Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.26 @ 00:15:33 Player: rz Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (4) 2000 Regions Visited (9) 1800 Robots Destroyed (28) 140 Value Destroyed (1151) 1151 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (1271) 1271 TOTAL SCORE: 6582 Bonus ------- Follower Combat Kills 171 Registered with UFD 300 Met Optimus in HQ 500 Met Data Miner 300 Cogmind --------- Core Integrity 0/850 Matter 285/300 Energy 100/100 System Corruption 2% Temperature Cool (0) Movement Core (50) Location -5/Proximity Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (5) ------ Advanced Signal Interpreter > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Stasis Canceller System Shield Great Axe Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Light Antimatter Reactor > --- PROPULSION ------- Carbon-fiber Leg Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY ---------- Advanced Heat Sink Large Storage Unit Improved Trap Scanner Advanced Sensor Array Advanced Signal Interpreter > --- WEAPON ----------- Gauss Rifle Coil Gun > --- INVENTORY -------- Light Angular Momentum Engine Improved Gravmag System Gravmag Array Nuclear Pulse Thruster Improved Heat Sink Improved Heat Sink Advanced Targeting Computer Transmission Jammer Improved Reaction Control System System Shield Improved System Shield Gauss Rifle Coil Gun Coil Gun [Rating: 76] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Light Fission Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Flexi-carbon Leg Wheel Wheel Hover Unit Gravmag Array Flight Unit Xenon Bombardment Thruster Utility Large Storage Unit Device Advanced Sensor Array Storage Large Storage Unit Processor Improved Signal Interpreter Hackware Improved System Shield Weapon Assault Rifle Energy Gun Small Laser Ballistic Gun Assault Rifle Launcher Heavy Missile Launcher Slashing Weapon Great Axe Build | -11 -10 -10 -10 -8 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Sub Scr Fac Low Low Dat Pro Slots Evolved 8 | . . . . . 8 . . . . Power 1 | . . . . . 1 . . . . Propulsion 4 | . . . . . 4 . . . . Utility 3 | . . . . . 3 . . . . Weapon . | . . . . . . . . . . Parts Attached 64 | 6 3 . . 7 42 1 . . 5 Power 11 | 1 . . . 1 8 . . . 1 Engine 7 | 1 . . . 1 5 . . . . Core 3 | . . . . . 2 . . . 1 Reactor 1 | . . . . . 1 . . . . Propulsion 23 | 2 . . . 2 19 . . . . Treads 6 | 2 . . . . 4 . . . . Leg 10 | . . . . . 10 . . . . Wheel 2 | . . . . 2 . . . . . Hover 1 | . . . . . 1 . . . . Flight 4 | . . . . . 4 . . . . Utility 16 | 1 2 . . 3 9 1 . . . Device 8 | . . . . . 7 1 . . . Storage 4 | 1 1 . . 2 . . . . . Processor 3 | . 1 . . 1 1 . . . . Hackware 1 | . . . . . 1 . . . . Protection . | . . . . . . . . . . Artifact . | . . . . . . . . . . Weapon 14 | 2 1 . . 1 6 . . . 4 Energy Gun 1 | 1 . . . . . . . . . Energy Cannon . | . . . . . . . . . . Ballistic Gun 10 | 1 1 . . 1 5 . . . 2 Ballistic Cannon . | . . . . . . . . . . Launcher 2 | . . . . . . . . . 2 Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon 1 | . . . . . 1 . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . . Parts Lost 29 | . . . . . 17 . . . 12 Power 5 | . . . . . 3 . . . 2 Propulsion 13 | . . . . . 8 . . . 5 Utility 7 | . . . . . 4 . . . 3 Weapon 4 | . . . . . 2 . . . 2 Highest Loss Streak 9 | . . . . . 8 . . . 9 To Critical Strikes . | . . . . . . . . . . Average Backups 9 | 1 7 10 10 12 10 3 3 4 3 Power . | . . . . . . . . . . Propulsion 2 | . 2 3 3 4 2 . . . . Utility 3 | . . 2 3 4 3 1 1 2 2 Weapon 3 | . 3 4 4 4 3 1 2 2 1 Tool/Special . | . . . . . . . . . . Unused Backups 36 | . . 1 . 12 20 . . . 3 Power 1 | . . . . . . . . . 1 Propulsion 6 | . . . . 2 4 . . . . Utility 15 | . . . . 6 7 . . . 2 Weapon 14 | . . 1 . 4 9 . . . . Tool/Special . | . . . . . . . . . . Average Slot Usage (%) 87 | . 93 100 100 97 87 78 80 80 48 Engine 10 | . 14 14 14 14 7 13 13 13 5 Treads 11 | . 28 28 28 2 15 . . . . Leg 4 | . . . . . 11 . . . . Wheel 7 | . . . . 25 3 . . . . Hover 1 | . . . . . . 6 6 6 3 Flight 5 | . . . . . 3 26 26 26 13 Device 9 | . . . . . 15 24 26 26 14 Storage 8 | . 14 14 14 14 5 . . . . Processor 8 | . 7 14 14 12 6 6 6 6 6 Ballistic Gun 16 | . 21 28 28 28 11 . . . 2 Peak Build Rating 76 | 6 9 9 9 19 76 65 62 62 68 Average Rating 32 | 4 7 9 9 14 51 61 62 62 37 On Entrance 29 | . 6 9 9 9 17 57 62 62 62 Avg Prop Armor Cover (%) 7 | . . . . . 7 8 8 8 7 Naked Turns . | . . . . . . . . . . Heaviest Build 209 | 13 19 19 19 209 55 27 23 23 23 Greatest Support 115 | 40 40 40 40 40 115 24 24 24 24 Greatest Overweight (x) 10 | . . . . 10 1 1 . . 2 Average Overweight (x) . | . . . . 1 . . . . . Largest Inventory Capacity 35 | 8 10 10 10 35 15 5 5 5 5 Average Capacity 11 | 6 9 10 10 16 13 5 5 5 5 Most Carried 15 | 3 10 10 10 15 15 5 5 5 5 Average Carried 10 | 1 7 9 10 12 11 4 4 5 4 Final Capacity 15 | 8 10 10 10 15 5 5 5 5 5 Final Carried 10 | 3 10 10 10 10 5 4 5 5 3 Class Distribution -------------------- 58% | Mutant 11% | Scavenger-Skirmisher 10% | Scout 6% | Sprinter 5% | Scavenger-Mutant 3% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Mutant | -8/Scraptown Scavenger-Skirmisher | -6/Factory Scout | -6/Lower Caves Scout | -6/Lower Caves Scout | -6/Data Miner Mutant | -5/Proximity Caves Resources | -11 -10 -10 -10 -8 -6 -6 -6 -6 -5 ----------- Run | Yrd Mat Min Sub Scr Fac Low Low Dat Pro Matter Collected 1360 | 120 44 95 95 53 692 120 44 . 97 Remotely . | . . . . . . . . . . Salvage Created 1279 | 17 44 95 90 . 834 120 . . 79 Parts 68 | 1 5 7 6 . 39 1 . . 9 Haulers Intercepted 1 | . 1 . . . . . . . . Recyclers Shooed 1 | . . . . . 1 . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 13 | . . . 9 . . 1 . . 3 Prevented . | . . . . . . . . . . Parts Restored . | . . . . . . . . . . Kills | -11 -10 -10 -10 -8 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Sub Scr Fac Low Low Dat Pro Combat Hostiles Destroyed 25 | . . 2 2 . 13 . . . 8 Guns 17 | . . 2 2 . 13 . . . . AOE 8 | . . . . . . . . . 8 Classes Destroyed 8 | 1 1 1 . . 4 . . . 1 Builder 1 | . . . . . 1 . . . . Tunneler 1 | 1 . . . . . . . . . Hauler 1 | . 1 . . . . . . . . Swarmer 8 | . . . . . . . . . 8 Grunt 11 | . . 2 2 . 7 . . . . Sentry 1 | . . . . . 1 . . . . Hunter 3 | . . . . . 3 . . . . Programmer 2 | . . . . . 2 . . . . Best Kill Streak 5 | 1 1 2 2 . 5 . . . 4 Combat Bots Only 4 | . . 2 2 . 4 . . . 4 Max Kills in Single Turn 3 | 1 1 1 1 . 1 . . . 3 Gunslinging . | . . . . . . . . . . Exploded 3 | . . . . . . . . . 3 Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -10 -8 -6 -6 -6 -6 -5 -------- Run | Yrd Mat Min Sub Scr Fac Low Low Dat Pro Hostile Shots Fired 336 | . . 8 19 . 226 . . . 83 Missed 109 | . . 1 8 . 71 . . . 29 Hits 227 | . . 7 11 . 155 . . . 54 Projectile 227 | . . 7 11 . 155 . . . 54 Critical Strikes 8 | . . . . . 7 . . . 1 Damage Taken 4068 | . . 82 146 . 2793 . . . 1047 Core 895 | . . . 29 . 432 . . . 434 Absorbed by Shields . | . . . . . . . . . . Core Remaining (%) 94 | 100 . . . 88 . . . . . Volleys Fired 80 | 1 2 6 7 . 51 . . . 13 Largest 2 | 2 2 2 2 . 2 . . . 1 Hottest 60 | 60 60 40 40 . 58 . . . 39 Shots Fired 146 | 2 4 12 14 . 101 . . . 13 Gun 142 | 2 4 12 14 . 101 . . . 9 Cannon . | . . . . . . . . . . Launcher 4 | . . . . . . . . . 4 Special . | . . . . . . . . . . Kinetic 139 | 1 2 12 14 . 101 . . . 9 Thermal 3 | 1 2 . . . . . . . . Explosive 4 | . . . . . . . . . 4 Electromagnetic . | . . . . . . . . . . Robot Hit Streak 14 | 1 4 7 11 . 14 . . . 6 Robot Miss Streak 5 | 1 . 2 3 . 3 . . . 5 Penetration Max 1 | . . . . . 1 . . . . Secondary Targets 6 | . . . 1 . 5 . . . . Max Gunslinging Chain 1 | . . . 1 . 1 . . . . Shots Hit Robots 111 | 1 3 8 11 . 77 5 . . 6 Core Hits 52 | 1 2 3 5 . 32 2 . . 7 Critical Kills 1 | . . 1 . . . . . . . Critical Parts Destroyed 1 | . . . . . 1 . . . . Critical Strikes 2 | . . 1 . . 1 . . . . Destroy 2 | . . 1 . . 1 . . . . Melee Attacks 11 | . . . . . 4 5 . . 2 Impact . | . . . . . . . . . . Slashing 11 | . . . . . 4 5 . . 2 Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 3005 | 15 32 100 130 . 1429 320 . . 979 Guns 1756 | 15 32 100 130 . 1429 . . . 50 Cannons . | . . . . . . . . . . Explosions 929 | . . . . . . . . . 929 Melee 320 | . . . . . . 320 . . . Ramming . | . . . . . . . . . . Kinetic 1734 | 15 10 100 130 . 1429 . . . 50 Thermal 22 | . 22 . . . . . . . . Explosive 929 | . . . . . . . . . 929 Electromagnetic . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing 320 | . . . . . . 320 . . . Piercing . | . . . . . . . . . . Highest Corruption 2 | . . . . . 2 2 2 2 2 Average Corruption 2 | . . . . . 2 2 2 2 2 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 9 | . . . . . . 2 3 . 4 Message Errors 2 | . . . . . . 2 . . . Energy Discharges 3 | . . . . . . . 1 . 2 Data Loss (minor) 1 | . . . . . . . 1 . . Data Loss (major) 2 | . . . . . . . . . 2 Alerts 1 | . . . . . . . 1 . . Overload Shots . | . . . . . . . . . . Overflow Damage 189 | . . . . . . 66 . . 123 Projectiles . | . . . . . . . . . . Explosions 123 | . . . . . . . . . 123 Melee 66 | . . . . . . 66 . . . Knockbacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 176 | . . . . . . . . . 176 Shots 4 | . . . . . . . . . 4 Rammed . | . . . . . . . . . . Targets Rammed . | . . . . . . . . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 26 | . . . . . 26 . . . . Average Temperature 10 | . . . . . 10 . . . . Received Heat Transfer 990 | . . 45 78 . 840 . . . 27 Siege Activations . | . . . . . . . . . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 1 | . . . . . 1 . . . . Heat Transferred 50 | . 50 . . . . . . . . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -10 -10 -8 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Sub Scr Fac Low Low Dat Pro Maximum Alert Level . | . . . . . . . . . . Low Security (%) 100 | 100 100 100 . . 100 . . . . Level 1 . | . . . . . . . . . . Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Peak Influence 172 | 5 7 40 . . 172 . . . . Initial 3 | . 3 . . . . . . . . Average 34 | . . 10 . . 45 . . . . Influence Increases 953 | 5 7 50 50 . 601 5 . . 235 Destroy 0b10 Robot/C 580 | . . 40 40 . 320 . . . 180 Destroy 0b10 Robot/NC 20 | 5 5 . . . 5 5 . . . Destroy Leader 122 | . 2 10 10 . 80 . . . 20 Allied During Kill 32 | . . . . . 27 . . . 5 Disable Machine 30 | . . . . . 30 . . . . Destroy Structure 4 | . . . . . 4 . . . . Partial Spotted 15 | . . . . . 15 . . . . Lose Combat Pursuer 150 | . . . . . 120 . . . 30 Influence Decreases 953 | . 12 50 50 . 551 55 . . 235 Entered New Map 21 | . 2 . . . . 19 . . . Time Decay 483 | . 10 50 50 . 237 36 . . 100 Lost Part 260 | . . . . . 165 . . . 95 Lost Ally 60 | . . . . . 20 . . . 40 Purge Threat 129 | . . . . . 129 . . . . Squads Dispatched 9 | . . . . . 7 . . . 2 Investigation 4 | . . . . . 4 . . . . Extermination 3 | . . . . . 3 . . . . Reinforcement . | . . . . . . . . . . Assault 2 | . . . . . . . . . 2 Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -10 -8 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Min Sub Scr Fac Low Low Dat Pro Distress Signals 3 | . . . . . 2 . . . 1 Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 72 | . . 2 2 . 37 . . . 31 Peak Tracking Total 16 | . . 2 2 . 8 . . . 16 Tactical Retreats 6 | . . . . . 4 . . . 2 Traps | -11 -10 -10 -10 -8 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Sub Scr Fac Low Low Dat Pro Traps Triggered 2 | . . . . . 2 . . . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -10 -8 -6 -6 -6 -6 -5 ---------- Run | Yrd Mat Min Sub Scr Fac Low Low Dat Pro Machines Disabled 2 | . . . . . 2 . . . . Max in Single Turn 1 | . . . . . 1 . . . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -10 -8 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Min Sub Scr Fac Low Low Dat Pro Machines Accessed 20 | . 1 . . 4 11 . . 4 . Terminals 10 | . 1 . . . 9 . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 2 | . . . . . 2 . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Total Hacks 86 | . 1 . . 33 23 . . 29 . Successful 68 | . 1 . . 33 5 . . 29 . Failed 18 | . . . . . 18 . . . . Catastrophic 6 | . . . . . 6 . . . . Database Lockouts . | . . . . . . . . . . Manual 12 | . . . . . 12 . . . . Terminals 21 | . 1 . . . 20 . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 3 | . . . . . 3 . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Terminal Hacks 66 | . 1 . . 33 3 . . 29 . Record 44 | . . . . 33 . . . 11 . Part Schematic 11 | . . . . . . . . 11 . Robot Schematic 4 | . . . . . . . . 4 . Prototype ID Bank 3 | . . . . . . . . 3 . Unreport Threat 1 | . . . . . 1 . . . . Zone Layout 3 | . 1 . . . 2 . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks 2 | . . . . . 2 . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 2 | . . . . . 2 . . . . Fedlink 2 | . . . . . 2 . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 10 | . . . . . 10 . . . . Full Trace Events 2 | . . . . . 2 . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . 4 . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 11 | . . . . . . . . 11 . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -10 -8 -6 -6 -6 -6 -5 ------------ Run | Yrd Mat Min Sub Scr Fac Low Low Dat Pro Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -10 -8 -6 -6 -6 -6 -5 -------- Run | Yrd Mat Min Sub Scr Fac Low Low Dat Pro Total Allies 3 | . . . . 1 . . . . 2 Largest Group 1 | . . . . 1 1 . . . 1 Highest-Rated Group 96 | . . . . 46 46 . . . 96 Highest-Rated Ally 96 | . . . . 46 46 . . . 96 Initial UFD Resources 42 | . . . . . 24 38 38 38 42 Total Orders . | . . . . . . . . . . Ally Attacks 49 | . . . . . 22 . . . 27 Total Damage 889 | . . . . . 428 . . . 461 Kills 4 | . . . . . 3 . . . 1 Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -10 -8 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Sub Scr Fac Low Low Dat Pro Active Infowar (turns) 2751 | . 128 184 306 82 1373 140 184 24 330 Optics 700 | . 128 184 306 82 . . . . . Sensors 1586 | . . . . . 1092 140 184 24 146 Terrain 655 | . . . . . . 117 184 24 330 Traps 966 | . . . . . 966 . . . . Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 5 | . . . 2 . . 1 . . 2 Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -10 -8 -6 -6 -6 -6 -5 ------------- Run | Yrd Mat Min Sub Scr Fac Low Low Dat Pro Turns Passed 3884 | 79 232 184 306 1002 1383 140 184 24 350 Spaces Moved 4027 | 42 134 102 179 851 1113 384 434 77 711 Core 52 | 2 . . . . . . . . 50 Treads 923 | 40 134 102 179 49 419 . . . . Legs 186 | . . . . . 186 . . . . Wheels 802 | . . . . 802 . . . . . Hover 32 | . . . . . . . . . 32 Flight 2032 | . . . . . 508 384 434 77 629 Fastest Speed 31 | 50 160 160 160 80 31 31 31 31 31 Average Speed 80 | 154 160 160 160 105 95 31 31 31 39 Slowest Speed 230 | 160 160 160 160 230 190 111 31 31 150 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped 10 | . . . . . 5 . . . 5 Potential Cave-ins 1 | . . . . . . . . . 1 Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 39 | 4 20 24 15 55 33 54 61 68 65 Regions Visited 9 Branch Regions 7 Pre-discovered Areas 2 | . . . . . 1 . . 1 . Known Exits Taken 5 | . . . . 1 1 1 1 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . . . Scrap Searched 7 | . . . . 2 . . 4 . 1 Spaces Dug 4 | . . . . . 4 . . . . Terrain Destroyed 50 | . . . . . 4 . . . 46 Melee 4 | . . . . . 4 . . . . Projectile 1 | . . . . . . . . . 1 AOE 45 | . . . . . . . . . 45 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -10 -8 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Min Sub Scr Fac Low Low Dat Pro Total 4497 | 51 148 111 185 965 1329 392 482 76 758 Wait 180 | . . 2 . 55 54 . 48 . 21 Move 3999 | 41 133 101 178 850 1102 383 433 76 702 Hop 9 | . . . . . 5 . . . 4 Pick Up 72 | 3 8 1 . 31 27 . 1 . 1 Fast Attach 37 | 6 2 . . 3 22 . . . 4 Attach 26 | . 1 . . 1 19 2 . . 3 Detach 7 | . . . . . 4 1 . . 2 Swap 12 | . . . . 3 9 . . . . Drop 63 | . 2 1 . 22 32 . . . 6 Fire 80 | 1 2 6 7 . 51 . . . 13 Melee 11 | . . . . . 4 5 . . 2 Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire 1 | . . . . . . 1 . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Subcaves (discovered 2 exits: Mat / *Scr) -8/Scraptown -6/Factory -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 80 | -11/Scrapyard | Entered Materials 96 | -10/Materials | Discovered new exit (range 10) 312 | -10/Materials | Entered Mines 314 | -10/Mines | Build established: Mutant 409 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 480 | -10/Mines | Discovered new exit (range 10) 496 | -10/Mines | Entered Subcaves 497 | -10/Subcaves | Approached by a straggling Scientist 499 | -10/Subcaves | Shifting Twisted Machinery released Battle Cannon 741 | -10/Subcaves | Learned Materials security intel 757 | -10/Subcaves | Identified exit to Materials 788 | -10/Subcaves | Scientist uncovered a shortcut to Scraptown 802 | -10/Subcaves | Entered Scraptown 1081 | -8/Scraptown | Visited Cave Peace 1120 | -8/Scraptown | Visited Cyclists 1135 | -8/Scraptown | Visited IN-MT5's Study 1160 | -8/Scraptown | Visited The Evicted 1170 | -8/Scraptown | Visited Shadow of the Wyrm 1189 | -8/Scraptown | Visited TADAMA 1213 | -8/Scraptown | Visited UFD Registry 1213 | -8/Scraptown | Registered with UFD as "Railgrid" 1236 | -8/Scraptown | Visited LU-1G1's Boring Crew 1276 | -8/Scraptown | Visited Junk Repository 1315 | -8/Scraptown | Visited Botcube Research 1332 | -8/Scraptown | Visited Junk Repository 1355 | -8/Scraptown | Visited Research Penetration Think Tank 1370 | -8/Scraptown | Visited Scrap Suit Storage 1383 | -8/Scraptown | Visited Derelict Rescue Squad 1390 | -8/Scraptown | Found DRS Beacon 1424 | -8/Scraptown | Visited Scrapoid Research Area 1497 | -8/Scraptown | Found Botcube 1600 | -8/Scraptown | Botcube activated 1622 | -8/Scraptown | Botcube completed mutation into treaded form, armed with 2 guns 1686 | -8/Scraptown | Met Optimus 1686 | -8/Scraptown | Accepted into 0bPrime 1745 | -8/Scraptown | Discovered new exit (range 5) 1748 | -8/Scraptown | Identified exit to Factory 1804 | -8/Scraptown | Entered Factory 1804 | -6/Factory | Accompanied by 1 ally 1804 | -6/Factory | Evolved 8 slots: Power x1, Propulsion x4, Utility x3 1910 | -6/Factory | Loaded intel: 8 recycling unit locations 1914 | -6/Factory | Allied Derelicts emerged from ambush trap array 2632 | -6/Factory | Build established: Scavenger-Skirmisher 2659 | -6/Factory | Lost 4 parts (1p2n1w) 2812 | -6/Factory | Found Botcube 2833 | -6/Factory | Lost 8 parts (5n2u1w) 3118 | -6/Factory | Learned location of Protoforge (-2) 3161 | -6/Factory | Lost 4 parts (2p2u) 3182 | -6/Factory | Core integrity fell below 50% 3185 | -6/Factory | Discovered new exit (range 5) 3186 | -6/Factory | Identified exit to Lower Caves 3187 | -6/Factory | Entered Lower Caves 3209 | -6/Lower Caves | Learned 8 Factory zone layouts 3298 | -6/Lower Caves | Discovered new exit (range 14) 3302 | -6/Lower Caves | Identified exit to Lower Caves 3327 | -6/Lower Caves | Entered another Lower Caves area 3328 | -6/Lower Caves | Encountered a Warlord checkpoint 3507 | -6/Lower Caves | Discovered new exit (range 12) 3510 | -6/Lower Caves | Identified exit to Data Miner 3511 | -6/Lower Caves | Entered Data Miner 3511 | -6/Data Miner | Discovered new exit (range 6) 3517 | -6/Data Miner | Met Data Miner 3523 | -6/Data Miner | Learned location of Section 7 (-2) 3523 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 3528 | -6/Data Miner | Received God Mode back door access code from Data Miner 3535 | -6/Data Miner | Identified exit to Proximity Caves 3535 | -6/Data Miner | Entered Proximity Caves 3542 | -5/Proximity Caves | Build established: Scout 3553 | -5/Proximity Caves | Spotter reported a threat 3553 | -5/Proximity Caves | Spotter reported a threat 3585 | -5/Proximity Caves | Derelict sapper outpost attacked 3588 | -5/Proximity Caves | Learned Factory emergency access door positions 3630 | -5/Proximity Caves | Encountered a Derelict sapper outpost 3659 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 3719 | -5/Proximity Caves | Escorted by Enhanced Grunt 3748 | -5/Proximity Caves | Lost 9 parts (2p4n2u1w) 3804 | -5/Proximity Caves | Spotter reported a threat 3825 | -5/Proximity Caves | Spotter reported a threat 3865 | -5/Proximity Caves | Core integrity fell below 20% 3867 | -5/Proximity Caves | Botcube activated 3877 | -5/Proximity Caves | Spotter reported a threat 3879 | -5/Proximity Caves | Botcube completed mutation into core form, armed with 1 cannon 3885 | -5/Proximity Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- 03865_ Adv. Terrain Scanner destroyed. 03867_ Botcube begins transforming into Mutated Botcube. 03875_ Slug penetrates Wall. 03876_ Slug penetrates S-27 Virus. 03876_ Destroyed VTOL Module. 03877_ ALERT: Unidentified potential threat approaching Complex 0b10. 03878_ Slug penetrates S-27 Virus. 03879_ Botcube completes transformation. 03880_ C-45 Heavy ARC bursts open, deploying its payload. 03880_ G-67 Veteran unfolds itself. 03880_ B-60 Warrior unfolds itself. 03880_ G-50 Soldier unfolds itself. 03880_ Slug penetrates Mutated Botcube. 03880_ Slug penetrates Earth. 03880_ Slug penetrates Wall. 03883_ Mutated Botcube destroyed. 03884_ KE Penetrator destroyed. Map ----- +----------------------------------------------------+ | ### #????####" ##?????????????? | | ## #????????## ##?????????????? | | ### #?????#?##### ###??? ???#??? | | #?# ######### #" #???????????? | | #?# ## # " #????????#### | | ### #### # ####### # #???????? ! | | #### # # ## ## ####??###### !%? | | ## ## # ##?#?### # #? | | #### ### # # # ##??#?# # #? | | #?###?# # ##### ## ##????## ## | | #?????## ## #??# # #?????# | | ### ???## ## ##### # ##???### # | | #?## ## ## &# #?#????# #? | | ##??# # # ### &# #?###???# #?? | | ##??#### ##&& !## #??# #?#?# #?? | | #??## ## ###&& !### #??# #???# #??? | | #?## ## ####]]### ###?# ##?# #??? | | #### ####### ##???# ### ##?? | | # ## ##?????# ### | | ## # ########??????## | | #### ##### ### ##???#????#?#???# | | ### #????## #?#######??#???#????## ######++++# | | # #?#???# ##??# ###???##?#### #?????????? | | ## #????## "#### #????#?# #?????????? | | ## ##??## ###; e##????## #?? ???? | | ## #### % bb @###### # ????? | | g s """ " #??????? | | ## #### g###; s !! # #??????? | | ?## #??#### ##?## ##s % / #??????? | | ??# ##????####???######;;;% g / "" ????? | | ### ##?????????????#?# ### " / ??? | | #???????????#????###?## #### "???? | | ###### #?????????#??#???????### #?????????? | | ?????## ##???????????????#??????## #?????????? | | ????#?#####????????????????????????## #????? ??? | | ?????????????????????#??????????????? #???? ????? | | ??????????????#?????????????????????? "#????????? | | ????????????????????????????????????? ???????? | | ????????????????????????????????????#? ???????? | | ????????????????????????????????????????###??????? | | ????????????????#????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????#??????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 34 Energy Capacity 350 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 10 Evasion (%) 73 Recoil Reduction 4 Defensive Hacking 12 Item Schematics ----------------- Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Gravmag System | -6/Data Miner | Free Imp. Energy Well | -6/Data Miner | Free Ionic Axe | -6/Data Miner | Free Hvy. Siege Treads | -6/Data Miner | Free Imp. Point Defense System | -6/Data Miner | Free Adv. Datajack | -6/Data Miner | Free Adv. Cooling System | -6/Data Miner | Free Imp. System Guard | -6/Data Miner | Free Antigrav Array | -6/Data Miner | Free Robot Schematics ------------------ S-27 Virus | -6/Data Miner | Free Y-64 Sentinel | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free E-15 Imp | -6/Data Miner | Free Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed StorageTimingCalibrator Manual? 0 Play Time 01:04:52 Cumulative 113.1 hours Start 2026.07.25 @ 21:40:57 End 2026.07.26 @ 00:15:33 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 126 Rogue 72 Adventurer 54 Explorer 0 Win Type - Total 3 Types 2/0/0/1/0/0/0/0/0/0 Lore% 51 Gallery% 49 Achievement% 44 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 1 Fullscreen 1 Font 32/Tamsyn Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3d408f6f-35a6-45cd-b7e7-e766f243200f