Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.20 @ 23:40:03

Player: KURIIRI

Result: Destroyed by MJ-29J(R) with Subdweller Machine Gun

 Performance 
-------------
Evolutions (0)             0
Regions Visited (3)        600
Robots Destroyed (46)      230
Value Destroyed (1041)     1041
Prototype IDs (3)          60
Alien Tech Used (0)        0
Bonus (0)                  0
              TOTAL SCORE: 1931

 Bonus
-------
None

 Cogmind 
---------
Core Integrity             0/250
Matter                     274/300
Energy                     150/150
System Corruption          1%
Temperature                Cool (0)
Movement                   Rolling (120) Ox1
Location                   -10/Subcaves

 Parts 
-------
>            --- POWER (1) --------
       Light Angular Momentum Engine
>            --- PROPULSION (2) ---
       Light Treads
  Subdweller Monowheel
>            --- UTILITY (2) ------
             Scrap Shield
>            --- WEAPON (2) -------
  Subdweller Machine Gun
             Grenade Launcher
>            --- INVENTORY (5) ----
             Nuclear Core
    Advanced Treads
  Subdweller Monowheel
             EM Pulse Cannon
             Multitool

 Peak State 
------------
>            --- POWER ------------
       Light Angular Momentum Engine
>            --- PROPULSION -------
       Light Treads
  Subdweller Monowheel
>            --- UTILITY ----------
             Scrap Shield
>            --- WEAPON -----------
             EM Pulse Cannon
             Grenade Launcher
>            --- INVENTORY --------
             Ion Engine
             Nuclear Core
    Advanced Treads
  Subdweller Monowheel
[Rating: 16]

 Favorites 
-----------
Power                      Ion Engine
  Engine                   Ion Engine
Propulsion                 Light Treads
  Treads                   Light Treads
  Leg                      Aluminum Leg
  Wheel                    Compact Wheel
Utility                    Improved Terrain Scanner
  Device                   Improved Terrain Scanner
  Storage                  High-capacity Storage Unit
  Protection               Scrap Shield
Weapon                     Grenade Launcher
  Energy Gun               EM Pulse Gun
  Energy Cannon            EM Pulse Cannon
  Ballistic Gun            Assault Rifle
  Launcher                 Grenade Launcher
  Special Weapon           Mining Laser

 Build                          | -11 -10 -10 -10 
-------                    Run  | Yrd Mat Min Sub 
Slots Evolved              .    | .   .   .   .   
  Power                    .    | .   .   .   .   
  Propulsion               .    | .   .   .   .   
  Utility                  .    | .   .   .   .   
  Weapon                   .    | .   .   .   .   
Parts Attached             28   | 3   12  5   8   
  Power                    2    | .   1   .   1   
    Engine                 2    | .   1   .   1   
    Core                   .    | .   .   .   .   
    Reactor                .    | .   .   .   .   
  Propulsion               7    | 2   1   1   3   
    Treads                 3    | 2   .   .   1   
    Leg                    .    | .   .   .   .   
    Wheel                  4    | .   1   1   2   
    Hover                  .    | .   .   .   .   
    Flight                 .    | .   .   .   .   
  Utility                  6    | 1   2   1   2   
    Device                 2    | 1   .   1   .   
    Storage                2    | .   2   .   .   
    Processor              .    | .   .   .   .   
    Hackware               .    | .   .   .   .   
    Protection             2    | .   .   .   2   
    Artifact               .    | .   .   .   .   
  Weapon                   13   | .   8   3   2   
    Energy Gun             4    | .   4   .   .   
    Energy Cannon          1    | .   .   1   .   
    Ballistic Gun          3    | .   2   .   1   
    Ballistic Cannon       .    | .   .   .   .   
    Launcher               3    | .   1   1   1   
    Special Weapon         2    | .   1   1   .   
    Impact Weapon          .    | .   .   .   .   
    Slashing Weapon        .    | .   .   .   .   
    Piercing Weapon        .    | .   .   .   .   
    Special Melee Weapon   .    | .   .   .   .   
  Unidentified Prototypes  1    | .   1   .   .   
Parts Lost                 3    | .   1   1   1   
  Power                    1    | .   1   .   .   
  Propulsion               2    | .   .   1   1   
  Utility                  .    | .   .   .   .   
  Weapon                   .    | .   .   .   .   
  Highest Loss Streak      1    | .   1   1   1   
  To Critical Strikes      .    | .   .   .   .   
Average Slot Usage (%)     95   | .   100 98  84  
  Engine                   14   | .   14  14  14  
  Treads                   16   | .   19  14  14  
  Wheel                    11   | .   8   13  13  
  Device                   10   | .   14  14  .   
  Storage                  10   | .   14  14  .   
  Protection               3    | .   .   .   13  
  Energy Gun               3    | .   7   .   .   
  Energy Cannon            3    | .   .   3   7   
  Ballistic Gun            10   | .   13  10  6   
  Launcher                 9    | .   6   10  14  
  Special Weapon           1    | .   .   3   .   
Peak Build Rating          16   | 9   14  14  16  
  Average Rating           12   | 6   10  13  13  
  On Entrance              10   | 6   9   14  14  
Naked Turns                .    | .   .   .   .   
Heaviest Build             55   | 15  52  55  55  
  Greatest Support         40   | 40  40  16  20  
  Greatest Overweight (x)  17   | .   3   17  5   
  Average Overweight (x)   2    | .   2   3   1   
Largest Inventory Capacity 20   | 8   20  20  20  
  Average Capacity         13   | 8   15  20  5   
  Most Carried             20   | 7   20  20  20  
  Average Carried          11   | 6   11  19  4   
  Final Capacity           20   | 8   20  20  5   
  Final Carried            20   | 4   19  20  5   

 Class Distribution 
--------------------
 68% | Mutant
 12% | Subdweller-Mutant
 12% | Commander-Mutant
  6% | Scavenger-Mutant

 Dominant Class 
----------------
            Mutant | -10/Materials
            Mutant | -10/Mines
 Subdweller-Mutant | -10/Subcaves

 Resources                      | -11 -10 -10 -10 
-----------                Run  | Yrd Mat Min Sub 
Matter Collected           1270 | 264 639 88  279 
  Remotely                 .    | .   .   .   .   
Salvage Created            1227 | 119 856 66  186 
  Parts                    97   | 10  64  8   15  
Haulers Intercepted        2    | .   2   .   .   
Recyclers Shooed           2    | .   2   .   .   
Parts Field Recycled       .    | .   .   .   .   
  Retrieved Matter         .    | .   .   .   .   
Parts Self-Destructed      .    | .   .   .   .   
  Prevented                .    | .   .   .   .   

 Kills                          | -11 -10 -10 -10 
-------                    Run  | Yrd Mat Min Sub 
Combat Hostiles Destroyed  28   | .   15  7   6   
  Guns                     9    | .   9   .   .   
  AOE                      19   | .   6   7   6   
Classes Destroyed          10   | 2   7   .   1   
  Worker                   4    | .   3   1   .   
  Builder                  2    | .   2   .   .   
  Tunneler                 4    | 3   .   1   .   
  Hauler                   2    | .   2   .   .   
  Recycler                 3    | 1   2   .   .   
  Operator                 1    | .   1   .   .   
  Watcher                  2    | .   2   .   .   
  Swarmer                  6    | .   3   3   .   
  Grunt                    16   | .   12  4   .   
  Subdweller               6    | .   .   .   6   
Best Kill Streak           5    | 2   5   3   4   
  Combat Bots Only         4    | .   4   3   4   
Max Kills in Single Turn   3    | 1   3   3   2   
  Gunslinging              .    | .   .   .   .   
  Exploded                 3    | .   3   3   2   
  Melee                    .    | .   .   .   .   
Uniques/NPCs Destroyed     .    | .   .   .   .   

 Combat                         | -11  -10  -10  -10  
--------                   Run  | Yrd  Mat  Min  Sub  
Hostile Shots Fired        80   | .    52   13   15   
  Missed                   19   | .    13   3    3    
Damage Taken               1125 | .    501  189  435  
  Core                     266  | .    92   95   79   
  Absorbed by Shields      .    | .    .    .    .    
Core Remaining (%)         100  | 100  .    .    .    
Volleys Fired              137  | 9    70   32   26   
  Largest                  2    | 2    2    1    2    
  Hottest                  100  | 40   100  100  60   
Shots Fired                206  | 18   128  32   28   
  Gun                      161  | 18   116  5    22   
  Cannon                   .    | .    .    .    .    
  Launcher                 25   | .    8    11   6    
  Special                  20   | .    4    16   .    
  Kinetic                  160  | 18   115  5    22   
  Thermal                  20   | .    4    16   .    
  Explosive                25   | .    8    11   6    
  Electromagnetic          1    | .    1    .    .    
  Robot Hit Streak         11   | 4    11   3    9    
  Robot Miss Streak        6    | 3    6    1    .    
  Penetration Max          .    | .    .    .    .    
  Secondary Targets        1    | .    1    .    .    
    Max Gunslinging Chain  1    | .    1    .    .    
Shots Hit Robots           87   | 8    68   5    6    
  Core Hits                78   | 5    46   15   12   
  Critical Kills           2    | .    2    .    .    
  Critical Parts Destroyed .    | .    .    .    .    
  Critical Strikes         2    | .    2    .    .    
    Destroy                2    | .    2    .    .    
Melee Attacks              .    | .    .    .    .    
  Impact                   .    | .    .    .    .    
  Slashing                 .    | .    .    .    .    
  Piercing                 .    | .    .    .    .    
  Sneak Attacks            .    | .    .    .    .    
    Combat Hostiles        .    | .    .    .    .    
  Follow-up Attacks        .    | .    .    .    .    
Damage Inflicted           3060 | 116  1339 744  861  
  Guns                     1114 | 116  877  60   61   
  Cannons                  .    | .    .    .    .    
  Explosions               1912 | .    428  684  800  
  Melee                    .    | .    .    .    .    
  Ramming                  34   | .    34   .    .    
  Kinetic                  1114 | 116  877  60   61   
  Thermal                  .    | .    .    .    .    
  Explosive                1912 | .    428  684  800  
  Electromagnetic          .    | .    .    .    .    
  Impact                   .    | .    .    .    .    
  Slashing                 .    | .    .    .    .    
  Piercing                 .    | .    .    .    .    
Highest Corruption         1    | .    1    1    1    
  Average Corruption       1    | .    1    1    1    
  Corruption Purged        .    | .    .    .    .    
  Corruption Blocked       .    | .    .    .    .    
  Effects                  23   | .    7    10   6    
    Message Errors         11   | .    4    4    3    
    Matter Fused           5    | .    2    3    .    
    Heat Flow Errors       4    | .    .    2    2    
    Energy Discharges      1    | .    .    1    .    
    Data Loss (minor)      1    | .    .    .    1    
    Alerts                 1    | .    1    .    .    
Overload Shots             .    | .    .    .    .    
Overflow Damage            9    | .    8    1    .    
  Projectiles              .    | .    .    .    .    
  Explosions               9    | .    8    1    .    
  Melee                    .    | .    .    .    .    
Knockbacks                 .    | .    .    .    .    
  Impact                   .    | .    .    .    .    
  Kinetic                  .    | .    .    .    .    
  Secondary                .    | .    .    .    .    
Self-Inflicted Damage      86   | .    40   46   .    
  Shots                    4    | .    2    2    .    
  Rammed                   4    | .    4    .    .    
Targets Rammed             4    | .    4    .    .    
  Kicked                   .    | .    .    .    .    
  Crushed                  .    | .    .    .    .    
Highest Temperature        271  | .    80   271  255  
  Average Temperature      104  | .    24   126  124  
  Received Heat Transfer   348  | .    237  81   30   
Siege Activations          .    | .    .    .    .    
Robots Corrupted           .    | .    .    .    .    
  Combat Hostiles          .    | .    .    .    .    
  Parts Fried              .    | .    .    .    .    
  Impact Corruptions       .    | .    .    .    .    
Robots Melted              .    | .    .    .    .    
  Combat Hostiles          .    | .    .    .    .    
  Parts Melted             .    | .    .    .    .    
  Heat Transferred         .    | .    .    .    .    
Parts Sabotaged            .    | .    .    .    .    
Parts Stolen               .    | .    .    .    .    
Parts Stripped             .    | .    .    .    .    
Power Chain Reactions      .    | .    .    .    .    

 Alert                          | -11 -10 -10 -10 
-------                    Run  | Yrd Mat Min Sub 
Peak Influence             312  | 20  312 205 .   
  Initial                  45   | .   13  45  .   
  Average                  104  | 11  114 95  .   
Maximum Alert Level        1    | .   1   1   .   
  Low Security (%)         88   | 100 94  77  .   
  Level 1                  11   | .   5   22  .   
  Level 2                  .    | .   .   .   .   
  Level 3                  .    | .   .   .   .   
  Level 4                  .    | .   .   .   .   
  Level 5                  .    | .   .   .   .   
  High Security            .    | .   .   .   .   
  Max Security             .    | .   .   .   .   
Squads Dispatched          4    | .   3   1   .   
  Investigation            3    | .   2   1   .   
  Extermination            .    | .   .   .   .   
  Reinforcement            1    | .   1   .   .   
  Assault                  .    | .   .   .   .   
  Garrison                 .    | .   .   .   .   
  Intercept                .    | .   .   .   .   
Searches Triggered         .    | .   .   .   .   
Construction Impeded       .    | .   .   .   .   
Haulers Reinforced         .    | .   .   .   .   
Active Scanning Responses  .    | .   .   .   .   
Cargo Convoy Interrupts    .    | .   .   .   .   

 Stealth                        | -11 -10 -10 -10 
---------                  Run  | Yrd Mat Min Sub 
Distress Signals           2    | .   2   .   .   
Communications Jammed      .    | .   .   .   .   
  Distress Signals         .    | .   .   .   .   
Times Spotted              47   | .   25  8   14  
  Peak Tracking Total      8    | .   5   3   8   
  Tactical Retreats        .    | .   .   .   .   

 Traps                          | -11 -10 -10 -10 
-------                    Run  | Yrd Mat Min Sub 
Traps Triggered            1    | .   1   .   .   
  Indirectly               .    | .   .   .   .   
Trap Hack Attempts         .    | .   .   .   .   
  Triggered                .    | .   .   .   .   
  Disarmed                 .    | .   .   .   .   
  Reprogrammed             .    | .   .   .   .   
  Reused                   .    | .   .   .   .   
Traps Extracted            .    | .   .   .   .   
  Installed                .    | .   .   .   .   
  Triggered                1    | .   .   .   1   

 Machines                       | -11 -10 -10 -10 
----------                 Run  | Yrd Mat Min Sub 
Machines Disabled          2    | .   2   .   .   
  Max in Single Turn       1    | .   1   .   .   
Machines Repaired          .    | .   .   .   .   
Machines Dismantled        .    | .   .   .   .   
Machines Sabotaged         .    | .   .   .   .   
Overloaded Fab Kills       .    | .   .   .   .   

 Hacking                        | -11 -10 -10 -10 
---------                  Run  | Yrd Mat Min Sub 
Machines Accessed          9    | .   8   1   .   
  Terminals                6    | .   6   .   .   
  Fabricators              .    | .   .   .   .   
  Repair Stations          .    | .   .   .   .   
  Recycling Units          2    | .   2   .   .   
  Scanalyzers              .    | .   .   .   .   
  Garrison Access          .    | .   .   .   .   
Total Hacks                29   | .   28  1   .   
  Successful               19   | .   18  1   .   
  Failed                   9    | .   9   .   .   
    Catastrophic           1    | .   1   .   .   
  Database Lockouts        1    | .   1   .   .   
  Manual                   26   | .   26  .   .   
  Terminals                24   | .   24  .   .   
  Fabricators              .    | .   .   .   .   
  Repair Stations          .    | .   .   .   .   
  Recycling Units          4    | .   4   .   .   
  Scanalyzers              .    | .   .   .   .   
  Garrison Access          .    | .   .   .   .   
Terminal Hacks             6    | .   5   1   .   
  Robot Analysis           4    | .   4   .   .   
  Prototype ID Bank        1    | .   1   .   .   
  Open Door                1    | .   .   1   .   
Fabricator Hacks           .    | .   .   .   .   
Repair Station Hacks       .    | .   .   .   .   
Recycling Unit Hacks       .    | .   .   .   .   
Scanalyzer                 .    | .   .   .   .   
Garrison Access Hacks      .    | .   .   .   .   
Unauthorized Hacks         13   | .   13  .   .   
  Terminals                10   | .   10  .   .   
    Assimilate             1    | .   1   .   .   
    Botnet                 3    | .   3   .   .   
    Operators              1    | .   1   .   .   
    Skim                   5    | .   5   .   .   
  Fabricators              .    | .   .   .   .   
  Repair Stations          .    | .   .   .   .   
  Recycling Units          3    | .   3   .   .   
    Reject                 1    | .   1   .   .   
    Tunnel                 2    | .   2   .   .   
  Scanalyzers              .    | .   .   .   .   
  Garrison Access          .    | .   .   .   .   
Data Cores Recovered       .    | .   .   .   .   
  Used                     .    | .   .   .   .   
Hacking Detections         6    | .   6   .   .   
  Full Trace Events        .    | .   .   .   .   
  Feedback Events          .    | .   .   .   .   
  Feedback Blocked         .    | .   .   .   .   
Robot Schematics Acquired  .    | .   .   .   .   
  Robots Built             .    | .   .   .   .   
    Authchips              .    | .   .   .   .   
    Time                   .    | .   .   .   .   
  Total Robot Build Rating .    | .   .   .   .   
Part Schematics Acquired   .    | .   .   .   .   
  Parts Built              .    | .   .   .   .   
    Authchips              .    | .   .   .   .   
    Time                   .    | .   .   .   .   
  Total Part Build Rating  .    | .   .   .   .   
Parts Repaired             .    | .   .   .   .   
  Time                     .    | .   .   .   .   
Parts Recycled             .    | .   .   .   .   
  Recycled Matter          .    | .   .   .   .   
  Retrieved Matter         .    | .   .   .   .   
  Retrieved Components     .    | .   .   .   .   
Parts Scanalyzed           .    | .   .   .   .   
  Part Schematics Acquired .    | .   .   .   .   
  Parts Damaged            .    | .   .   .   .   

 Bothacking                     | -11 -10 -10 -10 
------------               Run  | Yrd Mat Min Sub 
Used RIF Installer         .    | .   .   .   .   
Robots Hacked              .    | .   .   .   .   
  Non-combat               .    | .   .   .   .   
  Combat                   .    | .   .   .   .   
Robot Hacks Applied        .    | .   .   .   .   
Relay Couplers Released    .    | .   .   .   .   
Fabnet Peak Effective %    .    | .   .   .   .   
Robots Rewired             .    | .   .   .   .   
Allies Hacked              .    | .   .   .   .   
Hacks Repelled             .    | .   .   .   .   

 Allies                         | -11 -10 -10 -10 
--------                   Run  | Yrd Mat Min Sub 
Total Allies               4    | .   1   3   .   
  Largest Group            4    | .   1   4   4   
  Highest-Rated Group      50   | .   10  50  50  
  Highest-Rated Ally       16   | .   10  16  16  
Total Orders               1    | .   .   .   1   
  STAY                     1    | .   .   .   1   
Ally Attacks               10   | .   .   .   10  
  Total Damage             55   | .   .   .   55  
  Kills                    .    | .   .   .   .   
Allies Corrupted           .    | .   .   .   .   
Allies Melted              .    | .   .   .   .   

 Intel                          | -11 -10 -10 -10 
-------                    Run  | Yrd Mat Min Sub 
Robot Analysis Total       4    | .   4   .   .   
Derelict Logs Recovered    3    | .   .   2   1   
Drone Launches             .    | .   .   .   .   
  Drone Recoveries         .    | .   .   .   .   

 Exploration                    | -11  -10  -10  -10  
-------------              Run  | Yrd  Mat  Min  Sub  
Turns Passed               4146 | 88   1881 1017 1160 
Spaces Moved               2405 | 25   990  559  831  
  Core                     1    | .    .    1    .    
  Treads                   346  | 1    322  .    23   
  Legs                     24   | 24   .    .    .    
  Wheels                   2034 | .    668  558  808  
  Hover                    .    | .    .    .    .    
  Flight                   .    | .    .    .    .    
  Fastest Speed            110  | 120  145  145  110  
  Average Speed            140  | 121  149  151  124  
  Slowest Speed            900  | 160  160  900  240  
  Overloaded Moves         .    | .    .    .    .    
  Propulsion Burnouts      .    | .    .    .    .    
  Robots Hopped            .    | .    .    .    .    
  Cave-ins Triggered       .    | .    .    .    .    
Exploration Rate (%)       58   | 4    87   94   49   
  Regions Visited          3
    Branch Regions         2
  Pre-discovered Areas     6    | .    3    2    1    
  Known Exits Taken        .    | .    .    .    .    
  Unknown Exits Taken      3    | 1    1    1    .    
Scrap Searched             4    | .    .    .    4    
Spaces Dug                 25   | .    8    15   2    
Terrain Destroyed          132  | .    37   75   20   
  Melee                    .    | .    .    .    .    
  Projectile               10   | .    3    7    .    
  AOE                      122  | .    34   68   20   
Terrain Rammed             .    | .    .    .    .    
  Walls Destroyed          .    | .    .    .    .    
  Machines Disabled        .    | .    .    .    .    

 Actions                        | -11  -10  -10  -10  
---------                  Run  | Yrd  Mat  Min  Sub  
Total                      2918 | 65   1248 670  935  
  Wait                     280  | 25   147  65   43   
  Move                     2402 | 24   989  558  831  
  Hop                      .    | .    .    .    .    
  Pick Up                  35   | 1    20   5    9    
  Fast Attach              5    | 1    .    1    3    
  Attach                   2    | .    1    .    1    
  Detach                   .    | .    .    .    .    
  Swap                     21   | 2    11   4    4    
  Drop                     27   | 3    6    5    13   
  Fire                     137  | 9    70   32   26   
  Melee                    .    | .    .    .    .    
  Ram                      1    | .    1    .    .    
  Kick                     .    | .    .    .    .    
  Crush                    3    | .    3    .    .    
  Escape Stasis            .    | .    .    .    .    
  Rewire                   .    | .    .    .    .    
  Trap                     .    | .    .    .    .    
  Miscellaneous            5    | .    .    .    5    

 Route 
-------
-11/Scrapyard
-10/Materials (discovered 6 exits: *Mat x3 / *Min x2 / [*Sub])
-10/Mines (discovered 3 exits: *Mat x2 / [*Sub])
-10/Subcaves (discovered 1 exit: [*Mat])

 History 
---------
 Turn | Location      | Event
   17 | -11/Scrapyard | Discovered new exit (range 3)
   89 | -11/Scrapyard | Entered Materials
  134 | -10/Materials | Discovered new exit (range 6)
  300 | -10/Materials | Build established: Mutant
  307 | -10/Materials | Discovered new exit (range 15)
  421 | -10/Materials | Discovered new exit (range 16)
  789 | -10/Materials | Derelicts attacked the area
 1091 | -10/Materials | Identified exit to Materials
 1119 | -10/Materials | Discovered new exit (range 15)
 1122 | -10/Materials | Loaded intel: 14 trap records
 1157 | -10/Materials | Learned Recycling recycling unit intel
 1160 | -10/Materials | Learned 4 Subcaves zone layouts
 1161 | -10/Materials | Learned Storage trap positions
 1165 | -10/Materials | Learned 2 Mines zone layouts
 1179 | -10/Materials | Learned location of 1 exit from Storage
 1202 | -10/Materials | Learned location of Recycling (-9)
 1236 | -10/Materials | Loaded intel: 2 recycling unit locations
 1667 | -10/Materials | Central database locked down
 1970 | -10/Materials | Entered Mines
 1970 | -10/Mines     | Accompanied by 1 ally
 2159 | -10/Mines     | Met a Derelict shopkeep closing up shop
 2344 | -10/Mines     | Learned location of Storage (-9)
 2384 | -10/Mines     | Core integrity fell below 50%
 2702 | -10/Mines     | Assisted by bots powering up and referring to "LRC-V3"
 2982 | -10/Mines     | Discovered new exit (range 3)
 2987 | -10/Mines     | Entered Subcaves
 2987 | -10/Subcaves  | Accompanied by 4 allies
 3038 | -10/Subcaves  | Learned location of Zion (-6)
 3191 | -10/Subcaves  | Ambushed by swarm of Subdwellers
 3193 | -10/Subcaves  | Ambushed by Subdwellers from Twisted Machinery
 3193 | -10/Subcaves  | Ambushed by Subdwellers from Twisted Machinery
 3197 | -10/Subcaves  | Core integrity fell below 20%
 3282 | -10/Subcaves  | Build established: Commander-Mutant
 3487 | -10/Subcaves  | A swath of the cavern ceiling suddenly collapsed
 3581 | -10/Subcaves  | Discovered new exit (range 12)
 3587 | -10/Subcaves  | Lost 4 allies
 3801 | -10/Subcaves  | Shifting Twisted Machinery released Scrap Shield
 3926 | -10/Subcaves  | Build established: Subdweller-Mutant
 4142 | -10/Subcaves  | Ambushed by Subdweller buried in earth
 4147 | -10/Subcaves  | Destroyed by MJ-29J(R) with Subdweller Machine Gun

 Last Messages 
---------------
03903_ HV Slug penetrates 7A-FRT(R).
03903_ 7A-FRT(R) destroyed.
03903_ HV Slug penetrates Twisted Machinery.
03912_ Scrap Shield Fragment affixed to Scrap
  Shield (+23).
03926_ Acquired 2 matter.
03929_ Sub. Monowheel shoots sparks and powers
  down.
03930_ Dropped Broken Sub. Monowheel.
03939_ Acquired Sub. Monowheel.
03940_ Acquired 14 matter.
03995_ Acquired 4 matter.
04138_ EB-83L(R): "WEHOME!"
04138_ Dropped Sub. Machine Gun.
04139_ Acquired Multitool.
04139_ Penetrated by HV Slug.
04139_ HV Slug penetrates Wall.
04140_ BP-ESK(h) destroyed.
04143_ MJ-29J(R): "ARGHSUB!"
04145_ EB-83L(R) destroyed.

 Map 
-----
+----------------------------------------------------+
|  ?????????????????##* ##??????????????#   #???##   |
|  ?????????????????#    ##?????????????#   #####    |
|  ?????????????????###   ##???????????##    ##      |
|  ??????????????????##    #########?###             |
|  ??????????????????#     ##      ###               |
|  ?????????????????##     ##      ##           ##   |
|  ?????????????????#              ##          ##### |
|  ?????????????????#             ####         ##??? |
|  ?????????????????##  ##        #??##         #??? |
|  ??????????????????#  ###       ##?##          #?? |
|  ??????????????????#    #        ###  ##       #?? |
|  ?????????????????#     ##           ########   #? |
|  ?????????????????##    ###          #???????#     |
|  ??????????????????#######   ##      #????????#    |
|  ??????????????????????###  ###     ##?????????    |
|  ?????????????????????## #  #?#     #??????????    |
|  ???????????????##???##     #?###   #???????????   |
|  ???????????????#   ##      #???#   #???????????   |
|  ???????????????#           #???#   #????????????  |
|  ???????????????#    ##   ###???    #????????????? |
|  ???????????????##   ###  #####?    #????????????? |
|  ????????????????##?#         ###    ##?##         |
|  ???????????????????#         #?##    ###     #### |
|  ???????????????????#         #?##            #??? |
|  ??????????????????##         ###             #??? |
|  ??????????????????#  R  @    ##         ##   ##?? |
|  ??????????????????##    [    ##        ####   ### |
|  ???????????????????#         ##        #??##   ## |
|  ???????????????????#;        ###      ####?#      |
|  ???????????????????#!        #?##     ## ###      |
|  ??????????????????       ]  ##??##        ###     |
|  ?????????????????       &%*"#?#####       ###     |
|  ????????????????#            ##  ####     ##   #  |
|  ????????????????#         """"    #?#     ###  ## |
|  ????????????????#   ## """""""    ####    ##    # |
|  ????????????????#   ?#     ##      #?###  ##    # |
|  ????????????????   ??       #####  ###?# ###      |
|  ???????????????##  ??  ###  #??##    #?###?#      |
|  ?????????????????#??? #??####?##     #????##      |
|  ????????????????????? ?????####    ###????#       |
|  ???????????????????????????#      ##??????###     |
|  ?????????????????????????#?#  #  ##?????????##    |
|  ?????????????????????????### #####???????????#    |
|  ?????????????????????????##  #??????????????##    |
|  ????????????????????????? ## ##?????????###?#     |
|  ?????????????????????????###  ##???????## ###     |
|  ????????????????????????? ##   #???????#   ###    |
|  ????????????????????????? ##   ##??????#   #?#    |
|  ?????????????????????????       #??????##  ###    |
|  ?????????????????????????       #??????##   ##    |
+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           25
Energy Generation          18
Energy Capacity            250
Matter Stores              300
Matter Capacity            300
Sight Range                16
Terrain Scan Range         16
Terrain Scan Density       10
Armor Coverage             800
Evasion (%)                50
Recoil Reduction           2

 Item Schematics 
-----------------
None

 Robot Schematics 
------------------
None

 Fabricated
------------
Nothing

 Alien Tech Used 
-----------------
None

 Achievements 
--------------
None

 Challenges 
------------
None

 Game 
------
Seed              ReactiveLatentMediator
  Manual?         0
Play Time         00:21:47
  Cumulative      301.7 hours
  Start           2025.02.20 @ 23:18:37
  End             2025.02.20 @ 23:40:03
Sessions          1
Manual Loads      0
Difficulty        Rogue
Special Mode      None
Game No.          248
  Rogue           212
  Adventurer      36
  Explorer        0
Win Type          -
  Total           4
  Types           2/0/0/1/0/0/0/1/0
Lore%             60
Gallery%          70
Achievement%      61
Wizard Run        0

 Options 
---------
Layout            2
ASCII             0
Keyboard          0
Movement          Numpad
Keybinds          0
Fullscreen        1
Font              48/Smallcaps
Map View          50x44
Zoom Use          0%
Tactical HUD      1
Map Filters       NONE
Filters           NONE
Steam             1


RUN: baf3cb99-f114-4c7e-ad24-501f83eb6c6b