Cogmind - Beta 14 @@@ ROGUE MODE // 2025.03.07 @ 20:52:41 Player: mathSq Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (6) 3000 Regions Visited (10) 2000 Robots Destroyed (35) 175 Value Destroyed (1120) 1120 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (987) 987 TOTAL SCORE: 7382 Bonus ------- Follower Combat Kills 460 Met Imprinter 300 Was Imprinted 300 Friendly Fire -73 Cogmind --------- Core Integrity 0/1150 Matter 250/300 Energy 30/100 System Corruption 10% Temperature Cool (2) Movement Hovering (70) Location -4/Upper Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (7) --- Improved Gyrokinetic Inverter > --- UTILITY (7) ------ Advanced Signal Interpreter Improved Targeting Computer Improved Melee Analysis Suite Makeshift ECM Suite > --- WEAPON (3) ------- Mini Smartbomb Launcher > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Light Antimatter Reactor > --- PROPULSION ------- Gravmag Array Antigrav System Antigrav System Antigrav System Improved Gyrokinetic Inverter > --- UTILITY ---------- Advanced Signal Interpreter Improved Targeting Computer Reaction Control System Hacking Suite Improved Hacking Suite Makeshift System Shield Long-range Tractor Beam > --- WEAPON ----------- Tesla Rifle Improved Arc Projector Improved KE Penetrator > --- INVENTORY -------- Makeshift ECM Suite Thermal Shield Enhanced Gauss Cannon Mini Smartbomb Launcher [Rating: 91] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Micro Nuclear Core Reactor Light Antimatter Reactor Propulsion Aluminum Leg Leg Aluminum Leg Hover Unit Antigrav System Flight Unit VTOL Module Utility Medium Storage Unit Device Tactical Coordination Suite Storage Medium Storage Unit Processor Advanced Signal Interpreter Hackware Hacking Suite Protection Core Shielding Weapon Heavy EM Pulse Gun Energy Gun Heavy EM Pulse Gun Ballistic Gun Heavy Assault Rifle Ballistic Cannon Enhanced Gauss Cannon Launcher Mini Grenade Launcher Special Melee Weapon Improved Datajack Build | -11 -10 -9 -9 -7 -6 -6 -5 -4 -4 -4 ------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Fac Upp Upp Slots Evolved 12 | . . 2 . . . 6 2 2 . . Power 1 | . . . . . . 1 . . . . Propulsion 5 | . . 2 . . . 2 . 1 . . Utility 5 | . . . . . . 3 1 1 . . Weapon 1 | . . . . . . . 1 . . . Parts Attached 89 | 7 10 7 . 5 16 6 17 14 . 7 Power 9 | 2 2 1 . . 2 . 1 1 . . Engine 6 | 2 2 1 . . 1 . . . . . Core 2 | . . . . . 1 . 1 . . . Reactor 1 | . . . . . . . . 1 . . Propulsion 23 | 2 2 1 . . 6 2 5 5 . . Treads . | . . . . . . . . . . . Leg 8 | 2 2 1 . . 1 2 . . . . Wheel . | . . . . . . . . . . . Hover 7 | . . . . . . . 2 5 . . Flight 8 | . . . . . 5 . 3 . . . Utility 25 | 1 2 2 . 2 5 3 3 5 . 2 Device 14 | 1 1 . . 1 4 1 2 3 . 1 Storage 2 | . 1 1 . . . . . . . . Processor 5 | . . 1 . 1 . 1 . 1 . 1 Hackware 3 | . . . . . . 1 1 1 . . Protection 1 | . . . . . 1 . . . . . Artifact . | . . . . . . . . . . . Weapon 32 | 2 4 3 . 3 3 1 8 3 . 5 Energy Gun 21 | 2 4 1 . 3 2 1 5 1 . 2 Energy Cannon . | . . . . . . . . . . . Ballistic Gun 4 | . . 1 . . . . 2 1 . . Ballistic Cannon 2 | . . . . . . . . 1 . 1 Launcher 4 | . . 1 . . 1 . 1 . . 1 Special Weapon . | . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . . . 1 Unidentified Prototypes 5 | . 1 . . . 1 1 1 . . 1 Corrupted Parts 4 | . . 1 . . 1 2 . . . . System Corruption 15 | . . 2 . . 3 10 . . . . Parts Lost 55 | . 4 3 . . 11 4 16 9 1 7 Power 7 | . 1 1 . . 1 1 2 1 . . Propulsion 21 | . 2 . . . 6 3 6 4 . . Utility 10 | . 1 . . . . . 4 1 1 3 Weapon 17 | . . 2 . . 4 . 4 3 . 4 Highest Loss Streak 13 | . 3 3 . . 7 4 13 9 1 5 To Critical Strikes . | . . . . . . . . . . . Average Slot Usage (%) 72 | . 88 83 88 87 73 60 54 62 34 26 Engine 7 | . 12 9 11 11 9 . . . . . Core 1 | . . . . . 1 6 3 . . . Leg 19 | . 25 31 33 33 17 . 7 . . . Hover 1 | . . . . . . . 4 15 5 5 Flight 1 | . . . . . 3 15 2 . . . Device 6 | . 8 . . 3 10 12 5 4 5 2 Storage 7 | . 12 11 11 11 9 . . . . . Processor 4 | . . 10 11 7 . 1 5 8 10 12 Hackware 2 | . . . . . . 2 5 15 13 2 Energy Gun 14 | . 28 18 11 15 18 12 6 9 . . Ballistic Gun 2 | . . 1 11 6 . . 2 3 . . Peak Build Rating 91 | 6 12 15 14 25 28 41 63 91 33 35 Average Rating 26 | 3 6 13 14 18 24 30 46 69 32 24 On Entrance 21 | . 6 12 14 14 25 17 38 43 33 29 Naked Turns . | . . . . . . . . . . . Heaviest Build 37 | 8 20 24 23 31 37 22 33 30 1 12 Greatest Support 65 | 20 20 33 33 33 33 40 40 65 3 12 Greatest Overweight (x) 6 | . 2 . . . 3 6 6 4 . . Average Overweight (x) . | . . . . . . 1 . . . . Largest Inventory Capacity 10 | 5 8 10 10 10 10 5 5 5 5 5 Average Capacity 8 | 5 7 8 10 10 9 5 5 5 5 5 Most Carried 10 | 1 8 9 10 10 10 5 5 5 5 5 Average Carried 7 | . 4 8 9 9 9 5 3 3 5 2 Final Capacity 10 | 5 8 10 10 10 5 5 5 5 5 5 Final Carried 10 | 1 8 9 10 10 5 5 3 5 5 . Class Distribution -------------------- 52% | Mutant 26% | Scavenger-Mutant 6% | Scavenger-Tank 4% | Hacker-Mutant 4% | Hacker-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -7/Zion Mutant | -6/Proximity Caves Scavenger-Mutant | -6/Factory Scavenger-Tank | -5/Factory Hacker-Gunner | -4/Factory Hacker-Mutant | -4/Upper Caves Mutant | -4/Upper Caves Resources | -11 -10 -9 -9 -7 -6 -6 -5 -4 -4 -4 ----------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Fac Upp Upp Matter Collected 1102 | 270 35 172 19 65 150 47 208 10 70 56 Remotely 10 | . . . . . . . . 10 . . Salvage Created 1049 | 35 208 344 . . 69 136 204 . . 53 Parts 56 | 2 17 14 . . 3 4 10 . . 6 Haulers Intercepted 1 | . . 1 . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 38 | . . . . 2 25 . . . . 11 Prevented 4 | . . . . . 4 . . . . . Kills | -11 -10 -9 -9 -7 -6 -6 -5 -4 -4 -4 ------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Fac Upp Upp Combat Hostiles Destroyed 33 | 1 10 6 . . 2 2 8 . . 4 Guns 17 | 1 10 4 . . 1 1 . . . . AOE 14 | . . 2 . . 1 . 7 . . 4 Classes Destroyed 6 | 1 1 3 . . . 1 . . . . Worker 1 | . . 1 . . . . . . . . Hauler 1 | . . 1 . . . . . . . . Swarmer 17 | . 8 . . . 1 . 4 . . 4 Grunt 12 | 1 2 5 . . 1 . 3 . . . Sentry 1 | . . 1 . . . . . . . . Hunter 3 | . . . . . . 2 1 . . . Best Kill Streak 5 | 1 5 4 . . 1 2 4 . . 4 Combat Bots Only 5 | 1 5 3 . . 1 2 4 . . 4 Max Kills in Single Turn 4 | 1 2 2 . . 1 1 3 . . 4 Gunslinging 1 | . 1 1 . . . . . . . . Exploded 4 | . . 1 . . 1 . 3 . . 4 Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -9 -7 -6 -6 -5 -4 -4 -4 -------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Fac Upp Upp Hostile Shots Fired 579 | 2 97 41 6 . 87 26 138 66 7 109 Missed 207 | . 39 17 3 . 24 6 55 24 4 35 Damage Taken 6046 | 23 476 470 38 . 935 291 1445 968 45 1355 Core 1834 | . 58 43 . . 206 45 329 195 30 928 Absorbed by Shields 5 | . . . . . . . 5 . . . Redirected to Shielding 34 | . . . . . . 10 24 . . . Ignored by Resistances 6 | . . . . . . . . . . 6 Regen/Repaired (Parts) 99 | . 54 45 . . . . . . . . Core Remaining (%) 74 | 100 76 . . . 37 94 67 . . . Volleys Fired 95 | 2 17 16 2 . 30 7 15 2 . 4 Largest 3 | 2 2 2 2 . 2 2 3 3 . 2 Hottest 205 | 80 80 90 68 . 141 110 194 205 . 132 Shots Fired 151 | 4 34 29 5 . 35 14 19 5 . 6 Gun 134 | 4 34 25 5 . 33 14 12 4 . 3 Cannon 3 | . . . . . . . . 1 . 2 Launcher 14 | . . 4 . . 2 . 7 . . 1 Special . | . . . . . . . . . . . Kinetic 11 | . . 1 3 . . . 4 1 . 2 Thermal 64 | 4 34 . . . 21 . 1 2 . 2 Explosive 14 | . . 4 . . 2 . 7 . . 1 Electromagnetic 62 | . . 24 2 . 12 14 7 2 . 1 Robot Hit Streak 7 | 2 6 7 1 . 5 5 5 3 . 6 Robot Miss Streak 5 | 2 5 1 3 . 4 3 3 1 . 1 Penetration Max . | . . . . . . . . . . . Secondary Targets 7 | . 6 1 . . . . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . . . . Shots Hit Robots 91 | 2 16 23 2 . 21 9 10 4 . 4 Core Hits 57 | 2 12 10 . . 8 6 12 1 . 6 Critical Kills . | . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . Critical Strikes 6 | . . 1 . . 4 . . . . 1 Burn 4 | . . . . . 4 . . . . . Blast 1 | . . . . . . . . . . 1 Corrupt 1 | . . 1 . . . . . . . . Melee Attacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 3022 | 20 200 692 25 . 421 207 889 93 . 475 Guns 1398 | 20 200 303 25 . 348 207 188 63 . 44 Cannons 105 | . . . . . . . . 30 . 75 Explosions 1519 | . . 389 . . 73 . 701 . . 356 Melee . | . . . . . . . . . . . Ramming . | . . . . . . . . . . . Kinetic 176 | . . . 25 . . . 46 30 . 75 Thermal 666 | 20 200 62 . . 293 . 18 29 . 44 Explosive 1457 | . . 327 . . 73 . 701 . . 356 Electromagnetic 723 | . . 303 . . 55 207 124 34 . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 10 | . . 4 4 4 8 10 . . . 10 Average Corruption 4 | . . 3 4 4 6 6 . . . 4 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 16 | . . 3 8 1 2 1 . . . 1 Message Errors 7 | . . 2 4 . . . . . . 1 Matter Fused 4 | . . 1 1 1 . 1 . . . . Heat Flow Errors 2 | . . . 1 . 1 . . . . . Energy Discharges 1 | . . . 1 . . . . . . . Data Loss (minor) 1 | . . . . . 1 . . . . . Misfires 1 | . . . 1 . . . . . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 27 | . . 10 . . . . 17 . . . Projectiles . | . . . . . . . . . . . Explosions 27 | . . 10 . . . . 17 . . . Melee . | . . . . . . . . . . . Knockbacks 1 | . . . . . . . . . . 1 Impact . | . . . . . . . . . . . Kinetic 1 | . . . . . . . . . . 1 Secondary . | . . . . . . . . . . . Self-Inflicted Damage 86 | . . 38 . . . . 48 . . . Shots 3 | . . 1 . . . . 2 . . . Rammed . | . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 370 | 48 63 105 200 . 370 29 56 213 . 36 Average Temperature 83 | 28 27 41 75 . 141 16 32 49 . 16 Received Heat Transfer 800 | 12 48 180 24 . 132 . 93 302 . 9 Siege Activations . | . . . . . . . . . . . Robots Corrupted 2 | . . . . . . 1 1 . . . Combat Hostiles 2 | . . . . . . 1 1 . . . Parts Fried 5 | . . 1 . . . 4 . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 2 | . 1 . . . 1 . . . . . Heat Transferred 1488 | 50 450 100 . . 740 . 37 37 . 74 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 1 | . . 1 . . . . . . . . Alert | -11 -10 -9 -9 -7 -6 -6 -5 -4 -4 -4 ------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Fac Upp Upp Peak Influence 429 | 20 325 429 185 . . 62 360 210 . . Initial 137 | . 13 137 112 . . 18 25 70 . . Average 154 | 4 183 250 134 . . 25 144 130 . . Maximum Alert Level 2 | . 1 2 . . . . 1 1 . . Low Security (%) 68 | 100 56 10 100 . . 100 78 91 . . Level 1 31 | . 43 86 . . . . 21 8 . . Level 2 . | . . 2 . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 7 | . 1 . . . . 1 4 1 . . Investigation 2 | . . . . . . 1 1 . . . Extermination 2 | . . . . . . . 1 1 . . Reinforcement 3 | . 1 . . . . . 2 . . . Assault . | . . . . . . . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -9 -9 -7 -6 -6 -5 -4 -4 -4 --------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Fac Upp Upp Distress Signals 2 | . 1 . . . . . 1 . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 114 | 1 19 18 2 . 18 2 26 12 2 14 Peak Tracking Total 9 | 1 8 6 2 . 4 2 9 6 2 9 Tactical Retreats 22 | . 2 5 . . 2 . 6 2 2 3 Traps | -11 -10 -9 -9 -7 -6 -6 -5 -4 -4 -4 ------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Fac Upp Upp Traps Triggered 3 | . . . . . . . 1 2 . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed 3 | . 3 . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -9 -9 -7 -6 -6 -5 -4 -4 -4 ---------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Fac Upp Upp Machines Disabled 4 | . . 1 . . . . 3 . . . Max in Single Turn 1 | . . 1 . . . . 1 . . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -9 -9 -7 -6 -6 -5 -4 -4 -4 --------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Fac Upp Upp Machines Accessed 6 | . 2 1 . . . 1 2 . . . Terminals 2 | . 1 . . . . . 1 . . . Fabricators 1 | . . . . . . . 1 . . . Repair Stations 3 | . 1 1 . . . 1 . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Total Hacks 18 | . 6 4 . . . 4 4 . . . Successful 13 | . 6 2 . . . 2 3 . . . Failed 5 | . . 2 . . . 2 1 . . . Catastrophic 1 | . . . . . . 1 . . . . Database Lockouts . | . . . . . . . . . . . Manual 18 | . . . . 3 . 2 13 . . . Terminals 6 | . 4 . . . . . 2 . . . Fabricators 2 | . . . . . . . 2 . . . Repair Stations 10 | . 2 4 . . . 4 . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Terminal Hacks 5 | . 4 . . . . . 1 . . . Record 1 | . 1 . . . . . . . . . Open DSF 1 | . . . . . . . 1 . . . Emergency Access Points 1 | . 1 . . . . . . . . . Disarm Traps 1 | . 1 . . . . . . . . . Recall Investigation 1 | . 1 . . . . . . . . . Fabricator Hacks 2 | . . . . . . . 2 . . . Network Status 1 | . . . . . . . 1 . . . Build 1 | . . . . . . . 1 . . . Repair Station Hacks 6 | . 2 2 . . . 2 . . . . Scan Component 3 | . 1 1 . . . 1 . . . . Repair 2 | . 1 1 . . . . . . . . Refit 1 | . . . . . . 1 . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 4 | . 1 1 . . . 1 1 . . . Full Trace Events 1 | . . . . . . 1 . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time 128 | . . . . . . . 128 . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired 2 | . 1 1 . . . . . . . . Time 58 | . 26 32 . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 -6 -5 -4 -4 -4 ------------ Run | Yrd Mat Mat Min Zio Pro Fac Fac Fac Upp Upp Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked 1 | . . . . . 1 . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -9 -7 -6 -6 -5 -4 -4 -4 -------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Fac Upp Upp Total Allies 10 | . . . 3 4 . . 3 . . . Largest Group 7 | . . . 3 7 7 . 3 . . . Highest-Rated Group 210 | . . . 40 194 194 . 210 . . . Highest-Rated Ally 70 | . . . 16 39 39 . 70 . . . Zionite Dispatches 2 | . . . . . . 1 1 . . . Light 1 | . . . . . . . 1 . . . Recon 1 | . . . . . . 1 . . . . Total Orders 1 | . . . . . . . 1 . . . EXPLORE 1 | . . . . . . . 1 . . . Ally Attacks 68 | . . . 7 . 54 . 7 . . . Total Damage 951 | . . . 78 . 845 . 28 . . . Kills 13 | . . . 2 . 11 . . . . . Allies Corrupted 1 | . . . . . 1 . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -9 -7 -6 -6 -5 -4 -4 -4 ------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Fac Upp Upp Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 6 | . . . 1 1 2 . . . 2 . Drone Launches 2 | . . . . . . 2 . . . . Drone Recoveries 2 | . . . . . . 1 1 . . . Zionite Intel Received 3 | . . . . . . . 3 . . . Unaware Analyses 1 | . . . . . . . 1 . . . Active Terminals 1 | . . . . . . . 1 . . . Active Garrisons 1 | . . . . . . . 1 . . . Exploration | -11 -10 -9 -9 -7 -6 -6 -5 -4 -4 -4 ------------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Fac Upp Upp Turns Passed 5494 | 80 353 455 244 1241 1491 175 845 258 194 158 Spaces Moved 4655 | 61 203 295 189 929 1064 130 807 378 387 212 Core 528 | 13 9 . . . . 2 36 18 387 63 Treads . | . . . . . . . . . . . Legs 2626 | 48 194 295 189 929 599 5 367 . . . Wheels . | . . . . . . . . . . . Hover 829 | . . . . . . . 320 360 . 149 Flight 672 | . . . . . 465 123 84 . . . Fastest Speed 29 | 50 120 120 120 120 29 29 50 46 50 50 Average Speed 103 | 105 122 120 120 120 129 110 93 56 50 64 Slowest Speed 535 | 120 190 120 120 120 330 435 535 250 50 70 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped 1 | . . . . . . . 1 . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 39 | 5 41 31 41 89 94 5 26 9 64 31 Regions Visited 10 Branch Regions 5 Pre-discovered Areas 5 | . . . . 1 2 . . . 2 . Known Exits Taken 4 | . . . . . . 1 1 1 1 . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . . . . Scrap Searched 12 | . . . 1 4 5 . . . 1 1 Spaces Dug . | . . . . . . . . . . . Terrain Destroyed 138 | . . 14 . . 22 . 96 . . 6 Melee . | . . . . . . . . . . . Projectile 1 | . . . . . . . 1 . . . AOE 137 | . . 14 . . 22 . 95 . . 6 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -9 -7 -6 -6 -5 -4 -4 -4 --------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Fac Upp Upp Total 5148 | 69 271 367 202 1057 1143 144 871 411 386 227 Wait 249 | . 26 39 9 111 26 1 20 13 . 4 Move 4643 | 60 202 294 188 928 1063 129 804 377 386 212 Hop 1 | . . . . . . . 1 . . . Pick Up 32 | . 10 6 2 4 3 . 4 3 . . Fast Attach 55 | 6 6 4 . 4 5 6 11 11 . 2 Attach 25 | . 1 1 . 1 8 . 6 3 . 5 Detach 7 | . 1 1 . . 1 . 2 2 . . Swap 9 | 1 3 2 . . 3 . . . . . Drop 26 | . 5 4 1 9 4 1 2 . . . Fire 95 | 2 17 16 2 . 30 7 15 2 . 4 Melee . | . . . . . . . . . . . Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis 6 | . . . . . . . 6 . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines (discovered 2 exits: [*Mat] / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 2 exits: *Fac x2) -5/Factory -4/Factory -4/Upper Caves -4/Upper Caves History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 56 | -11/Scrapyard | Discovered new exit (range 8) 81 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Build established: Mutant 322 | -10/Materials | Lost 3 parts (1p2n) 374 | -10/Materials | Repaired Sml. Laser 384 | -10/Materials | Discovered new exit (range 11) 434 | -10/Materials | Entered another Materials area 434 | -9/Materials | Evolved 2 slots: Propulsion x2 727 | -9/Materials | Discovered new exit (range 12) 785 | -9/Materials | Lost 3 parts (1p2w) 873 | -9/Materials | Repaired Mni. Grenade Launcher 889 | -9/Materials | Entered Mines 960 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 962 | -9/Mines | Learned 2 Materials zone layouts 1097 | -9/Mines | Discovered new exit (range 9) 1111 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1115 | -9/Mines | Build established: Scavenger-Mutant 1133 | -9/Mines | Entered Zion 1133 | -7/Zion | Accompanied by 3 allies 1190 | -7/Zion | System corruption cleaned by Quarantine Array 1253 | -7/Zion | Learned location of Quarantine (-3) 1307 | -7/Zion | Received a hallucinogenic algorithm 1456 | -7/Zion | Met Imprinter 1482 | -7/Zion | Imprinted 1484 | -7/Zion | Declared Zion's savior 1679 | -7/Zion | Found Prototype Device 1872 | -7/Zion | Learned location of 1 exit from Factory 2152 | -7/Zion | Build established: Mutant 2352 | -7/Zion | Discovered new exit (range 11) 2374 | -7/Zion | Entered Proximity Caves 2374 | -6/Proximity Caves | Accompanied by 7 allies 2381 | -6/Proximity Caves | Ambushed by research squad 2432 | -6/Proximity Caves | Lost 5 allies 3630 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 3689 | -6/Proximity Caves | Core integrity fell below 50% 3743 | -6/Proximity Caves | Lost 7 parts (1p3n3w) 3754 | -6/Proximity Caves | Identified Bomb Factory No. 2 3825 | -6/Proximity Caves | Discovered new exit (range 13) 3865 | -6/Proximity Caves | Entered Factory 3865 | -6/Factory | Evolved 6 slots: Power x1, Propulsion x2, Utility x3 3866 | -6/Factory | Identified exit to Factory 3884 | -6/Factory | Zion Recon squad teleported in 3902 | -6/Factory | Discovered exit to Factory (range 13) 4036 | -6/Factory | System corruption reached 10% 4040 | -6/Factory | Entered another Factory area 4040 | -5/Factory | Accompanied by 1 ally 4040 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 4047 | -5/Factory | Lost 4 parts (1p3n) 4282 | -5/Factory | Retrieved Zion intel report: Unaware Analyses 4504 | -5/Factory | Build established: Scavenger-Tank 4610 | -5/Factory | Spotted B-75 Beast 4652 | -5/Factory | Fabricated Nova Cannon? 4674 | -5/Factory | Lost 13 parts (1p5n3u4w) 4702 | -5/Factory | Retrieved Zion intel report: Active Terminals 4703 | -5/Factory | Zion Light squad teleported in 4744 | -5/Factory | Lost 3 allies 4781 | -5/Factory | Found Prototype Launcher 4818 | -5/Factory | Retrieved Zion intel report: Active Garrisons 4875 | -5/Factory | Discovered new exit (range 15) 4883 | -5/Factory | Identified exit to Factory 4885 | -5/Factory | Entered another Factory area 4885 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4921 | -4/Factory | Spotted B-86 Titan 5134 | -4/Factory | Discovered new exit (range 7) 5137 | -4/Factory | Identified exit to Upper Caves 5143 | -4/Factory | Entered Upper Caves 5154 | -4/Upper Caves | Encountered a Warlord checkpoint 5170 | -4/Upper Caves | Lost 9 parts (1p4n1u3w) 5184 | -4/Upper Caves | Learned location of Armory (-4) 5333 | -4/Upper Caves | Discovered new exit (range 8) 5336 | -4/Upper Caves | Identified exit to Upper Caves 5337 | -4/Upper Caves | Entered another Upper Caves area 5394 | -4/Upper Caves | Core integrity fell below 50% 5425 | -4/Upper Caves | Lost 5 parts (3u2w) 5448 | -4/Upper Caves | Identified Mni. Smartbomb Launcher 5469 | -4/Upper Caves | Core integrity fell below 20% 5489 | -4/Upper Caves | System corruption reached 10% 5495 | -4/Upper Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- Found Imp. Plasma Cutter. Found Imp. Datajack. Found Imp. Melee Analysis Suite. Found 57 Matter. Acquired 36 matter. Acquired Imp. Datajack. Bump into an enemy to attack with the active melee weapon. Even while active, melee weapons do not fire together with ranged weapons in the same volley. Acquired Imp. Melee Analysis Suite. Acquired 20 matter. Imp. Datajack destroyed. Identified Mni. Smartbomb Launcher. S-27 Virus destroyed. VTOL Module fries itself beyond repair. Autogun fries itself beyond repair. VTOL Module fries itself beyond repair. O80O90PQ8HNCZOI#PAHYYI:S|5E|Q3 Tesla Rifle destroyed. [Achievement: 5k Club] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????? ?????????????? | | ????????????????????????????????? ?????????????? | | ????????????????????????????????# ??????????????? | | ???????????????????????????????#!*#??????????????? | | ???????????????????????????#### !%#####?????????## | | ???????????????????????#### !! ###?????### | | ???????????????????????# % ###???# | | ???????????????????????# #???## # | | ???????????????????????# ### #????##? | | ??????????????????###### #?# % ##?????? | | ??????????????##### % #### ##????# | | ?????????????## #?# % ##??## | | ?????????????# #??## % #??# | | ?????????????# ## #### % #### | | ?????????????######## ## % | | ????????????????## ?## | | ????????????????# ## s ###### | | ????????????????# ## ######????# | | ????????????????## ### #####??????## | | ?????????????????## ##?### ## ##??????## | | ??????????????????# @#????# ######### | | ?????????????# #????## # | | ?????????????# %! ?????# # | | ?????????????# %!! ????## ######## # | | ?????????????# ! #### ????# ##????????? | | ?????????????## #???? ???# #?????????? | | ??????????????# ! ?????# ??# ##?????????? | | ??????????????# %! ??????###?### ##??????????? | | ??????????????# ss! ????????????# ##???????????? | | ??????????????# ## ????????????# #????????????? | | ??????????????# s ?###????????????# #????????????? | | ??????????????# ?????????????????# #????????????? | | ?????????????????????????????????? ????????????? | | ?????????????????????????????????? ????????????? | | ??????????????????????????????????## ????????????? | | ????????????????????????????????????#????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 50 Energy Generation 24 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 ECM Strength 2 Resistance: TH 20 Core Shielding 20 Evasion (%) 64 Targeting Accuracy 6 Melee Accuracy 6 Offensive Hacking 22 Defensive Hacking 11 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 5k Club I'm Back, Baby! Loot Pinata Made in Tau Ceti IV One Hack Too Far Part-time Mechanic Power Corrupts Robot Respite Serviceable Loadout System Compromised The More The Merrier The One Uninvited Guest Challenges ------------ None Game ------ Seed HelicalSigixClaymores Manual? 0 Play Time 01:22:52 Cumulative 2.3 hours Start 2025.03.07 @ 19:29:30 End 2025.03.07 @ 20:52:41 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 3 Rogue 3 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 7 Gallery% 6 Achievement% 7 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Vi Keybinds 0 Fullscreen 1 Font 24/Tamsyn Map View 76x50 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: cd8ca391-362b-490a-aa4b-de7cc023446f