Cogmind - Beta 12 *** ADVENTURER MODE // 2023.03.26 @ 16:11:34 Player: Xero Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (45) 225 Value Destroyed (1431) 1431 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3296 Bonus ------- None Cogmind --------- Core Integrity 517/550 Matter 285/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Light Treads Light Treads Light Treads Improved Treads > --- UTILITY (3) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Improved Targeting Computer Energy Filter Reactive Plating Plasma Cannon Peak State ------------ > --- POWER ------------ Improved Ion Engine Deuterium Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads Light Treads > --- UTILITY ---------- Cooling System High-capacity Storage Unit Reactive Plating > --- WEAPON ----------- Plasma Cannon Advanced Assault Cannon > --- INVENTORY -------- Light Nuclear Core Disposable Heat Sink Advanced Weight Redist. System Improved Targeting Computer Energy Filter Energy Filter Hacking Suite Heavy EM Pulse Gun Light EM Pulse Cannon Plasma Cannon Plasma Cannon Gauss Rifle Advanced Assault Cannon Advanced Assault Cannon Advanced Assault Cannon Rocket Launcher Rocket Launcher Datajack Heavy Hammer [Rating: 28] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility High-capacity Storage Unit Device Cooling System Storage High-capacity Storage Unit Processor Improved Terrain Scan Processor Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun Particle Gun Energy Cannon Plasma Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Rocket Launcher Special Weapon Welding Torch Impact Weapon Heavy Hammer Special Melee Weapon Datajack Build | -11 -10 -9 -8 ------- Run | Jun Mat Mat Mat Slots Evolved 4 | . . 2 2 Power 1 | . . . 1 Propulsion 2 | . . 1 1 Utility 1 | . . 1 . Weapon . | . . . . Parts Attached 91 | 6 18 37 30 Power 10 | 1 1 4 4 Engine 9 | 1 1 4 3 Core 1 | . . . 1 Reactor . | . . . . Propulsion 21 | 2 . 9 10 Treads 19 | 2 . 7 10 Leg 2 | . . 2 . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 12 | 1 4 5 2 Device 4 | . 1 3 . Storage 5 | 1 3 1 . Processor 1 | . . . 1 Hackware . | . . . . Protection 2 | . . 1 1 Artifact . | . . . . Weapon 48 | 2 13 19 14 Energy Gun 16 | 1 3 10 2 Energy Cannon 8 | . . 3 5 Ballistic Gun 7 | 1 1 3 2 Ballistic Cannon 2 | . . . 2 Launcher 7 | . 5 1 1 Special Weapon 1 | . . 1 . Impact Weapon 1 | . . . 1 Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon 6 | . 4 1 1 Unidentified Prototypes . | . . . . Parts Lost 7 | . 1 4 2 Power . | . . . . Propulsion 2 | . . 2 . Utility 3 | . 1 1 1 Weapon 2 | . . 1 1 Highest Loss Streak 4 | . 1 4 1 To Critical Strikes . | . . . . Average Slot Usage (%) 97 | . 99 95 95 Engine 13 | . 14 11 16 Treads 31 | . 28 29 35 Device 6 | . 1 9 8 Storage 16 | . 26 14 8 Protection 5 | . . 7 7 Energy Gun 6 | . 7 8 1 Energy Cannon 5 | . . 7 9 Ballistic Gun 6 | . 13 4 1 Ballistic Cannon 1 | . . . 3 Launcher 1 | . 5 . . Naked Turns 2 | . . . 2 Heaviest Build 82 | 10 55 60 82 Greatest Support 80 | 40 40 60 80 Greatest Overweight (x) 18 | . 1 18 1 Average Overweight (x) . | . . . . Largest Inventory Capacity 20 | 8 20 20 20 Average Capacity 18 | 7 17 20 19 Most Carried 20 | 6 20 19 20 Average Carried 15 | 5 13 16 18 Final Capacity 20 | 8 20 20 5 Final Carried 17 | 6 16 17 4 Class Distribution -------------------- 63% | Mutant 36% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Jun Mat Mat Mat Matter Collected 1102 | 207 176 326 393 Remotely 36 | . 36 . . Salvage Created 1683 | . 233 857 593 Parts 97 | . 16 48 33 Haulers Intercepted 1 | . . 1 . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Jun Mat Mat Mat Combat Hostiles Destroyed 35 | . 9 14 12 Guns 15 | . 5 8 2 Cannons 14 | . . 4 10 AOE 4 | . 4 . . Classes Destroyed 8 | . 3 3 2 Hauler 1 | . . 1 . Recycler 2 | . . 2 . Operator 1 | . . . 1 Watcher 6 | . 1 3 2 Swarmer 6 | . 3 . 3 Grunt 19 | . 6 9 4 Sentry 8 | . . 5 3 Hunter 2 | . . . 2 Best Kill Streak 5 | . 5 4 3 Combat Bots Only 5 | . 5 4 3 Max Kills in Single Turn 1 | . 1 1 1 Gunslinging . | . . . . Exploded 1 | . 1 . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Jun Mat Mat Mat Damage Taken 1617 | . 289 649 679 Core 130 | . 18 79 33 Absorbed by Shields . | . . . . Regen/Repaired (Parts) 284 | . . 239 45 Core Remaining (%) 90 | 100 92 80 . Volleys Fired 115 | . 29 43 43 Largest 2 | . 2 2 2 Hottest 160 | . 85 130 160 Shots Fired 214 | . 52 80 82 Gun 119 | . 44 54 21 Cannon 87 | . . 26 61 Launcher 8 | . 8 . . Special . | . . . . Kinetic 45 | . 26 7 12 Thermal 90 | . 18 31 41 Explosive 8 | . 8 . . Electromagnetic 71 | . . 42 29 Robot Hit Streak 22 | . 10 22 15 Robot Miss Streak 2 | . 2 1 2 Penetration Max . | . . . . Secondary Targets 3 | . 3 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 175 | . 39 67 69 Core Hits 82 | . 19 41 22 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 3 | . 1 1 1 Burn 1 | . 1 . . Blast 1 | . . . 1 Corrupt 1 | . . 1 . Melee Attacks 22 | . 9 1 12 Impact 3 | . . . 3 Slashing . | . . . . Piercing . | . . . . Sneak Attacks 11 | . 4 . 7 Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 3460 | . 648 1291 1521 Guns 1249 | . 275 746 228 Cannons 1707 | . . 545 1162 Explosions 404 | . 373 . 31 Melee 100 | . . . 100 Ramming . | . . . . Kinetic 355 | . 123 89 143 Thermal 1441 | . 152 450 839 Explosive 373 | . 373 . . Electromagnetic 1191 | . . 752 439 Impact 100 | . . . 100 Slashing . | . . . . Piercing . | . . . . Highest Corruption 1 | . 1 . . Average Corruption 1 | . 1 . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 7 | . 7 . . Message Errors 1 | . 1 . . Heat Flow Errors 2 | . 2 . . Energy Discharges 1 | . 1 . . Data Loss (major) 2 | . 2 . . Misfires 1 | . 1 . . Overload Shots . | . . . . Overflow Damage 78 | . 30 14 34 Projectiles 42 | . . 14 28 Explosions 30 | . 30 . . Melee 6 | . . . 6 Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 315 | . 272 207 315 Average Temperature 67 | . 78 51 76 Received Heat Transfer 864 | . 162 351 351 Effects 1 | . . . 1 Short Circuit 1 | . . . 1 Siege Activations . | . . . . Robots Corrupted 2 | . . 2 . Combat Hostiles 2 | . . 2 . Parts Fried 9 | . . 6 3 Impact Corruptions 1 | . . . 1 Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 5 | . . 1 4 Heat Transferred 2885 | . 422 813 1650 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 1 | . . . 1 Missiles Intercepted . | . . . . Alert | -11 -10 -9 -8 ------- Run | Jun Mat Mat Mat Peak Influence 267 | . 218 198 267 Initial 47 | . . 5 47 Average 86 | . 79 89 100 Maximum Alert Level 1 | . 1 . 1 Low Security (%) 92 | 100 80 100 93 Level 1 7 | . 19 . 6 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 7 | . 1 3 3 Investigation 6 | . 1 2 3 Extermination . | . . . . Reinforcement 1 | . . 1 . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Jun Mat Mat Mat Distress Signals 2 | . . 1 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 58 | . 17 20 21 Peak Tracking Total 8 | . 4 8 3 Tactical Retreats 6 | . . 2 4 Traps | -11 -10 -9 -8 ------- Run | Jun Mat Mat Mat Traps Triggered 4 | . 3 1 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Jun Mat Mat Mat Machines Disabled 5 | . 3 1 1 Max in Single Turn 2 | . 2 1 1 Machines Repaired . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Jun Mat Mat Mat Machines Accessed 10 | . 3 3 4 Terminals 6 | . 2 1 3 Fabricators . | . . . . Repair Stations 2 | . . 1 1 Recycling Units 1 | . 1 . . Scanalyzers 1 | . . 1 . Garrison Access . | . . . . Total Hacks 38 | . 6 13 19 Successful 27 | . 5 12 10 Failed 10 | . 1 1 8 Catastrophic 3 | . . . 3 Database Lockouts 1 | . . . 1 Manual . | . . . . Terminals 22 | . 3 3 16 Fabricators . | . . . . Repair Stations 11 | . . 8 3 Recycling Units 3 | . 3 . . Scanalyzers 2 | . . 2 . Garrison Access . | . . . . Terminal Hacks 12 | . 2 2 8 Record 10 | . 1 1 8 Prototype ID Bank 1 | . 1 . . Dispatch Records 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks 10 | . . 8 2 Scan Component 5 | . . 4 1 Repair 5 | . . 4 1 Recycling Unit Hacks 3 | . 3 . . Recycle Component 1 | . 1 . . Process 1 | . 1 . . Retrieve Matter 1 | . 1 . . Scanalyzer 2 | . . 2 . Insert Component 1 | . . 1 . Analyze 1 | . . 1 . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 9 | . 3 2 4 Full Trace Events 4 | . . 1 3 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 1 | . . 1 . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 5 | . . 4 1 Time 136 | . . 110 26 Parts Recycled 1 | . 1 . . Recycled Matter 225 | . 225 . . Retrieved Matter 225 | . 225 . . Retrieved Components . | . . . . Parts Scanalyzed 1 | . . 1 . Part Schematics Acquired 1 | . . 1 . Parts Damaged 1 | . . 1 . Bothacking | -11 -10 -9 -8 ------------ Run | Jun Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked 4 | . 2 . 2 Non-combat 4 | . 2 . 2 Combat . | . . . . Robot Hacks Applied 6 | . 3 . 3 parse_system 4 | . 2 . 2 no_distress 2 | . 1 . 1 Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Jun Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Jun Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Jun Mat Mat Mat Turns Passed 3466 | 121 1036 1195 1114 Spaces Moved 1450 | 77 406 487 480 Core 105 | 17 . 7 81 Treads 1345 | 60 406 480 399 Legs . | . . . . Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 160 50 Average Speed 176 | 135 218 172 152 Slowest Speed 950 | 160 240 950 240 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 35 | 5 63 49 26 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug 1 | . . . 1 Terrain Destroyed 59 | . 38 . 21 Melee . | . . . . Projectile 13 | . . . 13 AOE 46 | . 38 . 8 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Jun Mat Mat Mat Total 2141 | 94 506 761 780 Wait 307 | . 8 150 149 Move 1447 | 76 405 486 480 Hop . | . . . . Pick Up 98 | 12 24 26 36 Fast Attach . | . . . . Attach 45 | 6 7 17 15 Detach 8 | . 2 3 3 Swap 46 | . 11 20 15 Drop 53 | . 11 15 27 Fire 115 | . 29 43 43 Melee 22 | . 9 1 12 Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Junkyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 14 | -11/Junkyard | Discovered new exit (range 16) 122 | -11/Junkyard | Entered Materials 232 | -10/Materials | Discovered new exit (range 8) 305 | -10/Materials | Discovered new exit (range 13) 313 | -10/Materials | Build established: Mutant 416 | -10/Materials | Discovered new exit (range 11) 953 | -10/Materials | Discovered new exit (range 16) 1158 | -10/Materials | Entered another Materials area 1158 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1426 | -9/Materials | Lost 4 parts (2n1u1w) 1567 | -9/Materials | Discovered new exit (range 14) 1771 | -9/Materials | Build established: Scavenger-Mutant 1996 | -9/Materials | Repaired Lgt. Treads 2024 | -9/Materials | Repaired Lgt. Treads 2052 | -9/Materials | Repaired Lgt. Treads 2086 | -9/Materials | Repaired Lgt. EM Pulse Cannon 2305 | -9/Materials | Discovered new exit (range 16) 2353 | -9/Materials | Entered another Materials area 2353 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 2854 | -8/Materials | Repaired Lgt. Treads 3007 | -8/Materials | Build established: Mutant 3068 | -8/Materials | Central database locked down 3414 | -8/Materials | Released all parts (11) 3458 | -8/Materials | Discovered new exit (range 15) 3467 | -8/Materials | Self-destructed Last Messages --------------- 03414_ Released Lgt. Treads. 03414_ Released Hcp. Storage Unit. 03414_ Released Lgt. Treads. 03414_ Released Imp. Ion Engine. 03414_ Released Cooling System. 03414_ Released Lgt. Treads. 03414_ Released Lgt. EM Pulse Cannon. 03414_ Dropped Adv. Assault Cannon. 03415_ Acquired Imp. Treads. 03417_ Acquired Lgt. Treads. 03429_ Dropped Lgt. Treads. 03429_ Acquired Lgt. Treads. 03437_ Acquired 60 matter. 03438_ M-13 Machinist repairs G-47 Trooper. 03446_ M-13 Machinist fits Backup Plating I on G-47 Trooper. 03454_ T-07 Excavator is excavating. 03457_ U-05 Engineer lays Concrete. 03458_ EXIT=FOUND 03458_ T-07 Excavator is excavating. 03459_ U-05 Engineer lays Concrete. 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Treads | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Crack Shot Librarian Loot Pinata Novice Programmer One Hack Too Far Part-time Mechanic Power Corrupts Uninvited Guest Challenges ------------ None Game ------ Seed Xero Manual? 1 Play Time 01:13:18 Cumulative 2.3 hours Start 2023.03.22 @ 22:53:59 End 2023.03.26 @ 16:11:34 Sessions 7 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 1 Rogue 0 Adventurer 1 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 4 Achievement% 3 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e773d63b-86cd-41c2-adc5-c24f790085a0