Cogmind - Beta 16 @@@ ROGUE MODE // 2026.02.04 @ 22:31:31 Player: Krysmphoenix Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (9) 1800 Robots Destroyed (56) 280 Value Destroyed (2057) 2057 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (158) 158 TOTAL SCORE: 6415 Bonus ------- Follower Combat Kills 158 Cogmind --------- Core Integrity 0/850 Matter 297/300 Energy 100/100 System Corruption 26% Temperature Cool (9) Movement Core (100) Ox1 Location -6/Lower Caves Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Improved Utility Shielding Dynamic Insulation System > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Improved Deuterium Engine Improved Actuator Array Hardlight Generator Peak State ------------ > --- POWER ------------ Heavy Ion Engine Light Deuterium Engine Light Nuclear Core > --- PROPULSION ------- Armored Huge Wheel Armored Huge Wheel > --- UTILITY ---------- Improved Thermal Generator Improved Targeting Computer Improved Utility Shielding Dynamic Insulation System > --- WEAPON ----------- Heavy Laser Heavy Laser Plasma Cannon Plasma Cannon > --- INVENTORY -------- Improved Deuterium Engine Focal Shield Hardlight Generator Plasma Cannon Plasma Cannon [Rating: 57] Favorites ----------- Power Light Nuclear Core Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Armored Huge Wheel Wheel Armored Huge Wheel Flight Unit Improved VTOL Module Utility Improved Targeting Computer Device Improved Thermal Generator Storage High-capacity Battery Processor Improved Targeting Computer Hackware System Shield Protection Improved Utility Shielding Weapon Plasma Cannon Energy Gun Heavy Laser Energy Cannon Plasma Cannon Ballistic Gun Shotgun Ballistic Cannon Mini Assault Cannon Special Weapon Enhanced Flamer Build | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Mat Fac Fac Was Fac Low Slots Evolved 8 | . . . 2 2 2 2 . . . Power 2 | . . . . 1 1 . . . . Propulsion 2 | . . . . 1 1 . . . . Utility 2 | . . . 2 . . . . . . Weapon 2 | . . . . . . 2 . . . Parts Attached 75 | 6 8 6 15 8 18 4 . 8 2 Power 14 | 1 2 1 2 1 5 . . 2 . Engine 11 | 1 1 1 2 . 4 . . 2 . Core 3 | . 1 . . 1 1 . . . . Reactor . | . . . . . . . . . . Propulsion 20 | 2 1 4 5 3 5 . . . . Treads . | . . . . . . . . . . Leg . | . . . . . . . . . . Wheel 12 | 2 1 2 3 . 4 . . . . Hover . | . . . . . . . . . . Flight 8 | . . 2 2 3 1 . . . . Utility 23 | 1 4 1 6 3 3 . . 4 1 Device 10 | . . 1 1 1 2 . . 4 1 Storage 5 | 1 4 . . . . . . . . Processor 2 | . . . 1 1 . . . . . Hackware 4 | . . . 3 1 . . . . . Protection 2 | . . . 1 . 1 . . . . Artifact . | . . . . . . . . . . Weapon 18 | 2 1 . 2 1 5 4 . 2 1 Energy Gun 7 | 1 1 . . 1 2 . . 2 . Energy Cannon 4 | . . . . . . 4 . . . Ballistic Gun 3 | 1 . . 2 . . . . . . Ballistic Cannon 3 | . . . . . 3 . . . . Launcher . | . . . . . . . . . . Special Weapon 1 | . . . . . . . . . 1 Impact Weapon . | . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 4 | . . 1 1 . 2 . . . . Parts Lost 40 | . 4 2 2 8 7 . . 8 9 Power 11 | . 2 1 . 2 3 . . 1 2 Propulsion 9 | . 2 1 1 1 2 . . . 2 Utility 10 | . . . 1 2 1 . . 3 3 Weapon 10 | . . . . 3 1 . . 4 2 Highest Loss Streak 9 | . 4 2 1 8 5 . . 6 9 To Critical Strikes . | . . . . . . . . . . Average Backups 3 | . 3 2 4 2 2 2 2 3 3 Power . | . . . . . . . . . 1 Propulsion . | . . . . . 1 . . . . Utility 1 | . . . 2 . . 1 1 1 2 Weapon . | . . . . . . 1 1 1 . Tool/Special . | . . . . . . . . . . Unused Backups 19 | 2 5 1 4 . 5 . . 1 1 Power 1 | 1 . . . . . . . . . Propulsion 5 | 1 . 1 . . 3 . . . . Utility 6 | . . . 2 . 2 . . 1 1 Weapon 5 | . 3 . 2 . . . . . . Tool/Special 2 | . 2 . . . . . . . . Average Slot Usage (%) 82 | . 96 96 98 73 64 71 80 82 59 Engine 9 | . 13 11 11 2 6 6 6 11 5 Core 3 | . . 1 . 2 2 6 6 6 5 Wheel 13 | . 26 4 17 . 11 13 13 13 11 Flight 4 | . . 20 3 24 5 . . . . Device 10 | . . 8 10 4 4 13 13 13 15 Storage 5 | . 26 19 2 . . . . . . Processor 5 | . . . 9 12 7 6 6 6 5 Hackware 6 | . . . 18 18 15 . . . . Protection 1 | . . . 1 . . 6 6 3 . Energy Gun 5 | . 14 14 . . 3 3 . 4 5 Energy Cannon 7 | . . . . . . 10 26 21 5 Ballistic Gun 7 | . 14 14 21 9 . . . . . Peak Build Rating 57 | 6 8 13 25 31 44 51 49 57 47 Average Rating 32 | 3 6 10 21 24 35 45 49 53 41 On Entrance 25 | . 6 8 13 25 23 43 49 49 42 Avg Prop Armor Cover (%) 9 | . . . . 4 . . . 9 10 Naked Turns . | . . . . . . . . . . Heaviest Build 64 | 13 14 17 25 15 31 50 50 64 40 Greatest Support 56 | 26 26 20 20 15 56 56 56 56 28 Greatest Overweight (x) 4 | . . 2 1 1 2 . . 2 4 Average Overweight (x) . | . . 1 . . . . . . 1 Largest Inventory Capacity 8 | 8 8 5 5 5 5 5 5 5 5 Average Capacity 5 | 6 5 5 5 5 5 5 5 5 5 Most Carried 5 | 3 5 5 5 5 5 5 2 5 5 Average Carried 3 | 1 3 2 4 2 3 2 2 3 3 Final Capacity 8 | 8 5 5 5 5 5 5 5 5 5 Final Carried 5 | 1 . 4 5 4 3 2 2 3 3 Class Distribution -------------------- 33% | Mutant 26% | Hacker-Mutant 10% | Pyromaniac-Tank 8% | Scavenger-Mutant 6% | Gunner 6% | Pyromaniac-Gunner 4% | Tank 4% | Hacker-Sprinter Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Hacker-Mutant | -9/Materials Hacker-Sprinter | -8/Materials Hacker-Mutant | -7/Factory Pyromaniac-Tank | -6/Factory Pyromaniac-Tank | -6/Waste Gunner | -6/Factory Mutant | -6/Lower Caves Resources | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 ----------- Run | Yrd Mat Min Mat Mat Fac Fac Was Fac Low Matter Collected 1905 | 260 229 62 485 58 227 . . 376 208 Remotely . | . . . . . . . . . . Salvage Created 2228 | . 385 50 602 225 235 . . 665 66 Parts 132 | . 22 7 49 13 11 . . 29 1 Haulers Intercepted 1 | . 1 . . . . . . . . Recyclers Shooed 4 | . 1 . . . 1 . . 2 . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 1 | . . . . . . . . . 1 Prevented . | . . . . . . . . . . Parts Restored . | . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Mat Fac Fac Was Fac Low Combat Hostiles Destroyed 46 | . 7 3 13 5 6 . . 11 1 Guns 33 | . 7 3 13 5 2 . . 3 . Cannons 12 | . . . . . 4 . . 8 . Classes Destroyed 11 | . 5 . 2 2 . . . 1 1 Worker 2 | . 1 . . . . . . 1 . Tunneler 1 | . . . . 1 . . . . . Hauler 1 | . 1 . . . . . . . . Watcher 6 | . 2 . 2 . . . . 2 . Swarmer 7 | . 2 3 . . . . . 2 . Grunt 24 | . 5 . 7 3 4 . . 5 . Brawler 1 | . . . . . . . . . 1 Duelist 1 | . . . 1 . . . . . . Sentry 10 | . . . 5 1 2 . . 2 . Hunter 2 | . . . . 1 . . . 1 . Programmer 1 | . . . . . . . . 1 . Best Kill Streak 6 | . 3 3 4 6 5 . . 2 1 Combat Bots Only 5 | . 2 3 3 3 5 . . 2 1 Max Kills in Single Turn 2 | . 2 1 1 1 1 . . 1 1 Gunslinging . | . . . . . . . . . . Exploded . | . . . . . . . . . . Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 -------- Run | Yrd Mat Min Mat Mat Fac Fac Was Fac Low Hostile Shots Fired 542 | . 54 14 36 47 238 . . 115 38 Missed 169 | . 13 1 12 15 93 . . 30 5 Hits 373 | . 41 13 24 32 145 . . 85 33 Melee 8 | . . . . . . . . . 8 Projectile 365 | . 41 13 24 32 145 . . 85 25 Critical Strikes 6 | . . . 2 . 1 . . 1 2 Part Disruptions 1 | . . . . . . . . 1 . Damage Taken 4987 | . 445 108 301 634 1186 . . 1576 737 Core 1472 | . 110 19 35 194 253 . . 455 406 Absorbed by Shields 329 | . . . 40 56 80 . . 153 . Redirected to Shielding 72 | . . . 4 . . . . 11 57 Regen/Repaired (Parts) 34 | . . . 34 . . . . . . Core Remaining (%) 73 | 100 . 48 91 64 63 . . . . Volleys Fired 166 | . 34 6 35 20 25 . 4 33 9 Largest 4 | . 2 2 2 2 2 . 4 4 1 Hottest 320 | . 60 60 60 79 95 . 320 320 80 Shots Fired 353 | . 68 12 70 35 37 . 16 106 9 Gun 221 | . 68 12 70 35 10 . . 26 . Cannon 129 | . . . . . 27 . 16 80 6 Launcher . | . . . . . . . . . . Special 3 | . . . . . . . . . 3 Kinetic 160 | . 34 6 65 28 27 . . . . Thermal 164 | . 12 6 5 7 3 . 16 106 9 Explosive . | . . . . . . . . . . Electromagnetic 29 | . 22 . . . 7 . . . . Robot Hit Streak 13 | . 6 4 7 13 13 . 8 11 9 Robot Miss Streak 6 | . 6 3 4 3 4 . 2 5 . Penetration Max . | . . . . . . . . . . Secondary Targets 6 | . 2 1 2 1 . . . . . Max Gunslinging Chain 1 | . 1 1 1 1 . . . . . Shots Hit Robots 223 | . 34 5 56 31 25 . 12 51 9 Core Hits 115 | . 17 4 35 20 13 . 1 24 1 Critical Kills . | . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . Critical Strikes 4 | . . . 1 . 3 . . . . Destroy 1 | . . . 1 . . . . . . Blast 2 | . . . . . 2 . . . . Corrupt 1 | . . . . . 1 . . . . Melee Attacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 4428 | . 480 73 824 500 689 . 334 1341 187 Guns 2164 | . 417 73 824 471 153 . . 226 . Cannons 2138 | . . . . . 533 . 334 1115 156 Explosions 92 | . 63 . . 29 . . . . . Melee . | . . . . . . . . . . Ramming 3 | . . . . . 3 . . . . Kinetic 1817 | . 106 38 769 371 533 . . . . Thermal 2345 | . 176 35 55 129 88 . 334 1341 187 Explosive . | . . . . . . . . . . Electromagnetic 263 | . 198 . . . 65 . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 26 | . 1 1 . 4 . . 16 22 26 Average Corruption 14 | . 1 1 . 4 . . 7 19 22 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 93 | . 3 2 . 1 . . 3 56 28 Message Errors 17 | . . . . . . . . 11 6 Matter Fused 22 | . 2 . . . . . 1 13 6 Heat Flow Errors 11 | . 1 . . . . . . 6 4 Energy Discharges 17 | . . . . 1 . . 2 10 4 Parts Rejected 1 | . . . . . . . . . 1 Parts Fused 1 | . . . . . . . . . 1 Data Loss (minor) 10 | . . 2 . . . . . 3 5 Data Loss (major) 5 | . . . . . . . . 4 1 Misfires 2 | . . . . . . . . 2 . Alerts 1 | . . . . . . . . 1 . Misdirections 2 | . . . . . . . . 2 . Weapon Failures 4 | . . . . . . . . 4 . Overload Shots . | . . . . . . . . . . Overflow Damage 34 | . . . . 34 . . . . . Projectiles . | . . . . . . . . . . Explosions 34 | . . . . 34 . . . . . Melee . | . . . . . . . . . . Knockbacks 2 | . . . . . 2 . . . . Impact . | . . . . . . . . . . Kinetic 2 | . . . . . 2 . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 175 | . . . . 174 1 . . . . Shots 2 | . . . . 2 . . . . . Rammed 2 | . . . . . 1 . . 1 . Targets Rammed 2 | . . . . . 1 . . 1 . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 1190 | . 319 42 37 47 153 . 462 1190 203 Average Temperature 220 | . 94 23 12 15 60 . 177 343 81 Received Heat Transfer 1482 | . 201 . 142 204 422 . . 279 234 Effects 89 | . 1 . . . . . 1 87 . Shutdowns 28 | . . . . . . . 1 27 . Energy Bleed 11 | . . . . . . . . 11 . Interference 13 | . . . . . . . . 13 . Matter Decay 7 | . 1 . . . . . . 6 . Short Circuit 8 | . . . . . . . . 8 . Damage (minor) 6 | . . . . . . . . 6 . Damage (major) 13 | . . . . . . . . 13 . Damage (core) 3 | . . . . . . . . 3 . Siege Activations . | . . . . . . . . . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted 1 | . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . 1 Parts Melted 15 | . . . 1 . . . . 12 2 Heat Transferred 4793 | . 300 75 125 309 200 . 650 2594 540 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 1 | . 1 . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Mat Fac Fac Was Fac Low Maximum Alert Level 1 | . . . 1 . 1 . . . . Low Security (%) 98 | 100 100 100 99 100 86 100 100 100 . Level 1 1 | . . . . . 13 . . . . Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Peak Influence 215 | . 72 40 202 143 215 58 2 71 . Initial 60 | . . 17 . 7 60 58 2 . . Average 44 | . 25 5 57 92 155 37 . 16 . Influence Increases 1926 | . 233 70 614 276 335 . . 363 35 Destroy 0b10 Robot/C 1040 | . 140 60 380 100 120 . . 220 20 Destroy 0b10 Robot/NC 50 | . 20 . 10 5 . . . 15 . Destroy Leader 284 | . 46 10 104 30 30 . . 64 . Allied During Kill 48 | . . . 48 . . . . . . Successful Hack 69 | . 10 . 42 . . . . 17 . Disable Machine 75 | . 15 . . 30 . . . 30 . Destroy Structure 45 | . 2 . . 36 5 . . 2 . Partial Spotted 60 | . . . 30 30 . . . . . Lose Combat Pursuer 255 | . . . . 45 180 . . 15 15 Influence Decreases 1926 | . 187 116 596 161 349 111 8 335 63 Entered New Map 191 | . . 29 . 11 73 61 6 . 11 Time Decay 1205 | . 147 67 365 70 206 50 2 266 32 Lost Part 319 | . 40 20 20 80 70 . . 69 20 Lost Ally 61 | . . . 61 . . . . . . Purge Threat 150 | . . . 150 . . . . . . Squads Dispatched 19 | . 2 . 6 5 1 . . 5 . Investigation 4 | . . . 2 1 . . . 1 . Extermination 1 | . . . . . . . . 1 . Reinforcement 9 | . 2 . 4 1 1 . . 1 . Assault . | . . . . . . . . . . Garrison 5 | . . . . 3 . . . 2 . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 3 | . . . 3 . . . . . . Haulers Reinforced 1 | . . . . . . . . 1 . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 --------- Run | Yrd Mat Min Mat Mat Fac Fac Was Fac Low Distress Signals 4 | . . . 2 1 . . . 1 . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 119 | . 13 3 31 16 22 . 5 21 8 Peak Tracking Total 8 | . 5 3 5 8 8 . 5 4 6 Tactical Retreats 8 | . . . . 1 4 . 1 1 1 Traps | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Mat Fac Fac Was Fac Low Traps Triggered 8 | . 1 . 2 1 . 1 . 3 . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 ---------- Run | Yrd Mat Min Mat Mat Fac Fac Was Fac Low Machines Disabled 5 | . 1 . . 2 . . . 2 . Max in Single Turn 2 | . 1 . . 2 . . . 1 . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 --------- Run | Yrd Mat Min Mat Mat Fac Fac Was Fac Low Machines Accessed 28 | . 6 1 14 2 1 1 . 3 . Terminals 15 | . 4 . 9 . 1 . . 1 . Fabricators . | . . . . . . . . . . Repair Stations 2 | . . . 1 . . . . 1 . Recycling Units 6 | . 2 . 2 1 . 1 . . . Scanalyzers 4 | . . . 2 1 . . . 1 . Garrison Access . | . . . . . . . . . . Total Hacks 102 | . 18 1 63 11 1 2 . 6 . Successful 69 | . 12 1 45 6 1 1 . 3 . Failed 32 | . 6 . 18 4 . 1 . 3 . Catastrophic 4 | . 1 . 2 . . 1 . . . Database Lockouts 1 | . . . . 1 . . . . . Manual . | . . . . . . . . . . Terminals 44 | . 10 . 32 . 1 . . 1 . Fabricators . | . . . . . . . . . . Repair Stations 10 | . . . 6 . . . . 4 . Recycling Units 18 | . 8 . 4 4 . 2 . . . Scanalyzers 29 | . . . 21 7 . . . 1 . Garrison Access . | . . . . . . . . . . Terminal Hacks 23 | . 5 1 15 . 1 . . 1 . Record 8 | . 2 . 6 . . . . . . Prototype ID Bank 1 | . 1 . . . . . . . . Open Door 1 | . . 1 . . . . . . . Open DSF 1 | . . . . . . . . 1 . Level Access Points 1 | . . . 1 . . . . . . Repair Station Index 1 | . . . 1 . . . . . . Unreport Threat 1 | . . . 1 . . . . . . Locate Traps 2 | . 1 . 1 . . . . . . Dispatch Records 2 | . . . 2 . . . . . . Maintenance Status 1 | . . . 1 . . . . . . Transport Status 1 | . . . 1 . . . . . . Registered Components 1 | . . . 1 . . . . . . Zone Layout 2 | . 1 . . . 1 . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks 7 | . . . 6 . . . . 1 . Scan Component 4 | . . . 3 . . . . 1 . Repair 3 | . . . 3 . . . . . . Recycling Unit Hacks 12 | . 7 . 3 1 . 1 . . . Recycle Component 4 | . 4 . . . . . . . . Process 1 | . 1 . . . . . . . . Report Inventory 3 | . 1 . 2 . . . . . . Retrieve Components 4 | . 1 . 1 1 . 1 . . . Scanalyzer 27 | . . . 21 5 . . . 1 . Insert Component 10 | . . . 8 2 . . . . . Analyze 8 | . . . 6 2 . . . . . Retrieve Study 9 | . . . 7 1 . . . 1 . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 18 | . 4 . 9 2 . 1 . 2 . Full Trace Events 7 | . 2 . 3 1 . . . 1 . Feedback Events 1 | . . . . . . . . 1 . Corruption 1 | . . . . . . . . 1 . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 7 | . . . 5 2 . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Part Studies Acquired 7 | . . . 5 1 . . . 1 . Parts Repaired 3 | . . . 3 . . . . . . Time 90 | . . . 90 . . . . . . Parts Recycled 4 | . 4 . . . . . . . . Recycled Matter 121 | . 121 . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components 18 | . 5 . 9 2 . 2 . . . Parts Scanalyzed 7 | . . . 5 2 . . . . . Part Schematics Acquired 7 | . . . 5 2 . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 ------------ Run | Yrd Mat Min Mat Mat Fac Fac Was Fac Low Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 -------- Run | Yrd Mat Min Mat Mat Fac Fac Was Fac Low Total Allies 5 | . . . 4 . . . 1 . . Largest Group 1 | . . . 1 . . . 1 . . Highest-Rated Group 31 | . . . 16 . . . 31 . . Highest-Rated Ally 31 | . . . 16 . . . 31 . . Total Orders . | . . . . . . . . . . Ally Attacks 61 | . . . 60 . . . 1 . . Total Damage 339 | . . . 317 . . . 22 . . Kills 7 | . . . 7 . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Mat Fac Fac Was Fac Low Active Infowar (turns) 1199 | . . . . 42 156 100 131 454 316 Optics 42 | . . . . 42 . . . . . Traps 841 | . . . . . 156 100 131 454 . Jamming 316 | . . . . . . . . . 316 Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 1 | . . . . . . . . . 1 Drone Launches 62 | . . 6 56 . . . . . . Drone Recoveries 56 | . . . 56 . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 ------------- Run | Yrd Mat Min Mat Mat Fac Fac Was Fac Low Turns Passed 4609 | 62 423 517 1006 144 424 100 131 1120 682 Spaces Moved 3684 | 45 313 305 796 200 405 90 109 867 554 Core 53 | 7 . 7 . . 4 . . . 35 Treads . | . . . . . . . . . . Legs . | . . . . . . . . . . Wheels 2899 | 38 313 78 655 . 230 90 109 867 519 Hover . | . . . . . . . . . . Flight 732 | . . 220 141 200 171 . . . . Fastest Speed 26 | 50 80 80 70 29 26 100 100 100 100 Average Speed 96 | 83 87 139 86 31 70 100 100 106 116 Slowest Speed 250 | 90 100 197 102 102 150 100 100 130 250 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 40 | 4 52 73 70 31 10 3 82 25 57 Regions Visited 9 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken 1 | . . . 1 . . . . . . Unknown Exits Taken 6 | 1 1 1 . 1 1 . . 1 . Scrap Searched 2 | . . 1 . . . . . . 1 Spaces Dug . | . . . . . . . . . . Terrain Destroyed 57 | . 2 . . 50 5 . . . . Melee . | . . . . . . . . . . Projectile 5 | . . . . . 5 . . . . AOE 52 | . 2 . . 50 . . . . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 --------- Run | Yrd Mat Min Mat Mat Fac Fac Was Fac Low Total 4452 | 70 401 385 1048 245 512 102 121 990 578 Wait 364 | 9 26 56 148 8 29 1 9 69 9 Move 3676 | 44 312 304 795 199 404 90 108 866 554 Hop . | . . . . . . . . . . Pick Up 104 | 9 13 10 29 7 22 4 . 7 3 Fast Attach . | . . . . . . . . . . Attach 59 | 6 4 3 10 7 16 4 . 6 3 Detach 3 | . . . 1 1 . . . 1 . Swap 32 | . 6 3 13 2 2 . . 6 . Drop 46 | 2 6 3 17 1 13 3 . 1 . Fire 166 | . 34 6 35 20 25 . 4 33 9 Melee . | . . . . . . . . . . Ram 2 | . . . . . 1 . . 1 . Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines (discovered 2 exits: *Mat / [*Sub]) -9/Materials (discovered 4 exits: *Mat x3 / [*Min]) -8/Materials (discovered 2 exits: *Fac / [*Sto]) -7/Factory -6/Factory -6/Waste -6/Factory -6/Lower Caves History --------- Turn | Location | Event 29 | -11/Scrapyard | Discovered new exit (range 15) 63 | -11/Scrapyard | Entered Materials 76 | -10/Materials | Discovered new exit (range 9) 312 | -10/Materials | Build established: Mutant 383 | -10/Materials | Discovered new exit (range 16) 486 | -10/Materials | Entered Mines 491 | -10/Mines | Lost 4 parts (2p2n) 543 | -10/Mines | Core integrity fell below 50% 568 | -10/Mines | Discovered new exit (range 7) 608 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 688 | -10/Mines | Found the Drone Emporium 693 | -10/Mines | Found Prototype Device 694 | -10/Mines | Identified Splice Drone Bay 867 | -10/Mines | Build established: Scavenger-Mutant 920 | -10/Mines | Found DCF Scrap (12 items) 981 | -10/Mines | Discovered new exit (range 11) 1003 | -10/Mines | Entered Materials 1003 | -9/Materials | Accompanied by 6 allies 1003 | -9/Materials | Evolved 2 slots: Utility x2 1071 | -9/Materials | Identified exit to Materials 1444 | -9/Materials | Build established: Hacker-Mutant 1481 | -9/Materials | Repaired Wheel+ 1509 | -9/Materials | Repaired Wheel+ 1616 | -9/Materials | Repaired Lgt. Nuclear Core 1814 | -9/Materials | Discovered new exit (range 13) 2009 | -9/Materials | Entered another Materials area 2009 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 2012 | -8/Materials | Discovered new exit (range 7) 2014 | -8/Materials | Central database locked down 2129 | -8/Materials | Lost 8 parts (2p1n2u3w) 2137 | -8/Materials | Discovered new exit (range 16) 2153 | -8/Materials | Entered Factory 2153 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 2404 | -7/Factory | Lost 5 parts (2p2n1w) 2566 | -7/Factory | Discovered new exit (range 4) 2577 | -7/Factory | Entered another Factory area 2577 | -6/Factory | Evolved 2 slots: Weapon x2 2677 | -6/Factory | Sucked down chute 2677 | -6/Factory | Entered Waste 2678 | -6/Waste | Met a frightened Derelict 2692 | -6/Waste | EMP discharged 2698 | -6/Waste | Spotted C-40 Crusher 2698 | -6/Waste | Spotted C-40 Crusher 2700 | -6/Waste | Spotted C-40 Crusher 2729 | -6/Waste | Spotted C-40 Crusher 2734 | -6/Waste | Spotted C-40 Crusher 2792 | -6/Waste | EMP discharged 2792 | -6/Waste | System corruption reached 10% 2799 | -6/Waste | Discovered new exit (range 10) 2808 | -6/Waste | Entered Factory 2921 | -6/Factory | Build established: Pyromaniac-Tank 3818 | -6/Factory | Garrison activated, responded to threat 3911 | -6/Factory | Discovered new exit (range 15) 3916 | -6/Factory | Core integrity fell below 50% 3928 | -6/Factory | Entered Lower Caves 3944 | -6/Lower Caves | Lost 6 parts (1p1u4w) 3985 | -6/Lower Caves | Learned Factory emergency access door positions 4172 | -6/Lower Caves | Build established: Mutant 4307 | -6/Lower Caves | Encountered a Warlord checkpoint 4606 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 4608 | -6/Lower Caves | Core integrity fell below 20% 4610 | -6/Lower Caves | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 04567_ B-48 Gladiator heat short circuits Lgt. Treads. 04568_ B-48 Gladiator heat damages Broken Lgt. Treads, Mace, Imp. Light Armor Plating, Lgt. Treads. 04570_ B-48 Gladiator heat short circuits Rnf. Deuterium Engine. 04571_ DKCS LH / FZKOJVZGOSFU8NS9,XP/L 04589_ Broken Hvy. Ion Engine destroyed. 04598_ System corrupted: Matter fused (-10). 04603_ Imp. Targeting Computer destroyed. 04603_ G-50 Soldier springs to life. 04603_ Acquired 66 matter. 04603_ L-41 Fighter springs to life. 04606_ Y-64 Sentinel: "DETECTED UNIDENTIFIED DERELICT." 04608_ Critical hit (Burn: +37). 04608_ Penetrated by Slug. 04610_ Y-64 Sentinel: "REQUESTING BACKUP." [Achievement: 5k Club] Map ----- +----------------------------------------------------+ | ##???# ###??????????????????????????? | | ##????# ##?????????????????????????? | | ?????## ####### ###???????????????????????? | | ????## ######??# ######??????#####???????? | | ????# #?#%%#### ## ##????## #???????? | | #???# ## ### #????# #???????? | | ##### #?# #????# #???????? | | ##?#% ##???# ##??????? | | # ##??# %%% ## ##???# #??????? | | #### #####??#% ### ##### #??????? | | ##?# ###?# % ## % ##### ## #??????? | | ### ## % #?# ##???## ####??????? | | #### #??# #?????### ##?????????? | | #??# % #???# #???????## #??????????? | | ##?## ##??# #????????# ##??????????? | | #??# #??# ########## ###???????????? | | #??# #?? # ##????????????? | | ##??# ########?? ???##### ###??????????? | | #??## ##????????? ???# "# ##?????????? | | ??## #????????? ???+ "# #?????????? | | ??# ##????????? ?#### "# #?????????? | | ??# #?????????? ?#" "# #?????????? | | ??# ###?????????? ?#" # ##????????? | | ### ##??? ##?????????#" # #????????? | | # ## #????# ####+###b ##????????? | | #?????# @[ g ### ##????????? | | #?????### ###### ####### #????????? | | ## ##??????????????###?## #????????? | | ## ##???????????????????# ##????????? | | ## ## #???????????????????## #?????????? | | "# ###?###??????????????????## ###???????? | | "" #????????????????????????# ##??????? | | #????????????????????????## ### #??????? | | #?????????????????????????# #?## #??????? | | #?????????????????????????######??## #??????? | | #??????????????????????????????????####??????? | | #####????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 35 Energy Capacity 600 Matter Stores 343 Matter Capacity 500 Sight Range 18 Terrain Scan Density 10 Jamming Range 14 EM Shielding 2 Propulsion Shielding 33 Utility Shielding 66 Evasion (%) 64 Targeting Accuracy 6 Defensive Hacking 30 Item Schematics ----------------- Rocket Launcher | -9/Materials | Scanalyzed Visual Processing Unit | -9/Materials | Scanalyzed System Shield | -9/Materials | Scanalyzed Lgt. Nuclear Core | -9/Materials | Scanalyzed Hcp. Battery | -9/Materials | Scanalyzed Beam Rifle | -8/Materials | Scanalyzed Imp. VTOL Module | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Wheel | 75% | -9/Materials Wheel | 87% | -9/Materials Lgt. Nuclear Core | 62% | -9/Materials Studied --------- Shotgun | -9/Materials | Hacked Wheel | -9/Materials | Hacked Rocket Launcher | -9/Materials | Hacked Ion Engine | -9/Materials | Hacked Imp. Ion Engine | -9/Materials | Hacked Lgt. Nuclear Core | -8/Materials | Hacked Plasma Cannon | -6/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- 5k Club Construction Begets Destruction Factory Defaults It's Just You Loot Pinata Made in Tau Ceti IV Oops Overwhelming Release The Drones! Serviceable Loadout System Compromised Well Done Challenges ------------ None Game ------ Seed RecoilTripodMembrane Manual? 0 Play Time 01:22:00 Cumulative 4.7 hours Start 2026.02.04 @ 20:36:26 End 2026.02.04 @ 22:31:31 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 11 Rogue 8 Adventurer 3 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 5 Gallery% 10 Achievement% 8 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Proggy Map View 50x35 Zoom Use 2% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 70609236-adfa-460a-bbbd-99d041955489