Cogmind - Beta 10.2 *** ADVENTURER MODE // 2021.08.21 @ 16:31:57 Player: UdenTiso Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (9) 1800 Robots Destroyed (123) 615 Value Destroyed (3996) 3996 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (15) 15 TOTAL SCORE: 7986 Bonus ------- High Alert Combat Kills 15 Cogmind --------- Core Integrity 0/700 Matter 291/300 Energy 98/100 System Corruption 12% Temperature Cool (0) Movement Core (50) Location -7/Lower Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (4) ---- (None) Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Titanium Leg Titanium Leg > --- UTILITY ---------- Advanced Heat Sink Large Storage Unit High-capacity Battery Core Analyzer Improved Light Armor Plating > --- WEAPON ----------- Enhanced Autogun Enhanced Autogun Enhanced Autogun > --- INVENTORY -------- Light Ion Engine Aluminum Leg Improved Heat Sink Large Battery Matter Filter Pulse Rifle EM Pulse Cannon Enhanced Autogun Flak Cannon Katana [Rating: 43] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Titanium Leg Hover Unit Improved Hover Unit Utility Large Storage Unit Device Advanced Heat Sink Storage Large Storage Unit Processor Core Analyzer Protection Improved Light Armor Plating Weapon Improved Assault Rifle Energy Gun EM Pulse Gun Energy Cannon EM Pulse Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Proton Missile Launcher Impact Weapon Great Maul Slashing Weapon Greatsword Special Melee Weapon Datajack Build | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 ------- Run | Scr Mat Mat Min Exi Min Mat Sto Fac Low Slots Evolved 6 | . . 2 . . . 2 . 2 . Power . | . . . . . . . . . . Propulsion 2 | . . 2 . . . . . . . Utility 3 | . . . . . . 2 . 1 . Weapon 1 | . . . . . . . . 1 . Parts Attached 111 | 6 8 13 3 . 3 29 16 16 17 Power 12 | 1 1 2 1 . 1 3 2 1 . Engine 9 | 1 1 2 1 . . 2 1 1 . Core 3 | . . . . . 1 1 1 . . Reactor . | . . . . . . . . . . Propulsion 47 | 2 2 7 . . . 17 7 7 5 Treads 6 | . . 4 . . . 2 . . . Leg 35 | 2 2 3 . . . 9 7 7 5 Wheel . | . . . . . . . . . . Hover 6 | . . . . . . 6 . . . Flight . | . . . . . . . . . . Utility 23 | 1 2 1 1 . . 7 3 4 4 Device 10 | . 1 1 1 . . 4 1 . 2 Storage 7 | 1 1 . . . . 2 1 1 1 Processor 2 | . . . . . . 1 1 . . Hackware . | . . . . . . . . . . Protection 4 | . . . . . . . . 3 1 Artifact . | . . . . . . . . . . Weapon 29 | 2 3 3 1 . 2 2 4 4 8 Energy Gun 5 | 1 1 . . . . . 1 . 2 Energy Cannon 2 | . . . . . . . . . 2 Ballistic Gun 14 | 1 . 2 1 . 2 2 3 2 1 Ballistic Cannon 1 | . . . . . . . . . 1 Launcher 2 | . . . . . . . . . 2 Special Weapon . | . . . . . . . . . . Impact Weapon 1 | . . 1 . . . . . . . Slashing Weapon 2 | . . . . . . . . 2 . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon 2 | . 2 . . . . . . . . Unidentified Prototypes 3 | . . 1 1 . . . 1 . . Parts Lost 36 | . . 2 . . . 2 6 . 26 Power 3 | . . . . . . . 2 . 1 Propulsion 12 | . . 1 . . . 1 2 . 8 Utility 10 | . . . . . . 1 1 . 8 Weapon 11 | . . 1 . . . . 1 . 9 Highest Loss Streak 13 | . . 1 . . . 1 4 . 13 Average Slot Usage (%) 85 | . 95 99 99 100 100 97 92 98 59 Engine 5 | . 14 11 10 11 8 6 2 3 . Core 1 | . . . . . 2 2 5 3 . Treads 9 | . . 11 44 44 44 11 . . . Leg 17 | . 28 31 . . . 20 35 30 7 Device 10 | . 10 11 11 11 11 17 4 7 9 Storage 13 | . 14 11 11 11 11 13 17 15 13 Processor 2 | . . . . . . 4 9 7 1 Protection 2 | . . . . . . . . 6 5 Energy Gun 1 | . 13 2 . . . . 2 . 1 Energy Cannon 1 | . . . . . . . . . 4 Ballistic Gun 13 | . 9 7 21 22 22 17 15 17 5 Launcher 1 | . . . . . . . . . 5 Naked Turns 13 | . . . . . . . . . 13 Heaviest Build 44 | 11 25 29 28 28 28 35 34 42 44 Greatest Support 80 | 20 20 80 80 80 80 80 62 68 68 Greatest Overweight (x) 13 | . 1 . . . . 4 . . 13 Average Overweight (x) . | . . . . . . . . . 4 Largest Inventory Capacity 10 | 6 10 10 10 10 10 10 10 10 10 Average Capacity 9 | 5 8 10 10 10 10 10 10 10 9 Most Carried 10 | 6 10 10 10 10 10 10 10 10 10 Average Carried 7 | 3 8 9 9 10 9 9 8 9 2 Final Capacity 10 | 6 10 10 10 10 10 10 10 10 4 Final Carried 10 | 6 9 9 10 10 9 10 10 10 . Class Distribution -------------------- 80% | Mutant 14% | Scavenger-Mutant 4% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Mutant | -8/Storage Mutant | -7/Factory Mutant | -7/Lower Caves Resources | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 ----------- Run | Scr Mat Mat Min Exi Min Mat Sto Fac Low Matter Collected 2980 | 196 105 212 128 . 117 679 699 385 459 Remotely 148 | . . . . . . 148 . . . Salvage Created 5018 | . 170 726 123 . 208 1108 1069 719 895 Parts 271 | . 14 39 6 . 14 62 68 34 34 Haulers Intercepted 1 | . . 1 . . . . . . . Recyclers Shooed 4 | . . 2 . . . 2 . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 28 | . . . . . . . . . 28 Prevented 2 | . . . . . . . . . 2 Kills | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 ------- Run | Scr Mat Mat Min Exi Min Mat Sto Fac Low Combat Hostiles Destroyed 102 | . 3 12 4 . 7 18 23 14 21 Melee 5 | . . 1 . . . . . 1 3 Guns 89 | . 3 9 4 . 7 18 23 13 12 Cannons 3 | . . . . . . . . . 3 AOE 3 | . . . . . . . . . 3 Classes Destroyed 15 | . 2 6 1 . . 3 2 1 . Worker 3 | . . . . . . 1 1 1 . Builder 1 | . . . . . . 1 . . . Tunneler 1 | . . 1 . . . . . . . Hauler 1 | . . 1 . . . . . . . Recycler 7 | . . 3 . . . 4 . . . Operator 1 | . . 1 . . . . . . . Watcher 7 | . 2 1 . . . 3 1 . . Swarmer 27 | . . 6 2 . 4 7 4 . 4 Grunt 48 | . 3 3 1 . 3 7 10 9 12 Brawler 8 | . . . . . . 1 4 . 3 Duelist 4 | . . . 1 . . . . 2 1 Protector 1 | . . . . . . . 1 . . Sentry 12 | . . 3 . . . 3 3 2 1 Hunter 1 | . . . . . . . 1 . . Programmer 1 | . . . . . . . . 1 . Best Kill Streak 13 | . 3 13 2 . 4 7 8 10 5 Combat Bots Only 9 | . 3 5 2 . 4 4 8 9 5 Max Kills in Single Turn 2 | . 1 1 1 . 2 2 1 1 2 Gunslinging 1 | . . . . . 1 . . . 1 Exploded 1 | . . . . . . . . . 1 Melee 1 | . . 1 . . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -------- Run | Scr Mat Mat Min Exi Min Mat Sto Fac Low Damage Taken 7181 | . 62 451 221 . 263 811 1535 914 2924 Core 1189 | . 33 82 50 . . 77 243 56 648 Absorbed by Shields . | . . . . . . . . . . Core Remaining (%) 73 | 100 86 . . . 67 . 41 . . Volleys Fired 326 | . 7 37 11 . 12 77 91 38 53 Largest 3 | . 2 1 2 . 2 2 2 3 2 Hottest 128 | . 60 40 46 . 46 46 91 75 128 Shots Fired 587 | . 14 37 18 . 24 154 174 89 77 Gun 563 | . 14 37 18 . 24 154 174 89 53 Cannon 20 | . . . . . . . . . 20 Launcher 4 | . . . . . . . . . 4 Special . | . . . . . . . . . . Kinetic 544 | . 7 32 18 . 24 154 171 89 49 Thermal 21 | . . . . . . . 3 . 18 Explosive 3 | . . . . . . . . . 3 Electromagnetic 19 | . 7 5 . . . . . . 7 Robot Hit Streak 39 | . 6 18 8 . 25 39 29 11 22 Robot Miss Streak 5 | . 2 1 1 . . 2 5 2 1 Penetration Max . | . . . . . . . . . . Secondary Targets 20 | . . . . . 3 3 9 4 1 Max Gunslinging Chain 1 | . . . . . 1 1 1 1 1 Shots Hit Robots 520 | . 11 48 15 . 22 122 147 77 78 Core Hits 222 | . 8 20 5 . 12 45 57 36 39 Critical Hits 5 | . . . . . . . 2 1 2 Critical Kills 2 | . . . . . . . . 1 1 Critical Parts Destroyed 3 | . . . . . . . 2 . 1 Melee Attacks 36 | . 2 18 . . . . . 5 11 Impact 15 | . . 15 . . . . . . . Slashing 16 | . . . . . . . . 5 11 Piercing . | . . . . . . . . . . Sneak Attacks 5 | . 2 2 . . . . . 1 . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 9306 | . 151 858 212 . 320 1885 2455 1449 1976 Guns 7358 | . 151 472 209 . 320 1843 2440 1149 774 Cannons 454 | . . . . . . . . . 454 Explosions 283 | . . . . . . . . . 283 Melee 1151 | . . 386 . . . . . 300 465 Ramming 60 | . . . 3 . . 42 15 . . Kinetic 7195 | . 38 414 209 . 320 1843 2406 1149 816 Thermal 293 | . . . . . . . 34 . 259 Explosive 261 | . . . . . . . . . 261 Electromagnetic 346 | . 113 58 . . . . . . 175 Impact 386 | . . 386 . . . . . . . Slashing 765 | . . . . . . . . 300 465 Piercing . | . . . . . . . . . . Highest Corruption 12 | . . . 1 1 1 2 4 . 12 Average Corruption 3 | . . . 1 1 1 2 3 . 5 Corruption Purged . | . . . . . . . . . . Effects 91 | . . . . 3 . 2 29 . 57 Message Errors 21 | . . . . . . . 7 . 14 Matter Fused 18 | . . . . . . . 3 . 15 Heat Flow Errors 10 | . . . . . . . 4 . 6 Energy Discharges 7 | . . . . 1 . . 2 . 4 Data Loss (minor) 15 | . . . . 2 . 2 2 . 9 Alerts 1 | . . . . . . . . . 1 Misdirections 4 | . . . . . . . . . 4 Targeting Errors 12 | . . . . . . . 9 . 3 Weapon Failures 3 | . . . . . . . 2 . 1 Overload Shots . | . . . . . . . . . . Overflow Damage 202 | . . 106 . . . . . 45 51 Projectiles 19 | . . . . . . . . . 19 Explosions 8 | . . . . . . . . . 8 Melee 175 | . . 106 . . . . . 45 24 Knockbacks 1 | . . . . . . . . . 1 Impact . | . . . . . . . . . . Kinetic 1 | . . . . . . . . . 1 Secondary . | . . . . . . . . . . Self-Inflicted Damage 87 | . . . . . . . . . 87 Shots 4 | . . . . . . . . . 4 Rammed 1 | . . . 1 . . . . . . Targets Rammed 11 | . . . 1 . . 7 3 . . Kicked 10 | . . . . . . 7 3 . . Crushed . | . . . . . . . . . . Highest Temperature 249 | . 15 6 . . 16 . 249 25 212 Average Temperature 67 | . 9 4 . . 6 . 112 8 58 Received Heat Transfer 2844 | . 21 138 42 . 153 387 621 603 879 Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried 3 | . . 3 . . . . . . . Impact Corruptions 6 | . . 6 . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 1 | . . . . . . . . 1 . Heat Transferred 666 | . . . . . . . 74 . 592 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 ------- Run | Scr Mat Mat Min Exi Min Mat Sto Fac Low Peak Influence 480 | . 114 347 156 . 175 171 480 312 . Initial 187 | . . . 56 . . 57 19 187 . Average 130 | . 42 167 117 . 106 68 253 201 . Maximum Alert Level 2 | . . 1 . . . . 2 1 . Low Security (%) 75 | 100 100 60 100 . 100 100 27 45 . Level 1 22 | . . 39 . . . . 61 54 . Level 2 1 | . . . . . . . 11 . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 13 | . . 2 . . . 1 5 5 . Investigation 3 | . . . . . . 1 1 1 . Extermination 1 | . . . . . . . . 1 . Reinforcement 4 | . . 2 . . . . 2 . . Assault 2 | . . . . . . . 2 . . Garrison 3 | . . . . . . . . 3 . Intercept . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 --------- Run | Scr Mat Mat Min Exi Min Mat Sto Fac Low Distress Signals 7 | . . 2 . . . 1 3 . 1 Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 151 | . 6 19 6 . 7 23 45 15 30 Peak Tracking Total 10 | . 3 6 4 . 4 4 10 7 9 Tactical Retreats 12 | . 1 . . . . 1 8 . 2 Traps | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 ------- Run | Scr Mat Mat Min Exi Min Mat Sto Fac Low Traps Triggered 8 | . 3 . . . . . 3 2 . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered 2 | . . . 1 . . . . . 1 Machines | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 ---------- Run | Scr Mat Mat Min Exi Min Mat Sto Fac Low Machines Disabled 2 | . . . . . . 1 1 . . Max in Single Turn 1 | . . . . . . 1 1 . . Machines Sabotaged . | . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 --------- Run | Scr Mat Mat Min Exi Min Mat Sto Fac Low Machines Accessed 14 | . 3 1 . 4 . 3 1 2 . Terminals 4 | . 3 . . . . 1 . . . Fabricators . | . . . . . . . . . . Repair Stations 3 | . . 1 . . . 1 . 1 . Recycling Units 3 | . . . . . . 1 1 1 . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Total Hacks 76 | . 7 2 . 49 . 9 3 6 . Successful 67 | . 5 2 . 49 . 6 3 2 . Failed 9 | . 2 . . . . 3 . 4 . Catastrophic . | . . . . . . . . . . Database Lockouts . | . . . . . . . . . . Manual . | . . . . . . . . . . Terminals 8 | . 7 . . . . 1 . . . Fabricators . | . . . . . . . . . . Repair Stations 10 | . . 2 . . . 5 . 3 . Recycling Units 9 | . . . . . . 3 3 3 . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Terminal Hacks 55 | . 5 . . 49 . 1 . . . Record 52 | . 3 . . 49 . . . . . Dispatch Records 1 | . 1 . . . . . . . . Hauler Manifests 1 | . . . . . . 1 . . . Registered Components 1 | . 1 . . . . . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks 7 | . . 2 . . . 4 . 1 . Scan Component 4 | . . 1 . . . 2 . 1 . Repair 3 | . . 1 . . . 2 . . . Recycling Unit Hacks 5 | . . . . . . 1 3 1 . Recycle Component 3 | . . . . . . 1 1 1 . Process 1 | . . . . . . . 1 . . Retrieve Components 1 | . . . . . . . 1 . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 1 | . . 1 . . . . . . . Used . | . . . . . . . . . . Hacking Detections 8 | . 2 1 . . . 2 1 2 . Full Trace Events 3 | . . . . . . 1 1 1 . Feedback Events 1 | . . . . . . . 1 . . Corruption 1 | . . . . . . . 1 . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Matter . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Matter . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired 3 | . . 1 . . . 2 . . . Time 128 | . . 26 . . . 102 . . . Parts Recycled 3 | . . . . . . 1 1 1 . Recycled Matter 15 | . . . . . . . 15 . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 ------------ Run | Scr Mat Mat Min Exi Min Mat Sto Fac Low Used RIF Installer . | . . . . . . . . . . Robots Hacked 3 | . 1 2 . . . . . . . Non-combat 2 | . 1 1 . . . . . . . Combat 1 | . . 1 . . . . . . . Robot Hacks Applied 4 | . 2 2 . . . . . . . parse_system 2 | . 1 1 . . . . . . . no_distress 2 | . 1 1 . . . . . . . Relay Couplers Released . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -------- Run | Scr Mat Mat Min Exi Min Mat Sto Fac Low Total Allies 5 | . . . . . . . 2 3 . Largest Group 3 | . . . . . . . 2 3 . Highest-Rated Group 93 | . . . . . . . 62 93 . Highest-Rated Ally 31 | . . . . . . . 31 31 . Total Orders . | . . . . . . . . . . Ally Attacks 18 | . . . . . . . 14 4 . Total Damage 272 | . . . . . . . 208 64 . Kills . | . . . . . . . . . . Allies Corrupted 1 | . . . . . . . 1 . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 ------- Run | Scr Mat Mat Min Exi Min Mat Sto Fac Low Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 3 | . . . 2 . . . . . 1 Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 ------------- Run | Scr Mat Mat Min Exi Min Mat Sto Fac Low Turns Passed 8321 | 65 555 481 436 440 243 1800 796 929 2576 Spaces Moved 3615 | 45 306 221 249 276 125 742 380 558 713 Core 301 | 9 . . . . . . . . 292 Treads 983 | . . 50 249 276 125 283 . . . Legs 2257 | 36 306 171 . . . 385 380 558 421 Wheels . | . . . . . . . . . . Hover 74 | . . . . . . 74 . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 120 120 160 160 160 108 120 120 50 Average Speed 173 | 106 142 129 160 160 160 136 121 124 323 Slowest Speed 700 | 120 150 160 160 160 160 330 123 130 700 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 41 | 3 51 21 62 63 32 44 52 14 71 Regions Visited 9 Branch Regions 5 Pre-discovered Areas 1 | . . . . 1 . . . . . Known Exits Taken 2 | . . . . . . 1 . 1 . Unknown Exits Taken 7 | 1 1 1 1 1 1 . 1 . . Scrap Searched 2 | . . . 1 . . . . . 1 Spaces Dug . | . . . . . . . . . . Terrain Destroyed 29 | . . . . . . . . . 29 Melee . | . . . . . . . . . . Projectile 3 | . . . . . . . . . 3 AOE 26 | . . . . . . . . . 26 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 --------- Run | Scr Mat Mat Min Exi Min Mat Sto Fac Low Total 5107 | 62 413 353 269 275 144 1375 578 741 897 Wait 867 | . 71 41 2 . . 480 68 104 101 Move 3606 | 44 305 220 248 275 124 741 379 557 713 Hop . | . . . . . . . . . . Pick Up 74 | 12 14 13 2 . 2 16 7 7 1 Fast Attach 19 | . . . 1 . . 7 5 3 3 Attach 47 | 6 5 7 2 . . 9 4 2 12 Detach 8 | . . . 1 . . 4 1 1 1 Swap 45 | . 3 6 . . 3 13 7 11 2 Drop 62 | . 6 11 1 . 3 21 7 13 . Fire 326 | . 7 37 11 . 12 77 91 38 53 Melee 36 | . 2 18 . . . . . 5 11 Ram . | . . . . . . . . . . Kick 10 | . . . . . . 7 3 . . Crush 1 | . . . 1 . . . . . . Escape Stasis 6 | . . . . . . . 6 . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials -8/Storage -7/Factory -7/Lower Caves History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 15) 66 | -11/Scrapyard | Entered Materials 274 | -10/Materials | Discovered new exit (range 12) 307 | -10/Materials | Build established: Mutant 503 | -10/Materials | Discovered new exit (range 15) 621 | -10/Materials | Entered another Materials area 621 | -9/Materials | Evolved 2 slots: Propulsion x2 983 | -9/Materials | Discovered new exit (range 10) 1056 | -9/Materials | Repaired Ion Engine 1102 | -9/Materials | Entered Mines 1203 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 1206 | -9/Mines | Found Prototype Device 1206 | -9/Mines | Identified Exp. Sensor Array 1297 | -9/Mines | Learned Materials terminal intel 1297 | -9/Mines | Discovered new exit (range 7) 1530 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1530 | -9/Mines | Discovered new exit (range 5) 1538 | -9/Mines | Entered Exiles 1567 | -9/Exiles | Discovered new exit (range 14) 1622 | -9/Exiles | Met 8R-AWN 1644 | -9/Exiles | Met EX-HEX 1703 | -9/Exiles | Met EX-BIN 1863 | -9/Exiles | Met EX-DEC 1902 | -9/Exiles | Learned location of Zion (-6) 1962 | -9/Exiles | Discovered new exit (range 12) 1978 | -9/Exiles | Entered Mines 2176 | -8/Mines | Discovered new exit (range 10) 2221 | -8/Mines | Entered Materials 2221 | -8/Materials | Evolved 2 slots: Utility x2 2222 | -8/Materials | Loaded intel: 12 terminal locations 2302 | -8/Materials | Discovered new exit (range 15) 2643 | -8/Materials | Build established: Scavenger-Mutant 3386 | -8/Materials | Build established: Mutant 3719 | -8/Materials | Repaired Imp. Assault Rifle 3771 | -8/Materials | Repaired Imp. Assault Rifle 4019 | -8/Materials | Identified exit to Storage 4021 | -8/Materials | Entered Storage 4370 | -8/Storage | Lost 4 parts (1p1n1u1w) 4513 | -8/Storage | Met a pair of Derelict thieves 4667 | -8/Storage | Destroyed 8 combat bots 4714 | -8/Storage | Core integrity fell below 50% 4762 | -8/Storage | Discovered new exit (range 15) 4817 | -8/Storage | Entered Factory 4817 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 4818 | -7/Factory | Identified exit to Lower Caves 5124 | -7/Factory | Build established: Scavenger-Gunner 5133 | -7/Factory | Allied Derelicts emerged from ambush trap array 5292 | -7/Factory | Garrison activated, responded to threat 5341 | -7/Factory | Destroyed 9 combat bots 5568 | -7/Factory | Build established: Mutant 5640 | -7/Factory | Found Unknown Protection 5641 | -7/Factory | Identified Powered Armor 5746 | -7/Factory | Entered Lower Caves 5910 | -7/Lower Caves | Encountered a Warlord checkpoint 6076 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 6161 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 6247 | -7/Lower Caves | Lost 13 parts (1p5n3u4w) 7967 | -7/Lower Caves | Core integrity fell below 50% 7977 | -7/Lower Caves | System corruption reached 10% 8015 | -7/Lower Caves | Lost 7 parts (5u2w) 8221 | -7/Lower Caves | Learned location of 1 exit from Factory 8316 | -7/Lower Caves | Core integrity fell below 20% 8322 | -7/Lower Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- 08099_ G-47 Trooper destroyed. 08102_ Acquired Aluminum Leg. 08103_ Lgt. Nuclear Core fries itself beyond repair. 08104_ Acquired 9 matter. 08107_ Acquired Aluminum Leg. 08109_ Lgt. Nuclear Core fries itself beyond repair. 08113_ System corrupted: Matter fused (-6). 08113_ Acquired 27 matter. 08162_ System corrupted: Matter fused (-7). 08199_ System corrupted: Component data lost. 08203_ Acquired 1 matter. 08204_ Acquired 6 matter. 08219_ System corrupted: Component data lost. 08221_ Acquired derelict log, extracted data. Data stored: Factory exits (x1). 08236_ System corrupted: Heat flow error (+220). 08283_ BHSW ELBIEKZC4JPIB YN5D8XO% 08295_ Particle Gun destroyed. 08303_ Aluminum Leg destroyed. 08315_ System corrupted: Matter fused (-9). Map ----- +----------------------------------------------------+ | ??????????????????????????## #####?????## | | ?????????????????????????## #??#### | | ?????????????????????? ## ### #### | | ????????????????????# #?# ## | | ????????????????????## ## ### # | | ?????????????????????####?## | | ???????????????????????????# ## | | ????????????????######?????# ?#### #### | | ????????????????# #????######?#####??# | | ????????????????# ###????# ##???????# | | ???????????????## ##??## ##??## ## | | ???????????? ### #### ##?# | | ???????????? #### | | ??????????????# #?# | | ??????????????# ##?## % | | ???????????????# s ##???## ### | | ???????????????## ## s ### #?????# #"" | | ????????????????##????## s##?####?????# #" | | ???????????????????????## ss#???????????# #" | | ???????????????????????## ##?????????# #" | | ??????????????????????## s ####??????## ## % | | ?????????????????????## ##??????#### # | | ?????????????????????# #???##?#### | | ?????????????????????## #??? ### | | ??????????????????????## #??? ## | | ???????????????????????# @ ### #??? | | ???????????????????????# ##??####### ## | | ???????????????????????# ##???## ## #### #"# ## | | ???????????????????????# ##### ### ### | | ??????????????????????## ## #?# | | ?????????????????????## ##? | | ?????????????# ### # ## | | ?????????????# | | ???????????# ### | | ???????????? ## #?? | | ???????????? ##### #?? | | ???????????? ##???####### ##?? | | ????????????### #### ##??????????####??? | | ??????????????####???###########?????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 67 Energy Generation 14 Energy Capacity 860 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 30 Terrain Scan Range 14 Terrain Scan Density 10 Armor Coverage 400 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 50 Core Analysis 6 Recoil Reduction 4 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Novice Programmer Storm Trooper System Compromised Use The Force Challenges ------------ None Game ------ Seed CoilSurgeMicrothruster Manual? 0 Play Time 01:27:38 Cumulative 6.6 hours Start 2021.08.21 @ 10:40:21 End 2021.08.21 @ 16:31:57 Sessions 6 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 9 Rogue 0 Adventurer 9 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 14 Gallery% 11 Achievement% 12 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/X11 Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: bd5abf70-3446-434c-9db8-9509d2f53bb0