Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.07.15 @ 22:35:44 Player: Wer1in Result: Destroyed self via exploding Fusion Modulator Performance ------------- Evolutions (6) 3000 Regions Visited (11) 2200 Robots Destroyed (39) 195 Value Destroyed (1223) 1223 Prototype IDs (27) 540 Alien Tech Used (0) 0 Bonus (624) 624 TOTAL SCORE: 7782 Bonus ------- High Alert Combat Kills 24 Aligned with FarCom 300 Met Imprinter 300 Cogmind --------- Core Integrity 0/1150 Matter 50/300 Energy 99/100 System Corruption 2% Temperature Cool (12) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (10) ----- Enhanced Optical Array System Shield Advanced System Shield > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- Neutrino Core Neutrino Core Advanced Transmission Jammer Rocket Launcher Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Improved Flight Unit Improved Flight Unit Xenon Bombardment Thruster Xenon Bombardment Thruster Nuclear Pulse Thruster > --- UTILITY ---------- Enhanced Optical Array Experimental Sensor Array 0b10 Decoder Chip [Looter] Improved Hacking Suite Advanced Hacking Suite System Shield Advanced System Shield PSU Rigger > --- WEAPON ----------- Guided Missile Launcher > --- INVENTORY -------- Improved Transmission Jammer Rocket Launcher Mini Grenade Launcher Remote Datajack [Rating: 76] Favorites ----------- Power Nuclear Core Engine Light Ion Engine Power Core Nuclear Core Propulsion Flight Unit Leg Aluminum Leg Flight Unit Flight Unit Utility PSU Rigger Device PSU Rigger Storage Small Storage Unit Processor Advanced Targeting Computer Hackware System Shield Protection Core Shielding Weapon Light Assault Rifle Energy Gun Gatling Laser Energy Cannon Beam Cannon Ballistic Gun Light Assault Rifle Launcher Guided Missile Launcher Special Weapon Enhanced Flamer Build | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -4 ------- Run | Scr Mat Min Exi Min Mat Fac Low Zio Pro Fac Fac Slots Evolved 12 | . . . . . 4 2 . . . 4 2 Power 1 | . . . . . . 1 . . . . . Propulsion 3 | . . . . . 1 1 . . . 1 . Utility 8 | . . . . . 3 . . . . 3 2 Weapon . | . . . . . . . . . . . . Parts Attached 64 | 6 4 7 4 2 9 13 . 6 . 10 3 Power 6 | 1 . 1 . . 2 2 . . . . . Engine 5 | 1 . 1 . . 2 1 . . . . . Core 1 | . . . . . . 1 . . . . . Reactor . | . . . . . . . . . . . . Propulsion 14 | 2 . 2 . . 3 5 . . . 1 1 Treads . | . . . . . . . . . . . . Leg 2 | 2 . . . . . . . . . . . Wheel . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight 12 | . . 2 . . 3 5 . . . 1 1 Utility 32 | 1 3 1 4 2 2 5 . 4 . 9 1 Device 16 | . 3 . 3 . 1 2 . 3 . 4 . Storage 2 | 1 . . 1 . . . . . . . . Processor 8 | . . . . 2 1 3 . . . 2 . Hackware 5 | . . . . . . . . 1 . 3 1 Protection 1 | . . 1 . . . . . . . . . Artifact . | . . . . . . . . . . . . Weapon 12 | 2 1 3 . . 2 1 . 2 . . 1 Energy Gun 4 | 1 1 . . . 1 1 . . . . . Energy Cannon 1 | . . 1 . . . . . . . . . Ballistic Gun 3 | 1 . 2 . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . Launcher 3 | . . . . . 1 . . 1 . . 1 Special Weapon 1 | . . . . . . . . 1 . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 8 | . . . 3 . . 1 . 2 . 2 . Parts Lost 25 | . 3 1 . . 1 8 . . . 6 6 Power 4 | . . 1 . . . 2 . . . 1 . Propulsion 9 | . . . . . 1 4 . . . 3 1 Utility 7 | . . . . . . 2 . . . 1 4 Weapon 5 | . 3 . . . . . . . . 1 1 Highest Loss Streak 7 | . 2 3 . . 1 7 . . . 6 4 Average Slot Usage (%) 73 | . 92 87 87 87 79 53 . 78 84 82 49 Engine 5 | . 14 10 14 14 9 3 . . . . . Core 2 | . . . . . . . . 7 7 4 . Leg 2 | . 28 6 . . . . . . . . . Flight 20 | . . 20 28 28 25 11 . 30 30 28 9 Device 12 | . 8 14 13 14 17 13 . 14 15 10 6 Storage 1 | . 14 4 . . . . . . . . . Processor 11 | . . . . 2 9 18 . 18 15 14 9 Hackware 5 | . . . . . . . . 2 7 15 18 Energy Gun 1 | . 13 . . . 3 2 . . . . . Ballistic Gun 6 | . 13 20 28 28 9 . . . . . . Launcher 3 | . . . . . 5 2 . 3 7 4 3 Naked Turns . | . . . . . . . . . . . . Heaviest Build 20 | 12 13 9 7 7 12 18 10 20 20 20 4 Greatest Support 34 | 20 20 20 8 8 21 27 12 20 20 34 10 Greatest Overweight (x) 3 | 2 . 2 . . 1 3 . . . . . Average Overweight (x) . | . . . . . . . . . . . . Largest Inventory Capacity 6 | 6 6 6 4 4 4 4 4 4 4 4 4 Average Capacity 4 | 5 6 4 4 4 4 4 4 4 4 4 4 Most Carried 4 | 2 4 4 4 4 4 4 4 4 4 4 4 Average Carried 3 | 1 2 2 3 3 3 3 4 3 4 3 3 Final Capacity 6 | 6 6 4 4 4 4 4 4 4 4 4 4 Final Carried 4 | 2 3 3 4 4 4 4 4 4 4 4 4 Class Distribution -------------------- 28% | Sprinter 25% | Mutant 21% | Scavenger-Mutant 10% | Hacker-Sprinter 10% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -10/Exiles Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Sprinter | -6/Zion Sprinter | -5/Proximity Caves Hacker-Sprinter | -5/Factory Hacker-Mutant | -4/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -4 ----------- Run | Scr Mat Min Exi Min Mat Fac Low Zio Pro Fac Fac Matter Collected 981 | 227 53 26 . 126 54 251 . 113 117 . 14 Remotely . | . . . . . . . . . . . . Salvage Created 718 | . 285 43 . . 165 19 . . 115 17 74 Parts 60 | . 16 7 . . 19 4 . . 4 2 8 Haulers Intercepted . | . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 2 | . . . . . . . . . 2 . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -4 ------- Run | Scr Mat Min Exi Min Mat Fac Low Zio Pro Fac Fac Combat Hostiles Destroyed 31 | . 6 3 . . 9 4 . . 4 . 5 Melee 1 | . 1 . . . . . . . . . . Guns 7 | . 5 . . . 2 . . . . . . Cannons 3 | . . 3 . . . . . . . . . AOE 20 | . . . . . 7 4 . . 4 . 5 Classes Destroyed 8 | . 1 1 . . 2 . . . 1 2 1 Worker 5 | . . . . . 1 1 . . . 1 2 Builder 1 | . . . . . . . . . . 1 . Tunneler 1 | . . . . . . . . . . 1 . Watcher 1 | . . . . . . . . . . . 1 Swarmer 19 | . . 3 . . 7 4 . . . . 5 Grunt 10 | . 6 . . . 1 . . . 3 . . Brawler 1 | . . . . . . . . . 1 . . Sentry 1 | . . . . . 1 . . . . . . Best Kill Streak 5 | . 5 4 . . 5 5 . . 4 3 5 Combat Bots Only 5 | . 5 4 . . 4 4 . . 4 . 3 Max Kills in Single Turn 5 | . 1 1 . . 3 5 . . 2 3 3 Gunslinging . | . . . . . . . . . . . . Exploded 4 | . . . . . 3 4 . . 2 . 2 Melee 1 | . 1 . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -4 -------- Run | Scr Mat Min Exi Min Mat Fac Low Zio Pro Fac Fac Damage Taken 3409 | . 508 120 . 8 115 584 . . 119 535 1420 Core 1774 | . 123 28 . . 15 151 . . 57 247 1153 Absorbed by Shields 48 | . . . . . . . . . . 48 . Core Remaining (%) 76 | 100 . . . 39 97 . . . 70 75 . Volleys Fired 80 | . 24 8 . . 15 24 . . 6 3 . Largest 2 | . 2 1 . . 2 1 . . 1 1 . Hottest 60 | . 60 60 . . 40 33 . . 39 39 . Shots Fired 114 | . 48 8 . . 26 23 . . 6 3 . Gun 70 | . 48 . . . 22 . . . . . . Cannon 8 | . . 8 . . . . . . . . . Launcher 36 | . . . . . 4 23 . . 6 3 . Special . | . . . . . . . . . . . . Kinetic 46 | . 24 . . . 22 . . . . . . Thermal 19 | . 11 8 . . . . . . . . . Explosive 36 | . . . . . 4 23 . . 6 3 . Electromagnetic 13 | . 13 . . . . . . . . . . Robot Hit Streak 18 | . 15 2 . . 18 . . . 4 . . Robot Miss Streak 3 | . 3 2 . . 2 . . . . . . Penetration Max . | . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . Shots Hit Robots 64 | . 36 4 . . 21 . . . 3 . . Core Hits 73 | . 15 3 . . 16 8 . . 9 7 15 Critical Hits . | . . . . . . . . . . . . Critical Kills . | . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . Melee Attacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 4449 | . 386 53 . . 608 780 . . 587 544 1491 Guns 528 | . 378 . . . 150 . . . . . . Cannons 53 | . . 53 . . . . . . . . . Explosions 3853 | . . . . . 458 779 . . 587 544 1485 Melee . | . . . . . . . . . . . . Ramming 15 | . 8 . . . . 1 . . . . 6 Kinetic 306 | . 156 . . . 150 . . . . . . Thermal 2174 | . 88 53 . . . 753 . . . 198 1082 Explosive 1717 | . . . . . 458 26 . . 587 346 300 Electromagnetic 237 | . 134 . . . . . . . . . 103 Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 27 | . 1 1 1 1 . 27 27 27 . . 2 Average Corruption 12 | . 1 1 1 1 . 24 27 27 . . 2 Corruption Purged . | . . . . . . . . . . . . Effects 55 | . 2 . . 1 . 47 1 3 . . 1 Message Errors 10 | . 1 . . . . 7 . 1 . . 1 Matter Fused 5 | . . . . . . 5 . . . . . Heat Flow Errors 5 | . . . . . . 5 . . . . . Energy Discharges 2 | . . . . 1 . 1 . . . . . Data Loss (minor) 5 | . . . . . . 4 . 1 . . . Alerts 2 | . . . . . . 2 . . . . . Misdirections 24 | . . . . . . 22 1 1 . . . Targeting Errors 1 | . 1 . . . . . . . . . . Weapon Failures 1 | . . . . . . 1 . . . . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 579 | . . . . . 12 149 . . . 44 374 Projectiles . | . . . . . . . . . . . . Explosions 579 | . . . . . 12 149 . . . 44 374 Melee . | . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 93 | . 4 . . . . 36 . . . . 53 Shots 3 | . . . . . . 2 . . . . 1 Rammed 3 | . 1 . . . . 1 . . . . 1 Targets Rammed 3 | . 1 . . . . 1 . . . . 1 Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 234 | . 234 135 . . 6 230 . . . 7 . Average Temperature 77 | . 92 76 . . 4 68 . . . 7 . Received Heat Transfer 501 | . 273 6 . . 45 18 . . . 108 51 Siege Activations . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried 1 | . 1 . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 1 | . . . . . . . . . . 1 . Heat Transferred 1461 | . 200 111 . . . 400 . . . 100 650 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -4 ------- Run | Scr Mat Min Exi Min Mat Fac Low Zio Pro Fac Fac Peak Influence 645 | . 180 126 . . 328 372 . . . 536 645 Average Influence 158 | . 116 119 . . 139 230 . . . 85 275 Maximum Alert Level 2 | . . . . . 1 1 . . . 2 2 Low Security (%) 66 | 100 100 100 . 100 63 47 . . . 87 30 Level 1 29 | . . . . . 36 52 . . . 9 45 Level 2 3 | . . . . . . . . . . 3 23 Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 11 | . 3 . . . 1 2 . . . 4 1 Investigation 8 | . 2 . . . 1 1 . . . 3 1 Extermination 1 | . . . . . . . . . . 1 . Reinforcement 2 | . 1 . . . . 1 . . . . . Assault . | . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -4 --------- Run | Scr Mat Min Exi Min Mat Fac Low Zio Pro Fac Fac Distress Signals 3 | . 1 . . . . 1 . . . . 1 Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 93 | . 11 5 . 4 7 9 . . 6 15 36 Peak Tracking Total 23 | . 7 3 . 4 4 4 . . 4 13 23 Tactical Retreats 11 | . . 1 . . . 2 . . 1 2 5 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -4 ------- Run | Scr Mat Min Exi Min Mat Fac Low Zio Pro Fac Fac Traps Triggered 8 | . 1 . . . . 2 . . . 2 3 Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Power Sources Rigged 3 | . . . . . 3 . . . . . . Exploded 2 | . . . . . 2 . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -4 ---------- Run | Scr Mat Min Exi Min Mat Fac Low Zio Pro Fac Fac Machines Disabled 24 | . . . . . 2 4 . . . 11 7 Max in Single Turn 7 | . . . . . 1 4 . . . 7 3 Garrison Access 2 | . . . . . . . . . . 1 1 Machines Sabotaged 1 | . . . . . . . . . . 1 . Garrisons Compromised . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -4 --------- Run | Scr Mat Min Exi Min Mat Fac Low Zio Pro Fac Fac Machines Accessed 21 | . 3 . 2 . 3 2 . . 1 6 4 Terminals 14 | . 2 . . . 3 2 . . 1 3 3 Fabricators 2 | . . . . . . . . . . 2 . Repair Stations . | . . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . 1 1 Total Hacks 60 | . 10 . 2 . 9 3 . . 6 16 14 Successful 35 | . 8 . 2 . 7 . . . 3 8 7 Failed 25 | . 2 . . . 2 3 . . 3 8 7 Catastrophic 2 | . . . . . 1 . . . . . 1 Database Lockouts . | . . . . . . . . . . . . Manual 50 | . 8 . 3 . 8 3 . 4 5 11 8 Terminals 44 | . 7 . . . 9 3 . . 6 10 9 Fabricators 4 | . . . . . . . . . . 4 . Repair Stations . | . . . . . . . . . . . . Recycling Units 3 | . 3 . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 7 | . . . . . . . . . . 2 5 Terminal Hacks 7 | . 2 . 2 . 1 . . . 1 1 . Record 3 | . 1 . 1 . . . . . 1 . . Unreport Threat 1 | . . . . . . . . . . 1 . Locate Traps 1 | . 1 . . . . . . . . . . Zone Layout 1 | . . . . . 1 . . . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . Recycling Unit Hacks 1 | . 1 . . . . . . . . . . Report Inventory 1 | . 1 . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks 3 | . . . . . . . . . . 1 2 Seal Access 2 | . . . . . . . . . . 1 1 Coupler Status 1 | . . . . . . . . . . . 1 Unauthorized Hacks 24 | . 5 . . . 6 . . . 2 6 5 Terminals 21 | . 4 . . . 6 . . . 2 4 5 Assimilate 7 | . 2 . . . 3 . . . 1 . 1 Botnet 11 | . 2 . . . 3 . . . 1 3 2 Detonate 2 | . . . . . . . . . . . 2 Sabotage 1 | . . . . . . . . . . 1 . Fabricators 2 | . . . . . . . . . . 2 . Siphon 1 | . . . . . . . . . . 1 . Download 1 | . . . . . . . . . . 1 . Repair Stations . | . . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . Tunnel 1 | . 1 . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 13 | . 3 . . . 2 2 . . 1 3 2 Full Trace Events 3 | . 1 . . . 1 . . . . . 1 Feedback Events 1 | . 1 . . . . . . . . . . Corruption 1 | . 1 . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired 1 | . . . . . . . . . . 1 . Robots Built . | . . . . . . . . . . . . Matter . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . Matter . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -4 ------------ Run | Scr Mat Min Exi Min Mat Fac Low Zio Pro Fac Fac Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -4 -------- Run | Scr Mat Min Exi Min Mat Fac Low Zio Pro Fac Fac Total Allies 1 | . 1 . . . . . . . . . . Largest Group . | . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . Kills . | . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -4 ------- Run | Scr Mat Min Exi Min Mat Fac Low Zio Pro Fac Fac Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 3 | . . . . 1 . . 1 1 . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Decoded 0b10 Intel 10 | . . . . . . . . . . 6 4 Items 10 | . . . . . . . . . . 6 4 Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -4 ------------- Run | Scr Mat Min Exi Min Mat Fac Low Zio Pro Fac Fac Turns Passed 3026 | 45 195 89 232 173 355 641 8 403 131 433 321 Spaces Moved 5878 | 35 96 146 602 441 432 1166 23 1111 306 814 706 Core 816 | 13 . 1 . . . 661 . . . . 141 Treads . | . . . . . . . . . . . . Legs 121 | 22 96 3 . . . . . . . . . Wheels . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight 4941 | . . 142 602 441 432 505 23 1111 306 814 565 Fastest Speed 26 | 50 120 37 37 37 34 28 32 32 32 26 35 Average Speed 38 | 100 120 40 37 37 35 43 32 32 32 28 40 Slowest Speed 200 | 150 120 150 37 37 117 200 32 32 32 35 50 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped 14 | . . . . . 2 3 . . 2 4 3 Cave-ins Triggered 2 | . . . . . . 2 . . . . . Exploration Rate (%) 41 | 3 23 40 93 94 38 28 8 86 46 18 25 Regions Visited 11 Branch Regions 6 Pre-discovered Areas 4 | . 1 . . 1 . . . 2 . . . Known Exits Taken 3 | . . . . . . 1 . 1 1 . . Unknown Exits Taken 8 | 1 1 1 1 1 1 . 1 . . 1 . Scrap Searched 6 | . . . . 3 . . . 3 . . . Spaces Dug 305 | . . . . . 8 272 . . 16 9 . Terrain Destroyed 605 | . . . . . 29 310 . . 55 128 83 Melee . | . . . . . . . . . . . . Projectile . | . . . . . . . . . . . . AOE 605 | . . . . . 29 310 . . 55 128 83 Actions | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -4 --------- Run | Scr Mat Min Exi Min Mat Fac Low Zio Pro Fac Fac Total 6526 | 42 132 166 611 450 608 1268 22 1158 330 1003 736 Wait 455 | . 4 . . 3 145 58 . 33 21 167 24 Move 5838 | 34 96 145 601 440 427 1157 22 1110 301 805 700 Hop 14 | . . . . . 2 3 . . 2 4 3 Pick Up 21 | 2 2 2 1 2 2 2 . 3 . 2 3 Fast Attach 49 | 6 3 5 4 2 4 12 . 4 . 8 1 Attach 10 | . 1 2 . . 1 1 . 2 . 1 2 Detach 3 | . . . . . . 2 . . . 1 . Swap 5 | . . . . . 4 . . . . 1 . Drop 39 | . 2 4 5 3 5 6 . 6 . 6 2 Fire 80 | . 24 8 . . 15 24 . . 6 3 . Melee . | . . . . . . . . . . . . Ram 2 | . . . . . . 1 . . . . 1 Kick . | . . . . . . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis 7 | . . . . . . 2 . . . 5 . Rewire . | . . . . . . . . . . . . Trap 3 | . . . . . 3 . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Min x2]) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory -7/Lower Caves -6/Zion -5/Proximity Caves -5/Factory -4/Factory (discovered 1 exit: [*Res]) History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 15) 46 | -11/Scrapyard | Entered Materials 164 | -10/Materials | Discovered new exit (range 14) 174 | -10/Materials | Discovered new exit (range 8) 241 | -10/Materials | Entered Mines 243 | -10/Mines | Core integrity fell below 50% 284 | -10/Mines | Lost 3 parts (1p2w) 288 | -10/Mines | Discovered new exit (range 6) 327 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 328 | -10/Mines | Discovered new exit (range 5) 330 | -10/Mines | Entered Exiles 335 | -10/Exiles | Discovered new exit (range 15) 341 | -10/Exiles | Met 8R-AWN 348 | -10/Exiles | Met EX-HEX 359 | -10/Exiles | Met EX-BIN 365 | -10/Exiles | Aligned with FarCom system 365 | -10/Exiles | Given EX-Vault access code 385 | -10/Exiles | Opened EX-Vault 388 | -10/Exiles | Found Prototype Storage 388 | -10/Exiles | Identified Superbattery 390 | -10/Exiles | Found Prototype Device 390 | -10/Exiles | Identified PSU Rigger 393 | -10/Exiles | Found Prototype Device 393 | -10/Exiles | Identified Chronowheel 393 | -10/Exiles | Activated Chronowheel 407 | -10/Exiles | Warned to stay clear of 0b10 Research branches 417 | -10/Exiles | Met EX-DEC 441 | -10/Exiles | Discovered new exit (range 14) 476 | -10/Exiles | Visited The Gauntlet 562 | -10/Exiles | Left Exiles lab with PSU Rigger 562 | -10/Exiles | Entered Mines 569 | -9/Mines | Build established: Scavenger-Mutant 578 | -9/Mines | Learned location of Zion (-6) 671 | -9/Mines | Discovered new exit (range 16) 695 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 732 | -9/Mines | Discovered new exit (range 7) 735 | -9/Mines | Entered Materials 735 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 1038 | -8/Materials | Discovered new exit (range 15) 1090 | -8/Materials | Entered Factory 1090 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 1260 | -7/Factory | Crushed by falling debris 1261 | -7/Factory | System corruption reached 10% 1285 | -7/Factory | Crushed by falling debris 1316 | -7/Factory | Lost 7 parts (2p4n1u) 1526 | -7/Factory | Discovered new exit (range 8) 1561 | -7/Factory | Build established: Mutant 1731 | -7/Factory | Identified exit to Lower Caves 1731 | -7/Factory | Entered Lower Caves 1735 | -7/Lower Caves | Learned Factory machine intel 1737 | -7/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 1739 | -7/Lower Caves | Entered Zion 1806 | -6/Zion | Discovered new exit (range 10) 1810 | -6/Zion | Identified exit to Proximity Caves 1820 | -6/Zion | System corruption cleaned by Quarantine Array 1840 | -6/Zion | Learned Factory emergency access door positions 1899 | -6/Zion | Found Prototype Device 1899 | -6/Zion | Identified Bomb Factory No. 2 1924 | -6/Zion | Found Prototype Launcher 1924 | -6/Zion | Identified Gui. Missile Launcher 1946 | -6/Zion | Build established: Sprinter 1947 | -6/Zion | Rebuked by Imprinter 1999 | -6/Zion | Visited the Megawrench Repair Shop 1999 | -6/Zion | Megawrench repaired 5 parts 2096 | -6/Zion | Received a hallucinogenic algorithm 2142 | -6/Zion | Entered Proximity Caves 2268 | -5/Proximity Caves | Discovered new exit (range 9) 2270 | -5/Proximity Caves | Identified exit to Factory 2273 | -5/Proximity Caves | Entered Factory 2273 | -5/Factory | Evolved 4 slots: Propulsion x1, Utility x3 2275 | -5/Factory | Loaded intel: 272 machine locations 2597 | -5/Factory | Found Prototype Device 2597 | -5/Factory | Identified Exp. Sensor Array 2700 | -5/Factory | Discovered new exit (range 18) 2706 | -5/Factory | Entered another Factory area 2706 | -4/Factory | Evolved 2 slots: Utility x2 2728 | -4/Factory | Lost 6 parts (1p3n1u1w) 2989 | -4/Factory | Discovered new exit (range 17) 2996 | -4/Factory | Lost 4 parts (1n2u1w) 3000 | -4/Factory | Core integrity fell below 50% 3006 | -4/Factory | Spotted B-86 Titan 3010 | -4/Factory | Build established: Hacker-Mutant 3017 | -4/Factory | Core integrity fell below 20% 3027 | -4/Factory | Destroyed self via exploding Fusion Modulator Last Messages --------------- Scanning machine control network... Found 7 applicable machines. H8NR3C5CE0: Fusion Modulator 7KS6SQ62VU: Neutrino Reactor N0MG3QC9G7: Fusion Modulator HBNU69FS0P: Fusion Modulator CMQVX0JQFZ: Fusion Modulator 26DI5L655G: Fusion Modulator TP3T9B1YV6: Fusion Modulator Infected machine control systems. 03019_ Neutrino Reactor detonated. 03019_ Door malfunctions. 03020_ G-73 Enforcer IFF system glitched. 03027_ Fusion Modulator detonated. 03027_ Destroyed Autogun. 03027_ Destroyed VTOL Module. 03027_ S-27 Virus destroyed. 03027_ Destroyed Autogun. 03027_ Destroyed VTOL Module. 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