Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.05.12 @ 21:24:11 Player: Olga Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (3) 15 Value Destroyed (81) 81 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (200) 200 TOTAL SCORE: 1396 Bonus ------- Pacifist 200 Cogmind --------- Core Integrity 140/400 Matter 225/300 Energy 100/100 System Corruption 1% Temperature Cool (0) Movement Core (100) Ox1 Location -9/Storage Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (2) ------ Structural Scanner Visual Processing Unit > --- WEAPON (2) ------- Rocket Launcher > --- INVENTORY (5) ---- Medium Armor Plating Medium Armor Plating Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- (None) > --- UTILITY ---------- Structural Scanner Visual Processing Unit > --- WEAPON ----------- Rocket Launcher > --- INVENTORY -------- Medium Armor Plating Medium Armor Plating [Rating: 5] Favorites ----------- Power None Propulsion None Utility Visual Processing Unit Device Structural Scanner Processor Visual Processing Unit Weapon Rocket Launcher Launcher Rocket Launcher Build | -11 -10 -9 -9 ------- Run | Scr Mat Mat Sto Slots Evolved 2 | . . 2 . Power . | . . . . Propulsion 2 | . . 2 . Utility . | . . . . Weapon . | . . . . Parts Attached 4 | . . 3 1 Power . | . . . . Engine . | . . . . Core . | . . . . Reactor . | . . . . Propulsion . | . . . . Treads . | . . . . Leg . | . . . . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 2 | . . 2 . Device 1 | . . 1 . Storage . | . . . . Processor 1 | . . 1 . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 2 | . . 1 1 Energy Gun . | . . . . Energy Cannon . | . . . . Ballistic Gun . | . . . . Ballistic Cannon . | . . . . Launcher 2 | . . 1 1 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Highest Loss Streak . | . . . . To Critical Strikes . | . . . . Average Slot Usage (%) 14 | . . 14 29 Device 3 | . . 2 11 Processor 5 | . . 5 11 Launcher 5 | . . 7 7 Naked Turns 55 | . 33 22 . Heaviest Build 5 | . . 4 5 Greatest Support 3 | 3 3 3 3 Greatest Overweight (x) 1 | . . 1 1 Average Overweight (x) . | . . . . Largest Inventory Capacity 5 | 5 5 5 5 Average Capacity 5 | 5 5 5 5 Most Carried 4 | 4 . 3 3 Average Carried 1 | 2 . 1 2 Final Capacity 5 | 5 5 5 5 Final Carried 3 | . . 3 2 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Storage Resources | -11 -10 -9 -9 ----------- Run | Scr Mat Mat Sto Matter Collected 231 | 200 . . 31 Remotely . | . . . . Salvage Created 81 | . . 48 33 Parts 5 | . . 2 3 Haulers Intercepted 1 | . . 1 . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -9 ------- Run | Scr Mat Mat Sto Combat Hostiles Destroyed 2 | . . 1 1 AOE 2 | . . 1 1 Classes Destroyed 3 | . . 2 1 Hauler 1 | . . 1 . Grunt 1 | . . 1 . Sentry 1 | . . . 1 Best Kill Streak 2 | . . 2 1 Combat Bots Only 1 | . . 1 1 Max Kills in Single Turn 2 | . . 2 1 Gunslinging . | . . . . Exploded 1 | . . 1 1 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -9 -------- Run | Scr Mat Mat Sto Damage Taken 349 | . 52 207 90 Core 312 | . 52 195 65 Absorbed by Shields . | . . . . Core Remaining (%) 89 | 100 79 . . Volleys Fired 6 | . . 2 4 Largest 1 | . . 1 1 Hottest 33 | . . 33 33 Shots Fired 6 | . . 2 4 Gun . | . . . . Cannon . | . . . . Launcher 6 | . . 2 4 Special . | . . . . Kinetic . | . . . . Thermal . | . . . . Explosive 6 | . . 2 4 Electromagnetic . | . . . . Robot Hit Streak 2 | . . . 2 Robot Miss Streak 2 | . . 2 . Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 2 | . . . 2 Core Hits 6 | . . 4 2 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 130 | . . 74 56 Guns . | . . . . Cannons . | . . . . Explosions 130 | . . 74 56 Melee . | . . . . Ramming . | . . . . Kinetic . | . . . . Thermal . | . . . . Explosive 130 | . . 74 56 Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 1 | . . 1 1 Average Corruption 1 | . . 1 1 Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 43 | . . . 43 Shots 3 | . . . 3 Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 31 | . . 5 31 Average Temperature 15 | . . 5 17 Received Heat Transfer 159 | . 30 93 36 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred . | . . . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -9 ------- Run | Scr Mat Mat Sto Peak Influence 109 | . . 109 99 Initial 45 | . . . 45 Average 25 | . . 22 75 Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 4 | . 2 1 1 Investigation 2 | . 1 1 . Extermination . | . . . . Reinforcement 1 | . 1 . . Assault . | . . . . Garrison 1 | . . . 1 Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -9 --------- Run | Scr Mat Mat Sto Distress Signals 1 | . . 1 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 12 | . 3 8 1 Peak Tracking Total 9 | . 5 9 1 Tactical Retreats . | . . . . Traps | -11 -10 -9 -9 ------- Run | Scr Mat Mat Sto Traps Triggered 3 | . 1 2 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -9 ---------- Run | Scr Mat Mat Sto Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -9 --------- Run | Scr Mat Mat Sto Machines Accessed 1 | . . . 1 Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access 1 | . . . 1 Total Hacks 2 | . . . 2 Successful . | . . . . Failed 2 | . . . 2 Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access 2 | . . . 2 Terminal Hacks . | . . . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 1 | . . . 1 Full Trace Events 1 | . . . 1 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -9 ------------ Run | Scr Mat Mat Sto Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -9 -------- Run | Scr Mat Mat Sto Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -9 ------- Run | Scr Mat Mat Sto Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -9 ------------- Run | Scr Mat Mat Sto Turns Passed 169 | 3 33 108 25 Spaces Moved 217 | 1 59 134 23 Core 217 | 1 59 134 23 Treads . | . . . . Legs . | . . . . Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 50 50 50 Average Speed 65 | 50 50 72 69 Slowest Speed 100 | 50 50 100 100 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 12 | 2 19 22 7 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 22 | . . 8 14 Melee . | . . . . Projectile . | . . . . AOE 22 | . . 8 14 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -9 --------- Run | Scr Mat Mat Sto Total 235 | 5 61 141 28 Wait 3 | . 3 . . Move 214 | . 58 133 23 Hop . | . . . . Pick Up 2 | . . 2 . Fast Attach 3 | . . 3 . Attach 1 | . . . 1 Detach 1 | . . 1 . Swap . | . . . . Drop 5 | 5 . . . Fire 6 | . . 2 4 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Storage History --------- Turn | Location | Event 1 | -11/Scrapyard | Released all parts (6) 4 | -11/Scrapyard | Discovered new exit (range 0) 4 | -11/Scrapyard | Entered Materials 33 | -10/Materials | Discovered new exit (range 8) 37 | -10/Materials | Entered another Materials area 37 | -9/Materials | Evolved 2 slots: Propulsion x2 135 | -9/Materials | Discovered new exit (range 17) 145 | -9/Materials | Entered Storage 155 | -9/Storage | Core integrity fell below 50% 170 | -9/Storage | Self-destructed Last Messages --------------- 00129_ U-05 Engineer lays Concrete. 00130_ U-05 Engineer builds a Wall. 00131_ W-16 Scout sends out distress signal. 00131_ U-05 Engineer lays Concrete. 00132_ Triggered EMP Trap. 00132_ A bubble of electromagnetic force engulfs the area. 00132_ EMP Trap short circuited. 00132_ A bubble of electromagnetic force engulfs the area. 00132_ U-05 Engineer lays Concrete. 00135_ EXIT=FOUND 00141_ Critical hit (Burn: +37). LOCATION=UNKNOWN GOAL=ESCAPE 00151_ Connecting with Garrison Access... 00151_ Current location identified: Storage 00155_ Y-45 Defender emerges from the garrison. 00155_ Critical hit (Burn: +37). 00157_ Y-45 Defender destroyed. 00164_ Acquired 31 matter. 00165_ Garrison Access under remote control. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ????????????????????????#######????? | | ??????????????????#############????? | | ??????????????????########"""######? | | ??????????????????## ###"T"######? | | ??????????????????## # ##? | | ??????????????????## # ##? | | ??????????????????## # """ """ ##? | | ??????????????????## # """ """ ##? | | ??????????????????## + """ """ ##? | | ??????????????????## # ##? | | ????????????????? # @ ##? | | ?????????????? # ! = ##? | | ?????????? ### " " ###? | | ??????????####+##### ## "G" ##? | | ??????????# # ### """ ##? | | ?????????????????? # ### #######? | | ?????????????????? # ############? | | ?????????????????? # # ?????? | | ?????????????????? # # ??????????? | | ?????????????????? # # ??????????? | | ?????????????????? # # ??????????? | | ?????????????????? # + ??????????? | | ?????????????????? # ????????????? | | ??????????????????## ????????????? | | ???????????????????? ????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 5 Energy Capacity 100 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Evasion (%) 50 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed helloworld Manual? 1 Play Time 00:02:43 Cumulative 250.6 hours Start 2022.05.12 @ 21:21:57 End 2022.05.12 @ 21:24:11 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 359 Rogue 356 Adventurer 0 Explorer 3 Win Type - Total 8 Types 8/0/0/0/0/0/0/0/0 Lore% 71 Gallery% 75 Achievement% 62 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c2d8c705-f2f8-4c4a-abe1-f5e787ca1c65