Cogmind - Beta 17 @@@ ROGUE MODE // 2026.08.08 @ 15:28:11 Player: OBLIQUE Result: Destroyed by G-73 Enforcer with Phase Gun Performance ------------- Evolutions (9) 4500 Regions Visited (23) 4600 Robots Destroyed (328) 1640 Value Destroyed (17338) 17338 Prototype IDs (65) 1300 Alien Tech Used (2) 400 Bonus (7846) 7846 TOTAL SCORE: 37624 Bonus ------- Triggered High Security 1000 High Alert Combat Kills 5472 Follower Combat Kills 574 Entered DSFs 500 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1600 Matter 161/300 Energy 94/100 System Corruption 18% Temperature Cool (9) Movement Core (250) Ox4 Location -1/Command Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- Advanced Heavy Siege Treads Combat Linear Gravjet > --- UTILITY (12) ----- (None) > --- WEAPON (6) ------- Enhanced Hardcell Cannon > --- INVENTORY (5) ---- High-capacity Storage Unit Advanced Transmission Jammer Improved Focal Shield Authchip [Device] Improved Dynamic Insulation System Peak State ------------ > --- POWER ------------ Multi-Quantum Reactor > --- PROPULSION ------- Myomer-Biometal Exoskeleton > --- UTILITY ---------- Armored Scrap Engine Advanced Cryofiber Web Advanced Heat Sink Advanced Heat Sink Improved Cooling System High-capacity Storage Unit Experimental Energy Well Enhanced Optical Array Improved Armor Integrity Analyzer Improved Focal Shield Advanced Force Field > --- WEAPON ----------- Accelerated Hardcell Construct/C Hpw. Ballistic Rail Construct/C Hpw. Kinetic Linear Construct/C > --- INVENTORY -------- Advanced Heat Sink High-capacity Storage Unit Advanced Energy Well 0b10 Decoder Chip [Skirmisher] Precision Energy Filter Quantum Capacitor Improved Weapon Cycler Improved Focal Shield Improved Thermal Shield EM Shield Authchip [Device] Transdimensional Reconstructor Micro-nuke Launcher Micro-nuke Launcher Improved Plasma Cutter [Rating: 197] Favorites ----------- Power Constructs Engine Cooled Deuterium Engine Power Core Light Nuclear Core Reactor Constructs Propulsion Constructs Treads Light Treads Leg Constructs Hover Unit Combat Linear Gravjet Utility Advanced Heat Sink Device Advanced Heat Sink Storage Large Storage Unit Processor Enhanced Optical Array Hackware Advanced Hacking Suite Protection Hardened Medium Armor Plating Weapon Constructs Energy Gun Constructs Energy Cannon Cooled Particle Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Constructs Launcher Heavy Shock Bomb Launcher Piercing Weapon Makeshift Spear Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res DSF Acc Com Slots Evolved 18 | . . . . . 4 2 . . 4 . . . . 2 . . . . 2 2 . 2 . Power 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . Propulsion 3 | . . . . . . 1 . . 1 . . . . . . . . . . 1 . . . Utility 10 | . . . . . 2 1 . . 3 . . . . 1 . . . . 1 1 . 1 . Weapon 4 | . . . . . 2 . . . . . . . . . . . . . 1 . . 1 . Parts Attached 128 | 6 7 4 1 1 16 7 15 4 13 2 5 2 3 6 . 1 . 1 6 1 . 11 16 Power 7 | 1 . . . . 2 . 2 1 . . . . . . . . . . . . . . 1 Engine 4 | 1 . . . . 1 . 1 1 . . . . . . . . . . . . . . . Core 2 | . . . . . 1 . 1 . . . . . . . . . . . . . . . . Reactor 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Propulsion 12 | 2 . 2 . . 2 2 1 1 . . . . . . . . . . . . . . 2 Treads 4 | 2 . . . . . 1 . . . . . . . . . . . . . . . . 1 Leg 7 | . . 2 . . 2 1 1 1 . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . Hover 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Flight . | . . . . . . . . . . . . . . . . . . . . . . . . Utility 75 | 1 4 . 1 . 5 1 8 1 11 2 3 2 2 6 . 1 . 1 6 1 . 11 8 Device 52 | . 1 . . . 3 . 5 1 8 2 3 1 1 3 . 1 . 1 4 . . 11 7 Storage 7 | 1 1 . . . 1 1 . . . . . 1 . 1 . . . . 1 . . . . Processor 9 | . 1 . 1 . . . . . 3 . . . 1 1 . . . . . 1 . . 1 Hackware 2 | . . . . . . . . . . . . . . 1 . . . . 1 . . . . Protection 5 | . 1 . . . 1 . 3 . . . . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . Weapon 34 | 2 3 2 . 1 7 4 4 1 2 . 2 . 1 . . . . . . . . . 5 Energy Gun 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . Energy Cannon 5 | . . . . . . . 2 1 1 . . . . . . . . . . . . . 1 Ballistic Gun 13 | 2 1 2 . . 5 2 1 . . . . . . . . . . . . . . . . Ballistic Cannon 7 | . 2 . . . 1 1 1 . 1 . . . . . . . . . . . . . 1 Launcher 6 | . . . . . 1 . . . . . 2 . 1 . . . . . . . . . 2 Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon 2 | . . . . 1 . . . . . . . . . . . . . . . . . . 1 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 16 | . . . . . 2 2 3 1 . . 1 3 . . . . . . 1 . . 3 . Corrupted Parts 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . System Corruption 9 | . . . . . . . . . . . . . . . . . . . 9 . . . . Parts Lost 44 | . . 6 . . 1 . 1 . 1 . . . 4 1 . 1 . . . . . 9 20 Power 3 | . . 1 . . . . . . . . . . . . . . . . . . . . 2 Propulsion 3 | . . 2 . . . . . . . . . . 1 . . . . . . . . . . Utility 22 | . . 1 . . 1 . 1 . 1 . . . . 1 . 1 . . . . . 6 10 Weapon 16 | . . 2 . . . . . . . . . . 3 . . . . . . . . 3 8 Highest Loss Streak 12 | . . 6 . . 1 . 1 . 1 . . . 2 1 . 1 . . . . . 3 12 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Average Backups 15 | 1 10 14 14 15 14 14 14 12 13 15 14 14 13 15 17 16 17 17 17 17 16 14 15 Power . | . . . . . . . 1 1 . . . . . . . . . . . . . . . Propulsion 1 | . 1 2 2 3 3 3 3 2 . . . . . . . . . . . . . . . Utility 8 | . 3 4 4 4 3 3 3 2 7 11 10 10 10 11 12 11 12 11 10 11 11 11 13 Weapon 4 | . 5 7 6 7 6 7 7 6 5 3 3 3 1 2 3 3 3 4 4 4 2 1 1 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 45 | . 2 1 1 1 8 . 3 6 2 . . . 3 1 . . . 3 3 . 5 . 6 Power 2 | . 1 . . . . . . 1 . . . . . . . . . . . . . . . Propulsion 5 | . . . 1 . 2 . 1 1 . . . . . . . . . . . . . . . Utility 17 | . . 1 . 1 . . . . 1 . . . 3 1 . . . 2 2 . 1 . 5 Weapon 19 | . 1 . . . 5 . 2 4 1 . . . . . . . . 1 1 . 4 . . Tool/Special 2 | . . . . . 1 . . . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 79 | . 98 93 79 85 99 99 99 92 85 88 76 75 74 66 68 68 68 68 65 60 63 64 53 Engine 3 | . 14 10 . . 4 7 6 6 5 5 4 5 1 . . . . . . . . . . Reactor 1 | . . . . . . . . . . . . . 1 5 . . . 4 4 4 4 4 3 Treads 2 | . 28 22 . . . 2 4 . . . . . 1 4 1 . . . . 3 4 3 . Leg 9 | . . 5 28 28 18 20 17 20 16 11 3 4 . . 2 5 5 5 3 . . . 3 Device 20 | . 2 . . . 12 15 19 23 24 29 29 25 18 16 21 23 26 26 25 23 24 27 22 Storage 9 | . 14 14 14 14 13 14 10 7 5 5 5 8 11 10 10 10 10 10 9 8 8 7 6 Processor 5 | . 10 . 8 14 . . . . 7 5 5 5 9 10 10 7 5 5 4 6 8 8 6 Protection 2 | . . 11 . . 8 7 7 3 . . . . . . . . . . . . . . . Energy Gun 1 | . . . . . . 3 . . . 5 4 5 1 4 4 . . 1 4 4 4 . . Energy Cannon 6 | . . . . . . . 11 15 12 11 9 11 4 4 9 10 15 13 3 . . 4 2 Ballistic Gun 5 | . 11 5 28 14 25 19 10 5 . . . . 3 . . 4 . . . . . 1 . Ballistic Cannon 5 | . 17 22 . . 8 7 7 7 7 5 3 5 . 1 . . . . 4 8 7 6 6 Peak Build Rating 197 | 6 11 12 15 17 48 60 66 76 105 104 102 104 104 126 134 132 127 132 158 174 174 197 181 Average Rating 101 | 4 9 9 13 16 45 57 63 67 92 102 96 101 96 112 128 130 125 127 147 171 170 185 138 On Entrance 88 | . 6 9 12 15 17 48 60 65 71 104 102 101 104 98 126 129 127 125 131 158 172 168 175 Avg Prop Armor Cover (%) 6 | . . . . . . 3 7 . 7 7 7 . . . . . . . . . . . 31 Naked Turns 54 | . . . . . . . . . . . . . . . . . . . . . . . 54 Heaviest Build 138 | 13 34 34 26 26 54 59 62 62 74 73 75 76 72 86 96 82 74 95 126 118 109 138 118 Greatest Support 310 | 40 40 40 26 26 60 60 78 78 96 48 98 79 82 127 131 131 90 90 139 227 227 310 193 Greatest Overweight (x) 4 | . . . . . . . 1 1 1 1 2 1 1 . 1 . . 1 1 . . . 4 Average Overweight (x) . | . . . . . . . . . . 1 . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 20 20 20 20 20 20 20 20 20 20 Average Capacity 16 | 6 12 15 15 15 15 15 15 15 15 15 15 15 15 18 20 20 20 20 20 20 20 20 17 Most Carried 20 | 2 15 15 15 15 15 15 15 15 15 15 15 15 15 17 18 18 17 20 20 20 20 18 20 Average Carried 15 | 1 10 14 14 14 14 14 14 12 13 14 14 14 13 15 17 16 17 19 19 19 18 15 16 Final Capacity 20 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 20 20 20 20 20 20 20 20 20 5 Final Carried 20 | 2 15 14 15 15 15 15 15 8 15 15 14 15 14 17 18 17 17 20 20 20 15 17 5 Scrap Engine Consumption 370 | . . . . . . . . 28 27 1 30 4 21 41 8 9 . 42 20 18 32 69 20 Constructs Created 9 | . . . . . . . . 3 . . 1 . 1 1 . . . . . . . 3 . Constructs Modified 157 | . . . . . . . . 3 11 . 17 2 8 10 11 4 1 14 9 5 6 40 16 Class Distribution -------------------- 41% | Construct 35% | Skirmisher 10% | Mutant 4% | Scavenger-Skirmisher 3% | Scavenger-Construct 3% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Skirmisher | -8/Materials Skirmisher | -7/Factory Skirmisher | -7/Storage Skirmisher | -7/Recycling Gunner | -5/Factory Skirmisher | -5/Upper Caves Skirmisher | -5/Upper Caves Construct | -5/Zhirov Construct | -4/Proximity Caves Construct | -4/Factory Construct | -4/Upper Caves Construct | -4/Upper Caves Construct | -4/Warlord Construct | -3/Proximity Caves Construct | -3/Research Construct | -2/Research Construct | -2/DSF Construct | -1/Access Construct | -1/Command Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 ----------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res DSF Acc Com Matter Collected 4734 | 241 68 186 26 25 646 224 853 115 365 104 251 . 307 81 17 66 . 70 71 . 89 456 473 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 19168 | . 61 59 . 54 749 220 1530 241 494 279 794 . 820 575 63 548 . 2163 409 . 1050 6893 2166 Parts 824 | . 2 6 . 4 38 13 94 16 19 11 30 . 23 34 . 27 . 65 14 . 34 301 93 Haulers Intercepted 8 | . . . . . 2 . 4 . . . 1 . . . . . . . . . . 1 . Recyclers Shooed 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 80 | . . . . . . . . . . 15 12 . 3 . . 21 . 29 . . . . . Prevented 51 | . . . . . . . . . . . 10 . 11 . . 2 . 28 . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res DSF Acc Com Combat Hostiles Destroyed 269 | . 2 4 . . 12 4 27 3 6 6 12 . 7 8 . 12 . 26 6 . 12 89 33 Melee 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Guns 32 | . . 2 . . 8 2 11 . . . 1 . . . . . . . . . . 2 6 Cannons 196 | . 2 2 . . 4 2 16 2 6 6 7 . . 8 . 12 . 19 6 . 10 78 16 AOE 21 | . . . . . . . . . . . 4 . 1 . . . . . . . . 7 9 Classes Destroyed 24 | . 2 2 . 1 6 1 3 2 . . . . 1 . . 1 . . 2 . . . 3 Worker 17 | . . . . . 3 . 3 . 1 . . . . 1 . . . . . . . 4 5 Builder 7 | . . . . . 2 1 1 . . . . . . . . . . . . . . 3 . Hauler 8 | . . . . . 2 . 4 . . . 1 . . . . . . . . . . 1 . Recycler 7 | . . . . 1 1 1 . . . . . . . . . . . . . . . 3 1 Mechanic 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Operator 3 | . . . . . 1 . 1 . . . . . . . . . . . . . . 1 . Watcher 16 | . 1 . . . 2 . 2 . 2 . . . . 2 . . . . . . . 6 1 Swarmer 56 | . . 2 . . 3 2 4 . . 1 4 . . . . 7 . 5 . . . 28 . Saboteur 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Grunt 97 | . 2 . . . 7 . 10 . . 3 6 . 4 2 . 4 . 7 1 . 6 31 14 Brawler 8 | . . . . . 1 . . . 1 . . . . . . . . . . . 1 3 2 Duelist 6 | . . . . . . . 1 . 1 . . . . . . . . 1 . . . 1 2 Protector 8 | . . . . . . . 1 . . . . . . . . . . 4 . . . 2 1 Sentry 20 | . . . . . 1 1 8 . 2 2 1 . . . . . . 1 1 . . 3 . Demolisher 6 | . . 2 . . . . . . . . . . . . . . . 4 . . . . . Specialist 6 | . . . . . . . . . . . . . . . . . . . 2 . 4 . . Hunter 9 | . . . . . . . 1 . . . . . 2 . . . . . . . . 4 2 Programmer 35 | . . . . . . 1 2 . 2 . 1 . . 6 . . . . 1 . . 14 8 Heavy 4 | . . . . . . . . . . . . . . . . . . . 1 . 1 1 1 Behemoth 4 | . . . . . . . . . . . . . 1 . . . . . . . . 2 1 Executioner 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Scientist 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . Scrapper 3 | . . . . . . . . 3 . . . . . . . . . . . . . . . Butcher 3 | . . . . . . . . . . . . . . . . . . 3 . . . . . Mutant 2 | . . . . . . . . . . . . . . . . 1 . 1 . . . . . Best Kill Streak 19 | . 2 2 . 1 3 3 8 4 2 4 5 . 4 4 . 4 . 9 3 . 9 19 17 Combat Bots Only 17 | . 2 2 . . 3 2 5 3 2 4 4 . 4 4 . 4 . 9 3 . 9 17 11 Max Kills in Single Turn 4 | . 1 1 . 1 2 2 3 1 1 1 3 . 2 2 . 1 . 2 1 . 1 4 4 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . . . . . . . . . . 3 . 1 . . . . . . . . 4 3 Melee 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res DSF Acc Com Hostile Shots Fired 1743 | . 17 28 . . 35 47 191 . 24 27 39 . 89 32 . 68 25 49 13 . 97 559 403 Missed 606 | . 3 3 . . 12 16 71 . 8 7 10 . 25 12 . 16 14 12 3 . 50 185 159 Hits 1137 | . 14 25 . . 23 31 120 . 16 20 29 . 64 20 . 52 11 37 10 . 47 374 244 Melee 36 | . . . . . . . 1 . 4 . . . . . . . . . . . . 4 27 Projectile 1101 | . 14 25 . . 23 31 119 . 12 20 29 . 64 20 . 52 11 37 10 . 47 370 217 AOE 23 | . . 21 . . . . . . . . . . . . . . . 2 . . . . . Critical Strikes 42 | . . . . . 1 . 2 . 1 . . . 1 . . 1 1 2 . . 2 14 17 Part Disruptions 3 | . . . . . . . . . . . . . . . . . 1 . . . . 1 1 Damage Taken 20589 | . 240 880 . . 360 389 1400 . 435 446 569 . 1235 336 . 596 229 692 144 . 355 5948 6335 Core 2490 | . 67 171 . . 18 15 146 . 39 37 82 . 111 88 . 60 12 97 12 . 11 461 1063 Absorbed by Shields 1749 | . . . . . . . . . . . . . . . . . . . 148 . 348 1253 . Ignored by Resistances 3235 | . . . . . . . . . 17 52 16 . 103 76 . 171 50 158 79 . 126 1417 970 Regen/Repaired (Parts) 6846 | . . . . . 22 . . 71 143 12 169 . 300 122 106 110 64 708 233 12 148 3387 1239 Core Remaining (%) 78 | 100 . . . 4 96 . . 77 . . . . 73 . . . . 77 99 . 99 . . Volleys Fired 671 | . 9 13 . . 34 11 52 5 20 8 28 . 29 22 2 21 . 90 14 . 21 178 114 Largest 4 | . 2 2 . . 4 4 4 4 4 4 4 . 4 2 1 3 . 3 3 . 3 4 4 Hottest 539 | . 60 60 . . 108 143 146 128 290 253 253 . 253 222 174 260 . 329 421 . 421 539 291 Shots Fired 1796 | . 18 25 . 2 132 44 208 20 81 29 69 . 81 43 2 60 . 184 42 . 53 486 217 Gun 439 | . 1 6 . 2 99 33 77 5 . 5 20 . 27 14 . 16 . . 14 . 16 55 49 Cannon 1314 | . 17 19 . . 33 11 131 15 81 24 44 . 29 29 2 44 . 184 28 . 37 431 155 Launcher 43 | . . . . . . . . . . . 5 . 25 . . . . . . . . . 13 Special . | . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 928 | . 18 25 . 2 132 37 125 10 29 13 29 . 13 . . . . 24 . . 15 328 128 Thermal 676 | . . . . . . . 79 10 52 16 35 . 43 43 2 60 . 88 36 . 22 134 56 Explosive 13 | . . . . . . . . . . . . . . . . . . . . . . . 13 Electromagnetic 179 | . . . . . . 7 4 . . . 5 . 25 . . . . 72 6 . 16 24 20 Robot Hit Streak 44 | . 5 5 . 2 9 8 44 4 7 5 8 . 15 13 5 5 . 11 13 . 10 17 10 Robot Miss Streak 11 | . 2 3 . . 7 11 5 3 2 4 4 . 2 2 . 5 . 6 3 . 3 5 3 Penetration Max 1 | . . . . . . . . . . . . . . . . . . 1 . . . 1 1 Secondary Targets 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . Capacitor 14 | . . . . . . . . . . . . . . . . . . . . . . . 14 Shots Hit Robots 1065 | . 11 13 . 2 75 25 140 9 46 11 34 . 53 32 1 25 . 104 30 . 37 265 152 Core Hits 579 | . 4 6 . 1 55 23 112 6 14 8 22 . 21 19 1 14 . 51 9 . 11 116 86 Critical Kills 12 | . . . . . . . . 1 4 2 2 . . . . . . . . . . 2 1 Critical Parts Destroyed 6 | . . . . . . 1 . . . . 1 . 2 . . . . . . . . . 2 Critical Strikes 32 | . 1 1 . . . 1 3 1 4 2 3 . 2 1 . . . 1 2 . . 4 6 Burn 5 | . . . . . . . . . . . . . . 1 . . . . 1 . . 2 1 Meltdown 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . Destroy 17 | . . . . . . 1 . . 4 2 3 . 2 . . . . . . . . 2 3 Blast 8 | . 1 1 . . . . 3 . . . . . . . . . . . 1 . . . 2 Corrupt 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . Melee Attacks 21 | . . . . 7 10 . . . . . . . . . . . . . . . . . 4 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . Piercing 21 | . . . . 7 10 . . . . . . . . . . . . . . . . . 4 Sneak Attacks 2 | . . . . 1 1 . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 62047 | . 192 266 . 83 1683 450 3852 279 1175 447 1560 . 1905 1544 53 1416 . 4961 2035 . 3108 24660 12378 Guns 6441 | . . 47 . 14 761 318 1216 48 . 29 229 . 359 281 . 231 . . 480 . 470 774 1184 Cannons 47826 | . 192 215 . . 505 132 2439 192 1087 418 721 . 718 1104 53 1185 . 4961 1549 . 2638 22780 6937 Explosions 6800 | . . . . . 30 . 173 . . . 610 . 828 . . . . . . . . 1058 4101 Melee 355 | . . . . 69 170 . . . . . . . . . . . . . . . . . 116 Ramming 625 | . . 4 . . 217 . 24 39 88 . . . . 159 . . . . 6 . . 48 40 Kinetic 29728 | . 192 262 . 14 1266 384 1876 128 308 80 275 . 172 . . . . 763 . . 1305 16617 6086 Thermal 19338 | . . . . . 30 . 1751 112 779 367 675 . 905 1385 53 1416 . 2230 1683 . 637 5574 1741 Explosive 4959 | . . . . . . . 141 . . . . . . . . . . . . . . 786 4032 Electromagnetic 7042 | . . . . . . 66 60 . . . 610 . 828 . . . . 1968 346 . 1166 1635 363 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . Piercing 355 | . . . . 69 170 . . . . . . . . . . . . . . . . . 116 Highest Corruption 18 | . 1 1 1 1 . . 1 . 2 . . . 3 1 1 2 2 . 12 . 1 4 18 Average Corruption 1 | . 1 1 1 1 . . 1 . 1 . . . 1 1 1 1 2 . 3 . 1 1 7 Corruption Purged 9 | . . . . . . . 1 . 2 . . . . . . . . . . . . 4 2 Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . Effects 70 | . 1 5 2 5 . . . . 4 . . . 2 1 8 8 1 . . . . 19 14 Message Errors 19 | . . 1 1 . . . . . 1 . . . . 1 3 5 . . . . . 3 4 Matter Fused 14 | . . 1 . 1 . . . . . . . . . . 2 1 . . . . . 6 3 Heat Flow Errors 7 | . . 1 . 2 . . . . . . . . . . 1 . . . . . . 2 1 Energy Discharges 8 | . 1 . 1 . . . . . . . . . . . 1 . 1 . . . . 3 1 Parts Fused 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . Data Loss (minor) 8 | . . 1 . . . . . . 1 . . . 1 . . . . . . . . 4 1 Data Loss (major) 3 | . . . . . . . . . . . . . . . 1 1 . . . . . . 1 Misfires 4 | . . . . 2 . . . . 1 . . . 1 . . . . . . . . . . Alerts 2 | . . . . . . . . . . . . . . . . . . . . . . 1 1 Misdirections 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 Weapon Failures 2 | . . 1 . . . . . . . . . . . . . 1 . . . . . . . Overload Shots 9 | . . . . . . . . . . . . . 9 . . . . . . . . . . Effects 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . Energy Bleed 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . Overflow Damage 5172 | . . . . . 43 . 63 18 30 . 44 . 45 17 . 117 . 92 138 . 368 3450 747 Projectiles 4770 | . . . . . . . 14 18 10 . 44 . 45 . . 117 . 92 138 . 368 3293 631 Explosions 303 | . . . . . 25 . 49 . . . . . . . . . . . . . . 157 72 Melee 99 | . . . . . 18 . . . 20 . . . . 17 . . . . . . . . 44 Knockbacks 161 | . . . . . 24 1 3 1 4 . . . . 3 . . . 4 . . 4 73 44 Impact 11 | . . . . . 4 . . . 2 . . . . 3 . . . . . . . 1 1 Kinetic 131 | . . . . . 17 1 3 1 2 . . . . . . . . 4 . . 4 63 36 Secondary 19 | . . . . . 3 . . . . . . . . . . . . . . . . 9 7 Self-Inflicted Damage 798 | . . . . . . . . . . . . . 140 . . . . . . . . 239 419 Shots 16 | . . . . . . . . . . . . . 5 . . . . . . . . 3 8 Rammed 17 | . . 1 . . . . . . . . . . . 9 . . . . . . . 4 3 Targets Rammed 43 | . . 1 . . 12 . 4 3 4 . . . . 9 . . . . 1 . . 5 4 Kicked 25 | . . . . . 12 . 4 3 4 . . . . . . . . . 1 . . . 1 Crushed 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Highest Temperature 451 | . 114 228 . 116 254 165 108 . 376 63 204 . 183 159 79 198 190 333 451 . 322 390 75 Average Temperature 78 | . 64 59 . 66 50 52 26 . 104 21 60 . 52 42 47 120 82 121 147 . 125 156 32 Received Heat Transfer 2454 | . 114 . . . 198 54 423 . 54 63 75 . 27 30 . 142 . 166 5 . 48 578 477 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Robots Corrupted 20 | . . . . . 2 . . . 1 . 1 . 4 . . . . 7 . . 2 1 2 Combat Hostiles 16 | . . . . . . . . . . . . . 4 . . . . 7 . . 2 1 2 Parts Fried 71 | . . . . . 4 . . . 1 . 4 . 11 . . . . 31 2 . 4 12 2 Impact Corruptions 9 | . . . . . 2 . . . 1 . . . . 1 . . . . . . . 4 1 Robots Melted 3 | . . . . . . . . 1 . . . . 2 . . . . . . . . . . Combat Hostiles 3 | . . . . . . . . 1 . . . . 2 . . . . . . . . . . Parts Melted 21 | . . . . . . . 2 1 . . . . 5 4 . 1 . . 5 . . 3 . Heat Transferred 14380 | . . . . . 50 . 2218 124 888 370 666 . 1442 1373 50 959 . 1556 1140 . 481 1610 1453 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 3 | . . . . . . . 1 . . . . . . . . . . . . . . 1 1 Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res DSF Acc Com Maximum Alert Level 5 | . . . . . . 1 2 . . . . . . . . . . . . . 1 5 5 Low Security (%) 70 | 100 100 100 . 100 100 88 51 100 100 . . . . 100 . . . . 100 100 53 20 . Level 1 7 | . . . . . . 11 39 . . . . . . . . . . . . . 46 9 . Level 2 4 | . . . . . . . 8 . . . . . . . . . . . . . . 16 . Level 3 4 | . . . . . . . . . . . . . . . . . . . . . . 22 . Level 4 6 | . . . . . . . . . . . . . . . . . . . . . . 14 55 Level 5 1 | . . . . . . . . . . . . . . . . . . . . . . 9 1 High Security 4 | . . . . . . . . . . . . . . . . . . . . . . 7 43 Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Peak Influence 2252 | . 50 65 . 2 115 232 470 193 76 . . . . 142 . . . . 91 42 318 2223 2252 Initial 1422 | . . 6 . . . 28 31 179 . . . . . 83 . . . . 37 42 3 190 1422 Average 324 | . 5 11 . . 44 137 202 39 22 . . . . 41 . . . . 26 8 173 843 1644 Influence Increases 9728 | . 62 117 . 9 523 404 1061 42 268 374 533 . 295 239 5 325 . 583 299 5 315 2961 1308 Destroy 0b10 Robot/C 5440 | . 40 80 . . 240 80 560 . 120 340 340 . 140 160 . 220 . 360 140 . 240 1740 640 Destroy 0b10 Robot/NC 375 | . 5 . . 5 55 10 60 . 15 . 15 . 5 15 5 . . 40 . . . 100 45 Destroy Leader 956 | . 12 20 . . 48 30 172 . 34 . 30 . 30 34 . 30 . 30 40 . 30 294 122 Allied During Kill 81 | . . 2 . . . . 13 . . 34 13 . . . . . . 3 16 . . . . Successful Hack 311 | . 5 . . . 41 49 47 42 45 . . . . 5 . . . . 24 5 . 24 24 Disable Machine 285 | . . . . . 60 . 45 . 30 . . . . 15 . . . . 15 . . 120 . Anti-Garrison Action 200 | . . . . . . 200 . . . . . . . . . . . . . . . . . Destroy Structure 1240 | . . . . 4 19 5 59 . 24 . . . . 10 . . . . 64 . 45 653 357 Lose Combat Pursuer 840 | . . 15 . . 60 30 105 . . . 135 . 120 . . 75 . 150 . . . 30 120 Influence Decreases 7476 | . 44 135 . 9 459 398 670 503 232 410 400 133 162 264 113 265 60 527 280 75 2 1056 1279 Entered New Map 1650 | . . 12 . . . 36 39 282 . 14 . 133 . 50 41 . 60 . 19 33 2 128 801 Time Decay 5206 | . 44 90 . 9 452 362 571 221 222 396 380 . 162 204 72 265 . 527 221 42 . 688 278 Lost Part 340 | . . 13 . . 7 . 10 . 10 . . . . 10 . . . . . . . 90 200 Lost Ally 130 | . . 20 . . . . 50 . . . 20 . . . . . . . 40 . . . . Purge Threat 150 | . . . . . . . . . . . . . . . . . . . . . . 150 . Squads Dispatched 70 | . . . . . 1 4 7 . 1 . . . . 4 . . . . 4 1 2 26 20 Investigation 3 | . . . . . . 1 1 . . . . . . 1 . . . . . . . . . Extermination 18 | . . . . . . 2 2 . 1 . . . . 3 . . . . 2 1 . 5 2 Reinforcement 12 | . . . . . 1 1 2 . . . . . . . . . . . 2 . 2 2 2 Assault 28 | . . . . . . . 2 . . . . . . . . . . . . . . 10 16 Garrison 9 | . . . . . . . . . . . . . . . . . . . . . . 9 . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res DSF Acc Com Distress Signals 38 | . . . . . 1 . 6 . . . . . . 3 . . . 24 . . . 4 . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 419 | . 8 5 . . 35 10 41 1 11 16 25 . 12 24 . 16 2 32 7 . 12 103 59 Peak Tracking Total 13 | . 3 3 . . 6 3 5 3 2 13 5 . 4 8 . 5 2 5 2 . 4 9 12 Tactical Retreats 36 | . . 1 . . 2 2 4 . . . 5 . 3 . . 3 . 6 . . . 2 8 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res DSF Acc Com Traps Triggered 12 | . 2 . . . . 1 2 . 1 . . . . 1 . . 2 1 . . 2 . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Most Traps Carried 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 ---------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res DSF Acc Com Machines Disabled 32 | . . . . . 4 . 3 2 2 8 . . . 1 . 1 . 2 1 . . 8 . Max in Single Turn 2 | . . . . . 2 . 1 1 1 1 . . . 1 . 1 . 1 . . . 1 . Garrison Access 2 | . . . . . . 1 1 . . . . . . . . . . . . . . . . Energy Cycler 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res DSF Acc Com Machines Accessed 72 | . 2 . 2 . 11 4 14 8 8 . 1 4 . 4 . . . . 3 1 . 7 3 Terminals 47 | . 2 . . . 9 3 13 6 4 . . . . 1 . . . . . 1 . 5 3 Fabricators 4 | . . . . . . . . . 2 . . . . 1 . . . . 1 . . . . Repair Stations 2 | . . . . . 1 . . . . . . . . 1 . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 3 | . . . . . 1 . . . 1 . . . . . . . . . 1 . . . . Garrison Access 7 | . . . . . . 1 1 . 1 . . . . 1 . . . . 1 . . 2 . Total Hacks 179 | . 4 . 5 . 29 11 23 39 20 . 1 16 . 11 . . . . 5 2 . 9 4 Successful 105 | . 3 . 5 . 15 6 13 30 7 . 1 16 . 4 . . . . 1 1 . 2 1 Failed 73 | . 1 . . . 13 5 10 9 13 . . . . 7 . . . . 4 1 . 7 3 Catastrophic 18 | . . . . . 3 1 2 2 3 . . . . . . . . . 1 . . 3 3 Database Lockouts 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . Manual 64 | . 3 . 1 . 18 7 10 9 6 . . . . 3 . . . . . . . 4 3 Terminals 101 | . 4 . . . 22 9 22 16 12 . . . . 3 . . . . . 2 . 7 4 Fabricators 7 | . . . . . . . . . 3 . . . . 3 . . . . 1 . . . . Repair Stations 4 | . . . . . 2 . . . . . . . . 2 . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 8 | . . . . . 5 . . . 1 . . . . . . . . . 2 . . . . Garrison Access 14 | . . . . . . 2 1 . 4 . . . . 3 . . . . 2 . . 2 . Terminal Hacks 77 | . 2 . 5 . 7 2 10 27 3 . 1 16 . 1 . . . . . 1 . 2 . Record 29 | . . . 4 . . . . 21 . . . 4 . . . . . . . . . . . Part Schematic 4 | . . . . . . . . . . . . 4 . . . . . . . . . . . Robot Analysis 5 | . 1 . . . . . . . . . . 4 . . . . . . . . . . . Prototype ID Bank 11 | . 1 . . . 2 . 1 3 . . . 4 . . . . . . . . . . . Open Door 8 | . . . . . . . 7 . . . 1 . . . . . . . . . . . . Open DSF 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . Branch Access Points 3 | . . . . . 1 1 . . . . . . . 1 . . . . . . . . . Terminal Index 4 | . . . . . 1 1 1 . 1 . . . . . . . . . . . . . . Scanalyzer Index 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . Alert Level 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . Unreport Threat 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Locate Traps 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . Zone Layout 5 | . . . . . 2 . . 1 1 . . . . . . . . . . . . 1 . Proto ID Catalog 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Release Object 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . Build 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . Repair Station Hacks 4 | . . . . . 2 . . . . . . . . 2 . . . . . . . . . Scan Component 2 | . . . . . 1 . . . . . . . . 1 . . . . . . . . . Repair 2 | . . . . . 1 . . . . . . . . 1 . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 4 | . . . . . 3 . . . . . . . . . . . . . 1 . . . . Insert Component 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . Retrieve Study 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . Seal Access 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . Unauthorized Hacks 17 | . 1 . . . 3 4 2 3 2 . . . . 1 . . . . . . . . 1 Terminals 15 | . 1 . . . 3 3 2 3 2 . . . . . . . . . . . . . 1 Assimilate 4 | . . . . . 2 2 . . . . . . . . . . . . . . . . . Botnet 11 | . 1 . . . 1 1 2 3 2 . . . . . . . . . . . . . 1 Fabricators 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . Liberate 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . Jam 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . Data Cores Recovered 3 | . . . . . 1 . 1 . . . . . . . . . . . . . . 1 . Used 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Hacking Detections 53 | . 2 . . . 10 3 8 6 7 . . . . 3 . . . . 3 1 . 7 3 Full Trace Events 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Built 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . Time 84 | . . . . . . . . . 84 . . . . . . . . . . . . . . Total Robot Build Rating 6 | . . . . . . . . . 6 . . . . . . . . . . . . . . Part Schematics Acquired 4 | . . . . . . . . . . . . 4 . . . . . . . . . . . Parts Built 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . Time 69 | . . . . . . . . . 69 . . . . . . . . . . . . . . Total Part Build Rating 18 | . . . . . . . . . 18 . . . . . . . . . . . . . . Part Studies Acquired 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . Parts Repaired 2 | . . . . . 1 . . . . . . . . 1 . . . . . . . . . Time 106 | . . . . . 50 . . . . . . . . 56 . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 ------------ Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res DSF Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res DSF Acc Com Total Allies 10 | . . 3 . 1 . 1 2 . 1 . . . . . . . . 2 . . . . . Largest Group 2 | . . 2 2 1 . 1 2 . 1 1 1 . . . . . . 2 2 . . . . Highest-Rated Group 98 | . . 46 46 31 . 10 62 . 49 49 49 . . . . . . 98 98 . . . . Highest-Rated Ally 49 | . . 31 31 31 . 10 31 . 49 49 49 . . . . . . 49 49 . . . . Total Orders 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . STAY 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . FOLLOW 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . Ally Attacks 42 | . . . . . . . 18 . . 7 7 . . . . . . . 10 . . . . Total Damage 3410 | . . . . . . . 229 . . 2009 740 . . . . . . . 432 . . . . Kills 20 | . . . . . . . 2 . . 12 5 . . . . . . . 1 . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res DSF Acc Com Active Infowar (turns) 16874 | . . . . . 1177 834 632 . 994 1700 891 172 968 1081 515 748 114 1829 788 264 314 2978 875 Optics 14203 | . . . . . . . . . 994 1700 891 172 968 1081 515 748 114 1829 788 264 314 2978 847 Sensors 3469 | . . . . . . . . . . 1502 820 172 785 190 . . . . . . . . . Structural 2643 | . . . . . 1177 834 632 . . . . . . . . . . . . . . . . Decoding 28 | . . . . . . . . . . . . . . . . . . . . . . . 28 Robot Analysis Total 5 | . 1 . . . . . . . . . . 4 . . . . . . . . . . . Derelict Logs Recovered 5 | . . 1 . . . . . . . 1 1 . . . 2 . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . Decoded 0b10 Intel 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Patrols 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 ------------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res DSF Acc Com Turns Passed 22871 | 76 547 620 378 519 2088 834 1735 1245 1389 1700 891 172 968 1081 515 748 114 1829 788 264 314 2978 1078 Spaces Moved 14212 | 45 309 372 297 269 1215 706 714 984 888 925 762 146 598 1156 505 558 96 966 359 218 170 1359 595 Core 144 | 5 . . . . . . . . . . . . . . . . . . . . . . 139 Treads 3693 | 40 309 288 . . . . . . . . . . 281 1123 133 . . . 7 208 170 1134 . Legs 9724 | . . 84 297 269 1215 706 714 984 888 925 574 121 . 4 288 558 96 966 352 10 . 225 448 Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . Hover 501 | . . . . . . . . . . . 38 25 317 29 84 . . . . . . . 8 Flight 150 | . . . . . . . . . . . 150 . . . . . . . . . . . . Fastest Speed 41 | 50 160 120 120 120 90 90 90 97 105 180 41 71 67 58 53 119 119 119 142 109 109 108 50 Average Speed 116 | 147 160 150 120 120 90 90 131 104 108 180 66 84 116 70 95 119 119 145 197 110 109 133 111 Slowest Speed 250 | 160 160 160 120 120 90 90 170 180 180 180 229 144 144 88 134 119 119 233 245 142 109 173 250 Overloaded Moves 7 | . . . . . . . . . . . . . 7 . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Exploration Rate (%) 56 | 3 58 84 70 61 65 19 85 97 19 99 72 63 78 32 78 79 19 94 12 6 91 38 26 Regions Visited 23 Branch Regions 14 Pre-discovered Areas 6 | . . 1 1 . . . . . . . . 3 . . 1 . . . . . . . . Known Exits Taken 8 | . . . . . . 1 . . 1 . 1 . . 1 1 . . 1 1 1 . . . Unknown Exits Taken 14 | 1 1 1 1 1 1 . 1 1 . 1 . 1 1 . . 1 1 . . . . 1 . Scrap Searched 20 | . . 1 . 2 . . . . . 3 3 . 1 . 3 3 . 4 . . . . . Spaces Dug 29 | . . . . 4 3 . . . . . . . . 1 1 . . . . . . 15 5 Terrain Destroyed 634 | . . . . 4 19 4 57 . 10 5 17 . 6 5 1 30 . 35 9 . 15 233 184 Melee 7 | . . . . 4 3 . . . . . . . . . . . . . . . . . . Projectile 430 | . . . . . . 4 44 . 10 5 17 . 6 5 1 30 . 35 9 . 15 171 78 AOE 197 | . . . . . 16 . 13 . . . . . . . . . . . . . . 62 106 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res DSF Acc Com Total 19354 | 52 346 404 320 458 2120 881 1388 1192 1275 941 1097 195 813 1379 533 607 95 1325 419 241 263 2191 819 Wait 3926 | . . 10 15 180 791 150 570 172 318 4 291 41 170 174 25 22 . 216 21 17 60 612 67 Move 14189 | 44 308 371 296 268 1214 705 713 983 887 924 761 145 597 1155 504 557 95 965 358 217 169 1358 595 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 124 | 2 14 4 5 1 19 3 11 4 15 1 . 1 4 4 1 1 . 11 7 2 3 7 4 Fast Attach 45 | 6 4 . . . 3 2 6 . 6 . 2 2 . 2 . . . . 2 1 . 2 7 Attach 53 | . 1 4 1 . 5 2 2 3 4 . . 2 4 2 . 1 . 2 2 1 2 9 6 Detach 28 | . 3 . . . 1 . 2 5 4 . 1 2 2 3 . . . 1 1 . . 2 1 Swap 106 | . 2 . . 1 14 3 10 3 7 3 6 1 4 5 . 5 . 5 5 1 2 17 12 Drop 121 | . 5 1 3 1 17 5 18 14 10 1 8 1 3 3 . . . 9 8 2 6 1 5 Fire 671 | . 9 13 . . 34 11 52 5 20 8 28 . 29 22 2 21 . 90 14 . 21 178 114 Melee 21 | . . . . 7 10 . . . . . . . . . . . . . . . . . 4 Ram 3 | . . . . . . . . . . . . . . . . . . . . . . . 3 Kick 25 | . . . . . 12 . 4 3 4 . . . . . . . . . 1 . . . 1 Crush 15 | . . 1 . . . . . . . . . . . 9 . . . . . . . 5 . Escape Stasis 5 | . . . . . . . . . . . . . . . . . . 5 . . . . . Rewire 22 | . . . . . . . . . . . . . . . 1 . . 21 . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines -8/Materials -7/Factory (discovered 4 exits: [*Fac] / *Sto / Low x2) -7/Storage (discovered 2 exits: [*Fac] / *Rec) -7/Recycling -5/Factory (discovered 2 exits: *Fac / *Upp) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 5 exits: *Res x2 / *Upp x2 / Arm) -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research -2/Research -2/DSF -1/Access -1/Command History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 15) 77 | -11/Scrapyard | Entered Materials 353 | -10/Materials | Build established: Mutant 461 | -10/Materials | Discovered new exit (range 11) 595 | -10/Materials | Discovered new exit (range 14) 624 | -10/Materials | Entered Mines 695 | -10/Mines | Discovered new exit (range 15) 705 | -10/Mines | Assembled infested the area 788 | -10/Mines | Discovered new exit (range 9) 1108 | -10/Mines | Core integrity fell below 50% 1121 | -10/Mines | Core integrity fell below 20% 1147 | -10/Mines | Lost 6 parts (1p2n1u2w) 1171 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1186 | -10/Mines | Learned location of Zion (-6) 1205 | -10/Mines | Escorted by a lone wolf Derelict 1228 | -10/Mines | Discovered new exit (range 5) 1244 | -10/Mines | Entered Exiles 1244 | -10/Exiles | Accompanied by 2 allies 1288 | -10/Exiles | Met 8R-AWN 1310 | -10/Exiles | Met EX-HEX 1343 | -10/Exiles | Met EX-BIN 1358 | -10/Exiles | Aligned with FarCom system 1359 | -10/Exiles | Given EX-Vault access code 1387 | -10/Exiles | Opened EX-Vault 1398 | -10/Exiles | Found Potential Leg 1400 | -10/Exiles | Found Potential Leg 1432 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1466 | -10/Exiles | Met EX-DEC 1613 | -10/Exiles | Discovered new exit (range 10) 1622 | -10/Exiles | Left Exiles lab with Potential Leg 1622 | -10/Exiles | Entered Mines 1715 | -9/Mines | Met a Derelict bent on vengeance 1816 | -9/Mines | Received a Mining Laser from a helpful Derelict 1875 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 2110 | -9/Mines | Discovered new exit (range 13) 2141 | -9/Mines | Entered Materials 2141 | -8/Materials | Evolved 4 slots: Utility x2, Weapon x2 2438 | -8/Materials | Build established: Skirmisher 3114 | -8/Materials | Discovered new exit (range 13) 3125 | -8/Materials | Central database locked down 3456 | -8/Materials | Repaired Adv. Heat Sink 4229 | -8/Materials | Entered Factory 4229 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4721 | -7/Factory | Identified exit to Storage 4721 | -7/Factory | Identified exit to Lower Caves 4873 | -7/Factory | Discovered new exit (range 5) 5063 | -7/Factory | Entered Storage 5063 | -7/Storage | Accompanied by 1 ally 5503 | -7/Storage | Met a pair of Derelict thieves 6649 | -7/Storage | Build established: Scavenger-Skirmisher 6712 | -7/Storage | Discovered new exit (range 10) 6794 | -7/Storage | Used back door to open Recycling access 6794 | -7/Storage | Discovered new exit (range 5) 6798 | -7/Storage | Entered Recycling 7055 | -7/Recycling | Discovered new exit (range 15) 7317 | -7/Recycling | Scanned before Scraplab entrance 7331 | -7/Recycling | Entered Scraplab 7340 | -7/Recycling | Discovered new exit (range 3) 7358 | -7/Recycling | Angered Scraplab inhabitants 7381 | -7/Recycling | Found Prototype Device 7383 | -7/Recycling | Identified Scrap Engine 7670 | -7/Recycling | Build established: Skirmisher 8043 | -7/Recycling | Entered Factory 8043 | -5/Factory | Evolved 4 slots: Propulsion x1, Utility x3 8403 | -5/Factory | Build established: Gunner 8646 | -5/Factory | Fabricated Enh. Nova Cannon (x2) 8657 | -5/Factory | Discovered new exit (range 5) 8674 | -5/Factory | Identified exit to Upper Caves 8726 | -5/Factory | Discovered new exit (range 16) 9092 | -5/Factory | Build established: Skirmisher 9180 | -5/Factory | Spotted B-75 Beast 9266 | -5/Factory | Fabricated D-63 Destroyer? 9432 | -5/Factory | Entered Upper Caves 9432 | -5/Upper Caves | Accompanied by 1 ally 9516 | -5/Upper Caves | Attracted the attention of an 0b10 base 10756 | -5/Upper Caves | Learned 4 Factory zone layouts 11114 | -5/Upper Caves | Discovered new exit (range 5) 11132 | -5/Upper Caves | Entered another Upper Caves area 11132 | -5/Upper Caves | Accompanied by 1 ally 11143 | -5/Upper Caves | Discovered new exit (range 11) 11315 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 11430 | -5/Upper Caves | Identified exit to Zhirov 11982 | -5/Upper Caves | Build established: Construct 12023 | -5/Upper Caves | Entered Zhirov 12023 | -5/Zhirov | Discovered new exit (range 3) 12056 | -5/Zhirov | Learned location of Quarantine (-3) 12056 | -5/Zhirov | Learned location of Testing (-2) 12056 | -5/Zhirov | Learned location of Command (-1) 12074 | -5/Zhirov | Found Alien Artifact 12074 | -5/Zhirov | Identified Integrated Dissipator 12074 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 12118 | -5/Zhirov | Found Alien Artifact 12195 | -5/Zhirov | Entered Proximity Caves 12243 | -4/Proximity Caves | Spotted B-86 Titan 12411 | -4/Proximity Caves | Destroyed B-86 Titan 13153 | -4/Proximity Caves | Discovered new exit (range 6) 13163 | -4/Proximity Caves | Entered Factory 13163 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 13362 | -4/Factory | Discovered new exit (range 7) 13369 | -4/Factory | Identified exit to Research 13465 | -4/Factory | Build established: Skirmisher 13570 | -4/Factory | Identified exit to Upper Caves 13570 | -4/Factory | Identified exit to Armory 13635 | -4/Factory | Repaired Imp. Focal Shield? 13765 | -4/Factory | Discovered exit to Research (range 10) 13918 | -4/Factory | Build established: Construct 13924 | -4/Factory | Spotted B-86 Titan 14244 | -4/Factory | Entered Upper Caves 14254 | -4/Upper Caves | Learned location of Armory (-4) 14269 | -4/Upper Caves | Learned location of 1 exit from Research 14628 | -4/Upper Caves | Discovered new exit (range 11) 14642 | -4/Upper Caves | Identified exit to Upper Caves 14759 | -4/Upper Caves | Entered another Upper Caves area 14931 | -4/Upper Caves | Spotted B-86 Titan 15279 | -4/Upper Caves | Attacked by a delusional Derelict stockpiling parts 15465 | -4/Upper Caves | Discovered new exit (range 20) 15507 | -4/Upper Caves | Entered Warlord 15547 | -4/Warlord | System corruption cleaned by Quarantine Array 15551 | -4/Warlord | Attacked by Warlord forces 15565 | -4/Warlord | Spotted 0T-HP3(B) 15565 | -4/Warlord | Spotted 8Y-WVQ(B) 15609 | -4/Warlord | Discovered new exit (range 12) 15621 | -4/Warlord | Entered Proximity Caves 15785 | -3/Proximity Caves | Destroyed 9 combat bots 15896 | -3/Proximity Caves | Attacked by a faux Warlord 16790 | -3/Proximity Caves | Discovered exit to Research (range 22) 17141 | -3/Proximity Caves | Found Prototype Launcher 17144 | -3/Proximity Caves | Found Prototype Launcher 17157 | -3/Proximity Caves | Found Prototype Launcher 17160 | -3/Proximity Caves | Found Prototype Launcher 17166 | -3/Proximity Caves | Found Prototype Launcher 17450 | -3/Proximity Caves | Entered Research 17450 | -3/Research | Accompanied by 2 allies 17450 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 17451 | -3/Research | Identified exit to Research 17997 | -3/Research | Identified Smartbomb Launcher (x2) 18188 | -3/Research | Found Corrupted Quantum Capacitor 18233 | -3/Research | System corruption reached 10% 18238 | -3/Research | Entered another Research area 18238 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 18502 | -2/Research | Identified exit to DSF 18502 | -2/Research | Entered DSF 18531 | -2/DSF | Additional patrols routed to DSF 18673 | -2/DSF | Sterilization system engaged 18693 | -2/DSF | Ambient heat levels rising (+10) 18708 | -2/DSF | Ambient heat levels rising (+10) 18713 | -2/DSF | Destroyed 9 combat bots 18723 | -2/DSF | Ambient heat levels rising (+10) 18737 | -2/DSF | Discovered new exit (range 17) 18738 | -2/DSF | Ambient heat levels rising (+10) 18753 | -2/DSF | Ambient heat levels rising (+10) 18768 | -2/DSF | Ambient heat levels rising (+10) 18783 | -2/DSF | Ambient heat levels rising (+10) 18798 | -2/DSF | Ambient heat levels rising (+10) 18813 | -2/DSF | Ambient heat levels rising (+10) 18816 | -2/DSF | Entered Access 18816 | -1/Access | Evolved 2 slots: Utility x1, Weapon x1 18837 | -1/Access | Spotted B-99 Colossus 19818 | -1/Access | Energy Cycler disabled 20208 | -1/Access | Garrison activated, responded to threat 20275 | -1/Access | Destroyed 13 combat bots 20407 | -1/Access | Spotted B-99 Colossus 20507 | -1/Access | Garrison activated, responded to threat 20711 | -1/Access | Identified Transdimensional Reconstructor 20711 | -1/Access | Warped through subspace 20801 | -1/Access | Spotted B-99 Colossus 20813 | -1/Access | Destroyed B-99 Colossus 20816 | -1/Access | First assault squad dispatched 20852 | -1/Access | Destroyed B-99 Colossus 20892 | -1/Access | Lost 3 parts (2u1w) 20909 | -1/Access | Found Prototype Device 20909 | -1/Access | Identified System Purifier 20912 | -1/Access | Found System Purifier 20917 | -1/Access | Destroyed 7 combat bots 21256 | -1/Access | Garrison activated, responded to threat 21316 | -1/Access | Destroyed 7 combat bots 21562 | -1/Access | Build established: Scavenger-Construct 21578 | -1/Access | High security lockdown imminent 21658 | -1/Access | High security lockdown engaged 21692 | -1/Access | Destroyed 17 combat bots 21787 | -1/Access | Discovered new exit (range 8) 21794 | -1/Access | Entered Command 22044 | -1/Command | First assault squad dispatched 22374 | -1/Command | Build established: Construct 22403 | -1/Command | High security lockdown imminent 22483 | -1/Command | High security lockdown engaged 22514 | -1/Command | Spotted B-99 Colossus 22609 | -1/Command | Destroyed B-99 Colossus 22644 | -1/Command | System corruption reached 10% 22660 | -1/Command | Destroyed 11 combat bots 22702 | -1/Command | Lost 12 parts (1p8u3w) 22708 | -1/Command | Spotted Striker 22708 | -1/Command | Spotted Executioner 22712 | -1/Command | Destroyed Executioner 22713 | -1/Command | Released all parts (6) 22715 | -1/Command | Core integrity fell below 50% 22792 | -1/Command | Core integrity fell below 20% 22872 | -1/Command | Destroyed by G-73 Enforcer with Phase Gun Last Messages --------------- 22826_ P-80 Master resets Striker, system corruption cleaned. 22829_ Striker knocked back. 22830_ System corrupted: IFF burst signal emitted. 22833_ Striker destroyed. 22837_ P-80 Master destroyed. 22839_ Acquired 24 matter. 22847_ System corrupted: Energy discharge (-21). 22850_ Slug penetrates W-44 Eye. 22850_ W-44 Eye destroyed. 22850_ Slug penetrates Wall. 22850_ Acquired 60 matter. 22864_ Penetrated by Slug. 22865_ C-45 Heavy ARC bursts open, deploying its payload. 22865_ G-73 Enforcer unfolds itself. 22865_ L-61 Swordsman unfolds itself. 22865_ G-73 Enforcer unfolds itself. 22865_ M-36 Artificer unfolds itself. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ????????????????????????????????????????????????## | | ???????????????????????????????????????????????# | | ???????????????????????????????????????????????# | | ?????????????????????##????????????????????????? | | ????????????????????## ##???????????############ | | ??????????????????### # ##?????????# # | | ??????????????????#"%[#*#@#####?????# # | | ??????????????????#= !/mY gg%%#?????# "" # | | ??????????????????# %!######g#?????# """" # | | ?????????????###### %=#????#l#?????# """" # | | ?????????????? # % ##????# #?????# "" # | | ??????????????? # #######+####### #+# | | ???????????????# # ! ## # + | | ???######??????# # ## # "" # | | ???# ######## ##/### # """" # | | ???# " # # """" # | | ???# C / # "" # | | ???# #####"T#####/#+# "" # # | | ???## ##???#""## * # """" # # | | ????# #????##### # """" # # | | ????# #????????# *** # """" ##""" """### | | ????# #????????# ** # ! ##"""T"""### | | ????# #????????# ** # ###########" | | ????# #????????# *# #?????????## | | ????# #????????#####################?????######+# | | ????# #??????????????????????????????????# | | ????# #??????????????????????????????????# | | ????# #??????????????????????????????????# | | ????# #??????????????????????????????????# """ | | ????# #??????????????????????????????????# """ | | ????# #??????????????????????????????????# """ | +----------------------------------------------------+ Best States ------------- Heat Dissipation 224 Coolant Potential 100 Energy Generation 72 Energy Capacity 4927 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 15 Terrain Scan Density 10 Base Temperature (-) 200 EM Shielding 3 Corruption Containment 8 Armor Coverage 225 Resistance: KI 25 Resistance: TH 30 Resistance: EM 25 Weapon Cycling 30 Phase Shifting 15 Evasion (%) 70 Targeting Accuracy 6 Armor Integrity Analysis 40 Recoil Reduction 5 Offensive Hacking 14 Defensive Hacking 11 Authchip Count 1 Item Schematics ----------------- Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ None Fabricated ------------ Enh. Nova Cannon | x2 | -5/Factory | Preloaded D-63 Destroyer | x1 | -5/Factory | Preloaded Repaired ---------- Adv. Heat Sink | 56% | -8/Materials Imp. Focal Shield | 25% | -4/Factory Studied --------- Hvy. Assault Rifle | -8/Materials | Hacked Ion Cannon | -8/Materials | Hacked Flak Cannon | -8/Materials | Hacked Alien Tech Used ----------------- Integrated Dissipator Transdimensional Reconstructor Achievements -------------- Scrappetite Challenges ------------ None Game ------ Seed PortableWeightRocket Manual? 0 Play Time 04:45:37 Cumulative 224.1 hours Start 2026.08.05 @ 21:50:08 End 2026.08.08 @ 15:28:11 Sessions 11 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 129 Rogue 129 Adventurer 0 Explorer 0 Win Type - Total 5 Types 5/0/0/0/0/0/0/0/0/0 Lore% 77 Gallery% 66 Achievement% 58 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5c102f6a-82bd-4536-9844-bfd8e61bba91