Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.04.23 @ 20:34:56 Player: SunShine214 Result: Destroyed by H-66 Slayer with Heavy Assault Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (9) 1800 Robots Destroyed (145) 725 Value Destroyed (4271) 4271 Prototype IDs (12) 240 Alien Tech Used (0) 0 Bonus (13) 13 TOTAL SCORE: 9549 Bonus ------- High Alert Combat Kills 171 Friendly Fire -158 Cogmind --------- Core Integrity 0/1000 Matter 300/300 Energy 99/100 System Corruption 28% Temperature Cool (0) Movement Core (50) Location -5/Upper Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (8) ------ Armored Scrap Engine 0b10 Decoder Chip [Generic] Makeshift System Shield > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Light Angular Momentum Engine Large Storage Unit Scatter Rocket Array Tiamat Missile Launcher Makeshift Hammer Peak State ------------ > --- POWER ------------ Micro Fission Core > --- PROPULSION ------- Treaded Heavy Exoskeleton Armored Huge Wheel > --- UTILITY ---------- Armored Scrap Engine Large Storage Unit Improved Signal Interpreter Precision Energy Filter Reactive Plating System Shield > --- WEAPON ----------- Improved KE Penetrator Improved KE Penetrator Improved KE Penetrator Katana > --- INVENTORY -------- Micro Fission Core Micro Fission Core Improved Cooling System Improved Cooling System Improved Sensor Array Propulsion Shielding Hardened Medium Armor Plating Improved Medium Armor Plating Improved Medium Armor Plating KE Penetrator Gauss Cannon Heavy Rocket Launcher Tiamat Missile Launcher [Rating: 85] Favorites ----------- Power Nuclear Core Engine Ion Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Armored Huge Wheel Flight Unit Xenon Bombardment Thruster Utility Large Storage Unit Device Armored Scrap Engine Storage Large Storage Unit Processor Improved Signal Interpreter Hackware System Shield Protection Hardened Light Armor Plating Weapon Improved KE Penetrator Energy Gun Advanced Beam Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Improved KE Penetrator Ballistic Cannon Advanced Assault Cannon Launcher Tiamat Missile Launcher Impact Weapon Makeshift Hammer Slashing Weapon Katana Build | -11 -10 -9 -8 -7 -7 -7 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Sto Rec Fac Upp Upp Slots Evolved 10 | . . 2 2 2 . . 4 . . Power . | . . . . . . . . . . Propulsion 2 | . . . 1 . . . 1 . . Utility 6 | . . 2 1 1 . . 2 . . Weapon 2 | . . . . 1 . . 1 . . Parts Attached 107 | 8 10 15 22 10 3 11 21 5 2 Power 11 | 1 1 2 3 . . . 3 1 . Engine 5 | 1 1 2 . . . . . 1 . Core 6 | . . . 3 . . . 3 . . Reactor . | . . . . . . . . . . Propulsion 18 | 2 2 2 8 2 . 1 . 1 . Treads 15 | 2 2 2 8 1 . . . . . Leg . | . . . . . . . . . . Wheel 1 | . . . . . . 1 . . . Hover . | . . . . . . . . . . Flight 2 | . . . . 1 . . . 1 . Utility 39 | 2 3 5 7 4 3 4 8 2 1 Device 9 | 1 . . 2 . 1 1 3 1 . Storage 6 | 1 2 . 1 . . 1 1 . . Processor 6 | . 1 1 . 2 . . 1 . 1 Hackware 4 | . . . 1 1 1 . . 1 . Protection 14 | . . 4 3 1 1 2 3 . . Artifact . | . . . . . . . . . . Weapon 39 | 3 4 6 4 4 . 6 10 1 1 Energy Gun 9 | 1 3 2 2 . . 1 . . . Energy Cannon 6 | . . 3 . . . 2 1 . . Ballistic Gun 8 | 2 . 1 1 . . . 4 . . Ballistic Cannon 4 | . . . . . . 3 1 . . Launcher 9 | . 1 . 1 3 . . 4 . . Special Weapon . | . . . . . . . . . . Impact Weapon 1 | . . . . . . . . 1 . Slashing Weapon 2 | . . . . 1 . . . . 1 Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 10 | . . 2 1 . . 1 6 . . Parts Lost 46 | . 1 3 6 18 2 . 14 1 1 Power 4 | . . 1 1 1 . . 1 . . Propulsion 12 | . . . 2 7 1 . 1 . 1 Utility 16 | . . 1 2 4 1 . 7 1 . Weapon 14 | . 1 1 1 6 . . 5 . . Highest Loss Streak 10 | . 1 1 2 10 2 . 10 1 1 To Critical Strikes . | . . . . . . . . . . Average Backups 10 | . 6 14 14 13 5 5 12 4 4 Power . | . . . . . . . 1 . 1 Propulsion 2 | . 2 5 3 4 . . . . . Utility 4 | . . 3 5 5 5 4 6 1 1 Weapon 3 | . 3 4 5 3 . . 4 2 2 Tool/Special . | . . . . . . . . . . Unused Backups 19 | . . 3 4 2 . 1 8 1 . Power 2 | . . . 1 . . . 1 . . Propulsion 1 | . . 1 . . . . . . . Utility 10 | . . . . 2 . 1 6 1 . Weapon 6 | . . 2 3 . . . 1 . . Tool/Special . | . . . . . . . . . . Average Slot Usage (%) 76 | . 98 90 97 90 45 65 64 18 19 Engine 2 | . 14 10 . . . . . . . Core 3 | . . . 8 6 . . 4 . . Treads 13 | . 28 22 26 21 . . 3 . . Device 5 | . 1 . 7 4 . 2 9 7 8 Storage 6 | . 14 11 9 6 . 2 4 . . Processor 8 | . 12 11 9 8 15 12 4 . 1 Hackware 4 | . . . 1 14 11 7 1 2 5 Protection 9 | . . 14 16 6 4 12 9 2 . Energy Gun 5 | . 20 9 3 5 . 5 . . . Energy Cannon 2 | . . 2 7 5 . 1 . . . Ballistic Gun 5 | . . 7 5 3 . . 12 . . Launcher 1 | . 4 1 1 1 . . . 1 . Slashing Weapon 2 | . . . . . 7 7 4 . . Peak Build Rating 85 | 9 11 20 30 38 23 51 85 39 42 Average Rating 36 | 5 9 16 26 32 16 36 70 32 32 On Entrance 20 | . 9 9 18 29 14 14 51 25 36 Avg Prop Armor Cover (%) 5 | . . . 5 . . . . . . Naked Turns . | . . . . . . . . . . Heaviest Build 76 | 12 31 45 48 52 3 43 76 12 6 Greatest Support 62 | 40 40 40 62 62 4 28 35 6 6 Greatest Overweight (x) 9 | . . 1 1 7 . 6 9 3 1 Average Overweight (x) . | . . . . . . 1 1 . . Largest Inventory Capacity 15 | 8 15 15 15 15 5 15 15 5 5 Average Capacity 12 | 7 12 15 15 14 5 8 14 5 5 Most Carried 15 | 1 9 15 15 15 5 7 15 5 5 Average Carried 10 | . 6 14 14 13 5 5 12 4 4 Final Capacity 15 | 8 15 15 15 5 5 15 5 5 5 Final Carried 15 | 1 9 15 15 5 5 7 5 5 5 Scrap Engine Consumption 20 | . . . . . . 5 12 3 . Constructs Created 1 | . . . . . . . 1 . . Constructs Modified 1 | . . . . . . . 1 . . Class Distribution -------------------- 62% | Mutant 12% | Scavenger-Mutant 10% | Tank 6% | Hacker-Tank 4% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -8/Materials Hacker-Tank | -7/Factory Mutant | -7/Storage Mutant | -7/Recycling Mutant | -5/Factory Mutant | -5/Upper Caves Mutant | -5/Upper Caves Resources | -11 -10 -9 -8 -7 -7 -7 -5 -5 -5 ----------- Run | Yrd Mat Mat Mat Fac Sto Rec Fac Upp Upp Matter Collected 3252 | 294 69 335 588 269 . 270 1197 149 81 Remotely . | . . . . . . . . . . Salvage Created 5138 | 242 362 473 1140 436 . 305 2081 10 89 Parts 273 | 17 40 28 55 22 . 9 93 3 6 Haulers Intercepted 5 | . 1 1 2 . . . 1 . . Recyclers Shooed 8 | 1 1 1 1 . . . 4 . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 12 | . . . . . . . . 1 11 Prevented . | . . . . . . . . . . Parts Restored . | . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Sto Rec Fac Upp Upp Combat Hostiles Destroyed 99 | . 14 12 23 19 . 2 22 2 5 Melee 6 | . . 1 1 1 . 2 . . 1 Guns 45 | . 12 9 9 3 . . 12 . . Cannons 12 | . . . 9 2 . . 1 . . AOE 35 | . 2 2 4 12 . . 9 2 4 Classes Destroyed 15 | 3 5 1 . 3 . 1 2 . . Worker 6 | 2 . 1 . . . . 3 . . Builder 10 | . . . . 1 . . 9 . . Tunneler 8 | 4 . . 1 1 . . 2 . . Hauler 5 | . 1 1 2 . . . 1 . . Recycler 13 | 1 1 1 4 . . . 6 . . Operator 1 | . 1 . . . . . . . . Watcher 2 | . 1 . 1 . . . . . . Swarmer 42 | . 12 4 9 10 . . . 2 5 Grunt 25 | . 2 4 9 4 . . 6 . . Brawler 2 | . . . . . . . 2 . . Duelist 2 | . . . . . . . 2 . . Sentry 14 | . . 4 5 3 . . 2 . . Hunter 3 | . . . . 1 . . 2 . . Programmer 9 | . . . . 1 . . 8 . . Scrapper 3 | . . . . . . 3 . . . Best Kill Streak 9 | 3 4 6 9 5 . 1 8 2 4 Combat Bots Only 6 | . 4 5 6 4 . 1 3 2 4 Max Kills in Single Turn 6 | 1 2 2 3 3 . 1 6 1 4 Gunslinging . | . . . . . . . . . . Exploded 4 | . 1 1 2 3 . . 2 1 4 Melee 1 | . . 1 1 1 . 1 . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -5 -5 -5 -------- Run | Yrd Mat Mat Mat Fac Sto Rec Fac Upp Upp Hostile Shots Fired 1020 | . 92 61 168 388 51 2 204 26 28 Missed 331 | . 16 15 49 146 23 . 54 17 11 Hits 689 | . 76 46 119 242 28 2 150 9 17 Melee 23 | . . . . . . . 23 . . Projectile 666 | . 76 46 119 242 28 2 127 9 17 Critical Strikes 27 | . 2 4 6 1 . . 14 . . Actively Blocked 2 | . . . . . . . 2 . . Damage Taken 9971 | . 682 850 1654 2426 190 41 3543 247 338 Core 2062 | . 160 61 227 442 146 20 770 79 157 Absorbed by Shields 41 | . . . . . . . . 25 16 Redirected to Shielding 221 | . . . . . 7 . 162 52 . Ignored by Resistances 160 | . . . . 3 . . 157 . . Regen/Repaired (Parts) 812 | . . . 80 130 . 5 300 297 . Core Remaining (%) 58 | 100 36 84 58 . . 13 . . . Volleys Fired 291 | 24 49 36 68 37 . . 74 2 1 Largest 3 | 2 2 2 2 3 . . 3 1 1 Hottest 165 | 70 130 86 136 165 . . 141 46 46 Shots Fired 583 | 48 78 71 132 80 . . 170 3 1 Gun 436 | 48 75 68 58 34 . . 153 . . Cannon 101 | . . . 66 30 . . 5 . . Launcher 46 | . 3 3 8 16 . . 12 3 1 Special . | . . . . . . . . . . Kinetic 256 | 24 . 30 35 14 . . 153 . . Thermal 276 | 24 75 38 89 50 . . . . . Explosive 46 | . 3 3 8 16 . . 12 3 1 Electromagnetic 5 | . . . . . . . 5 . . Robot Hit Streak 16 | 6 3 11 15 11 . . 16 1 2 Robot Miss Streak 13 | 3 7 5 3 3 . . 12 13 . Penetration Max 1 | . . . . . . . 1 . . Secondary Targets 4 | . 2 1 . . . . 1 . . Max Gunslinging Chain 1 | . 1 1 . . . . 1 . . Shots Hit Robots 351 | 30 28 45 86 54 1 5 99 1 2 Core Hits 239 | 12 21 20 44 31 . 3 100 2 6 Critical Kills 6 | . . 1 . . . . 5 . . Critical Parts Destroyed 3 | . . . . . . . 3 . . Critical Strikes 15 | 2 . 4 . . . . 9 . . Burn 5 | 2 . 3 . . . . . . . Destroy 9 | . . 1 . . . . 8 . . Blast 1 | . . . . . . . 1 . . Melee Attacks 33 | . . . . 4 1 7 19 . 2 Impact . | . . . . . . . . . . Slashing 33 | . . . . 4 1 7 19 . 2 Piercing . | . . . . . . . . . . Sneak Attacks 8 | . . . . . . 3 5 . . Combat Hostiles 2 | . . . . . . 2 . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 13141 | 327 685 998 2706 2323 40 280 5263 186 333 Guns 5572 | 327 469 856 836 461 . . 2623 . . Cannons 1490 | . . . 963 454 . . 73 . . Explosions 5208 | . 205 136 859 1348 . . 2179 186 295 Melee 771 | . . . . 28 40 277 388 . 38 Ramming 100 | . 11 6 48 32 . 3 . . . Kinetic 3934 | 116 . 404 536 241 . . 2637 . . Thermal 3281 | 211 469 452 1263 754 . . 132 . . Explosive 4996 | . 205 136 859 1268 . . 2047 186 295 Electromagnetic 59 | . . . . . . . 59 . . Impact . | . . . . . . . . . . Slashing 771 | . . . . 28 40 277 388 . 38 Piercing . | . . . . . . . . . . Highest Corruption 28 | . . 2 . 1 1 1 28 28 28 Average Corruption 6 | . . 2 . 1 1 1 9 28 28 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 88 | . . 14 . 3 . 6 34 23 8 Message Errors 15 | . . 3 . 2 . . 5 3 2 Matter Fused 21 | . . 3 . 1 . 3 7 5 2 Heat Flow Errors 9 | . . 1 . . . 1 4 2 1 Energy Discharges 8 | . . 1 . . . . 4 2 1 Parts Rejected 1 | . . . . . . . 1 . . Data Loss (minor) 11 | . . 4 . . . 1 2 4 . Data Loss (major) 3 | . . . . . . 1 1 1 . Misfires 4 | . . 2 . . . . 1 1 . Alerts 2 | . . . . . . . 1 1 . Misdirections 9 | . . . . . . . 3 4 2 Weapon Failures 5 | . . . . . . . 5 . . Overload Shots . | . . . . . . . . . . Overflow Damage 602 | . 8 . 164 220 . 26 154 13 17 Projectiles 28 | . . . 18 10 . . . . . Explosions 457 | . 8 . 146 210 . . 74 13 6 Melee 117 | . . . . . . 26 80 . 11 Knockbacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 748 | . . 10 100 113 . 1 379 112 33 Shots 20 | . . 1 1 3 . . 12 2 1 Rammed 21 | . 3 2 12 3 . 1 . . . Targets Rammed 23 | . 3 3 13 3 . 1 . . . Kicked . | . . . . . . . . . . Crushed 2 | . . 1 1 . . . . . . Highest Temperature 563 | 180 531 432 563 401 . 110 452 205 181 Average Temperature 152 | 69 207 138 196 128 . 66 116 92 92 Received Heat Transfer 1698 | . 30 255 468 675 42 24 144 6 54 Effects 43 | . 17 4 17 2 . . 3 . . Shutdowns 10 | . 5 . 4 1 . . . . . Energy Bleed 5 | . 1 1 1 1 . . 1 . . Interference 8 | . 3 1 3 . . . 1 . . Matter Decay 5 | . 3 . 2 . . . . . . Short Circuit 5 | . 3 . 1 . . . 1 . . Damage (minor) 2 | . . 1 1 . . . . . . Damage (major) 5 | . . 1 4 . . . . . . Damage (core) 3 | . 2 . 1 . . . . . . Siege Activations . | . . . . . . . . . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted 1 | . . . . 1 . . . . . Combat Hostiles 1 | . . . . 1 . . . . . Parts Melted 3 | 2 . . 1 . . . . . . Heat Transferred 6662 | 777 1147 1073 2294 1271 . . 100 . . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . 1 . . Alert | -11 -10 -9 -8 -7 -7 -7 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Sto Rec Fac Upp Upp Maximum Alert Level 2 | . 1 . 2 2 . . 2 . . Low Security (%) 69 | 100 68 100 44 68 100 100 52 . . Level 1 18 | . 31 . 12 15 . . 41 . . Level 2 12 | . . . 42 16 . . 6 . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Peak Influence 604 | 15 236 138 480 440 189 42 604 . . Initial 193 | . . 81 14 193 174 42 50 . . Average 159 | 2 134 88 251 201 155 2 215 . . Influence Increases 4042 | 35 401 370 895 822 15 7 1302 55 140 Destroy 0b10 Robot/C 1940 | . 280 240 460 380 . . 440 40 100 Destroy 0b10 Robot/NC 230 | 35 20 15 40 10 . 5 105 . . Destroy Leader 454 | . 64 72 116 80 . . 112 . 10 Successful Hack 75 | . 13 20 7 7 . . 28 . . Disable Machine 480 | . . . 75 225 . . 180 . . Destroy Structure 603 | . 24 8 107 90 . 2 372 . . Advance Influence 50 | . . . . . . . 50 . . Partial Spotted 30 | . . 15 . . 15 . . . . Lose Combat Pursuer 180 | . . . 90 30 . . 15 15 30 Influence Decreases 3764 | 35 208 528 503 866 289 116 711 400 108 Entered New Map 911 | . . 112 21 234 209 67 . 220 48 Time Decay 2373 | 35 198 386 422 452 40 49 571 170 50 Lost Part 460 | . 10 30 60 180 20 . 140 10 10 Lost Ally 20 | . . . . . 20 . . . . Squads Dispatched 22 | . 2 3 3 4 1 . 9 . . Investigation 6 | . . 1 3 1 . . 1 . . Extermination 5 | . . . . 2 . . 3 . . Reinforcement 8 | . 2 2 . 1 1 . 2 . . Assault . | . . . . . . . . . . Garrison 3 | . . . . . . . 3 . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 2 | . . . . 1 . . 1 . . Haulers Reinforced 1 | . . . . . . . 1 . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -5 -5 -5 --------- Run | Yrd Mat Mat Mat Fac Sto Rec Fac Upp Upp Distress Signals 8 | . 2 . 3 2 1 . . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 155 | . 19 19 40 25 4 1 32 4 11 Peak Tracking Total 6 | . 5 5 5 4 4 . 4 2 6 Tactical Retreats 7 | . . . 3 1 . . 1 1 1 Traps | -11 -10 -9 -8 -7 -7 -7 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Sto Rec Fac Upp Upp Traps Triggered 3 | . . 1 1 1 . . . . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -5 -5 -5 ---------- Run | Yrd Mat Mat Mat Fac Sto Rec Fac Upp Upp Machines Disabled 32 | . . . 5 15 . . 12 . . Max in Single Turn 13 | . . . 1 13 . . 5 . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -5 -5 -5 --------- Run | Yrd Mat Mat Mat Fac Sto Rec Fac Upp Upp Machines Accessed 25 | . 1 4 4 3 3 6 4 . . Terminals 18 | . 1 4 3 2 3 1 4 . . Fabricators . | . . . . . . . . . . Repair Stations 2 | . . . 1 1 . . . . . Recycling Units 4 | . . . . . . 4 . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Total Hacks 52 | . 3 10 7 7 3 14 8 . . Successful 22 | . 2 5 3 3 1 6 2 . . Failed 30 | . 1 5 4 4 2 8 6 . . Catastrophic 9 | . . . 2 2 1 2 2 . . Database Lockouts . | . . . . . . . . . . Manual 11 | . . 1 2 5 3 . . . . Terminals 36 | . 3 10 4 5 3 3 8 . . Fabricators . | . . . . . . . . . . Repair Stations 5 | . . . 3 2 . . . . . Recycling Units 9 | . . . . . . 9 . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Terminal Hacks 14 | . 2 5 1 1 1 2 2 . . Open Door 1 | . . . . . 1 . . . . Level Access Points 1 | . 1 . . . . . . . . Branch Access Points 4 | . . 2 1 1 . . . . . Terminal Index 1 | . . . . . . . 1 . . Recall Reinforcements 2 | . . 2 . . . . . . . Hauler Manifests 3 | . 1 1 . . . . 1 . . Release Object 2 | . . . . . . 2 . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks 4 | . . . 2 2 . . . . . Scan Component 2 | . . . 1 1 . . . . . Repair 2 | . . . 1 1 . . . . . Recycling Unit Hacks 4 | . . . . . . 4 . . . Retrieve Components 4 | . . . . . . 4 . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 14 | . . 2 3 1 3 3 2 . . Full Trace Events 5 | . . . 2 1 . 1 1 . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . Parts Repaired 2 | . . . 1 1 . . . . . Time 80 | . . . 36 44 . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components 4 | . . . . . . 4 . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -5 -5 -5 ------------ Run | Yrd Mat Mat Mat Fac Sto Rec Fac Upp Upp Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -5 -5 -5 -------- Run | Yrd Mat Mat Mat Fac Sto Rec Fac Upp Upp Total Allies . | . . . . . . . . . . Largest Group . | . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . Total Orders 2 | . . . . . 2 . . . . EXPLORE 2 | . . . . . 2 . . . . Ally Attacks . | . . . . . . . . . . Total Damage . | . . . . . . . . . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Sto Rec Fac Upp Upp Active Infowar (turns) 2023 | 17 31 529 868 488 . . 63 . 27 Sensors 63 | . . . . . . . 63 . . Terrain 48 | 17 31 . . . . . . . . Decoding 27 | . . . . . . . . . 27 T.N.C. 1885 | . . 529 868 488 . . . . . Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . Drone Launches 2 | . . . . . 2 . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -5 -5 -5 ------------- Run | Yrd Mat Mat Mat Fac Sto Rec Fac Upp Upp Turns Passed 7134 | 198 515 912 1185 1132 95 899 1731 356 111 Spaces Moved 3987 | 78 223 378 520 612 157 594 706 503 216 Core 515 | 5 . . . 1 43 120 140 111 95 Treads 2134 | 73 223 378 520 556 . . 384 . . Legs . | . . . . . . . . . . Wheels 656 | . . . . . . 474 182 . . Hover . | . . . . . . . . . . Flight 682 | . . . . 55 114 . . 392 121 Fastest Speed 40 | 50 160 160 155 40 40 50 50 40 40 Average Speed 136 | 152 160 190 159 148 42 124 179 61 45 Slowest Speed 500 | 160 160 240 240 440 50 350 500 200 100 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped 1 | . . . . . 1 . . . . Potential Cave-ins . | . . . . . . . . . . Cave-ins Triggered 1 | . . 1 . . . . . . . Exploration Rate (%) 40 | 5 50 42 55 22 37 84 13 65 35 Regions Visited 9 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken 5 | . 1 . . 1 1 1 1 . . Unknown Exits Taken 4 | 1 . 1 1 . . . . 1 . Scrap Searched 4 | . . . . . . . . 3 1 Spaces Dug 10 | . . . . 2 . 2 6 . . Terrain Destroyed 552 | . 18 7 113 111 . 2 228 62 11 Melee 10 | . . . . 2 . 2 6 . . Projectile 24 | . . . . . . . 24 . . AOE 518 | . 18 7 113 109 . . 198 62 11 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -5 -5 -5 --------- Run | Yrd Mat Mat Mat Fac Sto Rec Fac Upp Upp Total 5081 | 110 300 499 739 756 180 741 985 546 225 Wait 504 | . 2 42 92 75 20 118 125 30 . Move 3976 | 77 222 377 519 611 154 593 705 502 216 Hop 1 | . . . . . 1 . . . . Pick Up 55 | 1 8 14 9 5 . 3 14 1 . Fast Attach 40 | 7 . 4 3 2 3 7 8 4 2 Attach 36 | . 1 2 7 12 . 2 9 2 1 Detach 12 | . . . . . . 3 5 3 1 Swap 54 | 1 10 9 16 4 . 3 11 . . Drop 56 | . 5 12 12 3 1 4 15 2 2 Fire 291 | 24 49 36 68 37 . . 74 2 1 Melee 33 | . . . . 4 1 7 19 . 2 Ram 1 | . . . . . . 1 . . . Kick . | . . . . . . . . . . Crush 22 | . 3 3 13 3 . . . . . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 2 exits: *Mat / Min) -8/Materials -7/Factory (discovered 3 exits: *Sto / *Low x2) -7/Storage -7/Recycling -5/Factory -5/Upper Caves -5/Upper Caves History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 14) 199 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Build established: Mutant 521 | -10/Materials | Core integrity fell below 50% 582 | -10/Materials | Discovered new exit (range 13) 585 | -10/Materials | Identified exit to Materials 714 | -10/Materials | Entered another Materials area 714 | -9/Materials | Evolved 2 slots: Utility x2 827 | -9/Materials | Crushed by falling debris 853 | -9/Materials | Identified exit to Mines 1282 | -9/Materials | Build established: Scavenger-Mutant 1382 | -9/Materials | Discovered new exit (range 15) 1626 | -9/Materials | Entered another Materials area 1626 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1945 | -8/Materials | Repaired Broken Lgt. Treads 2004 | -8/Materials | Build established: Mutant 2700 | -8/Materials | Discovered new exit (range 7) 2811 | -8/Materials | Entered Factory 2811 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 3040 | -7/Factory | Repaired Med. Insulated Plating 3340 | -7/Factory | Build established: Hacker-Tank 3540 | -7/Factory | Discovered new exit (range 9) 3557 | -7/Factory | Identified exit to Lower Caves 3721 | -7/Factory | Identified exit to Storage 3775 | -7/Factory | Lost 3 parts (1u2w) 3873 | -7/Factory | Lost 10 parts (1p5n1u3w) 3905 | -7/Factory | Core integrity fell below 50% 3943 | -7/Factory | Entered Storage 4036 | -7/Storage | Core integrity fell below 20% 4036 | -7/Storage | Used back door to open Recycling access 4036 | -7/Storage | Discovered new exit (range 5) 4037 | -7/Storage | Identified exit to Recycling 4038 | -7/Storage | Entered Recycling 4102 | -7/Recycling | Build established: Mutant 4451 | -7/Recycling | Scanned before Scraplab entrance 4460 | -7/Recycling | Angered Scraplab inhabitants 4598 | -7/Recycling | Found Prototype Device 4598 | -7/Recycling | Identified Scrap Engine 4919 | -7/Recycling | Discovered new exit (range 15) 4935 | -7/Recycling | Identified exit to Factory 4937 | -7/Recycling | Entered Factory 4937 | -5/Factory | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 5334 | -5/Factory | Build established: Tank 5660 | -5/Factory | Discovered new exit (range 12) 5684 | -5/Factory | Identified exit to Upper Caves 5931 | -5/Factory | Build established: Mutant 6322 | -5/Factory | Found Prototype Launcher 6328 | -5/Factory | Identified Scatter Rocket Array 6332 | -5/Factory | Found Scatter Rocket Array 6338 | -5/Factory | Found Scatter Rocket Array 6415 | -5/Factory | Garrison activated, responded to threat 6417 | -5/Factory | System corruption reached 10% 6526 | -5/Factory | Core integrity fell below 50% 6539 | -5/Factory | Lost 10 parts (1n4u5w) 6668 | -5/Factory | Entered Upper Caves 6696 | -5/Upper Caves | Core integrity fell below 20% 6823 | -5/Upper Caves | Found DCF Scrap (13 items) 6894 | -5/Upper Caves | Spotted B-75 Beast 6901 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 6987 | -5/Upper Caves | Discovered new exit (range 11) 7024 | -5/Upper Caves | Entered another Upper Caves area 7071 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 7094 | -5/Upper Caves | Lost 3 allies 7135 | -5/Upper Caves | Destroyed by H-66 Slayer with Heavy Assault Rifle Last Messages --------------- 07076_ Xenon Bombardment Thruster destroyed. 07078_ Slug penetrates Wall. 07079_ Dropped Adv. Shield Generator. 07090_ GKD6,YHRU/MJ#NZWOVDM 2XWUN,UVAWNUK=QA3KH 07107_ Searching scrap... 07107_ Found 0b10 Decoder Chip [Generic]. 07107_ Found Mak. Power Source. 07107_ Found Power Amplifier. 07107_ Found 49 Matter. 07108_ Acquired 0b10 Decoder Chip [Generic]. 07123_ System corrupted: Energy discharge (-29). 07128_ Acquired 10 matter. 07135_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????""""??????????????????????? | | ???????????????????????#"""??????????????????????? | | ???????????????????????# "??????????????????????? | | ??????????????????????## ??????????????????????? | | ??????????????????????? ??????????????????????? | | ???????????????????????% h%??????????????????????? | | ???????????????????????%% #??????????????????????? | | ???????????????????????#% #??????????????????????? | | ???????????????????????# ##?????????????????????? | | ??????????????????????## ##????????????????????? | | ?????????????????????## %#????????????????????? | | ?????????????????????# #????????????????????? | | ??????????????????????# @ #??????????????????% ?? | | ??????????????????????## %%#?????????????????? ?? | | ???????????????????????# ##????????????????? ## | | ???????????????????????# #??????????????##? # | | ???????????????????????# ##?????????????? ?# | | ???????????????????????# ##?????????###???# ?# # | | ???????????????????????# #?????????## #??# ## # | | ???????????????????????# #??????? ## #?# ## # | | ???????????????????????# #?????? ## # | | ???????????????????????# ###????? # $ | | ???????????????????????# ##?????? | | ???????????????????????# ###?????# # *! | | ???????????????????????# ##????# # % | | ???????????????????????# #######?# | | ??????????????????????## %" #?# | | ?????????????????????## ### | | ?????????????????????# #### ## ## | | ?????????????????????# #?## ## | | ?????????????????????# #??# ## | | ?????????????????????# ##?# #? | | ?????????????????????## #### #? | | ??????????????????????# ######## #? | | ?????????????????????## #######! ## | | ?????????????????????# ### | | ?????????????????????## ##??## ### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Coolant Potential 50 Energy Generation 15 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 600 Resistance: KI 20 Resistance: EM 20 Propulsion Shielding 33 Utility Shielding 66 Evasion (%) 62 Targeting Accuracy 8 Recoil Reduction 3 Matter Filtering 50 Energy Filtering 50 Salvage Targeting 1 Offensive Hacking 10 Defensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Treads | 42% | -8/Materials | Broken Med. Insulated Plating | 18% | -7/Factory Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DrainedSingularityShell Manual? 0 Play Time 00:49:51 Cumulative 155.1 hours Start 2026.04.23 @ 19:45:22 End 2026.04.23 @ 20:34:56 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 240 Rogue 240 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 53 Gallery% 56 Achievement% 42 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0394a8fd-9aa0-4e45-9226-28ad8ec1298a