Cogmind - Beta 15 --- EXPLORER MODE // 2025.07.20 @ 14:46:11 Player: Beosis Result: Destroyed by P-70 Sage with High-powered Shock Rifle Performance ------------- Evolutions (6) 3000 Regions Visited (19) 3800 Robots Destroyed (320) 1600 Value Destroyed (11172) 11172 Prototype IDs (16) 320 Alien Tech Used (0) 0 Bonus (785) 785 TOTAL SCORE: 20677 Bonus ------- Follower Combat Kills 80 Aligned with FarCom 300 Met Data Miner 300 Met Imprinter 300 Friendly Fire -195 Cogmind --------- Core Integrity 0/1150 Matter 300/300 Energy 100/100 System Corruption 13% Temperature Cool (0) Movement Core (100) Ox1 Location -4/Factory Parts ------- > --- POWER (4) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (7) ------ Enhanced Optical Array Armor Integrity Analyzer Improved Core Shielding Improved Core Shielding > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Neutrino Core Reinforced Antimatter Reactor > --- PROPULSION ------- Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Thunder Leg Myomer Leg > --- UTILITY ---------- Enhanced Optical Array Improved Melee Analysis Suite Armor Integrity Analyzer Improved Medium Armor Plating Layered Heavy Armor Plating Hacking Suite > --- WEAPON ----------- Hypervelocity Mass Driver Heavy Mace Powered Hammer Impact Mace > --- INVENTORY -------- Light Angular Momentum Engine Flexi-carbon Leg Heavy Beamcaster Long-range Missile Launcher Improved Datajack [Rating: 94] Favorites ----------- Power Light Nuclear Core Engine Light Angular Momentum Engine Power Core Light Nuclear Core Reactor Reinforced Antimatter Reactor Propulsion Carbon-fiber Leg Leg Carbon-fiber Leg Utility Microactuators Device Microactuators Processor Improved Melee Analysis Suite Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Impact Mace Energy Gun Small Laser Energy Cannon Improved EM Pulse Cannon Ballistic Gun KE Penetrator Ballistic Cannon Hypervelocity Mass Driver Launcher Long-range Missile Launcher Impact Weapon Impact Mace Slashing Weapon Scythe Special Melee Weapon Improved Datajack Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Fac Slots Evolved 13 | . 1 . . . 4 2 . . . . 2 . . . . 2 . . 2 Power 3 | . . . . . . . . . . . 1 . . . . 1 . . 1 Propulsion 3 | . 1 . . . 1 . . . . . 1 . . . . . . . . Utility 5 | . . . . . 2 2 . . . . . . . . . . . . 1 Weapon 2 | . . . . . 1 . . . . . . . . . . 1 . . . Parts Attached 170 | 6 2 1 . . 38 3 . . 1 20 45 9 10 . . 16 3 2 14 Power 33 | 1 . . . . 6 . . . . 3 8 2 4 . . 6 1 . 2 Engine 15 | 1 . . . . 2 . . . . 3 5 . 2 . . 1 . . 1 Core 17 | . . . . . 4 . . . . . 3 2 2 . . 5 1 . . Reactor 1 | . . . . . . . . . . . . . . . . . . . 1 Propulsion 60 | 2 . 1 . . 13 . . . 1 7 17 5 1 . . 7 2 1 3 Treads . | . . . . . . . . . . . . . . . . . . . . Leg 60 | 2 . 1 . . 13 . . . 1 7 17 5 1 . . 7 2 1 3 Wheel . | . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . Utility 48 | 1 1 . . . 11 3 . . . 7 14 . 4 . . 1 . 1 5 Device 16 | 1 1 . . . 2 2 . . . 5 4 . 1 . . . . . . Storage . | . . . . . . . . . . . . . . . . . . . . Processor 10 | . . . . . 4 1 . . . . 4 . . . . 1 . . . Hackware 1 | . . . . . . . . . . . 1 . . . . . . . . Protection 21 | . . . . . 5 . . . . 2 5 . 3 . . . . 1 5 Artifact . | . . . . . . . . . . . . . . . . . . . . Weapon 29 | 2 1 . . . 8 . . . . 3 6 2 1 . . 2 . . 4 Energy Gun 6 | 1 . . . . . . . . . . 2 1 . . . . . . 2 Energy Cannon 4 | . . . . . 3 . . . . . . . . . . 1 . . . Ballistic Gun 2 | 1 . . . . . . . . . 1 . . . . . . . . . Ballistic Cannon 2 | . . . . . . . . . . . . . . . . . . . 2 Launcher 6 | . . . . . 2 . . . . 1 2 . 1 . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . Impact Weapon 5 | . 1 . . . . . . . . 1 1 1 . . . 1 . . . Slashing Weapon 3 | . . . . . 2 . . . . . 1 . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . 1 . . . . . . . . . . . . . . Unidentified Prototypes 4 | . . . . . 2 . . . . 1 1 . . . . . . . . Parts Lost 82 | . . . . . 10 . . . . 10 18 4 4 . 1 5 4 1 25 Power 14 | . . . . . 1 . . . . 1 3 . 2 . . 3 . 1 3 Propulsion 23 | . . . . . 2 . . . . 3 5 1 1 . 1 1 2 . 7 Utility 28 | . . . . . 4 . . . . 6 8 1 1 . . 1 1 . 6 Weapon 17 | . . . . . 3 . . . . . 2 2 . . . . 1 . 9 Highest Loss Streak 10 | . . . . . 2 . . . . 2 4 1 3 . 1 2 3 1 10 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . Average Backups 4 | 1 2 4 5 5 4 3 3 3 4 4 4 4 3 4 4 3 3 2 3 Power . | . 1 . . . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . 1 . . . . . . . . Utility . | . . 1 2 2 . . . . . . . 2 2 2 2 1 1 . . Weapon 1 | . 1 2 3 3 2 2 2 2 2 2 2 1 . 1 1 . 1 1 1 Tool/Special . | . . . . . . . . . . . . . . . . . . . . Unused Backups 8 | . . 2 1 1 2 . . . . . 1 . . . . 1 . . . Power 2 | . . 1 . . 1 . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . . . . Utility 2 | . . 1 . . . . . . . . . . . . . 1 . . . Weapon 4 | . . . 1 1 1 . . . . . 1 . . . . . . . . Tool/Special . | . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 91 | . 80 93 100 100 92 98 100 100 100 88 91 94 91 93 92 96 93 73 68 Engine 5 | . 12 12 12 12 5 . . . . 6 10 3 6 12 12 2 . . . Core 4 | . . . . . 2 7 7 7 7 . 1 8 4 . . 11 11 7 4 Leg 28 | . 24 30 37 37 32 28 28 28 28 23 30 30 28 25 24 25 26 20 17 Device 10 | . 19 25 25 25 9 13 14 14 14 19 11 6 3 . . . . . . Processor 11 | . . . . . 14 13 14 14 14 10 5 18 18 18 18 16 21 16 14 Hackware 1 | . . . . . . . . . . . . 6 6 6 6 5 5 5 4 Protection 7 | . . . . . 7 14 14 14 14 6 11 3 4 12 12 10 5 5 9 Energy Gun 3 | . 12 12 12 12 4 . . . . . 4 3 1 6 6 1 . . . Energy Cannon 2 | . . . . . 2 14 14 14 14 1 . . . . . 2 4 . . Launcher 1 | . . . . . 3 . . . . 1 1 2 4 . . . . . . Impact Weapon 6 | . 2 12 12 12 1 . . . . 3 3 8 12 12 12 15 16 16 12 Slashing Weapon 4 | . . . . . 6 7 7 7 7 7 8 . . . . . . . . Peak Build Rating 94 | 6 8 10 11 11 39 47 47 47 51 59 62 63 66 63 63 87 89 73 94 Average Rating 51 | 3 6 8 10 10 25 46 47 47 50 50 55 59 62 63 62 80 81 67 73 On Entrance 42 | . 6 8 10 11 11 39 47 47 47 51 51 62 60 63 63 60 83 62 67 Naked Turns . | . . . . . . . . . . . . . . . . . . . . Heaviest Build 86 | 6 9 9 9 9 34 38 38 38 38 63 56 34 42 35 35 48 43 48 86 Greatest Support 108 | 20 20 30 30 30 53 50 50 50 58 70 90 84 84 64 64 83 99 63 108 Greatest Overweight (x) 20 | . 1 . . . . . . . . 1 . . . . . . . . 20 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | 4 5 5 5 5 5 4 3 4 5 5 5 5 5 5 5 5 5 5 5 Average Carried 4 | 1 2 4 4 4 4 3 3 3 4 4 4 5 4 5 5 4 4 2 3 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | 1 4 5 5 5 5 3 3 4 5 5 5 5 5 5 5 4 5 2 . Class Distribution -------------------- 28% | Scavenger-Gladiator 25% | Hacker-Gladiator 24% | Hacker-Mutant 11% | Hacker-Assassin 10% | Scavenger-Mutant Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -10/Mines Hacker-Mutant | -10/Exiles Hacker-Assassin | -9/Mines Hacker-Assassin | -8/Materials Hacker-Mutant | -7/Factory Hacker-Mutant | -7/Lower Caves Hacker-Mutant | -7/Lower Caves Hacker-Mutant | -7/Zion Scavenger-Gladiator | -6/Proximity Caves Scavenger-Gladiator | -6/Factory Scavenger-Gladiator | -6/Lower Caves Hacker-Gladiator | -6/Lower Caves Hacker-Gladiator | -6/Data Miner Hacker-Gladiator | -5/Proximity Caves Hacker-Gladiator | -5/Factory Hacker-Gladiator | -5/Extension Hacker-Gladiator | -5/Cetus Hacker-Gladiator | -4/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 ----------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Fac Matter Collected 3856 | 208 120 4 . 10 610 30 . . 10 683 794 239 406 . 59 296 141 . 246 Remotely . | . . . . . . . . . . . . . . . . . . . . Salvage Created 15099 | . 95 . . . 2418 257 60 119 . 1585 5832 864 725 . 150 948 708 . 1338 Parts 585 | . 6 . . . 138 16 2 6 . 53 245 20 19 . 2 34 12 . 32 Haulers Intercepted 12 | . 1 . . . 6 . . . . . 3 . . . . . . . 2 Recyclers Shooed 12 | . . . . . 2 . . . . . 8 . . . . . 1 . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Fac Combat Hostiles Destroyed 214 | . 4 . . . 36 5 1 3 . 22 60 18 21 . 4 15 6 . 19 Melee 135 | . . . . . 28 5 1 3 . 18 50 8 6 . 1 7 3 . 5 Guns 8 | . 3 . . . . . . . . 3 1 . . . . . . . 1 Cannons 5 | . . . . . 2 . . . . . . . . . . . . . 3 AOE 23 | . . . . . 5 . . . . 1 2 . 9 . . 2 . . 4 Classes Destroyed 21 | . 2 . . . 10 . . . . 6 1 1 . . 1 . . . . Worker 34 | . . . . . 9 1 . . . . 18 . . . . 5 . . 1 Builder 21 | . . . . . 5 . . . . . 5 . . . . 5 1 . 5 Tunneler 2 | . . . . . 1 . . . . . 1 . . . . . . . . Hauler 12 | . 1 . . . 6 . . . . . 3 . . . . . . . 2 Recycler 22 | . . . . . 2 . . . . . 15 . . . . 1 2 . 2 Minesweeper 1 | . . . . . . . . . . 1 . . . . . . . . . Mechanic 2 | . . . . . . . . . . 1 1 . . . . . . . . Operator 2 | . . . . . 2 . . . . . . . . . . . . . . Drone 1 | . . . . . . . . . . 1 . . . . . . . . . Watcher 10 | . . . . . 5 . . . . . 2 . . . . 2 1 . . Swarmer 46 | . 4 . . . 4 . . 2 . 6 8 7 4 . 1 3 . . 7 Saboteur 1 | . . . . . . . . . . . . . . . 1 . . . . Grunt 66 | . . . . . 18 5 . . . 4 24 7 4 . . 2 . . 2 Brawler 4 | . . . . . 1 . . . . 2 . . 1 . . . . . . Duelist 6 | . . . . . . . . . . 2 1 . 1 . 2 . . . . Protector 4 | . . . . . . . . . . 4 . . . . . . . . . Sentry 33 | . . . . . 10 . 1 1 . 2 8 1 1 . . 3 2 . 4 Demolisher 2 | . . . . . . . . . . 2 . . . . . . . . . Hunter 11 | . . . . . 3 . . . . . 3 2 . . . . . . 3 Programmer 31 | . . . . . . . . . . . 16 1 . . . 7 4 . 3 Packrat 1 | . . . . . . . . . . . . 1 . . . . . . . Samaritan 1 | . . . . . . . . . . . . 1 . . . . . . . Wasp 3 | . . . . . . . . . . . . . 3 . . . . . . Thug 7 | . . . . . . . . . . . . . 7 . . . . . . Best Kill Streak 11 | . 4 . . . 6 3 1 3 . 5 11 7 6 . 4 6 2 . 5 Combat Bots Only 7 | . 3 . . . 4 3 1 3 . 5 4 7 6 . 4 4 2 . 4 Max Kills in Single Turn 3 | . 1 . . . 2 1 1 1 . 1 2 1 2 . 1 2 2 . 3 Gunslinging . | . . . . . . . . . . . . . . . . . . . . Exploded 3 | . . . . . 2 . . . . 1 1 . 2 . . 1 . . 3 Melee 2 | . . . . . 1 1 1 1 . 1 1 1 1 . 1 1 2 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Fac Hostile Shots Fired 2241 | . 12 4 . . 188 7 28 20 . 141 757 77 135 . 59 117 149 21 526 Missed 755 | . 5 1 . . 50 2 12 7 . 48 263 20 42 . 24 31 74 15 161 Hits 1486 | . 7 3 . . 138 5 16 13 . 93 494 57 93 . 35 86 75 6 365 Melee 20 | . . . . . . . . . . 13 6 . . . 1 . . . . Projectile 1466 | . 7 3 . . 138 5 16 13 . 80 488 57 93 . 34 86 75 6 365 AOE 31 | . . . . . . . . . . 27 3 . . . . 1 . . . Critical Strikes 58 | . . . . . 5 . . . . 7 12 1 5 . 3 6 5 1 13 Actively Blocked 11 | . . . . . 1 . . . . 2 1 . . . 1 2 1 . 3 Part Disruptions 5 | . . . . . . . . . . . 1 . . . . 2 1 . 1 Damage Taken 15658 | . 34 27 . . 1270 93 46 64 . 1821 4001 615 824 . 315 1289 985 113 4161 Core 2361 | . 21 18 . . 189 9 7 7 . 146 257 80 118 . 72 134 134 18 1151 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . Redirected to Shielding 841 | . . . . . 119 . 5 7 . 86 106 . 5 . 68 102 26 . 317 Ignored by Resistances 9410 | . 23 16 . . 778 54 33 42 . 957 2552 358 517 . 183 759 582 66 2490 Regen/Repaired (Parts) 783 | . . . . . 30 . . . . . 753 . . . . . . . . Core Remaining (%) 72 | 100 . . . 84 65 . . . . 75 . . . . 38 . . 71 . Volleys Fired 176 | . 8 . . . 36 . . . . 67 10 1 7 . . 3 4 . 40 Largest 2 | . 2 . . . 2 . . . . 2 1 1 1 . . 1 1 . 1 Hottest 120 | . 60 . . . 120 . . . . 72 80 69 43 . . 43 81 . 81 Shots Fired 203 | . 10 . . . 45 . . . . 70 16 2 9 . . 7 4 . 40 Gun 120 | . 10 . . . 22 . . . . 54 9 2 1 . . 2 . . 20 Cannon 30 | . . . . . 7 . . . . . . . . . . . 4 . 19 Launcher 53 | . . . . . 16 . . . . 16 7 . 8 . . 5 . . 1 Special . | . . . . . . . . . . . . . . . . . . . . Kinetic 77 | . 2 . . . . . . . . 54 2 . . . . . . . 19 Thermal 63 | . 8 . . . 24 . . . . . 6 2 1 . . 2 . . 20 Explosive 49 | . . . . . 16 . . . . 16 3 . 8 . . 5 . . 1 Electromagnetic 14 | . . . . . 5 . . . . . 5 . . . . . 4 . . Robot Hit Streak 42 | . 3 . . . 13 . . . . 42 28 30 35 . . 37 39 . 18 Robot Miss Streak 2 | . 1 . . . 2 . . . . 2 . . . . . . 1 . 1 Penetration Max 1 | . . . . . . . . . . 1 . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 871 | . 8 2 . . 157 11 3 8 . 147 294 34 29 . 7 61 24 . 86 Core Hits 369 | . 4 . . . 74 6 2 4 . 66 129 8 25 . . 17 2 . 32 Critical Kills 14 | . . . . . . . . . . 3 . 3 2 . . 3 1 . 2 Critical Parts Destroyed 71 | . 1 . . . 1 . . . . 6 10 9 4 . 2 18 8 . 12 Critical Strikes 143 | . 1 . . . 17 . 1 1 . 16 35 13 7 . 2 22 9 . 19 Burn 5 | . . . . . . . . . . . . . . . . . . . 5 Destroy 1 | . . . . . . . . . . 1 . . . . . . . . . Corrupt 1 | . . . . . 1 . . . . . . . . . . . . . . Smash 86 | . 1 . . . 1 . . . . 8 10 12 7 . 2 22 9 . 14 Sever 50 | . . . . . 15 . 1 1 . 7 25 1 . . . . . . . Melee Attacks 782 | . 2 2 . . 139 11 3 8 . 96 306 34 27 . 7 66 24 . 57 Impact 324 | . 2 2 . . 9 . . . . 37 62 31 27 . 7 66 24 . 57 Slashing 458 | . . . . . 130 11 3 8 . 59 244 3 . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . Sneak Attacks 131 | . 1 1 . . 34 3 . . . 1 62 2 . . . 11 4 . 12 Combat Hostiles 11 | . . 1 . . 4 1 . . . . 4 . . . . 1 . . . Follow-up Attacks 64 | . . . . . . . . . . 3 32 4 3 . . 8 4 . 10 Damage Inflicted 39668 | . 163 137 . . 6731 446 96 256 . 5132 11794 1755 2372 . 421 4110 1424 . 4831 Guns 1821 | . 66 . . . 119 . . . . 986 188 18 . . . 20 . . 424 Cannons 957 | . . . . . 228 . . . . . . . . . . . 37 . 692 Explosions 4389 | . . . . . 577 . . . . 692 574 . 1218 . . 584 . . 744 Melee 32449 | . 97 137 . . 5807 446 96 256 . 3434 11032 1737 1154 . 421 3506 1387 . 2939 Ramming 52 | . . . . . . . . . . 20 . . . . . . . . 32 Kinetic 1724 | . . . . . . . . . . 986 46 . . . . . . . 692 Thermal 1494 | . 66 . . . 198 . . . . 95 218 18 . . . 475 . . 424 Explosive 3123 | . . . . . 577 . . . . 597 179 . 1218 . . 129 . . 423 Electromagnetic 826 | . . . . . 149 . . . . . 319 . . . . . 37 . 321 Impact 15315 | . 97 137 . . 441 . . . . 1709 1851 1673 1154 . 421 3506 1387 . 2939 Slashing 17134 | . . . . . 5366 446 96 256 . 1725 9181 64 . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . Highest Corruption 12 | . . . . . . . . . . 2 11 3 3 . . 6 9 9 12 Average Corruption 4 | . . . . . . . . . . 1 6 2 2 . . 3 6 9 6 Corruption Purged 17 | . . . . . . . . . . 2 12 . 3 . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . Effects 273 | . . . . . . . . . . 2 124 32 22 . . 31 48 4 10 Message Errors 61 | . . . . . . . . . . 1 23 5 5 . . 6 14 3 4 Matter Fused 57 | . . . . . . . . . . 1 31 6 4 . . 5 10 . . Heat Flow Errors 43 | . . . . . . . . . . . 21 7 2 . . 2 9 . 2 Energy Discharges 31 | . . . . . . . . . . . 14 3 2 . . 2 8 1 1 Parts Rejected 3 | . . . . . . . . . . . 1 1 . . . . . . 1 Parts Fused 6 | . . . . . . . . . . . 3 2 1 . . . . . . Data Loss (minor) 39 | . . . . . . . . . . . 16 5 4 . . 8 4 . 2 Data Loss (major) 13 | . . . . . . . . . . . 7 2 . . . 2 2 . . Misfires 13 | . . . . . . . . . . . 6 1 2 . . 4 . . . Alerts 7 | . . . . . . . . . . . 2 . 2 . . 2 1 . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . Overflow Damage 7484 | . 77 30 . . 492 32 . . . 358 1188 833 423 . 198 1920 748 . 1185 Projectiles 113 | . . . . . . . . . . . . . . . . 29 . . 84 Explosions 224 | . . . . . 12 . . . . . 10 . 50 . . 129 . . 23 Melee 7147 | . 77 30 . . 480 32 . . . 358 1178 833 373 . 198 1762 748 . 1078 Knockbacks 76 | . . . . . 3 . . . . 13 13 5 2 . 2 15 7 . 16 Impact 67 | . . . . . 2 . . . . 11 13 5 2 . 2 12 7 . 13 Kinetic 3 | . . . . . . . . . . . . . . . . . . . 3 Secondary 6 | . . . . . 1 . . . . 2 . . . . . 3 . . . Self-Inflicted Damage 343 | . . . . . 20 . . . . . 90 . 61 . . 91 . . 81 Shots 12 | . . . . . 1 . . . . . 2 . 3 . . 3 . . 3 Rammed 14 | . . . . . . . . . . . . . . . . . . . 14 Targets Rammed 21 | . . . . . . . . . . 3 . . . . . . . . 18 Kicked 7 | . . . . . . . . . . 3 . . . . . . . . 4 Crushed . | . . . . . . . . . . . . . . . . . . . . Highest Temperature 331 | . 20 . . . 140 . . 1 . 84 258 259 158 . 27 239 278 . 331 Average Temperature 87 | . 15 . . . 30 . . 1 . 36 87 111 48 . 13 53 100 . 112 Received Heat Transfer 4778 | . . 18 . . 765 45 24 30 . 367 1782 186 357 . 211 210 153 9 621 Effects 2 | . . . . . . . . . . . . 1 . . . . . . 1 Energy Bleed 2 | . . . . . . . . . . . . 1 . . . . . . 1 Siege Activations . | . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . Robots Disrupted 3 | . . . . . 1 . . . . . . . . . . . . . 2 Combat Hostiles 3 | . . . . . 1 . . . . . . . . . . . . . 2 Robots Corrupted 61 | . 2 . . . 4 . . . . 3 8 10 6 . 3 8 6 . 11 Combat Hostiles 42 | . 1 . . . 1 . . . . . 7 10 6 . 3 6 3 . 5 Parts Fried 71 | . 3 . . . 5 . . . . 5 7 8 3 . 5 12 8 . 15 Impact Corruptions 200 | . 3 1 . . 4 . . . . 9 19 26 13 . 8 62 22 . 33 Robots Melted 1 | . . . . . . . . . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . 1 Parts Melted 7 | . . . . . 2 . . . . . 1 . . . . . . . 4 Heat Transferred 2520 | . 150 . . . 435 . . . . 80 300 37 . . . 287 . . 1231 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . 1 . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Fac Maximum Alert Level . | . . . . . . . . . . . . . . . . . . . . Low Security (%) 100 | 100 100 100 . 100 100 100 . . . . 100 . . . . 100 100 100 100 Level 1 . | . . . . . . . . . . . . . . . . . . . . Level 2 . | . . . . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . Peak Influence 162 | . 77 51 . 3 88 70 . . . . 130 . . . . 162 65 27 129 Initial 27 | . . 12 . . . . . . . . . . . . . 19 12 27 . Average 12 | . 11 4 . . 13 8 . . . . 12 . . . . 25 3 8 18 Influence Increases 7120 | . 122 91 . 3 1416 115 35 60 . 500 2222 510 255 . 110 779 283 . 619 Destroy 0b10 Robot/C 4080 | . 80 80 . . 720 100 20 60 . 360 1200 360 220 . 80 300 120 . 380 Destroy 0b10 Robot/NC 590 | . 5 . . . 150 5 . . . 65 225 5 . . . 65 20 . 50 Destroy Leader 934 | . 22 10 . . 252 10 . . . 30 330 40 20 . . 94 32 . 94 Allied During Kill 3 | . . 1 . . . . . . . . . . . . . . 2 . . Trap Triggered on 0b10 90 | . . . . . . . . . . . . . . . . 90 . . . Successful Hack 138 | . . . . 3 16 . . . . . 101 . . . . 18 . . . Disable Machine 84 | . . . . . 28 . . . . . 20 . . . . 20 4 . 12 Destroy Structure 346 | . . . . . 100 . . . . . 76 . . . . 132 . . 38 Partial Spotted 30 | . . . . . . . . . . . 15 . . . . . . . 15 Lose Combat Pursuer 825 | . 15 . . . 150 . 15 . . 45 255 105 15 . 30 60 105 . 30 Influence Decreases 7101 | . 75 138 . 3 1416 115 35 60 . 500 2133 599 255 . 70 784 253 65 600 Entered New Map 164 | . . 35 . . . . . . . . . 47 . . . 21 23 38 . Time Decay 6419 | . 75 103 . 3 1346 115 35 60 . 495 1973 522 255 . 60 728 193 17 439 Lost Part 481 | . . . . . 70 . . . . 5 160 30 . . 10 35 . 10 161 Lost Ally 37 | . . . . . . . . . . . . . . . . . 37 . . Squads Dispatched 55 | . . . . . 8 2 . . . 1 29 . . . 1 5 1 . 8 Investigation 8 | . . . . . 2 . . . . . 6 . . . . . . . . Extermination 21 | . . . . . . 1 . . . . 13 . . . . 4 . . 3 Reinforcement 13 | . . . . . 4 1 . . . . 4 . . . . 1 1 . 2 Assault 2 | . . . . . . . . . . 1 . . . . 1 . . . . Garrison 11 | . . . . . 2 . . . . . 6 . . . . . . . 3 Intercept . | . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . Construction Impeded 4 | . . . . . 1 . . . . . 1 . . . . . . . 2 Haulers Reinforced 3 | . . . . . . 1 . . . . 2 . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Fac Distress Signals 27 | . . . . . 2 1 . . . 17 5 . . . . . 1 1 . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . Times Spotted 314 | . 6 1 . . 45 5 2 3 . 45 76 25 22 . 13 22 14 5 30 Peak Tracking Total 14 | . 3 2 . . 6 3 2 3 . 7 6 7 7 . 10 5 7 5 14 Tactical Retreats 42 | . 1 . . . 8 . 1 . . 2 11 6 1 . 2 3 5 . 2 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Fac Traps Triggered 8 | . 1 . . . 1 1 . . . . 2 . . . . . 1 . 2 Indirectly . | . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts 43 | . . . . . 2 . . . . 19 12 . . . . 10 . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Disarmed 11 | . . . . . 11 . . . . . . . . . . . . . . Reprogrammed 18 | . . . . . 1 . . . . 4 . . . . . 13 . . . Reused 10 | . . . . . . . . . . 1 . . . . . 9 . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . Triggered 10 | . . . . . . . . . . 1 . . . . . 9 . . . Fabricated Traps 1 | . . . . . . . . . . 1 . . . . . . . . . Most Traps Carried 1 | . . . . . . . . . . 1 . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 ---------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Fac Machines Disabled 25 | . . . . . 7 . . . . 3 5 . . . . 5 2 . 3 Max in Single Turn 5 | . . . . . 2 . . . . 1 3 . . . . 5 1 . 2 Garrison Access 1 | . . . . . 1 . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Fac Machines Accessed 39 | . 2 . . 1 11 . . 1 . . 11 2 1 4 . 3 2 . 1 Terminals 26 | . 2 . . 1 8 . . . . . 8 1 . . . 3 2 . 1 Fabricators . | . . . . . . . . . . . . . . . . . . . . Repair Stations 2 | . . . . . 1 . . . . . 1 . . . . . . . . Recycling Units 1 | . . . . . . . . . . . 1 . . . . . . . . Scanalyzers 2 | . . . . . 1 . . . . . 1 . . . . . . . . Garrison Access 1 | . . . . . 1 . . . . . . . . . . . . . . Total Hacks 150 | . 5 . . 2 35 . . 1 . . 44 7 1 28 . 16 8 . 3 Successful 119 | . 2 . . 2 27 . . 1 . . 34 7 1 28 . 11 6 . . Failed 31 | . 3 . . . 8 . . . . . 10 . . . . 5 2 . 3 Catastrophic 1 | . . . . . 1 . . . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . Manual 1 | . . . 1 . . . . . . . . . . . . . . . . Terminals 97 | . 5 . . 2 30 . . . . . 27 6 . . . 16 8 . 3 Fabricators . | . . . . . . . . . . . . . . . . . . . . Repair Stations 14 | . . . . . 2 . . . . . 12 . . . . . . . . Recycling Units 1 | . . . . . . . . . . . 1 . . . . . . . . Scanalyzers 6 | . . . . . 2 . . . . . 4 . . . . . . . . Garrison Access 1 | . . . . . 1 . . . . . . . . . . . . . . Terminal Hacks 101 | . 2 . . 2 22 . . 1 . . 21 7 1 28 . 11 6 . . Record 41 | . . . . 1 3 . . . . . 14 6 . 9 . 4 4 . . Part Schematic 14 | . . . . . . . . . . . 1 . . 13 . . . . . Robot Schematic 3 | . . . . . . . . . . . . . . 3 . . . . . Robot Analysis 2 | . . . . . 2 . . . . . . . . . . . . . . Prototype ID Bank 4 | . 1 . . . . . . . . . . . . 3 . . . . . Open Door 3 | . . . . . . . . 1 . . . 1 1 . . . . . . Open DSF 1 | . . . . . . . . . . . 1 . . . . . . . . Branch Access Points 1 | . . . . . 1 . . . . . . . . . . . . . . Emergency Access Points 4 | . . . . . 3 . . . . . 1 . . . . . . . . Alert Level 3 | . . . . . 3 . . . . . . . . . . . . . . Locate Traps 7 | . . . . . 1 . . . . . 2 . . . . 3 1 . . Disarm Traps 2 | . . . . . 2 . . . . . . . . . . . . . . Reprogram Traps 2 | . . . . . . . . . . . . . . . . 2 . . . Dispatch Records 1 | . . . . . 1 . . . . . . . . . . . . . . Maintenance Status 2 | . . . . . 1 . . . . . 1 . . . . . . . . Patrol Status 1 | . . . . . 1 . . . . . . . . . . . . . . Investigation Status 1 | . . . . 1 . . . . . . . . . . . . . . . Extermination Status 1 | . . . . . . . . . . . 1 . . . . . . . . Reinforcement Status 1 | . . . . . . . . . . . . . . . . . 1 . . Assault Status 1 | . . . . . 1 . . . . . . . . . . . . . . Zone Layout 6 | . 1 . . . 3 . . . . . . . . . . 2 . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 12 | . . . . . 2 . . . . . 10 . . . . . . . . Scan Component 6 | . . . . . 1 . . . . . 5 . . . . . . . . Repair 6 | . . . . . 1 . . . . . 5 . . . . . . . . Recycling Unit Hacks 1 | . . . . . . . . . . . 1 . . . . . . . . Report Inventory 1 | . . . . . . . . . . . 1 . . . . . . . . Scanalyzer 4 | . . . . . 2 . . . . . 2 . . . . . . . . Insert Component 3 | . . . . . 2 . . . . . 1 . . . . . . . . Analyze 1 | . . . . . . . . . . . 1 . . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . . . . . . . . . . . . . . Seal Access 1 | . . . . . 1 . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . Hacking Detections 23 | . 1 . . 1 6 . . . . . 9 1 . . . 2 2 . 1 Full Trace Events 8 | . . . . . 3 . . . . . 5 . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . . . . . . . 3 . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 15 | . . . . . . . . . . . 2 . . 13 . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . Parts Repaired 6 | . . . . . 1 . . . . . 5 . . . . . . . . Time 133 | . . . . . 38 . . . . . 95 . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . . . 1 . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . . . . 1 . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 ------------ Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Fac Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 8 | . . . . . . . . . . . 8 . . . . . . . . Programmers 8 | . . . . . . . . . . . 8 . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Fac Total Allies 7 | . . 3 . . . . . . . . . . . . . . 4 . . Largest Group 3 | . . 3 2 . . . . . . . . . . . . . 2 . . Highest-Rated Group 80 | . . 80 49 . . . . . . . . . . . . . 59 . . Highest-Rated Ally 39 | . . 31 31 . . . . . . . . . . . . . 39 . . Total Orders . | . . . . . . . . . . . . . . . . . . . . Ally Attacks 10 | . . 7 . . . . . . . . . . . . . . 3 . . Total Damage 105 | . . 105 . . . . . . . . . . . . . . . . . Kills 4 | . . 4 . . . . . . . . . . . . . . . . . Allies Corrupted 2 | . . . . . . . . . . . . . . . . . 2 . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Fac Active Infowar (turns) 14366 | 24 362 767 291 1048 2134 . . . . . 166 2029 1312 92 573 2068 1997 80 1423 Optics 10620 | . . . . . 880 . . . . . 166 2029 1312 92 573 2068 1997 80 1423 Sensors 4412 | . 216 767 291 1048 2090 . . . . . . . . . . . . . . Terrain 4497 | 24 362 767 291 1048 2005 . . . . . . . . . . . . . . Robot Analysis Total 2 | . . . . . 2 . . . . . . . . . . . . . . Derelict Logs Recovered 10 | . . . . 1 . . 1 1 2 2 . . 1 . 2 . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 ------------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Fac Turns Passed 28087 | 51 362 767 291 1048 3852 407 371 390 1021 3531 6422 2029 1312 92 573 2068 1997 80 1423 Spaces Moved 16960 | 42 229 564 242 791 2165 284 288 309 843 2385 3310 1457 689 77 460 1253 927 65 580 Core 84 | 17 3 . . . . . . . . . . . . . . . . . 64 Treads . | . . . . . . . . . . . . . . . . . . . . Legs 16876 | 25 226 564 242 791 2165 284 288 309 843 2385 3310 1457 689 77 460 1253 927 65 516 Wheels . | . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 100 120 120 120 120 120 120 120 120 120 120 120 120 120 120 110 112 120 100 Average Speed 121 | 91 119 120 120 120 120 120 120 120 120 125 125 120 120 120 120 113 118 120 140 Slowest Speed 1050 | 120 120 120 120 120 120 120 120 120 120 195 127 122 120 120 120 120 120 120 1050 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . Potential Cave-ins 6 | . . . . . . 4 . . . 2 . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . 1 . . . . . . . . . Exploration Rate (%) 57 | 3 40 98 41 97 98 10 44 55 69 97 49 98 75 73 73 28 70 23 14 Regions Visited 19 Branch Regions 13 Pre-discovered Areas 5 | . . . . 1 . . . . 1 2 . . . 1 . . . . . Known Exits Taken 19 | 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken . | . . . . . . . . . . . . . . . . . . . . Scrap Searched 17 | . . . . 1 . . . 1 . 4 . 8 3 . . . . . . Spaces Dug 33 | . . . . . . . . . . 33 . . . . . . . . . Terrain Destroyed 493 | . . . . . 110 . . . . 98 79 . 105 . . 76 . . 25 Melee . | . . . . . . . . . . . . . . . . . . . . Projectile 1 | . . . . . . . . . . . . . . . . . . . 1 AOE 492 | . . . . . 110 . . . . 98 79 . 105 . . 76 . . 24 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Fac Total 23134 | 54 302 651 243 890 3140 345 312 324 853 2745 5211 1684 1123 76 468 1791 1788 67 1067 Wait 4880 | . 50 78 . 98 712 46 22 7 6 141 1526 183 384 . 2 439 830 . 356 Move 16940 | 41 228 563 241 790 2164 283 287 308 842 2383 3309 1456 688 76 459 1252 926 64 580 Hop . | . . . . . . . . . . . . . . . . . . . . Pick Up 72 | 7 6 4 1 1 15 1 . 1 2 3 12 . 2 . . 3 1 . 13 Fast Attach 87 | . 1 1 . . 13 . . . . 13 30 5 7 . . 11 4 . 2 Attach 53 | 6 4 . . . 10 3 . . . 3 5 . 2 . . 2 . 2 16 Detach 9 | . 1 . . . 4 . . . . 3 . . . . . . . . 1 Swap 78 | . 2 . . . 22 . . . 1 11 23 5 3 . . 9 2 . . Drop 93 | . . 3 1 1 23 1 . . 2 9 26 6 7 . . 10 3 1 . Fire 176 | . 8 . . . 36 . . . . 67 10 1 7 . . 3 4 . 40 Melee 681 | . 2 2 . . 139 11 3 8 . 89 258 28 23 . 7 52 18 . 41 Ram 14 | . . . . . . . . . . . . . . . . . . . 14 Kick 7 | . . . . . . . . . . 3 . . . . . . . . 4 Crush . | . . . . . . . . . . . . . . . . . . . . Escape Stasis 1 | . . . . . . . . . . 1 . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . . Trap 43 | . . . . . 2 . . . . 19 12 . . . . 10 . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines (discovered 3 exits: *Mat x2 / *Exi) -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 5 exits: *Fac x3 / *Low x2) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 2 exits: *Fac / *Ext) -5/Extension (discovered 2 exits: *Fac / *Cet) -5/Cetus -4/Factory History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 5 | -11/Scrapyard | Identified exit to Materials 5 | -11/Scrapyard | Discovered exit to Materials (range 15) 52 | -11/Scrapyard | Entered Materials 52 | -10/Materials | Evolved 1 slot: Propulsion x1 110 | -10/Materials | Identified exit to Mines 110 | -10/Materials | Discovered exit to Mines (range 15) 118 | -10/Materials | Discovered exit to Mines (range 5) 308 | -10/Materials | Build established: Hacker-Mutant 414 | -10/Materials | Entered Mines 454 | -10/Mines | Met a Derelict bent on vengeance 663 | -10/Mines | Identified exit to Materials 663 | -10/Mines | Discovered exit to Materials (range 6) 841 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 844 | -10/Mines | Found Prototype Device 858 | -10/Mines | Discovered exit to Materials (range 4) 864 | -10/Mines | Received a Mining Laser from a helpful Derelict 1154 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1154 | -10/Mines | Identified exit to Exiles 1154 | -10/Mines | Discovered exit to Exiles (range 5) 1181 | -10/Mines | Entered Exiles 1181 | -10/Exiles | Accompanied by 2 allies 1211 | -10/Exiles | Led the pair of lost Derelicts to a safe place 1214 | -10/Exiles | Met 8R-AWN 1234 | -10/Exiles | Met EX-HEX 1271 | -10/Exiles | Met EX-BIN 1285 | -10/Exiles | Aligned with FarCom system 1286 | -10/Exiles | Given EX-Vault access code 1315 | -10/Exiles | Opened EX-Vault 1319 | -10/Exiles | Found Prototype Energy Cannon 1376 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1455 | -10/Exiles | Identified exit to Mines 1455 | -10/Exiles | Discovered exit to Mines (range 14) 1472 | -10/Exiles | Left Exiles lab with Gui. Plasma Cannon 1472 | -10/Exiles | Entered Mines 1753 | -9/Mines | Identified exit to Materials 1753 | -9/Mines | Discovered exit to Materials (range 9) 1776 | -9/Mines | Build established: Hacker-Assassin 1868 | -9/Mines | Discovered exit to Materials (range 12) 1869 | -9/Mines | Learned location of Zion (-7) 2361 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2520 | -9/Mines | Entered Materials 2520 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 2520 | -8/Materials | Identified Gui. Plasma Cannon 2522 | -8/Materials | Identified Exp. Sensor Array 2633 | -8/Materials | Garrison activated, responded to threat 3064 | -8/Materials | Identified exit to Factory 3064 | -8/Materials | Discovered exit to Factory (range 13) 3259 | -8/Materials | Garrison activated, responded to threat 3411 | -8/Materials | Discovered exit to Factory (range 12) 4861 | -8/Materials | Discovered exit to Factory (range 16) 4918 | -8/Materials | Build established: Hacker-Mutant 6094 | -8/Materials | Repaired Axe 6372 | -8/Materials | Entered Factory 6372 | -7/Factory | Evolved 2 slots: Utility x2 6774 | -7/Factory | Identified exit to Lower Caves 6774 | -7/Factory | Discovered exit to Lower Caves (range 5) 6779 | -7/Factory | Entered Lower Caves 6812 | -7/Lower Caves | Encountered a Warlord checkpoint 6817 | -7/Lower Caves | Spotted B-75 Beast 6839 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 6896 | -7/Lower Caves | Lost 3 allies 6968 | -7/Lower Caves | Learned 8 Factory zone layouts 7141 | -7/Lower Caves | Identified exit to Lower Caves 7141 | -7/Lower Caves | Discovered exit to Lower Caves (range 11) 7150 | -7/Lower Caves | Entered another Lower Caves area 7203 | -7/Lower Caves | Identified exit to Factory 7203 | -7/Lower Caves | Discovered exit to Factory (range 5) 7225 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 7446 | -7/Lower Caves | Encountered a Warlord checkpoint 7501 | -7/Lower Caves | Identified exit to Zion 7501 | -7/Lower Caves | Discovered exit to Zion (range 12) 7540 | -7/Lower Caves | Entered Zion 7550 | -7/Zion | Learned 8 Factory zone layouts 7639 | -7/Zion | Identified exit to Proximity Caves 7639 | -7/Zion | Discovered exit to Proximity Caves (range 15) 7689 | -7/Zion | Found Prototype Device 8213 | -7/Zion | Rebuked by Imprinter 8561 | -7/Zion | Entered Proximity Caves 8744 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 9106 | -6/Proximity Caves | Build established: Scavenger-Mutant 9127 | -6/Proximity Caves | Identified Bomb Factory No. 2 9684 | -6/Proximity Caves | Build established: Hacker-Mutant 10394 | -6/Proximity Caves | Crushed by falling debris 10771 | -6/Proximity Caves | Discovered exit to Factory (range 16) 10916 | -6/Proximity Caves | Build established: Scavenger-Gladiator 12092 | -6/Proximity Caves | Entered Factory 12092 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 12093 | -6/Factory | Identified exit to Lower Caves 12250 | -6/Factory | Garrison activated, responded to threat 12280 | -6/Factory | Lost 4 parts (1n2u1w) 12852 | -6/Factory | Identified exit to Factory 12852 | -6/Factory | Discovered exit to Factory (range 10) 13448 | -6/Factory | Build established: Scavenger-Mutant 14133 | -6/Factory | Build established: Scavenger-Gladiator 14219 | -6/Factory | Repaired Scythe 14237 | -6/Factory | Repaired Mace 14258 | -6/Factory | Repaired Imp. Light Armor Plating 14278 | -6/Factory | Repaired Carbon-fiber Leg 14302 | -6/Factory | Repaired Hrd. Heavy Armor Plating 16137 | -6/Factory | Discovered exit to Factory (range 15) 16516 | -6/Factory | Garrison activated, responded to threat 16727 | -6/Factory | Build established: Scavenger-Mutant 16782 | -6/Factory | Discovered exit to Factory (range 5) 17195 | -6/Factory | System corruption reached 10% 17348 | -6/Factory | Build established: Scavenger-Gladiator 18446 | -6/Factory | Discovered exit to Lower Caves (range 8) 18514 | -6/Factory | Entered Lower Caves 18601 | -6/Lower Caves | Attracted the attention of an 0b10 base 18657 | -6/Lower Caves | Destroyed 7 combat bots 18666 | -6/Lower Caves | Learned Extension stockpile data 19076 | -6/Lower Caves | Build established: Scavenger-Mutant 19797 | -6/Lower Caves | Identified exit to Lower Caves 19797 | -6/Lower Caves | Discovered exit to Lower Caves (range 20) 19821 | -6/Lower Caves | Ambushed by research squad 20038 | -6/Lower Caves | Build established: Scavenger-Gladiator 20543 | -6/Lower Caves | Entered another Lower Caves area 20646 | -6/Lower Caves | Found DCF Scrap (14 items) 20653 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 20720 | -6/Lower Caves | Learned 12 Factory zone layouts 20880 | -6/Lower Caves | Attacked by a faux Warlord 20922 | -6/Lower Caves | Lost 3 parts (2p1u) 21181 | -6/Lower Caves | Build established: Hacker-Gladiator 21260 | -6/Lower Caves | Core integrity fell below 50% 21848 | -6/Lower Caves | Identified exit to Data Miner 21848 | -6/Lower Caves | Discovered exit to Data Miner (range 6) 21855 | -6/Lower Caves | Entered Data Miner 21855 | -6/Data Miner | Identified exit to Proximity Caves 21855 | -6/Data Miner | Discovered exit to Proximity Caves (range 6) 21871 | -6/Data Miner | Met Data Miner 21900 | -6/Data Miner | Learned location of Section 7 (-2) 21900 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 21920 | -6/Data Miner | Received God Mode back door access code from Data Miner 21947 | -6/Data Miner | Entered Proximity Caves 22347 | -5/Proximity Caves | Spotted B-75 Beast 22406 | -5/Proximity Caves | Learned Factory trap positions 22441 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 22494 | -5/Proximity Caves | Learned Factory stockpile data 22510 | -5/Proximity Caves | Discovered exit to Factory (range 9) 22520 | -5/Proximity Caves | Entered Factory 22520 | -5/Factory | Evolved 2 slots: Power x1, Weapon x1 22521 | -5/Factory | Identified exit to Factory 22521 | -5/Factory | Identified exit to Extension 22522 | -5/Factory | Loaded intel: 66 trap records 24588 | -5/Factory | Entered Extension 24918 | -5/Extension | Spotted B-75 Beast 25097 | -5/Extension | Disrupted transfer network 26040 | -5/Extension | Rescued a captive Derelict 26041 | -5/Extension | Rescued a captive Derelict 26137 | -5/Extension | Rescued a captive Derelict 26225 | -5/Extension | Rescued a captive Derelict 26226 | -5/Extension | Rescued a captive Derelict 26431 | -5/Extension | Spotted B-75 Beast 26497 | -5/Extension | Lost 3 parts (2n1w) 26532 | -5/Extension | Discovered exit to Factory (range 22) 26532 | -5/Extension | Identified exit to Cetus 26532 | -5/Extension | Discovered exit to Cetus (range 22) 26585 | -5/Extension | Entered Cetus 26604 | -5/Cetus | Spotted Cetus Guard 26604 | -5/Cetus | Spotted Cetus Guard 26614 | -5/Cetus | Spotted Cetus Guard 26614 | -5/Cetus | Spotted Cetus Guard 26640 | -5/Cetus | Discovered exit to Factory (range 22) 26665 | -5/Cetus | Entered Factory 26665 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 26951 | -4/Factory | Allied Derelicts emerged from ambush trap array 27668 | -4/Factory | Garrison activated, responded to threat 27879 | -4/Factory | Lost 10 parts (1p3n2u4w) 27894 | -4/Factory | Core integrity fell below 50% 27923 | -4/Factory | Lost 7 parts (2p1n1u3w) 27996 | -4/Factory | Core integrity fell below 20% 28070 | -4/Factory | System corruption reached 10% 28088 | -4/Factory | Destroyed by P-70 Sage with High-powered Shock Rifle Last Messages --------------- K-01 Serf collects debris. U-05 Engineer lays Concrete. K-01 Serf collects debris. U-05 Engineer lays Concrete. P-70 Sage resets U-05 Engineer, system corruption cleaned. P-70 Sage suffers critical hit (Burn). Plasma Rifle destroyed. Imp. Core Shielding destroyed. ALERT: Potential suspicious activity detected, Programmers report to Factory Zone 6D. Slammed into P-70 Sage. Destabilizing: System corrupted (+1). Slammed into P-70 Sage. Destabilizing: System interference. Armor Integrity Analyzer temporarily disabled. Slammed into P-70 Sage. 7#YOS1CVQ52I6NX :HJJ2XJQ&MCD Slammed into P-70 Sage. Destabilizing: System corrupted (+1). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????BB???????????????????????????????????? | | ????????????BB???????????????????????????????????? | | ???????????????##############????????????????????? | | ???????????????# ] = #????????????????????? | | ???????????? ?# #?????##?????????????? | | ???????????? ?# #???? ??????????????? | | ???????"???" ?# #??? ??????????????? | | ?????? """?" ?# %""" #??"" ""?????????????? | | ????? ?? ?# % % """ #?""" ""?????????????? | | ???? "?" ?# """ # """ """ ??????? | | ??? """"" ?# % # ??????? | | ?? """"" ?# %% p ###############??????? | | ?? ## %% # =%! ##??????? | | ?? """ ## %%@ %# ! #???????? | | ?# """"" ## %%%p%%# ] ! #???????? | | ## """"" ##########+#### ! #???????? | | %% # ! #???????? | | """ # [ #???????? | | """"" + [ #???????? | | """"" %%#g !g #???????? | | %# #???????? | | ## """ ############# # #???????? | | ## """"" # """"""" ### # #???????? | | ## """"" # """"""" ### # g #???????? | | ## / """"""" ###%###### #######???????? | | ## """ # """"""" ### ##????##?????????????? | | ## """"" # ### ###??????????????????? | | ## """" # # # # ##?????????????????? | | ## # !w # # ###### ?? | | # """ # ! %%%[ w ?? | | %# ""% ########## ### ###### ?? | | / "%" #???????# # ##???????????####??? | | # #???????# #######??????????????????? | | # #???????#??????????????????????????? | | # #??????????????????????????????????? | | !# #??????????????????????????????????? | | # "" "" #??????????????????????????????????? | | + ""G"" ???????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Energy Generation 42 Energy Capacity 565 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 20 Terrain Scan Range 14 Terrain Scan Density 10 Armor Coverage 900 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 60 Resistance: I 35 Resistance: S 35 Resistance: P 35 Core Shielding 30 Propulsion Shielding 66 Weapon Shielding 66 Melee Speed Boost 40 Evasion (%) 70 Targeting Accuracy 14 Melee Accuracy 6 Target Analysis 8 Armor Integrity Analysis 30 Offensive Hacking 30 Item Schematics ----------------- Imp. Titanium Leg | -6/Factory | Scanalyzed Adv. Terrain Scanner | -6/Factory | Hacked Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Nuclear Pulse Thruster | -6/Data Miner | Free Adv. EM Disruption Field | -6/Data Miner | Free Kinetic Spear | -6/Data Miner | Free Myomer Leg | -6/Data Miner | Free Lrn. Terrain Scanner | -6/Data Miner | Free Railgun | -6/Data Miner | Free Adv. Plasma Cannon | -6/Data Miner | Free Adv. Medium Treads | -6/Data Miner | Free HERF Cannon | -6/Data Miner | Free Lgt. Particle Reactor | -6/Data Miner | Free Com. HERF Cannon | -6/Data Miner | Free Robot Schematics ------------------ E-15 Imp | -6/Data Miner | Free A-15 Conveyor | -6/Data Miner | Free B-48 Gladiator | -6/Data Miner | Free Fabricated ------------ Nothing Repaired ---------- Axe | 40% | -8/Materials Scythe | 2% | -6/Factory Mace | 9% | -6/Factory Imp. Light Armor Plating | 2% | -6/Factory Carbon-fiber Leg | 29% | -6/Factory Hrd. Heavy Armor Plating | 43% | -6/Factory Alien Tech Used ----------------- None Achievements -------------- Ambidextrous Dramatic Entrance Oh No You Don't! Challenges ------------ None Game ------ Seed DispersionTeslaNukerbomber Manual? 0 Play Time 04:34:53 Cumulative 26.0 hours Start 2025.07.10 @ 08:32:30 End 2025.07.20 @ 14:46:11 Sessions 12 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 26 Rogue 16 Adventurer 1 Explorer 9 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 15 Gallery% 22 Achievement% 22 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: a45a0248-7ef6-45c5-ac3d-d73cd2554cdd