Cogmind - Beta 12 @@@ ROGUE MODE // 2024.01.08 @ 01:21:11 Player: lyrabold Result: Escaped singularity! Performance ------------- Evolutions (9) 4500 Regions Visited (44) 8800 Robots Destroyed (601) 3005 Value Destroyed (18790) 18790 Prototype IDs (308) 6160 Alien Tech Used (8) 1600 Bonus (54865) 54865 TOTAL SCORE: 97720 Bonus ------- Triggered High Security 1000 Triggered Max Security 3000 High Alert Combat Kills 1737 Follower Combat Kills 296 Entered Garrisons 200 Aligned with FarCom 300 Met Data Miner 300 Met Imprinter 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 4296 Used Core Reset Matrix 3000 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Destroyed MAIN.C 10000 Met Warlord at Command 2000 Met Architect 300 Destroyed Architect 15000 Win 3000 Friendly Fire -1664 Cogmind --------- Core Integrity 1064/1600 Matter 299/300 Energy 90/100 System Corruption 0% Temperature Cool (25) Movement Flying (19) Location Near Former Tau Ceti IV Parts ------- > --- POWER (2) -------- Improved Fusion Compressor > --- PROPULSION (6) --- Advanced Surge Thruster Advanced Surge Thruster Advanced Surge Thruster Electron Diverter Impulse Thruster Array > --- UTILITY (13) ----- Medium Storage Unit Advanced Quantum Shading Machine Experimental Melee Analysis Suite Experimental Melee Analysis Suite Experimental Melee Analysis Suite Experimental Core Analyzer Femtoactuators Advanced Actuator Array Advanced Reaction Control System Advanced Phase Shifter Experimental Utility Shielding Experimental Powered Armor > --- WEAPON (4) ------- Nanosword Vortex Lance Vortex Lance Vortex Lance > --- INVENTORY (10) --- Zero-point Reactor Advanced Surge Thruster Impulse Thruster Array Experimental Terrain Scanner Improved Armor Integrity Analyzer Experimental Utility Shielding Centrium Light Armor Plating Advanced Shield Generator Compact HERF Cannon Peak State ------------ > --- POWER ------------ Improved Fusion Compressor Zero-point Reactor > --- PROPULSION ------- Advanced Surge Thruster Advanced Surge Thruster Advanced Surge Thruster Electron Diverter Impulse Thruster Array > --- UTILITY ---------- Medium Storage Unit Advanced Quantum Shading Machine Experimental Optical Array Experimental Terrain Scan Processor Experimental Melee Analysis Suite Experimental Melee Analysis Suite Experimental Melee Analysis Suite Experimental Core Analyzer Femtoactuators Advanced Reaction Control System Advanced Phase Shifter Experimental Utility Shielding Experimental Powered Armor > --- WEAPON ----------- Nanosword Vortex Lance Vortex Lance Vortex Lance > --- INVENTORY -------- Impulse Thruster Array Experimental Terrain Scanner Improved Armor Integrity Analyzer Advanced Actuator Array Experimental Utility Shielding Centrium Light Armor Plating Advanced Shield Generator Transdimensional Reconstructor Compact HERF Cannon [Rating: 210] Favorites ----------- Power Light Nuclear Core Engine Heavy Ion Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Electron Diverter Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Combat Antigrav System Flight Unit Electron Diverter Utility Advanced Hacking Suite Device Experimental Transmission Jammer Storage Medium Storage Unit Processor Experimental Melee Analysis Suite Hackware Advanced Hacking Suite Protection Centrium Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Advanced Beam Rifle Energy Cannon Cooled Plasma Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Blast Cannon Launcher Mini Smartbomb Launcher Special Weapon Improved Plasma Cutter Impact Weapon Heavy Mace Slashing Weapon Scythe Piercing Weapon Vortex Lance Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Slots Evolved 18 | . . . 2 . . . 2 . . 2 . . . . . . 2 . . . . . 2 . . . . . . 2 . . . . . . 2 . 2 . . 2 . . Power 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Propulsion 4 | . . . 1 . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Utility 11 | . . . 1 . . . 1 . . 2 . . . . . . 1 . . . . . 2 . . . . . . 1 . . . . . . 2 . 1 . . . . . Weapon 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Parts Attached 1001 | 7 24 6 48 9 5 15 52 21 43 43 2 96 4 2 5 16 61 1 48 6 2 1 27 5 23 4 8 3 2 41 . 67 . 6 17 6 72 14 12 10 22 65 75 5 Power 59 | 1 4 . 5 . . . 2 1 2 . . 2 1 . . . 1 . 4 . . . 1 2 1 . . 2 . 3 . 1 . . 1 . 8 . . 3 1 5 8 . Engine 9 | 1 3 . 4 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Core 36 | . 1 . 1 . . . 1 1 2 . . 2 1 . . . 1 . 4 . . . 1 1 1 . . 1 . 3 . 1 . . 1 . 3 . . 1 1 3 5 . Reactor 14 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . . . . . . . 5 . . 2 . 2 3 . Propulsion 135 | 2 6 . 17 1 . 1 17 1 11 8 . 5 . . . 3 6 . 2 2 . . 4 1 2 . . . . 7 . 3 . 2 6 1 3 2 1 1 2 4 14 . Treads 43 | . 3 . 14 1 . 1 12 1 11 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg 5 | 2 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 6 | . 1 . 1 . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 2 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Flight 79 | . . . 1 . . . 1 . . 7 . 5 . . . 3 6 . 2 2 . . 4 1 2 . . . . 7 . 3 . 2 6 1 3 2 1 1 2 3 14 . Utility 411 | 2 6 . 6 2 2 4 12 5 11 19 2 43 . 1 3 5 28 . 14 . . . 14 2 14 4 6 1 . 22 . 19 . 2 4 3 42 11 5 6 6 48 32 5 Device 237 | 2 4 . 4 . . 3 7 5 8 7 1 21 . . . 3 10 . 2 . . . 8 2 11 4 6 1 . 6 . 8 . 1 . 2 33 10 5 5 4 32 18 4 Storage 13 | . 2 . 1 . 2 . . . . 1 . . . . . . 2 . . . . . . . . . . . . 1 . 1 . . . . 2 . . . . . 1 . Processor 25 | . . . . . . . 2 . . 1 . 1 . . 1 . . . 2 . . . 3 . . . . . . . . . . . 1 . 1 . . . . 6 7 . Hackware 41 | . . . . . . . . . . 5 . 5 . . . . 6 . 4 . . . 1 . 1 . . . . 6 . 5 . . 1 . 2 1 . . . 4 . . Protection 95 | . . . 1 2 . 1 3 . 3 5 1 16 . 1 2 2 10 . 6 . . . 2 . 2 . . . . 9 . 5 . 1 2 1 4 . . 1 2 6 6 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 396 | 2 8 6 20 6 3 10 21 14 19 16 . 46 3 1 2 8 26 1 28 4 2 1 8 . 6 . 2 . 2 9 . 44 . 2 6 2 19 1 6 . 13 8 21 . Energy Gun 22 | 1 2 . 1 . . . . . 5 . . . . . . 3 9 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Energy Cannon 83 | . . . . . . . 1 1 . 3 . 11 . . . 2 . . 12 2 1 . 3 . 2 . 1 . 1 4 . 15 . 1 2 1 7 1 2 . 6 3 1 . Ballistic Gun 82 | 1 4 3 13 4 2 7 14 5 5 . . 12 . . . . 7 . 5 . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Launcher 70 | . . 2 4 2 1 3 1 5 3 1 . 3 2 1 . 3 1 . 6 2 . 1 2 . 2 . 1 . 1 4 . 8 . . . 1 4 . 2 . 1 2 1 . Special Weapon 7 | . 1 1 1 . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 3 . Impact Weapon 22 | . 1 . 1 . . . 5 3 6 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 20 | . . . . . . . . . . 3 . 11 1 . 1 . 1 . . . . . . . . . . . . . . . . . . . 1 . . . . . 2 . Piercing Weapon 74 | . . . . . . . . . . . . . . . 1 . 6 . 5 . 1 . 2 . 2 . . . . 1 . 20 . 1 4 . 7 . 2 . 6 3 13 . Special Melee Weapon 15 | . . . . . . . . . . 3 . 9 . . . . 2 . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Unidentified Prototypes 36 | . . . 2 . . . 2 . 2 3 . . . . . 7 . . 3 2 . . 1 . 2 . . 2 . . . . . . 2 . 2 3 1 2 . . . . Parts Lost 48 | . 6 . 9 . . 2 9 2 . . . 2 1 . . . 1 . 1 1 . . . . . . . . . 2 . 1 . . . . . . . . 6 2 3 . Power 5 | . . . 2 . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Propulsion 24 | . 2 . 4 . . 1 5 1 . . . 1 . . . . 1 . . . . . . . . . . . . 1 . . . . . . . . . . 4 2 2 . Utility 12 | . 2 . 1 . . 1 2 . . . . 1 . . . . . . 1 . . . . . . . . . . 1 . 1 . . . . . . . . 1 . 1 . Weapon 7 | . 2 . 2 . . . 1 . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Highest Loss Streak 5 | . 2 . 2 . . 1 3 2 . . . 1 1 . . . 1 . 1 1 . . . . . . . . . 2 . 1 . . . . . . . . 5 1 2 . To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 96 | . 99 100 95 100 99 99 97 100 99 91 92 96 92 92 92 92 97 100 99 93 97 100 91 98 94 100 100 100 100 94 94 97 100 100 99 100 99 97 94 96 90 80 90 92 Engine 2 | . 13 14 9 11 11 11 7 7 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Core 4 | . . . 1 . . . . 1 9 7 7 7 7 7 7 7 6 6 6 6 6 6 4 5 5 5 5 5 5 4 5 5 5 5 5 5 2 . . . . 2 3 4 Treads 8 | . 9 28 27 33 33 33 20 19 35 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 19 | . . . . . . . . . . 29 30 29 30 30 30 29 32 33 33 33 33 33 28 29 29 29 29 29 29 28 31 30 31 31 31 31 27 28 26 26 25 17 16 20 Device 7 | . 13 14 17 11 11 10 10 9 9 2 3 1 . . . 1 . . . . . . 3 5 5 5 5 5 5 6 10 7 5 5 1 . 8 10 17 19 19 18 15 20 Storage 7 | . 13 14 11 11 11 11 9 9 9 7 7 7 7 7 7 7 5 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 5 5 5 5 4 4 4 4 4 4 4 4 Processor 2 | . . . . . . . 5 9 9 . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 4 4 4 4 6 20 19 Hackware 18 | . . . . . . . . . . 29 30 29 30 30 30 30 33 33 32 26 26 26 26 29 29 29 29 29 29 31 31 30 31 31 34 36 32 25 21 18 16 17 3 . Protection 7 | . . . 2 11 11 11 10 9 9 3 3 6 7 7 7 5 4 6 5 13 13 13 10 11 10 11 11 11 11 8 5 6 10 9 9 9 8 9 8 8 7 5 7 8 Energy Gun 1 | . 10 . 1 . . . . . 9 . . . . . . . 2 5 . . . . . 3 . . . . . . . . . . . . . . . . . . . . Ballistic Gun 5 | . 17 27 20 22 21 21 17 3 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . 6 7 6 7 7 1 7 2 . . . . . . . . . . . . . . . . . . . 1 4 4 4 4 4 2 4 Piercing Weapon 2 | . . . . . . . . . . . . . . . 5 . 1 . 3 . 5 6 1 . . 5 5 5 5 4 5 4 5 5 4 5 3 . . 4 1 4 10 12 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 104 | 8 52 52 99 99 99 101 103 104 100 99 20 31 22 20 22 37 30 25 32 31 30 33 36 33 39 38 37 34 37 40 36 43 36 37 44 42 70 71 70 77 80 69 71 61 Greatest Support 86 | 20 40 40 60 60 60 60 80 26 86 86 22 26 26 26 22 30 37 30 43 43 43 43 45 45 45 44 44 38 44 52 38 52 46 46 47 50 77 79 79 79 79 78 71 61 Greatest Overweight (x) 12 | . 1 1 5 1 1 1 6 9 9 1 . 1 . . . 1 . . . . . . 10 . . . 12 . . . . . . . 1 1 2 1 2 1 1 1 1 . Average Overweight (x) . | . . 1 1 1 . 1 2 3 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 5 20 20 25 25 25 25 25 25 25 25 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 15 15 15 15 15 15 15 20 20 20 20 20 20 20 10 Average Capacity 15 | 5 15 20 22 25 20 25 25 25 25 10 10 10 10 10 10 10 9 10 10 10 10 10 10 10 10 10 10 10 10 12 15 15 15 15 15 15 17 20 20 20 20 20 11 10 Most Carried 25 | 5 15 15 25 25 25 25 25 25 25 25 10 10 10 10 10 10 10 10 10 10 10 8 10 10 10 10 10 10 10 15 15 15 15 15 15 15 20 20 20 20 20 20 20 10 Average Carried 14 | 2 12 15 20 24 18 22 23 24 24 9 9 9 9 9 9 9 9 10 9 10 7 8 9 9 9 9 10 9 10 11 15 14 15 15 14 14 16 19 19 19 19 19 10 9 Final Capacity 25 | 5 20 20 25 25 25 25 25 25 25 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 15 15 15 15 15 15 15 20 20 20 20 20 20 10 10 Final Carried 25 | 3 15 15 25 25 21 24 25 23 25 10 10 10 10 10 10 10 10 10 10 10 8 8 10 10 10 10 10 10 10 15 15 15 15 15 15 15 19 20 20 20 19 20 10 10 Class Distribution -------------------- 25% | Wizard-Sprinter 23% | Hacker-Sprinter 18% | Scavenger-Mutant 10% | Mutant 5% | Alien-Sprinter 3% | Scavenger-Skirmisher 3% | Hacker-Mutant 3% | Wizard-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Skirmisher | -8/Mines Scavenger-Skirmisher | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Mutant | -8/Materials Hacker-Sprinter | -7/Factory Hacker-Sprinter | -7/Waste Hacker-Sprinter | -7/Factory Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Zion Hacker-Sprinter | -6/Proximity Caves Hacker-Sprinter | -6/Factory Hacker-Sprinter | -6/Waste Hacker-Sprinter | -6/Factory Hacker-Sprinter | -6/Lower Caves Hacker-Mutant | -6/Data Miner Hacker-Sprinter | -5/Proximity Caves Wizard-Sprinter | -5/Factory Wizard-Sprinter | -5/Waste Wizard-Sprinter | -5/Factory Wizard-Sprinter | -5/Upper Caves Wizard-Sprinter | -5/Upper Caves Wizard-Sprinter | -5/Zhirov Wizard-Sprinter | -4/Proximity Caves Wizard-Sprinter | -4/Factory Wizard-Sprinter | -4/Waste Wizard-Sprinter | -4/Factory Wizard-Sprinter | -4/Upper Caves Wizard-Sprinter | -4/Upper Caves Wizard-Sprinter | -4/Warlord Wizard-Sprinter | -3/Proximity Caves Wizard-Sprinter | -3/Research Wizard-Sprinter | -3/Testing Wizard-Ninja | -2/Research Wizard-Ninja | -2/Quarantine Wizard-Ninja | -2/Section 7 Alien-Ninja | -1/Access Alien-Sprinter | -1/Command Scavenger-Sprinter | -1/Access_0 Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ----------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Matter Collected 18987 | 287 443 295 1362 235 . 508 1053 310 1019 505 . 1309 145 45 20 285 785 . 648 212 . 44 543 57 162 233 35 . 170 570 . 1567 538 614 1470 257 900 59 840 60 157 491 524 230 Remotely 890 | . . . . . . 85 264 233 308 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 24815 | 72 538 263 1446 545 . 598 1656 352 1614 963 . 1348 248 22 . 298 1137 . 790 151 . 76 570 307 472 183 159 . 186 1309 . 1748 659 206 1100 165 1177 59 665 . 60 746 2705 222 Parts 1278 | 12 28 6 97 37 . 42 87 31 99 46 . 94 12 3 . 10 66 . 59 8 . 7 31 2 32 10 1 . 8 73 . 82 16 10 37 5 60 3 23 . 3 27 111 . Haulers Intercepted 45 | . 2 . 5 . . . 3 . 4 4 . 3 . . . . 3 . 2 . . . 2 . 2 . . . . 5 . 6 . . . . . . 3 . . 1 . . Recyclers Shooed 14 | . . 2 2 . . . . . 1 . . 1 . . . . . . 1 . . . 1 . . . . . . 3 . 2 . . . . 1 . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 58 | . . . . . . . . . . . . . 12 1 1 9 . . . 4 . 3 . . . 6 2 . 6 . . . 5 6 . 3 . . . . . . . . Prevented 7 | . . . . . . . . . . . . . 2 2 . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Combat Hostiles Destroyed 351 | 1 11 11 27 9 . 16 15 21 23 . . 10 11 3 . 2 9 . 9 7 . 5 4 1 10 1 3 . 5 13 . 22 9 14 37 7 8 . 10 . 3 5 8 1 Melee 16 | . . . . . . . . . . . . 1 4 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 4 5 1 Guns 88 | 1 11 2 21 5 . 5 14 3 20 . . 4 . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Cannons 14 | . . . . . . . . 5 . . . 1 . . . . . . . . . . . . 1 . . . 1 1 . 1 . . . 1 3 . . . . . . . AOE 222 | . . 9 6 4 . 11 1 13 3 . . 4 7 3 . 2 6 . 7 7 . 5 4 . 8 . 3 . 3 10 . 20 9 14 36 6 4 . 10 . 3 1 3 . Classes Destroyed 27 | 2 4 3 3 1 . 3 1 1 . . . . . . . . 1 . . 1 . . . 1 2 1 . . . 1 . . 1 . 1 . . . . . . . . . Worker 31 | . . . 2 1 . 1 3 . 2 1 . 2 . . . . 2 . 3 . . . 1 . 4 . . . . 2 . 3 . . . . 1 . 2 . . 1 . . Builder 47 | . . . . 2 . 1 5 . 4 7 . 5 . . . . 3 . 4 . . . 2 . 1 . . . . 3 . 5 . . . . 4 . . . . 1 . . Tunneler 12 | 2 . . 1 1 . 3 . . 1 . . 1 . . . . . . . . . . . . . . . . . 1 . 1 . . . . 1 . . . . . . . Hauler 45 | . 2 . 5 . . . 3 . 4 4 . 3 . . . . 3 . 2 . . . 2 . 2 . . . . 5 . 6 . . . . . . 3 . . 1 . . Recycler 51 | . . 3 2 4 . 2 6 . 4 7 . 6 . . . . 2 . 1 . . . 1 . . . . . . 2 . 3 . . . . 3 . . . . 3 2 . Minesweeper 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . Mechanic 4 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . 1 . . . . . . . Operator 8 | . 1 . 2 . . . 1 . 1 . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . 1 . . . . . . Drone 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Watcher 58 | . 3 . 3 . . . 4 . 3 3 . 7 . . . . 4 . 5 . . . 3 . 3 . . . . 3 . 7 . . . . 5 1 3 . . 1 . . Swarmer 158 | . 3 . 7 3 . 9 2 13 3 . . 5 11 3 . . 3 . 6 7 . 4 3 . 5 . . . 3 4 . 19 1 12 11 6 1 . 3 . 3 3 5 . Cutter 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 . . . . . . . . . . . 1 . . Grunt 101 | 1 8 . 12 3 . 5 8 7 14 . . . . . . . 3 . . . . 1 . . 3 . 3 . . . . . 8 . 14 . 3 . 7 . . 1 . . Brawler 3 | . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Duelist 3 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . Protector 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 3 . . . . . . . . . Sentry 25 | . . . 7 2 . . 5 . 4 . . 4 . . . . 1 . 1 . . . . . . . . . . . . 1 . . . . . . . . . . . . Demolisher 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Specialist 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . Hunter 8 | . . . . . . 1 . . 2 . . . . . . 2 . . 1 . . . . . . . . . . . . . . 2 . . . . . . . . . . Programmer 11 | . . . . . . . . 1 . . . 1 . . . . 1 . . . . . 1 . . . . . 1 . . . . . 3 1 2 . . . . . . . Behemoth 10 | . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . 1 . . 1 2 . 1 . . 2 . 1 . . . . . . . Compactor 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Zionite 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Decomposer 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . . . . . . . . . . Packrat 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 1 . . . . . . . . . . Samaritan 5 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . 2 1 . . . . . . . . 1 . . . . . . . . Assembled 9 | . . 9 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Thug 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Mutant 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Best Kill Streak 12 | 2 3 12 4 7 . 7 7 11 7 5 . 6 4 3 . 2 8 . 7 7 . 4 5 1 6 1 3 . 4 6 . 10 4 8 11 4 3 1 10 . 3 4 6 1 Combat Bots Only 11 | 1 3 11 4 3 . 6 4 11 4 . . 4 4 3 . 2 6 . 3 7 . 4 4 1 5 1 3 . 4 4 . 9 4 8 11 4 3 . 4 . 3 3 5 1 Max Kills in Single Turn 4 | 1 1 2 3 3 . 3 2 3 3 1 . 4 4 3 . 2 4 . 4 3 . 4 3 1 4 1 2 . 2 3 . 4 1 3 3 2 2 1 2 . 2 2 3 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . 2 3 3 . 3 1 3 1 . . 3 4 3 . 2 3 . 2 3 . 4 3 . 4 . 2 . 2 3 . 4 1 3 3 2 2 . 2 . 2 1 3 . Melee 1 | . . . . . . . . . . . . 1 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 1 1 Uniques/NPCs Destroyed 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 MAIN.C Shell (-1/Command) MAIN.C (-1/Command) Architect (-1/Access_0) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Damage Taken 13748 | 32 708 472 1026 303 . 601 1281 436 625 . . 392 339 . . . 357 . 364 159 95 112 208 . 207 19 104 . 224 416 . 560 61 262 205 264 521 106 260 83 1021 485 749 691 Core 2213 | . 119 116 63 39 . 47 150 133 76 . . 90 94 . . . 24 . 75 28 . 37 . . 32 . 16 . 19 17 . 114 18 70 85 101 93 . 25 . 160 201 81 90 Absorbed by Shields 408 | . . . . . . . 36 . . . . . . . . . . . . . . . . . 57 . . . . . . . . . . . . . . . . 40 111 164 Redirected to Shielding 863 | . . . . . . . . . . . . . . . . . . . . . . 10 68 . 36 . . . 24 24 . 37 . . . . 22 . 40 37 151 27 179 208 Regen/Repaired (Parts) 3594 | . . . 92 . . . 155 . . 35 . 172 . . 2 . 189 . 129 . . . 267 100 127 . . . . 615 . 450 . . 3 . 427 . . . . 720 111 . Core Remaining (%) 68 | 100 . 6 . . . 62 . . 34 . . . . . . 73 . . . . . 80 . . . . . . 93 . . . . . . 64 . 92 . . 81 . . 66 Volleys Fired 1503 | 17 68 20 115 21 2 36 103 38 82 7 . 42 4 1 . 5 55 1 96 9 5 3 54 16 93 6 28 . 9 136 . 73 23 22 88 15 40 2 24 . 11 7 126 . Largest 2 | 2 2 2 2 2 1 2 2 2 2 1 . 2 1 1 . 1 2 1 1 1 1 1 1 2 1 1 1 . 1 1 . 1 1 1 1 1 1 1 1 . 1 1 1 . Hottest 130 | 60 60 100 100 46 30 46 51 104 122 85 . 85 49 49 . 85 94 94 94 49 35 49 49 75 105 35 49 . 49 80 . 80 80 80 105 80 105 130 130 . 130 130 130 . Shots Fired 1929 | 20 135 27 222 38 2 62 193 57 147 7 . 59 4 1 . 5 62 1 96 9 5 3 54 18 93 6 28 . 9 136 . 73 22 21 88 15 41 2 24 . 11 7 126 . Gun 937 | 20 135 14 214 34 . 52 192 14 141 . . 36 . . . . 57 1 25 . . . . 2 . . . . . . . . . . . . . . . . . . . . Cannon 595 | . . . . . . . . 32 . 7 . 21 . . . 3 . . 64 5 5 . 48 16 88 6 25 . 7 127 . 45 . 1 36 2 36 2 4 . 9 5 1 . Launcher 268 | . . 10 6 4 2 10 1 11 6 . . 2 4 1 . 2 5 . 7 4 . 3 4 . 5 . 3 . 2 9 . 28 22 20 52 13 5 . 20 . 2 2 3 . Special 129 | . . 3 2 . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . 122 . Kinetic 770 | 17 84 14 192 34 . 52 192 14 97 . . 36 . . . . 16 . 22 . . . . . . . . . . . . . . . . . . . . . . . . . Thermal 881 | . 46 3 24 . . . . 32 44 7 . 21 . . . 3 41 1 67 5 5 . 48 18 88 6 25 . 7 127 . 45 . 1 36 2 36 2 4 . 9 5 123 . Explosive 268 | . . 10 6 4 2 10 1 11 6 . . 2 4 1 . 2 5 . 7 4 . 3 4 . 5 . 3 . 2 9 . 28 22 20 52 13 5 . 20 . 2 2 3 . Electromagnetic 8 | 3 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 40 | 14 15 6 18 11 . 6 16 10 18 . . 13 . . . . 15 . 12 8 . 9 10 10 6 3 8 . 3 8 . 11 . 7 10 12 4 . . . . . 40 . Robot Miss Streak 8 | 2 2 2 4 2 . 2 2 3 8 . . 1 . . . . 1 . 1 . . . 2 2 3 2 3 . 1 5 . 3 . . . . 5 . . . . . 3 . Penetration Max 1 | . . . . . . . 1 . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 6 | . . 1 1 . . 2 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 1 . . 1 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 1255 | 15 100 13 151 26 . 41 131 29 109 39 . 58 8 . . 3 46 . 36 4 1 1 15 13 15 9 8 . 6 65 . 61 6 2 4 4 31 2 12 . . 21 155 15 Core Hits 983 | 7 36 20 63 20 . 39 63 31 62 13 . 30 13 4 . 5 28 . 28 10 . 6 14 1 40 2 7 . 4 55 . 57 26 27 105 17 23 1 42 . 2 10 66 6 Critical Kills 14 | . 1 . . 1 . . 2 . 1 . . 4 . . . . 1 . 2 . . . . 1 . 1 . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 16 | 1 1 . 1 1 . . 2 . 3 . . 2 . . . . 2 . 3 . . . . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 66 | 1 2 . 1 2 . . 4 . 5 4 . 10 . . . . 4 . 10 . . . 1 1 . 2 . . . 3 . 6 1 . . . 1 . 1 . . 1 6 . Burn 2 | . . . . . . . . . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Meltdown 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . Destroy 30 | 1 2 . 1 2 . . 4 . 3 . . 9 . . . . 3 . 5 . . . . . . . . . . . . . . . . . . . . . . . . . Smash 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sever 11 | . . . . . . . . . . 4 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 5 . Impale 20 | . . . . . . . . . . . . . . . . . . . 5 . . . 1 . . 1 . . . 3 . 6 1 . . . 1 . . . . 1 1 . Melee Attacks 1108 | . 2 . 1 . . . 13 19 15 84 . 145 47 8 1 28 81 . 55 . 20 . 14 . 2 6 . . 1 38 1 134 15 6 15 4 112 16 26 9 11 75 79 25 Impact 56 | . 2 . 1 . . . 13 19 15 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 495 | . . . . . . . . . . 75 . 142 47 8 . 28 45 . . . . . . . . . . . . . . . . . . . 25 16 23 5 7 48 19 7 Piercing 495 | . . . . . . . . . . . . . . . 1 . 34 . 55 . 20 . 14 . 2 6 . . 1 38 1 133 15 6 15 4 87 . 3 4 4 26 26 . Entropic 53 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 34 18 Sneak Attacks 139 | . . . . . . . 4 . 4 24 . 20 1 . . . 14 . 4 . 1 . 1 . . 5 . . . 4 . 23 6 1 . 2 13 1 2 . . 5 4 . Combat Hostiles 5 | . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . 1 . . . 1 . . . . . . . . . . . . 1 . Follow-up Attacks 25 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 14 7 Damage Inflicted 76163 | 133 1160 652 2654 991 . 1508 2618 1705 2941 2143 . 3081 1306 372 . 373 2381 . 2545 844 69 743 1668 477 2674 553 925 . 550 3550 . 6147 2945 2279 7328 1184 3315 218 3450 . 302 1756 7054 1569 Guns 9368 | 133 1033 133 2231 375 . 527 2239 144 1950 . . 143 . . . . 295 . 140 . . . . 25 . . . . . . . . . . . . . . . . . . . . Cannons 4878 | . . . . . . . . 357 . . . 159 . . . . . . 158 126 . . 397 452 502 94 256 . 169 1506 . 203 . . . 85 414 . . . . . . . Explosions 35550 | . 111 519 380 519 . 923 37 1204 618 . . 569 990 372 . 179 803 . 1451 718 . 743 1011 . 2172 . 669 . 381 1293 . 2577 2327 2170 7328 902 928 . 2565 . 302 371 418 . Melee 24122 | . . . . . . . 339 . 367 2143 . 2210 316 . . 194 1283 . 796 . 69 . 260 . . 459 . . . 751 . 3367 618 109 . 197 1973 218 885 . . 1385 4614 1569 Ramming 223 | . 16 . 43 97 . 58 3 . 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 8011 | 105 612 133 2044 375 . 527 2239 144 1480 . . 143 . . . . 69 . 140 . . . . . . . . . . . . . . . . . . . . . . . . . Thermal 8570 | . 492 . 187 . . . . 357 470 . . 159 . 27 . . 251 . 206 126 . . 397 477 672 94 256 . 169 1506 . 203 . . . 85 414 . . . . . 2022 . Explosive 34761 | . . 519 380 519 . 923 37 1204 618 . . 569 990 345 . 179 778 . 1403 718 . 743 1011 . 1924 . 669 . 381 963 . 2577 2327 2170 7328 902 928 . 2565 . 302 371 418 . Electromagnetic 476 | 28 40 . . . . . . . . . . . . . . . . . . . . . . . 78 . . . . 330 . . . . . . . . . . . . . . Impact 1139 | . . . . . . . 339 . 367 433 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 8461 | . . . . . . . . . . 1710 . 2210 316 . . 194 764 . . . . . . . . . . . . . . . . . . . 505 218 885 . . 872 681 106 Piercing 10610 | . . . . . . . . . . . . . . . . . 519 . 796 . 69 . 260 . . 459 . . . 751 . 3367 618 109 . 197 1468 . . . . 513 1484 . Entropic 3912 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2449 1463 Highest Corruption 10 | . . . . . . . . . . . 10 10 . . . . . . . . . 1 . . . . . . 1 . 9 9 8 8 8 1 3 3 . . 2 . . . Average Corruption 5 | . . . . . . . . . . . 10 8 . . . . . . . . . 1 . . . . . . 1 . 9 7 8 8 8 1 2 3 . . 1 . . . Corruption Purged 13 | . . . . . . . . . . . . 10 . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . Corruption Blocked 45 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 45 . Effects 132 | . . . . . . . . . . . . 26 . . . . . . . . . . . . . . . . 1 . . 60 13 9 . . 18 4 . . 1 . . . Message Errors 26 | . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . 1 . . 15 3 1 . . 3 . . . . . . . Matter Fused 30 | . . . . . . . . . . . . 9 . . . . . . . . . . . . . . . . . . . 7 4 2 . . 8 . . . . . . . Heat Flow Errors 15 | . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . 9 . . . . 1 1 . . . . . . Energy Discharges 18 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 10 2 1 . . 2 2 . . . . . . Parts Rejected 2 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Parts Fused 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . 1 . . . 1 . . . Data Loss (minor) 21 | . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . 12 1 3 . . 1 . . . . . . . Data Loss (major) 9 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . 5 . . . . 1 1 . . . . . . Misfires 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Alerts 3 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . . . . . . Weapon Failures 3 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . . . . . . Overload Shots 7 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . 5 . . . . . . . Effects 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . Heat Surge 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . Overflow Damage 5600 | . . 10 44 44 . 30 115 52 199 485 . 450 73 . . 45 219 . 224 12 . 24 170 . 42 244 28 . 1 137 . 729 333 58 142 105 717 102 182 . 76 200 308 . Projectiles 262 | . . . . . . . . 21 . . . 31 . . . . . . 1 . . . 33 . 3 6 16 . 1 51 . 25 . . . 19 55 . . . . . . . Explosions 1196 | . . 10 44 44 . 30 . 31 . . . . 63 . . . 24 . 59 12 . 24 105 . 39 . 12 . . 59 . 74 58 58 142 86 44 . 71 . 76 25 6 . Melee 4142 | . . . . . . . 115 . 199 485 . 419 10 . . 45 195 . 164 . . . 32 . . 238 . . . 27 . 630 275 . . . 618 102 111 . . 175 302 . Knockbacks 7 | . . . . 1 . . 1 . 2 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact 7 | . . . . 1 . . 1 . 2 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 604 | . 24 106 91 27 . 71 . 75 . . . . . . . . . . . 67 . . . . . . . . . . . 49 . 94 . . . . . . . . . . Shots 14 | . 1 3 1 1 . 2 . 2 . . . . . . . . . . . 1 . . . . . . . . . . . 1 . 2 . . . . . . . . . . Rammed 30 | . 3 . 7 8 . 10 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 36 | . 5 . 8 11 . 10 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kicked 3 | . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 3 | . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 367 | 58 114 20 19 . . 93 113 162 18 114 4 326 56 13 . 88 200 48 161 243 123 136 132 16 196 25 49 . 27 158 1 272 243 178 225 195 367 217 188 213 198 46 90 . Average Temperature 48 | 29 34 8 7 . . 35 30 76 5 42 2 72 16 6 . 38 57 26 38 51 32 46 38 10 40 13 13 . 7 35 1 68 51 54 48 58 40 44 36 129 30 26 32 . Received Heat Transfer 2751 | 18 366 . 366 72 . 198 736 117 243 . . 24 . . . . 36 . 81 27 . 21 9 . 28 9 46 . 18 9 . 48 27 . 36 9 39 18 18 9 63 30 30 . Effects 2 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Energy Bleed 2 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Parts Fried 19 | . . . . . . . 1 . 4 8 . . . . . . . . 2 . . . . . 2 . . . . 2 . . . . . . . . . . . . . . Impact Corruptions 19 | . . . . . . . 4 . 7 8 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Parts Melted 18 | . . . . . . . . . 4 . . . . . . . 1 . 1 . . . 2 3 1 . . . 2 3 . . . . . . 1 . . . . . . . Heat Transferred 13791 | . 1000 . 555 . . . . 610 888 . . 148 . 50 . . 420 . 400 200 . . 600 774 790 150 400 . 200 2350 . 300 . . . 100 420 . . . . . 3436 . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 6 | . 1 . . . . . . . . . . 1 . 1 . . 1 . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . Missiles Intercepted 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Peak Influence 2165 | 30 251 82 451 278 . 274 260 903 807 546 82 512 . . . . 432 161 610 . . . 503 249 608 . . . . 605 33 936 . . . . 298 1945 2133 1786 2165 1861 1435 . Initial 1332 | . 19 31 31 142 . . 66 176 440 314 67 57 . . . . 2 120 112 . . . 78 156 98 . . . . 138 1 9 . . . . 148 135 1100 1132 1100 1332 1190 . Average 352 | 17 116 37 306 132 . 117 135 561 611 282 79 184 . . . . 114 140 208 . . . 273 154 264 . . . . 274 9 417 . . . . 135 1769 1672 1706 1903 1534 1287 . Maximum Alert Level 5 | . 1 . 2 1 . 1 1 3 3 2 . 2 . . . . 2 . 2 . . . 2 1 2 . . . . 2 . 3 . . . . 1 5 5 5 5 5 4 . Low Security (%) 46 | 100 82 100 21 73 . 94 81 4 . 40 100 63 . . . . 87 100 59 . . . 38 88 29 . . . . 26 100 26 . . . . 78 . . . . . . . Level 1 24 | . 17 . 62 26 . 5 18 33 8 42 . 32 . . . . 7 . 23 . . . 32 11 63 . . . . 59 . 35 . . . . 21 . . . . . . . Level 2 9 | . . . 16 . . . . 19 58 16 . 4 . . . . 5 . 17 . . . 28 . 7 . . . . 13 . 6 . . . . . . . . . . . . Level 3 4 | . . . . . . . . 42 32 . . . . . . . . . . . . . . . . . . . . . . 31 . . . . . . . . . . 1 . Level 4 11 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 42 . . 70 98 . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 38 . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 19 . . 29 . . Max Security 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 99 . 99 99 . . . Squads Dispatched 147 | . 3 . 3 . . . 2 . 5 4 . 7 . . . . 12 . 11 . . . 4 . 9 . . . . 13 . 7 . . . . 10 12 4 7 13 16 5 . Investigation 42 | . 2 . 2 . . . . . 4 3 . 4 . . . . 5 . 3 . . . 2 . 3 . . . . 3 . 3 . . . . 4 . 1 . . 3 . . Extermination 16 | . . . . . . . . . . . . 2 . . . . 2 . 2 . . . 1 . . . . . . 3 . 2 . . . . 3 . . . . . 1 . Reinforcement 40 | . 1 . 1 . . . 2 . 1 1 . 1 . . . . 2 . 6 . . . . . 4 . . . . 7 . 1 . . . . 3 . 3 . 1 4 2 . Assault 45 | . . . . . . . . . . . . . . . . . . . . . . . 1 . 2 . . . . . . . . . . . . 12 . 7 12 9 2 . Garrison 4 | . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 2 | . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Construction Impeded 7 | . . . . . . . 1 . 1 1 . . . . . . 1 . 2 . . . . . . . . . . 1 . . . . . . . . . . . . . . Haulers Reinforced 8 | . . . . . . . . . . . . . . . . . 1 . 1 . . . . . 1 . . . . 2 . . . . . . . . 2 . . 1 . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 4 | . . . . . . . . . . 1 . . . . . . . . 1 . . . 1 . 1 . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Distress Signals 56 | . 2 . 1 1 . . 3 . 4 1 . 1 . . . . 2 . 2 . . . 1 . 1 . . . . . . 6 . . 2 . 1 1 7 . 1 . 19 . Communications Jammed 95 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . 35 . . . . 1 . 22 . 15 12 5 . Distress Signals 95 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . 35 . . . . 1 . 22 . 15 12 5 . Times Spotted 832 | 1 30 18 40 9 . 12 28 19 35 13 6 36 8 3 . . 19 6 28 8 4 13 27 6 33 2 6 . 11 33 5 42 7 8 102 13 31 20 34 10 40 16 22 28 Peak Tracking Total 27 | 1 4 6 5 4 . 3 5 5 6 3 6 5 4 3 . . 7 6 7 9 4 8 11 6 6 1 6 . 5 5 5 8 5 3 17 5 5 20 10 14 20 10 6 27 Tactical Retreats 112 | . 3 . 1 2 . . 2 4 2 . . 7 1 . . . 6 . 7 1 . 1 5 . 5 1 4 . 3 8 . 6 4 2 5 2 8 2 8 3 3 5 1 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Traps Triggered 47 | . . . 1 . . . . 2 1 2 . 4 . . . . 5 . 2 . . . 2 . 3 . . . . 8 . 7 . . . . 3 1 . . 1 . 5 . Indirectly 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . Trap Hack Attempts 63 | . . . . . . . . . . . . 55 . . . . 3 . 5 . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed 5 | . . . . . . . . . . . . 4 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 91 | . . . . . . . . . . 18 . 21 . . . . 2 . 15 . . . . . 11 . . . . . . 11 . . . . 10 . . . . . 3 . Reused 34 | . . . . . . . . . . 3 . 8 . . . . . . 6 . . . 2 . 5 . . . . . . 4 . . . . 1 . . . . . 5 . Traps Extracted 37 | . . . . . . . . . . 17 . 6 . . . . 2 . . . . . 1 . . . 2 . . 1 . 3 . . . . 5 . . . . . . . Installed 32 | . . . . . . . . . . 10 . 1 . . . . . . 4 . . . 3 . 2 . . . . 1 . 3 . . . . . . . . . . 8 . Triggered 52 | . . . . . . . . . . 3 . 8 3 1 . . . . 6 . . 1 2 . 5 . . . 1 . . 4 . . 7 5 1 . . . . . 5 . Most Traps Carried 12 | . . . . . . . . . . 8 7 12 12 12 12 12 8 8 8 4 4 4 4 2 2 3 5 5 5 5 5 5 3 3 3 3 8 8 8 8 8 8 8 . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ---------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Machines Disabled 132 | . 2 . 2 . 3 2 4 3 4 1 . 1 . . . 1 5 . 8 1 1 . 5 . 26 . . . 1 12 . 12 . . 2 . . 6 8 3 8 4 3 4 Max in Single Turn 8 | . 1 . 2 . 2 1 2 1 1 1 . 1 . . . 1 3 . 6 1 1 . 2 . 8 . . . 1 5 . 4 . . 1 . . 1 2 1 1 1 1 1 Garrison Access 26 | . . . . . . . . . . 3 . 3 . . . . 1 . 3 . . . 2 . 4 . . . . 3 . 3 . . . . 2 . 1 . . 1 . . Garrison Relay 3 | . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Machines Accessed 330 | . 10 . 7 1 2 1 10 2 10 32 . 33 . . . 1 27 . 31 1 3 . 21 . 23 . . 4 1 27 . 31 1 . 2 . 20 . 6 . . 13 10 . Terminals 170 | . 8 . 5 1 . 1 6 2 7 15 . 15 . . . 1 11 . 18 . . . 11 . 10 . . . 1 14 . 15 . . . . 10 . 4 . . 6 9 . Fabricators 37 | . . . . . . . . . . 4 . 6 . . . . 5 . 4 . . . 1 . 3 . . . . 4 . 5 . . . . 4 . 1 . . . . . Repair Stations 36 | . . . 2 . . . 2 . 1 3 . 4 . . . . 2 . 1 . . . 4 . 2 . . . . 6 . 3 . . . . 2 . . . . 3 1 . Recycling Units 30 | . 2 . . . . . 1 . . 5 . 4 . . . . 5 . 3 . . . 2 . 1 . . . . . . 4 . . . . 2 . . . . 1 . . Scanalyzers 14 | . . . . . . . . . 1 2 . 1 . . . . 2 . 2 . . . 1 . 3 . . . . . . 1 . . . . . . . . . 1 . . Garrison Access 30 | . . . . . . . 1 . 1 3 . 3 . . . . 2 . 3 . . . 2 . 4 . . . . 3 . 3 . . . . 2 . 1 . . 2 . . Total Hacks 1270 | . 25 . 21 2 2 4 29 4 24 122 . 116 . . . 7 89 . 94 1 21 . 88 . 103 . . 16 5 121 . 156 1 . 7 . 105 . 34 . . 43 30 . Successful 939 | . 12 . 6 2 2 2 13 2 8 103 . 78 . . . 7 59 . 74 1 21 . 62 . 81 . . 16 5 98 . 126 1 . 7 . 90 . 20 . . 24 19 . Failed 327 | . 13 . 15 . . 2 16 2 16 18 . 38 . . . . 30 . 19 . . . 26 . 22 . . . . 23 . 29 . . . . 14 . 14 . . 19 11 . Catastrophic 43 | . 3 . 1 . . . 4 . 6 3 . 2 . . . . 4 . . . . . 3 . 2 . . . . 3 . 3 . . . . 1 . 4 . . 2 2 . Database Lockouts 4 | . . . . . . . . . . 1 . . . . . . . . 1 . . . . . . . . . . . . 1 . . . . 1 . . . . . . . Manual 593 | . 18 . 2 1 1 4 16 1 12 53 . 55 . . . . 39 . 39 . . . 43 . 55 . . . . 57 . 91 . . 1 . 54 . 23 . . 12 16 . Terminals 744 | . 22 . 14 2 . 4 19 4 15 69 . 58 . . . 7 37 . 58 . . . 51 . 64 . . . 5 80 . 99 . . . . 63 . 27 . . 19 27 . Fabricators 144 | . . . . . . . . . . 10 . 20 . . . . 17 . 15 . . . 4 . 10 . . . . 19 . 20 . . . . 24 . 5 . . . . . Repair Stations 123 | . . . 7 . . . 8 . 2 7 . 11 . . . . 8 . 2 . . . 19 . 4 . . . . 18 . 14 . . . . 8 . . . . 12 3 . Recycling Units 114 | . 3 . . . . . 1 . . 23 . 19 . . . . 18 . 10 . . . 6 . 4 . . . . . . 17 . . . . 8 . . . . 5 . . Scanalyzers 52 | . . . . . . . . . 5 8 . 5 . . . . 5 . 5 . . . 6 . 12 . . . . . . 3 . . . . . . . . . 3 . . Garrison Access 45 | . . . . . . . 1 . 2 5 . 3 . . . . 4 . 4 . . . 2 . 9 . . . . 4 . 3 . . . . 2 . 2 . . 4 . . Terminal Hacks 437 | . 10 . 3 2 2 2 5 1 1 51 . 22 . . . 7 16 . 35 1 21 . 27 . 38 . . 16 5 46 . 48 1 . 7 . 35 . 14 . . 8 13 . Record 23 | . . . . . 1 . . . . 3 . . . . . 7 . . . . 2 . . . . . . 4 5 . . . . . . . 1 . . . . . . . Part Schematic 45 | . 1 . . . . . 1 . . 5 . 1 . . . . 2 . 3 . 10 . 4 . 1 . . 4 . 6 . 1 . . . . 4 . 2 . . . . . Robot Schematic 6 | . . . . . . . . . . . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . . . . . . Robot Analysis 24 | . 2 . 1 1 . 2 2 . . 1 . . . . . . . . 1 . . . . . 3 . . 4 . 1 . 2 . . . . 1 . . . . 2 1 . Prototype ID Bank 33 | . . . . . . . 1 . . 2 . 1 . . . . . . 5 . 3 . . . 2 . . 4 . 4 . 2 . . 6 . 2 . 1 . . . . . Open Door 5 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 1 . 1 . . . . . . . 1 . Level Access Points 8 | . . . . . . . . . . 1 . . . . . . 1 . 1 . . . 1 . 1 . . . . 1 . 1 . . . . 1 . . . . . . . Branch Access Points 10 | . . . . . . . . . . 1 . 1 . . . . 1 . 1 . . . 1 . 1 . . . . 1 . 1 . . . . 1 . 1 . . . . . Emergency Access Points 5 | . . . . . . . . . . 1 . . . . . . . . . . . . . . 2 . . . . 1 . . . . . . 1 . . . . . . . Machine Index 5 | . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . 1 . 1 . . . . . . 1 . . . . . Terminal Index 6 | . . . . . . . . . . 1 . 1 . . . . 1 . . . . . . . 1 . . . . . . 1 . . . . . . . . . . 1 . Fabricator Index 3 | . . . . . . . . . . 1 . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . Repair Station Index 5 | . . . . . . . . . . 1 . 1 . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . 1 . . Recycling Unit Index 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Scanalyzer Index 4 | . . . . . . . . . . 1 . 1 . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . Garrison Index 5 | . . . . . . . . . . 1 . 1 . . . . 1 . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . Alert Level 22 | . . . . . . . . . . 4 . 1 . . . . . . 1 . . . . . 2 . . . . 4 . 5 . . . . 4 . . . . . 1 . Unreport Threat 24 | . . . . . . . . . . 1 . 2 . . . . . . 2 . . . . . 2 . . . . 6 . 7 . . . . 3 . . . . . 1 . Locate Traps 33 | . 3 . . . . . . . . 7 . 4 . . . . 3 . 6 . . . . . 2 . . . . . . 5 . . . . . . . . . 2 1 . Reprogram Traps 21 | . . . . . . . . . . 4 . 2 . . . . . . 3 . . . . . 3 . . . . . . 5 . . . . 3 . . . . . 1 . Dispatch Records 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Maintenance Status 3 | . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . Security Status 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Surveillance Status 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . . . . . . . . . . . Patrol Status 7 | . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . 1 . 1 . . . . 2 . . . . . 1 . Transport Status 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 2 . . 1 . . Investigation Status 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Reinforcement Status 4 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 3 . . . . . . . . . . . . . . Recall Investigation 6 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . 2 . . . . . . 1 . 1 . . . . . Recall Extermination 11 | . . . . . . . . . . . . 1 . . . . . . 1 . . . 1 . . . . . . 3 . 2 . . . . 3 . . . . . . . Recall Reinforcements 10 | . . . . . . . . . . . . 1 . . . . . . 1 . . . 1 . . . . . . 5 . . . . . . . . 1 . . 1 . . Recall Assault 4 | . . . . . . . . . . . . . . . . . . . . . . . 1 . 2 . . . . . . . . . . . . . . . . . 1 . Hauler Manifests 27 | . 1 . 1 . . . 1 . . 4 . 2 . . . . 2 . 3 . . . 2 . 3 . . . . 1 . 2 . . . . 2 . 2 . . 1 . . Registered Components 4 | . . . . . . . . . . 1 . . . . . . . . 1 . . . . . . . . . . . . 1 . . . . . . 1 . . . . . Registered Prototypes 2 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Zone Layout 57 | . 3 . 1 1 . . . . 1 7 . 2 . . . . 4 . 4 . . . 5 . 7 . . . . 5 . 8 . . . . 6 . 1 . . . 2 . Patrol Navigation 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disengage Seal 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Fabricator Hacks 78 | . . . . . . . . . . 5 . 12 . . . . 8 . 9 . . . 3 . 4 . . . . 11 . 10 . . . . 13 . 3 . . . . . Network Status 9 | . . . . . . . . . . . . 1 . . . . 2 . 1 . . . 1 . . . . . . 1 . 1 . . . . 1 . 1 . . . . . Load Schematic 43 | . . . . . . . . . . 3 . 7 . . . . 4 . 5 . . . 1 . 3 . . . . 6 . 6 . . . . 7 . 1 . . . . . Build 26 | . . . . . . . . . . 2 . 4 . . . . 2 . 3 . . . 1 . 1 . . . . 4 . 3 . . . . 5 . 1 . . . . . Repair Station Hacks 98 | . . . 3 . . . 5 . 2 6 . 8 . . . . 8 . 2 . . . 11 . 4 . . . . 18 . 13 . . . . 8 . . . . 8 2 . Scan Component 52 | . . . 2 . . . 3 . 1 3 . 4 . . . . 4 . 1 . . . 7 . 2 . . . . 9 . 7 . . . . 4 . . . . 4 1 . Repair 46 | . . . 1 . . . 2 . 1 3 . 4 . . . . 4 . 1 . . . 4 . 2 . . . . 9 . 6 . . . . 4 . . . . 4 1 . Recycling Unit Hacks 31 | . . . . . . . 1 . . 7 . 4 . . . . 5 . 3 . . . 2 . 1 . . . . . . 5 . . . . 2 . . . . 1 . . Report Inventory 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieve Components 30 | . . . . . . . 1 . . 6 . 4 . . . . 5 . 3 . . . 2 . 1 . . . . . . 5 . . . . 2 . . . . 1 . . Scanalyzer 48 | . . . . . . . . . 5 8 . 4 . . . . 4 . 5 . . . 6 . 12 . . . . . . 3 . . . . . . . . . 1 . . Insert Component 29 | . . . . . . . . . 3 4 . 3 . . . . 3 . 4 . . . 2 . 6 . . . . . . 3 . . . . . . . . . 1 . . Analyze 19 | . . . . . . . . . 2 4 . 1 . . . . 1 . 1 . . . 4 . 6 . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 27 | . . . . . . . 1 . . 3 . 3 . . . . 1 . 3 . . . 2 . 4 . . . . 3 . 3 . . . . 2 . 1 . . 1 . . Unlock Access 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Seal Access 26 | . . . . . . . . . . 3 . 3 . . . . 1 . 3 . . . 2 . 4 . . . . 3 . 3 . . . . 2 . 1 . . 1 . . Unauthorized Hacks 220 | . 2 . . . . . 1 1 . 23 . 25 . . . . 17 . 17 . . . 11 . 18 . . . . 20 . 44 . . . . 30 . 2 . . 5 4 . Terminals 103 | . . . . . . . 1 1 . 6 . 11 . . . . 3 . 7 . . . 7 . 10 . . . . 12 . 24 . . . . 14 . 1 . . 2 4 . Track 21 | . . . . . . . . . . 1 . 3 . . . . . . . . . . 1 . 2 . . . . 2 . 8 . . . . 4 . . . . . . . Assimilate 23 | . . . . . . . 1 . . 2 . 3 . . . . 1 . 2 . . . 2 . 1 . . . . 2 . 4 . . . . 4 . . . . . 1 . Botnet 34 | . . . . . . . . 1 . 2 . 3 . . . . 1 . 3 . . . 3 . 3 . . . . 3 . 7 . . . . 3 . 1 . . 2 2 . Disrupt 14 | . . . . . . . . . . 1 . . . . . . . . 1 . . . . . 2 . . . . 4 . 4 . . . . 1 . . . . . 1 . Operators 11 | . . . . . . . . . . . . 2 . . . . 1 . 1 . . . 1 . 2 . . . . 1 . 1 . . . . 2 . . . . . . . Fabricators 50 | . . . . . . . . . . 3 . 6 . . . . 4 . 4 . . . 1 . 5 . . . . 8 . 8 . . . . 10 . 1 . . . . . Report 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 2 . . . . . . . Prioritize 11 | . . . . . . . . . . . . 2 . . . . . . 1 . . . . . 1 . . . . 3 . 1 . . . . 3 . . . . . . . Liberate 6 | . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . . . . 2 . 1 . . . . 1 . . . . . . . Haulers 13 | . . . . . . . . . . 1 . 1 . . . . 1 . 1 . . . 1 . 1 . . . . 1 . 2 . . . . 3 . 1 . . . . . Recompile 17 | . . . . . . . . . . 2 . 3 . . . . 2 . 2 . . . . . 2 . . . . 2 . 3 . . . . 1 . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 66 | . 2 . . . . . . . . 14 . 8 . . . . 9 . 6 . . . 3 . 3 . . . . . . 12 . . . . 6 . . . . 3 . . Reject 24 | . . . . . . . . . . 5 . 3 . . . . 5 . 2 . . . 1 . 1 . . . . . . 4 . . . . 2 . . . . 1 . . Recyclers 18 | . . . . . . . . . . 4 . 2 . . . . 2 . 1 . . . 1 . 1 . . . . . . 4 . . . . 2 . . . . 1 . . Mask 22 | . . . . . . . . . . 5 . 3 . . . . 2 . 3 . . . 1 . 1 . . . . . . 4 . . . . 2 . . . . 1 . . Tunnel 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Researchers 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 232 | . 8 . 7 1 . 1 7 1 10 24 . 24 . . . . 20 . 24 . . . 17 . 13 . . . 1 18 . 17 . . . . 16 . 6 . . 10 7 . Full Trace Events 21 | . . . 2 . . . 1 . 2 . . 1 . . . . 3 . 1 . . . 2 . 1 . . . . 1 . . . . . . 3 . 1 . . 3 . . Feedback Events 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hackware Fried 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Robot Schematics Acquired 10 | . . . . . . . . . . . . . . . 4 . . . . . 6 . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 116 | . . . . . . . . . . 116 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 75 | . 1 . . . . . 1 . 2 9 . 2 . . 14 . 3 . 4 . 10 . 5 . 7 . . 4 . 6 . 1 . . . . 4 . 2 . . . . . Parts Built 28 | . . . . . . . . . . 2 . 6 . . . . 2 . 3 . . . 1 . 1 . . . . 4 . 3 . . . . 5 . 1 . . . . . Authchips 17 | . . . . . . . . . . 1 . 4 . . . . 2 . 2 . . . . . . . . . . 3 . 3 . . . . 2 . . . . . . . Time 1241 | . . . . . . . . . . 28 . 165 . . . . 115 . 132 . . . 93 . 17 . . . . 174 . 188 . . . . 253 . 76 . . . . . Total Part Build Rating 174 | . . . . . . . . . . 8 . 32 . . . . 13 . 18 . . . 7 . 6 . . . . 29 . 17 . . . . 39 . 5 . . . . . Parts Repaired 46 | . . . 1 . . . 2 . 1 3 . 4 . . . . 4 . 1 . . . 4 . 2 . . . . 9 . 6 . . . . 4 . . . . 4 1 . Time 2045 | . . . 26 . . . 52 . 64 117 . 179 . . . . 306 . 38 . . . 155 . 92 . . . . 342 . 308 . . . . 191 . . . . 155 20 . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 92 | . . . . . . . 9 . . 19 . 8 . . . . 18 . 4 . . . 4 . 1 . . . . . . 18 . . . . 9 . . . . 2 . . Parts Scanalyzed 16 | . . . . . . . . . 2 4 . 1 . . . . 1 . 1 . . . 1 . 6 . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 16 | . . . . . . . . . 2 4 . 1 . . . . 1 . 1 . . . 1 . 6 . . . . . . . . . . . . . . . . . . . Parts Damaged 4 | . . . . . . . . . 1 2 . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------------ Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 7 | . . . . . . . . . . 3 . 1 . . . . 1 . . . . . 1 . . . . . . . . 1 . . . . . . . . . . . . Non-combat 7 | . . . . . . . . . . 3 . 1 . . . . 1 . . . . . 1 . . . . . . . . 1 . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 8 | . . . . . . . . . . 3 . 1 . . . . 2 . . . . . 1 . . . . . . . . 1 . . . . . . . . . . . . parse_system 2 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . . . . . . no_distress 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . find_chute 3 | . . . . . . . . . . 2 . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . find_fabricator 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . find_recycling 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 19 | . . . . . . . . 16 . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . Machine Destruction 15 | . . . . . . . . 12 . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . Programmers 4 | . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Total Allies 60 | . . 3 . . . . 1 . . 2 . 2 . . 2 . 4 1 2 . . . 2 19 4 . . . . 7 1 6 . . . . 3 . . . . . 1 . Largest Group 19 | . . 3 . . . . 1 . . 2 . 1 . . 2 2 3 1 1 . . . 2 19 13 . . . . 3 1 3 . . . . 1 . . . . . 1 . Highest-Rated Group 684 | . . 40 . . . . 10 . . 20 . 26 . . 44 44 87 31 26 . . . 36 684 468 . . . . 144 46 98 . . . . 45 . . . . . 26 . Highest-Rated Ally 56 | . . 16 . . . . 10 . . 10 . 26 . . 30 30 29 31 26 . . . 26 50 46 . . . . 56 46 49 . . . . 45 . . . . . 26 . Total Orders 93 | . . . . . . . 7 . . 15 . 9 . . . 3 1 . . . . . 2 . 10 . . . . 11 . 13 . . . . 19 . . . . . 3 . STAY 52 | . . . . . . . 4 . . 9 . 7 . . . . . . . . . . 1 . 5 . . . . 7 . 7 . . . . 10 . . . . . 2 . ROAM 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . FOLLOW 35 | . . . . . . . 3 . . 6 . 2 . . . . . . . . . . 1 . 5 . . . . 4 . 5 . . . . 8 . . . . . 1 . EXPLORE 4 | . . . . . . . . . . . . . . . . 3 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 252 | . . 15 . . . . . . . . . . . . . 4 13 7 . . . . . 102 56 . . . . 38 9 8 . . . . . . . . . . . . Total Damage 7400 | . . 101 . . . . . . . . . . . . . 70 200 149 . . . . . 4007 1088 . . . . 1265 234 286 . . . . . . . . . . . . Kills 23 | . . 1 . . . . . . . . . . . . . . 2 . . . . . . 6 5 . . . . 7 . 2 . . . . . . . . . . . . Allies Corrupted 2 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Robot Analysis Total 24 | . 2 . 1 1 . 2 2 . . 1 . . . . . . . . 1 . . . . . 3 . . 4 . 1 . 2 . . . . 1 . . . . 2 1 . Derelict Logs Recovered 17 | . . . . 1 . . . . . . . . 1 2 1 1 . . . 1 . 1 . . . 2 1 . 2 . . . 3 1 . . . . . . . . . . Drone Launches 8 | . . . . . . . . . . . . . . . . 3 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries 3 | . . . . . . . . . . . . . . . . 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Turns Passed 41653 | 179 1657 609 2129 1718 1241 1571 1484 612 2303 1514 41 3313 477 303 778 476 2060 71 1931 163 139 115 1143 310 1040 326 270 58 220 1826 38 2022 409 331 1093 289 1950 216 557 161 273 813 3198 226 Spaces Moved 64686 | 125 708 230 762 673 603 587 613 274 773 3348 130 5494 1230 1021 1161 838 5315 215 5101 526 172 435 2459 417 2265 679 528 182 757 4152 141 3653 1257 978 1625 919 3869 561 1222 451 826 1628 4803 980 Core 99 | 28 . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . . . . . . . . 40 . 29 . . . . . Treads 3820 | . 241 230 683 673 603 587 63 . 733 7 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs 564 | 97 467 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 943 | . . . 79 . . . 550 274 40 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 59260 | . . . . . . . . . . 3341 130 5494 1230 1021 1161 838 5315 215 5101 526 172 435 2458 417 2265 679 527 182 757 4152 141 3653 1257 978 1625 919 3829 561 1193 451 826 1628 4803 980 Fastest Speed 12 | 50 120 240 155 240 160 240 130 135 215 26 23 20 20 20 27 19 12 26 13 16 16 16 13 16 16 19 19 25 19 16 25 16 20 20 20 18 16 14 14 14 13 18 19 19 Average Speed 40 | 104 185 240 205 240 197 240 154 147 236 26 25 28 26 26 27 28 25 26 25 24 24 24 25 24 24 24 26 25 24 24 25 24 23 23 23 24 24 21 24 24 21 29 28 19 Slowest Speed 650 | 120 240 240 240 240 240 240 240 215 240 228 26 94 27 27 27 93 28 26 26 25 25 25 550 25 25 25 650 25 25 28 25 25 24 24 86 85 150 84 150 84 84 100 63 19 Overloaded Moves 628 | . . . . . . . . . . . 13 134 27 5 . 9 10 . 69 36 16 25 45 2 22 9 3 . 9 12 . 46 . . . 2 24 19 9 3 47 2 30 . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 234 | . . . . . . . . . . 9 2 27 . . . 1 17 . 41 2 1 . 11 . 16 . 1 . . 43 . 16 . . 6 . 7 . 2 1 5 5 5 16 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 1 Exploration Rate (%) 71 | 6 98 48 61 100 70 97 60 48 69 68 74 80 91 99 85 97 61 86 80 49 80 63 40 95 56 81 76 60 84 68 89 72 95 89 95 87 63 76 31 47 66 36 95 55 Regions Visited 44 Branch Regions 24 Pre-discovered Areas 15 | . 2 . . . 1 . . . . . . . 1 1 2 1 . . . . 1 . . . . 1 . 3 1 . . . 1 . . . . . . . . . . . Known Exits Taken 13 | . . . . . . . 1 . 1 . . 1 . . . 1 . . 1 . . 1 . . 1 . . . 1 . . 1 . . . 1 1 1 1 . . . . . Unknown Exits Taken 22 | 1 1 1 1 1 1 1 . . . . . . 1 1 1 . . . . 1 1 . . . . 1 1 1 . . . . 1 1 1 . . . . 1 1 1 1 . Scrap Searched 34 | . . . . 1 . 1 . . . . . . 15 4 1 1 . . . . . . . . . 3 1 . 2 . . . . 3 . 2 . . . . . . . . Spaces Dug 1401 | . 2 6 26 20 . 14 9 36 16 39 . 112 82 40 . 27 70 1 172 91 4 94 27 1 105 1 62 . 1 42 1 76 9 14 33 2 80 8 16 2 9 36 14 1 Terrain Destroyed 3623 | . 5 43 70 42 14 87 11 59 58 41 . 135 137 40 . 141 144 1 330 177 4 127 121 2 167 3 91 . 68 134 1 306 230 152 135 145 131 9 138 2 35 58 28 1 Melee 550 | . 2 . 1 . . . 9 17 6 34 . 83 32 8 . 25 46 . 35 . 4 . 5 . . . . . . 11 1 57 9 5 8 2 76 7 8 2 8 35 13 1 Projectile 414 | . . 3 2 . . . . 1 2 7 . 17 . . . 2 29 1 61 . . . 36 2 68 3 7 . 2 72 . 37 . 1 35 . 17 2 2 . 2 2 1 . AOE 2653 | . 3 40 67 42 14 87 1 41 50 . . 31 105 32 . 114 68 . 234 177 . 127 80 . 99 . 84 . 66 51 . 212 221 146 92 143 38 . 128 . 25 21 14 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Total 76190 | 156 925 255 1107 724 658 679 935 383 1079 3836 134 6939 1306 1035 1622 1031 5808 227 5477 545 233 438 2900 603 2624 817 625 194 775 4700 141 4465 1316 1036 2192 959 4643 630 1404 491 882 1917 6357 987 Wait 6964 | . 87 . 116 4 18 23 116 16 118 288 3 1074 3 2 450 125 232 11 177 7 31 . 323 162 225 121 63 . 7 334 . 508 22 23 442 11 459 17 100 10 . 93 1139 4 Move 64210 | 124 707 229 761 672 602 586 613 273 772 3330 126 5441 1229 1020 1160 835 5283 214 5023 521 169 434 2439 416 2236 678 525 181 756 4070 140 3622 1256 977 1615 918 3854 560 1217 448 816 1618 4792 952 Hop 202 | . . . . . . . . . . 9 1 25 . . . 1 15 . 36 2 1 . 9 . 12 . 1 . . 39 . 14 . . 3 . 7 . 2 1 4 4 5 11 Pick Up 369 | 8 22 . 30 1 13 5 14 . 17 24 1 21 8 . 1 5 21 . 12 . 2 . 10 1 6 1 . 3 . 17 . 20 . . 4 1 35 8 12 7 4 16 18 1 Fast Attach 239 | 2 2 . 10 1 . 3 14 . 6 4 . 12 1 1 4 8 15 . 9 . . . 9 1 3 . . 4 . 11 . 7 . 2 4 2 19 6 2 3 9 39 26 . Attach 233 | 5 8 . 12 . 1 3 11 2 3 17 1 23 2 1 . 5 20 . 5 . 1 . 9 1 6 . . . . 14 . 13 . . 1 . 13 3 2 3 5 13 30 . Detach 171 | . 1 . 3 . 1 2 8 . . 12 . 17 2 1 1 3 14 . 8 . . . 11 . 4 . . . . 9 . 4 . . 3 1 15 3 . 1 3 18 26 . Swap 541 | . 14 6 26 8 4 9 27 19 34 22 1 61 1 . 1 3 26 1 34 6 1 1 9 3 14 4 8 . 2 16 . 47 . 4 12 4 40 5 8 5 15 13 21 6 Drop 430 | . 9 . 25 6 17 2 15 . 31 29 1 22 9 1 4 13 21 . 13 . 3 . 10 3 7 1 . 6 . 6 . 14 . 2 5 3 42 10 12 8 5 37 38 . Fire 1503 | 17 68 20 115 21 2 36 103 38 82 7 . 42 4 1 . 5 55 1 96 9 5 3 54 16 93 6 28 . 9 136 . 73 23 22 88 15 40 2 24 . 11 7 126 . Melee 1050 | . 2 . 1 . . . 13 19 15 84 . 145 47 8 1 28 81 . 55 . 20 . 14 . 2 6 . . 1 38 1 134 15 6 15 4 111 16 25 5 10 59 56 13 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 3 | . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 33 | . 3 . 7 11 . 10 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 146 | . . . . . . . . 16 . . . . . . . . 21 . . . . . . . 14 . . . . 9 . 6 . . . . 8 . . . . . 72 . Rewire . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap 95 | . . . . . . . . . . 10 . 56 . . . . 3 . 9 . . . 3 . 2 . . . . 1 . 3 . . . . . . . . . . 8 . Miscellaneous 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines -9/Materials (discovered 2 exits: *Mat / *Min) -9/Mines (discovered 4 exits: *Mat x2 / *Exi / [*Zio]) -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 5 exits: *Fac x3 / *Sto / Gar) -8/Garrison -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 6 exits: *Fac x4 / Low x2) -7/Waste -7/Factory (discovered 4 exits: *Fac x2 / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / [*Zio]) -7/Zion -6/Proximity Caves -6/Factory (discovered 6 exits: *Fac x4 / *Low x2) -6/Waste -6/Factory (discovered 6 exits: *Fac x4 / *Low x2) -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 6 exits: *Fac x4 / Upp x2) -5/Waste -5/Factory (discovered 6 exits: *Fac x4 / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 9 exits: *Res x4 / *Upp x2 / Ext x2 / Arm) -4/Waste -4/Factory (discovered 9 exits: *Res x4 / *Upp x2 / *Ext x2 / Arm) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *War) -4/Warlord -3/Proximity Caves -3/Research (discovered 5 exits: *Res x3 / *Tes x2) -3/Testing -2/Research (discovered 3 exits: *Acc / *Qua x2) -2/Quarantine -2/Section 7 -1/Access (discovered 2 exits: [Sur] / *Com) -1/Command (discovered 3 exits: [*Sur x2] / [*Ac0]) -1/Access_0 Near Former Tau Ceti IV History --------- Turn | Location | Event 2 | -11/Junkyard | Met Revision 17 59 | -11/Junkyard | Discovered new exit (range 8) 180 | -11/Junkyard | Entered Materials 306 | -10/Materials | Discovered new exit (range 12) 310 | -10/Materials | Build established: Mutant 872 | -10/Materials | Discovered new exit (range 16) 1040 | -10/Materials | Discovered new exit (range 4) 1656 | -10/Materials | Discovered new exit (range 12) 1837 | -10/Materials | Entered Mines 1845 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1856 | -10/Mines | Met a Derelict bent on vengeance 2135 | -10/Mines | Discovered new exit (range 14) 2266 | -10/Mines | Assembled infested the area 2294 | -10/Mines | Core integrity fell below 50% 2324 | -10/Mines | Core integrity fell below 20% 2350 | -10/Mines | Destroyed 11 combat bots 2446 | -10/Mines | Entered Materials 2446 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2995 | -9/Materials | Discovered new exit (range 16) 3548 | -9/Materials | Repaired Lgt. Treads 3753 | -9/Materials | Discovered new exit (range 16) 3838 | -9/Materials | Build established: Scavenger-Mutant 4575 | -9/Materials | Entered Mines 4697 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 4969 | -9/Mines | Discovered new exit (range 14) 4972 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 5047 | -9/Mines | Learned 8 Materials zone layouts 5091 | -9/Mines | Discovered new exit (range 14) 6281 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 6284 | -9/Mines | Discovered new exit (range 5) 6293 | -9/Mines | Entered Exiles 6351 | -9/Exiles | Met 8R-AWN 6394 | -9/Exiles | Met EX-HEX 6481 | -9/Exiles | Met EX-DEC 6601 | -9/Exiles | Learned location of Zion (-7) 6714 | -9/Exiles | Discovered new exit (range 10) 7181 | -9/Exiles | Met EX-BIN 7201 | -9/Exiles | Aligned with FarCom system 7202 | -9/Exiles | Given EX-Vault access code 7242 | -9/Exiles | Opened EX-Vault 7255 | -9/Exiles | Found AWS/Autocannon 7293 | -9/Exiles | Warned to stay clear of 0b10 Research branches 7310 | -9/Exiles | Exiles lab attacked by MAIN.C 7534 | -9/Exiles | Entered Mines 8045 | -8/Mines | Build established: Mutant 8536 | -8/Mines | Build established: Scavenger-Mutant 8576 | -8/Mines | Discovered new exit (range 8) 8811 | -8/Mines | Discovered new exit (range 6) 8838 | -8/Mines | Build established: Scavenger-Skirmisher 9105 | -8/Mines | Entered Materials 9105 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 9106 | -8/Materials | Identified exit to Storage 9106 | -8/Materials | Identified exit to Factory 9356 | -8/Materials | Lost 3 parts (2n1u) 10025 | -8/Materials | Discovered exit to Factory (range 15) 10434 | -8/Materials | Discovered exit to Factory (range 3) 10471 | -8/Materials | Repaired Lgt. Treads 10498 | -8/Materials | Repaired Lgt. Treads 10589 | -8/Materials | Identified exit to Garrison 10589 | -8/Materials | Entered Garrison 10630 | -8/Garrison | Triggered checkpoint 10650 | -8/Garrison | Build established: Scavenger-Mutant 10654 | -8/Garrison | Garrison Relay disabled 10790 | -8/Garrison | Triggered checkpoint 10834 | -8/Garrison | Garrison Relay disabled 10881 | -8/Garrison | Triggered checkpoint 10927 | -8/Garrison | Triggered checkpoint 10967 | -8/Garrison | Destroyed 11 combat bots 11064 | -8/Garrison | Garrison Relay disabled 11076 | -8/Garrison | Triggered checkpoint 11107 | -8/Garrison | Core integrity fell below 50% 11120 | -8/Garrison | Discovered new exit (range 15) 11201 | -8/Garrison | Entered Materials 12230 | -8/Materials | Discovered exit to Factory (range 15) 12917 | -8/Materials | Repaired Broken Imp. Flight Unit 13227 | -8/Materials | Discovered exit to Factory (range 15) 13421 | -8/Materials | Build established: Mutant 13504 | -8/Materials | Entered Factory 13504 | -7/Factory | Evolved 2 slots: Utility x2 13562 | -7/Factory | Discovered new exit (range 14) 13607 | -7/Factory | Identified exit to Lower Caves 13832 | -7/Factory | Build established: Hacker-Sprinter 13964 | -7/Factory | Repaired Phase Cannon 14107 | -7/Factory | Central database locked down 14110 | -7/Factory | Identified exit to Factory 14156 | -7/Factory | Repaired Broken Imp. Cooling System 14288 | -7/Factory | Fabricated Imp. Trap Extractor (x2) 14612 | -7/Factory | Cargo convoy interrupted 14974 | -7/Factory | Repaired Broken Exp. Cooling System 15018 | -7/Factory | Manually triggered Chute Trap 15018 | -7/Factory | Sucked down chute 15018 | -7/Factory | Entered Waste 15023 | -7/Waste | Spotted C-40 Crusher 15025 | -7/Waste | Spotted C-40 Crusher 15028 | -7/Waste | Spotted C-40 Crusher 15032 | -7/Waste | Spotted C-40 Crusher 15032 | -7/Waste | Spotted C-40 Crusher 15033 | -7/Waste | EMP discharged 15033 | -7/Waste | System corruption reached 10% 15041 | -7/Waste | Spotted C-40 Crusher 15056 | -7/Waste | Discovered new exit (range 13) 15059 | -7/Waste | Entered Factory 15359 | -7/Factory | Discovered exit to Factory (range 16) 15393 | -7/Factory | Fabricated Cld. VTOL Module? 15547 | -7/Factory | Hacking Suite fried by hacking feedback 15659 | -7/Factory | Fabricated Adv. System Restoration Module? 15827 | -7/Factory | Repaired Broken Neutron Missile Launcher 15949 | -7/Factory | Repaired Adv. System Restoration Module 16113 | -7/Factory | Fabricated Cld. VTOL Module (x1) 16234 | -7/Factory | Repaired Imp. Light Armor Plating 16332 | -7/Factory | Fabricated Hyp. Coil Gun? 16506 | -7/Factory | Repaired Cld. VTOL Module? 16872 | -7/Factory | Found Prototype Launcher 16881 | -7/Factory | Identified Rocket Array 16898 | -7/Factory | Discovered exit to Factory (range 5) 17059 | -7/Factory | Search patrols dispatched 17873 | -7/Factory | Build established: Hacker-Mutant 18372 | -7/Factory | Entered Lower Caves 18409 | -7/Lower Caves | Met a Warlord Commander 18410 | -7/Lower Caves | Learned location of Warlord (-4) 18474 | -7/Lower Caves | Encountered a Warlord checkpoint 18509 | -7/Lower Caves | Learned Factory stockpile data 18678 | -7/Lower Caves | Spotted B-75 Beast 18688 | -7/Lower Caves | Build established: Hacker-Sprinter 18720 | -7/Lower Caves | Discovered new exit (range 14) 18849 | -7/Lower Caves | Entered another Lower Caves area 18874 | -7/Lower Caves | Discovered exit to Factory (range 15) 18879 | -7/Lower Caves | Encountered a Warlord checkpoint 18993 | -7/Lower Caves | Learned 4 Factory zone layouts 19029 | -7/Lower Caves | Discovered new exit (range 9) 19152 | -7/Lower Caves | Entered Zion 19157 | -7/Zion | Given the Hacking Drone Bay 19186 | -7/Zion | Discovered new exit (range 12) 19197 | -7/Zion | Found CR-A16's Pointy Stick 19209 | -7/Zion | Learned location of Armory (-4) 19238 | -7/Zion | Learned location of Quarantine (-2) 19350 | -7/Zion | Rebuked by Imprinter 19382 | -7/Zion | Received a visual enhancement algorithm 19810 | -7/Zion | Gained Derelict followers 19930 | -7/Zion | Entered Proximity Caves 19930 | -6/Proximity Caves | Accompanied by 2 allies 20209 | -6/Proximity Caves | Learned Extension security intel 20209 | -6/Proximity Caves | Learned Armory stockpile data 20209 | -6/Proximity Caves | Learned Research stockpile data 20209 | -6/Proximity Caves | Learned Factory emergency access door positions 20209 | -6/Proximity Caves | Learned 8 Research zone layouts 20236 | -6/Proximity Caves | Encountered a Derelict guarding a broken Freighter 20305 | -6/Proximity Caves | Found Prototype Device 20305 | -6/Proximity Caves | Identified Exp. EM Disruption Field 20308 | -6/Proximity Caves | Found Prototype Launcher 20308 | -6/Proximity Caves | Identified Tactical Quantum Warhead 20354 | -6/Proximity Caves | Discovered exit to Factory (range 5) 20406 | -6/Proximity Caves | Entered Factory 20406 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 20407 | -6/Factory | Identified exit to Factory 20520 | -6/Factory | Discovered new exit (range 14) 20542 | -6/Factory | Identified exit to Lower Caves 20596 | -6/Factory | Discovered exit to Factory (range 5) 20887 | -6/Factory | Spotted B-75 Beast 20896 | -6/Factory | Revealed the true nature of CR-A16's Pointy Stick 20899 | -6/Factory | Destroyed B-75 Beast 21159 | -6/Factory | Discovered exit to Factory (range 6) 21457 | -6/Factory | Repaired Cld. VTOL Module? 21810 | -6/Factory | Fabricated Adv. Hacking Suite? 21876 | -6/Factory | Repaired Cld. Field Propulsion Drive? 21975 | -6/Factory | Repaired Imp. Light Armor Plating? 22031 | -6/Factory | Fabricated Cld. Field Propulsion Drive (x1) 22429 | -6/Factory | Repaired Cld. Field Propulsion Drive? 22466 | -6/Factory | Sucked down chute 22466 | -6/Factory | Entered Waste 22467 | -6/Waste | Met a frightened Derelict 22469 | -6/Waste | Spotted C-40 Crusher 22483 | -6/Waste | Spotted C-40 Crusher 22484 | -6/Waste | Spotted C-40 Crusher 22499 | -6/Waste | Spotted C-40 Crusher 22503 | -6/Waste | Spotted C-40 Crusher 22518 | -6/Waste | Spotted C-40 Crusher 22524 | -6/Waste | Discovered new exit (range 16) 22537 | -6/Waste | Entered Factory 22672 | -6/Factory | Discovered exit to Factory (range 15) 22922 | -6/Factory | Spotted B-75 Beast 22923 | -6/Factory | Destroyed B-75 Beast 22959 | -6/Factory | Central database locked down 23143 | -6/Factory | Repaired Imp. Light Armor Plating 23773 | -6/Factory | Fabricated Adv. Hacking Suite (x1) 23904 | -6/Factory | Fabricated Adv. Hacking Suite? 24035 | -6/Factory | Fabricated Adv. Hacking Suite? 24062 | -6/Factory | Build established: Wizard-Sprinter 24381 | -6/Factory | Cargo convoy interrupted 24419 | -6/Factory | Found Prototype Energy Cannon 24420 | -6/Factory | Identified Exp. Thermic Cannon 24430 | -6/Factory | Found Prototype Launcher 24468 | -6/Factory | Entered Lower Caves 24472 | -6/Lower Caves | Identified Com. Tesla Bomb Launcher 24518 | -6/Lower Caves | Destroyed 7 combat bots 24580 | -6/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 24617 | -6/Lower Caves | Learned Factory emergency access door positions 24623 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 24631 | -6/Lower Caves | Entered Data Miner 24631 | -6/Data Miner | Discovered new exit (range 6) 24636 | -6/Data Miner | Met Data Miner 24641 | -6/Data Miner | Learned location of Section 7 (-2) 24641 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 24645 | -6/Data Miner | Received God Mode back door access code from Data Miner 24703 | -6/Data Miner | Data Conduit disabled 24770 | -6/Data Miner | Entered Proximity Caves 24848 | -5/Proximity Caves | Learned Factory terminal intel 24873 | -5/Proximity Caves | Spotted B-75 Beast 24882 | -5/Proximity Caves | Discovered exit to Factory (range 10) 24885 | -5/Proximity Caves | Entered Factory 24885 | -5/Factory | Evolved 2 slots: Utility x2 24887 | -5/Factory | Loaded intel: 26 terminal locations 24914 | -5/Factory | Repaired Imp. Light Armor Plating 24970 | -5/Factory | Repaired Electron Diverter 25023 | -5/Factory | Repaired Mic. Fission Core 25163 | -5/Factory | Discovered new exit (range 22) 25172 | -5/Factory | Repaired Electron Diverter? 25178 | -5/Factory | Identified exit to Factory 25234 | -5/Factory | Identified exit to Upper Caves 25368 | -5/Factory | Fabricated Exp. System Shield? 25485 | -5/Factory | First assault squad dispatched 25561 | -5/Factory | Spotted B-75 Beast 25613 | -5/Factory | Cargo convoy interrupted 25785 | -5/Factory | Search patrols dispatched 26028 | -5/Factory | Manually triggered Chute Trap 26028 | -5/Factory | Sucked down chute 26028 | -5/Factory | Entered Waste 26030 | -5/Waste | Spotted C-40 Crusher 26033 | -5/Waste | Spotted C-40 Crusher 26042 | -5/Waste | Spotted C-40 Crusher 26051 | -5/Waste | Spotted C-40 Crusher 26056 | -5/Waste | Spotted C-40 Crusher 26056 | -5/Waste | Spotted C-40 Crusher 26064 | -5/Waste | Warlord forces began an assault 26081 | -5/Waste | Allies destroyed C-40 Crusher 26087 | -5/Waste | Allies destroyed C-40 Crusher 26097 | -5/Waste | Allies destroyed C-40 Crusher 26110 | -5/Waste | Destroyed C-40 Crusher 26116 | -5/Waste | Allies destroyed C-40 Crusher 26128 | -5/Waste | Discovered new exit (range 12) 26130 | -5/Waste | Found Adv. Force Booster 26338 | -5/Waste | Entered Factory 26338 | -5/Factory | Accompanied by 12 allies 26476 | -5/Factory | Discovered exit to Factory (range 12) 26661 | -5/Factory | Fabricated Adv. Hacking Suite (x1) 26926 | -5/Factory | Repaired Electron Diverter 26938 | -5/Factory | First assault squad dispatched 27152 | -5/Factory | Cargo convoy interrupted 27202 | -5/Factory | Found Prototype Device 27203 | -5/Factory | Identified Exp. Force Field 27205 | -5/Factory | Found Prototype Device 27205 | -5/Factory | Identified Exp. Transmission Jammer 27356 | -5/Factory | Repaired Imp. Utility Shielding 27378 | -5/Factory | Entered Upper Caves 27440 | -5/Upper Caves | Spotted B-75 Beast 27441 | -5/Upper Caves | Destroyed B-75 Beast 27445 | -5/Upper Caves | Learned Factory security intel 27536 | -5/Upper Caves | Discovered new exit (range 4) 27704 | -5/Upper Caves | Entered another Upper Caves area 27710 | -5/Upper Caves | Encountered a Warlord checkpoint 27837 | -5/Upper Caves | Discovered exit to Factory (range 9) 27859 | -5/Upper Caves | Learned Factory stockpile data 27918 | -5/Upper Caves | Discovered new exit (range 10) 27974 | -5/Upper Caves | Entered Zhirov 27974 | -5/Zhirov | Discovered new exit (range 3) 27979 | -5/Zhirov | Met Zhirov 27984 | -5/Zhirov | Learned location of Command (-1) 27984 | -5/Zhirov | Learned location of Testing (-3) 27986 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 28003 | -5/Zhirov | Found Alien Artifact 28003 | -5/Zhirov | Identified Integrated Reactor 28003 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 28011 | -5/Zhirov | Found Alien Artifact 28032 | -5/Zhirov | Entered Proximity Caves 28107 | -4/Proximity Caves | Spotted B-86 Titan 28109 | -4/Proximity Caves | Destroyed B-86 Titan 28142 | -4/Proximity Caves | Learned 8 Research zone layouts 28220 | -4/Proximity Caves | Discovered exit to Factory (range 9) 28241 | -4/Proximity Caves | Learned Research terminal intel 28241 | -4/Proximity Caves | Learned Armory emergency access door positions 28241 | -4/Proximity Caves | Learned Factory trap positions 28252 | -4/Proximity Caves | Entered Factory 28252 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 28253 | -4/Factory | Identified exit to Extension 28254 | -4/Factory | Loaded intel: 81 trap records 28317 | -4/Factory | Repaired Electron Diverter 28449 | -4/Factory | Fabricated Exp. Terrain Scan Processor? 28688 | -4/Factory | Fabricated Exp. Melee Analysis Suite (x1) 28691 | -4/Factory | Repaired Lgt. Neutrino Core? 28894 | -4/Factory | Discovered new exit (range 10) 28921 | -4/Factory | Discovered new exit (range 12) 28934 | -4/Factory | Repaired Centrium Light Armor Plating 29008 | -4/Factory | Identified exit to Research 29008 | -4/Factory | Identified exit to Upper Caves 29008 | -4/Factory | Identified exit to Armory 29012 | -4/Factory | Spotted B-86 Titan 29020 | -4/Factory | Destroyed B-86 Titan 29253 | -4/Factory | Repaired Cld. Plasma Cannon? 29286 | -4/Factory | Repaired Adv. Force Booster? 29387 | -4/Factory | Found Mni. Smartbomb Launcher 29389 | -4/Factory | Found Mni. Smartbomb Launcher 29573 | -4/Factory | Repaired Lgt. Neutrino Core 29578 | -4/Factory | Spotted B-86 Titan 29580 | -4/Factory | Destroyed B-86 Titan 29745 | -4/Factory | Fabricated Exp. Terrain Scanner? 29863 | -4/Factory | Repaired Lgt. Neutrino Core 29913 | -4/Factory | Repaired Cld. Field Propulsion Drive 29969 | -4/Factory | Repaired Electron Diverter 30020 | -4/Factory | Fabricated Cld. Field Propulsion Drive (x1) 30040 | -4/Factory | Found Prototype Processor 30078 | -4/Factory | Sucked down chute 30078 | -4/Factory | Entered Waste 30079 | -4/Waste | Met a frightened Derelict 30090 | -4/Waste | Spotted C-40 Crusher 30090 | -4/Waste | Spotted C-40 Crusher 30093 | -4/Waste | EMP discharged 30098 | -4/Waste | Spotted C-40 Crusher 30099 | -4/Waste | Spotted C-40 Crusher 30109 | -4/Waste | Spotted C-40 Crusher 30111 | -4/Waste | Discovered new exit (range 16) 30112 | -4/Waste | Spotted C-40 Crusher 30116 | -4/Waste | Entered Factory 30440 | -4/Factory | Spotted B-86 Titan 30452 | -4/Factory | Destroyed B-86 Titan 30485 | -4/Factory | Identified Exp. Targeting Computer 30485 | -4/Factory | Identified Transdimensional Reconstructor 30553 | -4/Factory | Repaired Electron Diverter? 30779 | -4/Factory | Fabricated Exp. Utility Shielding (x1) 30917 | -4/Factory | Central database locked down 31331 | -4/Factory | Repaired Lgt. Neutrino Core 31500 | -4/Factory | Destroyed 9 combat bots 31563 | -4/Factory | Garrison activated, responded to threat 31675 | -4/Factory | Repaired Cld. Field Propulsion Drive? 31731 | -4/Factory | Repaired Centrium Light Armor Plating 31773 | -4/Factory | Repaired Exp. Utility Shielding 31815 | -4/Factory | Repaired Cld. Plasma Cannon 32041 | -4/Factory | Fabricated Cld. Field Propulsion Drive (x1) 32092 | -4/Factory | Fabricated Exp. Utility Shielding (x1) 32138 | -4/Factory | Entered Upper Caves 32153 | -4/Upper Caves | Spotted B-86 Titan 32312 | -4/Upper Caves | Learned Research trap positions 32465 | -4/Upper Caves | Encountered a Warlord checkpoint 32465 | -4/Upper Caves | Discovered new exit (range 4) 32547 | -4/Upper Caves | Entered another Upper Caves area 32590 | -4/Upper Caves | Discovered exit to Research (range 10) 32610 | -4/Upper Caves | Learned Research interactive machine intel 32615 | -4/Upper Caves | Destroyed 8 combat bots 32874 | -4/Upper Caves | Discovered new exit (range 14) 32878 | -4/Upper Caves | Entered Warlord 32889 | -4/Warlord | System corruption cleaned by Quarantine Array 33093 | -4/Warlord | Warlord's base attacked by MAIN.C 33099 | -4/Warlord | Met Warlord 33101 | -4/Warlord | Opened Warlord's prototype stash 33111 | -4/Warlord | Found Prototype Hackware 33143 | -4/Warlord | Found Prototype Piercing Weapon 33144 | -4/Warlord | Identified System Mapper 33149 | -4/Warlord | Found Prototype Piercing Weapon 33278 | -4/Warlord | Destroyed 11 combat bots 33354 | -4/Warlord | Destroyed 7 combat bots 33356 | -4/Warlord | Warlord forces counterattacked 33503 | -4/Warlord | Spotted Striker 33531 | -4/Warlord | Discovered new exit (range 9) 33593 | -4/Warlord | Spotted Executioner 33593 | -4/Warlord | Spotted B-90 Cyclops 33618 | -4/Warlord | Spotted Striker 33624 | -4/Warlord | Spotted Striker 33629 | -4/Warlord | Spotted Executioner 33664 | -4/Warlord | Destroyed B-90 Cyclops 33670 | -4/Warlord | Found Prototype Processor 33670 | -4/Warlord | Identified Exp. Core Analyzer 33675 | -4/Warlord | Found Exp. Core Analyzer 33726 | -4/Warlord | Spotted B-90 Cyclops 33730 | -4/Warlord | Spotted Striker 33732 | -4/Warlord | Spotted B-90 Cyclops 33736 | -4/Warlord | Spotted B-86 Titan 33752 | -4/Warlord | Destroyed B-90 Cyclops 33768 | -4/Warlord | Warlord base infiltrated, sounded retreat 33857 | -4/Warlord | Spotted Executioner 33929 | -4/Warlord | Spotted Striker 33971 | -4/Warlord | Entered Proximity Caves 34050 | -3/Proximity Caves | Ambushed by research squad 34211 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 34253 | -3/Proximity Caves | Discovered exit to Research (range 10) 34260 | -3/Proximity Caves | Entered Research 34260 | -3/Research | Evolved 2 slots: Utility x2 34261 | -3/Research | Identified exit to Testing 34262 | -3/Research | Loaded intel: 47 trap records 34264 | -3/Research | Loaded intel: 43 interactive machine locations 34265 | -3/Research | Loaded intel: 21 terminal locations 34278 | -3/Research | Identified exit to Research 34404 | -3/Research | Repaired Centrium Light Armor Plating 34454 | -3/Research | Repaired Cld. Field Propulsion Drive 34465 | -3/Research | Spotted B-86 Titan 34466 | -3/Research | Destroyed B-86 Titan 34519 | -3/Research | Repaired Lgt. Neutrino Core? 34649 | -3/Research | Central database locked down 34804 | -3/Research | Fabricated Femtoactuators (x1) 35027 | -3/Research | Fabricated Adv. Quantum Shading Machine? 35105 | -3/Research | Fabricated Exp. Melee Analysis Suite? 35190 | -3/Research | Identified Vortex Lance (x2) 35626 | -3/Research | Fabricated Exp. Melee Analysis Suite (x1) 35644 | -3/Research | Found Prototype Slashing Weapon 35673 | -3/Research | Identified Nanosword 35812 | -3/Research | Fabricated Cld. Field Propulsion Drive (x1) 35982 | -3/Research | Found Prototype Protection 35982 | -3/Research | Identified Centrium Heavy Armor Plating 36012 | -3/Research | Repaired Kinetic Spear? 36105 | -3/Research | Found Hvy. Reflective Plating 36210 | -3/Research | Entered Testing 36211 | -3/Testing | Maximum security lockdown engaged 36218 | -3/Testing | Found System Mapper 36266 | -3/Testing | Discovered exit to Research (range 15) 36269 | -3/Testing | Found Prototype Device 36269 | -3/Testing | Identified Exp. Hardlight Generator 36288 | -3/Testing | Found Prototype Device 36289 | -3/Testing | Identified Exp. Thermal Shield 36328 | -3/Testing | Found Prototype Energy Cannon 36378 | -3/Testing | Found Antimissile System 36396 | -3/Testing | Found Prototype Device 36396 | -3/Testing | Identified AEGIS Remote Shield 36408 | -3/Testing | Identified Null Cannon 36426 | -3/Testing | Entered Research 36426 | -2/Research | Warlord forces began assault on 0b10 36426 | -2/Research | Evolved 2 slots: Power x1, Utility x1 36427 | -2/Research | Identified exit to Quarantine 36440 | -2/Research | Discovered new exit (range 13) 36536 | -2/Research | Research machine network offline 36603 | -2/Research | Fabricated Exp. Utility Shielding? 36687 | -2/Research | Build established: Wizard-Ninja 36844 | -2/Research | Spotted B-90 Cyclops 36875 | -2/Research | High security lockdown imminent 36951 | -2/Research | Spotted Striker 36955 | -2/Research | High security lockdown engaged 36983 | -2/Research | Entered Quarantine 36984 | -2/Quarantine | Maximum security lockdown engaged 36985 | -2/Quarantine | Cryocooling Duct disabled 36988 | -2/Quarantine | Cryocooling Duct disabled 37000 | -2/Quarantine | Ambient heat levels rising (+20) 37003 | -2/Quarantine | Ambient heat levels rising (+20) 37021 | -2/Quarantine | Found Alien Artifact 37021 | -2/Quarantine | Identified Core Reset Matrix 37021 | -2/Quarantine | Used Core Reset Matrix 37025 | -2/Quarantine | Detected hypermatrix surge 37025 | -2/Quarantine | Sensed 16 artifacts in vicinity 37047 | -2/Quarantine | Found Subatomic Replicator 37090 | -2/Quarantine | Found Prototype Device 37098 | -2/Quarantine | Identified Beam Splitter 37122 | -2/Quarantine | Spotted Fortress 37138 | -2/Quarantine | Discovered new exit (range 17) 37144 | -2/Quarantine | Entered Section 7 37145 | -2/Section 7 | Maximum security lockdown engaged 37145 | -2/Section 7 | Sensed 21 artifacts in vicinity 37153 | -2/Section 7 | Found Integrated Mediator 37153 | -2/Section 7 | Installed Integrated Mediator, increased core attachment efficiency. 37171 | -2/Section 7 | Spotted S7 Guard 37188 | -2/Section 7 | Found Integrated Thermoelectric Network 37188 | -2/Section 7 | Installed Integrated Thermoelectric Network, gained heat-energy exchange potential 37211 | -2/Section 7 | Found Integrated Reactor 37211 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 37253 | -2/Section 7 | Found Integrated Reactor 37253 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 37292 | -2/Section 7 | Discovered new exit (range 22) 37297 | -2/Section 7 | Spotted Alpha 7 37297 | -2/Section 7 | Spotted Alpha 7 37306 | -2/Section 7 | Spotted B-99 Colossus 37318 | -2/Section 7 | Found Integrated Reactor 37318 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 37356 | -2/Section 7 | Found Terrabomb 37359 | -2/Section 7 | Warped through subspace 37361 | -2/Section 7 | Found Transdimensional Reconstructor 37390 | -2/Section 7 | Spotted Executioner 37390 | -2/Section 7 | Spotted Executioner 37396 | -2/Section 7 | Used Terrabomb 37400 | -2/Section 7 | Spotted B-90 Cyclops 37407 | -2/Section 7 | Spotted S7 Guard 37417 | -2/Section 7 | Entered Access 37417 | -1/Access | Evolved 2 slots: Weapon x2 37442 | -1/Access | Lost 5 parts (1p3n1u) 37491 | -1/Access | Found Prototype Device 37508 | -1/Access | Identified Exp. Thermal Shield 37565 | -1/Access | Discovered new exit (range 19) 37705 | -1/Access | Repaired Exp. Utility Shielding 37732 | -1/Access | Repaired Exp. Utility Shielding? 37917 | -1/Access | First assault squad dispatched 37982 | -1/Access | Discovered new exit (range 28) 37992 | -1/Access | Repaired Centrium Light Armor Plating? 37993 | -1/Access | High security lockdown imminent 38073 | -1/Access | High security lockdown engaged 38081 | -1/Access | Repaired Cld. Field Propulsion Drive 38230 | -1/Access | Entered Command 38314 | -1/Command | Repaired Field Propulsion Array 38436 | -1/Command | Found Unknown Device 38436 | -1/Command | Identified Quantum Capacitor 38480 | -1/Command | First assault squad dispatched 38510 | -1/Command | Disengaged cave seal 38513 | -1/Command | Welcomed Warlord to Command 38573 | -1/Command | Disengaged cave seal 38658 | -1/Command | Spotted M Guard 38658 | -1/Command | Spotted M Guard 38660 | -1/Command | Spotted Combat Programmer 38671 | -1/Command | Spotted Combat Programmer 38706 | -1/Command | All MAIN.C guards destroyed 38712 | -1/Command | Warlord commented on Warlord statues 38726 | -1/Command | Used Subatomic Replicator to replicate Vortex Lance 38859 | -1/Command | Met MAIN.C 38864 | -1/Command | Warlord shut down involuntarily 38877 | -1/Command | Destroyed MAIN.C Shell 38877 | -1/Command | 0b10 Conduit disabled 38878 | -1/Command | MAIN.C activated Command garrisons 38907 | -1/Command | Destroyed MAIN.C 38908 | -1/Command | Discovered new exit (range 42) 38908 | -1/Command | Discovered new exit (range 80) 38908 | -1/Command | Extracted map data and part IDs from MAIN.C's data core 39191 | -1/Command | Build established: Alien-Sprinter 41071 | -1/Command | Attacked by Warlord forces 41148 | -1/Command | Found Blast Cannon 41191 | -1/Command | Found Exp. Powered Armor 41310 | -1/Command | Found Zero-point Reactor 41315 | -1/Command | Found Exp. System Purifier 41424 | -1/Command | Warped through subspace to slip node 41424 | -1/Command | Discovered new exit (range 5) 41428 | -1/Command | Entered Access_0 41429 | -1/Access_0 | Sensed 2 artifacts in vicinity 41429 | -1/Access_0 | Met Architect 41450 | -1/Access_0 | Subspace Access Node disabled 41456 | -1/Access_0 | A6 warped into view 41470 | -1/Access_0 | Subspace Access Node disabled 41491 | -1/Access_0 | A5 warped into view 41497 | -1/Access_0 | Subspace Access Node disabled 41511 | -1/Access_0 | Subspace Access Node disabled 41620 | -1/Access_0 | A4 warped into view 41649 | -1/Access_0 | Destroyed Architect 41650 | -1/Access_0 | Architect triggered a singularity event 41650 | -1/Access_0 | Extracted unknown sensor trigger ID from Architect's data core 41650 | -1/Access_0 | Found Hpw. Transdimensional Reconstructor 41652 | -1/Access_0 | Warped through subspace to slip node 41652 | -1/Access_0 | Discovered new exit (range 8) 41654 | *** | Escaped singularity! Last Messages --------------- 41647_ Vortex Lance follow-up attack on Architect. 41647_ Nanosword follow-up attack on Architect. 41648_ Vortex Lance follow-up attack on Architect. 41648_ Nanosword follow-up attack on Architect. 41649_ Quantum Shear penetrates Wall. 41649_ Vortex Lance follow-up attack on Architect. 41649_ Architect: "If I can't win, no one wins!" 41649_ Architect destroyed. 41650_ A0_COM: Initiating irreversible singularity event. Goodbye. 41650_ Acquired data core, extracted unknown sensor trigger ID. 41650_ Acquired Hpw. Transdimensional Reconstructor. 41651_ A0_COM: 10. 41651_ Acquired 115 matter. 41652_ A0_COM: 9. 41652_ Acquired 1 matter. 41652_ Warped through subspace, drawn to slip node. 41652_ EXIT=FOUND 41653_ A0_COM: 8. 41653_ Acquired 6 matter. 41654_ A0_COM: 7. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????###??????????????????????? | | ???????????????????????## ##?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# @ #?????????????????????? | | ??????????????????????## #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????## #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????# % #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????## #??????????????????????? | | ???????????????????????####??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????????????????#????? | | ????????????????????????????????????????????#???#? | | ?????????????????????????????#?????#???????##??##? | | ???????????????????????#???????#??#?#?#????#????#? | | ?????????????????????????????????????#????#??#?#?? | | ??????????????????????????????????#?#??#?#?##??#?? | | ?????????????????#?#???????#?????###???####????#?# | | ??????????????????????????#??#??#?####?????##?##?? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 75 Coolant Potential 80 Energy Generation 84 Energy Capacity 440 Matter Stores 300 Matter Capacity 300 Sight Range 23 Terrain Scan Range 30 Terrain Scan Density 1210 ECM Strength 2 Jamming Range 22 Power Amplification 30 Additional Mass Support 25 Armor Coverage 400 Resistance: EM 75 Utility Shielding 90 Point Defense Rating 240 Melee Speed Boost 50 Phase Shifting 15 Evasion (%) 93 Targeting Accuracy 8 Melee Accuracy 36 Core Analysis 8 Recoil Reduction 4 Particle Charging 20 Offensive Hacking 76 Defensive Hacking 30 Authchip Count 3 Trap Extractor Capacity 8 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Imp. Trap Extractor | x2 | -7/Factory | Authchip Cld. VTOL Module | x1 | -7/Factory | Authchip Adv. System Restoration Module | x2 | -7/Factory | Authchip Cld. VTOL Module | x1 | -7/Factory | Authchip Hyp. Coil Gun | x2 | -7/Factory | Authchip Adv. Hacking Suite | x1 | -6/Factory | Authchip Cld. Field Propulsion Drive | x1 | -6/Factory | Authchip Adv. Hacking Suite | x1 | -6/Factory Adv. Hacking Suite | x1 | -6/Factory | Authchip Adv. Hacking Suite | x1 | -6/Factory | Authchip Exp. System Shield | x1 | -5/Factory Adv. Hacking Suite | x1 | -5/Factory Exp. Terrain Scan Processor | x1 | -4/Factory | Authchip Exp. Melee Analysis Suite | x1 | -4/Factory | Authchip Exp. Terrain Scanner | x1 | -4/Factory | Authchip Cld. Field Propulsion Drive | x1 | -4/Factory Exp. Utility Shielding | x1 | -4/Factory | Authchip Cld. Field Propulsion Drive | x1 | -4/Factory | Authchip Exp. Utility Shielding | x1 | -4/Factory | Authchip Femtoactuators | x1 | -3/Research | Authchip Adv. Quantum Shading Machine | x1 | -3/Research | Authchip Exp. Melee Analysis Suite | x1 | -3/Research Exp. Melee Analysis Suite | x1 | -3/Research Cld. Field Propulsion Drive | x1 | -3/Research Exp. Utility Shielding | x1 | -2/Research Alien Tech Used ----------------- Integrated Reactor Core Reset Matrix Integrated Mediator Integrated Thermoelectric Network Transdimensional Reconstructor Terrabomb Subatomic Replicator High-powered Transdimensional Reconstructor Achievements -------------- Guerrilla Style Minesweeper Most Wanted Challenges ------------ None Game ------ Seed MicroCouplerBiocell Manual? 0 Play Time 19:33:41 Cumulative 445.2 hours Start 2023.12.20 @ 17:11:38 End 2024.01.08 @ 01:21:11 Sessions 39 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 172 Rogue 172 Adventurer 0 Explorer 0 Win Type 6 Total 21 Types 8/0/5/3/0/0/4/1/0 Lore% 91 Gallery% 93 Achievement% 82 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 2 Font 18/X11 Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6a60753d-72bb-4eea-b2e9-95ca73ee3c62