Cogmind - Beta 11 @@@ ROGUE MODE // 2022.04.11 @ 18:30:50 Player: Jezoensis Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (16) 3200 Robots Destroyed (93) 465 Value Destroyed (2110) 2110 Prototype IDs (36) 720 Alien Tech Used (0) 0 Bonus (4811) 4811 TOTAL SCORE: 15806 Bonus ------- High Alert Combat Kills 175 Entered Garrisons 200 Used RIF Installer 500 Aligned with FarCom 300 Win 3000 Win Speed 636 Cogmind --------- Core Integrity 1578/1600 Matter 130/300 Energy 141/235 System Corruption 0% Temperature Hot (243) Movement Flying (6) Location To Epsilon Eridani Parts ------- > --- POWER (3) -------- Micro Nuclear Core Micro Fission Core Compact Particle Reactor > --- PROPULSION (7) --- Cooled VTOL Module Cooled VTOL Module Cooled VTOL Module Cooled VTOL Module Field Propulsion Array Electron Diverter > --- UTILITY (13) ----- Advanced Power Amplifier Advanced Heat Sink Medium Storage Unit Advanced Gravity Neutralizer Structural Scanner Machine Analyzer Enhanced Optical Array Advanced Transmission Jammer Advanced Reaction Control System Improved Light Armor Plating Advanced Hacking Suite Advanced Hacking Suite Improved System Shield > --- WEAPON (2) ------- Thunder Hammer Molecular Scythe > --- INVENTORY (10) --- Light Particle Reactor Improved VTOL Module Cooled VTOL Module Advanced Energy Well (500) Stasis Canceller Improved Transmission Jammer ECM Suite Improved Light Armor Plating Enhanced Nova Cannon Molecular Scythe Peak State ------------ > --- POWER ------------ Micro Nuclear Core Micro Fission Core Light Particle Reactor > --- PROPULSION ------- Cooled VTOL Module Cooled VTOL Module Cooled VTOL Module Cooled VTOL Module Field Propulsion Array Electron Diverter > --- UTILITY ---------- Advanced Power Amplifier Advanced Heat Sink Medium Storage Unit Advanced Gravity Neutralizer Machine Analyzer Enhanced Optical Array Advanced Transmission Jammer Advanced Reaction Control System Improved Light Armor Plating Improved Light Armor Plating Advanced Hacking Suite Advanced Hacking Suite Improved System Shield > --- WEAPON ----------- Thunder Hammer Molecular Scythe > --- INVENTORY -------- Light Quantum Reactor Improved VTOL Module Cooled VTOL Module Advanced Energy Well Structural Scanner Stasis Canceller ECM Suite Enhanced Nova Cannon Molecular Scythe [Rating: 147] Favorites ----------- Power Micro Nuclear Core Engine Improved Ion Engine Power Core Micro Nuclear Core Reactor Light Particle Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Hover Unit Aerolev Unit Flight Unit Improved Flight Unit Utility Structural Scanner Device Structural Scanner Storage Large Storage Unit Processor Advanced Visual Processing Unit Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Medium Laser Energy Gun Medium Laser Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Special Weapon Mining Laser Impact Weapon Thunder Hammer Slashing Weapon Molecular Scythe Piercing Weapon Spear Build | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -5 -5 -5 -4 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Fac Fac Was Fac Fac Res Res Acc Slots Evolved 18 | . . . . . 4 . . 2 2 2 . . 2 2 2 2 Power 2 | . . . . . . . . . 1 . . . . . 1 . Propulsion 5 | . . . . . 2 . . 1 1 . . . 1 . . . Utility 11 | . . . . . 2 . . 1 . 2 . . 1 2 1 2 Weapon . | . . . . . . . . . . . . . . . . . Parts Attached 222 | 7 20 . 1 3 33 6 27 20 15 11 . 23 6 29 6 15 Power 15 | 1 2 . . . 2 1 1 2 1 . . 2 . . 1 2 Engine 7 | 1 2 . . . 2 1 1 . . . . . . . . . Core 5 | . . . . . . . . 2 1 . . 2 . . . . Reactor 3 | . . . . . . . . . . . . . . . 1 2 Propulsion 51 | 2 . . . . 6 3 7 7 2 4 . 13 1 6 . . Treads 15 | 2 . . . . 5 3 5 . . . . . . . . . Leg 1 | . . . . . 1 . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . Hover 1 | . . . . . . . 1 . . . . . . . . . Flight 34 | . . . . . . . 1 7 2 4 . 13 1 6 . . Utility 110 | 2 10 . . . 17 2 10 8 12 6 . 6 4 19 5 9 Device 66 | 1 9 . . . 12 . 8 1 6 3 . 5 2 10 4 5 Storage 15 | 1 1 . . . 3 . . 4 1 2 . . 2 1 . . Processor 9 | . . . . . 2 . . 1 3 . . 1 . 1 . 1 Hackware 4 | . . . . . . . . . 1 . . . . 2 . 1 Protection 16 | . . . . . . 2 2 2 1 1 . . . 5 1 2 Artifact . | . . . . . . . . . . . . . . . . . Weapon 46 | 2 8 . 1 3 8 . 9 3 . 1 . 2 1 4 . 4 Energy Gun 10 | 2 4 . 1 1 2 . . . . . . . . . . . Energy Cannon 7 | . . . . . 2 . 1 . . . . 1 . 2 . 1 Ballistic Gun 11 | . 1 . . . 3 . 7 . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . . Special Weapon 7 | . 3 . . 2 1 . 1 . . . . . . . . . Impact Weapon 5 | . . . . . . . . 2 . 1 . . 1 . . 1 Slashing Weapon 2 | . . . . . . . . . . . . . . . . 2 Piercing Weapon 4 | . . . . . . . . 1 . . . 1 . 2 . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 13 | . . . . . 1 . 4 . . . . 1 1 3 . 3 Parts Lost 5 | . . . . . 3 . 1 . . . . . . 1 . . Power . | . . . . . . . . . . . . . . . . . Propulsion 5 | . . . . . 3 . 1 . . . . . . 1 . . Utility . | . . . . . . . . . . . . . . . . . Weapon . | . . . . . . . . . . . . . . . . . Highest Loss Streak 1 | . . . . . 1 . 1 . . . . . . 1 . . To Critical Strikes . | . . . . . . . . . . . . . . . . . Average Slot Usage (%) 97 | . 100 100 100 100 96 90 99 99 100 97 94 94 93 95 95 95 Engine 6 | . 14 14 14 14 9 9 9 . . . . . . . . . Core 3 | . . . . . . . . 6 13 11 11 11 10 9 8 8 Treads 19 | . 28 28 28 28 29 36 36 . . . . . . . . . Flight 11 | . . . . . . . . 38 40 32 29 29 31 28 26 24 Device 14 | . 14 14 14 14 21 4 8 9 12 17 17 17 20 21 20 23 Storage 8 | . 14 14 14 14 9 9 9 7 6 5 5 5 5 4 4 4 Processor 5 | . . . . . 5 9 9 7 6 5 5 5 5 9 8 8 Hackware 1 | . . . . . . . . . 3 5 5 5 5 6 8 9 Protection 4 | . . . . . . 13 9 11 3 5 5 5 5 4 4 6 Energy Gun 5 | . 14 14 19 26 2 . . . . . . . . . . . Energy Cannon 1 | . . . . . 10 . . . . . . . . . . . Ballistic Gun 6 | . 12 14 8 . 4 9 16 . . . . . . . . . Impact Weapon 1 | . . . . . . . . 7 6 5 5 5 5 4 4 4 Piercing Weapon 1 | . . . . . . . . 6 6 5 5 5 5 3 4 2 Naked Turns . | . . . . . . . . . . . . . . . . . Heaviest Build 73 | 12 30 30 30 30 59 71 73 25 30 34 34 34 36 40 54 56 Greatest Support 80 | 40 40 40 40 40 80 80 80 25 31 34 34 40 38 51 67 67 Greatest Overweight (x) 1 | . . . . . 1 . . . . . . . . . . . Average Overweight (x) . | . . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 15 15 15 15 20 20 20 20 10 10 10 10 10 10 10 10 Average Capacity 14 | 7 14 15 15 15 16 20 20 9 10 8 10 10 9 10 10 10 Most Carried 20 | 5 14 14 15 15 17 20 20 19 10 9 9 10 10 10 9 10 Average Carried 12 | 2 10 14 14 14 14 18 19 8 9 7 9 9 8 9 8 7 Final Capacity 20 | 8 15 15 15 15 20 20 20 10 10 10 10 10 10 10 10 10 Final Carried 20 | 3 14 14 15 15 16 20 20 10 9 9 9 10 10 10 8 10 Class Distribution -------------------- 28% | Mutant 22% | Scavenger-Skirmisher 16% | Scout 12% | Scavenger-Mutant 9% | Infiltrator-Ninja 5% | Generator-Ninja 3% | Infiltrator-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Skirmisher | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Skirmisher | -8/Materials Scout | -7/Factory Scout | -6/Factory Scout | -5/Factory Scout | -5/Waste Infiltrator-Sprinter | -5/Factory Infiltrator-Ninja | -4/Factory Infiltrator-Ninja | -3/Research Generator-Ninja | -2/Research Generator-Ninja | -1/Access Resources | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -5 -5 -5 -4 -3 -2 -1 ----------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Fac Fac Was Fac Fac Res Res Acc Matter Collected 2743 | 260 323 . . 55 617 60 411 60 140 . . 400 82 116 219 . Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 3532 | 41 577 . . . 655 562 1002 46 217 35 . 176 86 11 124 . Parts 202 | 7 41 . . . 33 49 56 1 4 1 . 4 6 . . . Haulers Intercepted 8 | . 2 . . . 2 . 3 . 1 . . . . . . . Recyclers Shooed 3 | 1 . . . . 1 . 1 . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -5 -5 -5 -4 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Fac Fac Was Fac Fac Res Res Acc Combat Hostiles Destroyed 59 | . 14 . . . 16 15 14 . . . . . . . . . Guns 45 | . 14 . . . 2 15 14 . . . . . . . . . Cannons 13 | . . . . . 13 . . . . . . . . . . . Classes Destroyed 14 | 1 5 . . . 3 1 3 1 . . . . . . . . Worker 4 | . . . . . 2 . 1 . . . . . . 1 . . Builder 6 | . 1 . . . 1 . 3 . 1 . . . . . . . Tunneler 2 | 2 . . . . . . . . . . . . . . . . Hauler 8 | . 2 . . . 2 . 3 . 1 . . . . . . . Recycler 4 | . . . . . . . 1 . 1 . . 1 . . 1 . Mechanic 2 | . . . . . . . . 1 . . . . 1 . . . Watcher 8 | . 2 . . . . 1 2 . . 1 . 1 1 . . . Swarmer 22 | . 6 . . . 9 4 3 . . . . . . . . . Cutter 3 | . . . . . . 3 . . . . . . . . . . Grunt 22 | . 8 . . . 4 3 7 . . . . . . . . . Brawler 3 | . . . . . 1 . 2 . . . . . . . . . Protector 1 | . . . . . . . 1 . . . . . . . . . Sentry 7 | . . . . . 2 5 . . . . . . . . . . Hunter 1 | . . . . . . . 1 . . . . . . . . . Best Kill Streak 12 | 2 8 . . . 4 10 12 1 2 1 . 1 1 1 1 . Combat Bots Only 10 | . 5 . . . 4 10 6 . . . . . . . . . Max Kills in Single Turn 2 | 1 1 . . . 1 1 2 1 1 1 . 1 1 1 1 . Gunslinging . | . . . . . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -5 -5 -5 -4 -3 -2 -1 -------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Fac Fac Was Fac Fac Res Res Acc Damage Taken 2690 | . 396 . . . 978 209 634 18 17 . . 24 . 217 22 175 Core 361 | . 84 . . . 133 13 15 . . . . 24 . 70 . 22 Absorbed by Shields . | . . . . . . . . . . . . . . . . . Core Remaining (%) 92 | 100 . . . 66 . . 70 100 100 . . 97 100 94 100 98 Volleys Fired 170 | 4 64 . . 4 58 . 35 . . . . 1 . 3 . 1 Largest 2 | 2 2 . . 2 2 . 2 . . . . 1 . 1 . 1 Hottest 120 | 90 100 . . 100 120 . 100 . . . . 90 . 90 . 120 Shots Fired 396 | 8 124 . . 5 128 38 88 . . . . 1 . 3 . 1 Gun 277 | 8 120 . . 2 32 38 77 . . . . . . . . . Cannon 104 | . . . . . 94 . 5 . . . . 1 . 3 . 1 Launcher . | . . . . . . . . . . . . . . . . . Special 15 | . 4 . . 3 2 . 6 . . . . . . . . . Kinetic 207 | . 60 . . . 32 38 77 . . . . . . . . . Thermal 184 | 8 64 . . 5 96 . 6 . . . . 1 . 3 . 1 Explosive . | . . . . . . . . . . . . . . . . . Electromagnetic 5 | . . . . . . . 5 . . . . . . . . . Robot Hit Streak 30 | 3 15 . . . 30 18 10 . . . . . . . . . Robot Miss Streak 8 | 2 4 . . 2 8 4 3 . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . Secondary Targets 3 | . 1 . . . . . 2 . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . 1 . . . . . . . . . Autonomous 77 | . . . . . 14 38 25 . . . . . . . . . Shots Hit Robots 277 | 4 82 . . . 89 29 56 1 6 1 . 2 3 2 1 1 Core Hits 121 | 3 32 . . . 27 18 37 1 . 1 . 1 1 . . . Critical Kills 1 | . . . . . . . 1 . . . . . . . . . Critical Parts Destroyed 2 | . . . . . 1 1 . . . . . . . . . . Critical Strikes 10 | . 4 . . . 1 1 1 1 . . . . 1 1 . . Burn 4 | . 4 . . . . . . . . . . . . . . . Destroy 3 | . . . . . 1 1 1 . . . . . . . . . Impale 3 | . . . . . . . . 1 . . . . 1 1 . . Melee Attacks 138 | . . . . . . . . 13 22 7 . 40 8 23 7 18 Impact 30 | . . . . . . . . 3 7 1 . 7 2 3 2 5 Slashing 4 | . . . . . . . . . . . . . . . . 4 Piercing 104 | . . . . . . . . 10 15 6 . 33 6 20 5 9 Sneak Attacks 10 | . . . . . . . . 1 5 . . 1 1 1 1 . Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks 1 | . . . . . . . . . 1 . . . . . . . Damage Inflicted 6199 | 48 1057 . . 1 1742 906 1312 63 376 59 . 216 163 113 112 31 Guns 3742 | 48 1040 . . . 595 906 1153 . . . . . . . . . Cannons 1277 | . . . . . 1145 . 132 . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . . Melee 1133 | . . . . . . . . 63 376 59 . 216 163 113 112 31 Ramming 47 | . 17 . . 1 2 . 27 . . . . . . . . . Kinetic 3158 | . 504 . . . 595 906 1153 . . . . . . . . . Thermal 1729 | 48 536 . . . 1145 . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . . . Electromagnetic 132 | . . . . . . . 132 . . . . . . . . . Impact 367 | . . . . . . . . . 84 . . 171 . . 112 . Slashing . | . . . . . . . . . . . . . . . . . Piercing 766 | . . . . . . . . 63 292 59 . 45 163 113 . 31 Highest Corruption 8 | . . . . . . . . . . . 8 8 . . 2 . Average Corruption 7 | . . . . . . . . . . . 8 8 . . 1 . Corruption Purged . | . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . Effects 12 | . . . . . . . . . . . . 12 . . . . Message Errors 2 | . . . . . . . . . . . . 2 . . . . Matter Fused 7 | . . . . . . . . . . . . 7 . . . . Data Loss (minor) 3 | . . . . . . . . . . . . 3 . . . . Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 476 | . . . . . 5 . . . 100 . . 111 110 108 42 . Projectiles 5 | . . . . . 5 . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . . Melee 471 | . . . . . . . . . 100 . . 111 110 108 42 . Knockbacks 2 | . . . . . . . . . . . . 1 . . 1 . Impact 2 | . . . . . . . . . . . . 1 . . 1 . Kinetic . | . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . . . . . . . . Shots . | . . . . . . . . . . . . . . . . . Rammed 9 | 1 5 . . 1 1 . 1 . . . . . . . . . Targets Rammed 11 | 1 5 . . 1 2 . 2 . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . Crushed 2 | . . . . . 1 . 1 . . . . . . . . . Highest Temperature 336 | 30 40 . . 40 260 . 135 20 20 12 . 12 . 21 32 336 Average Temperature 41 | 16 12 . . 17 76 . 38 7 11 9 . 9 . 7 14 92 Received Heat Transfer 828 | . 165 . . . 288 36 297 6 . . . . . . . 36 Siege Activations . | . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Fried 12 | . . . . . . . 1 . 4 . . 4 . . 3 . Impact Corruptions 7 | . . . . . . . . . 2 . . 3 . . 2 . Robots Melted 1 | . . . . . 1 . . . . . . . . . . . Combat Hostiles 1 | . . . . . 1 . . . . . . . . . . . Parts Melted 18 | . 6 . . . 12 . . . . . . . . . . . Heat Transferred 4404 | 112 1887 . . . 2405 . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -5 -5 -5 -4 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Fac Fac Was Fac Fac Res Res Acc Peak Influence 697 | 10 227 88 . 6 303 697 679 427 282 217 120 260 90 248 273 415 Initial 339 | . 6 88 . . 1 196 339 282 208 137 75 84 24 47 139 55 Average 221 | 3 116 88 . 1 133 500 502 330 251 177 92 130 40 120 150 175 Maximum Alert Level 2 | . 1 . . . 1 2 2 2 1 1 . 1 . 1 1 2 Low Security (%) 50 | 100 72 100 . 100 58 12 . . . 55 100 83 100 85 57 59 Level 1 34 | . 27 . . . 41 24 36 93 100 44 . 16 . 14 42 39 Level 2 14 | . . . . . . 63 63 6 . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Squads Dispatched 20 | . 3 . . . 2 . 2 . 2 1 . 2 2 4 1 1 Investigation 5 | . . . . . . . . . 1 . . . 1 1 1 1 Extermination 1 | . . . . . . . . . . . . 1 . . . . Reinforcement 12 | . 3 . . . 1 . 1 . 1 1 . 1 1 3 . . Assault 1 | . . . . . . . 1 . . . . . . . . . Garrison 1 | . . . . . 1 . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -5 -5 -5 -4 -3 -2 -1 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Fac Fac Was Fac Fac Res Res Acc Distress Signals 6 | . 2 . . . 2 1 1 . . . . . . . . . Communications Jammed 34 | . . . . . . . . . . . . . 6 18 . 10 Distress Signals 34 | . . . . . . . . . . . . . 6 18 . 10 Times Spotted 151 | . 24 . . . 28 18 20 3 3 2 6 9 2 17 7 12 Peak Tracking Total 8 | . 6 . . . 8 5 7 1 2 1 6 3 2 7 5 7 Tactical Retreats 12 | . . . . . . 3 1 . . . . 3 . 1 1 3 Traps | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -5 -5 -5 -4 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Fac Fac Was Fac Fac Res Res Acc Traps Triggered 7 | . . . . . . . . . . 1 . 1 1 3 1 . Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -5 -5 -5 -4 -3 -2 -1 ---------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Fac Fac Was Fac Fac Res Res Acc Machines Disabled 2 | . . . . . 2 . . . . . . . . . . . Max in Single Turn 1 | . . . . . 1 . . . . . . . . . . . Garrison Access 7 | . . . . . . . 1 1 1 . . 1 . . 1 2 Machines Sabotaged . | . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -5 -5 -5 -4 -3 -2 -1 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Fac Fac Was Fac Fac Res Res Acc Machines Accessed 75 | . 4 . 1 . 1 . 6 13 13 3 . 8 4 9 6 7 Terminals 55 | . 4 . . . . . 5 10 9 2 . 4 3 8 5 5 Fabricators 4 | . . . . . . . . . 1 1 . 1 . 1 . . Repair Stations 4 | . . . . . . . . 1 1 . . 1 1 . . . Recycling Units 3 | . . . . . . . . 1 1 . . 1 . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access 8 | . . . . . 1 . 1 1 1 . . 1 . . 1 2 Total Hacks 201 | . 20 . 1 . 1 . 19 29 29 7 . 21 13 18 28 15 Successful 103 | . 10 . 1 . 1 . 11 14 11 3 . 11 9 8 17 7 Failed 97 | . 9 . . . . . 8 15 18 4 . 10 4 10 11 8 Catastrophic 12 | . 1 . . . . . 1 2 3 . . 1 . 2 2 . Database Lockouts 1 | . 1 . . . . . . . . . . . . . . . Manual 127 | . 13 . 1 . . . 13 19 13 4 . 14 12 8 21 9 Terminals 174 | . 20 . . . . . 18 25 23 5 . 15 12 16 27 13 Fabricators 9 | . . . . . . . . . 3 2 . 2 . 2 . . Repair Stations 5 | . . . . . . . . 1 1 . . 2 1 . . . Recycling Units 4 | . . . . . . . . 2 1 . . 1 . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access 8 | . . . . . 1 . 1 1 1 . . 1 . . 1 2 Terminal Hacks 48 | . 6 . 1 . . . 5 5 4 1 . 5 5 3 12 1 Record 1 | . . . . . . . . . . . . . . . 1 . Part Schematic 2 | . . . . . . . . . . . . 2 . . . . Robot Analysis 5 | . 1 . . . . . 1 . . . . . . . 3 . Open Door 1 | . . . . . . . . . . . . . . . . 1 Open DSF 1 | . . . . . . . . . 1 . . . . . . . Level Access Points 4 | . . . . . . . . 1 . . . 1 1 . 1 . Branch Access Points 2 | . . . . . . . . . . . . . . 1 1 . Terminal Index 6 | . 1 . . . . . 1 1 1 . . . 1 . 1 . Unreport Threat 5 | . 1 . . . . . . . . . . 1 . 1 2 . Locate Traps 11 | . 2 . . . . . 1 2 2 1 . . 1 . 2 . Recall Extermination 1 | . . . . . . . . . . . . 1 . . . . Hauler Manifests 1 | . . . . . . . 1 . . . . . . . . . Registered Components 4 | . 1 . . . . . . 1 . . . . 1 1 . . Zone Layout 3 | . . . . . . . 1 . . . . . 1 . 1 . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . . Fabricator Hacks 4 | . . . . . . . . . 1 . . 1 . 2 . . Network Status 2 | . . . . . . . . . 1 . . 1 . . . . Load Schematic 1 | . . . . . . . . . . . . . . 1 . . Build 1 | . . . . . . . . . . . . . . 1 . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . Garrison Access Hacks 8 | . . . . . 1 . 1 1 1 . . 1 . . 1 2 Unlock Access 1 | . . . . . 1 . . . . . . . . . . . Seal Access 7 | . . . . . . . 1 1 1 . . 1 . . 1 2 Unauthorized Hacks 43 | . 4 . . . . . 5 8 5 2 . 4 4 3 4 4 Terminals 36 | . 4 . . . . . 5 6 3 2 . 2 3 3 4 4 Track 6 | . 1 . . . . . 2 1 . . . . . . 1 1 Assimilate 2 | . . . . . . . . 1 . . . . . . 1 . Botnet 22 | . 2 . . . . . 2 3 2 2 . 2 2 3 2 2 Operators 6 | . 1 . . . . . 1 1 1 . . . 1 . . 1 Fabricators 2 | . . . . . . . . . 1 . . 1 . . . . Haulers 2 | . . . . . . . . . 1 . . 1 . . . . Repair Stations 3 | . . . . . . . . 1 1 . . . 1 . . . Mechanics 3 | . . . . . . . . 1 1 . . . 1 . . . Recycling Units 2 | . . . . . . . . 1 . . . 1 . . . . Recyclers 2 | . . . . . . . . 1 . . . 1 . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 59 | . 4 . . . . . 5 11 9 3 . 6 3 8 5 5 Full Trace Events 5 | . . . . . . . . . 1 . . . 1 1 1 1 Feedback Events 1 | . . . . . . . . . . . . . . . 1 . Corruption 1 | . . . . . . . . . . . . . . . 1 . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . . . . . . . . 2 . . . . Parts Built 2 | . . . . . . . . . . . . . . 2 . . Authchips . | . . . . . . . . . . . . . . . . . Time 106 | . . . . . . . . . . . . . . 106 . . Total Part Build Rating 12 | . . . . . . . . . . . . . . 12 . . Parts Repaired . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -5 -5 -5 -4 -3 -2 -1 ------------ Run | Scr Mat Min Exi Min Mat Gar Mat Fac Fac Fac Was Fac Fac Res Res Acc Used RIF Installer 1 | . . . . . . 1 . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -5 -5 -5 -4 -3 -2 -1 -------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Fac Fac Was Fac Fac Res Res Acc Total Allies 2 | . . . . . . . . 1 . . . . . . 1 . Largest Group 1 | . . . . . . . . 1 . . . . . . 1 . Highest-Rated Group 10 | . . . . . . . . 10 . . . . . . 10 . Highest-Rated Ally 10 | . . . . . . . . 10 . . . . . . 10 . Total Orders . | . . . . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -5 -5 -5 -4 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Fac Fac Was Fac Fac Res Res Acc Robot Analysis Total 5 | . 1 . . . . . 1 . . . . . . . 3 . Derelict Logs Recovered . | . . . . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -5 -5 -5 -4 -3 -2 -1 ------------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Fac Fac Was Fac Fac Res Res Acc Turns Passed 5321 | 84 773 61 396 204 717 407 698 261 310 108 21 468 146 369 95 203 Spaces Moved 7620 | 48 323 39 246 114 292 242 334 669 967 294 75 1216 545 1246 321 649 Core 18 | 18 . . . . . . . . . . . . . . . . Treads 1620 | 30 323 39 246 114 292 242 334 . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . Flight 5982 | . . . . . . . . 669 967 294 75 1216 545 1246 321 649 Fastest Speed 5 | 50 160 160 160 160 160 160 160 27 24 24 28 5 21 6 6 6 Average Speed 52 | 118 160 160 160 160 160 160 160 27 24 25 28 26 21 20 19 19 Slowest Speed 240 | 160 160 160 160 160 240 160 160 27 24 28 28 28 21 21 20 20 Overloaded Moves 41 | . . . . . . . . . . . . 2 . 6 3 30 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped 63 | . . . . . . . . 13 1 10 . 7 4 10 4 14 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Exploration Rate (%) 36 | 3 86 20 65 30 27 44 40 26 29 9 90 33 20 49 19 29 Regions Visited 16 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . . . . . . . . Known Exits Taken 5 | . . . . . 1 . . 1 . . . 1 1 . 1 . Unknown Exits Taken 8 | 1 1 1 1 1 . . 1 . 1 . . . . 1 . . Scrap Searched 1 | . . . . 1 . . . . . . . . . . . . Spaces Dug 105 | . 4 . . 3 2 . 5 7 11 3 . 27 4 20 5 14 Terrain Destroyed 129 | . 4 . . 3 5 6 20 7 11 3 . 27 4 20 5 14 Melee 86 | . . . . . . . . 7 11 3 . 26 4 17 5 13 Projectile 43 | . 4 . . 3 5 6 20 . . . . 1 . 3 . 1 AOE . | . . . . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -5 -5 -5 -4 -3 -2 -1 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Fac Fac Was Fac Fac Res Res Acc Total 8350 | 65 437 38 250 123 425 269 441 722 1016 306 74 1296 558 1310 335 685 Wait 49 | . 11 . . . 14 7 2 4 1 . . 1 . . 2 7 Move 7489 | 47 322 38 245 113 291 240 333 646 964 278 74 1202 536 1225 312 623 Hop 51 | . . . . . . . . 9 1 6 . 6 4 10 4 11 Pick Up 99 | 6 11 . 2 1 9 6 15 9 8 1 . 11 3 7 2 8 Fast Attach 36 | 4 . . . . 10 2 4 3 . 1 . 3 1 7 . 1 Attach 58 | 3 1 . 1 . 7 . 12 11 4 2 . 6 2 3 2 4 Detach 28 | . 1 . . . 6 2 6 2 2 2 . 4 . 2 . 1 Swap 129 | . 19 . . 3 16 4 12 6 11 8 . 14 3 19 4 10 Drop 110 | . 3 . 2 1 12 8 20 19 8 2 . 13 2 13 2 5 Fire 170 | 4 64 . . 4 58 . 35 . . . . 1 . 3 . 1 Melee 120 | . . . . . . . . 13 17 6 . 35 7 21 7 14 Ram . | . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . Crush 11 | 1 5 . . 1 2 . 2 . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / [*Min]) -10/Mines -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac / [*Sto x2]) -7/Factory (discovered 4 exits: *Fac x4) -6/Factory (discovered 2 exits: *Fac / *Low) -5/Factory -5/Waste -5/Factory (discovered 5 exits: *Fac x4 / *Upp) -4/Factory (discovered 4 exits: *Res x4) -3/Research (discovered 4 exits: *Res x2 / *Qua x2) -2/Research (discovered 5 exits: *Acc x3 / Tes x2) -1/Access To Epsilon Eridani History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 85 | -11/Scrapyard | Entered Materials 316 | -10/Materials | Build established: Mutant 417 | -10/Materials | Central database locked down 440 | -10/Materials | Discovered new exit (range 9) 683 | -10/Materials | Discovered new exit (range 16) 845 | -10/Materials | Discovered new exit (range 9) 858 | -10/Materials | Entered Mines 887 | -10/Mines | Assembled infested the area 913 | -10/Mines | Discovered new exit (range 5) 919 | -10/Mines | Entered Exiles 940 | -10/Exiles | Discovered new exit (range 15) 959 | -10/Exiles | Met 8R-AWN 983 | -10/Exiles | Met EX-HEX 1093 | -10/Exiles | Met EX-BIN 1111 | -10/Exiles | Aligned with FarCom system 1112 | -10/Exiles | Given EX-Vault access code 1149 | -10/Exiles | Opened EX-Vault 1161 | -10/Exiles | Found AWS/Gauss 1195 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1242 | -10/Exiles | Met EX-DEC 1303 | -10/Exiles | Discovered new exit (range 10) 1315 | -10/Exiles | Left Exiles lab with AWS/Gauss 1315 | -10/Exiles | Entered Mines 1508 | -9/Mines | Discovered new exit (range 8) 1519 | -9/Mines | Entered Materials 1519 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 1957 | -8/Materials | Discovered new exit (range 9) 2228 | -8/Materials | Garrison activated, responded to threat 2234 | -8/Materials | Identified exit to Garrison 2236 | -8/Materials | Entered Garrison 2381 | -8/Garrison | Triggered checkpoint 2422 | -8/Garrison | Triggered checkpoint 2444 | -8/Garrison | Destroyed 10 combat bots 2464 | -8/Garrison | Discovered new exit (range 17) 2598 | -8/Garrison | Discovered new exit (range 19) 2622 | -8/Garrison | Build established: Scavenger-Mutant 2635 | -8/Garrison | Installed Relay Interface Framework 2643 | -8/Garrison | Entered Materials 2955 | -8/Materials | Build established: Scavenger-Skirmisher 3040 | -8/Materials | Discovered new exit (range 18) 3043 | -8/Materials | First assault squad dispatched 3117 | -8/Materials | Discovered new exit (range 18) 3171 | -8/Materials | Discovered new exit (range 13) 3341 | -8/Materials | Entered Factory 3341 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3486 | -7/Factory | Discovered new exit (range 20) 3590 | -7/Factory | Identified exit to Factory 3602 | -7/Factory | Entered another Factory area 3602 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 3636 | -6/Factory | Build established: Scout 3657 | -6/Factory | Identified exit to DSF 3798 | -6/Factory | Discovered new exit (range 11) 3877 | -6/Factory | Discovered new exit (range 16) 3877 | -6/Factory | Identified exit to Lower Caves 3912 | -6/Factory | Entered another Factory area 3912 | -5/Factory | Evolved 2 slots: Utility x2 4020 | -5/Factory | Sucked down chute 4020 | -5/Factory | Entered Waste 4021 | -5/Waste | Spotted C-40 Crusher 4026 | -5/Waste | Spotted C-40 Crusher 4027 | -5/Waste | Spotted C-40 Crusher 4032 | -5/Waste | Spotted C-40 Crusher 4034 | -5/Waste | Spotted C-40 Crusher 4035 | -5/Waste | EMP discharged 4035 | -5/Waste | Discovered new exit (range 22) 4037 | -5/Waste | Spotted C-40 Crusher 4041 | -5/Waste | Entered Factory 4079 | -5/Factory | Discovered new exit (range 6) 4152 | -5/Factory | Spotted B-75 Beast 4258 | -5/Factory | Identified exit to Upper Caves 4486 | -5/Factory | Identified exit to Factory 4509 | -5/Factory | Entered another Factory area 4509 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4605 | -4/Factory | Identified exit to Research 4655 | -4/Factory | Entered Research 4655 | -3/Research | Evolved 2 slots: Utility x2 4729 | -3/Research | Build established: Infiltrator-Ninja 4825 | -3/Research | Spotted B-86 Titan 4836 | -3/Research | Found Fusion Bomb Launcher 4842 | -3/Research | Identified exit to Quarantine 4935 | -3/Research | Discovered new exit (range 17) 4979 | -3/Research | Fabricated Mic. Fission Core? 5015 | -3/Research | Discovered new exit (range 9) 5024 | -3/Research | Entered another Research area 5024 | -2/Research | Evolved 2 slots: Power x1, Utility x1 5055 | -2/Research | Identified exit to Testing 5071 | -2/Research | Identified exit to Access 5119 | -2/Research | Entered Access 5119 | -1/Access | Evolved 2 slots: Utility x2 5134 | -1/Access | Found Prototype Processor 5134 | -1/Access | Identified Exp. Core Analyzer 5141 | -1/Access | Spotted B-99 Colossus 5214 | -1/Access | Build established: Generator-Ninja 5236 | -1/Access | Found Prototype Slashing Weapon 5237 | -1/Access | Found Prototype Slashing Weapon 5239 | -1/Access | Found Prototype Slashing Weapon 5241 | -1/Access | Spotted B-99 Colossus 5243 | -1/Access | Identified Molecular Scythe (x3) 5260 | -1/Access | Spotted B-99 Colossus 5261 | -1/Access | Spotted B-99 Colossus 5320 | -1/Access | Discovered new exit (range 6) 5322 | *** | Escaped! Last Messages --------------- 05270_ Slug penetrates Wall. 05278_ >> Machine Analyzer network decryption results: 05278_ Scanalyzer x3 05280_ >> Machine Analyzer network decryption results: 05280_ Repair Station x1 05282_ Slug penetrates Wall. 05282_ K-01 Serf destroyed. 05284_ Acquired Imp. Transmission Jammer. 05286_ ALERT: Security rotation in progress. 05307_ Dropped Lgt. Particle Reactor. 05307_ Acquired Prototype Reactor. 05308_ Identified Com. Particle Reactor. 05310_ Dropped Lgt. Quantum Reactor. 05310_ Acquired Lgt. Particle Reactor. 05311_ W-44 Eye distress signal jammed. 05320_ Connecting with Terminal... >>Open(Door) Sealed Barrier opened. 05320_ The Access Shell folds into the floor. 05320_ EXIT=FOUND Map ----- +----------------------------------------------------+ | ??## ##????????"??????## + | | ??## * """"" ##???????????????## #### | | ?? + """"" ##???????????????## ######### | | ??## "" F" ##????????????????????####### | | ??## ##??????????????????????????? | | #### ##??????????????????????????? | | #######+####/##########??????????????????????????? | | # #########?????????????????????????? | | + ##????????????????????????????????? | | """""" # ##????????????????????????????????? | | """""" # ##????????????????????????????????? | | """""" ## ###????????????????????????????????? | | """""" ## ###????????????????????????????????? | | """""" ## ##?????????????????????????????????? | | ? ## ##?????????????????????????????????? | | ## ##?????????????????????????????????? | | ########### ##?????????????????????????????????? | | ########### ##???#####?????????????????????????? | | ?????????## ###################????????????????? | | ?????????## ####### ###########????????????????? | | ?????????## """T""" ""????????????????? | | ?????????## """ """ "??? BB ?? # | | ?????????## "??" BB ######### | | ?????????## "??" | | ?????????## "" "??" | | ?????????## @" "??" | | ?????????## "??" | | ?????????## "??" BB ######### | | ?????????## "????BB ? ###### | | ?????????## ""???? ???????### | | ?????????## ####### ###########????????????### | | ?????????## ###################????????????## " | | ?????????## ##???#####?????????????????????### " | | ?????????## ##?????????????????????????????### | | ????????? # ????????????????????????????????## | | ????????? + ????????????????????????????????##* | | ????????? # ????????????????????????????????##### | | ????????? # ????????????????????????????????##### | | ????????? # ???????????????????????????????????? | | ????????? ####???????????????????????????????????? | | ????????? ####???????????????????????????????????# | | ???????????????????w?????????????????????????????# | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | | ???????????????????????"""""""""""???????????????# | | ????????????????????????""""T""""????????????????# | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | | ?????????????????????????????????o???????????????# | | ?????????????????????????????????????????????????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 71 Energy Generation 57 Energy Capacity 290 Matter Stores 390 Matter Capacity 500 Sight Range 22 Terrain Scan Range 16 Terrain Scan Density 210 ECM Strength 1 Jamming Range 16 Power Amplification 30 Additional Mass Support 16 Armor Coverage 450 Evasion (%) 78 Recoil Reduction 4 Offensive Hacking 28 Defensive Hacking 12 Item Schematics ----------------- Falx | -5/Factory | Hacked Mic. Fission Core | -5/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Mic. Fission Core | x2 | -3/Research Alien Tech Used ----------------- None Achievements -------------- Speed Demon Supersonic Whoosh! Challenges ------------ None Game ------ Seed LatentShadeTrap Manual? 0 Play Time 02:47:34 Cumulative 593.9 hours Start 2022.04.11 @ 00:39:21 End 2022.04.11 @ 18:30:50 Sessions 11 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 295 Rogue 168 Adventurer 125 Explorer 2 Win Type 0 Total 56 Types 48/3/2/1/1/0/0/0/1 Lore% 73 Gallery% 85 Achievement% 69 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 36/TerminusFine Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: accdedf4-2db5-471e-a0d6-90858d6bb77e