Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.13 @ 17:33:45 Player: Briefgarde Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (60) 300 Value Destroyed (1760) 1760 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (474) 474 TOTAL SCORE: 5534 Bonus ------- High Alert Combat Kills 11 Follower Combat Kills 166 Aligned with FarCom 300 Friendly Fire -3 Cogmind --------- Core Integrity 509/700 Matter 280/300 Energy 95/100 System Corruption 0% Temperature Cool (0) Movement Core (100) Ox1 Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (7) ------ Improved Signal Interpreter Improved Targeting Computer Hacking Suite Hacking Suite > --- WEAPON (2) ------- Precision Beam Rifle Heavy Flail > --- INVENTORY (5) ---- Cooled Ion Engine Precision Beam Rifle Precision Beam Rifle Minigun Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Improved Treads Improved Treads Wheel > --- UTILITY ---------- Improved Heat Sink Improved Heat Sink Large Storage Unit Hardened Light Armor Plating Hardened Medium Armor Plating > --- WEAPON ----------- Precision Beam Rifle Precision Beam Rifle > --- INVENTORY -------- Light Nuclear Core Light Treads Wheel Compact Wheel Hover Unit Hover Unit Hover Unit Sensor Array Improved Signal Interpreter Improved Targeting Computer Hacking Suite Precision Beam Rifle Precision Beam Rifle Minigun Grenade Launcher [Rating: 31] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Wheel Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Hover Unit Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Visual Processing Unit Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Precision Beam Rifle Energy Gun Precision Beam Rifle Ballistic Gun Assault Rifle Launcher Grenade Launcher Impact Weapon Heavy Flail Build | -11 -10 -10 -10 -9 -8 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Slots Evolved 6 | . . . . . 4 . 2 Power . | . . . . . . . . Propulsion 1 | . . . . . 1 . . Utility 5 | . . . . . 3 . 2 Weapon . | . . . . . . . . Parts Attached 73 | 6 17 5 6 4 8 16 11 Power 6 | 1 1 . . . 1 3 . Engine 6 | 1 1 . . . 1 3 . Core . | . . . . . . . . Reactor . | . . . . . . . . Propulsion 26 | 2 10 1 . . 3 7 3 Treads 10 | 1 3 1 . . 1 4 . Leg 7 | . 5 . . . . 2 . Wheel 6 | 1 2 . . . 2 1 . Hover 3 | . . . . . . . 3 Flight . | . . . . . . . . Utility 20 | 1 2 . 2 4 2 2 7 Device 8 | . . . 2 3 1 1 1 Storage 3 | 1 1 . . . . . 1 Processor 3 | . 1 . . . . . 2 Hackware 3 | . . . . . . . 3 Protection 3 | . . . . 1 1 1 . Artifact . | . . . . . . . . Weapon 21 | 2 4 4 4 . 2 4 1 Energy Gun 10 | 2 3 . 1 . 2 2 . Energy Cannon . | . . . . . . . . Ballistic Gun 7 | . 1 3 3 . . . . Ballistic Cannon . | . . . . . . . . Launcher 2 | . . 1 . . . 1 . Special Weapon . | . . . . . . . . Impact Weapon 2 | . . . . . . 1 1 Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 5 | . . . 3 . 1 1 . Parts Lost 20 | . 3 . . . 1 10 6 Power 4 | . 1 . . . 1 1 1 Propulsion 8 | . 1 . . . . 4 3 Utility 5 | . . . . . . 3 2 Weapon 3 | . 1 . . . . 2 . Highest Loss Streak 9 | . 1 . . . 1 9 4 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 92 | . 92 100 97 100 89 88 80 Engine 11 | . 10 14 14 14 9 8 6 Treads 11 | . 6 14 14 14 13 16 . Leg 4 | . 15 . . . . 1 . Wheel 9 | . 6 14 14 14 13 7 . Device 7 | . . . 6 14 17 18 6 Storage 11 | . 14 14 14 14 9 9 . Processor 7 | . 11 14 6 . . . 15 Protection 2 | . . . . . 8 8 . Energy Gun 11 | . 17 1 . . 13 17 8 Ballistic Gun 11 | . 9 25 25 28 4 . . Naked Turns . | . . . . . . . . Heaviest Build 44 | 14 29 31 31 31 37 44 14 Greatest Support 46 | 20 20 20 10 20 40 46 18 Greatest Overweight (x) 10 | 3 9 3 3 3 3 10 4 Average Overweight (x) 1 | . 1 2 2 2 1 1 . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 Average Capacity 14 | 7 14 15 15 15 15 15 5 Most Carried 15 | 5 15 15 15 13 15 15 12 Average Carried 11 | 3 9 14 12 11 13 14 4 Final Capacity 15 | 8 15 15 15 15 15 15 5 Final Carried 15 | 5 15 12 12 13 15 12 4 Class Distribution -------------------- 67% | Mutant 27% | Scavenger-Mutant 4% | Hacker-Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Mutant | -8/Materials Mutant | -8/Storage Hacker-Scout | -7/Factory Resources | -11 -10 -10 -10 -9 -8 -8 -7 ----------- Run | Yrd Mat Min Exi Min Mat Sto Fac Matter Collected 1167 | 252 240 273 . 47 145 150 60 Remotely . | . . . . . . . . Salvage Created 2397 | . 515 129 . 4 202 1487 60 Parts 110 | . 44 3 . . 9 53 1 Haulers Intercepted 4 | . 1 . . . . 3 . Recyclers Shooed 2 | . 1 . . . . 1 . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Combat Hostiles Destroyed 45 | . 12 5 . 1 2 25 . Guns 41 | . 12 5 . 1 2 21 . AOE 3 | . . . . . . 3 . Classes Destroyed 11 | . 6 1 . 1 1 2 . Worker 4 | . 3 1 . . . . . Hauler 4 | . 1 . . . . 3 . Recycler 3 | . . . . . 1 1 1 Operator 2 | . 1 . . . . 1 . Watcher 4 | . 3 . . . . 1 . Swarmer 7 | . 6 . . . . 1 . Grunt 23 | . 6 3 . . . 14 . Brawler 1 | . . . . . . 1 . Duelist 2 | . . . . . . 2 . Sentry 10 | . . . . 1 2 7 . Assembled 2 | . . 2 . . . . . Best Kill Streak 9 | . 3 3 . 1 2 9 1 Combat Bots Only 9 | . 3 3 . 1 1 9 . Max Kills in Single Turn 3 | . 1 1 . 1 1 3 1 Gunslinging 1 | . . . . . . 1 . Exploded 3 | . . . . . . 3 . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -7 -------- Run | Yrd Mat Min Exi Min Mat Sto Fac Hostile Shots Fired 281 | . 74 12 . . 15 160 20 Missed 71 | . 17 3 . . 4 40 7 Damage Taken 3464 | . 683 244 . . 163 1988 386 Core 835 | . 154 24 . . 29 437 191 Absorbed by Shields . | . . . . . . . . Core Remaining (%) 47 | 100 . . . 28 . 15 . Volleys Fired 169 | . 57 23 . 1 8 79 1 Largest 2 | . 2 2 . 2 2 2 1 Hottest 122 | . 90 49 . 49 122 122 61 Shots Fired 313 | . 104 36 . 2 16 154 1 Gun 303 | . 104 28 . 2 16 152 1 Cannon . | . . . . . . . . Launcher 10 | . . 8 . . . 2 . Special . | . . . . . . . . Kinetic 62 | . 32 28 . 2 . . . Thermal 210 | . 41 . . . 16 152 1 Explosive 10 | . . 8 . . . 2 . Electromagnetic 31 | . 31 . . . . . . Robot Hit Streak 33 | . 12 14 . 3 7 33 . Robot Miss Streak 5 | . 5 5 . . 1 2 1 Penetration Max . | . . . . . . . . Secondary Targets 3 | . . . . . . 3 . Max Gunslinging Chain 1 | . . . . . . 1 . Shots Hit Robots 221 | . 63 18 . 1 12 126 1 Core Hits 103 | . 29 10 . 1 5 57 1 Critical Kills . | . . . . . . . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes 20 | . 3 . . . 2 15 . Burn 18 | . 1 . . . 2 15 . Corrupt 2 | . 2 . . . . . . Melee Attacks 5 | . . . . . . . 5 Impact 5 | . . . . . . . 5 Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks 1 | . . . . . . . 1 Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 4253 | . 1089 347 . 19 207 2487 104 Guns 3521 | . 834 344 . 19 207 2117 . Cannons . | . . . . . . . . Explosions 620 | . 247 3 . . . 370 . Melee 104 | . . . . . . . 104 Ramming 8 | . 8 . . . . . . Kinetic 674 | . 311 344 . 19 . . . Thermal 2839 | . 515 . . . 207 2117 . Explosive 373 | . . 3 . . . 370 . Electromagnetic 255 | . 255 . . . . . . Impact 104 | . . . . . . . 104 Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 1 | . . 1 1 1 . . . Average Corruption 1 | . . 1 1 1 . . . Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 8 | . . 4 3 1 . . . Message Errors 2 | . . 1 . 1 . . . Matter Fused 2 | . . 1 1 . . . . Heat Flow Errors 2 | . . 2 . . . . . Data Loss (minor) 2 | . . . 2 . . . . Overload Shots . | . . . . . . . . Overflow Damage 5 | . . . . . . 5 . Projectiles . | . . . . . . . . Explosions 5 | . . . . . . 5 . Melee . | . . . . . . . . Knockbacks 1 | . 1 . . . . . . Impact 1 | . 1 . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 173 | . 78 55 . . . 40 . Shots 5 | . 2 2 . . . 1 . Rammed . | . . . . . . . . Targets Rammed 3 | . 3 . . . . . . Kicked 3 | . 3 . . . . . . Crushed . | . . . . . . . . Highest Temperature 424 | . 424 188 . 8 89 315 7 Average Temperature 100 | . 166 41 . 6 43 68 7 Received Heat Transfer 1363 | . 279 67 . . 63 918 36 Effects 1 | . 1 . . . . . . Short Circuit 1 | . 1 . . . . . . Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted 1 | . . . . . . 1 . Combat Hostiles 1 | . . . . . . 1 . Parts Melted 17 | . 1 . . . 1 15 . Heat Transferred 7369 | . 1042 . . . 592 5735 . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 2 | . 2 . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Peak Influence 422 | . 246 180 . 35 113 422 200 Initial 191 | . . . . . 13 47 191 Average 120 | . 86 61 . 17 55 254 188 Maximum Alert Level 2 | . 1 . . . . 2 1 Low Security (%) 76 | 100 94 100 . 100 100 23 60 Level 1 21 | . 5 . . . . 69 40 Level 2 1 | . . . . . . 7 . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 14 | . 3 1 . . 2 8 . Investigation 3 | . . 1 . . . 2 . Extermination . | . . . . . . . . Reinforcement 8 | . 3 . . . 2 3 . Assault . | . . . . . . . . Garrison 3 | . . . . . . 3 . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -7 --------- Run | Yrd Mat Min Exi Min Mat Sto Fac Distress Signals 4 | . 1 . . . . 3 . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 79 | . 28 12 . 2 2 34 1 Peak Tracking Total 10 | . 4 3 . 2 2 10 1 Tactical Retreats 8 | . 2 2 . . 1 3 . Traps | -11 -10 -10 -10 -9 -8 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Traps Triggered 5 | . 1 1 . . . 3 . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -7 ---------- Run | Yrd Mat Min Exi Min Mat Sto Fac Machines Disabled . | . . . . . . . . Max in Single Turn . | . . . . . . . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -7 --------- Run | Yrd Mat Min Exi Min Mat Sto Fac Machines Accessed 8 | . 2 2 . . . 3 1 Terminals 4 | . 2 . . . . 2 . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 2 | . . . . . . 1 1 Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 10 | . 3 2 . . . 4 1 Successful 5 | . 1 2 . . . 1 1 Failed 5 | . 2 . . . . 3 . Catastrophic 2 | . . . . . . 2 . Database Lockouts . | . . . . . . . . Manual 11 | . 7 . 1 . . 2 1 Terminals 6 | . 3 . . . . 3 . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 2 | . . . . . . 1 1 Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 3 | . 1 2 . . . . . Robot Analysis 1 | . 1 . . . . . . Open Door 2 | . . 2 . . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 2 | . . . . . . 1 1 Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 2 | . . . . . . 1 1 Reject 2 | . . . . . . 1 1 Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 5 | . 3 . . . . 2 . Full Trace Events 1 | . 1 . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -7 ------------ Run | Yrd Mat Min Exi Min Mat Sto Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -7 -------- Run | Yrd Mat Min Exi Min Mat Sto Fac Total Allies 3 | . . 3 . . . . . Largest Group 3 | . . 3 . . . . . Highest-Rated Group 40 | . . 40 . . . . . Highest-Rated Ally 16 | . . 16 . . . . . Total Orders 2 | . . . 1 1 . . . EXPLORE 1 | . . . . 1 . . . RETURN 1 | . . . 1 . . . . Ally Attacks 34 | . . 34 . . . . . Total Damage 358 | . . 358 . . . . . Kills 8 | . . 8 . . . . . Allies Corrupted 1 | . . 1 . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Robot Analysis Total 1 | . 1 . . . . . . Derelict Logs Recovered 2 | . . 2 . . . . . Drone Launches 2 | . . . 1 1 . . . Drone Recoveries 1 | . . . 1 . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -7 ------------- Run | Yrd Mat Min Exi Min Mat Sto Fac Turns Passed 4419 | 73 1275 917 266 247 367 1044 230 Spaces Moved 2612 | 41 611 681 217 134 203 434 291 Core 26 | 7 1 . . . . 1 17 Treads 390 | 32 91 14 . 20 15 218 . Legs 311 | . 283 . . . . 28 . Wheels 1611 | 2 236 667 217 114 188 187 . Hover 274 | . . . . . . . 274 Flight . | . . . . . . . . Fastest Speed 50 | 50 95 110 110 125 95 125 52 Average Speed 128 | 147 166 113 116 142 112 149 64 Slowest Speed 550 | 200 500 240 125 240 240 550 250 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 45 | 4 89 95 62 29 16 61 7 Regions Visited 7 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 1 | . . . . . . 1 . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . Scrap Searched 1 | . . 1 . . . . . Spaces Dug 4 | . . . . . . . 4 Terrain Destroyed 34 | . 7 15 . . . 8 4 Melee 4 | . . . . . . . 4 Projectile . | . . . . . . . . AOE 30 | . 7 15 . . . 8 . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -7 --------- Run | Yrd Mat Min Exi Min Mat Sto Fac Total 3350 | 51 761 793 232 188 326 675 324 Wait 407 | . 46 74 2 46 96 132 11 Move 2605 | 40 610 680 216 133 202 433 291 Hop . | . . . . . . . . Pick Up 43 | 5 17 3 2 2 8 6 . Fast Attach 28 | 6 8 2 2 . 1 7 2 Attach 21 | . 2 . 4 2 4 4 5 Detach 4 | . . . 2 1 1 . . Swap 24 | . 7 3 . 2 3 5 4 Drop 41 | . 11 8 4 1 3 9 5 Fire 169 | . 57 23 . 1 8 79 1 Melee 5 | . . . . . . . 5 Ram . | . . . . . . . . Kick 3 | . 3 . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / *Min) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 2 exits: Fac / *Sto) -8/Storage -7/Factory History --------- Turn | Location | Event 35 | -11/Scrapyard | Discovered new exit (range 15) 74 | -11/Scrapyard | Entered Materials 328 | -10/Materials | Build established: Mutant 520 | -10/Materials | Discovered new exit (range 8) 593 | -10/Materials | Core integrity fell below 50% 759 | -10/Materials | Discovered new exit (range 18) 900 | -10/Materials | Build established: Scavenger-Mutant 1158 | -10/Materials | Discovered new exit (range 18) 1349 | -10/Materials | Entered Mines 1405 | -10/Mines | Build established: Mutant 1435 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1468 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1478 | -10/Mines | Learned 2 Materials zone layouts 1538 | -10/Mines | Discovered new exit (range 13) 1592 | -10/Mines | Discovered new exit (range 7) 1593 | -10/Mines | Learned Materials interactive machine intel 1792 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1850 | -10/Mines | Met a Derelict shopkeep closing up shop 1974 | -10/Mines | Excavation squad dispatched 1974 | -10/Mines | A large section of the Mines collapsed 2262 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2262 | -10/Mines | Discovered new exit (range 5) 2266 | -10/Mines | Entered Exiles 2294 | -10/Exiles | Met 8R-AWN 2313 | -10/Exiles | Met EX-HEX 2343 | -10/Exiles | Met EX-BIN 2358 | -10/Exiles | Aligned with FarCom system 2359 | -10/Exiles | Given EX-Vault access code 2384 | -10/Exiles | Opened EX-Vault 2390 | -10/Exiles | Found Prototype Device 2391 | -10/Exiles | Identified Supersonic Drone Bay 2399 | -10/Exiles | Found Prototype Energy Gun 2399 | -10/Exiles | Identified AWS/Thermal 2407 | -10/Exiles | Found Prototype Ballistic Gun 2407 | -10/Exiles | Identified AWS/Gauss 2444 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2476 | -10/Exiles | Met EX-DEC 2521 | -10/Exiles | Discovered new exit (range 10) 2532 | -10/Exiles | Left Exiles lab with Supersonic Drone Bay 2532 | -10/Exiles | Entered Mines 2769 | -9/Mines | Discovered new exit (range 9) 2779 | -9/Mines | Entered Materials 2779 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 2780 | -8/Materials | Identified exit to Factory 2781 | -8/Materials | Loaded intel: 19 interactive machine locations 3041 | -8/Materials | Discovered new exit (range 16) 3146 | -8/Materials | Entered Storage 3261 | -8/Storage | Build established: Scavenger-Mutant 3396 | -8/Storage | Garrison activated, responded to threat 3949 | -8/Storage | Build established: Mutant 4091 | -8/Storage | Core integrity fell below 50% 4107 | -8/Storage | Core integrity fell below 20% 4130 | -8/Storage | Lost 9 parts (4n3u2w) 4138 | -8/Storage | Destroyed 9 combat bots 4158 | -8/Storage | Discovered exit to Factory (range 16) 4190 | -8/Storage | Entered Factory 4190 | -7/Factory | Evolved 2 slots: Utility x2 4406 | -7/Factory | Lost 4 parts (3n1u) 4420 | -7/Factory | Self-destructed Last Messages --------------- 04369_ C-30 ARC bursts open, deploying its payload. 04369_ H-55 Commando unfolds itself. 04369_ ALERT: All DSF locations entering lockdown mode. 04369_ Slug penetrates Fusion Modulator. 04372_ Fusion Modulator explodes. 04372_ Hover Unit destroyed. 04372_ K-01 Serf destroyed. 04372_ Hacking Suite destroyed. 04375_ Hover Unit destroyed. 04378_ Penetrated by Slug. 04381_ Slug penetrates Earth. 04382_ R-06 Scavenger collects Med. Matter Pod. 04384_ Slug penetrates Wall. 04386_ R-06 Scavenger collects Wheel. 04414_ Slug penetrates Wall. 04414_ Sensor Array destroyed. 04417_ Cld. Ion Engine destroyed. 04420_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ?????????????????????????#+###????????????????? | | ??????????????????????? #???????????????? | | ??????????????????????? #???????????????? | | ??????????????????????# #???????????????? | | ???????? ?????????????# #???????????????? | | ?????? ????????????#" +? ???????????? | | ????# #############%" # ????????????? | | ????# # ""???????????? | | ????# " ""???????????? | | ????? " ""???????????? | | ????? " ""??????????? | | ?????? " ""??????????? | | ???????" " !! " ????????????? | | ? ? "G" !! "##?????????????? | | ? """ ! 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