Cogmind - Beta 12 @@@ ROGUE MODE // 2023.03.06 @ 23:19:07 Player: Finestep Result: Destroyed by B-99 Colossus with Multirail Performance ------------- Evolutions (9) 4500 Regions Visited (18) 3600 Robots Destroyed (326) 1630 Value Destroyed (18882) 18882 Prototype IDs (20) 400 Alien Tech Used (0) 0 Bonus (14912) 14912 TOTAL SCORE: 43924 Bonus ------- Triggered High Security 500 High Alert Combat Kills 6484 Follower Combat Kills 4788 Entered Garrisons 1400 Used RIF Installer 3500 Friendly Fire -1760 Cogmind --------- Core Integrity 0/1600 Matter 285/300 Energy 100/100 System Corruption 19% Temperature Cool (0) Movement Core (100) Ox1 Location -1/Garrison Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (14) ----- Experimental Targeting Computer Advanced Target Analyzer Improved Armor Integrity Analyzer Graphene Brace Relay Coupler [Proto] (9) > --- WEAPON (3) ------- Lance > --- INVENTORY (5) ---- Advanced Transmission Jammer Relay Coupler [NC] (27) Long-range Tractor Beam Micro-nuke Launcher Advanced Remote Datajack Peak State ------------ > --- POWER ------------ Particle Reactor Improved Quantum Reactor > --- PROPULSION ------- Flexi-carbon Leg Myomer Leg Myomer Leg Myomer Leg Enhanced Biometal Leg > --- UTILITY ---------- High-capacity Storage Unit Experimental Optical Array Experimental Targeting Computer Experimental Targeting Computer Experimental Core Analyzer Improved Armor Integrity Analyzer Improved Kinecellerator Improved Transmission Jammer Layered Medium Armor Plating Graphene Brace Advanced Force Field Relay Coupler [Grunt] Relay Coupler [Grunt] Relay Coupler [Sentry] > --- WEAPON ----------- Helical Railgun Helical Railgun Helical Railgun > --- INVENTORY -------- Improved Fusion Compressor Advanced Cooling System Matter Compressor Layered Medium Armor Plating Advanced Focal Shield Relay Coupler [NC] Relay Coupler [Demolisher] Relay Coupler [Hunter] Relay Coupler [Hunter] Relay Coupler [Proto] Relay Coupler [Proto] Long-range Tractor Beam Long-range Proton Cannon Enhanced Nova Cannon Railgun Helical Railgun Micro-nuke Launcher Improved Remote Datajack Advanced Remote Datajack Lance [Rating: 172] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Micro Nuclear Core Reactor Light Antimatter Reactor Propulsion Carbon-fiber Leg Treads Light Treads Leg Carbon-fiber Leg Wheel Armored Wheel Utility Relay Coupler [Grunt] Device Advanced Heat Sink Storage High-capacity Storage Unit Processor Experimental Targeting Computer Hackware Relay Coupler [Grunt] Protection Improved Medium Armor Plating Weapon Gauss Rifle Energy Gun Heavy Laser Energy Cannon Phase Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Hypervelocity Gauss Cannon Launcher Heavy Shock Bomb Launcher Special Weapon Improved Remote Datajack Impact Weapon Heavy Flail Piercing Weapon Lance Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 -8 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 -1 ------- Run | Jun Mat Mat Mat Gar Fac Fac Gar Fac Gar Fac Gar Fac Gar Res Gar Res Acc Gar Slots Evolved 18 | . . 2 2 . 2 2 . 2 . . . 2 . 2 . 2 2 . Power 1 | . . . . . . . . 1 . . . . . . . . . . Propulsion 4 | . . 1 . . . 1 . . . . . . . 1 . . 1 . Utility 12 | . . 1 2 . 1 1 . 1 . . . 2 . 1 . 2 1 . Weapon 1 | . . . . . 1 . . . . . . . . . . . . . Parts Attached 497 | 6 5 6 35 30 16 37 46 13 50 38 57 25 17 4 43 15 31 23 Power 37 | 1 1 . 3 . 1 3 1 1 6 3 3 1 1 . 6 1 3 2 Engine 11 | 1 . . 3 . . . . . 4 2 1 . . . . . . . Core 12 | . 1 . . . 1 3 1 1 2 1 . . . . . . 1 1 Reactor 14 | . . . . . . . . . . . 2 1 1 . 6 1 2 1 Propulsion 80 | 2 1 1 10 3 2 4 11 1 8 3 5 7 3 1 8 2 4 4 Treads 32 | 2 1 1 10 3 1 . 2 . 3 2 3 3 . . . . . 1 Leg 42 | . . . . . . 4 9 1 3 . . 4 3 1 8 2 4 3 Wheel 6 | . . . . . 1 . . . 2 1 2 . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . Utility 164 | 1 2 2 6 5 7 17 13 6 14 10 25 6 7 2 17 7 12 5 Device 57 | . 1 . 2 1 7 6 3 3 2 1 6 2 1 1 7 5 8 1 Storage 9 | 1 1 1 . . . 1 2 1 2 . . . . . . . . . Processor 17 | . . 1 . 2 . 1 2 . . 2 3 1 1 . 2 1 . 1 Hackware 43 | . . . . . . 4 6 2 5 4 7 3 2 1 5 . 3 1 Protection 38 | . . . 4 2 . 5 . . 5 3 9 . 3 . 3 1 1 2 Artifact . | . . . . . . . . . . . . . . . . . . . Weapon 216 | 2 1 3 16 22 6 13 21 5 22 22 24 11 6 1 12 5 12 12 Energy Gun 13 | . . . 3 2 . 1 7 . . . . . . . . . . . Energy Cannon 21 | . . . . . . 2 . 4 3 1 2 . . . 1 . 2 6 Ballistic Gun 84 | 2 1 3 9 5 . 3 7 . 12 11 9 8 . . 5 3 4 2 Ballistic Cannon 16 | . . . 3 7 1 . . . . 1 2 . 1 . . . . 1 Launcher 7 | . . . . . 2 . 2 . . . . . . . . 2 1 . Special Weapon 42 | . . . 1 . . 3 3 1 3 8 8 3 2 1 3 . 4 2 Impact Weapon 5 | . . . . 5 . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . Piercing Weapon 26 | . . . . 3 2 3 2 . 4 1 3 . 3 . 3 . 1 1 Special Melee Weapon 2 | . . . . . 1 1 . . . . . . . . . . . . Unidentified Prototypes 4 | . . 1 1 . . . . . . . 1 . . . . . 1 . Corrupted Parts 15 | . . . . . . . 4 1 6 . 1 1 . . 1 . . 1 System Corruption 77 | . . . . . . . 27 1 25 . 9 2 . . 1 . . 12 Parts Lost 107 | . . 1 10 3 . 3 17 2 8 8 7 1 1 . 9 . 9 28 Power 15 | . . . 2 . . . 1 1 1 1 1 . 1 . 3 . 1 3 Propulsion 28 | . . . 4 2 . . 5 . 2 1 4 1 . . 2 . 1 6 Utility 35 | . . . 2 1 . 2 3 1 3 5 . . . . 2 . 4 12 Weapon 29 | . . 1 2 . . 1 8 . 2 1 2 . . . 2 . 3 7 Highest Loss Streak 19 | . . 1 4 1 . 1 5 2 3 4 2 1 1 . 6 . 9 19 To Critical Strikes 4 | . . . . . . . . . . 1 . 1 . . . . 2 . Average Slot Usage (%) 94 | . 99 98 89 89 91 91 93 97 97 95 97 99 96 91 95 100 95 81 Engine 3 | . 3 . 7 9 4 . . . 4 7 5 . . . . . . . Core 2 | . 10 11 . . 2 6 6 10 5 2 . . . . . . . . Reactor 2 | . . . . . . . . . . . 4 10 9 9 8 8 7 5 Treads 10 | . 27 33 26 26 15 5 4 . 2 10 9 9 . . . . . . Leg 10 | . . . . . . 15 20 23 18 . . 3 21 19 21 21 21 15 Wheel 2 | . . . . . 6 2 . . 1 10 11 6 . . . . . . Device 8 | . 13 11 8 8 14 19 9 9 4 . 3 5 . 4 6 13 12 10 Storage 6 | . 14 11 9 9 7 6 6 5 5 5 5 5 5 4 4 4 4 3 Processor 11 | . . 9 9 9 7 1 14 12 6 10 10 16 21 19 20 21 20 17 Hackware 10 | . . . . . . 3 8 17 19 21 17 19 20 19 16 13 14 15 Protection 5 | . . . 9 9 7 7 1 . 6 4 6 5 4 4 2 4 4 1 Ballistic Gun 9 | . 28 22 12 8 . 5 12 5 11 16 8 12 5 . 8 12 5 1 Ballistic Cannon 2 | . . . 5 6 15 3 . . . . 2 . 2 4 1 . . . Piercing Weapon 1 | . . . . . 3 2 . . 1 . 2 . 1 . . . . 2 Naked Turns . | . . . . . . . . . . . . . . . . . . . Heaviest Build 128 | 10 18 28 55 69 79 75 61 66 95 90 111 103 100 93 111 122 128 124 Greatest Support 150 | 40 40 60 60 67 74 60 70 70 70 60 36 110 110 125 130 125 150 150 Greatest Overweight (x) 8 | 2 . . . 1 6 6 2 . 2 5 4 8 . . 1 . 1 1 Average Overweight (x) 1 | . . . . . 5 1 . . . 2 3 2 . . . . . . Largest Inventory Capacity 20 | 8 10 15 15 15 15 15 15 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 17 | 7 9 14 15 15 15 15 15 15 20 20 20 20 20 20 20 20 20 19 Most Carried 20 | 5 10 10 15 15 15 15 15 15 20 20 20 20 20 20 20 20 20 20 Average Carried 16 | 2 8 9 13 14 14 13 13 14 19 19 18 19 19 19 19 19 18 16 Final Capacity 20 | 8 10 15 15 15 15 15 15 20 20 20 20 20 20 20 20 20 20 5 Final Carried 20 | 5 10 9 15 15 13 15 15 15 20 20 20 20 20 20 20 20 20 5 Class Distribution -------------------- 28% | Botlord-Mutant 16% | Mutant 15% | Scavenger-Mutant 13% | Botlord-Gunner 11% | Bothacker-Mutant 6% | Scavenger-Gunner 5% | Bothacker-Gunner 3% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Mutant | -8/Garrison Bothacker-Mutant | -7/Factory Scavenger-Mutant | -6/Factory Scavenger-Gunner | -6/Garrison Bothacker-Gunner | -5/Factory Botlord-Mutant | -5/Garrison Botlord-Gunner | -5/Factory Botlord-Mutant | -5/Garrison Botlord-Mutant | -4/Factory Botlord-Mutant | -4/Garrison Botlord-Mutant | -3/Research Botlord-Mutant | -3/Garrison Botlord-Gunner | -2/Research Botlord-Mutant | -1/Access Botlord-Mutant | -1/Garrison Resources | -11 -10 -9 -8 -8 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 -1 ----------- Run | Jun Mat Mat Mat Gar Fac Fac Gar Fac Gar Fac Gar Fac Gar Res Gar Res Acc Gar Matter Collected 15546 | 264 467 116 810 1365 1154 1297 1331 138 914 1295 2065 419 355 160 1335 592 935 534 Remotely 938 | . . . . . 257 50 . . . 309 201 . . . . 121 . . Salvage Created 16619 | 40 567 442 988 1786 1347 2120 1536 70 977 1162 1538 330 350 2 940 880 1146 398 Parts 749 | 8 52 28 51 86 55 87 66 4 38 47 60 19 24 1 34 42 36 11 Haulers Intercepted 6 | . 1 1 3 . . . . . . . . . . . . 1 . . Recyclers Shooed 20 | . 4 2 2 . 3 6 . . . 1 . . . . . 1 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -8 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 -1 ------- Run | Jun Mat Mat Mat Gar Fac Fac Gar Fac Gar Fac Gar Fac Gar Res Gar Res Acc Gar Combat Hostiles Destroyed 248 | . 15 4 14 37 19 23 28 1 12 11 35 6 1 . 17 6 11 8 Melee 5 | . . . . 2 . 1 . . 1 . . . 1 . . . . . Guns 144 | . 15 4 10 28 . 4 24 1 6 11 18 6 . . 5 6 5 1 Cannons 83 | . . . 3 7 18 16 . . 1 . 16 . . . 12 . 3 7 AOE 4 | . . . . . 1 . 3 . . . . . . . . . . . Classes Destroyed 20 | 1 6 2 2 3 2 . . . 1 1 1 1 . . . . . . Worker 21 | . 1 . 1 . 2 5 . . . 4 . . . . . 8 . . Builder 11 | . 1 . 1 . . 1 . . . 2 . 2 . 1 . 1 2 . Tunneler 2 | 2 . . . . . . . . . . . . . . . . . . Hauler 6 | . 1 1 3 . . . . . . . . . . . . 1 . . Recycler 17 | . . 3 2 . 4 5 . . . 1 . . . . . 1 1 . Mechanic 2 | . . . . . 1 . . . . 1 . . . . . . . . Operator 2 | . . . . . . . . . . 1 . . 1 . . . . . Watcher 10 | . 1 1 1 . . 1 . . . . 1 . . . . 3 2 . Swarmer 49 | . 6 . . 6 2 1 13 . 1 . 12 3 1 . 1 3 . . Cutter 5 | . . . . . . . . . . . 4 . . . 1 . . . Saboteur 1 | . . . . . . . . . . . . 1 . . . . . . Grunt 115 | . 9 2 7 20 10 12 14 . 6 4 11 2 . . 8 3 5 2 Brawler 11 | . . . 1 . 2 2 . . . 2 2 . . . . . 1 1 Duelist 8 | . . . . 1 1 . . . . . 1 . . . 4 . . 1 Protector 1 | . . . . . 1 . . . . . . . . . . . . . Sentry 28 | . . 2 4 5 2 2 . . 3 2 4 . 1 . 1 . 1 1 Specialist 1 | . . . . 1 . . . . . . . . . . . . . . Hunter 14 | . . . 2 1 . 2 2 1 1 2 . . . . . . 3 . Programmer 19 | . . . . 3 1 4 . . . 3 1 . . . 2 . 2 3 Behemoth 2 | . . . . . . . . . 1 . 1 . . . . . . . Thug 1 | . . . . . 1 . . . . . . . . . . . . . Best Kill Streak 9 | 1 3 4 3 6 9 5 8 1 2 4 8 7 1 1 3 5 7 3 Combat Bots Only 8 | . 3 3 2 6 5 3 8 1 2 3 8 5 1 . 3 3 6 3 Max Kills in Single Turn 3 | 1 1 1 1 2 2 2 2 1 2 2 2 3 1 1 1 2 2 1 Gunslinging 1 | . . . . . . . 1 . 1 . . 1 . . . 1 . . Exploded 2 | . . . . . 1 . 2 . . . . . . . . . . . Melee 1 | . . . . 1 . 1 . . 1 . . . 1 . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 -1 -------- Run | Jun Mat Mat Mat Gar Fac Fac Gar Fac Gar Fac Gar Fac Gar Res Gar Res Acc Gar Damage Taken 24373 | . 748 160 1386 2000 1103 1594 2612 245 1209 1397 2236 467 299 288 2100 463 1324 4742 Core 3229 | . 218 28 115 126 35 153 246 5 98 64 189 58 81 . 200 12 150 1451 Absorbed by Shields 921 | . . . . 129 . . 60 . 60 . . 52 . . 16 359 194 51 Regen/Repaired (Parts) 64 | . . . . . . . . . . 64 . . . . . . . . Core Remaining (%) 74 | 100 12 93 . 56 95 . 53 . . . 64 . 87 . 84 99 . . Volleys Fired 1237 | 12 81 35 94 135 57 116 114 6 65 66 140 23 21 11 91 30 59 81 Largest 3 | 2 2 2 2 2 2 3 3 3 3 3 3 3 3 1 3 3 3 3 Hottest 231 | 40 40 40 100 122 122 231 177 184 184 89 167 108 108 60 120 114 114 226 Shots Fired 2303 | 24 162 70 182 255 111 215 255 12 125 169 234 37 30 11 127 80 82 122 Gun 1500 | 24 162 70 143 208 . 67 239 5 68 157 124 22 16 . 56 78 37 24 Cannon 625 | . . . 36 47 108 134 . 4 36 . 82 . 4 5 53 . 24 92 Launcher 14 | . . . . . 3 . 7 . . . . . . . . 2 2 . Special 164 | . . . 3 . . 14 9 3 21 12 28 15 10 6 18 . 19 6 Kinetic 1776 | 24 162 70 173 233 108 103 167 4 68 157 190 22 20 5 108 78 37 47 Thermal 243 | . . . 3 . . 98 72 1 . . . . . . 1 . 1 67 Explosive 4 | . . . . . . . . . . . . . . . . 2 2 . Electromagnetic 119 | . . . 6 22 3 . 7 4 36 . 16 . . . . . 23 2 Robot Hit Streak 52 | 7 11 8 9 11 8 12 21 11 18 19 11 13 22 23 13 12 10 52 Robot Miss Streak 14 | 5 4 2 4 4 4 5 7 1 3 2 14 3 . 1 1 2 3 1 Penetration Max 2 | . . . . 1 2 1 1 . . 1 1 1 . . 2 2 1 . Secondary Targets 18 | . 1 . . 2 . . 5 . 1 1 . 2 . . 1 1 4 . Max Gunslinging Chain 1 | . 1 . . 1 . . 1 . 1 1 . 1 . . 1 1 1 . Shots Hit Robots 1503 | 11 108 50 119 140 59 150 136 11 100 103 151 22 31 8 87 49 65 103 Core Hits 727 | 4 43 25 43 67 44 59 77 3 41 45 128 11 11 . 34 35 31 26 Critical Kills 54 | . 1 . . 8 24 11 . . . 6 . 2 . . 1 1 . . Critical Parts Destroyed 70 | . . . . 13 36 4 5 . 1 5 1 . . . 1 1 2 1 Critical Strikes 152 | . 1 . . 23 63 17 7 . 3 14 2 2 2 2 9 3 2 2 Burn 1 | . . . . . . . 1 . . . . . . . . . . . Meltdown 2 | . . . . . . 2 . . . . . . . . . . . . Destroy 131 | . 1 . . 22 61 14 5 . 2 14 2 2 . . 2 3 2 1 Blast 9 | . . . . . . . . . . . . . . 2 7 . . . Corrupt 2 | . . . . . . . . . 1 . . . . . . . . 1 Impale 7 | . . . . 1 2 1 1 . . . . . 2 . . . . . Melee Attacks 168 | . . . . 40 3 16 14 . 23 1 14 . 17 . 34 . 4 2 Impact 26 | . . . . 26 . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . Piercing 135 | . . . . 14 3 9 14 . 23 1 14 . 17 . 34 . 4 2 Sneak Attacks 18 | . . . . 1 . 7 . . 3 . 2 . 3 . . . 2 . Combat Hostiles 7 | . . . . 1 . . . . 3 . 2 . 1 . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . Damage Inflicted 36135 | 90 857 400 1830 2800 1461 3425 3600 193 2377 2665 3279 443 1049 177 3023 2326 2439 3701 Guns 18862 | 90 857 400 1403 2236 . 865 2591 57 911 2372 1581 443 267 . 1010 2115 1055 609 Cannons 12620 | . . . 381 405 1270 2383 . 136 712 . 1476 . 43 177 2013 . 628 2996 Explosions 1737 | . . . 46 . 147 . 512 . . 293 . . . . . 153 586 . Melee 2838 | . . . . 159 38 177 497 . 754 . 222 . 739 . . . 170 82 Ramming 78 | . . . . . 6 . . . . . . . . . . 58 . 14 Kinetic 24501 | 90 857 400 1660 2476 1270 1189 1889 57 911 2372 2841 443 310 177 3023 2115 1055 1366 Thermal 5729 | . . . 46 . . 2059 837 . . . . . . . . . 574 2213 Explosive 458 | . . . . . . . . . . 293 . . . . . 153 12 . Electromagnetic 2531 | . . . 124 165 147 . 377 136 712 . 216 . . . . . 628 26 Impact . | . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . Piercing 2838 | . . . . 159 38 177 497 . 754 . 222 . 739 . . . 170 82 Highest Corruption 43 | . 1 . 1 2 1 8 36 1 27 32 43 3 3 . 4 . 1 19 Average Corruption 12 | . 1 . 1 1 1 5 31 1 2 30 39 1 3 . 3 . 1 9 Corruption Purged . | . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . Effects 481 | . . . 6 23 . 36 100 . 37 59 151 1 14 . 37 . 2 15 Message Errors 111 | . . . . 4 . 9 19 . 11 17 33 . 5 . 10 . 1 2 Matter Fused 107 | . . . 2 5 . 6 26 . 7 9 35 . 1 . 13 . 1 2 Heat Flow Errors 45 | . . . 1 1 . 3 10 . 5 4 15 1 4 . 1 . . . Energy Discharges 50 | . . . 1 3 . 2 9 . 5 8 15 . 2 . 3 . . 2 Parts Rejected 4 | . . . . . . . . . . 1 1 . . . 1 . . 1 Parts Fused 3 | . . . . 1 . . 1 . . . . . . . 1 . . . Data Loss (minor) 55 | . . . 1 7 . 8 8 . 5 6 14 . . . 4 . . 2 Data Loss (major) 22 | . . . . 1 . 1 8 . 2 2 5 . 1 . 1 . . 1 Misfires 20 | . . . 1 1 . 3 3 . 1 3 4 . 1 . 3 . . . Alerts 12 | . . . . . . 3 3 . . 1 4 . . . . . . 1 Misdirections 4 | . . . . . . . . . . . 2 . . . . . . 2 Weapon Failures 48 | . . . . . . 1 13 . 1 8 23 . . . . . . 2 Overload Shots . | . . . . . . . . . . . . . . . . . . . Overflow Damage 540 | . . . 11 6 . 53 129 . 27 . . . 71 33 93 31 . 86 Projectiles 284 | . . . 11 . . 53 . . 8 . . . . 33 93 . . 86 Explosions 58 | . . . . . . . 27 . . . . . . . . 31 . . Melee 198 | . . . . 6 . . 102 . 19 . . . 71 . . . . . Knockbacks 60 | . . . 2 4 17 . . . . . 20 . 1 1 15 . . . Impact . | . . . . . . . . . . . . . . . . . . . Kinetic 52 | . . . 2 4 14 . . . . . 19 . 1 1 11 . . . Secondary 8 | . . . . . 3 . . . . . 1 . . . 4 . . . Self-Inflicted Damage 195 | . 90 . . . 3 . 40 . . . 62 . . . . . . . Shots 7 | . 1 . . . . . 5 . . . 1 . . . . . . . Rammed 2 | . . . . . 2 . . . . . . . . . . . . . Targets Rammed 7 | . . . . . 2 . . . . . . . . . . 4 . 1 Kicked 5 | . . . . . . . . . . . . . . . . 4 . 1 Crushed . | . . . . . . . . . . . . . . . . . . . Highest Temperature 520 | . 28 8 222 385 369 436 261 243 323 266 520 174 252 6 178 83 352 290 Average Temperature 85 | . 8 5 26 98 146 111 65 101 99 35 117 58 76 6 21 24 109 111 Received Heat Transfer 4580 | . 225 60 702 724 369 306 534 9 403 138 543 69 . 27 201 88 97 85 Effects 34 | . . . . 6 11 2 . . 2 . 5 . . . . . 1 7 Shutdowns 5 | . . . . 1 1 1 . . 1 . 1 . . . . . . . Energy Bleed 8 | . . . . 2 2 . . . 1 . 1 . . . . . 1 1 Interference 15 | . . . . 3 6 . . . . . . . . . . . . 6 Matter Decay 1 | . . . . . . . . . . . 1 . . . . . . . Short Circuit 3 | . . . . . 1 1 . . . . 1 . . . . . . . Damage (minor) 2 | . . . . . 1 . . . . . 1 . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . Robots Corrupted 10 | . . . 1 . . . 1 . 4 . 1 . . . . . 3 . Combat Hostiles 10 | . . . 1 . . . 1 . 4 . 1 . . . . . 3 . Parts Fried 11 | . . . 1 1 . . 1 1 2 . 1 . . . . . 4 . Impact Corruptions 1 | . . . . . . . . . . . . . . . . 1 . . Robots Melted 2 | . . . . . . 2 . . . . . . . . . . . . Combat Hostiles 2 | . . . . . . 2 . . . . . . . . . . . . Parts Melted 17 | . . . . . . 10 1 . . 1 . . . . . . 2 3 Heat Transferred 5883 | . . . 50 . . 2368 1408 . . . . . . . . . 400 1657 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . Power Chain Reactions 7 | . . . 1 . . . 4 . . . . . . . . . 2 . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -8 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 -1 ------- Run | Jun Mat Mat Mat Gar Fac Fac Gar Fac Gar Fac Gar Fac Gar Res Gar Res Acc Gar Peak Influence 2344 | 10 349 241 334 2344 1767 1061 2169 1232 1538 928 1981 1135 1243 795 1901 1884 1426 1124 Initial 1230 | . 6 28 109 122 1230 865 620 1138 848 807 548 1039 630 699 596 1068 1130 1024 Average 1047 | 3 173 106 178 1086 1538 810 1456 1174 1144 818 1259 877 851 734 1475 1362 1254 1070 Maximum Alert Level 5 | . 1 1 1 5 5 3 5 4 4 3 5 4 4 3 5 5 4 4 Low Security (%) 8 | 100 53 77 62 6 . . . . . . . . . . . . . . Level 1 5 | . 46 22 37 10 . . . . . . . . . . . . . . Level 2 6 | . . . . 18 . 22 3 . . 5 3 6 3 29 1 . . . Level 3 34 | . . . . 22 . 77 15 . 52 94 40 86 83 70 6 10 . 67 Level 4 29 | . . . . 15 60 . 40 100 47 . 32 7 12 . 47 68 100 32 Level 5 16 | . . . . 25 39 . 40 . . . 23 . . . 44 19 . . High Security . | . . . . . . . . . . . . . . . . 1 . . Max Security . | . . . . . . . . . . . . . . . . . . . Squads Dispatched 44 | . 3 1 2 . 7 8 . 2 . 3 . 6 . 4 . 5 3 . Investigation 8 | . 2 . 1 . 1 1 . . . . . 1 . 2 . . . . Extermination 7 | . . . . . . 3 . . . 1 . 2 . . . 1 . . Reinforcement 10 | . 1 1 1 . . 2 . . . . . . . . . 3 2 . Assault 14 | . . . . . 5 2 . 2 . 2 . 1 . . . 1 1 . Garrison 5 | . . . . . 1 . . . . . . 2 . 2 . . . . Intercept . | . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . . . . . . . . 1 1 . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . 1 . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 -1 --------- Run | Jun Mat Mat Mat Gar Fac Fac Gar Fac Gar Fac Gar Fac Gar Res Gar Res Acc Gar Distress Signals 6 | . 1 . . . 1 . . . . . 1 1 . 1 . . 1 . Communications Jammed 185 | . . . . . 27 68 . . . . . . . . . 10 80 . Distress Signals 184 | . . . . . 27 68 . . . . . . . . . 10 79 . Times Spotted 514 | . 32 9 21 37 44 39 52 3 29 27 63 15 1 12 54 27 38 11 Peak Tracking Total 13 | . 4 4 4 9 9 4 12 2 6 5 11 5 1 3 9 5 13 5 Tactical Retreats 27 | . 1 1 1 1 1 3 11 . . 1 6 . . . 1 . . . Traps | -11 -10 -9 -8 -8 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 -1 ------- Run | Jun Mat Mat Mat Gar Fac Fac Gar Fac Gar Fac Gar Fac Gar Res Gar Res Acc Gar Traps Triggered 42 | . 1 . . 8 . 2 6 . 8 . 6 . 2 1 5 1 . 2 Indirectly . | . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . Installed 1 | . . . . . . . 1 . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -8 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 -1 ---------- Run | Jun Mat Mat Mat Gar Fac Fac Gar Fac Gar Fac Gar Fac Gar Res Gar Res Acc Gar Machines Disabled 70 | . 3 . . 8 1 3 9 . 6 2 10 14 5 . 5 2 1 1 Max in Single Turn 3 | . 3 . . 2 1 1 1 . 1 1 2 1 1 . 1 2 1 1 Garrison Access 2 | . . . . . 1 . . . . . . . . . . . 1 . Garrison Relay 26 | . . . . 4 . . 5 . 4 . 4 . 4 . 4 . . 1 Phase Generator 2 | . . . . 1 . . . . . . 1 . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 -1 --------- Run | Jun Mat Mat Mat Gar Fac Fac Gar Fac Gar Fac Gar Fac Gar Res Gar Res Acc Gar Machines Accessed 61 | . 7 4 3 4 4 7 2 2 3 6 2 5 1 2 2 3 4 . Terminals 44 | . 6 4 1 4 2 5 2 1 3 4 2 3 1 . 2 2 2 . Fabricators 3 | . . . . . 1 1 . . . . . . . . . 1 . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units 5 | . 1 . 1 . . . . . . 1 . 1 . 1 . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access 9 | . . . 1 . 1 1 . 1 . 1 . 1 . 1 . . 2 . Total Hacks 152 | . 25 19 8 10 7 17 4 3 8 10 5 18 2 3 5 3 5 . Successful 57 | . 13 11 3 3 3 5 . 2 1 3 1 8 . 1 . 1 2 . Failed 95 | . 12 8 5 7 4 12 4 1 7 7 4 10 2 2 5 2 3 . Catastrophic 23 | . . 1 . 3 . 2 3 . 1 3 1 2 . 1 2 2 2 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . Manual 51 | . 11 10 1 2 3 6 2 . 3 1 . 8 . . . 1 3 . Terminals 125 | . 22 19 4 10 4 14 4 2 8 7 5 15 2 . 5 2 2 . Fabricators 5 | . . . . . 2 2 . . . . . . . . . 1 . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units 12 | . 3 . 3 . . . . . . 2 . 2 . 2 . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access 10 | . . . 1 . 1 1 . 1 . 1 . 1 . 1 . . 3 . Terminal Hacks 28 | . 8 7 1 2 1 . . 1 . 2 1 5 . . . . . . Record 1 | . . 1 . . . . . . . . . . . . . . . . Prototype ID Bank 2 | . 1 1 . . . . . . . . . . . . . . . . Open Door 1 | . . . . 1 . . . . . . . . . . . . . . Open DSF 3 | . . . . . 1 . . 1 . 1 . . . . . . . . Level Access Points 1 | . . 1 . . . . . . . . . . . . . . . . Branch Access Points 2 | . . 1 . . . . . . . . . 1 . . . . . . Emergency Access Points 1 | . . . . . . . . . . . 1 . . . . . . . Terminal Index 1 | . . 1 . . . . . . . . . . . . . . . . Fabricator Index 1 | . . . . . . . . . . . . 1 . . . . . . Garrison Index 1 | . . . . . . . . . . 1 . . . . . . . . Alert Level 1 | . 1 . . . . . . . . . . . . . . . . . Unreport Threat 3 | . 1 . . . . . . . . . . 2 . . . . . . Locate Traps 4 | . 2 1 . . . . . . . . . 1 . . . . . . Hauler Manifests 2 | . 2 . . . . . . . . . . . . . . . . . Registered Components 1 | . . . 1 . . . . . . . . . . . . . . . Zone Layout 2 | . 1 1 . . . . . . . . . . . . . . . . Garrison Registry 1 | . . . . 1 . . . . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . 1 . . . . . . . . . . . . Network Status 1 | . . . . . . 1 . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 2 | . 1 . 1 . . . . . . . . . . . . . . . Retrieve Components 2 | . 1 . 1 . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 8 | . . . 1 . . 1 . 1 . 1 . 1 . 1 . . 2 . Unlock Access 7 | . . . 1 . . 1 . 1 . 1 . 1 . 1 . . 1 . Seal Access 1 | . . . . . . . . . . . . . . . . . 1 . Unauthorized Hacks 18 | . 4 4 . 1 2 3 . . 1 . . 2 . . . 1 . . Terminals 15 | . 4 4 . 1 1 2 . . 1 . . 2 . . . . . . Track 7 | . 2 1 . 1 . 1 . . 1 . . 1 . . . . . . Botnet 4 | . 2 2 . . . . . . . . . . . . . . . . Operators 4 | . . 1 . . 1 1 . . . . . 1 . . . . . . Fabricators 2 | . . . . . . 1 . . . . . . . . . 1 . . Liberate 2 | . . . . . . 1 . . . . . . . . . 1 . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . 1 . . . . . . . . . . . . . Reprogram 1 | . . . . . 1 . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . . . . 1 . 1 . . . . . . Used 1 | . . . . . . . . . . 1 . . . . . . . . Hacking Detections 52 | . 7 4 2 4 4 5 2 . 3 4 2 4 1 1 2 3 4 . Full Trace Events 13 | . 2 . 1 1 . 1 1 . 2 . 1 1 . 1 2 . . . Feedback Events 3 | . . . 1 . . . . . 1 . . 1 . . . . . . Corruption 3 | . . . 1 . . . . . 1 . . 1 . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Components 3 | . 2 . 1 . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 -1 ------------ Run | Jun Mat Mat Mat Gar Fac Fac Gar Fac Gar Fac Gar Fac Gar Res Gar Res Acc Gar Used RIF Installer 7 | . . . . 1 . . 2 . 1 . 1 . 1 . 1 . . . Hotswap 1 | . . . . . . . . . . . . . . . 1 . . . Threat Obfuscator 1 | . . . . . . . . . 1 . . . . . . . . . Patrol Navigation 1 | . . . . . . . 1 . . . . . . . . . . . Program Shield 1 | . . . . . . . . . . . 1 . . . . . . . Autooverride 1 | . . . . . . . 1 . . . . . . . . . . . Autoassimilate 1 | . . . . . . . . . . . . . 1 . . . . . Robots Hacked 110 | . . . . . . 9 6 1 13 7 16 4 2 5 19 6 19 3 Non-combat 14 | . . . . . . 4 . . . 2 . 3 1 . . . 4 . Combat 96 | . . . . . . 5 6 1 13 5 16 1 1 5 19 6 15 3 Autooverrided 20 | . . . . . . . 1 . 1 1 4 . 1 . 6 3 3 . Autoassimilated 12 | . . . . . . . . . . . . . . 2 4 3 3 . Robot Hacks Applied 100 | . . . . . . 17 6 2 13 10 12 10 2 3 9 . 13 3 parse_system 7 | . . . . . . . 1 . . . 1 1 1 1 1 . . 1 no_distress 2 | . . . . . . 2 . . . . . . . . . . . . find_fabricator 1 | . . . . . . . . . . . . 1 . . . . . . drop_inventory 5 | . . . . . . 1 . . . 1 . 1 . . . . 2 . ignore_parts 1 | . . . . . . . . . . . . . . . . . 1 . purge_threat 7 | . . . . . . 3 . . . . . 4 . . . . . . locate_traps 1 | . . . . . . 1 . . . . . . . . . . . . disarm_traps 1 | . . . . . . 1 . . . . . . . . . . . . map_route 3 | . . . . . . 1 . . . . . 1 . . . . 1 . mark_security 1 | . . . . . . 1 . . . . . . . . . . . . find_garrison 4 | . . . . . . 1 . 1 . 1 . 1 . . . . . . disrupt_area 6 | . . . . . . . 1 . 1 1 . . . . 2 . 1 . spike_heat 3 | . . . . . . 2 . . . 1 . . . . . . . . overload_power 1 | . . . . . . . . . . . . . 1 . . . . . amplify_resonance 4 | . . . . . . . . . 2 . 1 . . . . . 1 . wipe_record 1 | . . . . . . . . . . 1 . . . . . . . . disable_weapons 1 | . . . . . . . . . . . . 1 . . . . . . reboot_system 4 | . . . . . . 1 . . 1 . 1 . . . 1 . . . overwrite_iff 21 | . . . . . . . 1 . 5 3 2 . . 1 3 . 5 1 streamctrl_high 3 | . . . . . . 1 1 . . . 1 . . . . . . . formatsys_low 2 | . . . . . . . . . . 2 . . . . . . . . formatsys_high 21 | . . . . . . 2 2 1 4 . 6 . . 1 2 . 2 1 Relay Couplers Released 111 | . . . . 17 . 4 20 . 16 . 14 . 17 . 18 . . 5 Machine Destruction 107 | . . . . 17 . . 20 . 16 . 14 . 17 . 18 . . 5 Programmers 4 | . . . . . . 4 . . . . . . . . . . . . Attached 40 | . . . . . . 4 5 2 5 2 7 3 2 1 5 . 3 1 Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . Robots Rewired 31 | . . . . 3 . . . . . . 2 . 9 1 16 . . . Allies Hacked 4 | . . . . . . 1 . . . 1 . . . . . 1 1 . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 -1 -------- Run | Jun Mat Mat Mat Gar Fac Fac Gar Fac Gar Fac Gar Fac Gar Res Gar Res Acc Gar Total Allies 112 | . . . . 3 1 3 5 1 10 5 17 . 10 5 31 6 13 2 Largest Group 14 | . . . . 3 3 2 3 3 3 2 5 4 9 10 14 13 8 1 Highest-Rated Group 842 | . . . . 81 82 64 93 113 121 63 435 406 536 583 842 778 445 64 Highest-Rated Ally 119 | . . . . 31 32 32 32 49 49 42 119 119 119 119 119 85 69 64 Total Orders 32 | . . . . . . 2 3 . . 2 2 4 4 . 6 5 4 . STAY 15 | . . . . . . 1 2 . . . 1 2 2 . 3 2 2 . ROAM 2 | . . . . . . . . . . . . . . . 2 . . . FOLLOW 12 | . . . . . . 1 1 . . . 1 2 1 . 1 3 2 . GUARD 1 | . . . . . . . . . . . . . 1 . . . . . AID 2 | . . . . . . . . . . 2 . . . . . . . . Ally Attacks 621 | . . . . 2 27 15 48 2 35 12 65 42 7 39 166 110 46 5 Total Damage 22173 | . . . . 37 919 186 1008 54 612 265 1517 2139 391 1508 5785 4999 2495 258 Kills 135 | . . . . 1 10 1 10 1 6 3 11 19 1 6 31 21 14 . Allies Corrupted 6 | . . . . . . . . . . . . . . . 1 3 1 1 Allies Melted 1 | . . . . . . . . . . . . . . 1 . . . . Intel | -11 -10 -9 -8 -8 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 -1 ------- Run | Jun Mat Mat Mat Gar Fac Fac Gar Fac Gar Fac Gar Fac Gar Res Gar Res Acc Gar Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 -1 ------------- Run | Jun Mat Mat Mat Gar Fac Fac Gar Fac Gar Fac Gar Fac Gar Res Gar Res Acc Gar Turns Passed 22049 | 137 966 345 1192 3069 974 1796 1838 335 2292 919 2352 527 1271 172 2135 711 607 411 Spaces Moved 11289 | 63 347 153 519 1333 435 941 1086 235 953 445 1294 264 940 127 1179 482 355 138 Core 17 | 10 . . . . . . . . . . . . . . . . . 7 Treads 2672 | 53 347 153 519 1333 38 16 . . 163 11 . 39 . . . . . . Legs 6014 | . . . . . . 632 1086 235 790 . . 57 940 127 1179 482 355 131 Wheels 2586 | . . . . . 397 293 . . . 434 1294 168 . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 165 120 120 120 120 120 120 110 110 106 106 116 116 50 Average Speed 145 | 147 160 160 160 183 174 137 127 120 195 136 138 162 110 108 125 116 119 128 Slowest Speed 260 | 160 160 160 160 250 250 250 260 120 260 240 150 230 110 110 185 116 190 190 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 39 | 5 48 27 36 95 13 28 80 9 76 9 96 9 86 3 81 12 13 15 Regions Visited 18 Branch Regions . Pre-discovered Areas . | . . . . . . . . . . . . . . . . . . . Known Exits Taken 8 | . . 1 1 . . 1 . 1 . 1 . 1 . 1 . . 1 . Unknown Exits Taken 4 | 1 1 . . . 1 . . . . . . . . . . 1 . . Scrap Searched . | . . . . . . . . . . . . . . . . . . . Spaces Dug 86 | . . . 1 7 . 2 7 . 3 1 1 . 4 1 18 17 24 . Terrain Destroyed 446 | . 31 . 5 59 . 34 12 . 6 39 75 5 11 2 39 88 33 7 Melee 35 | . . . . 7 . 2 2 . 2 1 1 . 2 . 17 . 1 . Projectile 169 | . . . 3 . . 31 4 . 4 7 7 5 9 2 22 67 1 7 AOE 240 | . 31 . 2 52 . . 6 . . 30 67 . . . . 21 31 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 -1 --------- Run | Jun Mat Mat Mat Gar Fac Fac Gar Fac Gar Fac Gar Fac Gar Res Gar Res Acc Gar Total 14818 | 85 632 196 713 1675 535 1269 1360 278 1247 617 1625 340 1132 150 1664 573 470 257 Wait 816 | . 184 1 16 44 7 122 49 13 88 50 38 5 25 7 133 30 2 2 Move 11277 | 62 346 152 519 1332 434 941 1085 235 951 444 1293 264 939 127 1178 482 355 138 Hop . | . . . . . . . . . . . . . . . . . . . Pick Up 177 | 5 9 1 24 11 6 18 15 6 18 7 16 7 6 1 11 4 9 3 Fast Attach 162 | 6 2 2 10 6 4 8 15 6 16 12 22 9 7 1 17 3 9 7 Attach 101 | . 1 2 9 4 3 13 12 2 9 5 9 4 . 1 7 2 8 10 Detach 9 | . . . . . . 1 1 . 2 . . 1 . . . 2 1 1 Swap 234 | . 2 2 16 20 9 16 19 5 25 21 26 12 10 2 19 10 14 6 Drop 227 | . 7 1 25 13 10 18 16 5 19 11 27 15 17 . 22 7 9 5 Fire 1237 | 12 81 35 94 135 57 116 114 6 65 66 140 23 21 11 91 30 59 81 Melee 168 | . . . . 40 3 16 14 . 23 1 14 . 17 . 34 . 4 2 Ram 1 | . . . . . 1 . . . . . . . . . . . . . Kick 4 | . . . . . . . . . . . . . . . . 3 . 1 Crush 1 | . . . . . 1 . . . . . . . . . . . . . Escape Stasis 106 | . . . . 10 . . 19 . 31 . 40 . . . 5 . . 1 Rewire 297 | . . . . 60 . . . . . . . . 90 . 147 . . . Trap 1 | . . . . . . . 1 . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -8/Materials (discovered 2 exits: [*Sto] / Gar) -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory -6/Factory (discovered 2 exits: [*Low] / Gar) -6/Garrison (discovered 3 exits: *Fac x3) -5/Factory -5/Garrison (discovered 3 exits: *Fac x3) -5/Factory (discovered 2 exits: [*Upp] / Gar) -5/Garrison (discovered 3 exits: *Fac x3) -4/Factory (discovered 4 exits: Upp x2 / Arm / Gar) -4/Garrison (discovered 3 exits: *Res x3) -3/Research -3/Garrison (discovered 3 exits: *Res x3) -2/Research -1/Access -1/Garrison History --------- Turn | Location | Event 28 | -11/Junkyard | Discovered new exit (range 14) 138 | -11/Junkyard | Entered Materials 290 | -10/Materials | Discovered new exit (range 16) 311 | -10/Materials | Build established: Mutant 608 | -10/Materials | Core integrity fell below 50% 651 | -10/Materials | Discovered new exit (range 11) 1100 | -10/Materials | Core integrity fell below 20% 1104 | -10/Materials | Entered another Materials area 1104 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1260 | -9/Materials | Discovered new exit (range 12) 1263 | -9/Materials | Identified exit to Materials 1321 | -9/Materials | Identified exit to Mines 1449 | -9/Materials | Entered another Materials area 1449 | -8/Materials | Evolved 2 slots: Utility x2 1571 | -8/Materials | Lost 3 parts (1p1n1w) 1723 | -8/Materials | Lost 4 parts (1p1n1u1w) 1832 | -8/Materials | Discovered new exit (range 13) 2061 | -8/Materials | Build established: Scavenger-Mutant 2641 | -8/Materials | Identified exit to Garrison 2641 | -8/Materials | Entered Garrison 2757 | -8/Garrison | Triggered checkpoint 2780 | -8/Garrison | Garrison Relay disabled 3019 | -8/Garrison | Triggered checkpoint 3267 | -8/Garrison | Discovered new exit (range 16) 3334 | -8/Garrison | Triggered checkpoint 3371 | -8/Garrison | Garrison Relay disabled 3412 | -8/Garrison | Garrison Relay disabled 3572 | -8/Garrison | Triggered checkpoint 3770 | -8/Garrison | Discovered new exit (range 9) 3780 | -8/Garrison | Discovered new exit (range 54) 3780 | -8/Garrison | Discovered new exit (range 50) 3780 | -8/Garrison | Discovered new exit (range 8) 4056 | -8/Garrison | Build established: Mutant 4395 | -8/Garrison | Triggered checkpoint 4478 | -8/Garrison | Installed Relay Interface Framework 4774 | -8/Garrison | Triggered checkpoint 4926 | -8/Garrison | Phase Generator disabled 5138 | -8/Garrison | Garrison Relay disabled 5624 | -8/Garrison | Build established: Bothacker-Mutant 5710 | -8/Garrison | Entered Factory 5710 | -7/Factory | Accompanied by 3 allies 5710 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 6110 | -7/Factory | First assault squad dispatched 6491 | -7/Factory | Discovered new exit (range 15) 6684 | -7/Factory | Entered another Factory area 6684 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7405 | -6/Factory | Discovered new exit (range 9) 7742 | -6/Factory | Build established: Scavenger-Mutant 8425 | -6/Factory | Spotted B-75 Beast 8460 | -6/Factory | First assault squad dispatched 8477 | -6/Factory | Identified exit to Garrison 8480 | -6/Factory | Entered Garrison 8480 | -6/Garrison | Accompanied by 2 allies 8494 | -6/Garrison | Triggered checkpoint 8538 | -6/Garrison | Triggered checkpoint 8563 | -6/Garrison | Garrison Relay disabled 8730 | -6/Garrison | System corruption reached 10% 8756 | -6/Garrison | Destroyed 8 combat bots 8762 | -6/Garrison | Triggered checkpoint 8763 | -6/Garrison | Lost 3 parts (1n2w) 8769 | -6/Garrison | System corruption reached 30% 8784 | -6/Garrison | Triggered checkpoint 8876 | -6/Garrison | Lost 3 parts (1p1n1w) 8921 | -6/Garrison | Expanded RIF knowledge: Patrol Navigation 9069 | -6/Garrison | Expanded RIF knowledge: Autooverride 9223 | -6/Garrison | Lost 5 parts (1n1u3w) 9294 | -6/Garrison | Discovered new exit (range 8) 9322 | -6/Garrison | Triggered checkpoint 9393 | -6/Garrison | Garrison Relay disabled 9480 | -6/Garrison | Triggered checkpoint 9531 | -6/Garrison | Build established: Scavenger-Gunner 9532 | -6/Garrison | Triggered checkpoint 9574 | -6/Garrison | Garrison Relay disabled 9656 | -6/Garrison | Discovered new exit (range 9) 9669 | -6/Garrison | Spotted B-90 Cyclops 9865 | -6/Garrison | Triggered checkpoint 9868 | -6/Garrison | Garrison Relay disabled 10048 | -6/Garrison | Discovered new exit (range 10) 10052 | -6/Garrison | Triggered checkpoint 10141 | -6/Garrison | Garrison Relay disabled 10318 | -6/Garrison | Entered Factory 10318 | -5/Factory | Accompanied by 2 allies 10318 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 10340 | -5/Factory | Build established: Bothacker-Gunner 10618 | -5/Factory | First assault squad dispatched 10652 | -5/Factory | Identified exit to Garrison 10653 | -5/Factory | Entered Garrison 10653 | -5/Garrison | Accompanied by 2 allies 10712 | -5/Garrison | Triggered checkpoint 10756 | -5/Garrison | Garrison Relay disabled 10872 | -5/Garrison | Build established: Bothacker-Mutant 10874 | -5/Garrison | Expanded RIF knowledge: Threat Obfuscation 10904 | -5/Garrison | Spotted B-75 Beast 11004 | -5/Garrison | Triggered checkpoint 11129 | -5/Garrison | Destroyed B-75 Beast 11171 | -5/Garrison | Triggered checkpoint 11221 | -5/Garrison | Lost 3 parts (2u1w) 11581 | -5/Garrison | Discovered new exit (range 11) 11634 | -5/Garrison | Triggered checkpoint 11647 | -5/Garrison | Garrison Relay disabled 11851 | -5/Garrison | Discovered new exit (range 9) 11860 | -5/Garrison | Build established: Scavenger-Tank 11944 | -5/Garrison | Triggered checkpoint 11998 | -5/Garrison | Garrison Relay disabled 12247 | -5/Garrison | Discovered new exit (range 12) 12290 | -5/Garrison | Triggered checkpoint 12351 | -5/Garrison | Garrison Relay disabled 12811 | -5/Garrison | Build established: Botlord-Mutant 12939 | -5/Garrison | System corruption reached 10% 12945 | -5/Garrison | Entered Factory 13132 | -5/Factory | Spotted B-75 Beast 13157 | -5/Factory | Discovered new exit (range 15) 13242 | -5/Factory | P-70 Sage assimilated allied Machinist 6a 13245 | -5/Factory | First assault squad dispatched 13252 | -5/Factory | System corruption reached 30% 13450 | -5/Factory | Build established: Botlord-Gunner 13519 | -5/Factory | Lost 4 parts (3u1w) 13820 | -5/Factory | Identified exit to Garrison 13864 | -5/Factory | Entered Garrison 13906 | -5/Garrison | Triggered checkpoint 13964 | -5/Garrison | Destroyed 8 combat bots 13972 | -5/Garrison | Garrison Relay disabled 14075 | -5/Garrison | Spotted B-75 Beast 14168 | -5/Garrison | Destroyed 8 combat bots 14346 | -5/Garrison | Destroyed B-75 Beast 14350 | -5/Garrison | Triggered checkpoint 14372 | -5/Garrison | Triggered checkpoint 14747 | -5/Garrison | Discovered new exit (range 5) 14782 | -5/Garrison | Expanded RIF knowledge: Program Shield 14826 | -5/Garrison | Spotted Executioner 14826 | -5/Garrison | Spotted Executioner 14881 | -5/Garrison | Build established: Botlord-Mutant 14898 | -5/Garrison | Triggered checkpoint 14981 | -5/Garrison | Garrison Relay disabled 15142 | -5/Garrison | Rescued a captive Derelict 15144 | -5/Garrison | Rescued a captive Derelict 15215 | -5/Garrison | Discovered new exit (range 14) 15220 | -5/Garrison | Phase Generator disabled 15278 | -5/Garrison | Triggered checkpoint 15294 | -5/Garrison | Triggered checkpoint 15388 | -5/Garrison | Garrison Relay disabled 15546 | -5/Garrison | Discovered new exit (range 10) 15627 | -5/Garrison | Found Unknown Hackware 15627 | -5/Garrison | Identified Relay Coupler [Proto] 15630 | -5/Garrison | Found Relay Coupler [Proto] 15823 | -5/Garrison | Assimilated Executioner with formatsys_high 15835 | -5/Garrison | Allies destroyed Executioner 15848 | -5/Garrison | Rewired Executioner 15849 | -5/Garrison | Rewired Executioner 15855 | -5/Garrison | Found Prototype Processor 15855 | -5/Garrison | Identified Exp. Core Analyzer 16034 | -5/Garrison | Found Relay Coupler [Proto] 16037 | -5/Garrison | Found Relay Coupler [Proto] 16167 | -5/Garrison | Garrison Relay disabled 16216 | -5/Garrison | Entered Factory 16216 | -4/Factory | Accompanied by 4 allies 16216 | -4/Factory | Evolved 2 slots: Utility x2 16291 | -4/Factory | Identified exit to Upper Caves 16291 | -4/Factory | Identified exit to Armory 16498 | -4/Factory | First assault squad dispatched 16550 | -4/Factory | Garrison activated, responded to threat 16625 | -4/Factory | Found Corrupted Exp. Targeting Computer 16743 | -4/Factory | Identified exit to Garrison 16743 | -4/Factory | Entered Garrison 16743 | -4/Garrison | Discovered recently destroyed garrison 16743 | -4/Garrison | Accompanied by 1 ally 16831 | -4/Garrison | Garrison Relay disabled 16963 | -4/Garrison | Heavy support dispatched to Research 17163 | -4/Garrison | Discovered new exit (range 10) 17223 | -4/Garrison | H-XX Assembler disabled 17483 | -4/Garrison | Discovered new exit (range 15) 17503 | -4/Garrison | Expanded RIF knowledge: Autoassimilate 17581 | -4/Garrison | Garrison Relay disabled 17717 | -4/Garrison | Discovered new exit (range 11) 17765 | -4/Garrison | Garrison Relay disabled 17914 | -4/Garrison | Garrison Relay disabled 18014 | -4/Garrison | Entered Research 18014 | -3/Research | Accompanied by 9 allies 18014 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 18041 | -3/Research | Garrison activated, responded to threat 18092 | -3/Research | Spotted B-86 Titan 18113 | -3/Research | Allies destroyed B-86 Titan 18186 | -3/Research | Identified exit to Garrison 18186 | -3/Research | Entered Garrison 18186 | -3/Garrison | Accompanied by 7 allies 18214 | -3/Garrison | Triggered checkpoint 18240 | -3/Garrison | Garrison Relay disabled 18286 | -3/Garrison | Triggered checkpoint 18288 | -3/Garrison | Triggered checkpoint 18304 | -3/Garrison | Triggered checkpoint 18307 | -3/Garrison | Heavy support dispatched to Research 18323 | -3/Garrison | Triggered checkpoint 18404 | -3/Garrison | Expanded RIF knowledge: Hotswap 18422 | -3/Garrison | Discovered new exit (range 12) 18450 | -3/Garrison | Triggered checkpoint 18501 | -3/Garrison | Garrison Relay disabled 18680 | -3/Garrison | Triggered checkpoint 18707 | -3/Garrison | Garrison Relay disabled 18829 | -3/Garrison | Lost 6 parts (2p1n1u2w) 19026 | -3/Garrison | Triggered checkpoint 19074 | -3/Garrison | Found Exp. Core Analyzer 19080 | -3/Garrison | Found Exp. Targeting Computer 19134 | -3/Garrison | Triggered checkpoint 19150 | -3/Garrison | Garrison Relay disabled 19200 | -3/Garrison | Discovered new exit (range 15) 19608 | -3/Garrison | Discovered new exit (range 14) 19615 | -3/Garrison | Spotted B-75 Beast 19648 | -3/Garrison | Allies destroyed B-75 Beast 19708 | -3/Garrison | Rewired B-75 Beast 19737 | -3/Garrison | Rewired B-75 Beast 20054 | -3/Garrison | Heavy support dispatched to Research 20321 | -3/Garrison | Entered Research 20321 | -2/Research | Accompanied by 13 allies 20321 | -2/Research | Evolved 2 slots: Utility x2 20527 | -2/Research | Spotted B-90 Cyclops 20546 | -2/Research | Spotted B-90 Cyclops 20557 | -2/Research | Allies destroyed B-90 Cyclops 20615 | -2/Research | Build established: Botlord-Gunner 20866 | -2/Research | First assault squad dispatched 20981 | -2/Research | Discovered new exit (range 15) 21022 | -2/Research | High security lockdown imminent 21032 | -2/Research | Entered Access 21032 | -1/Access | Accompanied by 5 allies 21032 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 21282 | -1/Access | First assault squad dispatched 21396 | -1/Access | Lost 9 parts (1p1n4u3w) 21625 | -1/Access | Build established: Botlord-Mutant 21639 | -1/Access | Identified exit to Garrison 21639 | -1/Access | Entered Garrison 21654 | -1/Garrison | Triggered checkpoint 21706 | -1/Garrison | Triggered checkpoint 21756 | -1/Garrison | Garrison Relay disabled 21841 | -1/Garrison | Spotted B-99 Colossus 21903 | -1/Garrison | Lost 4 parts (2n1u1w) 21916 | -1/Garrison | System corruption reached 10% 21946 | -1/Garrison | Lost 3 parts (1p1n1w) 22006 | -1/Garrison | Core integrity fell below 50% 22035 | -1/Garrison | Core integrity fell below 20% 22050 | -1/Garrison | Destroyed by B-99 Colossus with Multirail Last Messages --------------- 22033_ Slug penetrates B-99 Colossus. 22034_ Penetrated by Slug. 22034_ Relay Coupler [Hunter] destroyed. 22034_ Slug penetrates Reinforced Barrier. 22035_ Slug penetrates B-99 Colossus. 22039_ Penetrated by Slug. 22039_ Slug penetrates Reinforced Barrier. 22039_ Penetrated by Slug. 22039_ Exp. Optical Array destroyed. 22039_ Penetrated by Slug. 22039_ Com. Mass Driver destroyed. 22039_ Acquired 37 matter. 22040_ Acquired 11 matter. 22041_ Acquired Lance. 22044_ B-99 Colossus activates siege mode. 22045_ Knocked back. 22045_ Exp. Targeting Computer destroyed. 22047_ System corrupted: Matter fused (-10). 22050_ Knocked back. 22050_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ??????????# #?# #?????????????????????????? | | ??????????# #?#####?????????????????????????? | | ??????????# #???????????????????????????????? | | ??????????# #???????????????????????????????? | | ??????????# ###?????????????????????????????? | | ??????????# *%#?????????????????????????????? | | ??????????# *%=#?????????????????????????????? | | ??????????#[ !%#?????????????????????????????? | | ??????????#=%###?????????????????????????????? | | ?????????##! #???????????????????????????????? | | ?????????#"|!#######################?????????? | | ?????????## #?????????? | | ??????????# #?????????? | | ??????????#+"######## ######### #?????????? | | ??????????# #??????# #????????????????????? | | ??????????# #??????#####????????????????????? | | ??????????# #??###??????????????????????????? | | ??????????# #??# #??###?????????????????????? | | ??????????# #?? ?## ###???????????????????? | | ??????????# ####+###%%""#???????????????????? | | ??????????# ## ##% "#???????????????????? | | ??????????# ## %"BB %"#???????????????????? | | ??????????# ## !%BB% "#???????????????????? | | ??????????# %!"#% !"#???????????????????? | | ??????????# !"#! !"#???????????????????? | | ??????????# ## %!*#@!!"#???????????????????? | | ??????????# "" %|!##%%!"#???????????????????? | | ??????????# """=+"##!!%"#???????????????????? | | ??????????# " # % ###%###???????????????????? | | ??????????# " ## ##?###?????????????????????? | | ??????????# " #"##??????????????????????????? | | ??????????# ##""###############?????????????? | | ??????????# =%= #????????????? | | ??????????# !*= #????????????? | | ??????????#######################????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 94 Energy Generation 53 Energy Capacity 590 Matter Stores 300 Matter Capacity 300 Sight Range 23 Terrain Scan Density 10 Jamming Range 14 EM Shielding 3 Armor Coverage 600 Resistance: KI 30 Resistance: TH 20 Resistance: EX 50 Core Shielding 30 Weapon Cycling 20 Evasion (%) 55 Targeting Accuracy 24 Target Analysis 8 Core Analysis 8 Armor Integrity Analysis 40 Recoil Reduction 3 Kinecelleration 40 Offensive Hacking 10 Defensive Hacking 10 Relay Coupler Types 5 Relay Coupler Value 112 Authchip Count 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ChargeThrowingCloak Manual? 0 Play Time 03:11:14 Cumulative 614.5 hours Start 2023.03.05 @ 13:28:53 End 2023.03.06 @ 23:19:07 Sessions 6 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 385 Rogue 385 Adventurer 0 Explorer 0 Win Type - Total 8 Types 5/0/1/1/1/0/0/0/0 Lore% 86 Gallery% 87 Achievement% 74 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 1 Fullscreen 2 Font 24/Smallcaps Map View 68x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: caf26041-4f13-4c68-a9a2-fe2060eddcaa