Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.06 @ 22:20:20 Player: C0GU55Y Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (23) 115 Value Destroyed (458) 458 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2433 Bonus ------- None Cogmind --------- Core Integrity 550/550 Matter 270/300 Energy 250/250 System Corruption 0% Temperature Cool (42) Movement Rolling (95) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (3) --- Light Treads Wheel Wheel > --- UTILITY (4) ------ Large Storage Unit Core Shielding > --- WEAPON (3) ------- Small Laser Beam Cannon > --- INVENTORY (15) --- Light Ion Engine Light Treads Wheel High-capacity Matter Pod (157) Seismic Detector Heavy Hammer Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Wheel > --- UTILITY ---------- Medium Storage Unit Core Shielding > --- WEAPON ----------- Improved Light Cannon Improved Light Cannon > --- INVENTORY -------- Ion Engine Light Treads Wheel Wheel Wheel Small Matter Pod Seismic Detector Medium Laser Beam Cannon Heavy Hammer [Rating: 10] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Wheel Treads Light Treads Wheel Wheel Utility Large Storage Unit Device Sensor Array Storage Large Storage Unit Processor Signal Interpreter Protection Core Shielding Weapon Improved Light Cannon Energy Gun Medium Laser Energy Cannon Beam Cannon Ballistic Cannon Improved Light Cannon Build | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Mat Slots Evolved 4 | . . . . 4 Power . | . . . . . Propulsion 1 | . . . . 1 Utility 2 | . . . . 2 Weapon 1 | . . . . 1 Parts Attached 20 | 7 8 4 1 . Power 2 | 1 1 . . . Engine 2 | 1 1 . . . Core . | . . . . . Reactor . | . . . . . Propulsion 4 | 2 1 1 . . Treads 1 | 1 . . . . Leg . | . . . . . Wheel 3 | 1 1 1 . . Hover . | . . . . . Flight . | . . . . . Utility 7 | 2 3 2 . . Device 2 | 1 . 1 . . Storage 3 | 1 2 . . . Processor 1 | . . 1 . . Hackware . | . . . . . Protection 1 | . 1 . . . Artifact . | . . . . . Weapon 7 | 2 3 1 1 . Energy Gun 4 | 2 1 1 . . Energy Cannon 1 | . . . 1 . Ballistic Gun . | . . . . . Ballistic Cannon 2 | . 2 . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 6 | . 2 2 2 . Power 1 | . 1 . . . Propulsion . | . . . . . Utility 1 | . . . 1 . Weapon 4 | . 1 2 1 . Highest Loss Streak 2 | . 1 1 2 . To Critical Strikes . | . . . . . Average Backups 9 | 3 9 11 8 6 Power . | . . 1 1 1 Propulsion 3 | 2 3 3 3 2 Utility 2 | . 1 3 2 2 Weapon 2 | . 3 3 1 1 Tool/Special . | . . . . . Unused Backups 11 | . 6 . . 5 Power 1 | . . . . 1 Propulsion 5 | . 3 . . 2 Utility 3 | . 2 . . 1 Weapon 2 | . 1 . . 1 Tool/Special . | . . . . . Average Slot Usage (%) 98 | . 99 99 99 72 Engine 13 | . 13 14 14 9 Treads 10 | . 14 10 . 9 Wheel 17 | . 14 17 28 18 Device 11 | . 11 12 9 . Storage 13 | . 14 14 14 9 Protection 2 | . 2 1 3 9 Energy Gun 10 | . 8 12 14 9 Ballistic Cannon 15 | . 19 14 9 . Peak Build Rating 10 | 7 10 10 9 8 Average Rating 8 | 5 9 9 8 8 On Entrance 6 | . 7 10 9 7 Avg Prop Armor Cover (%) 11 | 12 10 11 . . Naked Turns . | . . . . . Heaviest Build 34 | 14 34 34 31 30 Greatest Support 20 | 10 20 20 20 20 Greatest Overweight (x) 3 | 1 3 3 1 1 Average Overweight (x) 1 | . 1 2 1 1 Largest Inventory Capacity 15 | 8 15 15 15 15 Average Capacity 12 | 7 10 15 15 15 Most Carried 12 | 7 12 12 9 6 Average Carried 9 | 3 9 11 8 6 Final Capacity 15 | 8 15 15 15 15 Final Carried 12 | 7 12 9 7 6 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Mutant | -8/Materials Resources | -11 -10 -10 -10 -8 ----------- Run | Yrd Mat Min Sub Mat Matter Collected 883 | 270 268 289 56 . Remotely . | . . . . . Salvage Created 506 | 211 231 64 . . Parts 35 | 17 15 3 . . Haulers Intercepted . | . . . . . Recyclers Shooed 2 | 1 1 . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Mat Combat Hostiles Destroyed 14 | . 10 4 . . Guns 2 | . 1 1 . . Cannons 11 | . 8 3 . . AOE 1 | . 1 . . . Classes Destroyed 6 | 3 2 1 . . Worker 2 | 1 1 . . . Tunneler 6 | 5 . 1 . . Recycler 1 | 1 . . . . Swarmer 5 | . 3 2 . . Grunt 8 | . 7 1 . . Demolisher 1 | . . 1 . . Best Kill Streak 4 | 4 4 2 . . Combat Bots Only 4 | . 4 2 . . Max Kills in Single Turn 2 | 1 2 1 . . Gunslinging . | . . . . . Exploded 1 | . 1 . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -10 -8 -------- Run | Yrd Mat Min Sub Mat Hostile Shots Fired 78 | . 55 23 . . Missed 21 | . 14 7 . . Hits 57 | . 41 16 . . Melee 1 | . . 1 . . Projectile 56 | . 41 15 . . AOE 7 | . . 7 . . Damage Taken 941 | . 499 386 56 . Core 202 | . 111 69 22 . Absorbed by Shields . | . . . . . Redirected to Shielding 8 | . 8 . . . Core Remaining (%) 59 | 100 . . 19 . Volleys Fired 71 | 15 40 14 . 2 Largest 2 | 2 2 2 . 2 Hottest 100 | 80 83 83 . 100 Shots Fired 139 | 30 80 25 . 4 Gun 64 | 30 18 14 . 2 Cannon 75 | . 62 11 . 2 Launcher . | . . . . . Special . | . . . . . Kinetic 73 | . 62 11 . . Thermal 44 | 15 11 14 . 4 Explosive . | . . . . . Electromagnetic 22 | 15 7 . . . Robot Hit Streak 6 | 4 5 6 . 3 Robot Miss Streak 5 | 1 5 1 . 1 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 70 | 17 33 19 . 1 Core Hits 29 | 8 14 6 . 1 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 1 | . 1 . . . Burn 1 | . 1 . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1232 | 221 677 322 . 12 Guns 446 | 221 92 121 . 12 Cannons 735 | . 534 201 . . Explosions 37 | . 37 . . . Melee . | . . . . . Ramming 14 | . 14 . . . Kinetic 735 | . 534 201 . . Thermal 264 | 69 62 121 . 12 Explosive . | . . . . . Electromagnetic 219 | 152 67 . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 10 | . 10 . . . Projectiles 2 | . 2 . . . Explosions 8 | . 8 . . . Melee . | . . . . . Knockbacks 11 | . 9 2 . . Impact . | . . . . . Kinetic 8 | . 6 2 . . Secondary 3 | . 3 . . . Self-Inflicted Damage 73 | . 73 . . . Shots 2 | . 2 . . . Rammed 2 | . 2 . . . Targets Rammed 2 | . 2 . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 174 | 72 174 106 . 42 Average Temperature 49 | 27 63 37 . 24 Received Heat Transfer 192 | . 156 36 . . Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 1 | 1 . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 806 | 150 309 322 . 25 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 1 | . 1 . . . Alert | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Mat Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 . 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 162 | 10 162 53 . . Initial 32 | . . 32 . . Average 34 | 2 71 7 . . Influence Increases 487 | 35 342 110 . . Destroy 0b10 Robot/C 280 | . 200 80 . . Destroy 0b10 Robot/NC 45 | 35 5 5 . . Destroy Leader 60 | . 50 10 . . Successful Hack 29 | . 29 . . . Disable Machine 30 | . 30 . . . Destroy Structure 13 | . 13 . . . Lose Combat Pursuer 30 | . 15 15 . . Influence Decreases 487 | 35 258 141 53 . Entered New Map 81 | . . 52 29 . Time Decay 366 | 35 238 69 24 . Lost Part 40 | . 20 20 . . Squads Dispatched 5 | . 4 . . 1 Investigation 3 | . 3 . . . Extermination . | . . . . . Reinforcement 2 | . 1 . . 1 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -10 -8 --------- Run | Yrd Mat Min Sub Mat Distress Signals . | . . . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 31 | . 15 12 . 4 Peak Tracking Total 10 | . 4 10 . 3 Tactical Retreats 3 | . 1 2 . . Traps | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Mat Traps Triggered 3 | . 2 . 1 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -10 -8 ---------- Run | Yrd Mat Min Sub Mat Machines Disabled 2 | . 2 . . . Max in Single Turn 1 | . 1 . . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -10 -8 --------- Run | Yrd Mat Min Sub Mat Machines Accessed 3 | . 3 . . . Terminals 3 | . 3 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 11 | . 11 . . . Successful 5 | . 5 . . . Failed 6 | . 6 . . . Catastrophic 2 | . 2 . . . Database Lockouts . | . . . . . Manual 5 | . 5 . . . Terminals 11 | . 11 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 5 | . 5 . . . Robot Analysis 1 | . 1 . . . Prototype ID Bank 2 | . 2 . . . Branch Access Points 1 | . 1 . . . Hauler Manifests 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 3 | . 3 . . . Full Trace Events 1 | . 1 . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -10 -8 ------------ Run | Yrd Mat Min Sub Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -10 -8 -------- Run | Yrd Mat Min Sub Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Mat Active Infowar (turns) 1204 | 27 475 507 195 . Sensors 683 | . . 488 195 . Seismic 521 | 27 475 19 . . Robot Analysis Total 1 | . 1 . . . Derelict Logs Recovered 1 | . . 1 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -10 -8 ------------- Run | Yrd Mat Min Sub Mat Turns Passed 1658 | 179 606 578 283 12 Spaces Moved 1199 | 126 355 418 295 5 Core 5 | 5 . . . . Treads 27 | . 27 . . . Legs . | . . . . . Wheels 1167 | 121 328 418 295 5 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 95 95 95 95 Average Speed 109 | 93 115 119 95 95 Slowest Speed 160 | 100 160 125 95 95 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 33 | 5 70 68 22 2 Regions Visited 4 Branch Regions 2 Pre-discovered Areas 2 | . . 1 1 . Known Exits Taken 2 | . 1 1 . . Unknown Exits Taken 2 | 1 . . 1 . Scrap Searched 4 | . . 3 1 . Spaces Dug 1 | . 1 . . . Terrain Destroyed 7 | . 7 . . . Melee . | . . . . . Projectile 5 | . 5 . . . AOE 2 | . 2 . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -10 -8 --------- Run | Yrd Mat Min Sub Mat Total 1401 | 154 474 468 297 8 Wait 71 | . 43 28 . . Move 1195 | 125 354 417 294 5 Hop . | . . . . . Pick Up 21 | 7 14 . . . Fast Attach 9 | 7 2 . . . Attach 8 | . 2 3 2 1 Detach 1 | . 1 . . . Swap 11 | . 5 5 1 . Drop 12 | . 11 1 . . Fire 71 | 15 40 14 . 2 Melee . | . . . . . Ram 2 | . 2 . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / *Min) -10/Mines (discovered 3 exits: [*Mat x2] / *Sub) -10/Subcaves (discovered 2 exits: [*Mat x2]) -8/Materials History --------- Turn | Location | Event 20 | -11/Scrapyard | Discovered new exit (range 16) 180 | -11/Scrapyard | Entered Materials 318 | -10/Materials | Build established: Mutant 578 | -10/Materials | Discovered new exit (range 16) 718 | -10/Materials | Identified exit to Mines 786 | -10/Materials | Entered Mines 788 | -10/Mines | Met a Derelict bent on vengeance 887 | -10/Mines | Learned location of Zion (-7) 990 | -10/Mines | Discovered new exit (range 9) 1014 | -10/Mines | Identified exit to Subcaves 1054 | -10/Mines | Discovered new exit (range 16) 1079 | -10/Mines | Discovered new exit (range 6) 1223 | -10/Mines | Assembled infested the area 1239 | -10/Mines | Core integrity fell below 50% 1364 | -10/Mines | Entered Subcaves 1365 | -10/Subcaves | Approached by a straggling Scientist 1372 | -10/Subcaves | Met a Zionite searching for "candidates" 1470 | -10/Subcaves | Discovered new exit (range 11) 1482 | -10/Subcaves | Discovered new exit (range 7) 1487 | -10/Subcaves | Shifting Twisted Machinery released Sub. Beam Cannon 1492 | -10/Subcaves | Shifting Twisted Machinery released Sub. Power Source 1560 | -10/Subcaves | Core integrity fell below 20% 1647 | -10/Subcaves | Entered Materials 1647 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 1659 | -8/Materials | Self-destructed Last Messages --------------- 01484_ Acquired 44 matter. Sub. Beam Cannon falls loose from the Twisted Machinery. Sub. Power Source falls loose from the Twisted Machinery. 01559_ Triggered Shrapnel Trap. 01559_ An expanding cloud of shrapnel blasts out in all directions. 01559_ Sensor Array destroyed. 01559_ Imp. Light Cannon destroyed. PARAMETERS=PROPULSION+1,UTILITY+2,WEAPON+1 LOCATION=UNKNOWN GOAL=ESCAPE 01653_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 01658_ O-16 Technician uses terminal to summon reinforcements. 01658_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M001. 01658_ O-16 Technician locks terminal. 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""" """ #?????????????????????? | | ?????????? #?????????????????????? | | ?????????? ! @ #?????????????????????? | | ?????????????????###+### #?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????#####?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Core Shielding 20 Evasion (%) 44 Recoil Reduction 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CoilGhostCharger Manual? 0 Play Time 00:15:09 Cumulative 131.7 hours Start 2026.09.06 @ 22:05:28 End 2026.09.06 @ 22:20:20 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 150 Rogue 150 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 65 Gallery% 51 Achievement% 34 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4dc78896-cf3d-4ea6-9fe4-2e9b1c6ae351