Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.01 @ 22:24:26 Player: SuperDrops Result: Destroyed by Y-64 Sentinel with Wave Gun Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (41) 205 Value Destroyed (1283) 1283 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (237) 237 TOTAL SCORE: 4845 Bonus ------- High Alert Combat Kills 37 Entered Garrisons 200 Cogmind --------- Core Integrity 0/700 Matter 263/450 Energy 100/100 System Corruption 3% Temperature Cool (9) Movement Rolling (115) Ox1 Location -7/Lower Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Armored Huge Wheel > --- UTILITY (4) ------ Large Storage Unit Large Matter Pod Makeshift Light Armor Plating > --- WEAPON (4) ------- Flak Gun Mace > --- INVENTORY (15) --- (None) Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Medium Treads Improved Titanium Leg Armored Huge Wheel > --- UTILITY ---------- Large Matter Pod Improved Signal Interpreter Light Armor Plating > --- WEAPON ----------- Autogun Autogun Heavy Rocket Launcher > --- INVENTORY -------- Improved Assault Rifle [Rating: 32] Favorites ----------- Power Subdweller Power Source Engine Subdweller Power Source Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Improved Titanium Leg Wheel Wheel Utility Signal Interpreter Storage Small Storage Unit Processor Signal Interpreter Protection Light Armor Plating Weapon Assault Rifle Energy Gun Small Laser Energy Cannon Ion Cannon Ballistic Gun Assault Rifle Launcher Grenade Launcher Special Weapon Mining Laser Impact Weapon Mace Build | -11 -10 -10 -10 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Sub Mat Fac Gar Fac Low Slots Evolved 6 | . . . . 4 2 . . . Power . | . . . . . . . . . Propulsion 2 | . . . . 2 . . . . Utility 2 | . . . . . 2 . . . Weapon 2 | . . . . 2 . . . . Parts Attached 58 | 7 2 . 12 14 6 4 5 8 Power 7 | 1 . . 4 . 1 1 . . Engine 6 | 1 . . 4 . 1 . . . Core 1 | . . . . . . 1 . . Reactor . | . . . . . . . . . Propulsion 13 | 2 . . 2 5 2 . 1 1 Treads 7 | 2 . . . 4 . . 1 . Leg 2 | . . . . . 2 . . . Wheel 4 | . . . 2 1 . . . 1 Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 9 | 1 2 . . . . . 3 3 Device . | . . . . . . . . . Storage 3 | 1 . . . . . . 1 1 Processor 2 | . 1 . . . . . 1 . Hackware . | . . . . . . . . . Protection 4 | . 1 . . . . . 1 2 Artifact . | . . . . . . . . . Weapon 29 | 3 . . 6 9 3 3 1 4 Energy Gun 2 | 1 . . . 1 . . . . Energy Cannon 2 | . . . . . 2 . . . Ballistic Gun 13 | 2 . . 4 1 1 3 . 2 Ballistic Cannon . | . . . . . . . . . Launcher 9 | . . . 1 7 . . 1 . Special Weapon 1 | . . . 1 . . . . . Impact Weapon 2 | . . . . . . . . 2 Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 1 | . . . . 1 . . . . Parts Lost 30 | . . . 7 10 2 5 . 6 Power 5 | . . . 2 1 . 1 . 1 Propulsion 7 | . . . 2 4 . 1 . . Utility 3 | . . . . . 1 . . 2 Weapon 15 | . . . 3 5 1 3 . 3 Highest Loss Streak 6 | . . . 4 6 2 5 . 6 To Critical Strikes 1 | . . . 1 . . . . . Average Slot Usage (%) 75 | . 96 100 91 83 29 36 57 68 Engine 7 | . 14 14 11 8 7 1 . . Core 1 | . . . . . . 4 7 6 Treads 13 | . 28 28 20 16 . . . 3 Leg 1 | . . . . . 4 8 7 3 Wheel 3 | . . . 4 9 . . . 5 Storage 10 | . 14 14 14 9 5 . 6 8 Processor 9 | . 2 14 14 9 7 7 7 6 Protection 1 | . 8 . . . . . 6 8 Ballistic Gun 15 | . 28 28 22 1 1 10 15 14 Launcher 5 | . . . . 28 . . 4 6 Special Weapon 1 | . . . 3 . . . . . Naked Turns . | . . . . . . . . . Heaviest Build 46 | 14 17 14 16 22 23 23 24 46 Greatest Support 92 | 40 40 40 40 92 38 38 28 28 Greatest Overweight (x) 4 | . . . 2 3 4 . 1 1 Average Overweight (x) . | . . . . . 1 . . . Largest Inventory Capacity 15 | 8 8 8 8 8 8 5 5 15 Average Capacity 7 | 7 8 8 8 8 7 5 5 6 Most Carried 8 | 7 8 7 8 8 7 4 3 3 Average Carried 4 | 3 7 7 6 5 4 2 1 . Final Capacity 15 | 8 8 8 8 8 5 5 5 15 Final Carried 7 | 6 7 7 3 5 3 2 1 . Class Distribution -------------------- 67% | Mutant 12% | Gunner 10% | Tank 6% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Gunner | -8/Materials Mutant | -7/Factory Scavenger-Mutant | -7/Garrison Tank | -7/Factory Tank | -7/Lower Caves Resources | -11 -10 -10 -10 -8 -7 -7 -7 -7 ----------- Run | Yrd Mat Min Sub Mat Fac Gar Fac Low Matter Collected 1464 | 223 64 . 363 166 16 178 . 454 Remotely . | . . . . . . . . . Salvage Created 1087 | 24 84 . 184 266 . 98 . 431 Parts 70 | 1 19 . 8 20 . 8 . 14 Haulers Intercepted . | . . . . . . . . . Recyclers Shooed . | . . . . . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 17 | . . . 6 . . . . 11 Prevented . | . . . . . . . . . Kills | -11 -10 -10 -10 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Sub Mat Fac Gar Fac Low Combat Hostiles Destroyed 37 | . 3 . 4 15 . 4 . 11 Guns 13 | . 3 . 4 . . 2 . 4 Cannons 2 | . . . . . . 2 . . AOE 21 | . . . . 15 . . . 6 Classes Destroyed 10 | 1 3 . 1 3 . . . 2 Worker 2 | 1 . . . 1 . . . . Builder 1 | . 1 . . . . . . . Watcher 1 | . 1 . . . . . . . Swarmer 17 | . 3 . . 9 . 4 . 1 Grunt 6 | . . . . 3 . . . 3 Brawler 3 | . . . . . . . . 3 Duelist 3 | . . . . . . . . 3 Sentry 3 | . . . . 2 . . . 1 Hunter 1 | . . . . 1 . . . . Subdweller 4 | . . . 4 . . . . . Best Kill Streak 7 | 1 4 . 1 7 . 4 . 6 Combat Bots Only 7 | . 3 . 1 7 . 4 . 6 Max Kills in Single Turn 3 | 1 2 . 1 2 . 1 . 3 Gunslinging 1 | . 1 . . . . . . . Exploded 3 | . . . . 2 . . . 3 Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -10 -8 -7 -7 -7 -7 -------- Run | Yrd Mat Min Sub Mat Fac Gar Fac Low Hostile Shots Fired 409 | . 13 . 58 164 38 59 . 77 Missed 120 | . 2 . 18 49 19 14 . 18 Damage Taken 4776 | . 91 . 996 1401 398 667 . 1223 Core 1158 | . 7 . 209 242 232 119 . 349 Absorbed by Shields . | . . . . . . . . . Core Remaining (%) 56 | 100 . . 13 56 . . . . Volleys Fired 137 | 2 8 . 62 29 . 20 . 16 Largest 4 | 2 2 . 2 4 . 2 . 3 Hottest 130 | 40 40 . 130 120 . 129 . 85 Shots Fired 201 | 4 16 . 89 36 . 31 . 25 Gun 129 | 4 16 . 67 . . 23 . 19 Cannon 8 | . . . . . . 8 . . Launcher 45 | . . . 3 36 . . . 6 Special 19 | . . . 19 . . . . . Kinetic 129 | 4 16 . 67 . . 23 . 19 Thermal 23 | . . . 19 . . 4 . . Explosive 40 | . . . 3 31 . . . 6 Electromagnetic 9 | . . . . 5 . 4 . . Robot Hit Streak 11 | 3 2 . 11 6 . 6 . 6 Robot Miss Streak 4 | . 4 . 2 3 . 3 . 3 Penetration Max . | . . . . . . . . . Secondary Targets 2 | . 1 . . . . . . 1 Max Gunslinging Chain 1 | . 1 . . . . . . 1 Shots Hit Robots 109 | 3 6 . 49 11 . 17 . 23 Core Hits 72 | 2 6 . 10 28 . 7 . 19 Critical Kills . | . . . . . . . . . Critical Parts Destroyed 2 | . . . 1 . . . . 1 Critical Strikes 2 | . . . 1 . . . . 1 Destroy 2 | . . . 1 . . . . 1 Melee Attacks 7 | . . . . . . . . 7 Impact 7 | . . . . . . . . 7 Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 3419 | 35 94 . 724 943 17 425 . 1181 Guns 1144 | 35 94 . 557 . . 230 . 228 Cannons 195 | . . . . . . 195 . . Explosions 1866 | . . . 119 943 . . . 804 Melee 135 | . . . . . . . . 135 Ramming 31 | . . . . . 17 . . 14 Kinetic 1144 | 35 94 . 557 . . 230 . 228 Thermal 138 | . . . 48 . . 90 . . Explosive 1723 | . . . 119 800 . . . 804 Electromagnetic 248 | . . . . 143 . 105 . . Impact 135 | . . . . . . . . 135 Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 3 | . . . . . 3 3 3 3 Average Corruption 2 | . . . . . 2 3 3 3 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 15 | . . . . . 1 2 3 9 Message Errors 3 | . . . . . 1 . 1 1 Matter Fused 5 | . . . . . . 2 . 3 Heat Flow Errors 2 | . . . . . . . . 2 Energy Discharges 3 | . . . . . . . 2 1 Data Loss (minor) 1 | . . . . . . . . 1 Data Loss (major) 1 | . . . . . . . . 1 Overload Shots . | . . . . . . . . . Overflow Damage 57 | . . . 25 . . 1 . 31 Projectiles 1 | . . . . . . 1 . . Explosions 40 | . . . 25 . . . . 15 Melee 16 | . . . . . . . . 16 Knockbacks 2 | . . . . . 1 . . 1 Impact 2 | . . . . . 1 . . 1 Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 253 | . . . 86 79 . . . 88 Shots 12 | . . . 3 6 . . . 3 Rammed 1 | . . . . . . . . 1 Targets Rammed 8 | . . . . . 7 . . 1 Kicked 7 | . . . . . 7 . . . Crushed . | . . . . . . . . . Highest Temperature 259 | . . . . 84 . 164 . 259 Average Temperature 58 | . . . . 22 . 73 . 66 Received Heat Transfer 1068 | . . . 162 477 54 63 . 312 Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried 1 | . . . . . . . . 1 Impact Corruptions 3 | . . . . . . . . 3 Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 2 | . . . 2 . . . . . Heat Transferred 248 | . . . 100 . . 148 . . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -10 -10 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Sub Mat Fac Gar Fac Low Peak Influence 518 | 5 85 33 . 518 228 62 32 . Initial 193 | . 3 33 . . 193 22 32 . Average 137 | . 67 33 . 277 189 55 32 . Maximum Alert Level 2 | . . . . 2 1 . . . Low Security (%) 75 | 100 100 100 . 36 67 100 100 . Level 1 16 | . . . . 36 32 . . . Level 2 7 | . . . . 27 . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 3 | . . . . 2 . . 1 . Investigation 1 | . . . . 1 . . . . Extermination 1 | . . . . . . . 1 . Reinforcement 1 | . . . . 1 . . . . Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -10 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Min Sub Mat Fac Gar Fac Low Distress Signals 3 | . . . . 3 . . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 66 | . 4 . 7 31 3 11 . 10 Peak Tracking Total 9 | . 4 . 2 9 2 7 1 7 Tactical Retreats 8 | . . . 1 5 2 . . . Traps | -11 -10 -10 -10 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Sub Mat Fac Gar Fac Low Traps Triggered . | . . . . . . . . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -10 -8 -7 -7 -7 -7 ---------- Run | Yrd Mat Min Sub Mat Fac Gar Fac Low Machines Disabled 7 | . . . . 7 . . . . Max in Single Turn 2 | . . . . 2 . . . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -10 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Min Sub Mat Fac Gar Fac Low Machines Accessed 3 | . . . 1 1 1 . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers 1 | . . . . 1 . . . . Garrison Access 1 | . . . . . 1 . . . Total Hacks 11 | . . . 3 6 2 . . . Successful 9 | . . . 3 5 1 . . . Failed 2 | . . . . 1 1 . . . Catastrophic . | . . . . . . . . . Database Lockouts . | . . . . . . . . . Manual . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers 6 | . . . . 6 . . . . Garrison Access 2 | . . . . . 2 . . . Terminal Hacks 3 | . . . 3 . . . . . Record 3 | . . . 3 . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer 5 | . . . . 5 . . . . Insert Component 2 | . . . . 2 . . . . Analyze 3 | . . . . 3 . . . . Garrison Access Hacks 1 | . . . . . 1 . . . Unlock Access 1 | . . . . . 1 . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 2 | . . . . 1 1 . . . Full Trace Events 1 | . . . . 1 . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 1 | . . . . 1 . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed 2 | . . . . 2 . . . . Part Schematics Acquired 1 | . . . . 1 . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -10 -8 -7 -7 -7 -7 ------------ Run | Yrd Mat Min Sub Mat Fac Gar Fac Low Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -10 -8 -7 -7 -7 -7 -------- Run | Yrd Mat Min Sub Mat Fac Gar Fac Low Total Allies 2 | . . 2 . . . . . . Largest Group 2 | . . 2 2 . . . . . Highest-Rated Group 48 | . . 48 48 . . . . . Highest-Rated Ally 31 | . . 31 31 . . . . . Total Orders . | . . . . . . . . . Ally Attacks 18 | . . . 18 . . . . . Total Damage 270 | . . . 270 . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -10 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Sub Mat Fac Gar Fac Low Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 1 | . . . . . . . . 1 Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -10 -8 -7 -7 -7 -7 ------------- Run | Yrd Mat Min Sub Mat Fac Gar Fac Low Turns Passed 3760 | 107 246 216 1326 554 427 203 279 402 Spaces Moved 2310 | 55 135 85 832 387 250 115 168 283 Core 114 | 5 . . 18 8 83 . . . Treads 1040 | 50 135 85 550 149 . . 15 56 Legs 435 | . . . . . 167 115 153 . Wheels 721 | . . . 264 230 . . . 227 Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 160 160 80 90 100 125 130 100 Average Speed 137 | 150 160 160 134 119 163 129 161 115 Slowest Speed 250 | 160 160 160 160 200 250 130 200 160 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 23 | 4 32 28 47 38 9 12 5 33 Regions Visited 8 Branch Regions 3 Pre-discovered Areas 1 | . . . 1 . . . . . Known Exits Taken 6 | . 1 1 1 1 1 . 1 . Unknown Exits Taken 1 | 1 . . . . . . . . Scrap Searched 10 | . . . 6 . . . . 4 Spaces Dug . | . . . . . . . . . Terrain Destroyed 183 | . . . 3 102 . . . 78 Melee . | . . . . . . . . . Projectile . | . . . . . . . . . AOE 183 | . . . 3 102 . . . 78 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -10 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Min Sub Mat Fac Gar Fac Low Total 2655 | 75 150 165 912 443 268 141 176 325 Wait 81 | . . 81 . . . . . . Move 2302 | 54 134 84 831 386 249 114 167 283 Hop . | . . . . . . . . . Pick Up 50 | 12 4 . 5 10 6 3 4 6 Fast Attach . | . . . . . . . . . Attach 44 | 6 1 . 7 9 6 4 4 7 Detach 2 | . . . . 1 . . . 1 Swap 14 | 1 1 . 5 5 . . 1 1 Drop 10 | . 2 . 2 3 . . . 3 Fire 137 | 2 8 . 62 29 . 20 . 16 Melee 7 | . . . . . . . . 7 Ram 1 | . . . . . . . . 1 Kick 7 | . . . . . 7 . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines (discovered 2 exits: *Mat / *Sub) -10/Subcaves -8/Materials -7/Factory -7/Garrison -7/Factory -7/Lower Caves History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 108 | -11/Scrapyard | Entered Materials 279 | -10/Materials | Discovered new exit (range 16) 304 | -10/Materials | Build established: Mutant 312 | -10/Materials | Identified exit to Materials 317 | -10/Materials | Discovered new exit (range 15) 338 | -10/Materials | Identified exit to Mines 354 | -10/Materials | Entered Mines 404 | -10/Mines | Discovered exit to Materials (range 15) 527 | -10/Mines | Discovered new exit (range 5) 557 | -10/Mines | Identified exit to Subcaves 570 | -10/Mines | Entered Subcaves 570 | -10/Subcaves | Accompanied by 2 allies 575 | -10/Subcaves | Led the pair of lost Derelicts to an unsafe place 813 | -10/Subcaves | Shifting Twisted Machinery released Sub. Power Source 815 | -10/Subcaves | Shifting Twisted Machinery released Sub. Machine Gun 863 | -10/Subcaves | Discovered new exit (range 9) 882 | -10/Subcaves | Identified exit to Materials 1124 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1220 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1409 | -10/Subcaves | Disturbed a concealed Subdweller 1439 | -10/Subcaves | Disturbed a concealed Subdweller 1505 | -10/Subcaves | Lost 4 parts (1p1n2w) 1571 | -10/Subcaves | Visited Clippyterm 1576 | -10/Subcaves | Learned location of Extension (-4) 1576 | -10/Subcaves | Learned Factory garrison access intel 1625 | -10/Subcaves | Core integrity fell below 50% 1678 | -10/Subcaves | Core integrity fell below 20% 1896 | -10/Subcaves | Entered Materials 1896 | -8/Materials | Evolved 4 slots: Propulsion x2, Weapon x2 2148 | -8/Materials | Destroyed 7 combat bots 2210 | -8/Materials | Build established: Gunner 2402 | -8/Materials | Lost 4 parts (4w) 2433 | -8/Materials | Discovered new exit (range 13) 2449 | -8/Materials | Identified exit to Factory 2450 | -8/Materials | Entered Factory 2450 | -7/Factory | Evolved 2 slots: Utility x2 2451 | -7/Factory | Loaded intel: 4 garrison access locations 2475 | -7/Factory | Lost 6 parts (1p4n1w) 2679 | -7/Factory | Build established: Mutant 2876 | -7/Factory | Identified exit to Garrison 2877 | -7/Factory | Entered Garrison 2896 | -7/Garrison | Triggered checkpoint 2959 | -7/Garrison | Lost 5 parts (1p1n3w) 2959 | -7/Garrison | Discovered new exit (range 5) 2965 | -7/Garrison | Identified exit to Factory 3066 | -7/Garrison | Heavy support dispatched to Factory 3076 | -7/Garrison | Core integrity fell below 50% 3080 | -7/Garrison | Entered Factory 3352 | -7/Factory | Discovered new exit (range 4) 3357 | -7/Factory | Identified exit to Lower Caves 3359 | -7/Factory | Entered Lower Caves 3445 | -7/Lower Caves | Encountered a Warlord checkpoint 3477 | -7/Lower Caves | Spotted B-75 Beast 3515 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 3528 | -7/Lower Caves | Build established: Tank 3699 | -7/Lower Caves | Learned Factory trap positions 3705 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 3730 | -7/Lower Caves | Core integrity fell below 20% 3758 | -7/Lower Caves | Lost 6 parts (1p2u3w) 3761 | -7/Lower Caves | Destroyed by Y-64 Sentinel with Wave Gun Last Messages --------------- L-41 Fighter destroyed. Acquired 37 matter. Penetrated by Slug. The unstable cave ceiling collapses. Acquired Mace. Penetrated by Slug. Acquired 46 matter. Carbon-fiber Leg fries itself beyond repair. Penetrated by Slug. Acquired 37 matter. The unstable cave ceiling collapses. Penetrated by Slug. The unstable cave ceiling collapses. Imp. Melee Analysis Suite fries itself beyond repair. The unstable cave ceiling collapses. Penetrated by Slug. Slug penetrates Wall. Penetrated by Slug. The unstable cave ceiling collapses. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | | ???????????????????????????????????????????####### | | ???????????????????????????????????????????# | | ???????????????????????????????????????????# "" | | ???????????????????????????????????????????# " | | ???????????????????????????????????????????# """" | | ???????????????????????????????????????????# | | ???????????????????????????????????????????#### | | ???????????????????????????????????##########?## | | ???????????????????????????????????# #??# | | ??????????????????????????###??????# #??# | | ?????????????????????????? #??????# "" " "#??# | | ?????????????????#?######## #??????#/""" "#### | | ?????????????????# #""""""# #??????# "" "" ## | | ?????????????????# # # #??????#][" | | ????????????????## %% # #?????## """" | | ???????????????## # #??#### """"" | | ???????????????# % b #### "" | | ???????????????# # Y ### | | ???????????????# # ## | | ???????????????# # # ### ### | | ???????????????## @Y # # #?### ##?#### | | ????????????????#### # # #???# #?????? | | ???????????????????# #???####?????? | | ???????????????????## #????????????? | | ????????????????????####### #????????????? | | ??????????????????????????#######;###????????????? | | ?????????????????????????????????##??????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 450 Sight Range 16 Terrain Scan Density 10 Armor Coverage 250 Evasion (%) 55 Recoil Reduction 4 Item Schematics ----------------- Assault Rifle | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Made in Tau Ceti IV Oops Challenges ------------ None Game ------ Seed RagnarokPhaseMagmablaster Manual? 0 Play Time 00:35:41 Cumulative 7.7 hours Start 2024.04.01 @ 21:50:42 End 2024.04.01 @ 22:24:26 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 26 Rogue 26 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 13 Gallery% 9 Achievement% 9 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Proggy Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 84af750e-818f-40b0-8696-1ee4513645c5