452 662 . . . . 464 . . . . 627 214 1503 . . . . 1139 . . . . 120 79 244 153 1949 1699 1783 Initial 1168 | . 3 . . 120 452 127 . . . . . . . . . 158 214 30 . . . . . . . . . 57 57 44 137 45 1168 1100 Average 349 | . 31 . 122 497 339 178 . . . . 134 . . . . 273 131 795 . . . . 433 . . . . 43 29 81 79 563 1348 1335 Influence Increases 17974 | 5 439 200 740 988 39 1503 200 50 . 30 1044 . 21 . 714 1209 . 2603 245 240 20 . 1828 95 60 . 305 555 328 510 339 847 626 2191 Destroy 0b10 Robot/C 8060 | . 240 140 440 520 20 720 160 40 . 20 660 . 20 . 460 520 . 1100 200 100 20 . 500 80 40 . 260 180 100 120 120 300 200 780 Destroy 0b10 Robot/NC 775 | 5 35 . 70 10 . 110 . . . 10 50 . . . 10 65 . 90 . 5 . . 110 5 5 . . 30 15 20 15 25 15 75 Destroy Leader 1660 | . 70 . 96 20 10 254 40 10 . . 168 . . . 40 144 . 206 30 30 . . 160 10 . . 30 20 24 24 14 60 42 158 Allied During Kill 978 | . . . . . . . . . . . . . 1 . 189 87 . 379 . . . . 61 . . . . 10 . 22 . . 126 103 Trap Triggered on 0b10 10 | . . . . . . . . . . . . . . . . . . . . . . . 10 . . . . . . . . . . . Successful Hack 403 | . 39 . 29 28 4 129 . . . . 26 . . . . 7 . 47 . . . . 26 . . . . . 34 . 28 6 . . Select Force Hacks 50 | . . . . . . 50 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disable Machine 1380 | . . . 30 . . 150 . . . . 15 . . . . 180 . 390 . . . . 165 . . . . 45 75 . 60 195 15 60 Anti-Garrison Action 550 | . . . . 300 . . . . . . . . . . . . . . . . . . 200 . . . . . . . . . . 50 Destroy Structure 2203 | . 10 . 45 110 5 60 . . . . 35 . . . . 176 . 256 . . . . 236 . . . . 60 20 99 42 141 183 725 Partial Spotted 345 | . . . . . . . . . . . . . . . . . . 15 . . . . 135 . . . . 30 45 30 . 30 45 15 Lose Combat Pursuer 1560 | . 45 60 30 . . 30 . . . . 90 . . . 15 30 . 120 15 105 . . 225 . 15 . 15 180 15 195 60 90 . 225 Influence Decreases 17514 | . 444 200 555 245 686 1124 789 121 . 30 609 435 21 . 462 847 570 1146 820 537 649 . 689 750 453 91 220 538 351 345 501 429 1351 1506 Entered New Map 5204 | . 2 . . 65 476 154 245 15 . . . 162 . . . 94 400 14 556 177 629 . . 422 93 91 . 28 45 35 107 37 781 576 Time Decay 8635 | . 442 200 315 . 60 720 514 106 . 30 429 263 21 . 442 553 170 612 254 350 20 . 449 318 350 . 180 245 266 120 334 362 160 350 Lost Part 1395 | . . . 90 180 . 100 30 . . . 180 10 . . . 120 . 30 10 10 . . 140 10 10 . 40 175 40 130 60 30 . . Lost Ally 1830 | . . . . . . . . . . . . . . . 20 80 . 490 . . . . 100 . . . . 90 . 60 . . 410 580 Purge Threat 450 | . . . 150 . 150 150 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 173 | . 2 . 4 . . 24 . . . . 20 . . . 1 11 . 16 . . . . 25 . . . . 5 3 4 3 24 17 14 Investigation 31 | . . . 3 . . 8 . . . . 4 . . . . 1 . 4 . . . . 7 . . . . . . 1 . . . 3 Extermination 46 | . . . . . . 9 . . . . 5 . . . . 3 . 3 . . . . 6 . . . . 2 3 1 3 4 2 5 Reinforcement 43 | . 2 . 1 . . 4 . . . . 8 . . . . 5 . 5 . . . . 6 . . . . 3 . 2 . . 3 4 Assault 45 | . . . . . . 2 . . . . . . . . 1 2 . 3 . . . . 3 . . . . . . . . 20 12 2 Garrison 8 | . . . . . . 1 . . . . 3 . . . . . . 1 . . . . 3 . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 8 | . . . . . . . . . . . 2 . . . . 2 . 1 . . . . 3 . . . . . . . . . . . Construction Impeded 8 | . . . 1 . . . . . . . 1 . . . . 2 . 2 . . . . . . . . . 1 . . . . 1 . Haulers Reinforced 12 | . . . . . . 2 . . . . 2 . . . . 2 . 2 . . . . 4 . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 2 | . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . Stealth | -11 -10 -10 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Yrd Mat Sub Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Distress Signals 49 | . 1 . 1 2 . 2 . . . . 2 . . . . 1 . 1 . . 2 . 4 . . . . 1 1 3 1 4 1 22 Communications Jammed 12 | . . . . . . . . . . . . . . . . . . . . . . . 7 . . . . . . 5 . . . . Distress Signals 12 | . . . . . . . . . . . . . . . . . . . . . . . 7 . . . . . . 5 . . . . Times Spotted 705 | . 24 24 31 29 1 46 7 6 . 2 59 6 1 . 22 31 . 61 11 8 24 . 68 4 3 . 15 48 10 38 19 37 6 64 Peak Tracking Total 24 | . 3 6 8 4 1 5 3 4 . 1 11 3 1 . 7 5 . 7 4 3 5 . 21 4 1 . 7 22 3 24 6 11 3 16 Tactical Retreats 50 | . 2 1 2 . . 2 . . . . 4 . . . 1 1 . 6 1 2 . . 6 . 1 . 1 4 1 3 2 2 . 8 Traps | -11 -10 -10 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Sub Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Traps Triggered 33 | . . 2 3 10 . 4 . . . . 2 . . . . 1 . . . . . . 3 . . . . 2 . . . . 1 5 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused 2 | . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . . . . . . . . . Traps Extracted 2 | . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . Installed 7 | . . . . . . . . . . . . . . . . . . . . 4 . . 1 . 2 . . . . . . . . . Triggered 2 | . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . . . . . . . . . Most Traps Carried 8 | . . . . . . . . 2 2 2 2 2 3 3 3 3 3 3 3 6 6 6 6 5 8 8 8 8 8 8 8 8 . . Machines | -11 -10 -10 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ---------- Run | Yrd Mat Sub Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Machines Disabled 102 | . . 3 2 3 . 10 . . . . 1 . . . . 12 . 26 . . . . 11 . . . . 3 5 . 4 15 1 6 Max in Single Turn 20 | . . 1 1 1 . 7 . . . . 1 . . . . 10 . 20 . . . . 5 . . . . 1 1 . 1 2 1 1 Garrison Access 7 | . . . . . . 2 . . . . . . . . . 2 . 2 . . . . 1 . . . . . . . . . . . Garrison Relay 3 | . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Phase Generator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Yrd Mat Sub Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Machines Accessed 123 | . 8 2 8 3 3 28 . 1 3 . 10 . 2 . . 5 . 14 . 1 3 . 12 2 1 4 . 1 5 . 3 4 . . Terminals 42 | . 7 . 5 3 2 14 . . . . 6 . . . . . . . . . . . . 1 . . . 1 . . . 3 . . Fabricators 14 | . . . . . . 4 . . . . 2 . . . . 1 . 4 . . . . 2 . . . . . 1 . . . . . Repair Stations 12 | . 1 . . . . 2 . . . . . . . . . 1 . 2 . . . . 4 . . . . . 1 . 1 . . . Recycling Units 13 | . . . . . . 3 . . . . 1 . . . . 1 . 4 . . . . 4 . . . . . . . . . . . Scanalyzers 16 | . . . 2 . 1 3 . . . . 1 . . . . . . 2 . . . . 1 . . . . . 3 . 2 1 . . Garrison Access 8 | . . . 1 . . 2 . . . . . . . . . 2 . 2 . . . . 1 . . . . . . . . . . . Total Hacks 377 | . 26 6 31 6 9 84 . 1 29 . 26 . 2 . . 14 . 35 . 1 11 . 40 2 1 17 . 3 13 . 11 9 . . Successful 228 | . 17 6 14 2 4 49 . 1 29 . 11 . 2 . . 12 . 15 . 1 11 . 16 2 1 17 . 1 2 . 6 9 . . Failed 147 | . 8 . 17 4 5 34 . . . . 15 . . . . 2 . 20 . . . . 24 . . . . 2 11 . 5 . . . Catastrophic 22 | . 1 . 2 1 3 6 . . . . 3 . . . . . . 3 . . . . 2 . . . . . 1 . . . . . Database Lockouts 2 | . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 293 | . 21 . 7 . 3 22 . . . . 6 . . . . 19 . 25 . . 1 . 52 . . . . 10 24 9 30 15 18 31 Terminals 126 | . 24 . 15 6 5 54 . . . . 15 . . . . . . . . . . . . 1 . . . 3 . . . 3 . . Fabricators 35 | . . . . . . 8 . . . . 4 . . . . 6 . 9 . . . . 6 . . . . . 2 . . . . . Repair Stations 35 | . 2 . . . . 4 . . . . . . . . . 4 . 8 . . . . 12 . . . . . 2 . 3 . . . Recycling Units 26 | . . . . . . 5 . . . . 1 . . . . 2 . 7 . . . . 11 . . . . . . . . . . . Scanalyzers 70 | . . . 11 . 4 11 . . . . 6 . . . . . . 6 . . . . 9 . . . . . 9 . 8 6 . . Garrison Access 16 | . . . 5 . . 2 . . . . . . . . . 2 . 5 . . . . 2 . . . . . . . . . . . Terminal Hacks 106 | . 2 6 4 2 2 19 . 1 29 . 3 . 2 . . . . . . 1 11 . . 2 1 17 . 1 . . . 3 . . Record 17 | . . 5 . . . . . . 6 . . . . . . . . . . . . . . 1 . 5 . . . . . . . . Part Schematic 17 | . . . . . . . . . 13 . . . . . . . . . . . . . . . . 4 . . . . . . . . Robot Schematic 7 | . . . . . . . . . 7 . . . . . . . . . . . . . . . . . . . . . . . . . Robot Analysis 6 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . Prototype ID Bank 20 | . 1 . . . . 2 . . 3 . . . . . . . . . . . 10 . . . . 4 . . . . . . . . Open Door 9 | . . . . . . . . 1 . . . . 2 . . . . . . 1 1 . . 1 1 . . . . . . 2 . . Open DSF 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Branch Access Points 2 | . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Emergency Access Points 2 | . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machine Index 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Terminal Index 2 | . . . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer Index 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert Level 5 | . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unreport Threat 3 | . . . 1 . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Locate Traps 4 | . . . . . 1 2 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Registered Components 2 | . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Registered Prototypes 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Security Stations 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Proto ID Catalog 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Activate Exoskeleton 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Fabricator Hacks 14 | . . . . . . 5 . . . . 2 . . . . 2 . 4 . . . . 1 . . . . . . . . . . . Network Status 2 | . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Load Schematic 7 | . . . . . . 2 . . . . 1 . . . . 1 . 2 . . . . 1 . . . . . . . . . . . Build 5 | . . . . . . 2 . . . . . . . . . 1 . 2 . . . . . . . . . . . . . . . . Repair Station Hacks 13 | . 2 . . . . 2 . . . . . . . . . 2 . 2 . . . . 4 . . . . . . . 1 . . . Scan Component 7 | . . . . . . 2 . . . . . . . . . 1 . 2 . . . . 2 . . . . . . . . . . . Repair 3 | . . . . . . . . . . . . . . . . 1 . . . . . . 2 . . . . . . . . . . . Refit 3 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Recycling Unit Hacks 9 | . . . . . . . . . . . . . . . . 1 . 4 . . . . 4 . . . . . . . . . . . Retrieve Components 9 | . . . . . . . . . . . . . . . . 1 . 4 . . . . 4 . . . . . . . . . . . Scanalyzer 41 | . . . 8 . 2 8 . . . . 5 . . . . . . 2 . . . . 3 . . . . . 2 . 5 6 . . Insert Component 13 | . . . 2 . 1 3 . . . . 1 . . . . . . 1 . . . . 3 . . . . . . . 1 1 . . Analyze 8 | . . . 3 . . 2 . . . . 2 . . . . . . . . . . . . . . . . . . . . 1 . . Retrieve Study 20 | . . . 3 . 1 3 . . . . 2 . . . . . . 1 . . . . . . . . . . 2 . 4 4 . . Garrison Access Hacks 7 | . . . 1 . . 2 . . . . . . . . . 2 . 2 . . . . . . . . . . . . . . . . Unlock Access 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Seal Access 6 | . . . . . . 2 . . . . . . . . . 2 . 2 . . . . . . . . . . . . . . . . Unauthorized Hacks 38 | . 13 . 1 . . 13 . . . . 1 . . . . 5 . 1 . . . . 4 . . . . . . . . . . . Terminals 27 | . 13 . 1 . . 13 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Track 2 | . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Assimilate 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Botnet 9 | . 3 . 1 . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disrupt 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Operators 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Skim 12 | . 7 . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sabotage 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators 6 | . . . . . . . . . . . 1 . . . . 4 . 1 . . . . . . . . . . . . . . . . Report 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Prioritize 3 | . . . . . . . . . . . 1 . . . . 1 . 1 . . . . . . . . . . . . . . . . Liberate 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Haulers 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Repair Stations 3 | . . . . . . . . . . . . . . . . 1 . . . . . . 2 . . . . . . . . . . . Mechanics 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Patch 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Recyclers 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Jam 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Data Cores Recovered 6 | . . . . . . 1 . . . . 2 . . . . . . . . . . . 1 . . . . . . 1 . . . 1 Used 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 87 | . 8 . 8 1 3 25 . . . . 9 . . . . 3 . 12 . . . . 8 1 . . . . 5 . 3 1 . . Full Trace Events 16 | . 1 . 3 1 . 5 . . . . 2 . . . . 1 . 3 . . . . . . . . . . . . . . . . Feedback Events 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Corruption 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 23 | . . . . . . . . . 7 . . . . 2 . . . . . . . . . . . . . . . . 8 . . 6 Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 194 | . . . 2 . . 2 . . 13 . 1 . . 14 . 22 . . . . . . 68 . . 4 . . 26 . 41 1 . . Parts Built 9 | . . . . . . 4 . . . . . . . . . 1 . 4 . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 276 | . . . . . . 84 . . . . . . . . . 76 . 116 . . . . . . . . . . . . . . . . Total Part Build Rating 49 | . . . . . . 16 . . . . . . . . . 5 . 28 . . . . . . . . . . . . . . . . Part Studies Acquired 20 | . . . 3 . 1 3 . . . . 2 . . . . . . 1 . . . . . . . . . . 2 . 4 4 . . Parts Repaired 3 | . . . . . . . . . . . . . . . . 1 . . . . . . 2 . . . . . . . . . . . Time 181 | . . . . . . . . . . . . . . . . 70 . . . . . . 111 . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 25 | . . . . . . . . . . . . . . . . . . 18 . . . . 7 . . . . . . . . . . . Parts Scanalyzed 9 | . . . 2 . 1 2 . . . . 1 . . . . . . 1 . . . . 1 . . . . . . . . 1 . . Part Schematics Acquired 6 | . . . 2 . . 2 . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . Parts Damaged 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------------ Run | Yrd Mat Sub Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . find_chute 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 16 | . . . . 12 . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . Machine Destruction 12 | . . . . 12 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Programmers 4 | . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 6 | . . . . . . . . . . . 1 2 . . 2 1 . . . . . . . . . . . . . . . . . . Allies Hacked 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -------- Run | Yrd Mat Sub Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Total Allies 134 | . 1 . . . . . . . . . 1 2 . 4 3 1 20 7 . . . . 5 . . . . 5 . 3 . . 31 51 Largest Group 20 | . 1 . . . . . . . . . 1 2 2 4 5 5 20 20 . . . . 4 . . . . 2 . 3 . . 12 11 Highest-Rated Group 778 | . 10 . . . . . . . . . 32 45 45 153 202 214 778 778 . . . . 346 . . . . 206 . 243 . . 717 269 Highest-Rated Ally 269 | . 10 . . . . . . . . . 32 25 25 40 99 99 50 141 . . . . 103 . . . . 103 . 81 . . 115 269 Zionite Dispatches 14 | . . . . . . . . . . . . . . . . . . 3 . . . . 2 . . . . 3 . 1 . . 3 2 Heavy 3 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . 1 Light 4 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . 2 . Hacker 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . Demo 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Experimental 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Hero 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Thermal Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Offense Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Initial Warlord ECA Mod 5 | . . . . . 5 4 4 4 4 3 3 2 2 2 . . . . . . . . . . . . . . . . . . . . Warlord Squad Rendezvous 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Geek 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Total Orders 4 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . 2 . STAY 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . DROP 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . RETURN 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Ally Attacks 469 | . . . . . . . . . . . . . 2 . 48 33 . 145 . . . . 51 . . . . 10 . 8 . . 94 78 Total Damage 16889 | . . . . . . . . . . . . . 63 . 1767 1724 . 4887 . . . . 1957 . . . . 1471 . 608 . . 1717 2695 Kills 108 | . . . . . . . . . . . . . . . 16 17 . 32 . . . . 11 . . . . 8 . 6 . . 11 7 Allies Corrupted 8 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . 4 2 Allies Melted 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Intel | -11 -10 -10 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Sub Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Active Infowar (turns) 33092 | 3 1587 1933 532 2 117 3757 1345 791 94 761 1803 1622 1110 1414 1712 1615 346 2002 471 786 1285 292 1756 711 783 166 372 565 694 242 754 1204 446 19 Optics 9066 | . . . . . . . . . . . . . . . . . . . . . 1064 292 1756 711 783 166 372 565 694 242 754 1204 446 17 Sensors 26190 | . . 30 387 2 117 3757 1345 791 94 761 1713 1622 1110 1414 1712 1362 346 1995 471 786 1279 292 1539 681 780 166 56 279 . . 356 946 . 1 IFF 362 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 144 218 . . . . Traps 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Seismic 3638 | 3 1587 1903 145 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Decoding 3331 | . . . . . . . . . . . . . . . 207 1615 346 1163 . . . . . . . . . . . . . . . . T.N.C. 437 | . . . . . . 437 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machine Analysis 161 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 153 8 Cloaking 880 | . . . . . . . . . . . . . . . . . . . . . 2 . 354 . . . 23 25 385 90 . . . 1 Spoofing 295 | . . . . . . . . . . . 295 . . . . . . . . . . . . . . . . . . . . . . . Jamming 244 | . . . . . . . . . . . . . . . . . . . . . . . 102 27 26 4 . 13 . 69 . . 3 . ECM 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Robot Analysis Total 6 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . Derelict Logs Recovered 22 | . . 3 . . . . 2 2 . 1 . 2 1 . 1 . . . 1 2 . 2 . 2 3 . . . . . . . . . Drone Launches 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Drone Recoveries 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Decoded 0b10 Intel 10 | . . . . . . . . . . . . . . . . 1 1 8 . . . . . . . . . . . . . . . . Traps 4 | . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . Emergency Access 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . Garrisons 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Exits 3 | . . . . . . . . . . . . . . . . 1 1 1 . . . . . . . . . . . . . . . . Zionite Intel Received 47 | . . . . . . . . . . . . . . . . 3 . 4 . . . . 9 . . . . . 7 1 9 4 2 8 Main Access 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 1 . 1 Branch Access 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . Emergency Access 3 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 1 . . Guard Positions 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 1 . 1 Component Stockpiles 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 Prototype Stockpiles 4 | . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . 1 1 . . . . Component Schematics 8 | . . . . . . . . . . . . . . . . 1 . . . . . . 4 . . . . . 1 . 2 . . . Prototype Schematics 4 | . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . 1 . 1 . . . Unaware Schematics 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . 2 Unaware Analyses 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 Trap Installations 3 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 1 . Active Terminals 2 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 Active Garrisons 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Depthwide Sectors/0 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . Depthwide Sectors/-1 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . . . Exploration | -11 -10 -10 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------------- Run | Yrd Mat Sub Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Turns Passed 39160 | 59 1739 3211 753 1380 126 4252 1409 922 94 761 2001 1622 1114 1414 1720 1615 346 2007 548 786 1285 292 1756 711 783 166 372 565 694 242 754 1358 446 1857 Spaces Moved 35519 | 47 1092 2029 324 802 98 2860 1038 738 82 622 1067 1047 791 1034 1049 1066 275 2130 785 1139 1231 584 2387 983 1086 167 236 390 914 460 969 1976 755 3266 Core 22 | 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 13 8 . . . Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs 5181 | . . . . . . . . . . . . . . . . . . . . . . . . . . 66 236 126 109 . 19 604 755 3266 Wheels 16134 | 46 1092 2029 324 802 98 2860 1038 738 82 622 1067 1047 791 1034 1049 1066 275 74 . . . . . . . . . . . . . . . . Hover 12666 | . . . . . . . . . . . . . . . . . . 2056 785 1139 1231 584 2387 983 1086 101 . . . . 942 1372 . . Flight 1516 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 264 805 447 . . . . Fastest Speed 22 | 50 90 95 106 109 109 106 115 115 115 115 115 130 130 115 115 89 100 40 49 49 46 46 34 55 55 55 120 29 22 22 41 30 30 30 Average Speed 78 | 88 112 122 117 111 109 117 115 115 115 115 123 139 130 129 128 104 105 48 49 49 46 46 42 60 55 81 120 62 38 25 50 35 30 30 Slowest Speed 235 | 90 135 215 140 126 109 235 145 145 115 115 160 160 130 130 130 235 115 168 53 49 49 46 123 150 121 190 120 199 110 50 136 110 30 30 Overloaded Moves 31 | . . . . . . . . . . . . . . . . . . . . . . . 31 . . . . . . . . . . . Propulsion Burnouts 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Robots Hopped 20 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 15 5 . . . . . Potential Cave-ins 24 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 2 18 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Exploration Rate (%) 69 | 4 99 98 36 85 18 72 98 87 70 81 29 97 85 90 97 26 95 65 84 94 92 78 69 93 92 62 47 22 83 17 74 85 25 89 Regions Visited 34 Branch Regions 21 Pre-discovered Areas 31 | . 1 5 . . . 2 2 . 1 . . . . 2 . . . . . . . 1 4 2 . 3 . . 6 . 2 . . . Known Exits Taken 29 | . 1 . 1 . 1 1 1 1 1 1 1 1 1 1 1 . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 2 | 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 47 | . . 8 . . . . 2 3 . 1 . 5 . 5 5 . . . 2 4 . 3 . 3 4 . 2 . . . . . . . Spaces Dug 286 | . 10 1 . . 3 2 1 . . 29 6 . . . 1 6 . 11 1 1 . 1 35 1 3 . . 8 11 17 4 35 50 49 Terrain Destroyed 1053 | . 10 11 46 . 4 67 1 . . 39 33 9 . . 39 96 . 71 6 1 . 1 108 1 3 . 18 9 11 17 14 67 66 305 Melee 87 | . . . . . . 1 1 . . . . . . . . . . 11 1 1 . 1 35 1 3 . . 4 11 17 . . . . Projectile 460 | . . 11 14 . 4 2 . . . . 20 9 . . 17 22 . . . . . . . . . . 4 5 . . 14 22 66 250 AOE 506 | . 10 . 32 . . 64 . . . 39 13 . . . 22 74 . 60 5 . . . 73 . . . 14 . . . . 45 . 55 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Yrd Mat Sub Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Total 44422 | 58 1491 2638 567 1084 112 3549 1220 780 81 657 1550 1171 871 1106 1379 1412 333 2927 902 1336 1938 602 2886 1078 1240 196 295 620 1140 543 1182 2531 946 4001 Wait 5830 | 3 308 449 110 55 12 448 160 12 . 27 301 87 73 54 261 154 44 545 81 158 649 11 233 64 124 . 31 115 76 36 94 395 122 538 Move 35450 | 46 1091 2028 324 801 97 2859 1037 737 81 621 1066 1046 790 1033 1048 1066 274 2129 784 1138 1230 583 2386 982 1085 166 235 363 903 459 968 1975 754 3265 Hop 16 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 11 5 . . . . . Pick Up 346 | . 12 32 15 14 . 36 2 6 . . 24 4 4 6 8 20 4 31 4 4 10 . 23 6 1 4 3 11 16 2 14 20 3 7 Fast Attach 372 | 7 2 13 11 9 . 29 . . . . 12 3 . 2 6 18 2 32 . 4 16 2 25 5 4 9 1 14 35 6 30 35 16 24 Attach 155 | . . 8 12 14 . 12 3 4 . 1 19 1 . 1 2 11 . 9 1 1 . 1 15 2 . 3 1 5 7 1 3 5 4 9 Detach 35 | . 2 . 3 . . 2 . . . . 3 . . . . 1 . 2 . . . . 2 2 . 1 . 1 4 1 2 5 1 3 Swap 278 | 1 11 29 10 5 1 29 6 8 . 2 17 . 2 1 7 17 2 34 10 9 5 3 35 1 3 2 4 9 3 2 4 3 . 3 Drop 491 | . 8 21 12 5 . 41 1 3 . . 17 2 . 8 12 26 7 72 3 7 27 1 43 3 4 10 3 22 24 8 22 26 16 37 Fire 1116 | 1 57 58 70 120 2 89 10 10 . 6 88 15 2 1 25 83 . 58 18 10 1 . 69 . . . 17 36 13 4 45 67 30 111 Melee 204 | . . . . . . 4 1 . . . . . . . . . . 15 1 1 . 1 54 13 17 1 . 18 54 24 . . . . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 79 | . . . . 61 . . . . . . . . . . . . . . . . . . . . . . . 15 . . . . . 3 Rewire 42 | . . . . . . . . . . . 3 13 . . 10 16 . . . . . . . . . . . . . . . . . . Trap 7 | . . . . . . . . . . . . . . . . . . . . 4 . . 1 . 2 . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / [*Min x2] / *Sub) -10/Subcaves (discovered 3 exits: *Mat x2 / [*Rec]) -8/Materials (discovered 4 exits: Fac x3 / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 6 exits: *Fac x4 / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 4 exits: Fac x2 / *Low / [*Ext]) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion -5/Proximity Caves -5/Factory (discovered 3 exits: Fac / *Upp x2) -5/Waste -5/Factory (discovered 6 exits: *Fac x4 / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 4 exits: *Res x2 / *Upp x2) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research (discovered 2 exits: Arm / *Tes) -3/Testing -2/Research -2/Quarantine (discovered 2 exits: *Sec / [*Frg]) -2/Section 7 -1/Access -1/Command (discovered 2 exits: *Sur x2) To Fleet Rendezvous History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 14) 60 | -11/Scrapyard | Entered Materials 202 | -10/Materials | Discovered new exit (range 15) 312 | -10/Materials | Build established: Mutant 502 | -10/Materials | Discovered new exit (range 16) 622 | -10/Materials | Central database locked down 907 | -10/Materials | Discovered new exit (range 16) 1167 | -10/Materials | Discovered new exit (range 16) 1277 | -10/Materials | Discovered new exit (range 12) 1365 | -10/Materials | Learned location of Mines (-8) 1438 | -10/Materials | Identified exit to Subcaves 1438 | -10/Materials | Learned location of 2 exits from Materials 1597 | -10/Materials | Identified exit to Materials 1649 | -10/Materials | Learned location of 3 exits from Materials 1681 | -10/Materials | Learned location of 2 exits from Materials 1722 | -10/Materials | Learned location of 1 exit from Recycling 1771 | -10/Materials | Learned 2 Storage zone layouts 1799 | -10/Materials | Entered Subcaves 1799 | -10/Subcaves | Accompanied by 1 ally 1800 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1896 | -10/Subcaves | Learned location of Zion (-6) 1896 | -10/Subcaves | Met a Zionite searching for "candidates" 1913 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1920 | -10/Subcaves | Learned location of Storage (-9) 2085 | -10/Subcaves | Disturbed a concealed Subdweller 2230 | -10/Subcaves | Ambushed by Subdweller buried in earth 2232 | -10/Subcaves | Core integrity fell below 50% 2233 | -10/Subcaves | Ambushed by Subdweller buried in earth 2650 | -10/Subcaves | Visited 4L-MR0's lab 2678 | -10/Subcaves | Found Tower Shield 2680 | -10/Subcaves | Attached Tower Shield, gained temporary slots: Power, Propulsion x2, Utility x2, Weapon x2 2755 | -10/Subcaves | Discovered new exit (range 7) 2950 | -10/Subcaves | Discovered new exit (range 12) 3192 | -10/Subcaves | Shifting Twisted Machinery released Sub. Power Source 3212 | -10/Subcaves | Build established: Scavenger-Gunner 3470 | -10/Subcaves | Visited Clippyterm 3474 | -10/Subcaves | Learned location of Extension (-6) 3474 | -10/Subcaves | Learned location of Section 7 (-2) 3531 | -10/Subcaves | Shifting Twisted Machinery released Sub. Beam Cannon 4262 | -10/Subcaves | Build established: Scavenger-Tank 4831 | -10/Subcaves | A Subdweller sparked back to life 4855 | -10/Subcaves | Build established: Scavenger-Gunner 4906 | -10/Subcaves | Discovered new exit (range 12) 4933 | -10/Subcaves | Found Gun Armor 5010 | -10/Subcaves | Entered Materials 5010 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 5011 | -8/Materials | Identified exit to Factory 5582 | -8/Materials | Destroyed 8 combat bots 5587 | -8/Materials | Lost 8 parts (1p3n3u1w) 5763 | -8/Materials | Identified exit to Garrison 5763 | -8/Materials | Entered Garrison 5787 | -8/Garrison | Triggered checkpoint 5814 | -8/Garrison | Garrison Relay disabled 5865 | -8/Garrison | Triggered checkpoint 5931 | -8/Garrison | Core integrity fell below 50% 5952 | -8/Garrison | Discovered new exit (range 5) 5955 | -8/Garrison | Identified exit to Materials 5985 | -8/Garrison | Triggered checkpoint 6131 | -8/Garrison | Lost 6 parts (1p2u3w) 6135 | -8/Garrison | Triggered checkpoint 6202 | -8/Garrison | Garrison Relay disabled 6228 | -8/Garrison | Discovered exit to Materials (range 3) 6308 | -8/Garrison | Lost 3 parts (1n1u1w) 6362 | -8/Garrison | Core integrity fell below 20% 6431 | -8/Garrison | Triggered checkpoint 6488 | -8/Garrison | Learned Materials security intel 6506 | -8/Garrison | Discovered exit to Materials (range 14) 6535 | -8/Garrison | Triggered checkpoint 6549 | -8/Garrison | Garrison Relay disabled 6613 | -8/Garrison | Triggered checkpoint 6661 | -8/Garrison | Lost 3 parts (1n1u1w) 6959 | -8/Garrison | Spotted B-75 Beast 7143 | -8/Garrison | Entered Materials 7269 | -8/Materials | Entered Factory 7269 | -7/Factory | Evolved 2 slots: Utility x2 7445 | -7/Factory | Build established: Scavenger-Skirmisher 7612 | -7/Factory | Identified exit to Lower Caves 7987 | -7/Factory | Destroyed 7 combat bots 8085 | -7/Factory | Garrison activated, responded to threat 8247 | -7/Factory | Build established: Skirmisher 8545 | -7/Factory | Central database locked down 8587 | -7/Factory | Build established: Scientist-Skirmisher 9060 | -7/Factory | Discovered new exit (range 3) 9063 | -7/Factory | Identified exit to Factory 9133 | -7/Factory | Build established: Skirmisher 9824 | -7/Factory | Build established: Scientist-Skirmisher 9854 | -7/Factory | Learned location of 1 exit from Upper Caves 9883 | -7/Factory | Loaded intel: 4 garrison access locations 9898 | -7/Factory | Discovered exit to Factory (range 5) 9903 | -7/Factory | Learned 4 Lower Caves zone layouts 9911 | -7/Factory | Fabricated Gatling Laser? 9912 | -7/Factory | Learned 2 Proximity Caves zone layouts 9945 | -7/Factory | Learned location of Lower Caves (-7) 10608 | -7/Factory | Build established: Skirmisher 10864 | -7/Factory | Lost 3 parts (1n2w) 10869 | -7/Factory | First assault squad dispatched 10944 | -7/Factory | Fabricated Gatling Laser (x2) 11125 | -7/Factory | Build established: Scavenger-Skirmisher 11521 | -7/Factory | Entered Lower Caves 11526 | -7/Lower Caves | Learned location of 1 exit from Factory 11527 | -7/Lower Caves | Met a Warlord Commander 11528 | -7/Lower Caves | Learned location of Warlord (-5) 11529 | -7/Lower Caves | Warlord Commander delivered Encrypted Comm Array 11532 | -7/Lower Caves | Found Encrypted Comm Array 12798 | -7/Lower Caves | Discovered new exit (range 11) 12893 | -7/Lower Caves | Identified exit to Lower Caves 12930 | -7/Lower Caves | Entered another Lower Caves area 12988 | -7/Lower Caves | Discovered exit to Factory (range 12) 13459 | -7/Lower Caves | Learned location of 1 exit from Factory 13473 | -7/Lower Caves | Ambushed by wild Derelicts 13538 | -7/Lower Caves | Spotted B-75 Beast 13540 | -7/Lower Caves | Identified exit to Data Miner 13548 | -7/Lower Caves | Destroyed B-75 Beast 13818 | -7/Lower Caves | Build established: Skirmisher 13852 | -7/Lower Caves | Entered Data Miner 13852 | -7/Data Miner | Discovered new exit (range 6) 13874 | -7/Data Miner | Met Data Miner 13896 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 13917 | -7/Data Miner | Received God Mode back door access code from Data Miner 13944 | -7/Data Miner | Identified exit to Proximity Caves 13946 | -7/Data Miner | Entered Proximity Caves 13986 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 14343 | -6/Proximity Caves | Learned location of 1 exit from Factory 14418 | -6/Proximity Caves | Build established: Scientist-Skirmisher 14679 | -6/Proximity Caves | Discovered exit to Factory (range 8) 14707 | -6/Proximity Caves | Entered Factory 14707 | -6/Factory | Evolved 2 slots: Utility x2 14708 | -6/Factory | Identified exit to Factory 14708 | -6/Factory | Identified exit to Lower Caves 14943 | -6/Factory | Discovered new exit (range 13) 15070 | -6/Factory | Build established: Scavenger-Skirmisher 15301 | -6/Factory | Joined by Warlord Geek squad 15332 | -6/Factory | Found Prototype Launcher 15332 | -6/Factory | Identified Scatter Rocket Array 15470 | -6/Factory | Build established: Scientist-Skirmisher 15975 | -6/Factory | Cargo convoy interrupted 15991 | -6/Factory | System corruption reached 10% 16045 | -6/Factory | Destroyed 12 combat bots 16046 | -6/Factory | Lost 8 parts (2n3u3w) 16204 | -6/Factory | Specialist reinforcements revealed to be Infiltrators 16282 | -6/Factory | Garrison activated, responded to threat 16283 | -6/Factory | Incoming investigation squad redirected 16371 | -6/Factory | Lost 6 parts (4u2w) 16412 | -6/Factory | Destroyed 8 combat bots 16476 | -6/Factory | Incoming investigation squad redirected 16634 | -6/Factory | Build established: Scavenger-Mutant 16708 | -6/Factory | Entered Lower Caves 16906 | -6/Lower Caves | Attacked by a faux Warlord 17151 | -6/Lower Caves | Entered a destroyed Warlord outpost 17178 | -6/Lower Caves | Build established: Tank 17237 | -6/Lower Caves | Learned location of 1 exit from Factory 17394 | -6/Lower Caves | Learned Factory emergency access door positions 17596 | -6/Lower Caves | Discovered new exit (range 3) 17599 | -6/Lower Caves | Identified exit to Lower Caves 17764 | -6/Lower Caves | Build established: Scavenger-Tank 18330 | -6/Lower Caves | Entered another Lower Caves area 18330 | -6/Lower Caves | Accompanied by 2 allies 18364 | -6/Lower Caves | Discovered exit to Factory (range 13) 18376 | -6/Lower Caves | Learned Factory garrison access intel 18520 | -6/Lower Caves | Encountered a Warlord checkpoint 18883 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 19287 | -6/Lower Caves | Discovered new exit (range 16) 19307 | -6/Lower Caves | Identified exit to Zion 19365 | -6/Lower Caves | Found Prototype Device 19444 | -6/Lower Caves | Entered Zion 19500 | -6/Zion | System corruption cleaned by Quarantine Array 19529 | -6/Zion | Identified Heart of Steel 19552 | -6/Zion | Discovered new exit (range 16) 19613 | -6/Zion | Found CR-A16's Pointy Stick 19835 | -6/Zion | Build established: Skirmisher 20019 | -6/Zion | Learned Factory terminal intel 20211 | -6/Zion | Given A8's code to call for help 20264 | -6/Zion | Received a hallucinogenic algorithm 20501 | -6/Zion | Given the Hacking Drone Bay 20501 | -6/Zion | Found Prototype Device 20574 | -6/Zion | Met Imprinter 20596 | -6/Zion | Imprinted 20598 | -6/Zion | Declared Zion's savior 20839 | -6/Zion | Identified exit to Proximity Caves 20858 | -6/Zion | Entered Proximity Caves 20858 | -5/Proximity Caves | Accompanied by 4 allies 20865 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 21195 | -5/Proximity Caves | Learned Factory trap positions 21353 | -5/Proximity Caves | Build established: Scavenger-Skirmisher 21574 | -5/Proximity Caves | Discovered exit to Factory (range 2) 21655 | -5/Proximity Caves | Found DCF Scrap (14 items) 21953 | -5/Proximity Caves | Build established: Skirmisher 22035 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 22359 | -5/Proximity Caves | Build established: Scavenger-Skirmisher 22363 | -5/Proximity Caves | Heart of Steel transformed into Warbot 22578 | -5/Proximity Caves | Entered Factory 22578 | -5/Factory | Accompanied by 4 allies (Warbot) 22578 | -5/Factory | Evolved 2 slots: Propulsion x2 22579 | -5/Factory | Identified exit to Upper Caves 22580 | -5/Factory | Identified exit to Factory 22581 | -5/Factory | Loaded intel: 74 trap records 22583 | -5/Factory | Loaded intel: 26 terminal locations 22584 | -5/Factory | Loaded intel: 4 garrison access locations 22661 | -5/Factory | Repaired Cld. Particle Cannon? 22966 | -5/Factory | Retrieved Zion intel report: Active Terminals 22983 | -5/Factory | Retrieved Zion intel report: Prototype Schematics 22992 | -5/Factory | Noticed a derelict Sapper rigging charges 23199 | -5/Factory | Build established: Hacker-Skirmisher 23315 | -5/Factory | Retrieved Zion intel report: Component Schematics 23323 | -5/Factory | Incoming investigation squad redirected 23369 | -5/Factory | Fabricated Lgt. Regenerative Plating (x1) 23778 | -5/Factory | First assault squad dispatched 23806 | -5/Factory | Incoming assault squad redirected 23808 | -5/Factory | Terminal network hard line cut 23901 | -5/Factory | Lost 5 parts (2n2u1w) 24193 | -5/Factory | Sucked down chute 24193 | -5/Factory | Entered Waste 24194 | -5/Waste | Joined by Warlord forces that had cleared the area 24325 | -5/Waste | Identified exit to Factory 24470 | -5/Waste | Build established: Scavenger-Mutant 24539 | -5/Waste | Entered Factory 24539 | -5/Factory | Accompanied by 20 allies 24764 | -5/Factory | Lost 14 allies 24801 | -5/Factory | Discovered exit to Factory (range 8) 24805 | -5/Factory | Retrieved Zion intel report: Trap Installations 24830 | -5/Factory | Retrieved Zion intel report: Emergency Access 24881 | -5/Factory | Garrison activated, responded to threat 24888 | -5/Factory | Lost 3 allies 24925 | -5/Factory | Lost 3 allies 25139 | -5/Factory | First assault squad dispatched 25141 | -5/Factory | Retrieved Zion intel report: Prototype Stockpiles 25210 | -5/Factory | Build established: Skirmisher 25241 | -5/Factory | Fabricated Imp. Gravmag System (x2) 25315 | -5/Factory | Retrieved Zion intel report: Component Stockpiles 25316 | -5/Factory | Zion hero teleported in (1C-UTU) 25653 | -5/Factory | Zion Light squad teleported in 25701 | -5/Factory | Build established: Mutant 25750 | -5/Factory | Identified Hacking Drone Bay 25857 | -5/Factory | Zion Light squad teleported in 25931 | -5/Factory | Fabricated Cmb. Linear Gravjet (x2) 25953 | -5/Factory | Terminal network hard line cut 25998 | -5/Factory | Lost 3 allies 25998 | -5/Factory | Found Prototype Protection 25998 | -5/Factory | Identified Zio. Weapon Casing 26072 | -5/Factory | Discovered exit to Factory (range 14) 26268 | -5/Factory | Discovered exit to Upper Caves (range 4) 26357 | -5/Factory | Incoming assault squad redirected 26416 | -5/Factory | Discovered exit to Factory (range 5) 26516 | -5/Factory | Discovered exit to Upper Caves (range 6) 26546 | -5/Factory | Entered Upper Caves 26547 | -5/Upper Caves | Identified exit to Upper Caves 26622 | -5/Upper Caves | Spotted B-75 Beast 26648 | -5/Upper Caves | Encountered a Warlord checkpoint 26742 | -5/Upper Caves | Learned location of 1 exit from Upper Caves 26873 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 27070 | -5/Upper Caves | Destroyed 8 combat bots 27094 | -5/Upper Caves | Entered another Upper Caves area 27095 | -5/Upper Caves | Identified exit to Warlord 27119 | -5/Upper Caves | Spotted B-75 Beast 27122 | -5/Upper Caves | Encountered a Warlord checkpoint 27128 | -5/Upper Caves | Discovered exit to Factory (range 5) 27164 | -5/Upper Caves | Destroyed B-75 Beast 27300 | -5/Upper Caves | Build established: Messiah-Skirmisher 27880 | -5/Upper Caves | Entered Warlord 27965 | -5/Warlord | Received a Watcher feed algorithm from an ecstatic Tinkerer 28027 | -5/Warlord | Found Prototype Special Weapon 28030 | -5/Warlord | Identified RU-N14's Throwing Claymores v3 28036 | -5/Warlord | Found RU-N14's Throwing Claymores v3 28048 | -5/Warlord | Found RU-N14's Throwing Claymores v3 28092 | -5/Warlord | Opened Warlord's prototype stash 28098 | -5/Warlord | Found Prototype Hackware 28098 | -5/Warlord | Identified Ghost Barrier 28101 | -5/Warlord | Found Prototype Processor 28101 | -5/Warlord | Identified Spectral Analyzer 28113 | -5/Warlord | Found Prototype Device 28113 | -5/Warlord | Identified Exp. Cloaking Device 28125 | -5/Warlord | Found Prototype Reactor 28171 | -5/Warlord | Warlord's base attacked by MAIN.C 28193 | -5/Warlord | Rebuked by Warlord 28221 | -5/Warlord | Found Prototype Piercing Weapon 28221 | -5/Warlord | Identified Vortex Lance 28226 | -5/Warlord | Found Prototype Energy Cannon 28226 | -5/Warlord | Identified Vortex Cannon 28234 | -5/Warlord | Found Vortex Lance 28406 | -5/Warlord | Build established: Hacker-Scout 28521 | -5/Warlord | Warlord forces counterattacked 28528 | -5/Warlord | Spotted Striker 28585 | -5/Warlord | Spotted Striker 28634 | -5/Warlord | Spotted Executioner 28678 | -5/Warlord | Lost 16 allies 28724 | -5/Warlord | Spotted Executioner 28770 | -5/Warlord | Lost 13 allies 28796 | -5/Warlord | Spotted Executioner 28818 | -5/Warlord | Spotted Executioner 28845 | -5/Warlord | Spotted Striker 28846 | -5/Warlord | Warlord base infiltrated, sounded retreat 28872 | -5/Warlord | Lost 3 allies 28912 | -5/Warlord | Spotted Striker 29035 | -5/Warlord | Spotted Executioner 29035 | -5/Warlord | P-70 Sage assimilated allied WJ-BRK(g) 29036 | -5/Warlord | Spotted Executioner 29074 | -5/Warlord | Lost 3 allies 29105 | -5/Warlord | Discovered new exit (range 19) 29105 | -5/Warlord | Spotted Executioner 29105 | -5/Warlord | Spotted Striker 29115 | -5/Warlord | Found Prototype Processor 29115 | -5/Warlord | Identified Exp. Core Analyzer 29120 | -5/Warlord | Found Prototype Device 29120 | -5/Warlord | Identified Adv. Kinecellerator 29136 | -5/Warlord | Lost 3 allies 29140 | -5/Warlord | Identified exit to Proximity Caves 29165 | -5/Warlord | Entered Proximity Caves 29168 | -4/Proximity Caves | Learned Research security intel 29226 | -4/Proximity Caves | Found Alien Artifact 29226 | -4/Proximity Caves | Identified Core Expander 29226 | -4/Proximity Caves | Installed Core Expander, added new Utility slot 29246 | -4/Proximity Caves | Learned location of Quarantine (-2) 29452 | -4/Proximity Caves | Discovered exit to Factory (range 10) 29457 | -4/Proximity Caves | Entered Factory 29457 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 29538 | -4/Factory | Retrieved Zion intel report: Branch Access 29538 | -4/Factory | Identified exit to Upper Caves 29611 | -4/Factory | Retrieved Zion intel report: Prototype Stockpiles 29630 | -4/Factory | Retrieved Zion intel report: Depthwide Sectors/-3 29687 | -4/Factory | Retrieved Zion intel report: Prototype Schematics 29749 | -4/Factory | Build established: Hacker-Ninja 29836 | -4/Factory | Spotted B-86 Titan 29857 | -4/Factory | Identified Vortex Chain Reactor 29933 | -4/Factory | Spotted B-86 Titan 29996 | -4/Factory | Discovered new exit (range 21) 30037 | -4/Factory | Repaired Broken Hvy. Gatling Laser 30042 | -4/Factory | Identified exit to Research 30350 | -4/Factory | Lost 4 parts (1p1n2w) 30369 | -4/Factory | Retrieved Zion intel report: Component Schematics 30370 | -4/Factory | Zion Heavy squad teleported in 30380 | -4/Factory | Garrison activated, responded to threat 30479 | -4/Factory | Found Zio. Weapon Casing 30575 | -4/Factory | Retrieved Zion intel report: Component Schematics 30577 | -4/Factory | Discovered exit to Research (range 14) 30578 | -4/Factory | Retrieved Zion intel report: Component Schematics 30617 | -4/Factory | Repaired Cmb. Linear Gravjet? 30623 | -4/Factory | Retrieved Zion intel report: Unaware Analyses 30658 | -4/Factory | Retrieved Zion intel report: Component Schematics 30659 | -4/Factory | Zion Hacker squad teleported in 30677 | -4/Factory | Terminal network hard line cut 30707 | -4/Factory | First assault squad dispatched 30731 | -4/Factory | Incoming assault squad redirected 30872 | -4/Factory | Found Prototype Processor 30872 | -4/Factory | Identified Exp. Signal Interpreter 30977 | -4/Factory | Incoming assault squad redirected 31104 | -4/Factory | Incoming investigation squad redirected 31120 | -4/Factory | Cargo convoy interrupted 31123 | -4/Factory | Spotted Executioner 31167 | -4/Factory | Lost 5 parts (1p4n) 31213 | -4/Factory | Entered Upper Caves 31341 | -4/Upper Caves | Core integrity fell below 50% 31420 | -4/Upper Caves | Encountered a Warlord checkpoint 31730 | -4/Upper Caves | Build established: Hacker-Scout 31867 | -4/Upper Caves | Discovered new exit (range 6) 31870 | -4/Upper Caves | Identified exit to Upper Caves 31924 | -4/Upper Caves | Entered another Upper Caves area 31939 | -4/Upper Caves | Discovered exit to Research (range 12) 32336 | -4/Upper Caves | Spotted B-86 Titan 32473 | -4/Upper Caves | Build established: Hacker-Ninja 32529 | -4/Upper Caves | Learned Research emergency access door positions 32624 | -4/Upper Caves | Discovered new exit (range 12) 32624 | -4/Upper Caves | Learned Research terminal intel 32629 | -4/Upper Caves | Identified exit to Zhirov 32707 | -4/Upper Caves | Entered Zhirov 32707 | -4/Zhirov | Discovered new exit (range 3) 32717 | -4/Zhirov | Met Zhirov 32730 | -4/Zhirov | Learned location of Command (-1) 32733 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 32742 | -4/Zhirov | Found Alien Artifact 32742 | -4/Zhirov | Identified Integrated Dissipator 32742 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 32827 | -4/Zhirov | Found Alien Artifact 32872 | -4/Zhirov | Identified exit to Proximity Caves 32873 | -4/Zhirov | Entered Proximity Caves 32929 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 32960 | -3/Proximity Caves | Destroyed 8 combat bots 33029 | -3/Proximity Caves | Spotted B-86 Titan 33155 | -3/Proximity Caves | Destroyed B-86 Titan 33231 | -3/Proximity Caves | Discovered exit to Research (range 12) 33245 | -3/Proximity Caves | Entered Research 33245 | -3/Research | Evolved 2 slots: Power x1, Utility x1 33246 | -3/Research | Identified exit to Armory 33249 | -3/Research | Loaded intel: 23 terminal locations 33372 | -3/Research | Found Prototype Processor 33373 | -3/Research | Identified Exp. Melee Analysis Suite 33388 | -3/Research | Zion Thermal Resupply teleported in 33666 | -3/Research | Zion Heavy squad teleported in 33737 | -3/Research | Identified Transdimensional Reconstructor 33737 | -3/Research | Warped through subspace 33744 | -3/Research | Zion Demo squad teleported in 33758 | -3/Research | System corruption reached 10% 33776 | -3/Research | Core integrity fell below 50% 33801 | -3/Research | Discovered new exit (range 5) 33802 | -3/Research | Identified exit to Testing 33810 | -3/Research | Entered Testing 33849 | -3/Testing | Lost 15 parts (1p6n5u3w) 33870 | -3/Testing | Found Prototype Leg 33870 | -3/Testing | Identified Myomer Exoskeleton 33910 | -3/Testing | Retrieved Zion intel report: Main Access 33910 | -3/Testing | Identified exit to Research 33933 | -3/Testing | Retrieved Zion intel report: Guard Positions 33979 | -3/Testing | Retrieved Zion intel report: Component Schematics 34006 | -3/Testing | Spotted PX-510HNXIM7L 34049 | -3/Testing | Core integrity fell below 20% 34072 | -3/Testing | Build established: Trapper-Mutant 34097 | -3/Testing | Lost 4 parts (1p2n1u) 34139 | -3/Testing | Retrieved Zion intel report: Depthwide Sectors/-3 34190 | -3/Testing | Found Prototype Launcher 34190 | -3/Testing | Identified Z-bomb Delivery System 34199 | -3/Testing | Retrieved Zion intel report: Prototype Stockpiles 34332 | -3/Testing | Retrieved Zion intel report: Depthwide Sectors/-2 34333 | -3/Testing | Spotted Striker 34333 | -3/Testing | Spotted Striker 34334 | -3/Testing | Retrieved Zion intel report: Prototype Schematics 34376 | -3/Testing | Found Spectral Analyzer 34397 | -3/Testing | Build established: Trapper-Sprinter 34409 | -3/Testing | Found Prototype Device 34409 | -3/Testing | Identified AEGIS Remote Shield 34486 | -3/Testing | Found Prototype Energy Cannon 34486 | -3/Testing | Identified Hpw. Disruptor Cannon 34504 | -3/Testing | Entered Research 34504 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 34527 | -2/Research | Retrieved Zion intel report: Prototype Stockpiles 34567 | -2/Research | Found Exp. Core Analyzer 34613 | -2/Research | Spotted B-90 Cyclops 34698 | -2/Research | Zion Hacker squad teleported in 34709 | -2/Research | Spotted B-90 Cyclops 34743 | -2/Research | Discovered new exit (range 8) 34744 | -2/Research | Core integrity fell below 50% 34745 | -2/Research | Lost 3 allies 34746 | -2/Research | Identified exit to Quarantine 34746 | -2/Research | Entered Quarantine 34769 | -2/Quarantine | Lost 11 parts (1p5n4u1w) 34785 | -2/Quarantine | Found Powered Armor 34801 | -2/Quarantine | Retrieved Zion intel report: Main Access 34801 | -2/Quarantine | Identified exit to Access 34980 | -2/Quarantine | Found Powered Armor 34983 | -2/Quarantine | Found Powered Armor 34984 | -2/Quarantine | Lost 5 parts (1p2n2u) 35004 | -2/Quarantine | Found Powered Armor 35008 | -2/Quarantine | Found Powered Armor 35060 | -2/Quarantine | Found Powered Armor 35062 | -2/Quarantine | Found Powered Armor 35085 | -2/Quarantine | System corruption reached 10% 35113 | -2/Quarantine | Found Alien Artifact 35129 | -2/Quarantine | Retrieved Zion intel report: Prototype Schematics 35232 | -2/Quarantine | Retrieved Zion intel report: Component Schematics 35235 | -2/Quarantine | Identified Terrabomb 35244 | -2/Quarantine | Retrieved Zion intel report: Unaware Schematics 35255 | -2/Quarantine | Retrieved Zion intel report: Guard Positions 35258 | -2/Quarantine | Retrieved Zion intel report: Depthwide Sectors/-2 35279 | -2/Quarantine | Found Alien Artifact 35279 | -2/Quarantine | Identified Core Reset Matrix 35279 | -2/Quarantine | Used Core Reset Matrix 35283 | -2/Quarantine | Detected hypermatrix surge 35283 | -2/Quarantine | Sensed 15 artifacts in vicinity 35290 | -2/Quarantine | Found Matter Drive 35330 | -2/Quarantine | Retrieved Zion intel report: Emergency Access 35331 | -2/Quarantine | Retrieved Zion intel report: Component Schematics 35345 | -2/Quarantine | Found Prototype Launcher 35345 | -2/Quarantine | Identified Gui. Micro-nuke Launcher 35369 | -2/Quarantine | Retrieved Zion intel report: Unaware Schematics 35431 | -2/Quarantine | Build established: Scavenger-Scout 35434 | -2/Quarantine | Found Hpw. Transdimensional Reconstructor 35440 | -2/Quarantine | Found Hpw. Transdimensional Reconstructor 35454 | -2/Quarantine | Spotted Fortress 35487 | -2/Quarantine | Discovered new exit (range 5) 35487 | -2/Quarantine | Discovered new exit (range 6) 35489 | -2/Quarantine | Identified exit to Section 7 35500 | -2/Quarantine | Entered Section 7 35501 | -2/Section 7 | Detected hypermatrix surge 35501 | -2/Section 7 | Sensed 17 artifacts in vicinity 35560 | -2/Section 7 | Retrieved Zion intel report: Main Access 35565 | -2/Section 7 | Retrieved Zion intel report: Emergency Access 35735 | -2/Section 7 | Retrieved Zion intel report: Trap Installations 35887 | -2/Section 7 | Spotted Alpha 7 35889 | -2/Section 7 | Spotted B-90 Cyclops 35889 | -2/Section 7 | Spotted Alpha 7 35970 | -2/Section 7 | Retrieved Zion intel report: Guard Positions 35998 | -2/Section 7 | Spotted Executioner 35998 | -2/Section 7 | Spotted Executioner 36010 | -2/Section 7 | Spotted B-99 Colossus 36037 | -2/Section 7 | Found Integrated Reactor 36037 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 36051 | -2/Section 7 | Found LRC Inertial Stabilizer 36051 | -2/Section 7 | Installed LRC Inertial Stabilizer, increased mass support (+10) 36514 | -2/Section 7 | Spotted Executioner 36522 | -2/Section 7 | Integrated with Sigix Exoskeleton 36528 | -2/Section 7 | Attached Gun Armor, gained temporary slots: Weapon x2 36585 | -2/Section 7 | Spotted Striker 36585 | -2/Section 7 | Spotted Striker 36609 | -2/Section 7 | Found Sigix Sheargun 36611 | -2/Section 7 | Found Sigix Sheargun 36631 | -2/Section 7 | Used Terrabomb 36633 | -2/Section 7 | Found Transdimensional Reconstructor 36635 | -2/Section 7 | Found Transdimensional Reconstructor 36638 | -2/Section 7 | Found Terrabomb 36640 | -2/Section 7 | Found Terrabomb 36668 | -2/Section 7 | Destroyed Executioner 36670 | -2/Section 7 | Destroyed Executioner 36673 | -2/Section 7 | Found Prototype Processor 36673 | -2/Section 7 | Identified Exp. Targeting Computer 36678 | -2/Section 7 | Found Exp. Core Analyzer 36792 | -2/Section 7 | Found Integrated Reactor 36816 | -2/Section 7 | Build established: Alien-Sigix 36828 | -2/Section 7 | Found Integrated Reactor 36858 | -2/Section 7 | Entered Access 36858 | -1/Access | Evolved 2 slots: Utility x2 36858 | -1/Access | Installed Integrated Reactor, increased core energy generation (+10) 36859 | -1/Access | Installed Integrated Reactor, increased core energy generation (+10) 36863 | -1/Access | Emitted hypermatrix ping 36868 | -1/Access | Assembled emerged from beneath the floor 36914 | -1/Access | Retrieved Zion intel report: Branch Access 36914 | -1/Access | Identified exit to Command 36922 | -1/Access | Lost 5 allies 37007 | -1/Access | Retrieved Zion intel report: Trap Installations 37008 | -1/Access | Zion Offense Resupply teleported in 37043 | -1/Access | Zion Light squad teleported in 37074 | -1/Access | Zion Light squad teleported in 37190 | -1/Access | Assembled emerged from beneath the floor 37234 | -1/Access | Lost 6 allies 37258 | -1/Access | Assembled emerged from beneath the floor 37304 | -1/Access | Entered Command 37304 | -1/Command | Accompanied by 1 ally 37309 | -1/Command | Emitted hypermatrix ping 37314 | -1/Command | Assembled emerged from beneath the floor 37330 | -1/Command | Found Exp. Core Analyzer 37372 | -1/Command | Lost 3 allies 37416 | -1/Command | Assembled emerged from beneath the floor 37435 | -1/Command | Assembled emerged from beneath the floor 37498 | -1/Command | Retrieved Zion intel report: Component Stockpiles 37513 | -1/Command | Lost 6 allies 37515 | -1/Command | Discovered new exit (range 16) 37515 | -1/Command | Retrieved Zion intel report: Active Garrisons 37546 | -1/Command | Retrieved Zion intel report: Unaware Schematics 37695 | -1/Command | Retrieved Zion intel report: Unaware Analyses 37703 | -1/Command | Assembled emerged from beneath the floor 37789 | -1/Command | Assembled emerged from beneath the floor 37804 | -1/Command | First assault squad dispatched 37834 | -1/Command | Retrieved Zion intel report: Active Terminals 37840 | -1/Command | Lost 7 allies 37853 | -1/Command | Retrieved Zion intel report: Guard Positions 37868 | -1/Command | Sigix Exoskeleton integrity reduced to 80% 37900 | -1/Command | Retrieved Zion intel report: Main Access 37900 | -1/Command | Identified exit to Surface 37923 | -1/Command | Retrieved Zion intel report: Unaware Schematics 37933 | -1/Command | Spotted B-99 Colossus 37935 | -1/Command | Assembled emerged from beneath the floor 37955 | -1/Command | Used Terrabomb 37958 | -1/Command | Spotted M Guard 37961 | -1/Command | Spotted M Guard 37961 | -1/Command | Spotted Combat Programmer 37961 | -1/Command | Spotted Combat Programmer 37969 | -1/Command | Destroyed Combat Programmer 37988 | -1/Command | Sigix Exoskeleton integrity reduced to 60% 37991 | -1/Command | Destroyed Combat Programmer 38005 | -1/Command | Destroyed M Guard 38021 | -1/Command | Destroyed M Guard 38021 | -1/Command | All MAIN.C guards destroyed 38029 | -1/Command | Found Prototype Reactor 38029 | -1/Command | Identified Zero-point Reactor 38032 | -1/Command | Found Prototype Device 38032 | -1/Command | Identified Thermal Barrier 38047 | -1/Command | Found Exp. Targeting Computer 38051 | -1/Command | Found Zero-point Reactor 38056 | -1/Command | Destroyed 7 combat bots 38067 | -1/Command | Met MAIN.C 38067 | -1/Command | 0b10 Conduit disabled 38075 | -1/Command | Sigix Exoskeleton integrity reduced to 40% 38090 | -1/Command | MAIN.C's shell transforms into a squad of autonomous robots 38090 | -1/Command | Destroyed MAIN.C Shell 38090 | -1/Command | Spotted M Shell/Atk 38091 | -1/Command | Core integrity fell below 50% 38091 | -1/Command | Spotted M Shell/Def 38091 | -1/Command | Spotted M Shell/Atk 38091 | -1/Command | Spotted M Shell/Def 38091 | -1/Command | Spotted M Shell/Atk 38091 | -1/Command | Spotted M Shell/Def 38091 | -1/Command | Spotted M Shell/Atk 38092 | -1/Command | MAIN.C activated Command garrisons 38094 | -1/Command | Spotted M Shell/Def 38101 | -1/Command | Used Terrabomb 38103 | -1/Command | Sigix Exoskeleton integrity reduced to 20% 38125 | -1/Command | Zion Experimental squad teleported in 38139 | -1/Command | Zion Heavy squad teleported in 38160 | -1/Command | Destroyed MAIN.C 38161 | -1/Command | Discovered exit to Surface (range 9) 38161 | -1/Command | Discovered exit to Surface (range 121) 38161 | -1/Command | Extracted map data and part IDs from MAIN.C's data core 38261 | -1/Command | Spotted B-99 Colossus 38930 | -1/Command | Phase Generator disabled 39091 | -1/Command | Assembled emerged from beneath the floor 39161 | *** | Heading to fleet! Last Messages --------------- 39066_ Acquired 9 matter. 39075_ Triggered Stasis Trap. 39075_ A bubble of rippling energy engulfs the area. 39075_ Field strength at 78. 39076_ Field strength at 56. 39077_ Field strength at 34. 39078_ Field strength at 12. 39079_ Stasis field depleted. 39091_ Assembled emerge from beneath the floor. as-26292 melds with Sigix Exoskeleton. as-98592 melds with Sigix Exoskeleton. as-92135 melds with Sigix Exoskeleton. as-86148 melds with Sigix Exoskeleton. as-39242 melds with Sigix Exoskeleton. as-19900 melds with Sigix Exoskeleton. as-57348 melds with Sigix Exoskeleton. 39129_ Extracted 6 energy. 39140_ System corrupted: Matter fused (-6). 39148_ Acquired 6 matter. 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" " " | +----------------------------------------------------+ Best States ------------- Heat Dissipation 185 Coolant Potential 120 Energy Generation 108 Energy Capacity 750 Matter Stores 300 Matter Capacity 700 Sight Range 24 Robot Scan Range 18 Terrain Scan Density 210 Jamming Range 16 Cloak Strength 4 Power Amplification 30 Additional Mass Support 12 Base Temperature (-) 150 Corruption Containment 12 Corruption Block 20 Armor Coverage 2150 Resistance: KI 50 Resistance: TH 50 Resistance: EX 50 Resistance: EM 50 Resistance: I 50 Resistance: S 50 Resistance: P 50 Core Shielding 20 Weapon Shielding 100 Point Defense Rating 160 Weapon Cycling 25 Evasion (%) 70 Targeting Accuracy 14 Melee Accuracy 6 Target Analysis 8 Core Analysis 8 Armor Integrity Analysis 40 Particle Charging 20 Kinecelleration 40 Offensive Hacking 28 Defensive Hacking 20 Trap Extractor Capacity 8 Item Schematics ----------------- Com. Battery | -2/Quarantine | Z-intel Adv. Remote Force Field | -2/Quarantine | Z-intel Imp. Heavy Treads | -2/Quarantine | Z-intel Imp. Antigrav System | -2/Quarantine | Z-intel Reaction Control System | -2/Quarantine | Z-intel Com. Wheel | -2/Quarantine | Z-intel Imp. Weapon Shielding | -2/Quarantine | Z-intel Imp. Utility Shielding | -2/Quarantine | Z-intel Imp. Force Booster | -2/Quarantine | Z-intel Adv. Reaction Control System | -2/Quarantine | Z-intel Centrium Wheel | -2/Quarantine | Z-intel Lance | -2/Quarantine | Z-intel Hacking Suite | -2/Quarantine | Z-intel Adv. Component Analysis Suite | -2/Quarantine | Z-intel Adv. Targeting Computer | -2/Quarantine | Z-intel Smartbomb Launcher | -2/Quarantine | Z-intel Cmb. Linear Gravjet | -2/Section 7 | Scanalyzed Robot Schematics ------------------ R-06 Scavenger | -2/Quarantine | Z-intel L-61 Swordsman | -2/Quarantine | Z-intel K-01 Serf | -2/Quarantine | Z-intel C-57 Dissector | -2/Quarantine | Z-intel R-10 Processor | -2/Quarantine | Z-intel A-27 Freighter | -1/Command | Z-intel T-07 Excavator | -1/Command | Z-intel A-02 Transporter | -1/Command | Z-intel Y-72 Warden | -1/Command | Z-intel G-73 Enforcer | -1/Command | Z-intel C-55 Analyst | -1/Command | Z-intel Fabricated ------------ Gatling Laser | x2 | -7/Factory Gatling Laser | x2 | -7/Factory Lgt. Regenerative Plating | x1 | -5/Factory Imp. Gravmag System | x2 | -5/Factory Cmb. Linear Gravjet | x2 | -5/Factory | Preloaded Repaired ---------- Cld. Particle Cannon | 20% | -5/Factory Hvy. Gatling Laser | 50% | -4/Factory | Broken Cmb. Linear Gravjet | 16% | -4/Factory Studied --------- Imp. Antigrav System | -2/Quarantine | Hacked Mic. Antimatter Reactor | -2/Section 7 | Hacked Gamma Rifle | -2/Section 7 | Hacked Cmb. Linear Gravjet | -2/Section 7 | Hacked Gyrokinetic Inverter | -2/Section 7 | Hacked Alien Tech Used ----------------- Core Expander Integrated Dissipator Transdimensional Reconstructor Core Reset Matrix Matter Drive Integrated Reactor LRC Inertial Stabilizer Sigix Exoskeleton Sigix Sheargun Terrabomb Achievements -------------- Brother of Steel Challenges ------------ None Game ------ Seed CannonMachineCasing Manual? 0 Play Time 08:05:39 Cumulative 467.6 hours Start 2026.01.20 @ 22:25:12 End 2026.01.22 @ 03:35:17 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 160 Rogue 160 Adventurer 0 Explorer 0 Win Type 2 Total 13 Types 6/0/3/1/0/0/0/1/0/2 Lore% 89 Gallery% 84 Achievement% 72 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9e96f328-18d8-4747-995a-08a040ad7e43