Cogmind - Beta 14 @@@ ROGUE MODE // 2024.12.03 @ 14:43:03 Player: Tearex Result: Destroyed by X-62 Marksman with Gauss Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (83) 415 Value Destroyed (2616) 2616 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (340) 340 TOTAL SCORE: 5951 Bonus ------- High Alert Combat Kills 340 Cogmind --------- Core Integrity 0/700 Matter 55/300 Energy 220/220 System Corruption 1% Temperature Cool (0) Movement Treading (240) Ox1 Location -7/Factory Parts ------- > --- POWER (3) -------- Light Nuclear Core Light Nuclear Core > --- PROPULSION (2) --- Light Treads > --- UTILITY (5) ------ Large Storage Unit Improved Signal Interpreter Terrain Scanner Improved Targeting Computer > --- WEAPON (3) ------- Small Laser Light Assault Rifle > --- INVENTORY (15) --- Large Storage Unit Peak State ------------ > --- POWER ------------ Improved Ion Engine Heavy Ion Engine > --- PROPULSION ------- VSS Leg VSS Leg > --- UTILITY ---------- Cryofiber Web Large Storage Unit Advanced Visual Processing Unit Improved Signal Interpreter Hardened Light Armor Plating > --- WEAPON ----------- High-powered Shotgun Flak Gun Improved Light Cannon > --- INVENTORY -------- Aluminum Leg Large Storage Unit Terrain Scanner Improved Targeting Computer Small Laser Beam Rifle Particle Gun Ion Burst Cannon Light Assault Rifle Enhanced Autogun [Rating: 34] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg VSS Leg Utility Large Storage Unit Device Cryofiber Web Storage Large Storage Unit Processor Advanced Visual Processing Unit Protection Hardened Light Armor Plating Weapon Beam Rifle Energy Gun Beam Rifle Energy Cannon Particle Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Assault Cannon Launcher Grenade Launcher Build | -11 -10 -9 -8 -8 -7 ------- Run | Yrd Mat Mat Mat Sto Fac Slots Evolved 6 | . . 2 2 . 2 Power 2 | . . . 1 . 1 Propulsion . | . . . . . . Utility 3 | . . 1 1 . 1 Weapon 1 | . . 1 . . . Parts Attached 76 | 5 6 13 20 13 19 Power 20 | 1 1 3 6 4 5 Engine 12 | 1 1 3 3 3 1 Core 8 | . . . 3 1 4 Reactor . | . . . . . . Propulsion 15 | 2 . 3 6 2 2 Treads 6 | . . 2 3 . 1 Leg 9 | 2 . 1 3 2 1 Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 15 | . 3 3 3 2 4 Device 7 | . . 2 3 1 1 Storage 3 | . 3 . . . . Processor 3 | . . . . . 3 Hackware . | . . . . . . Protection 2 | . . 1 . 1 . Artifact . | . . . . . . Weapon 26 | 2 2 4 5 5 8 Energy Gun 12 | 2 1 2 1 3 3 Energy Cannon 4 | . . 1 2 . 1 Ballistic Gun 7 | . 1 1 . 1 4 Ballistic Cannon 2 | . . . 1 1 . Launcher 1 | . . . 1 . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 4 | . . . 1 1 2 Parts Lost 31 | . 1 . 9 4 17 Power 7 | . . . 2 1 4 Propulsion 5 | . . . 2 . 3 Utility 7 | . 1 . 1 2 3 Weapon 12 | . . . 4 1 7 Highest Loss Streak 9 | . 1 . 4 2 9 To Critical Strikes 1 | . . . 1 . . Average Slot Usage (%) 92 | . 84 95 98 97 79 Engine 10 | . 11 11 10 11 10 Core 3 | . . . 7 5 2 Treads 7 | . . 18 16 . 1 Leg 11 | . 28 3 1 18 10 Device 14 | . . 9 24 21 7 Storage 9 | . 15 11 9 9 7 Processor 2 | . . . . . 14 Protection 4 | . . 8 2 5 4 Energy Gun 13 | . 25 15 8 15 4 Energy Cannon 4 | . . 6 8 5 . Ballistic Gun 5 | . 1 11 4 3 8 Ballistic Cannon 2 | . . . 4 1 5 Peak Build Rating 34 | 5 7 18 33 33 34 Average Rating 20 | 3 5 13 23 29 27 On Entrance 15 | . 5 5 18 33 29 Naked Turns . | . . . . . . Heaviest Build 52 | 7 28 43 50 52 52 Greatest Support 40 | 20 20 40 40 30 24 Greatest Overweight (x) 16 | . 1 1 1 16 10 Average Overweight (x) 1 | . . . . 1 2 Largest Inventory Capacity 15 | 5 15 15 15 15 15 Average Capacity 14 | 5 12 15 15 15 15 Most Carried 15 | 3 7 14 15 15 11 Average Carried 9 | . 4 9 12 11 7 Final Capacity 15 | 5 15 15 15 15 15 Final Carried 15 | 3 5 14 15 11 1 Class Distribution -------------------- 58% | Scavenger-Tank 18% | Mutant 12% | Tank 4% | Gunner 3% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Tank | -9/Materials Scavenger-Tank | -8/Materials Scavenger-Tank | -8/Storage Tank | -7/Factory Resources | -11 -10 -9 -8 -8 -7 ----------- Run | Yrd Mat Mat Mat Sto Fac Matter Collected 1291 | 250 38 225 409 71 298 Remotely . | . . . . . . Salvage Created 2769 | 55 53 598 715 866 482 Parts 172 | 4 7 33 46 51 31 Haulers Intercepted . | . . . . . . Recyclers Shooed 1 | . . . . 1 . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -8 -7 ------- Run | Yrd Mat Mat Mat Sto Fac Combat Hostiles Destroyed 70 | 1 3 12 24 18 12 Guns 45 | 1 3 11 10 9 11 Cannons 17 | . . 1 9 6 1 AOE 8 | . . . 5 3 . Classes Destroyed 9 | 2 1 2 3 1 . Worker 3 | . . . 2 . 1 Builder 3 | . . . 1 1 1 Tunneler 1 | 1 . . . . . Recycler 2 | . . . . 1 1 Watcher 4 | . . 1 2 . 1 Swarmer 28 | . 3 1 10 5 9 Grunt 26 | 1 . 6 13 5 1 Sentry 14 | . . 5 . 7 2 Hunter 2 | . . . 1 1 . Best Kill Streak 8 | 2 3 4 8 4 8 Combat Bots Only 7 | 1 3 4 7 4 6 Max Kills in Single Turn 4 | 2 1 1 4 2 2 Gunslinging . | . . . . . . Exploded 4 | . . . 4 1 . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -8 -7 -------- Run | Yrd Mat Mat Mat Sto Fac Hostile Shots Fired 638 | 5 14 61 176 68 314 Missed 234 | 2 3 26 63 20 120 Damage Taken 4853 | 32 92 449 1121 712 2447 Core 1187 | 11 17 115 136 202 706 Absorbed by Shields 296 | . . . 204 92 . Core Remaining (%) 73 | 95 88 71 . 38 . Volleys Fired 170 | 4 5 34 51 35 41 Largest 3 | 2 2 3 3 3 3 Hottest 183 | 90 90 142 168 183 167 Shots Fired 457 | 8 10 99 147 94 99 Gun 317 | 8 10 89 76 59 75 Cannon 136 | . . 10 67 35 24 Launcher 4 | . . . 4 . . Special . | . . . . . . Kinetic 153 | . . 34 51 2 66 Thermal 234 | 4 5 55 72 65 33 Explosive 4 | . . . 4 . . Electromagnetic 66 | 4 5 10 20 27 . Robot Hit Streak 18 | 2 1 18 8 14 5 Robot Miss Streak 9 | 1 3 3 5 6 9 Penetration Max . | . . . . . . Secondary Targets 3 | . . 1 . . 2 Max Gunslinging Chain 1 | . . 1 . . 1 Shots Hit Robots 260 | 4 3 65 77 58 53 Core Hits 141 | 3 3 22 46 36 31 Critical Kills 1 | . . . . . 1 Critical Parts Destroyed 1 | . . . . . 1 Critical Strikes 13 | 1 . 7 3 . 2 Burn 11 | 1 . 7 3 . . Destroy 2 | . . . . . 2 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 5635 | 61 87 912 2218 1357 1000 Guns 2942 | 61 87 755 677 753 609 Cannons 1657 | . . 157 738 371 391 Explosions 1036 | . . . 803 233 . Melee . | . . . . . . Ramming . | . . . . . . Kinetic 1240 | . . 274 398 18 550 Thermal 2825 | 49 36 481 901 908 450 Explosive 613 | . . . 613 . . Electromagnetic 957 | 12 51 157 306 431 . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 3 | . . . 3 3 1 Average Corruption 2 | . . . 2 3 1 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 26 | . . . 5 21 . Message Errors 8 | . . . 2 6 . Matter Fused 6 | . . . 1 5 . Heat Flow Errors 4 | . . . 1 3 . Energy Discharges 4 | . . . 1 3 . Parts Rejected 1 | . . . . 1 . Data Loss (minor) 2 | . . . . 2 . Weapon Failures 1 | . . . . 1 . Overload Shots . | . . . . . . Overflow Damage 178 | . . . 129 10 39 Projectiles 29 | . . . 12 . 17 Explosions 149 | . . . 117 10 22 Melee . | . . . . . . Knockbacks 3 | . . . 1 . 2 Impact . | . . . . . . Kinetic 3 | . . . 1 . 2 Secondary . | . . . . . . Self-Inflicted Damage 173 | . . . 42 66 65 Shots 5 | . . . 2 2 1 Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 1048 | 120 150 396 75 1048 294 Average Temperature 191 | 67 78 129 33 402 96 Received Heat Transfer 984 | 18 . 174 362 142 288 Effects 17 | . . . . 17 . Energy Bleed 2 | . . . . 2 . Interference 4 | . . . . 4 . Matter Decay 3 | . . . . 3 . Short Circuit 2 | . . . . 2 . Damage (minor) 3 | . . . . 3 . Damage (major) 1 | . . . . 1 . Damage (core) 2 | . . . . 2 . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 14 | 1 1 8 3 1 . Heat Transferred 6465 | 222 111 1803 1876 1719 734 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 5 | . . . . 5 . Alert | -11 -10 -9 -8 -8 -7 ------- Run | Yrd Mat Mat Mat Sto Fac Peak Influence 774 | 25 76 372 774 769 532 Initial 326 | . 16 . 89 326 317 Average 350 | 6 25 180 412 611 370 Maximum Alert Level 3 | . . 1 3 3 2 Low Security (%) 32 | 100 100 66 19 . . Level 1 25 | . . 33 10 13 76 Level 2 32 | . . . 62 56 23 Level 3 9 | . . . 7 30 . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 10 | . . 1 4 2 3 Investigation 1 | . . . . 1 . Extermination . | . . . . . . Reinforcement 7 | . . 1 4 1 1 Assault . | . . . . . . Garrison 2 | . . . . . 2 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 2 | . . . 1 . 1 Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts 1 | . . . . . 1 Stealth | -11 -10 -9 -8 -8 -7 --------- Run | Yrd Mat Mat Mat Sto Fac Distress Signals 9 | . 1 2 4 1 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 106 | 1 4 15 38 24 24 Peak Tracking Total 10 | 1 4 5 10 7 7 Tactical Retreats 16 | . . 2 7 4 3 Traps | -11 -10 -9 -8 -8 -7 ------- Run | Yrd Mat Mat Mat Sto Fac Traps Triggered 7 | . 1 . 2 3 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -8 -7 ---------- Run | Yrd Mat Mat Mat Sto Fac Machines Disabled 15 | . . 1 4 5 5 Max in Single Turn 5 | . . 1 2 1 5 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -8 -7 --------- Run | Yrd Mat Mat Mat Sto Fac Machines Accessed 5 | . 1 1 . 3 . Terminals 4 | . 1 . . 3 . Fabricators . | . . . . . . Repair Stations 1 | . . 1 . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 10 | . 5 1 . 4 . Successful 6 | . 3 1 . 2 . Failed 3 | . 1 . . 2 . Catastrophic 1 | . . . . 1 . Database Lockouts 1 | . 1 . . . . Manual . | . . . . . . Terminals 9 | . 5 . . 4 . Fabricators . | . . . . . . Repair Stations 1 | . . 1 . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 5 | . 3 . . 2 . Record 3 | . 3 . . . . Open Door 2 | . . . . 2 . Fabricator Hacks . | . . . . . . Repair Station Hacks 1 | . . 1 . . . Scan Component 1 | . . 1 . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 3 | . 1 . . 2 . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -8 -7 ------------ Run | Yrd Mat Mat Mat Sto Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -8 -7 -------- Run | Yrd Mat Mat Mat Sto Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -8 -7 ------- Run | Yrd Mat Mat Mat Sto Fac Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -8 -7 ------------- Run | Yrd Mat Mat Mat Sto Fac Turns Passed 3560 | 109 450 701 773 932 595 Spaces Moved 1330 | 80 254 270 243 323 160 Core 23 | 16 . . . 1 6 Treads 473 | . . 231 224 . 18 Legs 834 | 64 254 39 19 322 136 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 160 160 180 180 Average Speed 212 | 106 165 207 235 229 279 Slowest Speed 850 | 120 190 240 240 850 550 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 23 | 5 26 26 20 54 8 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 143 | . . . 66 14 63 Melee . | . . . . . . Projectile 13 | . . . 9 . 4 AOE 130 | . . . 57 14 59 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -8 -7 --------- Run | Yrd Mat Mat Mat Sto Fac Total 1710 | 96 274 338 331 444 227 Wait 50 | . . . . 50 . Move 1325 | 79 253 269 242 322 160 Hop . | . . . . . . Pick Up 67 | 8 7 17 14 14 7 Fast Attach . | . . . . . . Attach 57 | 5 5 7 13 10 17 Detach 4 | . 1 1 2 . . Swap 19 | . 1 6 7 3 2 Drop 18 | . 2 4 2 10 . Fire 170 | 4 5 34 51 35 41 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials (discovered 2 exits: *Sto x2) -8/Storage -7/Factory History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 67 | -11/Scrapyard | Discovered new exit (range 8) 110 | -11/Scrapyard | Entered Materials 139 | -10/Materials | Central database locked down 241 | -10/Materials | Discovered new exit (range 16) 306 | -10/Materials | Build established: Mutant 560 | -10/Materials | Entered another Materials area 560 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 974 | -9/Materials | Build established: Scavenger-Tank 987 | -9/Materials | Discovered new exit (range 11) 1261 | -9/Materials | Entered another Materials area 1261 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 1448 | -8/Materials | Destroyed 7 combat bots 1499 | -8/Materials | Lost 4 parts (1p1n1u1w) 1744 | -8/Materials | Discovered new exit (range 16) 1889 | -8/Materials | Discovered new exit (range 9) 2034 | -8/Materials | Entered Storage 2471 | -8/Storage | Core integrity fell below 50% 2895 | -8/Storage | Discovered new exit (range 15) 2966 | -8/Storage | Entered Factory 2966 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 3244 | -7/Factory | Build established: Tank 3412 | -7/Factory | Core integrity fell below 50% 3416 | -7/Factory | Garrison activated, responded to threat 3440 | -7/Factory | Lost 9 parts (2p2n1u4w) 3466 | -7/Factory | Core integrity fell below 20% 3504 | -7/Factory | Lost 4 parts (1p1u2w) 3553 | -7/Factory | Cargo convoy interrupted 3561 | -7/Factory | Destroyed by X-62 Marksman with Gauss Rifle Last Messages --------------- K-01 Serf collects debris. Acquired 29 matter. K-01 Serf collects debris. Acquired Lgt. Nuclear Core. K-01 Serf collects debris. C-30 ARC bursts open, deploying its payload. X-57 Shotgunner unfolds itself. P-60 Hacker unfolds itself. X-57 Shotgunner unfolds itself. X-62 Marksman unfolds itself. M-28 Smith unfolds itself. ALERT: Cargo convoy interrupted, initiating access lockdown. Penetrated by Slug. K-01 Serf collects debris. Particle Gun destroyed. Lgt. Nuclear Core destroyed. Slug penetrates X-57 Shotgunner. K-01 Serf collects debris. [Achievement: 5k Club] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????? ??????????????????? | | ?????????????????????????????????? ??????????????? | | ???????????????????????????#?????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????######+######????????????? | | ????????????????????????? #?????#??????? | | ?????????????????????????? #????????????? | | ?????????????????????#??# " #?#??????????? | | ????????????????????????# "%" #????????????? | | ?????????????????????????? x u ###??????????? | | ????????????????????????#?? # ##?????????? | | ???????????????????? ???? ??? ##????????? | | ???????????????????????#######;x##### #????????? | | ???????????????????????# px = %# ##??#?????? | | ???????????????? ??????# %=[ =# #????????? | | ???????????????????????# *# ##???????? | | ???????????????????????# ! k # #????????? | | ??????????????????????## %|%! # ##?#?????? | | ??????????????????????#; =A!%= # ##???????? | | ?????????????????????### !| # # #??????? | | ?????????????????? ??# ;= % # #???????? | | ?????????????????????### @ * # #????????? | | ???????????????????????#] % %%=# ##???#????? | | ???????????????????????# %== ###########??? | | ?????????????? ????????#! *% # / #### | | ??????????????????????###########+### | | ????????????????????????# ==% | | ????????????????????????# *! | | ????????????????????????# | | ????????????????????????# | | ????????????????????????# | | ????????????????????????# ####### | | ??????????????########### #?????? ## | | ?????????????? ## #?#?????###+#####??? | | ??????????????" ## #??????????????????? | | ??????????""""" + #??????????????????? | | ??????#??"""""" ## #??????????????????? | | ??????# """"""" ## #??????????????????? | | ??????# ## ###### #??????????????????? | | ??????# """"""" ## ##???# #??????????????????? | | ??????# """"""" # #???? #??????????????????? | | ??????# """"""" # #???? #??????????????????? | | ??? # """"""" # #???? #??????????????????? | | ??? # + #???? #??????????????????? | | ??" # # = #???? #??????????????????? | | ?? # + #???? #??????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Energy Generation 32 Energy Capacity 445 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Range 14 Terrain Scan Density 10 Base Temperature (-) 100 Armor Coverage 150 Evasion (%) 55 Targeting Accuracy 6 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 5k Club Made in Tau Ceti IV Oops Troublemaker Challenges ------------ None Game ------ Seed IntegrityDataExpander Manual? 0 Play Time 00:39:06 Cumulative 1.4 hours Start 2024.12.03 @ 14:03:51 End 2024.12.03 @ 14:43:03 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 3 Rogue 3 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 4 Achievement% 4 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 4c1d7b2c-df86-4a1b-a2e3-702cd1bf0432