Cogmind - Beta 10 X2 @@@ ROGUE MODE // 2020.08.19 @ 18:13:01 Player: Torako Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (4) 2000 Regions Visited (15) 3000 Robots Destroyed (141) 705 Value Destroyed (6185) 6185 Prototype IDs (20) 400 Alien Tech Used (1) 200 Bonus (2013) 2013 TOTAL SCORE: 14503 Bonus ------- High Alert Combat Kills 520 Follower Combat Kills 93 Entered Garrisons 600 Used RIF Installer 500 Met Data Miner 300 Cogmind --------- Core Integrity 0/850 Matter 108/300 Energy 81/100 System Corruption 7% Temperature Cool (0) Movement Core (50) Location -6/Garrison Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (9) ------ Enhanced Optical Array Experimental Signal Interpreter Target Analyzer Improved System Shield Relay Coupler [Grunt] (23) Relay Coupler [Hunter] (15) > --- WEAPON (2) ------- Chainsword > --- INVENTORY (4) ---- (None) Peak State ------------ > --- POWER ------------ Heavy Deuterium Engine Light Antimatter Reactor > --- PROPULSION ------- Carbon-fiber Leg Armored Huge Wheel > --- UTILITY ---------- Large Storage Unit Large Storage Unit High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit Enhanced Optical Array Experimental Signal Interpreter Weapon Cycler Relay Coupler [Grunt] > --- WEAPON ----------- Coil Gun Coil Gun > --- INVENTORY -------- Light Nuclear Core Light Nuclear Core Light Angular Momentum Engine Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Improved Cryofiber Web Large Storage Unit Large Storage Unit Large Storage Unit Energy Well High-capacity Matter Pod Long-range Sensor Array Long-range Sensor Array Experimental Signal Interpreter Armor Integrity Analyzer Hardened Heavy Armor Plating Improved Medium Armor Plating Reactive Plating Insulated Plating Relay Coupler [NC] Relay Coupler [NC] Relay Coupler [Swarmer] Relay Coupler [Swarmer] Relay Coupler [Grunt] Relay Coupler [Sentry] Relay Coupler [Sentry] Relay Coupler [Sentry] Relay Coupler [Hunter] Particle Gun Improved EM Pulse Cannon Coil Gun Proton Missile Launcher Remote Datajack Chainsword [Rating: 67] Favorites ----------- Power Light Nuclear Core Engine Improved Ion Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Utility Large Storage Unit Device Long-range Sensor Array Storage Large Storage Unit Processor Improved Targeting Computer Hackware Relay Coupler [Grunt] Protection Light Armor Plating Weapon Gauss Rifle Energy Gun Improved Spread Laser Energy Cannon Improved EM Pulse Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Flak Cannon Launcher Proton Missile Launcher Special Weapon Remote Datajack Slashing Weapon Chainsword Build | -11 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 ------- Run | Scr Mat Min Mat Mat Gar Mat Fac Low Low Dat Pro Fac Gar Fac Gar Slots Evolved 8 | . . . 2 2 . . 2 . . . . 2 . . . Power . | . . . . . . . . . . . . . . . . Propulsion 1 | . . . . . . . 1 . . . . . . . . Utility 7 | . . . 2 2 . . 1 . . . . 2 . . . Weapon . | . . . . . . . . . . . . . . . . Parts Attached 165 | . 3 3 21 18 23 10 24 8 6 1 9 5 29 4 1 Power 21 | . . . 1 3 2 2 3 1 2 . 2 2 3 . . Engine 9 | . . . 1 1 . 2 3 . . . . 1 1 . . Core 11 | . . . . 2 2 . . 1 2 . 2 . 2 . . Reactor 1 | . . . . . . . . . . . . 1 . . . Propulsion 37 | . . 2 5 2 7 2 8 3 . . . . 8 . . Treads 14 | . . . 3 2 2 . 6 1 . . . . . . . Leg 19 | . . 2 2 . 5 . 2 . . . . . 8 . . Wheel 4 | . . . . . . 2 . 2 . . . . . . . Hover . | . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . Utility 49 | . 2 . 8 6 8 2 5 1 1 . 2 3 8 3 . Device 12 | . . . 2 2 3 . 3 . 1 . . . 1 . . Storage 13 | . 1 . 2 . 2 2 2 . . . . 2 2 . . Processor 8 | . . . 1 1 2 . . 1 . . 1 1 . 1 . Hackware 7 | . . . . 1 . . . . . . . . 4 2 . Protection 9 | . 1 . 3 2 1 . . . . . 1 . 1 . . Artifact . | . . . . . . . . . . . . . . . . Weapon 58 | . 1 1 7 7 6 4 8 3 3 1 5 . 10 1 1 Energy Gun 14 | . . . 1 5 . 3 2 1 1 . . . 1 . . Energy Cannon 7 | . . . 3 1 . . . . 1 1 . . 1 . . Ballistic Gun 21 | . 1 1 2 1 5 1 3 . . . 3 . 4 . . Ballistic Cannon 1 | . . . . . . . 1 . . . . . . . . Launcher 8 | . . . 1 . 1 . 1 1 1 . 2 . 1 . . Special Weapon 3 | . . . . . . . . . . . . . 2 1 . Impact Weapon . | . . . . . . . . . . . . . . . . Slashing Weapon 4 | . . . . . . . 1 1 . . . . 1 . 1 Piercing Weapon . | . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 8 | . . . . . . 3 2 . 1 . . 2 . . . Parts Lost 74 | . . 2 10 9 7 2 10 2 . . 5 . 25 . 2 Power 12 | . . . . 1 1 1 1 1 . . 2 . 5 . . Propulsion 20 | . . . 3 1 3 . 5 1 . . . . 7 . . Utility 10 | . . . 3 1 . . . . . . 1 . 4 . 1 Weapon 32 | . . 2 4 6 3 1 4 . . . 2 . 9 . 1 Highest Loss Streak 16 | . . 2 3 5 2 1 3 3 . . 5 . 16 . 2 Average Slot Usage (%) 93 | . 98 90 90 89 93 99 99 92 91 85 91 89 87 41 46 Engine 4 | . 14 14 11 1 . 1 6 . . . . 2 4 . . Core 4 | . . . . 7 7 7 . 6 12 14 13 7 . . . Treads 6 | . . . 16 9 8 . 14 1 . . . . . . . Leg 6 | . 28 28 5 8 9 8 3 1 . . . . 4 . . Wheel 4 | . . . . . . 9 4 13 14 14 14 12 7 . . Device 4 | . . . 1 10 6 . 6 7 7 7 7 6 3 . . Storage 29 | . 20 14 15 18 26 41 39 38 35 35 35 34 30 . . Processor 8 | . . . 10 13 12 12 5 6 7 7 4 11 12 13 18 Protection 3 | . 6 14 9 4 4 . . . . . 2 . 2 . . Energy Gun 2 | . 12 . 3 9 . . 3 2 4 . . . . . . Ballistic Gun 10 | . 15 18 15 . 17 16 9 . . . 5 12 7 . . Slashing Weapon 1 | . . . . . . . . 2 7 7 4 . . 4 . Naked Turns . | . . . . . . . . . . . . . . . . Heaviest Build 162 | 11 15 14 64 66 97 112 132 127 120 120 124 143 162 3 3 Greatest Support 71 | 20 20 20 40 40 40 33 71 44 44 44 44 44 45 3 3 Greatest Overweight (x) 9 | . . . 2 6 2 9 9 7 2 2 2 3 9 . . Average Overweight (x) 2 | . . . . 1 1 3 4 2 2 2 2 2 3 . . Largest Inventory Capacity 46 | . 8 6 18 18 30 36 42 42 36 36 36 42 46 4 4 Average Capacity 27 | . 6 6 10 18 23 33 37 36 36 36 36 39 39 4 4 Most Carried 42 | . 8 6 18 18 25 36 40 39 36 36 36 42 42 1 1 Average Carried 26 | . 6 5 9 17 23 31 36 36 34 36 35 38 35 . . Final Capacity 42 | 6 6 6 18 18 30 36 42 36 36 36 36 42 4 4 4 Final Carried 42 | 6 6 6 17 17 25 36 40 36 36 36 36 42 . 1 . Class Distribution -------------------- 44% | Bothacker-Mutant 20% | Mutant 16% | Scavenger-Mutant 13% | Hauler-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Bothacker-Mutant | -8/Materials Bothacker-Mutant | -7/Factory Bothacker-Mutant | -7/Lower Caves Bothacker-Mutant | -7/Lower Caves Bothacker-Mutant | -7/Data Miner Bothacker-Mutant | -6/Proximity Caves Hauler-Skirmisher | -6/Factory Bothacker-Mutant | -6/Garrison Mutant | -6/Factory Hacker-Mutant | -6/Garrison Resources | -11 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 ----------- Run | Scr Mat Min Mat Mat Gar Mat Fac Low Low Dat Pro Fac Gar Fac Gar Matter Collected 3558 | 200 . 82 462 159 732 249 752 137 185 . 192 . 362 46 . Remotely . | . . . . . . . . . . . . . . . . Salvage Created 6086 | . . 90 810 681 1194 528 1594 90 264 . 612 . 177 46 . Parts 302 | . . 6 48 27 72 35 77 3 9 . 14 . 8 3 . Haulers Intercepted . | . . . . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed 19 | . . . . . . . . 5 8 . 6 . . . . Prevented 17 | . . . . . . . . . 8 . 9 . . . . Kills | -11 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 ------- Run | Scr Mat Min Mat Mat Gar Mat Fac Low Low Dat Pro Fac Gar Fac Gar Combat Hostiles Destroyed 133 | . . 3 22 15 26 11 32 3 5 . 10 . 5 1 . Melee 7 | . . . . . . . 5 . . . . . 1 1 . Guns 94 | . . 3 17 9 24 11 23 . 1 . 2 . 4 . . Cannons 10 | . . . 3 3 . . 3 1 . . . . . . . AOE 18 | . . . 2 3 2 . 1 2 2 . 6 . . . . Classes Destroyed 14 | . . 2 4 1 2 2 2 . . . 1 . . . . Builder 2 | . . . . . . 1 1 . . . . . . . . Recycler 1 | . . . . . . 1 . . . . . . . . . Mechanic 1 | . . . . . . . . . . . 1 . . . . Operator 2 | . . . 1 . . 1 . . . . . . . . . Watcher 2 | . . . 1 . 1 . . . . . . . . . . Swarmer 30 | . . . 6 3 6 3 3 3 . . 3 . 3 . . Grunt 57 | . . 2 9 5 11 4 19 . 3 . 4 . . . . Brawler 5 | . . . . . . . 3 . . . 2 . . . . Duelist 5 | . . . . . 1 . 1 . 1 . . . 2 . . Sentry 18 | . . . 7 4 2 3 1 . . . 1 . . . . Demolisher 1 | . . 1 . . . . . . . . . . . . . Specialist 2 | . . . . . 2 . . . . . . . . . . Hunter 11 | . . . . 3 4 1 2 . 1 . . . . . . Programmer 4 | . . . . . . . 3 . . . . . . 1 . Best Kill Streak 6 | . . 2 5 3 5 3 6 3 4 . 5 . 3 1 . Combat Bots Only 5 | . . 2 5 3 5 3 4 3 4 . 5 . 3 1 . Max Kills in Single Turn 2 | . . 1 2 2 2 1 1 1 1 . 2 . 1 1 . Gunslinging 1 | . . . . . 1 . . . . . . . . . . Exploded 2 | . . . 2 2 2 . 1 1 1 . 2 . . . . Melee 1 | . . . . . . . 1 . . . . . 1 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -------- Run | Scr Mat Min Mat Mat Gar Mat Fac Low Low Dat Pro Fac Gar Fac Gar Damage Taken 12637 | . . 471 1340 868 2169 541 2841 162 136 . 421 . 3455 . 233 Core 2060 | . . 71 201 124 234 100 421 25 . . 27 . 710 . 147 Absorbed by Shields . | . . . . . . . . . . . . . . . . Core Remaining (%) 53 | 100 . 71 49 . . 16 . . . . 32 . . . . Volleys Fired 412 | . . 11 80 38 75 38 91 5 13 . 20 . 41 . . Largest 2 | . . 2 2 2 2 2 2 1 1 . 2 . 2 . . Hottest 128 | . . 40 112 128 79 93 122 44 75 . 69 . 99 . . Shots Fired 685 | . . 20 116 61 145 74 152 6 13 . 28 . 70 . . Gun 600 | . . 20 107 46 144 74 131 . 2 . 16 . 60 . . Cannon 48 | . . . 8 15 . . 15 2 5 . 1 . 2 . . Launcher 29 | . . . 1 . 1 . 6 4 6 . 11 . . . . Special 8 | . . . . . . . . . . . . . 8 . . Kinetic 498 | . . 20 97 3 141 72 86 2 3 . 16 . 58 . . Thermal 114 | . . . 10 35 3 2 60 . 2 . . . 2 . . Explosive 2 | . . . 1 . 1 . . . . . . . . . . Electromagnetic 63 | . . . 8 23 . . 6 4 8 . 12 . 2 . . Robot Hit Streak 27 | . . 10 17 27 18 9 27 10 7 . 6 . 6 . . Robot Miss Streak 9 | . . 1 2 2 5 3 9 2 7 . 3 . 3 . . Penetration Max 1 | . . . . . 1 1 1 . . . . . . . . Secondary Targets 14 | . . . 2 . 4 3 3 . . . . . 2 . . Max Gunslinging Chain 1 | . . . 1 . 1 1 1 . . . . . 1 . . Shots Hit Robots 545 | . . 17 91 48 92 52 143 5 11 . 22 . 59 4 1 Core Hits 327 | . . 7 36 24 50 26 126 5 12 . 24 . 16 1 . Critical Hits 7 | . . . . . 4 2 . . . . . . 1 . . Critical Kills 1 | . . . . . 1 . . . . . . . . . . Critical Parts Destroyed 6 | . . . . . 3 2 . . . . . . 1 . . Melee Attacks 42 | . . . . . . . 10 2 3 . 11 . 9 6 1 Impact . | . . . . . . . . . . . . . . . . Slashing 42 | . . . . . . . 10 2 3 . 11 . 9 6 1 Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 12555 | . . 154 1567 1081 2308 1196 3063 223 493 . 1170 . 1101 157 42 Guns 8678 | . . 154 1320 545 2148 1196 2170 . 41 . 256 . 848 . . Cannons 772 | . . . 70 238 . . 311 31 75 . . . 47 . . Explosions 2434 | . . . 177 298 160 . 316 192 377 . 914 . . . . Melee 661 | . . . . . . . 256 . . . . . 206 157 42 Ramming 10 | . . . . . . . 10 . . . . . . . . Kinetic 7277 | . . 154 1213 30 2119 1178 1432 31 51 . 256 . 813 . . Thermal 1931 | . . . 107 610 29 18 1049 . 41 . 42 . 35 . . Explosive 420 | . . . 177 83 160 . . . . . . . . . . Electromagnetic 2256 | . . . 70 358 . . 316 192 401 . 872 . 47 . . Impact . | . . . . . . . . . . . . . . . . Slashing 661 | . . . . . . . 256 . . . . . 206 157 42 Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 7 | . . . . . . 2 6 6 6 6 6 . 7 7 7 Average Corruption 4 | . . . . . . 2 2 6 6 6 6 . 7 7 7 Corruption Purged . | . . . . . . . . . . . . . . . . Effects 73 | . . . . . . 1 12 10 13 4 18 . 13 2 . Message Errors 17 | . . . . . . . 4 2 2 2 5 . 2 . . Matter Fused 10 | . . . . . . . 2 . 3 . 1 . 4 . . Heat Flow Errors 9 | . . . . . . . 1 1 3 1 3 . . . . Energy Discharges 8 | . . . . . . 1 . 2 2 . 2 . 1 . . Parts Rejected 3 | . . . . . . . 1 . 1 . . . 1 . . Data Loss (minor) 10 | . . . . . . . 3 2 . 1 2 . 1 1 . Data Loss (major) 4 | . . . . . . . . . 1 . . . 2 1 . Misfires 2 | . . . . . . . . 1 . . 1 . . . . Targeting Errors 9 | . . . . . . . 1 2 1 . 3 . 2 . . Weapon Failures 1 | . . . . . . . . . . . 1 . . . . Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 107 | . . . 41 12 . . . . 20 . 16 . 3 15 . Projectiles . | . . . . . . . . . . . . . . . . Explosions 89 | . . . 41 12 . . . . 20 . 16 . . . . Melee 18 | . . . . . . . . . . . . . 3 15 . Knockbacks 3 | . . . . . . . 2 . 1 . . . . . . Impact . | . . . . . . . . . . . . . . . . Kinetic 3 | . . . . . . . 2 . 1 . . . . . . Secondary . | . . . . . . . . . . . . . . . . Self-Inflicted Damage 186 | . . . . 115 33 . 11 . . . 27 . . . . Shots 6 | . . . . 2 1 . 1 . . . 2 . . . . Rammed 3 | . . . . . . . 3 . . . . . . . . Targets Rammed 3 | . . . . . . . 3 . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 335 | . . 39 51 265 220 42 293 190 259 194 263 . 335 . . Average Temperature 76 | . . 20 11 87 100 10 65 95 86 104 89 . 109 . . Received Heat Transfer 3018 | . . 72 447 252 414 171 759 . 18 . 63 . 765 . 57 Effects 3 | . . . . 1 . . . . 1 . . . 1 . . Interference 2 | . . . . 1 . . . . 1 . . . . . . Short Circuit 1 | . . . . . . . . . . . . . 1 . . Siege Activations . | . . . . . . . . . . . . . . . . Robots Corrupted 4 | . . . . . . . . . 2 . 2 . . . . Combat Hostiles 4 | . . . . . . . . . 2 . 2 . . . . Parts Fried 10 | . . . . 3 . . . 1 1 . 5 . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Melted 3 | . . . . 1 1 . 1 . . . . . . . . Heat Transferred 3385 | . . . 225 1200 74 37 1690 . 35 . 50 . 74 . . Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions 3 | . . . . 2 . . . . . . 1 . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 ------- Run | Scr Mat Min Mat Mat Gar Mat Fac Low Low Dat Pro Fac Gar Fac Gar Peak Influence 1050 | . 12 69 248 362 1050 636 472 . . . . 6 115 66 46 Average Influence 288 | . 6 36 105 241 600 527 290 . . . . . 71 35 38 Maximum Alert Level 3 | . . . 1 1 3 2 2 . . . . . . . . Low Security (%) 40 | . 100 100 95 27 . . 9 . . . . 100 100 100 100 Level 1 31 | . . . 4 72 27 . 77 . . . . . . . . Level 2 21 | . . . . . 34 100 12 . . . . . . . . Level 3 7 | . . . . . 37 . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Squads Dispatched 20 | . . . 4 2 . 2 10 . . . 1 . . 1 . Investigation 5 | . . . 2 1 . 1 1 . . . . . . . . Extermination 4 | . . . . . . . 4 . . . . . . . . Reinforcement 7 | . . . 2 1 . 1 2 . . . . . . 1 . Assault 1 | . . . . . . . . . . . 1 . . . . Garrison 3 | . . . . . . . 3 . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . 1 1 . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 --------- Run | Scr Mat Min Mat Mat Gar Mat Fac Low Low Dat Pro Fac Gar Fac Gar Distress Signals 12 | . 1 . 5 1 . 2 3 . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 215 | . 1 3 33 25 30 18 47 6 5 . 14 . 18 4 11 Peak Tracking Total 11 | . 3 2 7 4 7 5 5 3 4 . 8 . 5 2 11 Tactical Retreats 19 | . . . 3 1 1 3 4 2 . . 2 . 3 . . Traps | -11 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 ------- Run | Scr Mat Min Mat Mat Gar Mat Fac Low Low Dat Pro Fac Gar Fac Gar Traps Triggered 20 | . . . . . 13 . 3 . . . . 2 1 . 1 Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered 5 | . . . . . . . . 2 . . 3 . . . . Machines | -11 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 ---------- Run | Scr Mat Min Mat Mat Gar Mat Fac Low Low Dat Pro Fac Gar Fac Gar Machines Disabled 6 | . . . 1 1 2 1 . . . . . . 1 . . Max in Single Turn 1 | . . . 1 1 1 1 . . . . . . 1 . . Garrison Relay 3 | . . . . . 2 . . . . . . . 1 . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 --------- Run | Scr Mat Min Mat Mat Gar Mat Fac Low Low Dat Pro Fac Gar Fac Gar Machines Accessed 39 | . 2 . 8 6 . 5 5 . 4 4 . 2 . 3 . Terminals 27 | . 2 . 8 5 . 4 4 . 1 . . 1 . 2 . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units 2 | . . . . . . 1 1 . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . 1 . . . . . . . 1 . 1 . Total Hacks 119 | . 6 . 24 19 . 13 10 . 10 29 . 4 . 4 . Successful 78 | . 3 . 10 9 . 6 5 . 10 29 . 3 . 3 . Failed 41 | . 3 . 14 10 . 7 5 . . . . 1 . 1 . Catastrophic 9 | . 1 . 5 1 . 1 1 . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . Manual 66 | . 5 . 17 18 . 11 9 . . . . 3 . 3 . Terminals 77 | . 6 . 24 18 . 12 9 . 2 . . 3 . 3 . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units 2 | . . . . . . 1 1 . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . 1 . . . . . . . 1 . 1 . Terminal Hacks 57 | . 3 . 10 1 . 2 . . 10 29 . 1 . 1 . Record 20 | . 1 . . . . . . . 8 11 . . . . . Part Schematic 9 | . . . . . . . . . . 9 . . . . . Robot Schematic 6 | . . . . . . . . . . 6 . . . . . Robot Analysis 5 | . 2 . 3 . . . . . . . . . . . . Prototype ID Bank 4 | . . . . . . 1 . . . 3 . . . . . Open Door 2 | . . . . . . . . . 2 . . . . . . Branch Access Points 1 | . . . . . . 1 . . . . . . . . . Garrison Index 1 | . . . . 1 . . . . . . . . . . . Alert Level 1 | . . . 1 . . . . . . . . . . . . Unreport Threat 2 | . . . 2 . . . . . . . . . . . . Locate Traps 1 | . . . 1 . . . . . . . . . . . . Hauler Manifests 1 | . . . 1 . . . . . . . . . . . . Registered Prototypes 1 | . . . 1 . . . . . . . . . . . . Zone Layout 3 | . . . 1 . . . . . . . . 1 . 1 . Fabricator Hacks . | . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . Recycling Unit Hacks 2 | . . . . . . 1 1 . . . . . . . . Report Inventory 2 | . . . . . . 1 1 . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . Garrison Access Hacks 3 | . . . . 1 . . . . . . . 1 . 1 . Unlock Access 3 | . . . . 1 . . . . . . . 1 . 1 . Unauthorized Hacks 16 | . . . . 7 . 3 4 . . . . 1 . 1 . Terminals 16 | . . . . 7 . 3 4 . . . . 1 . 1 . Track 1 | . . . . . . . 1 . . . . . . . . Assimilate 3 | . . . . 2 . . . . . . . . . 1 . Botnet 11 | . . . . 4 . 3 3 . . . . 1 . . . Operators 1 | . . . . 1 . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . 1 . . 1 . . . . . . . . . Used 2 | . . . 1 . . 1 . . . . . . . . . Hacking Detections 22 | . 2 . 7 3 . 4 4 . . . . . . 2 . Full Trace Events 7 | . . . 3 2 . 1 1 . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . . 6 . . . . . Robots Built . | . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 9 | . . . . . . . . . . 9 . . . . . Parts Built . | . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 ------------ Run | Scr Mat Min Mat Mat Gar Mat Fac Low Low Dat Pro Fac Gar Fac Gar Used RIF Installer 1 | . . . . . 1 . . . . . . . . . . Robots Hacked 6 | . . . . . . . . . . . . . 6 . . Non-combat . | . . . . . . . . . . . . . . . . Combat 6 | . . . . . . . . . . . . . 6 . . Robot Hacks Applied 7 | . . . . . . . . . . . . . 7 . . overload_power 1 | . . . . . . . . . . . . . 1 . . overwrite_iff 2 | . . . . . . . . . . . . . 2 . . streamctrl_high 4 | . . . . . . . . . . . . . 4 . . Relay Couplers Released 11 | . . . . . 6 . . . . . . . 5 . . Machine Destruction 11 | . . . . . 6 . . . . . . . 5 . . Attached 4 | . . . . . . . . . . . . . 4 . . Robots Rewired . | . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -------- Run | Scr Mat Min Mat Mat Gar Mat Fac Low Low Dat Pro Fac Gar Fac Gar Total Allies 9 | . . . . 1 . . . . . . 1 . 6 1 . Largest Group 2 | . . . . 1 . . . . . . 1 . 2 1 1 Highest-Rated Group 94 | . . . . 10 . . . . . . 94 . 58 10 9 Highest-Rated Ally 94 | . . . . 10 . . . . . . 94 . 29 10 9 Total Orders 1 | . . . . 1 . . . . . . . . . . . STAY 1 | . . . . 1 . . . . . . . . . . . Ally Attacks 35 | . . . . . . . . . . . 14 . 21 . . Total Damage 665 | . . . . . . . . . . . 329 . 336 . . Kills 3 | . . . . . . . . . . . 1 . 2 . . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 ------- Run | Scr Mat Min Mat Mat Gar Mat Fac Low Low Dat Pro Fac Gar Fac Gar Robot Analysis Total 5 | . 2 . 3 . . . . . . . . . . . . Derelict Logs Recovered 2 | . . 1 . . . . . 1 . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 ------------- Run | Scr Mat Min Mat Mat Gar Mat Fac Low Low Dat Pro Fac Gar Fac Gar Turns Passed 10046 | . 117 735 1187 741 1574 971 2018 402 630 115 522 400 508 79 47 Spaces Moved 5502 | 1 87 559 556 320 688 530 869 293 481 95 349 296 206 111 61 Core 200 | . . . . . . . . . . . . . 28 111 61 Treads 1410 | . . . 429 179 308 . 488 6 . . . . . . . Legs 1487 | 1 87 559 127 141 380 182 . . . . . . 10 . . Wheels 2405 | . . . . . . 348 381 287 481 95 349 296 168 . . Hover . | . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . Fastest Speed 50 | 120 120 120 120 180 150 125 125 120 120 120 120 120 50 50 50 Average Speed 147 | 120 120 120 162 180 184 149 181 126 120 120 120 124 132 50 50 Slowest Speed 390 | 120 120 120 180 300 200 180 280 280 120 120 120 130 390 50 50 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 41 | 2 18 84 51 30 70 49 23 52 63 70 51 9 48 5 33 Regions Visited 15 Branch Regions 5 Pre-discovered Areas 2 | . . 1 . . . . . . . 1 . . . . . Known Exits Taken 6 | . . . . 1 . . . 1 1 1 . 1 . 1 . Unknown Exits Taken 7 | 1 1 1 1 . . 1 1 . . . 1 . . . . Scrap Searched 5 | . . 2 . . . . . 1 1 . 1 . . . . Spaces Dug 17 | . . . . . . . . 2 3 . 11 . . 1 . Terrain Destroyed 65 | . . . 4 26 6 1 . 2 3 . 16 . 6 1 . Melee 17 | . . . . . . . . 2 3 . 11 . . 1 . Projectile 11 | . . . . . 4 1 . . . . . . 6 . . AOE 37 | . . . 4 26 2 . . . . . 5 . . . . Actions | -11 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 --------- Run | Scr Mat Min Mat Mat Gar Mat Fac Low Low Dat Pro Fac Gar Fac Gar Total 6740 | . 100 608 719 423 863 642 1147 317 514 96 403 329 378 123 78 Wait 315 | . 4 31 40 27 . 26 116 4 4 . 10 . 51 2 . Move 5489 | . 86 558 555 320 687 529 868 292 480 94 348 296 205 110 61 Hop . | . . . . . . . . . . . . . . . . Pick Up 130 | . 3 2 16 10 26 21 19 3 4 . 5 8 13 . . Fast Attach 49 | . 2 . 10 8 9 6 5 . 2 1 . 2 . 4 . Attach 70 | . . 1 4 7 7 3 11 6 3 . 5 1 21 . 1 Detach 16 | . . . 1 2 2 4 1 . 1 . . 1 3 1 . Swap 47 | . 1 2 7 3 7 1 8 2 2 . 4 2 8 . . Drop 101 | . 4 3 6 8 23 14 15 3 2 1 . 3 19 . . Fire 412 | . . 11 80 38 75 38 91 5 13 . 20 . 41 . . Melee 42 | . . . . . . . 10 2 3 . 11 . 9 6 1 Ram . | . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . Crush 3 | . . . . . . . 3 . . . . . . . . Escape Stasis 66 | . . . . . 27 . . . . . . 16 8 . 15 Rewire . | . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: *Mat / [*Sto]) -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 2 exits: Fac / Gar) -6/Garrison -6/Factory -6/Garrison History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 111 | -10/Materials | Discovered new exit (range 5) 118 | -10/Materials | Entered Mines 286 | -10/Mines | Assembled infested the area 311 | -10/Mines | Build established: Mutant 642 | -10/Mines | Found a hidden stash of uninstalled traps 726 | -10/Mines | Learned location of Storage (-9) 829 | -10/Mines | Discovered new exit (range 8) 853 | -10/Mines | Entered Materials 853 | -9/Materials | Evolved 2 slots: Utility x2 1141 | -9/Materials | Lost 3 parts (1n1u1w) 1208 | -9/Materials | Build established: Scavenger-Mutant 1241 | -9/Materials | Discovered new exit (range 11) 1535 | -9/Materials | Lost 3 parts (1n1u1w) 1969 | -9/Materials | Core integrity fell below 50% 2003 | -9/Materials | Discovered new exit (range 3) 2005 | -9/Materials | Build established: Mutant 2040 | -9/Materials | Entered another Materials area 2040 | -8/Materials | Evolved 2 slots: Utility x2 2179 | -8/Materials | Lost 5 parts (1p1u3w) 2655 | -8/Materials | Discovered new exit (range 8) 2781 | -8/Materials | Identified exit to Garrison 2781 | -8/Materials | Entered Garrison 2998 | -8/Garrison | Triggered checkpoint 3096 | -8/Garrison | Discovered new exit (range 13) 3149 | -8/Garrison | Build established: Hauler-Mutant 3196 | -8/Garrison | Triggered checkpoint 3308 | -8/Garrison | Discovered new exit (range 13) 3444 | -8/Garrison | Triggered checkpoint 3637 | -8/Garrison | Discovered new exit (range 15) 3679 | -8/Garrison | Installed Relay Interface Framework 3750 | -8/Garrison | Triggered checkpoint 3791 | -8/Garrison | Garrison Relay disabled 3826 | -8/Garrison | Build established: Scavenger-Mutant 4154 | -8/Garrison | Triggered checkpoint 4159 | -8/Garrison | Core integrity fell below 50% 4305 | -8/Garrison | Garrison Relay disabled 4355 | -8/Garrison | Entered Materials 4602 | -8/Materials | Build established: Bothacker-Mutant 4954 | -8/Materials | Discovered new exit (range 3) 5195 | -8/Materials | Core integrity fell below 20% 5300 | -8/Materials | Discovered new exit (range 4) 5326 | -8/Materials | Entered Factory 5326 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7077 | -7/Factory | Garrison activated, responded to threat 7130 | -7/Factory | Lost 3 parts (2n1w) 7143 | -7/Factory | Core integrity fell below 50% 7158 | -7/Factory | Build established: Hauler-Mutant 7263 | -7/Factory | Discovered new exit (range 13) 7344 | -7/Factory | Entered Lower Caves 7386 | -7/Lower Caves | Lost 3 parts (1p2n) 7540 | -7/Lower Caves | Encountered a Warlord checkpoint 7652 | -7/Lower Caves | Learned 4 Factory zone layouts 7684 | -7/Lower Caves | Build established: Bothacker-Mutant 7716 | -7/Lower Caves | Discovered new exit (range 9) 7724 | -7/Lower Caves | Identified exit to Lower Caves 7746 | -7/Lower Caves | Entered another Lower Caves area 7839 | -7/Lower Caves | Learned location of 1 exit from Factory 7839 | -7/Lower Caves | Learned Extension security intel 7913 | -7/Lower Caves | Found Alien Artifact 7913 | -7/Lower Caves | Identified Core Expander 7913 | -7/Lower Caves | Installed Core Expander, added new Power slot 8368 | -7/Lower Caves | Discovered new exit (range 7) 8374 | -7/Lower Caves | Identified exit to Data Miner 8376 | -7/Lower Caves | Entered Data Miner 8377 | -7/Data Miner | Discovered new exit (range 6) 8400 | -7/Data Miner | Met Data Miner 8430 | -7/Data Miner | Learned location of Section 7 (-2) 8430 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 8449 | -7/Data Miner | Received God Mode back door access code from Data Miner 8490 | -7/Data Miner | Identified exit to Proximity Caves 8491 | -7/Data Miner | Entered Proximity Caves 8713 | -6/Proximity Caves | Escorted by Enhanced Grunt 8806 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 8853 | -6/Proximity Caves | Lost 5 parts (2p1u2w) 8988 | -6/Proximity Caves | Discovered new exit (range 22) 9000 | -6/Proximity Caves | Spotted B-75 Beast 9013 | -6/Proximity Caves | Entered Factory 9013 | -6/Factory | Evolved 2 slots: Utility x2 9014 | -6/Factory | Identified exit to Factory 9029 | -6/Factory | Found Prototype Processor 9029 | -6/Factory | Identified Exp. Signal Interpreter 9175 | -6/Factory | Found Exp. Signal Interpreter 9413 | -6/Factory | Identified exit to Garrison 9413 | -6/Factory | Entered Garrison 9472 | -6/Garrison | Triggered checkpoint 9506 | -6/Garrison | Garrison Relay disabled 9655 | -6/Garrison | Lost 3 parts (1u2w) 9702 | -6/Garrison | Triggered checkpoint 9780 | -6/Garrison | Triggered checkpoint 9790 | -6/Garrison | Triggered checkpoint 9861 | -6/Garrison | Core integrity fell below 50% 9897 | -6/Garrison | Lost 16 parts (5p6n5w) 9913 | -6/Garrison | Core integrity fell below 20% 9916 | -6/Garrison | Discovered new exit (range 10) 9920 | -6/Garrison | Identified exit to Factory 9921 | -6/Garrison | Entered Factory 9936 | -6/Factory | Lost 6 parts (1n3u2w) 9998 | -6/Factory | Identified exit to Garrison 10000 | -6/Factory | Entered Garrison 10000 | -6/Garrison | Accompanied by 1 ally 10019 | -6/Garrison | Spotted B-75 Beast 10036 | -6/Garrison | Triggered checkpoint 10047 | -6/Garrison | Destroyed by S-27 Virus with Autogun Last Messages --------------- Field strength at 52. Field strength at 46. Field strength at 40. Field strength at 34. Field strength at 28. Field strength at 22. Field strength at 16. Field strength at 10. Field strength at 4. Stasis field depleted. Technician 5a reveals location of phase wall. Technician 5a reveals location of Stasis Trap. Beams of light sweep through the air. An alarm sounds. Technician 5a reveals location of phase wall. Technician 5a reveals location of Stasis Trap. Remote Datajack destroyed. System Shield destroyed. Knocked back. C-30 ARC bursts open, deploying its payload. S-27 Virus unfolds itself. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????##????????????????????? | | ??????????????????????????? #????????????????????? | | ??????????????????????????? #????????????????????? | | ??????????????????????????? #????????????????????? | | ??????????????????????????? #????????????????????? | | ??????????????????????????? ?????????????????????? | | ????????????????????????### ?????????????????????? | | ????????????????????????# ?????????????????????? | | #######?????????????????# ?????????????????????? | | #?????????????????# #?????????????????????? | | +?????????????????# #?????????????????????? | | +### #?????????????????# #?????????????????????? | | ???# #?????????????????# %#?????????????????????? | | ???# #?????????????????# s#?????????????????????? | | ???# #?????????????????+ s#?????????????????????? | | ???# #?????????????????#s #?????????????????????? | | ???+ ###+###???????????#@ #?????????????????????? | | ???#^^## #???????????#s #?????????????????????? | | ??##^ ## ###+##??????# #?????????????????????? | | ### ######## #?????????????????????? | | #?????????????????????? | | #?????????????????????? | | ### ## ## ###########?????????????????????? | | ??# ## ## #???????????????????????????????? | | ??" "???????????????????????????????? | | ??" "???????????????????????????????? | | ??" "???????????????????????????????? | | ??" "???????????????????????????????? | | ??# ## ## #???????????????????????????????? | | ??# ##^^ ## #???????????????????????????????? | | ? ^^ ??????????????????????????????? | | ?????????????????????????????? | | ####????????????????????????????? | | ####+###""""## ##???????????????????????????????? | | ?????????????# #????????????????????????????????? | | ?????????????# #????????????????????????????????? | | ?????????????# #????????????????????????????????? | | ?????????????# #????????????????????????????????? | | ?????????????# #????????????????????????????????? | | ?????????????# ?????????????????????????????????? | | ?????????????# ?????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 34 Energy Capacity 380 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 20 Terrain Scan Density 10 Armor Coverage 600 Resistance: EM 15 Weapon Cycling 15 Evasion (%) 50 Targeting Accuracy 6 Target Analysis 5 Core Analysis 6 Armor Integrity Analysis 33 Recoil Reduction 3 Offensive Hacking 10 Defensive Hacking 22 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Triangulator | -7/Data Miner | Free Exp. Sensor Array | -7/Data Miner | Free Exp. Targeting Computer | -7/Data Miner | Free Tactical Coordination Suite | -7/Data Miner | Free Exp. ECM Suite | -7/Data Miner | Free Cloaking Device | -7/Data Miner | Free Kinetic Spear | -7/Data Miner | Free Robot Schematics ------------------ S-27 Virus | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free G-67 Veteran | -7/Data Miner | Free X-72 Disruptor | -7/Data Miner | Free P-70 Sage | -7/Data Miner | Free I-36 Angel | -7/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- Core Expander Achievements -------------- None Challenges ------------ None Game ------ Seed LinkedInsulationRouter Manual? 0 Play Time 01:16:48 Cumulative 186.5 hours Start 2020.08.19 @ 16:48:01 End 2020.08.19 @ 18:13:01 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 210 Rogue 210 Adventurer 0 Explorer 0 Win Type - Total 7 Types 5/0/2/0/0/0/0 Lore% 74 Gallery% 82 Achievement% 60 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 20/SmallcapsGlow Map View 66x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d8fab8cb-e4dd-4a17-a12f-0d21841a380b