Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.28 @ 13:52:00 Player: Thqwib Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (64) 320 Value Destroyed (2737) 2737 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (1980) 1980 TOTAL SCORE: 8737 Bonus ------- High Alert Combat Kills 451 Follower Combat Kills 908 Entered Garrisons 200 Met Imprinter 300 Was Imprinted 300 Friendly Fire -179 Cogmind --------- Core Integrity 22/850 Matter 172/300 Energy 59/100 System Corruption 3% Temperature Cool (0) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (7) ------ Advanced ECM Suite > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Fission Core Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Fission Core > --- PROPULSION ------- Compact Wheel Compact Wheel > --- UTILITY ---------- Improved Heat Sink Small Storage Unit Advanced Signal Interpreter Improved Launcher Guidance Computer Weapon Cycler Hardened Medium Armor Plating Layered Medium Armor Plating > --- WEAPON ----------- Gauss Rifle Flak Gun Micro-nuke Launcher > --- INVENTORY -------- Advanced ECM Suite Relay Coupler [Grunt] Relay Coupler [Sentry] Relay Coupler [Programmer] Gatling Laser Gauss Rifle Heavy Rocket Launcher Hammer [Rating: 57] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Fission Core Propulsion Compact Wheel Leg Carbon-fiber Leg Wheel Compact Wheel Utility Small Storage Unit Device Improved Terrain Scanner Storage Small Storage Unit Processor Improved Terrain Scan Processor Hackware Hacking Suite Protection Layered Medium Armor Plating Weapon Gauss Rifle Energy Gun Arc Projector Energy Cannon Particle Cannon Ballistic Gun Gauss Rifle Launcher Heavy Rocket Launcher Impact Weapon Hammer Build | -11 -10 -9 -9 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Mat Min Zio Pro Fac Gar Fac Slots Evolved 8 | . . 2 . . . 6 . . Power 1 | . . . . . . 1 . . Propulsion 1 | . . . . . . 1 . . Utility 5 | . . 2 . . . 3 . . Weapon 1 | . . . . . . 1 . . Parts Attached 125 | 7 . 22 . 6 9 43 24 14 Power 15 | 1 . 4 . . 1 5 4 . Engine 11 | 1 . 4 . . 1 1 4 . Core 4 | . . . . . . 4 . . Reactor . | . . . . . . . . . Propulsion 20 | 2 . 3 . . 3 11 . 1 Treads . | . . . . . . . . . Leg 4 | . . . . . 1 3 . . Wheel 16 | 2 . 3 . . 2 8 . 1 Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 49 | 2 . 6 . 3 2 16 12 8 Device 26 | 1 . . . 2 1 9 8 5 Storage 3 | 1 . . . . . . . 2 Processor 8 | . . 1 . 1 1 3 2 . Hackware 1 | . . 1 . . . . . . Protection 11 | . . 4 . . . 4 2 1 Artifact . | . . . . . . . . . Weapon 41 | 2 . 9 . 3 3 11 8 5 Energy Gun 10 | 1 . 2 . 1 1 4 1 . Energy Cannon 3 | . . 1 . . . 2 . . Ballistic Gun 17 | 1 . 4 . 2 2 3 3 2 Ballistic Cannon . | . . . . . . . . . Launcher 5 | . . 2 . . . . 1 2 Special Weapon . | . . . . . . . . . Impact Weapon 6 | . . . . . . 2 3 1 Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 5 | . . 1 . 1 . 2 1 . Corrupted Parts 1 | . . . . . 1 . . . System Corruption 3 | . . . . . 3 . . . Parts Lost 40 | . . 4 . . 8 14 4 10 Power 3 | . . . . . 2 1 . . Propulsion 12 | . . 1 . . 3 4 1 3 Utility 12 | . . 2 . . 2 3 2 3 Weapon 13 | . . 1 . . 1 6 1 4 Highest Loss Streak 8 | . . 4 . . 8 6 2 5 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 93 | . 100 97 100 99 87 89 96 81 Engine 8 | . 14 11 11 11 3 2 7 11 Core 2 | . . . . . . 8 4 . Leg 1 | . . . . . 6 4 . . Wheel 17 | . 28 21 22 22 14 11 17 9 Device 15 | . 14 11 11 20 15 13 16 13 Storage 8 | . 14 11 11 11 11 6 6 5 Processor 11 | . . 7 11 11 13 20 10 11 Protection 5 | . . 10 11 1 . 1 11 10 Energy Gun 8 | . 14 10 22 18 10 5 2 . Ballistic Gun 8 | . 14 7 . 3 11 7 10 11 Impact Weapon 2 | . . . . . . 3 5 4 Naked Turns 13 | . . . . . . . . 13 Heaviest Build 61 | 12 12 22 22 22 21 47 61 53 Greatest Support 48 | 26 26 32 32 32 32 48 48 32 Greatest Overweight (x) 5 | 1 . . . . 1 4 1 5 Average Overweight (x) . | . . . . . . 1 . 1 Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 8 8 8 8 7 Most Carried 8 | 4 6 8 8 8 8 8 8 8 Average Carried 6 | 3 5 6 8 7 5 5 7 4 Final Capacity 8 | 8 8 8 8 8 8 8 8 5 Final Carried 8 | 4 6 8 8 8 5 8 8 1 Class Distribution -------------------- 48% | Mutant 46% | Scavenger-Mutant 3% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -7/Zion Mutant | -6/Proximity Caves Scavenger-Mutant | -6/Factory Scavenger-Mutant | -6/Garrison Scavenger-Mutant | -6/Factory Resources | -11 -10 -9 -9 -7 -6 -6 -6 -6 ----------- Run | Yrd Mat Mat Min Zio Pro Fac Gar Fac Matter Collected 1886 | 244 35 269 . 50 216 271 737 64 Remotely . | . . . . . . . . . Salvage Created 2402 | 21 . 521 . . 243 844 442 331 Parts 133 | 5 . 46 . . 11 32 20 19 Haulers Intercepted 2 | . . 1 . . . . . 1 Recyclers Shooed 1 | . . . . . . 1 . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 9 | . . . . . 9 . . . Prevented 1 | . . . . . 1 . . . Kills | -11 -10 -9 -9 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Mat Min Zio Pro Fac Gar Fac Combat Hostiles Destroyed 50 | . . 17 . . 2 10 12 9 Melee 1 | . . . . . . . 1 . Guns 30 | . . 10 . . 2 7 10 1 Cannons 6 | . . 3 . . . 3 . . AOE 13 | . . 4 . . . . 1 8 Classes Destroyed 15 | 1 . 6 . . 1 3 1 3 Worker 4 | . . . . . . . . 4 Builder 4 | . . 2 . . . 1 . 1 Tunneler 1 | 1 . . . . . . . . Hauler 2 | . . 1 . . . . . 1 Recycler 2 | . . . . . . 2 . . Watcher 1 | . . 1 . . . . . . Swarmer 14 | . . 7 . . . . 7 . Grunt 18 | . . 7 . . 1 4 3 3 Brawler 1 | . . . . . . . 1 . Duelist 1 | . . . . . . 1 . . Sentry 3 | . . 3 . . . . . . Demolisher 2 | . . . . . . . . 2 Hunter 8 | . . . . . . 4 2 2 Programmer 3 | . . . . . 1 1 . 1 Assembled 1 | . . . . . . . . 1 Best Kill Streak 10 | 1 . 9 . . 1 3 3 10 Combat Bots Only 6 | . . 6 . . 1 3 3 6 Max Kills in Single Turn 10 | 1 . 3 . . 1 2 1 10 Gunslinging . | . . . . . . . . . Exploded 6 | . . 2 . . . . 1 6 Melee 1 | . . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -9 -7 -6 -6 -6 -6 -------- Run | Yrd Mat Mat Min Zio Pro Fac Gar Fac Hostile Shots Fired 363 | . 3 61 . . 65 124 49 61 Missed 88 | . 1 12 . . 18 30 13 14 Damage Taken 5416 | . 23 735 . . 815 1593 673 1577 Core 1228 | . 21 171 . . 208 165 13 650 Absorbed by Shields 50 | . . . . . 50 . . . Redirected to Shielding 7 | . . 7 . . . . . . Regen/Repaired (Parts) 19 | . . . . . . 19 . . Core Remaining (%) 65 | 100 91 . . . 5 . . . Volleys Fired 144 | 3 . 36 . . 22 41 34 8 Largest 3 | 2 . 2 . . 2 3 3 3 Hottest 177 | 60 . 113 . . 97 177 119 116 Shots Fired 293 | 6 . 70 . . 44 87 70 16 Gun 262 | 6 . 59 . . 44 73 67 13 Cannon 23 | . . 9 . . . 14 . . Launcher 8 | . . 2 . . . . 3 3 Special . | . . . . . . . . . Kinetic 161 | 3 . 27 . . 33 36 49 13 Thermal 115 | 3 . 34 . . 9 51 18 . Explosive 8 | . . 2 . . . . 3 3 Electromagnetic 9 | . . 7 . . 2 . . . Robot Hit Streak 14 | 2 . 8 . . 14 7 10 5 Robot Miss Streak 12 | 2 . 6 . . 4 2 12 5 Penetration Max 1 | . . . . . . 1 1 . Secondary Targets 5 | . . . . . 1 2 1 1 Max Gunslinging Chain 1 | . . . . . 1 1 1 1 Shots Hit Robots 188 | 3 . 40 . . 31 57 46 11 Core Hits 142 | 1 . 32 . . 10 32 36 31 Critical Kills 2 | . . 1 . . . 1 . . Critical Parts Destroyed 2 | . . . . . . 1 1 . Critical Strikes 12 | . . 1 . . 1 8 2 . Burn 8 | . . . . . 1 6 1 . Destroy 4 | . . 1 . . . 2 1 . Melee Attacks 87 | . . . . . . 1 80 6 Impact 87 | . . . . . . 1 80 6 Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks 1 | . . . . . . . 1 . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 6530 | 33 5 1466 . . 578 1324 1193 1931 Guns 2989 | 33 . 392 . . 578 1020 809 157 Cannons 429 | . . 125 . . . 304 . . Explosions 3042 | . . 949 . . . . 330 1763 Melee 54 | . . . . . . . 54 . Ramming 16 | . 5 . . . . . . 11 Kinetic 1881 | 12 . 182 . . 383 576 571 157 Thermal 2975 | 21 . 315 . . 169 748 238 1484 Explosive 1512 | . . 903 . . . . 330 279 Electromagnetic 92 | . . 66 . . 26 . . . Impact 54 | . . . . . . . 54 . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 4 | . . . . . 4 . 3 3 Average Corruption 3 | . . . . . 3 . 2 3 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 24 | . . . . . 8 . 12 4 Message Errors 5 | . . . . . 3 . 2 . Matter Fused 4 | . . . . . 1 . 2 1 Heat Flow Errors 7 | . . . . . 3 . 3 1 Energy Discharges 2 | . . . . . 1 . . 1 Data Loss (minor) 1 | . . . . . . . 1 . Data Loss (major) 2 | . . . . . . . 1 1 Misfires 2 | . . . . . . . 2 . Weapon Failures 1 | . . . . . . . 1 . Overload Shots . | . . . . . . . . . Overflow Damage 330 | . . 115 . . . . 31 184 Projectiles . | . . . . . . . . . Explosions 301 | . . 115 . . . . 2 184 Melee 29 | . . . . . . . 29 . Knockbacks . | . . . . . . . . . Impact . | . . . . . . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 762 | . 2 252 . . . . . 508 Shots 11 | . . 5 . . . . . 6 Rammed 4 | . 2 . . . . . . 2 Targets Rammed 4 | . 2 . . . . . . 2 Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 517 | . . 200 . . 321 517 374 262 Average Temperature 118 | . . 46 . . 80 170 125 105 Received Heat Transfer 1044 | . 12 114 . . 261 351 99 207 Effects 13 | . . . . . . 9 4 . Shutdowns 5 | . . . . . . 4 1 . Energy Bleed 1 | . . . . . . 1 . . Interference 5 | . . . . . . 3 2 . Matter Decay 2 | . . . . . . 1 1 . Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions 1 | . . . . . . . 1 . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 15 | . . 1 . . 2 8 3 1 Heat Transferred 4540 | 50 . 542 . . 370 1932 596 1050 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 1 | . . 1 . . . . . . Alert | -11 -10 -9 -9 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Mat Min Zio Pro Fac Gar Fac Peak Influence 1543 | 5 29 550 199 . . 114 1543 1213 Initial 809 | . 3 11 199 . . 25 37 809 Average 510 | 2 15 372 199 . . 40 868 839 Maximum Alert Level 4 | . . 2 . . . . 4 4 Low Security (%) 36 | 100 100 20 100 . . 100 5 . Level 1 12 | . . 15 . . . . 25 . Level 2 14 | . . 63 . . . . 2 . Level 3 21 | . . . . . . . 29 87 Level 4 15 | . . . . . . . 38 12 Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 15 | . 1 5 . . . 4 . 5 Investigation 2 | . 1 1 . . . . . . Extermination 2 | . . . . . . 1 . 1 Reinforcement 8 | . . 4 . . . 2 . 2 Assault 1 | . . . . . . . . 1 Garrison 2 | . . . . . . 1 . 1 Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 3 | . . 1 . . . 1 . 1 Haulers Reinforced 1 | . . . . . . 1 . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -9 -7 -6 -6 -6 -6 --------- Run | Yrd Mat Mat Min Zio Pro Fac Gar Fac Distress Signals 1 | . . . . . . 1 . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 110 | . 3 27 . . 6 16 31 27 Peak Tracking Total 10 | . 3 6 . . 4 3 6 10 Tactical Retreats 12 | . . 3 . . 1 1 3 4 Traps | -11 -10 -9 -9 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Mat Min Zio Pro Fac Gar Fac Traps Triggered 4 | . . 1 . . . . 2 1 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -9 -7 -6 -6 -6 -6 ---------- Run | Yrd Mat Mat Min Zio Pro Fac Gar Fac Machines Disabled 18 | . . 2 . . . 1 2 13 Max in Single Turn 13 | . . 1 . . . 1 1 13 Garrison Relay 2 | . . . . . . . 2 . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -9 -7 -6 -6 -6 -6 --------- Run | Yrd Mat Mat Min Zio Pro Fac Gar Fac Machines Accessed 12 | . 4 2 . . . 5 . 1 Terminals 8 | . 4 2 . . . 2 . . Fabricators 1 | . . . . . . . . 1 Repair Stations 1 | . . . . . . 1 . . Recycling Units 1 | . . . . . . 1 . . Scanalyzers . | . . . . . . . . . Garrison Access 1 | . . . . . . 1 . . Total Hacks 28 | . 16 5 . . . 6 . 1 Successful 12 | . 5 2 . . . 5 . . Failed 16 | . 11 3 . . . 1 . 1 Catastrophic 2 | . 1 . . . . 1 . . Database Lockouts . | . . . . . . . . . Manual 25 | . 8 3 . . . 2 2 10 Terminals 23 | . 16 5 . . . 2 . . Fabricators 1 | . . . . . . . . 1 Repair Stations 2 | . . . . . . 2 . . Recycling Units 1 | . . . . . . 1 . . Scanalyzers . | . . . . . . . . . Garrison Access 1 | . . . . . . 1 . . Terminal Hacks 6 | . 2 2 . . . 2 . . Open DSF 2 | . . . . . . 2 . . Alert Level 1 | . . 1 . . . . . . Hauler Manifests 1 | . . 1 . . . . . . Zone Layout 2 | . 2 . . . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 2 | . . . . . . 2 . . Scan Component 1 | . . . . . . 1 . . Repair 1 | . . . . . . 1 . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks 1 | . . . . . . 1 . . Unlock Access 1 | . . . . . . 1 . . Unauthorized Hacks 3 | . 3 . . . . . . . Terminals 3 | . 3 . . . . . . . Botnet 3 | . 3 . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 10 | . 4 2 . . . 3 . 1 Full Trace Events 2 | . 1 1 . . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired 3 | . . . . 3 . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 15 | . . . . 15 . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired 1 | . . . . . . 1 . . Time 26 | . . . . . . 26 . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 -6 -6 -6 ------------ Run | Yrd Mat Mat Min Zio Pro Fac Gar Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released 9 | . . . . . . . 9 . Machine Destruction 9 | . . . . . . . 9 . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired 11 | . . . . . . . 11 . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -9 -7 -6 -6 -6 -6 -------- Run | Yrd Mat Mat Min Zio Pro Fac Gar Fac Total Allies 20 | . . . . 4 . . 13 3 Largest Group 7 | . . . . 4 4 2 7 6 Highest-Rated Group 312 | . . . . 157 157 75 312 252 Highest-Rated Ally 96 | . . . . 40 40 39 96 70 Zionite Dispatches 3 | . . . . . . 1 . 2 Light 1 | . . . . . . . . 1 Recon 2 | . . . . . . 1 . 1 Total Orders 1 | . . . . . . . 1 . EXPLORE 1 | . . . . . . . 1 . Ally Attacks 128 | . . . . . 8 11 97 12 Total Damage 4046 | . . . . . 198 154 3338 356 Kills 31 | . . . . . 3 . 26 2 Allies Corrupted 1 | . . . . . . 1 . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -9 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Mat Min Zio Pro Fac Gar Fac Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 3 | . . . . 1 2 . . . Drone Launches 4 | . . . . 1 . 2 1 . Drone Recoveries 2 | . . . . . . 1 1 . Zionite Intel Received 1 | . . . . . . . . 1 Depthwide Sectors/0 1 | . . . . . . . . 1 Exploration | -11 -10 -9 -9 -7 -6 -6 -6 -6 ------------- Run | Yrd Mat Mat Min Zio Pro Fac Gar Fac Turns Passed 4316 | 73 108 621 71 768 564 660 1068 383 Spaces Moved 3127 | 54 116 463 72 737 480 400 515 290 Core 62 | 5 . . . . . . . 57 Treads . | . . . . . . . . . Legs 9 | . . . . . . 9 . . Wheels 3056 | 49 116 463 72 737 480 391 515 233 Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 90 90 100 100 95 95 100 50 Average Speed 102 | 86 90 95 100 100 96 109 110 109 Slowest Speed 260 | 95 90 100 100 100 100 260 115 155 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 36 | 5 26 50 22 87 73 11 44 13 Regions Visited 8 Branch Regions 3 Pre-discovered Areas 10 | . . . . . . . . 10 Known Exits Taken 2 | . . . . . 1 1 . . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . Scrap Searched 4 | . . . . 2 2 . . . Spaces Dug 16 | . . 8 . . . 1 6 1 Terrain Destroyed 117 | . . 49 . . . 1 17 50 Melee 8 | . . . . . . 1 6 1 Projectile 1 | . . . . . . . 1 . AOE 108 | . . 49 . . . . 10 49 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -9 -7 -6 -6 -6 -6 --------- Run | Yrd Mat Mat Min Zio Pro Fac Gar Fac Total 3820 | 72 119 570 71 768 537 534 817 332 Wait 101 | . . 29 . 15 22 28 7 . Move 3121 | 53 116 462 71 736 479 400 514 290 Hop . | . . . . . . . . . Pick Up 39 | 7 2 8 . 3 4 6 8 1 Fast Attach 63 | 6 . 11 . 5 1 29 8 3 Attach 29 | 1 . 3 . . 6 7 5 7 Detach 10 | . . 1 . . . 4 1 4 Swap 33 | . . 8 . 1 2 7 11 4 Drop 56 | 2 . 12 . 8 1 11 15 7 Fire 144 | 3 . 36 . . 22 41 34 8 Melee 87 | . . . . . . 1 80 6 Ram 3 | . 1 . . . . . . 2 Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis 8 | . . . . . . . 8 . Rewire 126 | . . . . . . . 126 . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -7/Zion -6/Proximity Caves -6/Factory -6/Garrison -6/Factory History --------- Turn | Location | Event 21 | -11/Scrapyard | Discovered new exit (range 14) 74 | -11/Scrapyard | Entered Materials 159 | -10/Materials | Discovered new exit (range 16) 182 | -10/Materials | Entered another Materials area 182 | -9/Materials | Evolved 2 slots: Utility x2 307 | -9/Materials | Build established: Mutant 364 | -9/Materials | Lost 4 parts (1n2u1w) 796 | -9/Materials | Discovered new exit (range 8) 803 | -9/Materials | Entered Mines 822 | -9/Mines | Found a hidden stash of uninstalled traps 864 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 874 | -9/Mines | Entered Zion 961 | -7/Zion | Given the Hacking Drone Bay 962 | -7/Zion | Found Prototype Device 962 | -7/Zion | Identified Hacking Drone Bay 1003 | -7/Zion | Learned Factory emergency access door positions 1196 | -7/Zion | Given A8's code to call for help 1256 | -7/Zion | Imprinted 1258 | -7/Zion | Declared Zion's savior 1609 | -7/Zion | Discovered new exit (range 8) 1609 | -7/Zion | Found Relay Coupler [Programmer] 1642 | -7/Zion | Entered Proximity Caves 1642 | -6/Proximity Caves | Accompanied by 4 allies 1713 | -6/Proximity Caves | Learned Factory stockpile data 1809 | -6/Proximity Caves | Spotted B-75 Beast 1830 | -6/Proximity Caves | Core integrity fell below 50% 1894 | -6/Proximity Caves | Lost 8 parts (2p3n2u1w) 2037 | -6/Proximity Caves | Core integrity fell below 20% 2115 | -6/Proximity Caves | Identified exit to Factory 2206 | -6/Proximity Caves | Entered Factory 2206 | -6/Factory | Accompanied by 2 allies 2206 | -6/Factory | Evolved 6 slots: Power x1, Propulsion x1, Utility x3, Weapon x1 2210 | -6/Factory | Identified exit to DSF 2360 | -6/Factory | Build established: Scavenger-Mutant 2485 | -6/Factory | Lost 5 parts (1n1u3w) 2530 | -6/Factory | Lost 3 parts (2n1u) 2607 | -6/Factory | Lost 6 parts (1p1n1u3w) 2709 | -6/Factory | Spotted B-75 Beast 2743 | -6/Factory | Zion Recon squad teleported in 2784 | -6/Factory | Repaired Com. Wheel 2830 | -6/Factory | Garrison activated, responded to threat 2866 | -6/Factory | Identified exit to Garrison 2866 | -6/Factory | Entered Garrison 2872 | -6/Garrison | Triggered checkpoint 2887 | -6/Garrison | Assembled breached garrison interior 2924 | -6/Garrison | Garrison Relay disabled 3061 | -6/Garrison | Enhanced Grunt warped into view, answering call for help 3069 | -6/Garrison | Enhanced Grunt warped into view, answering call for help 3292 | -6/Garrison | Lost 5 allies 3337 | -6/Garrison | Found Prototype Device 3337 | -6/Garrison | Identified Exp. Thermal Shield 3607 | -6/Garrison | Discovered new exit (range 12) 3851 | -6/Garrison | Garrison Relay disabled 3871 | -6/Garrison | Identified exit to Factory 3922 | -6/Garrison | Attempted to install RIF, but system incompatible 3934 | -6/Garrison | Entered Factory 3934 | -6/Factory | Accompanied by 6 allies 4077 | -6/Factory | Assembled infested ambush trap array 4114 | -6/Factory | Lost 4 allies 4178 | -6/Factory | Zion Light squad teleported in 4231 | -6/Factory | Lost 3 allies 4246 | -6/Factory | Retrieved Zion intel report: Depthwide Sectors/0 4247 | -6/Factory | Zion Recon squad teleported in 4269 | -6/Factory | Garrison activated, responded to threat 4270 | -6/Factory | Core integrity fell below 50% 4272 | -6/Factory | Released all parts (7) 4284 | -6/Factory | First assault squad dispatched 4286 | -6/Factory | Core integrity fell below 20% 4300 | -6/Factory | Lost 5 parts (1n2u2w) 4317 | -6/Factory | Spotted B-75 Beast 4317 | -6/Factory | Self-destructed Last Messages --------------- 04273_ U-05 Engineer lays Concrete. 04276_ U-05 Engineer builds a Wall. 04278_ R-10 Processor collects Prototype Power Core. 04281_ R-10 Processor collects Prototype Energy Cannon. 04282_ R-10 Processor collects Prototype Power Core. 04282_ K-01 Serf collects debris. 04283_ R-10 Processor collects Prototype Power Core. 04284_ ALERT: Significant disruption in Zone 3M, assault force dispatched. 04288_ System corrupted: Substantial component data lost. 04290_ Detecting system override signal. 04293_ Slammed into K-01 Serf. 04304_ Flak Gun destroyed. 04312_ Hammer destroyed. 04313_ Slammed into S-27 Virus. Map ----- +----------------------------------------------------+ | ##?#####??# #????????????????????????????????? | | ? # #????????????????????????????????? | | = """ # #????????????????????????????????? | | """ # #????????????????????????????????? | | " " """ # ##########???????????????????????? | | "G" + # ??? #???????????????????? | | """ # # """"""" #???????????????????? | | # # """"""" #???????????????????? | | " "]" " # """"""" #???????????????????? | | ][ #= """"""" #???????????????????? | | [% # #???????????????????? | | * + #???????????????????? | | # #???????????????????? | | # "" #???????????????????? | | # S"" #???????????????????? | | # "" #???????????????????? | | # #???????????????????? | | !#########+####???????????????????? | | #???????# #??????????????????????? | | #???????# #??????????????????????? | | #???????# #??????????????????????? | | """ " ""#############?# #??????????????????????? | | # # # #?# #??????????????????????? | | # # " " # "" ### #??????????????????????? | | # = # " " + T s #??????????????????????? | | # # " " # ###@#??????????????????????? | | # # " " # #?# #??????????????????????? | | # # "?"?###/##### #??????????????????????? | | # ! [ # "???# ## #??????????????????????? | | # # "???#! """"## #??????????????????????? | | ########### ????# """"## #??????????????????????? | | ????????????????# """"## #??????????????????????? | | ????????????????# """"## #??????????????????????? | | ????????????????# ## #??????????????????????? | | ????????????????########? ???????????????????????? | | ?????????????????????????B???????????????????????? | | ?????????????????????????B???????????????????????? | | ????????????????????????? ???????????????????????? | | ????????????????????????? ???????????????????????? | | ????????????????????????? ???????????????????????? | | ????????????????????????? ???????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 65 Energy Generation 31 Energy Capacity 520 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 110 ECM Strength 2 Armor Coverage 450 Core Shielding 20 Weapon Cycling 15 Phase Shifting 5 Evasion (%) 50 Targeting Accuracy 5 Launcher Accuracy 30 Target Analysis 5 Offensive Hacking 10 Item Schematics ----------------- Arc Projector | -7/Zion | Archive Plasma Rifle | -7/Zion | Archive Mak. Leg | -7/Zion | Archive Imp. Trap Scanner | -7/Zion | Archive Mak. Light Armor Plating | -7/Zion | Archive Force Field | -7/Zion | Archive Mak. Hammer | -7/Zion | Archive Arm. Medium Treads | -7/Zion | Archive Mak. Trap Scanner | -7/Zion | Archive Transmission Jammer | -7/Zion | Archive Hvy. Flak Cannon | -7/Zion | Archive Adv. Terrain Scan Processor | -7/Zion | Archive Bore Cannon | -7/Zion | Archive Coil Gun | -7/Zion | Archive Proton Missile Launcher | -7/Zion | Archive Robot Schematics ------------------ A-02 Transporter | -7/Zion | Archive S-27 Virus | -7/Zion | Archive O-24 Administrator | -7/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Help From High Places It Was An Accident, I Swear Omniscient Cartographer Challenges ------------ None Game ------ Seed HoverDisposableGuard Manual? 0 Play Time 01:11:29 Cumulative 32.0 hours Start 2024.04.28 @ 12:37:56 End 2024.04.28 @ 13:52:00 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 22 Rogue 22 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 21 Gallery% 34 Achievement% 26 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 6304a959-e059-4550-ad0a-4bba3a3e7958