Cogmind - Beta 13 X1 @@@ ROGUE MODE // 2023.08.14 @ 22:53:20 Player: MTF Result: Escaped singularity! Performance ------------- Evolutions (9) 4500 Regions Visited (32) 6400 Robots Destroyed (560) 2800 Value Destroyed (30856) 30856 Prototype IDs (302) 6040 Alien Tech Used (11) 2200 Bonus (56312) 56312 TOTAL SCORE: 109108 Bonus ------- High Alert Combat Kills 3422 Follower Combat Kills 139 Entered Garrisons 200 Met Data Miner 300 Used Data Conduit 3000 Met Imprinter 300 Destroyed Z-Imprinter 1000 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 234 Found Hidden Lab 3000 Decrypted A0 Command 3000 Scanned by Researcher 500 Pursued by Intercept 2500 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Destroyed MAIN.C 10000 Met Warlord at Command 2000 Met Architect 300 Destroyed A8 300 Destroyed A6 400 Destroyed Architect 15000 Win 3000 Friendly Fire -3783 Cogmind --------- Core Integrity 212/1600 Matter 314/425 Energy 93/100 System Corruption 13% Temperature Cool (0) Movement Core (50) Location Near Former Tau Ceti IV Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (11) ----- (None) > --- WEAPON (6) ------- (None) > --- INVENTORY (7) ---- Experimental Energy Well (65) Experimental Energy Well (420) Experimental Target Analyzer Linked Autogun Linked Autogun Peak State ------------ > --- POWER ------------ Reinforced Quantum Reactor Improved Quantum Reactor Improved Quantum Reactor > --- PROPULSION ------- Biometal Heavy Treads Biometal Heavy Treads Advanced Heavy Siege Treads > --- UTILITY ---------- High-capacity Storage Unit Experimental Transmission Jammer Layered Heavy Armor Plating Improved Powered Armor AEGIS Remote Shield Experimental Hacking Suite System Mapper System Mapper Quantum Router Spacefold Activator > --- WEAPON ----------- Cooled Proton Cannon Cooled Proton Cannon Cooled Proton Cannon Cooled Proton Cannon Sigix Broadsword > --- INVENTORY -------- Quantum Reactor Advanced Heavy Siege Treads 2N-1CE's Frost Array Advanced Energy Well Advanced Matter Compressor Layered Heavy Armor Plating Graphene Brace Long-range Tractor Beam High-powered Transdimensional Reconstructor Subatomic Replicator Microwarp Drive Cooled Proton Cannon Cooled Proton Cannon Compact HERF Cannon Enhanced Nova Cannon Linked Autogun Linked Autogun [Rating: 251] Favorites ----------- Power Reinforced Deuterium Engine Engine Reinforced Deuterium Engine Power Core Fission Core Reactor Vortex Chain Reactor Propulsion Light Treads Treads Light Treads Leg Enhanced Flexi-carbon Leg Wheel Armored Huge Wheel Hover Unit Gravmag System Utility High-capacity Storage Unit Device Improved Force Field Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware System Mapper Protection Improved Powered Armor Artifact Microwarp Drive Weapon Enhanced Nova Cannon Energy Gun Plasma Storm Energy Cannon Enhanced Nova Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Battle Cannon Launcher Micro-nuke Launcher Special Weapon RU-N14's Throwing Claymores Impact Weapon Power Maul Slashing Weapon Sigix Broadsword Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -10 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Jun Mat Sub Mat Gar Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Arm Lab Res Qua Res Tes Sec Acc Com Ac0 Slots Evolved 18 | . . . 4 . . 2 . . . . . 2 . . . . 2 . . . . 2 . . 2 . 2 . . 2 . . Power 2 | . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . . . . . Propulsion 4 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Utility 9 | . . . 2 . . 1 . . . . . 2 . . . . 2 . . . . . . . 1 . . . . 1 . . Weapon 3 | . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . . 1 . . Parts Attached 764 | 3 19 31 38 30 31 29 35 6 11 15 3 66 2 4 15 5 28 2 7 10 3 10 12 6 15 59 4 44 62 26 74 59 Power 45 | . 2 4 2 2 2 4 3 . . . . 2 . . 3 . 4 1 1 2 . 1 . . . 2 . . 3 1 5 1 Engine 17 | . 2 4 2 . 2 3 3 . . . . . . . . . 1 . . . . . . . . . . . . . . . Core 12 | . . . . 2 . 1 . . . . . 2 . . 1 . 3 1 1 1 . . . . . . . . . . . . Reactor 16 | . . . . . . . . . . . . . . . 2 . . . . 1 . 1 . . . 2 . . 3 1 5 1 Propulsion 74 | 2 1 2 6 8 7 4 5 1 2 1 . 7 . 1 5 . . . . 2 . . 4 . . 2 2 1 3 1 6 1 Treads 60 | 2 1 2 5 4 7 3 5 1 2 1 . 7 . . . . . . . . . . 4 . . 2 2 1 3 1 6 1 Leg 10 | . . . . 4 . . . . . . . . . . 4 . . . . 2 . . . . . . . . . . . . Wheel 3 | . . . 1 . . . . . . . . . . 1 1 . . . . . . . . . . . . . . . . . Hover 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 305 | 1 4 2 9 7 4 9 14 . 2 6 . 34 . 1 4 3 16 1 6 6 3 5 5 3 10 27 2 12 34 12 38 25 Device 174 | 1 . . 2 5 2 1 9 . 1 3 . 22 . 1 2 2 8 . 2 5 2 2 2 1 1 21 1 11 18 8 21 20 Storage 14 | . 2 . 2 . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . 1 7 . Processor 13 | . . . 1 . 2 3 . . . . . 2 . . . . 1 . . . . . . . . . . . . . 4 . Hackware 7 | . . . 1 . . . . . . . . . . . . . 1 . 1 . . . . . 1 2 . . 1 . . . Protection 86 | . 2 2 3 2 . 5 5 . 1 3 . 10 . . 2 . 6 1 3 1 1 3 3 2 8 3 1 1 6 1 6 5 Artifact 11 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 9 2 . . Weapon 340 | . 12 23 21 13 18 12 13 5 7 8 3 23 2 2 3 2 8 . . . . 4 3 3 5 28 . 31 22 12 25 32 Energy Gun 55 | . . 2 6 7 . . . . . . . . . . . . . . . . . . 2 1 3 9 . 14 6 1 4 . Energy Cannon 134 | . . 1 . 3 8 2 5 . 1 . . 8 1 2 2 2 8 . . . . . . 2 2 15 . 15 9 10 14 24 Ballistic Gun 67 | . 4 5 7 . 7 5 4 3 2 3 2 9 . . . . . . . . . . . . . 1 . . 2 . 6 7 Ballistic Cannon 13 | . 3 8 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 14 | . . . 3 3 . 1 3 1 . . . . . . . . . . . . . 2 1 . . . . . . . . . Special Weapon 27 | . 5 7 3 . 3 . . . 1 5 . 2 1 . . . . . . . . . . . . . . . . . . . Impact Weapon 9 | . . . . . . 4 1 1 3 . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 12 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 2 5 1 1 1 Piercing Weapon 9 | . . . . . . . . . . . 1 4 . . 1 . . . . . . 2 . . . 1 . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 28 | . . . 2 . 2 . 1 . 2 2 . 1 . . . . 1 . . 1 . . . 5 . 4 . 2 3 . 1 1 Corrupted Parts 28 | . . . . 1 1 . 4 1 3 . . 1 . . 8 2 . . . . . . . . . 5 . . 1 . 1 . System Corruption 150 | . . . . 1 4 . 18 15 21 . . 2 . . 44 12 . . . . . . . . . 27 . . 4 . 2 . Parts Lost 48 | . . 3 8 10 1 . 1 . . . . 3 . . 1 . 1 1 2 . . . 1 . 2 . . . 1 . 2 11 Power 6 | . . 1 1 1 . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . 1 Propulsion 7 | . . . 2 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Utility 24 | . . 2 2 4 1 . . . . . . 1 . . 1 . . 1 1 . . . 1 . 2 . . . 1 . 1 6 Weapon 11 | . . . 3 1 . . 1 . . . . 2 . . . . . . . . . . . . . . . . . . 1 3 Highest Loss Streak 7 | . . 1 7 5 1 . 1 . . . . 1 . . 1 . 1 1 1 . . . 1 . 1 . . . 1 . 1 4 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Average Slot Usage (%) 87 | . 99 99 91 95 96 99 99 100 99 99 100 94 93 92 86 93 91 88 88 84 82 77 79 70 67 68 64 64 75 77 74 68 Engine 6 | . 14 14 8 6 8 13 15 15 15 15 15 5 . . . . 1 5 2 . . . . . . . . . . . . . Core 2 | . . . . 2 . 1 . . . . . 7 13 13 10 13 10 11 11 4 . . . . . . . . . . . . Reactor 3 | . . . . . . . . . . . . . . . 2 . . . . 3 5 7 10 10 9 9 8 8 11 11 8 6 Treads 18 | . 27 27 24 28 25 30 30 30 30 30 30 25 26 25 10 . . . . . . . 8 10 9 8 11 12 11 11 11 10 Leg 3 | . . . . 5 9 . . . . . . . . . 4 26 22 22 22 23 23 21 3 . . . . . . . . . Device 9 | . . . 8 16 18 2 5 7 7 6 7 13 13 13 19 15 15 11 12 10 16 12 15 12 15 15 15 11 8 10 7 9 Storage 6 | . 14 14 9 9 9 7 7 7 7 7 7 6 6 6 6 6 5 5 5 5 5 5 5 5 4 4 4 4 4 3 4 2 Processor 5 | . . . 8 . 6 19 12 7 7 7 7 8 13 12 6 6 5 5 5 5 5 5 5 3 . . . . . . 7 12 Hackware 3 | . . . 3 . . . . . . . . . . . . . . 5 5 5 5 5 5 5 9 15 12 12 15 15 2 . Protection 10 | . 13 13 5 8 . 6 11 15 14 15 15 12 6 6 6 10 17 16 15 17 11 12 15 16 15 8 7 9 7 7 8 6 Energy Gun 1 | . . . 4 12 . . . . . . . . . . . . . . . . . . 3 1 4 1 4 3 . . 1 . Energy Cannon 5 | . . . . 5 4 3 6 . . . . 2 6 7 11 13 8 5 5 5 5 5 5 5 . 3 . 1 6 13 15 9 Ballistic Gun 4 | . 9 8 10 . 10 7 7 13 7 6 13 9 6 4 . . . . . . . . . . . . . . . . . 4 Ballistic Cannon 1 | . 13 17 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Weapon 1 | . 5 1 1 . 2 . . . . 8 1 . . . . . . . . . . . . . . . . . . . . . Naked Turns 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Heaviest Build 292 | 14 34 36 64 72 67 74 110 102 107 112 107 118 93 99 110 98 114 112 110 123 122 154 146 164 174 153 147 179 180 221 292 230 Greatest Support 240 | 40 40 40 60 80 80 80 90 90 100 100 100 100 80 80 112 112 112 112 112 112 106 106 155 155 155 155 230 230 235 235 240 240 Greatest Overweight (x) 3 | . . . 3 2 1 1 1 1 1 1 1 1 1 3 3 . 1 . . 1 1 1 1 1 1 1 . . 1 . 1 . Average Overweight (x) . | . . . 1 . . . . 1 . . 1 1 1 1 2 . . . . . 1 1 . . . . . . . . . . Largest Inventory Capacity 27 | 8 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 22 22 27 22 Average Capacity 20 | 8 10 15 17 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 21 22 24 21 Most Carried 27 | 7 11 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 19 20 19 20 22 22 27 22 Average Carried 19 | 6 9 13 15 19 19 19 19 20 19 19 20 19 20 19 17 19 19 19 19 19 19 19 19 18 18 19 18 19 20 21 23 19 Final Capacity 22 | 8 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 22 22 22 7 Final Carried 22 | 7 11 15 20 20 20 20 20 20 20 20 20 20 20 19 20 20 20 20 20 20 20 19 20 20 18 20 19 19 21 22 22 7 Class Distribution -------------------- 44% | Scavenger-Mutant 18% | Mutant 8% | Wizard-Mutant 7% | Scavenger-Executioner 6% | Hacker-Mutant 6% | Wizard-Tank 4% | Hacker-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Materials Mutant | -8/Garrison Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Zion Scavenger-Mutant | -7/Deep Caves Scavenger-Mutant | -6/Proximity Caves Scavenger-Mutant | -6/Factory Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Data Miner Scavenger-Mutant | -5/Proximity Caves Scavenger-Mutant | -5/Factory Scavenger-Mutant | -5/Upper Caves Scavenger-Mutant | -5/Upper Caves Hacker-Mutant | -5/Warlord Hacker-Mutant | -4/Proximity Caves Hacker-Mutant | -4/Factory Hacker-Tank | -4/Armory Hacker-Mutant | -4/Lab Hacker-Tank | -3/Research Wizard-Mutant | -3/Quarantine Wizard-Tank | -2/Research Wizard-Tank | -2/Testing Wizard-Mutant | -2/Section 7 Wizard-Tank | -1/Access Scavenger-Executioner | -1/Command Scavenger-Executioner | -1/Access_0 Resources | -11 -10 -10 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ----------- Run | Jun Mat Sub Mat Gar Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Arm Lab Res Qua Res Tes Sec Acc Com Ac0 Matter Collected 15613 | 254 409 808 637 357 643 605 571 248 127 222 118 1435 30 50 183 79 283 25 70 100 30 132 193 93 86 918 78 730 1492 260 2637 1710 Remotely 5548 | . . . . . . 45 58 . . . . 836 . . . . . . . 80 . . 153 . . 589 . 373 575 124 1693 1022 Salvage Created 32944 | 101 592 375 888 1340 1013 762 542 188 3 341 83 1865 . 11 455 165 1537 809 1148 99 80 1116 1112 74 4405 1366 . 4129 2653 1191 2934 1567 Parts 1405 | 7 38 18 49 62 45 35 28 8 . 18 5 76 . 2 16 6 67 29 45 5 12 56 55 4 204 72 . 120 117 54 69 83 Haulers Intercepted 14 | . 2 . 2 . 4 . 1 . . . . 2 . . . . 1 . . . . 1 . . . . . . . 1 . . Recyclers Shooed 17 | . . . 2 . 3 3 . . . . . 2 . . . . 2 . . . . 1 . . 2 1 . 1 . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 124 | . . 9 . . . . 14 6 . . 5 . 2 6 . . . 18 53 . 11 . . . . . . . . . . . Prevented 22 | . . . . . . . 18 . . . . . . . . 2 . . 2 . . . . . . . . . . . . . Kills | -11 -10 -10 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Jun Mat Sub Mat Gar Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Arm Lab Res Qua Res Tes Sec Acc Com Ac0 Combat Hostiles Destroyed 424 | . 9 11 17 28 11 10 9 5 . 15 2 23 . . 4 2 24 7 20 2 3 22 17 1 44 18 . 39 34 8 20 19 Melee 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 1 . Guns 93 | . 2 2 8 11 6 5 2 2 . 2 2 18 . . . . . . . . . . 5 . 2 2 . 2 2 . 7 13 Cannons 134 | . 7 9 1 4 3 3 3 . . 3 . 3 . . . 2 19 6 19 2 3 8 10 1 . . . . 14 5 8 1 AOE 122 | . . . 8 8 . . 3 3 . 10 . 2 . . . . . . . . . 9 2 . 35 6 . 32 4 . . . Classes Destroyed 32 | 2 5 2 3 3 1 1 2 1 1 2 . . . 1 . . 1 . . . . . 1 . 2 1 . 1 1 1 . . Worker 30 | . 2 . 1 . 1 . . . . . . 2 . . . . 2 . . . . . . . 15 . . 6 . . 1 . Builder 42 | . . . . . 2 3 . . . . . 4 . . . . 1 . . . . 1 . . 20 1 . 5 5 . . . Tunneler 1 | 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler 14 | . 2 . 2 . 4 . 1 . . . . 2 . . . . 1 . . . . 1 . . . . . . . 1 . . Recycler 27 | 1 1 . 4 . 2 1 . . . . . 2 . . . . 1 . . . . . . . 3 2 . 4 2 2 2 . Minesweeper 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Mechanic 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . 2 . . . . Operator 7 | . 1 . 1 . 1 . . . . . . . . . . . . . . . . . . . 1 . . . . 1 2 . Drone 6 | . . . . . . . . . 1 . 1 . . . . 2 . . . . 2 . . . . . . . . . . . Watcher 13 | . 1 . . . 1 2 . . . . . 1 . . . . . . . . . 1 1 . 2 . . 1 2 . 1 . Swarmer 64 | . . . 7 . . 1 . 4 . . . . . . . . 8 4 7 . . 9 . . 7 5 . . 12 . . . Cutter 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Saboteur 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Grunt 125 | . 9 . 5 17 7 4 6 . . . . 14 . . . . 2 1 7 2 . . 6 . 18 . . 18 3 2 4 . Brawler 8 | . . . . . . 1 . . . . . 1 . . . . . . 4 . . . 1 . . . . . . 1 . . Duelist 9 | . . . . . . . . . . . . . . . . . 1 . 1 . . . 1 . 5 . . 1 . . . . Researcher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Sentry 33 | . . . 4 5 1 2 . . . . 1 1 . . . . 5 . 1 . . 2 1 . 3 . . 2 3 . 2 . Demolisher 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Specialist 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hunter 48 | . . . 1 . 3 1 2 1 . . . 2 . . . . 1 2 . . . 8 2 . 8 2 . 9 2 . 4 . Programmer 41 | . . . . 3 . 1 . . . . . 5 . . . . 5 . . . 1 3 5 . . 2 . 5 6 . 5 . Heavy 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . 1 . Q-Series 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 3 . . Behemoth 4 | . . . . . . . 1 . . . . . . . . . . . . . . . . . 2 . . . . 1 . . Quarantine Guard 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . 6 . . . . . . S7 Guard 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . M Guard 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Enhanced Grunt 9 | . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . 5 Enhanced Hunter 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Enhanced Programmer 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 Tracker 6 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . 2 2 . . . Combat Programmer 6 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . 2 2 . . . Alpha 7 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Cobbler 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Subdweller 11 | . . 11 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Z-Light 8 | . . . . . . . . . . 8 . . . . . . . . . . . . . . . . . . . . . . Decomposer 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Packrat 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . Tinkerer 2 | . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . Assembled 6 | . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . . . . . Mutant 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Best Kill Streak 22 | 2 4 2 9 6 4 4 6 4 . 6 1 6 . . 1 1 8 4 11 2 1 7 10 1 22 6 . 14 6 3 8 5 Combat Bots Only 12 | . 3 2 5 6 2 3 5 4 . 6 1 4 . . 1 1 8 4 11 2 1 6 10 1 12 5 . 8 6 3 4 5 Max Kills in Single Turn 7 | 1 2 1 4 2 1 1 2 3 1 4 1 2 . 1 1 1 1 1 1 1 1 4 1 1 6 4 . 7 3 2 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . . 3 2 . . 2 3 . 4 . 2 . . . . . . . . . 2 1 . 3 4 . 4 3 . . . Melee 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . Uniques/NPCs Destroyed 8 | . . . . . . . . . . 1 . . . . 1 . . . . . . . . 1 . . . . . . 2 3 Z-Imprinter (-7/Deep Caves) Data Miner (-6/Data Miner) A5 (-4/Lab) MAIN.C Shell (-1/Command) MAIN.C (-1/Command) A8 (-1/Access_0) A6 (-1/Access_0) Architect (-1/Access_0) Combat | -11 -10 -10 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Jun Mat Sub Mat Gar Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Arm Lab Res Qua Res Tes Sec Acc Com Ac0 Damage Taken 30638 | . 409 1131 1252 1558 385 586 740 149 . 604 69 1447 18 . 650 . 1057 220 811 . 12 792 774 138 1611 1012 . 1482 2671 930 2866 7264 Core 3168 | . 82 72 217 87 44 52 115 20 . 51 . 88 . . 43 . 58 48 79 . . 52 28 . 122 6 . 79 553 223 125 924 Absorbed by Shields 15395 | . . . 112 36 . . 92 162 . 283 75 875 39 . 66 . 300 138 264 . 11 816 620 142 1681 363 . 1422 2077 464 1297 4060 Reduced by Siege Mode 438 | . . . . . . . . . . . . . . . . . . . . . . . 31 26 9 55 . 31 123 3 22 138 Redirected to Shielding 646 | . . . . . . . . 5 . . . 68 . . . . 74 23 130 . . 99 58 15 174 . . . . . . . Ignored by Resistances 1536 | . . . . 36 . . . . . . . . . . . . 15 . . . . 245 . . 322 . . 396 522 . . . Regen/Repaired (Parts) 3995 | . 68 . . . 290 . . . . . . 206 . . . . . . . 145 . . . . . 637 446 170 897 146 631 359 Core Remaining (%) 63 | 100 . 38 . . 36 . . . . . 66 . . . . 84 . . . . 81 . . 93 . 81 . . 47 . . 13 Volleys Fired 1646 | 6 44 89 69 59 74 36 31 9 . 18 11 131 . 18 15 6 114 51 54 26 9 72 51 11 49 73 . 57 154 28 112 169 Largest 6 | 2 2 2 2 2 2 2 2 2 . 2 2 2 . 2 2 2 2 1 1 1 1 1 2 2 1 2 . 1 2 4 6 6 Hottest 730 | 40 100 120 100 138 138 138 138 50 . 50 50 115 . 175 144 144 175 120 120 40 40 120 185 185 300 300 . 300 300 480 730 730 Shots Fired 2791 | 12 79 150 127 106 117 69 67 18 . 31 22 237 . 21 30 12 124 51 53 26 9 72 83 18 49 89 . 59 171 53 328 508 Gun 1316 | 12 38 27 103 79 66 47 40 17 . 18 22 191 . . . . . . . . . . 32 7 47 25 . 38 20 3 167 317 Cannon 1383 | . 34 100 11 22 30 22 25 . . . . 45 . 21 30 12 124 51 53 26 9 68 49 11 2 64 . 21 151 50 161 191 Launcher 20 | . . . 6 5 . . 2 1 . . . . . . . . . . . . . 4 2 . . . . . . . . . Special 72 | . 7 23 7 . 21 . . . . 13 . 1 . . . . . . . . . . . . . . . . . . . . Kinetic 1129 | 12 72 121 72 . 66 47 40 17 . 18 22 191 . . . . . . . . . . . . . 19 . . 10 . 105 317 Thermal 1222 | . 7 29 45 30 21 . . . . . . 45 . 21 . . 107 51 53 26 9 68 81 18 49 31 . 59 109 11 161 191 Explosive 34 | . . . 6 5 . . 2 1 . 13 . 1 . . . . . . . . . 4 2 . . . . . . . . . Electromagnetic 406 | . . . 4 71 30 22 25 . . . . . . . 30 12 17 . . . . . . . . 39 . . 52 42 62 . Robot Hit Streak 80 | 8 18 22 12 18 11 14 15 17 . 4 8 21 . 2 16 5 30 18 14 12 3 11 19 33 40 45 . 22 29 7 80 74 Robot Miss Streak 8 | 3 3 3 5 4 4 2 2 6 . 3 2 4 . 1 1 3 2 3 2 1 2 2 1 . 7 5 . 8 2 3 4 2 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 9 | . . . 2 3 . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 3 Max Gunslinging Chain 1 | . . . 1 1 . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 Shots Hit Robots 1863 | 8 48 101 74 75 65 59 51 10 1 15 13 165 . 2 26 6 69 24 41 2 5 37 56 14 46 47 . 27 101 28 232 415 Core Hits 1311 | 3 23 25 40 50 27 17 20 11 . 28 4 68 . 2 8 4 30 13 19 2 4 23 26 7 219 44 . 168 68 29 93 236 Critical Kills 21 | . . . . . . 1 . . . . . 2 . . . . 3 2 1 . . 5 . . . . . . . . 1 6 Critical Parts Destroyed 3 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Critical Strikes 31 | . . 2 1 . . 1 . . . . . 2 . . . . 3 2 1 . . 5 . . . . . . . 1 6 7 Meltdown 18 | . . . . . . . . . . . . 1 . . . . 3 2 1 . . 5 . . . . . . . . 1 5 Destroy 7 | . . . 1 . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . 2 2 Blast 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corrupt 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 3 . Melee Attacks 123 | . . . . . . 26 1 1 15 . 4 5 . . 17 . . . . . . . . . . 1 . . 35 2 16 . Impact 43 | . . . . . . 26 1 1 15 . . . . . . . . . . . . . . . . . . . . . . . Slashing 54 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 35 2 16 . Piercing 26 | . . . . . . . . . . . 4 5 . . 17 . . . . . . . . . . . . . . . . . Sneak Attacks 14 | . . . . . . 3 1 1 1 . . 2 . . 1 . . . . . . . . . . . . . 3 . 2 . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 95685 | 86 877 2030 2017 2265 1618 1463 1435 309 67 2095 236 3700 . 61 624 277 3813 1320 2920 125 264 3560 4001 703 11554 2942 41 9932 6278 2301 10292 16479 Guns 26060 | 86 371 489 1253 1216 749 666 389 118 . 169 236 2408 . . . . . . . . . . 893 160 413 808 . 311 480 76 5817 8952 Cannons 36093 | . 452 1541 107 410 709 513 456 . . . . 798 . 61 513 277 3760 1320 2890 125 264 2028 2590 543 . 993 . . 2995 1417 3804 7527 Explosions 30186 | . . . 653 639 72 . 528 110 . 1590 . 299 . . 45 . . . . . . 1492 518 . 11124 1118 . 9582 1608 808 . . Melee 2520 | . . . . . . 251 62 81 67 . . 138 . . 66 . . . . . . . . . . . . . 1184 . 671 . Ramming 381 | . 54 . 4 . 16 33 . . . . . 20 . . . . 53 . 30 . . 40 . . 17 23 41 39 11 . . . Kinetic 22682 | 86 823 1965 740 . 749 666 389 118 . 169 236 2408 . . . . . . . . . . . . . 759 . . 423 . 4199 8952 Thermal 54789 | . . 65 548 521 144 . 29 . . . . 798 . 61 45 . 3394 1320 2890 125 264 2688 3483 703 11395 1167 . 9893 2804 884 4041 7527 Explosive 5126 | . . . 653 483 . . 499 110 . 1590 . 299 . . . . . . . . . 832 518 . 142 . . . . . . . Electromagnetic 9814 | . . . 72 1261 709 513 456 . . . . . . . 513 277 366 . . . . . . . . 993 . . 1856 1417 1381 . Impact 461 | . . . . . . 251 62 81 67 . . . . . . . . . . . . . . . . . . . . . . . Slashing 2228 | . . . . . . . . . . 336 . 37 . . . . . . . . . . . . . . . . 1184 . 671 . Piercing 204 | . . . . . . . . . . . . 138 . . 66 . . . . . . . . . . . . . . . . . Highest Corruption 56 | . 1 1 . 9 13 2 20 35 35 . . 5 . . 44 56 1 1 1 1 . . 2 5 . 33 . 8 25 . 13 13 Average Corruption 8 | . 1 1 . 8 11 2 14 30 25 . . 4 . . 18 45 1 1 1 1 . . 1 4 . 4 . 4 14 . 8 9 Corruption Purged 20 | . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . 15 . Corruption Blocked 44 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 20 . . 24 . Effects 474 | . 8 18 . 20 48 4 46 30 2 . . 23 . . 12 30 . 3 6 1 . . 2 11 . 23 . 15 70 . 76 26 Message Errors 105 | . 1 5 . 2 8 . 10 6 . . . 4 . . 1 7 . . 2 . . . 1 2 . 10 . 4 13 . 21 8 Matter Fused 108 | . 3 5 . 6 14 1 8 5 2 . . 7 . . 5 7 . 1 . . . . . 3 . 2 . 2 17 . 18 2 Heat Flow Errors 58 | . . 3 . 1 5 1 5 5 . . . 3 . . . 7 . 1 . . . . 1 . . 3 . 2 12 . 8 1 Energy Discharges 37 | . 1 2 . 3 5 . 7 3 . . . . . . . 1 . . 2 . . . . 1 . 1 . 2 4 . 4 1 Parts Rejected 5 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 Parts Fused 4 | . 1 . . . . . . . . . . 1 . . . . . 1 . . . . . . . . . . 1 . . . Data Loss (minor) 53 | . 1 1 . 7 4 . 4 4 . . . 4 . . 2 1 . . . 1 . . . 3 . 1 . 1 11 . 7 1 Data Loss (major) 33 | . . 1 . 1 2 2 5 2 . . . 2 . . 3 3 . . 1 . . . . 2 . 2 . 2 3 . 2 . Misfires 22 | . . . . . 3 . 6 2 . . . 1 . . 1 2 . . . . . . . . . 2 . 2 1 . 1 1 Alerts 7 | . . . . . 1 . 1 2 . . . . . . . . . . . . . . . . . . . . . . 3 . Misdirections 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Weapon Failures 41 | . 1 1 . . 4 . . 1 . . . 1 . . . 2 . . 1 . . . . . . 2 . . 7 . 11 10 Overload Shots 61 | . . . . . . . . . . . . . . . . . 6 3 12 . . 3 18 7 . . . . . 12 . . Effects 2 | . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . . . . . . . . Short Circuit 2 | . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . . . . . . . . Overflow Damage 3417 | . . . 28 14 28 196 22 39 57 46 . 31 . . . 47 333 287 250 . 19 272 360 32 281 . 1 86 569 . 213 206 Projectiles 1973 | . . . . . 28 37 . . . 15 . 31 . . . 47 333 287 239 . 19 96 353 32 . . . . 106 . 144 206 Explosions 607 | . . . 28 14 . . . . . 31 . . . . . . . . . . . 160 7 . 281 . . 86 . . . . Melee 837 | . . . . . . 159 22 39 57 . . . . . . . . . 11 . . 16 . . . . 1 . 463 . 69 . Knockbacks 15 | . 4 6 2 . . 1 1 . . . . . . . . . . . . . . . . . . . 1 . . . . . Impact 3 | . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . 1 . . . . . Kinetic 12 | . 4 6 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 814 | . . . 41 110 30 . 41 . . . . . . . 75 . . . . . . 115 . . 190 . . 43 64 105 . . Shots 30 | . . . 1 3 1 . 2 . . . . . . . 1 . . . . . . 3 . . 9 . . 2 3 5 . . Rammed 26 | . 10 . 2 . 2 3 . . . . . 2 . . . . . . . . . . . . 2 2 1 1 1 . . . Targets Rammed 37 | . 10 . 2 . 4 3 . . . . . 4 . . . . 5 . 1 . . 1 . . 2 2 1 1 1 . . . Kicked 9 | . . . . . 2 . . . . . . . . . . . 5 . 1 . . 1 . . . . . . . . . . Crushed 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . Highest Temperature 443 | . 126 199 128 157 203 177 443 281 . 108 144 244 . 48 247 259 208 174 253 . . 123 180 224 194 152 . 54 309 118 118 98 Average Temperature 64 | . 31 73 41 37 60 58 97 106 . 47 49 58 . 14 92 102 34 33 58 . . 63 62 129 86 71 . 42 39 67 76 84 Received Heat Transfer 2653 | . 228 84 212 292 135 171 195 . . 168 18 314 9 . . . 169 6 108 . . 32 112 . 114 . . 100 86 24 76 . Effects 3 | . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . Interference 3 | . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . Siege Activations 32 | . . . . . . . . . . . . . . . . . . . . . . . 1 1 2 5 . 1 6 2 5 9 Total Turns 472 | . . . . . . . . . . . . . . . . . . . . . . . 28 25 9 59 . 14 147 14 75 101 Longest Duration 45 | . . . . . . . . . . . . . . . . . . . . . . . 28 25 7 33 . 14 45 12 27 32 Robots Corrupted 40 | . . . . 5 4 3 1 . . . . . . . 4 . 2 . . . . . . . . 8 . . 8 2 3 . Combat Hostiles 37 | . . . . 5 2 2 1 . . . . . . . 4 . 2 . . . . . . . . 8 . . 8 2 3 . Parts Fried 112 | . . . 1 11 8 14 4 1 . . . 1 . . 10 1 3 . . . . . . . . 19 . . 16 10 13 . Impact Corruptions 15 | . . . . . . 6 2 2 2 . . . . . . . . . 1 . . 1 . . . . 1 . . . . . Robots Melted 37 | . . . . . . . . . . . . 1 . . . . 3 2 1 . . 5 . . 7 2 . 5 4 1 1 5 Combat Hostiles 35 | . . . . . . . . . . . . . . . . . 3 1 1 . . 5 . . 7 2 . 5 4 1 1 5 Parts Melted 169 | . . . . . . . . . . . . 8 . 1 . . 4 1 1 . . 8 1 . 44 10 . 50 17 10 9 5 Heat Transferred 43487 | . . 75 650 475 250 . 50 . . . . 1174 . 87 50 . 111 . . . . 400 962 222 15574 1619 . 12802 3193 1156 2614 2023 Parts Sabotaged 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 5 | . . . . 2 1 . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . . Missiles Intercepted 11 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 11 . Alert | -11 -10 -10 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Jun Mat Sub Mat Gar Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Arm Lab Res Qua Res Tes Sec Acc Com Ac0 Peak Influence 1280 | 10 247 . 340 1280 881 286 . . . . . 975 . . . . 579 . . . . 596 785 . 1013 568 135 790 885 791 554 . Initial 900 | . 6 . . 44 624 137 . . . . . 900 . . . . 450 . . . . 150 291 . . 564 135 15 444 530 352 . Average 359 | 5 130 . 170 706 572 166 . . . . . 658 . . . . 387 . . . . 191 457 . 504 134 46 321 339 578 71 . Maximum Alert Level 4 | . 1 . 1 4 3 1 . . . . . 3 . . . . 2 . . . . 2 3 . 3 2 . 3 3 3 2 . Low Security (%) 31 | 100 83 . 58 13 . 72 . . . . . . . . . . 2 . . . . 70 . . 22 75 100 45 15 . 27 . Level 1 35 | . 16 . 41 19 8 27 . . . . . 4 . . . . 54 . . . . 14 43 . 10 20 . 15 58 . 71 . Level 2 21 | . . . . 12 72 . . . . . . 53 . . . . 43 . . . . 15 48 . 33 3 . 20 14 97 1 . Level 3 9 | . . . . 28 19 . . . . . . 41 . . . . . . . . . . 8 . 33 . . 18 11 2 . . Level 4 1 | . . . . 26 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 77 | . 2 . 2 . 1 3 . . . . . 8 . . . . 6 . 1 . . 2 3 . 10 5 . 16 7 4 7 . Investigation 10 | . 2 . . . . 1 . . . . . 3 . . . . 1 . . . . . 1 . . 1 . 1 . . . . Extermination 21 | . . . . . . 2 . . . . . 3 . . . . 2 . . . . 1 1 . . 1 . 2 3 2 4 . Reinforcement 21 | . . . 2 . 1 . . . . . . 2 . . . . 1 . . . . 1 . . 4 1 . 5 1 . 3 . Assault 7 | . . . . . . . . . . . . . . . . . . . 1 . . . 1 . 2 . . 2 . 1 . . Garrison 7 | . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . 3 . . . . Intercept 11 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . 2 . 3 3 1 . . Searches Triggered 6 | . . . . . . . . . . . . 4 . . . . 2 . . . . . . . . . . . . . . . Construction Impeded 5 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 . 2 . . . . Haulers Reinforced 2 | . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Jun Mat Sub Mat Gar Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Arm Lab Res Qua Res Tes Sec Acc Com Ac0 Distress Signals 45 | . 1 . 1 . . 1 . . . . 1 1 . . . . 1 . . 1 . 1 . . 5 1 4 2 4 . 21 . Communications Jammed 47 | . . . . . . . . . . . . . . . . . . . . . 3 . 9 . . . . . 28 1 6 . Distress Signals 20 | . . . . . . . . . . . . . . . . . . . . . . . 9 . . . . . 4 1 6 . Times Spotted 655 | . 15 12 25 31 25 17 8 5 . 13 5 27 1 . 4 3 31 7 30 56 4 26 25 1 63 21 . 51 55 12 42 40 Peak Tracking Total 10 | . 3 2 7 5 4 4 5 4 . 3 2 4 1 . 1 2 5 4 10 9 2 6 4 1 8 5 . 9 7 5 5 4 Tactical Retreats 38 | . . . . 5 1 1 . . . . . . . . . . 4 . 6 2 . . 2 . 1 . . 2 9 4 1 . Traps | -11 -10 -10 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Jun Mat Sub Mat Gar Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Arm Lab Res Qua Res Tes Sec Acc Com Ac0 Traps Triggered 33 | . 1 . . 7 . 1 . . . . . 2 . . . . . . . . . 1 2 . 3 1 . 2 . . 13 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 18 | . . . . . . . 1 . . . . 2 . . . . . . . 15 . . . . . . . . . . . . Machines | -11 -10 -10 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ---------- Run | Jun Mat Sub Mat Gar Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Arm Lab Res Qua Res Tes Sec Acc Com Ac0 Machines Disabled 61 | . 1 1 1 5 . . . . . 1 . . . . . . 1 . 2 1 . 9 3 2 2 7 . 8 8 1 4 4 Max in Single Turn 3 | . 1 1 1 1 . . . . . 1 . . . . . . 1 . 1 1 . 3 1 1 1 1 . 2 1 1 1 1 Garrison Access 5 | . . . . . . 1 . . . . . 2 . . . . . . . . . . . . . . . . 1 1 . . Garrison Relay 5 | . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Phase Generator 2 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Machines Repaired 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Hacking | -11 -10 -10 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Jun Mat Sub Mat Gar Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Arm Lab Res Qua Res Tes Sec Acc Com Ac0 Machines Accessed 127 | . 11 2 8 5 8 13 1 . . . . 13 . 2 4 . 8 . 1 1 . 4 4 2 3 8 2 4 13 4 6 . Terminals 70 | . 8 . 6 5 5 3 . . . . . 3 . . . . 6 . . . . 3 3 . 3 5 1 2 9 3 5 . Fabricators 9 | . . . . . . 3 . . . . . 3 . . . . 1 . . . . . 1 . . . . 1 . . . . Repair Stations 12 | . 1 . . . 1 2 . . . . . 2 . . . . . . . . . . . . . 2 1 1 1 . 1 . Recycling Units 8 | . 2 . 1 . 1 3 . . . . . 1 . . . . . . . . . . . . . . . . . . . . Scanalyzers 7 | . . . . . . 1 . . . . . 2 . . . . . . . . . 1 . . . 1 . . 2 . . . Garrison Access 8 | . . . 1 . 1 1 . . . . . 2 . . . . 1 . . . . . . . . . . . 1 1 . . Total Hacks 423 | . 34 12 22 14 23 28 1 . . . . 28 . 7 30 . 20 . 1 4 . 11 9 21 7 58 10 14 44 8 17 . Successful 257 | . 16 12 12 4 11 13 1 . . . . 17 . 7 30 . 7 . 1 4 . 5 5 21 2 31 6 9 32 2 9 . Failed 166 | . 18 . 10 10 12 15 . . . . . 11 . . . . 13 . . . . 6 4 . 5 27 4 5 12 6 8 . Catastrophic 27 | . . . . 2 3 2 . . . . . 5 . . . . 5 . . . . 1 . . . 4 . . 2 2 1 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 130 | . 18 . 8 4 10 14 . . . . . 1 . . . . 10 . . 1 . 3 5 . 3 21 1 1 19 2 9 . Terminals 233 | . 30 . 19 14 17 5 . . . . . 5 . . . . 15 . . . . 9 7 . 7 42 4 8 34 3 14 . Fabricators 22 | . . . . . . 7 . . . . . 7 . . . . 3 . . . . . 2 . . . . 3 . . . . Repair Stations 43 | . 2 . . . 4 3 . . . . . 7 . . . . . . . . . . . . . 10 6 3 5 . 3 . Recycling Units 16 | . 2 . 2 . 1 10 . . . . . 1 . . . . . . . . . . . . . . . . . . . . Scanalyzers 20 | . . . . . . 2 . . . . . 6 . . . . . . . . . 2 . . . 6 . . 4 . . . Garrison Access 13 | . . . 1 . 1 1 . . . . . 2 . . . . 2 . . . . . . . . . . . 1 5 . . Terminal Hacks 175 | . 12 12 9 3 6 2 1 . . . . 2 . 7 30 . 3 . 1 4 . 3 4 21 2 18 2 4 21 1 7 . Record 49 | . . 11 . . . . . . . . . . . 6 11 . . . . . . . . 21 . . . . . . . . Part Schematic 14 | . . . . . . . . . . . . . . . 11 . . . . . . . . . . 3 . . . . . . Robot Schematic 5 | . . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . Robot Analysis 5 | . 3 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Prototype ID Bank 9 | . 1 . . . . . . . . . . . . . 3 . . . . 4 . . . . . 1 . . . . . . Open Door 9 | . . . . 1 . . 1 . . . . . . 1 . . . . 1 . . . . . 1 . . . 2 1 1 . Level Access Points 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . Branch Access Points 3 | . . . 1 . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . Emergency Access Points 3 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . 1 . . . Alert Level 8 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . 3 . 1 1 . . . Unreport Threat 27 | . . . 1 . 3 . . . . . . . . . . . 1 . . . . 3 2 . 1 4 1 3 5 . 3 . Locate Traps 13 | . 2 . 2 . . 1 . . . . . 1 . . . . . . . . . . . . . 1 . . 5 . 1 . Security Status 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Transport Status 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Investigation Status 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Recall Reinforcements 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Hauler Manifests 2 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Zone Layout 17 | . 5 . 3 . . 1 . . . . . . . . . . 1 . . . . . 2 . . 1 . . 4 . . . Garrison Registry 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Security Stations 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Derelict Proto ID Bank 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disengage Seal 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Fabricator Hacks 8 | . . . . . . . . . . . . 5 . . . . 1 . . . . . . . . . . 2 . . . . Load Schematic 4 | . . . . . . . . . . . . 2 . . . . 1 . . . . . . . . . . 1 . . . . Build 4 | . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . 1 . . . . Repair Station Hacks 29 | . 2 . . . 4 . . . . . . 5 . . . . . . . . . . . . . 6 4 2 4 . 2 . Scan Component 16 | . 1 . . . 2 . . . . . . 3 . . . . . . . . . . . . . 4 2 1 2 . 1 . Repair 13 | . 1 . . . 2 . . . . . . 2 . . . . . . . . . . . . . 2 2 1 2 . 1 . Recycling Unit Hacks 4 | . . . 1 . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieve Components 4 | . . . 1 . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 12 | . . . . . . 1 . . . . . 3 . . . . . . . . . 2 . . . 3 . . 3 . . . Insert Component 11 | . . . . . . 1 . . . . . 2 . . . . . . . . . 2 . . . 3 . . 3 . . . Analyze 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 7 | . . . 1 . 1 1 . . . . . 2 . . . . . . . . . . . . . . . . 1 1 . . Unlock Access 2 | . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Seal Access 5 | . . . . . . 1 . . . . . 2 . . . . . . . . . . . . . . . . 1 1 . . Unauthorized Hacks 22 | . 2 . 1 1 . 6 . . . . . . . . . . 3 . . . . . 1 . . 4 . 1 3 . . . Terminals 9 | . . . . 1 . . . . . . . . . . . . 3 . . . . . . . . 3 . . 2 . . . Track 6 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . 2 . . 2 . . . Operators 2 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . . . . . Sabotage 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators 3 | . . . . . . 2 . . . . . . . . . . . . . . . . 1 . . . . . . . . . Liberate 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Haulers 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Overload 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Repair Stations 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . . . Mechanics 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . . . Recycling Units 6 | . 2 . 1 . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . Monitor 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Reject 3 | . . . 1 . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Tunnel 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . Researchers 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 93 | . 9 . 6 4 8 11 . . . . . 11 . . . . 8 . . . . 4 4 . 2 7 2 3 8 3 3 . Full Trace Events 8 | . . . . 2 . 1 . . . . . 3 . . . . 1 . . . . . . . . . . 1 . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 8 | . . . . . . . . . 3 . . . . . 5 . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 28 | . . . . . . . . . 13 . . 1 . . 11 . . . . . . . . . . 3 . . . . . . Parts Built 6 | . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . 2 . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 206 | . . . . . . . . . . . . 137 . . . . . . . . . . . . . . . 69 . . . . Total Part Build Rating 40 | . . . . . . . . . . . . 22 . . . . . . . . . . . . . . . 18 . . . . Parts Repaired 13 | . 1 . . . 2 . . . . . . 2 . . . . . . . . . . . . . 2 2 1 2 . 1 . Time 353 | . 26 . . . 64 . . . . . . 52 . . . . . . . . . . . . . 42 42 44 65 . 18 . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 11 | . . . 10 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 3 | . . . . . . 1 . . . . . 2 . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------------ Run | Jun Mat Sub Mat Gar Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Arm Lab Res Qua Res Tes Sec Acc Com Ac0 Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 23 | . . . . 21 . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Machine Destruction 23 | . . . . 21 . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Allies | -11 -10 -10 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Jun Mat Sub Mat Gar Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Arm Lab Res Qua Res Tes Sec Acc Com Ac0 Total Allies 9 | . . . . 2 . 2 . . 3 . . . . . . . . . 2 . . . . . . . . . . . . . Largest Group 3 | . . . . 2 . 2 . . 3 3 . . . . . . . . 2 . . . . . . . . . . . . . Highest-Rated Group 78 | . . . . 78 . 42 . . 65 65 . . . . . . . . 59 . . . . . . . . . . . . . Highest-Rated Ally 39 | . . . . 39 . 21 . . 25 25 . . . . . . . . 30 . . . . . . . . . . . . . Warlord Squad Rendezvous 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Geek 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Total Orders 5 | . . . . . . . . . 1 . . . . . . . . . 4 . . . . . . . . . . . . . STAY 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . EXPLORE 3 | . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . RETURN 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Ally Attacks 24 | . . . . 6 . 6 . . . 6 . . . . . . . . 6 . . . . . . . . . . . . . Total Damage 347 | . . . . 59 . 75 . . . 156 . . . . . . . . 57 . . . . . . . . . . . . . Kills 7 | . . . . 2 . 1 . . . 3 . . . . . . . . 1 . . . . . . . . . . . . . Allies Corrupted 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Jun Mat Sub Mat Gar Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Arm Lab Res Qua Res Tes Sec Acc Com Ac0 Robot Analysis Total 139 | . 3 . 2 . . . . . . . . . . . 134 . . . . . . . . . . . . . . . . . Derelict Logs Recovered 13 | . . 2 . . . . 2 . 2 . . . 1 2 . . . 1 1 . 2 . . . . . . . . . . . Drone Launches 4 | . . . . . . . . . 1 . . . . . . . . . 3 . . . . . . . . . . . . . Drone Recoveries 3 | . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . Exploration | -11 -10 -10 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------------- Run | Jun Mat Sub Mat Gar Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Arm Lab Res Qua Res Tes Sec Acc Com Ac0 Turns Passed 43262 | 48 1172 3142 1023 1694 1185 1694 1195 555 4136 2660 498 2054 481 1385 597 516 1192 408 981 1517 430 601 632 615 543 1730 209 1074 1578 1127 5877 713 Spaces Moved 18981 | 17 536 1669 415 763 489 868 478 216 1686 1071 186 636 199 572 248 399 597 253 516 796 225 243 303 309 212 562 106 487 695 613 2349 267 Core 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 Treads 14954 | 17 536 1669 173 651 365 868 478 216 1686 1071 186 636 199 530 . . . . . . . . 248 309 212 562 106 487 540 600 2349 260 Legs 3382 | . . . . 112 124 . . . . . . . . . 62 399 597 253 516 796 225 243 55 . . . . . . . . . Wheels 470 | . . . 242 . . . . . . . . . . 42 186 . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 160 160 160 120 167 160 162 162 241 165 165 242 240 240 145 120 120 120 120 120 120 180 180 145 152 152 152 150 150 150 150 146 50 Average Speed 182 | 160 160 160 175 183 169 162 216 242 240 240 242 240 240 233 142 120 137 120 120 145 180 180 154 152 164 152 150 150 151 150 202 142 Slowest Speed 260 | 160 160 160 250 260 190 243 247 243 245 245 242 242 240 240 190 120 190 120 120 190 180 180 225 237 237 250 150 150 225 155 250 146 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . 1 1 Spacefolds 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 4 . . Microwarps 16 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 16 . . . Exploration Rate (%) 49 | 2 88 80 54 76 41 26 55 41 86 71 43 23 37 68 80 51 24 42 98 86 47 13 37 93 17 58 4 55 48 9 59 25 Regions Visited 32 Branch Regions 21 Pre-discovered Areas 35 | . 2 1 . . . . 2 . 2 . . . . 1 27 . . . . . . . . . . . . . . . . . Known Exits Taken 13 | . . . 1 . . . 1 . . . 1 1 1 1 . . 1 1 1 . 1 . . . . 1 1 . 1 . . . Unknown Exits Taken 18 | 1 1 1 . . 1 1 . 1 1 1 . . . . 1 1 . . . 1 . 1 1 1 1 . . 1 . 1 1 . Scrap Searched 24 | . . 8 . . . . 3 1 4 . . . 1 2 . 1 . . 3 . 1 . . . . . . . . . . . Spaces Dug 335 | . 6 . 5 6 15 14 . . 2 22 4 17 . 10 . . 33 8 . 12 . 26 35 . 1 12 . 11 34 6 28 28 Terrain Destroyed 1010 | . 6 1 60 29 21 14 27 8 2 143 4 42 . 19 14 . 46 26 8 18 4 215 60 . 12 21 . 14 68 9 54 65 Melee 28 | . . . . . . 14 . . 2 . 4 3 . . . . . . . . . . . . . . . . 3 1 1 . Projectile 449 | . 6 1 7 . 18 . . . . 4 . 21 . 19 . . 46 26 8 18 4 30 16 . 1 19 . 14 65 8 53 65 AOE 533 | . . . 53 29 3 . 27 8 . 139 . 18 . . 14 . . . . . . 185 44 . 11 2 . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Jun Mat Sub Mat Gar Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Arm Lab Res Qua Res Tes Sec Acc Com Ac0 Total 25357 | 26 752 1937 563 950 705 1065 583 233 1732 1132 212 968 202 603 430 422 848 316 833 1137 242 345 394 443 309 1357 156 745 1059 775 3310 573 Wait 3137 | . 114 126 9 66 80 72 8 1 2 14 9 83 2 5 111 10 75 8 243 287 4 16 13 88 17 599 42 107 166 95 641 24 Move 18806 | 16 535 1668 414 762 488 867 477 215 1685 1070 185 635 198 571 247 398 596 252 515 795 224 242 302 308 211 561 105 486 561 603 2348 266 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 275 | 1 14 12 16 13 11 13 10 . 6 5 . 19 . . 11 1 12 2 3 4 1 2 4 12 5 18 1 8 19 6 26 20 Fast Attach 234 | 1 1 4 11 8 11 5 13 1 6 5 . 7 . 2 9 . 5 . 3 4 . 2 4 7 7 20 3 19 21 8 31 16 Attach 175 | . . 7 7 8 5 2 3 . 1 2 . 12 . . 2 . 6 1 1 . . 3 1 . 5 16 1 19 29 3 15 26 Detach 120 | . . 2 4 2 1 1 3 . 1 . . . . . 1 . 4 . 1 1 . . 1 . 5 14 1 15 26 6 18 13 Swap 369 | 2 18 20 20 14 15 22 19 5 4 8 3 47 2 2 4 5 17 1 3 6 3 5 7 1 3 25 . 7 18 15 30 18 Drop 388 | . 16 9 11 9 16 18 18 1 12 10 . 21 . 3 13 2 14 1 3 14 1 2 11 16 5 28 2 26 29 9 47 21 Fire 1646 | 6 44 89 69 59 74 36 31 9 . 18 11 131 . 18 15 6 114 51 54 26 9 72 51 11 49 73 . 57 154 28 112 169 Melee 123 | . . . . . . 26 1 1 15 . 4 5 . . 17 . . . . . . . . . . 1 . . 35 2 16 . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 9 | . . . . . 2 . . . . . . . . . . . 5 . 1 . . 1 . . . . . . . . . . Crush 28 | . 10 . 2 . 2 3 . . . . . 4 . . . . . . . . . . . . 2 2 1 1 1 . . . Escape Stasis 39 | . . . . 9 . . . . . . . 4 . . . . . . . . . . . . . . . . . . 26 . Rewire 8 | . . . . . . . . . . . . . . 2 . . . . 6 . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min] / *Sub) -10/Subcaves (discovered 2 exits: *Mat / Rec) -8/Materials (discovered 3 exits: *Fac x2 / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 2 exits: *Fac / Gar) -7/Factory (discovered 3 exits: *Fac x2 / *Low) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / [*Zio]) -7/Zion (discovered 2 exits: [*Dee] / [*Pro]) -7/Deep Caves -6/Proximity Caves -6/Factory (discovered 2 exits: *Fac / *Low) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 3 exits: *Fac / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory -4/Armory -4/Lab -3/Research -3/Quarantine -2/Research (discovered 2 exits: *Tes x2) -2/Testing (discovered 2 exits: *Acc / *Sec) -2/Section 7 -1/Access -1/Command (discovered 3 exits: [*Sur x2] / [*Ac0]) -1/Access_0 Near Former Tau Ceti IV History --------- Turn | Location | Event 4 | -11/Junkyard | Discovered new exit (range 3) 49 | -11/Junkyard | Entered Materials 337 | -10/Materials | Build established: Mutant 443 | -10/Materials | Repaired Lgt. Treads 470 | -10/Materials | Discovered new exit (range 13) 567 | -10/Materials | Discovered new exit (range 8) 608 | -10/Materials | Discovered new exit (range 15) 984 | -10/Materials | Discovered new exit (range 4) 1212 | -10/Materials | Discovered new exit (range 6) 1221 | -10/Materials | Entered Subcaves 1335 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 1530 | -10/Subcaves | Shifting Twisted Machinery released Sub. Laser 1554 | -10/Subcaves | Shifting Twisted Machinery released Piercing Trap 1623 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1896 | -10/Subcaves | Visited 4L-MR0's lab 1913 | -10/Subcaves | Found Powered Cannon 2281 | -10/Subcaves | Identified exit to Recycling 2680 | -10/Subcaves | Learned location of Zion (-7) 2680 | -10/Subcaves | Met a Zionite searching for "candidates" 2713 | -10/Subcaves | Shifting Twisted Machinery released Sub. Monowheel 2713 | -10/Subcaves | Shifting Twisted Machinery released Sub. Power Source 2865 | -10/Subcaves | Core integrity fell below 50% 3098 | -10/Subcaves | Learned Materials trap positions 3406 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 3616 | -10/Subcaves | Discovered new exit (range 9) 3651 | -10/Subcaves | Visited Clippyterm 3656 | -10/Subcaves | Learned Factory fabricator intel 4363 | -10/Subcaves | Entered Materials 4363 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 4364 | -8/Materials | Loaded intel: 21 trap records 4597 | -8/Materials | Lost 7 parts (1p1n2u3w) 4908 | -8/Materials | Discovered new exit (range 16) 5301 | -8/Materials | Identified exit to Garrison 5342 | -8/Materials | Discovered new exit (range 15) 5386 | -8/Materials | Entered Garrison 5552 | -8/Garrison | Triggered checkpoint 5596 | -8/Garrison | Learned Materials security intel 5608 | -8/Garrison | Garrison Relay disabled 6041 | -8/Garrison | Phase Generator disabled 6228 | -8/Garrison | Garrison Relay disabled 6246 | -8/Garrison | Triggered checkpoint 6302 | -8/Garrison | Rescued a captive Derelict 6303 | -8/Garrison | Rescued a captive Derelict 6400 | -8/Garrison | Triggered checkpoint 6477 | -8/Garrison | Garrison Relay disabled 6491 | -8/Garrison | Garrison Relay disabled 6530 | -8/Garrison | Discovered new exit (range 10) 6632 | -8/Garrison | Triggered checkpoint 6640 | -8/Garrison | Core integrity fell below 50% 6673 | -8/Garrison | Lost 5 parts (1p1n3u) 6773 | -8/Garrison | Lost 4 parts (3n1u) 6948 | -8/Garrison | Triggered checkpoint 6985 | -8/Garrison | Garrison Relay disabled 7002 | -8/Garrison | Discovered new exit (range 78) 7002 | -8/Garrison | Discovered new exit (range 51) 7002 | -8/Garrison | Discovered new exit (range 18) 7080 | -8/Garrison | Entered Materials 7146 | -8/Materials | Build established: Scavenger-Mutant 7414 | -8/Materials | System corruption reached 10% 7659 | -8/Materials | Repaired Arm. Treads 7693 | -8/Materials | Repaired Lgt. Treads 7914 | -8/Materials | Discovered new exit (range 8) 8211 | -8/Materials | Identified exit to Garrison 8265 | -8/Materials | Entered Factory 8265 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 8266 | -7/Factory | Loaded intel: 6 fabricator locations 8732 | -7/Factory | Discovered new exit (range 15) 9096 | -7/Factory | Identified exit to Factory 9544 | -7/Factory | Discovered exit to Factory (range 5) 9668 | -7/Factory | Build established: Mutant 9935 | -7/Factory | Discovered new exit (range 7) 9959 | -7/Factory | Entered Lower Caves 9992 | -7/Lower Caves | Met a Warlord Commander 9993 | -7/Lower Caves | Learned location of Warlord (-5) 9998 | -7/Lower Caves | Found Unknown Device 9999 | -7/Lower Caves | Identified Encrypted Comm Array 10023 | -7/Lower Caves | Spotted B-75 Beast 10260 | -7/Lower Caves | Destroyed B-75 Beast 10304 | -7/Lower Caves | System corruption reached 10% 10446 | -7/Lower Caves | Identified exit to Lower Caves 10593 | -7/Lower Caves | Build established: Scavenger-Mutant 10680 | -7/Lower Caves | Found Imp. Powered Armor 11154 | -7/Lower Caves | Entered another Lower Caves area 11175 | -7/Lower Caves | Discovered exit to Factory (range 8) 11224 | -7/Lower Caves | Encountered a Warlord checkpoint 11306 | -7/Lower Caves | System corruption reached 30% 11692 | -7/Lower Caves | Discovered new exit (range 8) 11709 | -7/Lower Caves | Entered Zion 11781 | -7/Zion | System corruption cleaned by Quarantine Array 11801 | -7/Zion | System corruption cleaned by Quarantine Array 11854 | -7/Zion | System corruption cleaned by Quarantine Array 12042 | -7/Zion | Learned Factory interactive machine intel 12159 | -7/Zion | Given the Hacking Drone Bay 12164 | -7/Zion | Discovered new exit (range 10) 12776 | -7/Zion | Learned Factory emergency access door positions 12813 | -7/Zion | Learned location of Data Miner (-6) 12945 | -7/Zion | Learned location of Armory (-4) 14085 | -7/Zion | Found CR-A16's Pointy Stick 14334 | -7/Zion | Found Prototype Device 14334 | -7/Zion | Identified Hacking Drone Bay 14482 | -7/Zion | Gained Derelict followers 15119 | -7/Zion | Discovered new exit (range 5) 15121 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 15353 | -7/Zion | Found Prototype Special Weapon 15356 | -7/Zion | Found Prototype Special Weapon 15362 | -7/Zion | Found Prototype Special Weapon 15395 | -7/Zion | Identified RU-N14's Throwing Claymores (x3) 15845 | -7/Zion | Entered Deep Caves 15845 | -7/Deep Caves | Accompanied by 3 allies 16316 | -7/Deep Caves | Attacked by Z-Imprinter 16348 | -7/Deep Caves | Destroyed Z-Imprinter 16494 | -7/Deep Caves | Found Prototype Protection 16494 | -7/Deep Caves | Identified Zio. Weapon Casing 16733 | -7/Deep Caves | Z-Facility disabled 17767 | -7/Deep Caves | Discovered new exit (range 6) 18000 | -7/Deep Caves | Found Zio. Weapon Casing 18072 | -7/Deep Caves | Found Zio. Weapon Casing 18505 | -7/Deep Caves | Entered Proximity Caves 18595 | -6/Proximity Caves | Spotter reported a threat 18603 | -6/Proximity Caves | Spotter reported a threat 18730 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 18732 | -6/Proximity Caves | Spotter reported a threat 18805 | -6/Proximity Caves | Spotter reported a threat 18879 | -6/Proximity Caves | Spotter reported a threat 18932 | -6/Proximity Caves | Spotter reported a threat 18981 | -6/Proximity Caves | Discovered exit to Factory (range 11) 18985 | -6/Proximity Caves | Spotter reported a threat 19003 | -6/Proximity Caves | Entered Factory 19003 | -6/Factory | Evolved 2 slots: Utility x2 19005 | -6/Factory | Loaded intel: 51 interactive machine locations 19138 | -6/Factory | Discovered new exit (range 16) 19353 | -6/Factory | Search patrols dispatched 19377 | -6/Factory | Fabricated Adv. Signal Interpreter? 19433 | -6/Factory | Joined by Warlord Geek squad 19703 | -6/Factory | Search patrols dispatched 19940 | -6/Factory | Found Hvy. Reflective Plating 19974 | -6/Factory | Fabricated Imp. Powered Armor? 20053 | -6/Factory | Search patrols dispatched 20218 | -6/Factory | Discovered new exit (range 14) 20253 | -6/Factory | Identified exit to Lower Caves 20403 | -6/Factory | Search patrols dispatched 20541 | -6/Factory | Repaired Lgt. Treads 20569 | -6/Factory | Repaired Lgt. Treads 20799 | -6/Factory | Cargo convoy interrupted 20848 | -6/Factory | Fabricated Imp. Powered Armor? 21057 | -6/Factory | Entered Lower Caves 21172 | -6/Lower Caves | Identified exit to Lower Caves 21272 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 21316 | -6/Lower Caves | Encountered a Warlord checkpoint 21538 | -6/Lower Caves | Entered another Lower Caves area 21586 | -6/Lower Caves | Discovered new exit (range 8) 21643 | -6/Lower Caves | Learned Factory terminal intel 21846 | -6/Lower Caves | Learned Factory terminal intel 22031 | -6/Lower Caves | Learned Extension garrison access intel 22031 | -6/Lower Caves | Learned Extension stockpile data 22031 | -6/Lower Caves | Learned Factory stockpile data 22031 | -6/Lower Caves | Learned Armory emergency access door positions 22176 | -6/Lower Caves | Encountered a Warlord checkpoint 22809 | -6/Lower Caves | Discovered new exit (range 15) 22902 | -6/Lower Caves | Identified exit to Data Miner 22923 | -6/Lower Caves | Entered Data Miner 22923 | -6/Data Miner | Discovered new exit (range 6) 22951 | -6/Data Miner | Met Data Miner 22977 | -6/Data Miner | Learned location of Section 7 (-2) 22977 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 23002 | -6/Data Miner | Received God Mode back door access code from Data Miner 23089 | -6/Data Miner | Destroyed Data Miner 23092 | -6/Data Miner | Interfaced with the Data Conduit 23256 | -6/Data Miner | System corruption reached 10% 23400 | -6/Data Miner | Found Prototype Hackware 23404 | -6/Data Miner | Found Prototype Hackware 23429 | -6/Data Miner | System corruption reached 30% 23520 | -6/Data Miner | Entered Proximity Caves 23522 | -5/Proximity Caves | Spotter reported a threat 23523 | -5/Proximity Caves | Spotter reported a threat 23618 | -5/Proximity Caves | Spotter reported a threat 23768 | -5/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 23846 | -5/Proximity Caves | Spotted B-75 Beast 23955 | -5/Proximity Caves | Discovered new exit (range 5) 24036 | -5/Proximity Caves | Entered Factory 24036 | -5/Factory | Evolved 2 slots: Utility x2 24038 | -5/Factory | Loaded intel: 327 machine locations 24039 | -5/Factory | Loaded intel: 26 terminal locations 24336 | -5/Factory | Search patrols dispatched 24550 | -5/Factory | Discovered new exit (range 12) 24595 | -5/Factory | Identified exit to Factory 24636 | -5/Factory | Search patrols dispatched 24771 | -5/Factory | Intercept squad dispatched 24778 | -5/Factory | Attached Powered Cannon, gained temporary slot: Power 24790 | -5/Factory | Spotted Tracker 24791 | -5/Factory | Destroyed Tracker 24849 | -5/Factory | Spotted Combat Programmer 24852 | -5/Factory | Destroyed Combat Programmer 25054 | -5/Factory | Identified System Mapper 25056 | -5/Factory | Identified exit to Upper Caves 25149 | -5/Factory | Destroyed 8 combat bots 25228 | -5/Factory | Entered Upper Caves 25345 | -5/Upper Caves | Identified exit to Upper Caves 25405 | -5/Upper Caves | Spotted B-75 Beast 25636 | -5/Upper Caves | Entered another Upper Caves area 25642 | -5/Upper Caves | Discovered exit to Factory (range 15) 25644 | -5/Upper Caves | Identified exit to Warlord 25711 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 25868 | -5/Upper Caves | Found Alien Artifact 25882 | -5/Upper Caves | Destroyed 8 combat bots 26175 | -5/Upper Caves | Destroyed 11 combat bots 26617 | -5/Upper Caves | Entered Warlord 26657 | -5/Warlord | System corruption cleaned by Quarantine Array 26988 | -5/Warlord | Found Prototype Energy Gun 27198 | -5/Warlord | Met Warlord 27212 | -5/Warlord | Opened Warlord's prototype stash 27216 | -5/Warlord | Found Vortex Chain Reactor 27222 | -5/Warlord | Found Prototype Device 27222 | -5/Warlord | Identified Exp. Phase Shifter 27223 | -5/Warlord | Warlord's base attacked by MAIN.C 27242 | -5/Warlord | Found Prototype Hackware 27491 | -5/Warlord | Spotted B-86 Titan 27512 | -5/Warlord | Build established: Hacker-Mutant 27573 | -5/Warlord | Warlord forces counterattacked 27733 | -5/Warlord | Spotted Striker 27743 | -5/Warlord | Spotted Executioner 27898 | -5/Warlord | Warlord base infiltrated, sounded retreat 27982 | -5/Warlord | Spotted Striker 27991 | -5/Warlord | Spotted Striker 28045 | -5/Warlord | Spotted Executioner 28062 | -5/Warlord | Spotted Executioner 28083 | -5/Warlord | Discovered new exit (range 16) 28134 | -5/Warlord | Entered Proximity Caves 28220 | -4/Proximity Caves | Spotter reported a threat 28282 | -4/Proximity Caves | Learned Research stockpile data 28384 | -4/Proximity Caves | Spotted B-86 Titan 28470 | -4/Proximity Caves | Learned Research terminal intel 28519 | -4/Proximity Caves | Discovered exit to Factory (range 11) 28564 | -4/Proximity Caves | Entered Factory 28564 | -4/Factory | Evolved 2 slots: Power x1, Weapon x1 28565 | -4/Factory | Loaded intel: 241 machine locations 28566 | -4/Factory | Loaded intel: 27 terminal locations 28580 | -4/Factory | Identified Ghost Barrier (x2) 28580 | -4/Factory | Identified Plasma Storm 29107 | -4/Factory | Discovered new exit (range 9) 29165 | -4/Factory | Entered Armory 29167 | -4/Armory | Loaded intel: 63 machine locations 29301 | -4/Armory | Found Fusion Bomb Launcher 29441 | -4/Armory | First assault squad dispatched 29454 | -4/Armory | Destroyed 10 combat bots 29729 | -4/Armory | Discovered new exit (range 4) 29797 | -4/Armory | Entered Lab 29797 | -4/Lab | Discovered new exit (range 9) 29814 | -4/Lab | Hidden lab's door opened automatically 29814 | -4/Lab | Sensor layout match revealed 29815 | -4/Lab | Gained access to the hidden lab's interior 29888 | -4/Lab | Detected by scanners 29891 | -4/Lab | Decrypted terminal 29891 | -4/Lab | Disabled Active System Cloaker 29917 | -4/Lab | Confronted by A5 29933 | -4/Lab | Destroyed A5 29983 | -4/Lab | Found Alien Artifact 29983 | -4/Lab | Identified Core Expander 29983 | -4/Lab | Installed Core Expander, added new Weapon slot 29992 | -4/Lab | Found Alien Artifact 29992 | -4/Lab | Identified Integrated Dissipator 29992 | -4/Lab | Installed Integrated Dissipator, increased core heat dissipation (+20) 30022 | -4/Lab | Found Prototype Protection 30022 | -4/Lab | Identified Exp. Powered Armor 30027 | -4/Lab | Found Prototype Energy Gun 30027 | -4/Lab | Identified Tachyon Dispersion Ray 30033 | -4/Lab | Found Prototype Energy Cannon 30033 | -4/Lab | Identified Potential Cannon 30053 | -4/Lab | Decrypted terminal 30053 | -4/Lab | Acquired modification code for an L2 power cell 30337 | -4/Lab | Found Prototype Hackware 30377 | -4/Lab | Found Alien Artifact 30389 | -4/Lab | Found Alien Artifact 30401 | -4/Lab | Found Exp. Hacking Suite 30412 | -4/Lab | Entered Research 30412 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 30414 | -3/Research | Loaded intel: 96 machine locations 30415 | -3/Research | Loaded intel: 23 terminal locations 30500 | -3/Research | Garrison activated, responded to threat 30637 | -3/Research | Destroyed 12 combat bots 30655 | -3/Research | Spotted B-86 Titan 30662 | -3/Research | First assault squad dispatched 30664 | -3/Research | Destroyed B-86 Titan 30683 | -3/Research | Build established: Hacker-Tank 30757 | -3/Research | Destroyed 7 combat bots 30856 | -3/Research | Destroyed 7 combat bots 30900 | -3/Research | Spotted B-86 Titan 30912 | -3/Research | Destroyed B-86 Titan 30932 | -3/Research | Garrison activated, responded to threat 30947 | -3/Research | Discovered new exit (range 7) 30955 | -3/Research | Entered Quarantine 30956 | -3/Quarantine | Loaded intel: 89 machine locations 31022 | -3/Quarantine | Identified Quantum Router 31087 | -3/Quarantine | Repaired Imp. Powered Armor 31184 | -3/Quarantine | Repaired Adv. Heavy Siege Treads 31200 | -3/Quarantine | Identified Core Reset Matrix 31200 | -3/Quarantine | Identified Transdimensional Reconstructor 31285 | -3/Quarantine | Identified exit to Research 31339 | -3/Quarantine | Build established: Wizard-Tank 31340 | -3/Quarantine | Spotted Alpha 7 31365 | -3/Quarantine | Destroyed Alpha 7 31453 | -3/Quarantine | Cryocooling Duct disabled 31455 | -3/Quarantine | Cryocooling Duct disabled 31468 | -3/Quarantine | Ambient heat levels rising (+20) 31468 | -3/Quarantine | Non-combat units ordered to evacuate 31470 | -3/Quarantine | Ambient heat levels rising (+20) 31470 | -3/Quarantine | Combat units ordered to evacuate 31570 | -3/Quarantine | Quarantine Guard activated 31869 | -3/Quarantine | Build established: Wizard-Mutant 32020 | -3/Quarantine | Spotted Quarantine Guard 32029 | -3/Quarantine | Destroyed Quarantine Guard 32045 | -3/Quarantine | Spotted Quarantine Guard 32052 | -3/Quarantine | Destroyed Quarantine Guard 32080 | -3/Quarantine | Intercept squad dispatched 32088 | -3/Quarantine | Spotted Tracker 32094 | -3/Quarantine | Destroyed Tracker 32108 | -3/Quarantine | Spotted Combat Programmer 32121 | -3/Quarantine | Destroyed Combat Programmer 32130 | -3/Quarantine | Spotted Quarantine Guard 32148 | -3/Quarantine | Destroyed Quarantine Guard 32151 | -3/Quarantine | Spotted Quarantine Guard 32155 | -3/Quarantine | Destroyed Quarantine Guard 32203 | -3/Quarantine | Found Alien Slashing Weapon 32203 | -3/Quarantine | Identified Sigix Broadsword 32250 | -3/Quarantine | Spotted Quarantine Guard 32260 | -3/Quarantine | Destroyed Quarantine Guard 32316 | -3/Quarantine | Found Alien Artifact 32331 | -3/Quarantine | Spotted Quarantine Guard 32338 | -3/Quarantine | Destroyed Quarantine Guard 32367 | -3/Quarantine | Found Alien Artifact 32367 | -3/Quarantine | Identified Dimensional Node Initializer 32367 | -3/Quarantine | Initialized slip node 32374 | -3/Quarantine | Found Alien Artifact 32374 | -3/Quarantine | Identified Hpw. Transdimensional Reconstructor 32374 | -3/Quarantine | Warped through subspace to slip node 32387 | -3/Quarantine | Found Hpw. Transdimensional Reconstructor 32390 | -3/Quarantine | Found Hpw. Transdimensional Reconstructor 32393 | -3/Quarantine | Found Hpw. Transdimensional Reconstructor 32583 | -3/Quarantine | System corruption reached 10% 32649 | -3/Quarantine | System corruption reached 30% 32685 | -3/Quarantine | Entered Research 32685 | -2/Research | Warlord forces began assault on 0b10 32685 | -2/Research | Evolved 2 slots: Propulsion x2 32686 | -2/Research | Loaded intel: 102 machine locations 32710 | -2/Research | Distinguished unit "Vikings" dispatched to help 32731 | -2/Research | Identified exit to Testing 32773 | -2/Research | Repaired Imp. Powered Armor 32795 | -2/Research | Research machine network offline 32798 | -2/Research | Repaired Biometal Heavy Treads 32876 | -2/Research | Build established: Wizard-Tank 32894 | -2/Research | Entered Testing 32895 | -2/Testing | Loaded intel: 53 machine locations 32916 | -2/Testing | Found Prototype Device 32916 | -2/Testing | Identified AEGIS Remote Shield 33033 | -2/Testing | Fabricated Adv. Heavy Siege Treads (x2) 33132 | -2/Testing | Found Ghost Barrier 33228 | -2/Testing | Found System Mapper 33296 | -2/Testing | Repaired Med. Reactive Plating 33338 | -2/Testing | Discovered new exit (range 4) 33347 | -2/Testing | Garrison activated, responded to threat 33490 | -2/Testing | Found Prototype Device 33490 | -2/Testing | Identified 2N-1CE's Frost Array 33564 | -2/Testing | Spotted Fortress 33566 | -2/Testing | Warped through subspace 33589 | -2/Testing | Intercept squad dispatched 33590 | -2/Testing | Spotted Tracker 33595 | -2/Testing | Spotted Combat Programmer 33597 | -2/Testing | Destroyed Tracker 33600 | -2/Testing | Destroyed Combat Programmer 33606 | -2/Testing | Destroyed Tracker 33627 | -2/Testing | Destroyed 7 combat bots 33630 | -2/Testing | Spotted Combat Programmer 33632 | -2/Testing | Destroyed Combat Programmer 33687 | -2/Testing | First assault squad dispatched 33696 | -2/Testing | Destroyed 8 combat bots 33817 | -2/Testing | Scanned by Researcher 33962 | -2/Testing | Discovered new exit (range 5) 33968 | -2/Testing | Entered Section 7 33969 | -2/Section 7 | Loaded intel: 150 machine locations 33981 | -2/Section 7 | Identified exit to Access 34061 | -2/Section 7 | Found Alien Artifact 34094 | -2/Section 7 | Found Alien Artifact 34143 | -2/Section 7 | Spotted B-90 Cyclops 34148 | -2/Section 7 | Build established: Wizard-Mutant 34378 | -2/Section 7 | System corruption reached 10% 34409 | -2/Section 7 | Found Alien Artifact 34409 | -2/Section 7 | Identified Microwarp Drive 34475 | -2/Section 7 | Identified Spacefold Activator (x2) 34475 | -2/Section 7 | Identified Subatomic Replicator 34555 | -2/Section 7 | Repaired Imp. Powered Armor 34600 | -2/Section 7 | Repaired Adv. Heavy Siege Treads 34679 | -2/Section 7 | Found Integrated Dissipator 34679 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 34681 | -2/Section 7 | Found Integrated Dissipator 34681 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 34684 | -2/Section 7 | Found Integrated Dissipator 34684 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 34726 | -2/Section 7 | Intercept squad dispatched 34737 | -2/Section 7 | Found Alien Artifact 34737 | -2/Section 7 | Identified LRC Matter Compressor 34737 | -2/Section 7 | Installed LRC Matter Compressor, increased matter storage capacity (+125) 34746 | -2/Section 7 | Found Alien Artifact 34746 | -2/Section 7 | Identified LRC Storage 34746 | -2/Section 7 | Installed LRC Storage, increased inventory capacity (+2) 34755 | -2/Section 7 | Spotted Tracker 34756 | -2/Section 7 | Spotted Tracker 34759 | -2/Section 7 | Destroyed Tracker 34768 | -2/Section 7 | Destroyed Tracker 34778 | -2/Section 7 | Found Exp. Targeting Computer 34815 | -2/Section 7 | Spotted Combat Programmer 34815 | -2/Section 7 | Destroyed Combat Programmer 34820 | -2/Section 7 | Spotted Combat Programmer 34823 | -2/Section 7 | Destroyed Combat Programmer 35099 | -2/Section 7 | Found Transdimensional Reconstructor 35153 | -2/Section 7 | Found Exp. Transmission Jammer 35259 | -2/Section 7 | Spotted S7 Guard 35359 | -2/Section 7 | Destroyed S7 Guard 35385 | -2/Section 7 | Found Alien Artifact 35413 | -2/Section 7 | Identified Integrated Thermoelectric Network 35413 | -2/Section 7 | Installed Integrated Thermoelectric Network, gained heat-energy exchange potential 35541 | -2/Section 7 | Core integrity fell below 50% 35546 | -2/Section 7 | Entered Access 35546 | -1/Access | Evolved 2 slots: Utility x1, Weapon x1 35547 | -1/Access | Loaded intel: 105 machine locations 35697 | -1/Access | Spotted B-99 Colossus 35706 | -1/Access | Destroyed B-99 Colossus 35796 | -1/Access | First assault squad dispatched 35890 | -1/Access | Discovered new exit (range 9) 36412 | -1/Access | Build established: Wizard-Tank 36668 | -1/Access | Intercept squad dispatched 36673 | -1/Access | Entered Command 36674 | -1/Command | Loaded intel: 63 machine locations 36943 | -1/Command | Repaired Imp. Powered Armor? 37055 | -1/Command | Disengaged cave seal 37055 | -1/Command | Derelicts emerged from the dark tunnel 37056 | -1/Command | Welcomed Warlord to Command 37067 | -1/Command | Phase Generator disabled 37154 | -1/Command | Build established: Wizard-Mutant 37218 | -1/Command | Disengaged cave seal 37655 | -1/Command | Build established: Hacker-Tank 37678 | -1/Command | Warlord commented on Warlord statues 37766 | -1/Command | Spotted Combat Programmer 37768 | -1/Command | Spotted Combat Programmer 37769 | -1/Command | Spotted M Guard 37774 | -1/Command | Spotted M Guard 37782 | -1/Command | Combat Programmer assimilated allied MP-H6X(g) 37790 | -1/Command | Combat Programmer assimilated allied M6-CZI(g) 37802 | -1/Command | Destroyed M Guard 37812 | -1/Command | Destroyed M Guard 37812 | -1/Command | All MAIN.C guards destroyed 37837 | -1/Command | Found Zero-point Reactor 37841 | -1/Command | Found Zero-point Reactor 38175 | -1/Command | Used Subatomic Replicator to replicate Linked Autogun 38208 | -1/Command | Met MAIN.C 38210 | -1/Command | Warlord shut down involuntarily 38211 | -1/Command | 0b10 Conduit disabled 38215 | -1/Command | Destroyed MAIN.C Shell 38216 | -1/Command | System corruption reached 10% 38216 | -1/Command | MAIN.C activated Command garrisons 38223 | -1/Command | Destroyed MAIN.C 38247 | -1/Command | Found Centrium Heavy Armor Plating 38251 | -1/Command | Discovered new exit (range 30) 38251 | -1/Command | Discovered new exit (range 95) 38251 | -1/Command | Extracted map data and part IDs from MAIN.C's data core 38254 | -1/Command | Found Exp. Targeting Computer 38447 | -1/Command | Build established: Scavenger-Tank 38676 | -1/Command | Found Exp. System Purifier 38828 | -1/Command | Found Adv. Particle Accelerator 38835 | -1/Command | Found Zero-point Reactor 38839 | -1/Command | Found Vortex Chain Reactor 38968 | -1/Command | Found Null Cannon 39514 | -1/Command | Build established: Hauler-Executioner 39859 | -1/Command | Found Exp. Core Analyzer 39957 | -1/Command | Build established: Scavenger-Executioner 41647 | -1/Command | Attacked by Warlord forces 42540 | -1/Command | Warped through subspace to slip node 42540 | -1/Command | Discovered new exit (range 5) 42550 | -1/Command | Entered Access_0 42551 | -1/Access_0 | Loaded intel: 56 machine locations 42551 | -1/Access_0 | Met Architect 42552 | -1/Access_0 | Architect warped through subspace 42555 | -1/Access_0 | Destroyed A8 42590 | -1/Access_0 | Architect warped through subspace 42622 | -1/Access_0 | Architect warped through subspace 42651 | -1/Access_0 | Architect warped through subspace 42675 | -1/Access_0 | Architect warped through subspace 42685 | -1/Access_0 | Spotted Enhanced Programmer 42695 | -1/Access_0 | Destroyed Enhanced Programmer 42713 | -1/Access_0 | Architect warped through subspace 42727 | -1/Access_0 | Spotted Enhanced Programmer 42747 | -1/Access_0 | Destroyed Enhanced Programmer 42749 | -1/Access_0 | Architect warped through subspace 42768 | -1/Access_0 | Architect warped through subspace 42776 | -1/Access_0 | Spotted Enhanced Programmer 42781 | -1/Access_0 | Destroyed Enhanced Programmer 42807 | -1/Access_0 | Architect warped through subspace 42813 | -1/Access_0 | Subspace Access Node disabled 42814 | -1/Access_0 | A6 warped into view 42832 | -1/Access_0 | Destroyed A6 42836 | -1/Access_0 | Core integrity fell below 50% 42838 | -1/Access_0 | Architect warped through subspace 42853 | -1/Access_0 | Spotted Enhanced Programmer 42859 | -1/Access_0 | Destroyed Enhanced Programmer 42868 | -1/Access_0 | Spotted Enhanced Programmer 42879 | -1/Access_0 | Destroyed Enhanced Programmer 42881 | -1/Access_0 | Architect warped through subspace 42903 | -1/Access_0 | Found Prototype Device 42911 | -1/Access_0 | Found Exp. Weapon Cycler 42919 | -1/Access_0 | Spotted Enhanced Programmer 42932 | -1/Access_0 | Destroyed Enhanced Programmer 42936 | -1/Access_0 | Architect warped through subspace 42937 | -1/Access_0 | Identified Desublimator 42957 | -1/Access_0 | Lost 3 parts (2u1w) 42968 | -1/Access_0 | Architect warped through subspace 43000 | -1/Access_0 | Subspace Access Node disabled 43005 | -1/Access_0 | Architect warped through subspace 43040 | -1/Access_0 | Architect warped through subspace 43065 | -1/Access_0 | Spotted Enhanced Programmer 43075 | -1/Access_0 | Architect warped through subspace 43079 | -1/Access_0 | Destroyed Enhanced Programmer 43092 | -1/Access_0 | Found Exp. Target Analyzer 43094 | -1/Access_0 | Found Enh. Gamma Rifle 43103 | -1/Access_0 | Architect warped through subspace 43127 | -1/Access_0 | Architect warped through subspace 43146 | -1/Access_0 | Architect warped through subspace 43166 | -1/Access_0 | Architect warped through subspace 43207 | -1/Access_0 | Subspace Access Node disabled 43227 | -1/Access_0 | Subspace Access Node disabled 43243 | -1/Access_0 | Core integrity fell below 20% 43256 | -1/Access_0 | Destroyed Architect 43257 | -1/Access_0 | Architect triggered a singularity event 43259 | -1/Access_0 | Released all parts (19) 43259 | -1/Access_0 | Found Hpw. Transdimensional Reconstructor 43259 | -1/Access_0 | Warped through subspace to slip node 43259 | -1/Access_0 | Discovered new exit (range 8) 43263 | *** | Escaped singularity! Last Messages --------------- 43259_ Released Zero-point Reactor. 43259_ Released Hcp. Storage Unit. 43259_ Released Biometal Heavy Treads. 43259_ Released Exp. Core Analyzer. 43259_ Released Adv. Targeting Computer. 43259_ Released Vortex Chain Reactor. 43259_ Released Exp. Biometal Heavy Treads. 43259_ Released Imp. Armor Integrity Analyzer. 43259_ Released Exp. Weapon Cycler. 43259_ Released Biometal Heavy Treads. 43259_ Released Enh. Nova Cannon. 43259_ Released Lyr. Medium Armor Plating. 43259_ Acquired Hpw. Transdimensional Reconstructor. 43259_ Warped through subspace, drawn to slip node. 43259_ EXIT=FOUND 43260_ A0_COM: 8. 43261_ A0_COM: 7. 43262_ A0_COM: 6. 43263_ A0_COM: 5. 43263_ System corrupted: Matter fused (-10). Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????###??????????????????????? | | ???????????????????????## ##?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# @ #?????????????????????? | | ??????????????????????## #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????## #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????# < #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????## #??????????????????????? | | ???????????????????????####??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 229 Coolant Potential 120 Energy Generation 85 Energy Capacity 1500 Matter Stores 714 Matter Capacity 825 Sight Range 16 Terrain Scan Density 10 Jamming Range 22 Armor Coverage 3200 Resistance: KI 30 Resistance: TH 10 Utility Shielding 66 Weapon Shielding 100 Point Defense Rating 240 Weapon Cycling 30 Evasion (%) 55 Targeting Accuracy 20 Core Analysis 8 Armor Integrity Analysis 40 Recoil Reduction 6 Matter Filtering 50 Energy Filtering 30 Particle Charging 50 Offensive Hacking 56 Defensive Hacking 45 Authchip Count 3 Item Schematics ----------------- Lightning Gun | -7/Zion | Archive Imp. Reaction Control System | -7/Zion | Archive Recalibrator | -7/Zion | Archive Remote Datajack | -7/Zion | Archive Proton Cannon | -7/Zion | Archive Mak. Spear | -7/Zion | Archive Adv. Plasma Cannon | -7/Zion | Archive Imp. Remote Datajack | -7/Zion | Archive Med. Reactive Plating | -7/Zion | Archive Thermic Laser | -7/Zion | Archive Imp. Shield Generator | -7/Zion | Archive Force Field | -7/Zion | Archive Hvy. Mass Driver | -7/Zion | Archive Imp. Powered Armor | -6/Factory | Scanalyzed Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Gravmag System | -6/Data Miner | Free Thunder Hammer | -6/Data Miner | Free Prc. Matter Filter | -6/Data Miner | Free Myomer Leg | -6/Data Miner | Free Graphene Brace | -6/Data Miner | Free Hardcell Cannon | -6/Data Miner | Free Imp. Kinecellerator | -6/Data Miner | Free Particle Reactor | -6/Data Miner | Free Antimatter Reactor | -6/Data Miner | Free Adv. Heavy Siege Treads | -3/Quarantine | Hacked Cmb. Linear Gravjet | -3/Quarantine | Hacked Cmb. Antigrav System | -3/Quarantine | Hacked Robot Schematics ------------------ W-25 Informer | -7/Zion | Archive K-01 Serf | -7/Zion | Archive L-41 Fighter | -7/Zion | Archive I-47 Archangel | -6/Data Miner | Free A-15 Conveyor | -6/Data Miner | Free E-15 Imp | -6/Data Miner | Free Y-64 Sentinel | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free Fabricated ------------ Adv. Signal Interpreter | x2 | -6/Factory | Preloaded Imp. Powered Armor | x1 | -6/Factory Imp. Powered Armor | x1 | -6/Factory Adv. Heavy Siege Treads | x2 | -2/Testing Alien Tech Used ----------------- Core Expander Integrated Dissipator Sigix Broadsword Dimensional Node Initializer High-powered Transdimensional Reconstructor Microwarp Drive Spacefold Activator LRC Matter Compressor LRC Storage Integrated Thermoelectric Network Subatomic Replicator Achievements -------------- None Challenges ------------ None Game ------ Seed TargetingMicrowarpStripper Manual? 0 Play Time 10:06:08 Cumulative 1460.2 hours Start 2023.08.13 @ 15:13:15 End 2023.08.14 @ 22:53:20 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 411 Rogue 411 Adventurer 0 Explorer 0 Win Type 6 Total 84 Types 13/18/16/3/1/2/27/2/2 Lore% 95 Gallery% 96 Achievement% 88 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7eb1b1ef-4acb-4ac6-8a4d-383cae56f046