Cogmind - Beta 12 @@@ ROGUE MODE // 2023.11.24 @ 17:06:24 Player: Mozco Result: Core destroyed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (37) 185 Value Destroyed (728) 728 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (-163) -163 TOTAL SCORE: 1930 Bonus ------- Follower Combat Kills 54 Friendly Fire -217 Cogmind --------- Core Integrity 0/400 Matter 217/300 Energy 255/280 System Corruption 0% Temperature Critical (530) Movement Treading (160) Location -9/Materials Parts ------- > --- POWER (1) -------- Heavy Ion Engine > --- PROPULSION (3) --- Light Treads Light Treads Light Treads > --- UTILITY (3) ------ Large Storage Unit Visual Processing Unit Hardened Light Armor Plating > --- WEAPON (2) ------- Particle Gun > --- INVENTORY (15) --- Light Nuclear Core Light Treads Light Treads Aluminum Leg Hardened Light Armor Plating Hardened Light Armor Plating Heavy EM Pulse Gun Heavy EM Pulse Gun Particle Gun Advanced Beam Cannon Shotgun Grenade Launcher Grenade Launcher Enhanced Flamer Hammer Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads > --- UTILITY ---------- Large Storage Unit Visual Processing Unit Hardened Light Armor Plating > --- WEAPON ----------- Advanced Beam Cannon Grenade Launcher > --- INVENTORY -------- Light Treads Aluminum Leg Aluminum Leg Heat Sink Hardened Light Armor Plating Hardened Light Armor Plating Heavy EM Pulse Gun Heavy EM Pulse Gun Particle Gun Particle Gun Particle Gun Shotgun Grenade Launcher Enhanced Flamer Hammer [Rating: 17] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Wheel Compact Wheel Utility Large Storage Unit Storage Large Storage Unit Processor Visual Processing Unit Protection Hardened Light Armor Plating Weapon Grenade Launcher Energy Gun Heavy EM Pulse Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Launcher Grenade Launcher Build | -11 -10 -10 -9 ------- Run | Jun Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion 1 | . . . 1 Utility 1 | . . . 1 Weapon . | . . . . Parts Attached 37 | 7 16 2 12 Power 7 | 1 2 1 3 Engine 7 | 1 2 1 3 Core . | . . . . Reactor . | . . . . Propulsion 10 | 2 3 . 5 Treads 7 | . 2 . 5 Leg . | . . . . Wheel 3 | 2 1 . . Hover . | . . . . Flight . | . . . . Utility 6 | 1 3 1 1 Device . | . . . . Storage 2 | 1 1 . . Processor 1 | . . 1 . Hackware . | . . . . Protection 3 | . 2 . 1 Artifact . | . . . . Weapon 14 | 3 8 . 3 Energy Gun 4 | . 2 . 2 Energy Cannon 1 | . . . 1 Ballistic Gun 5 | 3 2 . . Ballistic Cannon . | . . . . Launcher 4 | . 4 . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 2 | . . . 2 Corrupted Parts 2 | . 1 1 . System Corruption 3 | . 2 1 . Parts Lost 2 | . 2 . . Power 1 | . 1 . . Propulsion 1 | . 1 . . Utility . | . . . . Weapon . | . . . . Highest Loss Streak 1 | . 1 . . To Critical Strikes . | . . . . Average Slot Usage (%) 97 | . 97 100 96 Engine 12 | . 13 14 11 Treads 20 | . 7 28 31 Wheel 8 | . 19 . . Storage 16 | . 22 14 11 Processor 3 | . . . 11 Protection 8 | . 3 14 9 Energy Gun 8 | . 6 14 7 Energy Cannon 1 | . . . 4 Ballistic Gun 4 | . 10 . . Launcher 11 | . 11 14 9 Naked Turns . | . . . . Heaviest Build 40 | 14 36 36 40 Greatest Support 60 | 32 40 40 60 Greatest Overweight (x) 2 | 1 2 . . Average Overweight (x) . | . . . . Largest Inventory Capacity 15 | 8 15 15 15 Average Capacity 14 | 7 14 15 15 Most Carried 15 | 6 15 15 15 Average Carried 12 | 3 11 14 14 Final Capacity 15 | 8 15 15 15 Final Carried 15 | 6 15 15 15 Class Distribution -------------------- 94% | Mutant 5% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Jun Mat Min Mat Matter Collected 712 | 254 246 36 176 Remotely . | . . . . Salvage Created 920 | . 432 17 471 Parts 71 | . 39 4 28 Haulers Intercepted 4 | . 2 . 2 Recyclers Shooed 5 | . 1 . 4 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Jun Mat Min Mat Combat Hostiles Destroyed 22 | . 12 3 7 Guns 9 | . 5 . 4 AOE 13 | . 7 3 3 Classes Destroyed 11 | . 6 . 5 Worker 1 | . 1 . . Builder 1 | . . . 1 Tunneler 1 | . . . 1 Hauler 4 | . 2 . 2 Mechanic 1 | . . . 1 Operator 1 | . 1 . . Watcher 4 | . 2 . 2 Swarmer 8 | . 5 3 . Grunt 12 | . 7 . 5 Sentry 2 | . . . 2 Zionite 1 | . . . 1 Thug 1 | . . . 1 Best Kill Streak 6 | . 6 3 5 Combat Bots Only 5 | . 5 3 3 Max Kills in Single Turn 3 | . 3 2 2 Gunslinging . | . . . . Exploded 3 | . 3 2 1 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Jun Mat Min Mat Damage Taken 1432 | . 441 46 945 Core 510 | . 63 8 439 Absorbed by Shields . | . . . . Regen/Repaired (Parts) 148 | . . . 148 Core Remaining (%) 85 | 100 . 71 . Volleys Fired 92 | . 38 4 50 Largest 2 | . 2 1 2 Hottest 130 | . 45 30 130 Shots Fired 103 | . 42 4 57 Gun 82 | . 38 . 44 Cannon 8 | . . . 8 Launcher 13 | . 4 4 5 Special . | . . . . Kinetic 21 | . 21 . . Thermal 32 | . . . 32 Explosive 13 | . 4 4 5 Electromagnetic 37 | . 17 . 20 Robot Hit Streak 4 | . 4 . 4 Robot Miss Streak 5 | . 3 2 5 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 56 | . 26 . 30 Core Hits 55 | . 25 4 26 Critical Kills 2 | . 1 . 1 Critical Parts Destroyed . | . . . . Critical Strikes 5 | . 2 . 3 Meltdown 1 | . . . 1 Destroy 1 | . 1 . . Corrupt 3 | . 1 . 2 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2144 | . 848 136 1160 Guns 768 | . 351 . 417 Cannons 82 | . . . 82 Explosions 1294 | . 497 136 661 Melee . | . . . . Ramming . | . . . . Kinetic 138 | . 138 . . Thermal 388 | . . . 388 Explosive 1210 | . 497 136 577 Electromagnetic 408 | . 213 . 195 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 3 | . 2 3 . Average Corruption 2 | . 2 2 . Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 11 | . 7 4 . Message Errors 1 | . 1 . . Matter Fused 2 | . 1 1 . Heat Flow Errors 2 | . 1 1 . Energy Discharges 2 | . 1 1 . Data Loss (minor) 2 | . 2 . . Data Loss (major) 1 | . 1 . . Alerts 1 | . . 1 . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 75 | . . 12 63 Shots 3 | . . 1 2 Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 629 | . 214 125 629 Average Temperature 126 | . 42 69 158 Received Heat Transfer 450 | . 228 . 222 Effects 19 | . . . 19 Shutdowns 2 | . . . 2 Interference 2 | . . . 2 Matter Decay 1 | . . . 1 Short Circuit 1 | . . . 1 Damage (minor) 2 | . . . 2 Damage (major) 5 | . . . 5 Damage (core) 6 | . . . 6 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted 1 | . . . 1 Combat Hostiles . | . . . . Parts Melted 3 | . . . 3 Heat Transferred 816 | . . . 816 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 1 | . . . 1 Missiles Intercepted . | . . . . Alert | -11 -10 -10 -9 ------- Run | Jun Mat Min Mat Peak Influence 341 | . 341 294 300 Initial 89 | . . 89 36 Average 189 | . 236 152 176 Maximum Alert Level 1 | . 1 1 1 Low Security (%) 49 | 100 22 69 63 Level 1 50 | . 77 30 36 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 4 | . 3 . 1 Investigation 2 | . 2 . . Extermination . | . . . . Reinforcement 2 | . 1 . 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Jun Mat Min Mat Distress Signals 1 | . . . 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 45 | . 19 6 20 Peak Tracking Total 5 | . 5 3 4 Tactical Retreats 1 | . . 1 . Traps | -11 -10 -10 -9 ------- Run | Jun Mat Min Mat Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Jun Mat Min Mat Machines Disabled 1 | . 1 . . Max in Single Turn 1 | . 1 . . Machines Repaired . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Jun Mat Min Mat Machines Accessed 10 | . 6 . 4 Terminals 8 | . 5 . 3 Fabricators . | . . . . Repair Stations 1 | . . . 1 Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 34 | . 19 . 15 Successful 15 | . 8 . 7 Failed 19 | . 11 . 8 Catastrophic . | . . . . Database Lockouts . | . . . . Manual 18 | . 18 . . Terminals 25 | . 15 . 10 Fabricators . | . . . . Repair Stations 5 | . . . 5 Recycling Units 4 | . 4 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 7 | . 4 . 3 Robot Analysis 4 | . 3 . 1 Prototype ID Bank 1 | . . . 1 Locate Traps 2 | . 1 . 1 Fabricator Hacks . | . . . . Repair Station Hacks 4 | . . . 4 Scan Component 2 | . . . 2 Repair 2 | . . . 2 Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 4 | . 4 . . Terminals 2 | . 2 . . Botnet 2 | . 2 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 2 | . 2 . . Monitor 1 | . 1 . . Tunnel 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 10 | . 6 . 4 Full Trace Events 3 | . 2 . 1 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 2 | . . . 2 Time 52 | . . . 52 Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Jun Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Jun Mat Min Mat Total Allies 2 | . . 2 . Largest Group 2 | . . 2 2 Highest-Rated Group 41 | . . 41 41 Highest-Rated Ally 31 | . . 31 31 Total Orders . | . . . . Ally Attacks 9 | . . 7 2 Total Damage 145 | . . 103 42 Kills 4 | . . 3 1 Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Jun Mat Min Mat Robot Analysis Total 4 | . 3 . 1 Derelict Logs Recovered 2 | . . 2 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Jun Mat Min Mat Turns Passed 1736 | 59 711 415 551 Spaces Moved 1037 | 45 478 252 262 Core 2 | 2 . . . Treads 622 | . 108 252 262 Legs . | . . . . Wheels 413 | 43 370 . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 100 160 160 Average Speed 140 | 98 122 160 160 Slowest Speed 160 | 100 160 160 160 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 44 | 4 77 68 27 Regions Visited 3 Branch Regions 1 Pre-discovered Areas 1 | . 1 . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 1 | . . 1 . Spaces Dug 19 | . 7 6 6 Terrain Destroyed 79 | . 21 34 24 Melee . | . . . . Projectile . | . . . . AOE 79 | . 21 34 24 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Jun Mat Min Mat Total 1218 | 56 562 260 340 Wait 4 | . 3 . 1 Move 1034 | 44 477 251 262 Hop . | . . . . Pick Up 28 | 5 16 2 5 Fast Attach 12 | 6 3 . 3 Attach 5 | . 2 1 2 Detach . | . . . . Swap 20 | 1 11 1 7 Drop 23 | . 12 1 10 Fire 92 | . 38 4 50 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Junkyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -10/Mines -9/Materials (discovered 3 exits: *Min x2 / *Sto) History --------- Turn | Location | Event 26 | -11/Junkyard | Discovered new exit (range 15) 60 | -11/Junkyard | Entered Materials 301 | -10/Materials | Discovered new exit (range 3) 307 | -10/Materials | Build established: Mutant 436 | -10/Materials | Discovered new exit (range 11) 543 | -10/Materials | Discovered new exit (range 16) 771 | -10/Materials | Entered Mines 814 | -10/Mines | Learned 4 Materials zone layouts 865 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1162 | -10/Mines | Discovered new exit (range 15) 1164 | -10/Mines | Learned Materials emergency access door positions 1186 | -10/Mines | Entered Materials 1186 | -9/Materials | Accompanied by 2 allies 1186 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1187 | -9/Materials | Identified exit to Mines 1187 | -9/Materials | Identified exit to Storage 1191 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 1415 | -9/Materials | Discovered exit to Mines (range 17) 1522 | -9/Materials | Repaired Grenade Launcher? 1627 | -9/Materials | Repaired Lgt. Treads? 1734 | -9/Materials | Core integrity fell below 50% 1737 | -9/Materials | Core integrity fell below 20% 1738 | -9/Materials | Core destroyed Last Messages --------------- 01725_ Overheating: Hvy. Ion Engine damaged (-44). 01726_ Overheating: Hvy. Ion Engine damaged (-16). 01726_ Y-45 Defender destroyed. 01727_ Power failure, Hvy. Ion Engine shutdown. 01727_ Overheating: Core damaged (-68). 01727_ K-01 Serf collects debris. 01728_ R-06 Scavenger collects Imp. Ion Engine. 01729_ Overheating: Matter decay (-46). 01731_ Overheating: System interference. 01731_ Visual Processing Unit temporarily disabled. 01731_ Particle Gun temporarily disabled. 01732_ K-01 Serf collects debris. 01734_ Overheating: Core damaged (-52). 01735_ Overheating: Core damaged (-68). 01736_ Overheating: Visual Processing Unit damaged (-6). 01736_ Overheating: Hrd. Light Armor Plating damaged (-10). 01737_ Power failure, Hvy. Ion Engine shutdown. 01737_ Overheating: Core damaged (-72). 01737_ Dropped Lgt. Treads. 01738_ Overheating: Core damaged (-48). Map ----- +----------------------------------------------------+ | ???????????????????????????# # #?????????? | | ???????????????????????????# # """ #?????????? | | ?????????????????########### + "R" #?????????? | | ?????????????????# ^^^ ^^ # # ! 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" " # ## """ #??# #???####### "" | | ?????? ## ################ ##??# / " | | ?????? ## #??# ##### S | | ??????#####+## ##?# #???# | | ??????##### ######## ### #?######## | | ?????? #??????# # # """ #?? | | ??????#########+#######?# % "## # """ #?? | | ????????# #?# % % % + """ #?? | | ????????# ### #######/ *### #?? | | ????????# + ### % #?? = #?? | | ????????# > ###### * #??? #?? | | ????????# #????# #???######?? | | ????????# #????# * #??????????? | | ????????###############????############??????????? | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 40 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MobileMyomerJammer Manual? 0 Play Time 00:22:59 Cumulative 56.0 hours Start 2023.11.24 @ 16:38:12 End 2023.11.24 @ 17:06:24 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 56 Rogue 53 Adventurer 3 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 52 Gallery% 50 Achievement% 43 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6a32fe8d-e82c-47a8-b2c2-1ded548abb65