Cogmind - Beta 15 X2 @@@ ROGUE MODE // 2025.04.06 @ 18:22:47 Player: trisiak Result: Destroyed by Striker with Plasma Lance Performance ------------- Evolutions (7) 3500 Regions Visited (19) 3800 Robots Destroyed (246) 1230 Value Destroyed (9232) 9232 Prototype IDs (36) 720 Alien Tech Used (2) 400 Bonus (1782) 1782 TOTAL SCORE: 20664 Bonus ------- High Alert Combat Kills 20 Follower Combat Kills 512 Awakened Behemoth Slayer 1000 Met Imprinter 300 Friendly Fire -50 Cogmind --------- Core Integrity 0/1300 Matter 265/300 Energy 699/700 System Corruption 34% Temperature Cool (0) Movement Core (50) Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (9) ------ Experimental Energy Well Advanced Terrain Scan Processor > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Experimental Cooling System Experimental Energy Well (600) Hacking Drone Bay (1/1) Matter Neutralizer CR-A16's Behemoth Slayer Peak State ------------ > --- POWER ------------ Neutrino Core Reinforced Fission Core > --- PROPULSION ------- Myomer Leg Myomer Leg Myomer Leg Centrium Leg Centrium Leg Centrium Wheel > --- UTILITY ---------- Scrap Engine Experimental Cooling System Medium Storage Unit Experimental Energy Well Advanced Terrain Scan Processor Hardened Heavy Armor Plating Advanced Shield Generator > --- WEAPON ----------- Great Maul Great Maul CR-A16's Behemoth Slayer > --- INVENTORY -------- Angular Momentum Engine Myomer Leg Experimental Cooling System Experimental Energy Well Improved Medium Armor Plating Hacking Drone Bay Compact HERF Cannon Matter Neutralizer Long-range Missile Launcher [Rating: 133] Favorites ----------- Power Constructs Engine Light Angular Momentum Engine Power Core Light Fission Core Reactor Constructs Propulsion Light Treads Treads Light Treads Leg Myomer Leg Wheel Armored Huge Wheel Hover Unit Constructs Flight Unit Field Propulsion Drive Utility High-capacity Storage Unit Device Armored Scrap Engine Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Enhanced Autogun Energy Gun Constructs Energy Cannon Heavy Plasma Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Constructs Launcher Long-range Missile Launcher Special Weapon RU-N14's Throwing Claymores Impact Weapon Great Maul Slashing Weapon Axe Piercing Weapon CR-A16's Behemoth Slayer Build | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Res Slots Evolved 14 | . . . 4 . . 4 . . . . 2 . . . . 2 . . 2 Power 1 | . . . . . . . . . . . . . . . . 1 . . . Propulsion 4 | . . . 1 . . 1 . . . . 1 . . . . . . . 1 Utility 7 | . . . 2 . . 2 . . . . 1 . . . . 1 . . 1 Weapon 2 | . . . 1 . . 1 . . . . . . . . . . . . . Parts Attached 195 | 1 19 2 30 23 3 14 5 3 3 8 12 4 8 2 4 15 2 6 31 Power 18 | . 1 1 4 1 . . . 2 . 1 . . 2 1 . 1 . 1 3 Engine 11 | . 1 1 4 1 . . . 1 . 1 . . 1 . . . . 1 . Core 4 | . . . . . . . . 1 . . . . 1 . . . . . 2 Reactor 3 | . . . . . . . . . . . . . . 1 . 1 . . 1 Propulsion 63 | . 6 . 8 11 2 3 . . . 1 4 1 2 . 1 7 1 4 12 Treads 31 | . 4 . 8 8 2 2 . . . . 4 1 2 . . . . . . Leg 11 | . . . . . . . . . . . . . . . . . 1 1 9 Wheel 8 | . 2 . . . . 1 . . . 1 . . . . . . . 1 3 Hover 10 | . . . . 1 . . . . . . . . . . 1 6 . 2 . Flight 3 | . . . . 2 . . . . . . . . . . . 1 . . . Utility 66 | 1 5 . 11 2 1 8 5 . 2 2 6 3 2 1 1 3 1 1 11 Device 35 | 1 1 . 4 . 1 3 5 . 1 . 4 3 1 . 1 2 1 . 7 Storage 5 | . 2 . . . . 1 . . . . . . . . . . . . 2 Processor 9 | . . . 2 1 . 1 . . 1 1 1 . 1 . . . . 1 . Hackware 1 | . 1 . . . . . . . . . . . . . . . . . . Protection 16 | . 1 . 5 1 . 3 . . . 1 1 . . 1 . 1 . . 2 Artifact . | . . . . . . . . . . . . . . . . . . . . Weapon 48 | . 7 1 7 9 . 3 . 1 1 4 2 . 2 . 2 4 . . 5 Energy Gun 4 | . . . . 4 . . . . . . . . . . . . . . . Energy Cannon 14 | . 1 . 3 1 . 1 . . . 1 . . 2 . . 3 . . 2 Ballistic Gun 7 | . 3 . 1 3 . . . . . . . . . . . . . . . Ballistic Cannon 1 | . . . . . . . . . . . . . . . . . . . 1 Launcher 7 | . 2 . . 1 . 2 . . . 2 . . . . . . . . . Special Weapon 2 | . . . . . . . . . 1 . . . . . 1 . . . . Impact Weapon 6 | . 1 . 2 . . . . 1 . . . . . . . . . . 2 Slashing Weapon 4 | . . 1 1 . . . . . . . 2 . . . . . . . . Piercing Weapon 3 | . . . . . . . . . . 1 . . . . 1 1 . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 20 | . . . 1 8 1 1 . . 1 . 1 . . 3 . 1 1 . 2 Parts Lost 86 | . 5 1 3 7 . 4 1 1 . 1 2 2 5 . 6 7 7 5 29 Power 12 | . 1 1 . 1 . . 1 1 . . . 1 1 . . 1 . . 4 Propulsion 40 | . 2 . 2 4 . 2 . . . 1 1 1 2 . 4 5 1 4 11 Utility 19 | . 1 . 1 1 . . . . . . 1 . . . . . 5 1 9 Weapon 15 | . 1 . . 1 . 2 . . . . . . 2 . 2 1 1 . 5 Highest Loss Streak 9 | . 3 1 1 4 . 4 1 1 . 1 1 2 3 . 4 5 3 2 9 To Critical Strikes 7 | . . . 1 . . . . . . . . 1 . . . 1 3 . 1 Average Backups 17 | 6 13 17 19 19 19 19 19 19 19 19 19 17 19 19 19 19 13 4 7 Power . | 1 . . 1 1 . . . . . . . 1 . . 1 . . . . Propulsion 3 | 4 4 3 3 2 5 6 6 6 6 5 2 . . . . . . . . Utility 8 | . 3 5 8 8 7 8 10 9 7 8 10 10 12 14 13 13 9 1 3 Weapon 5 | 1 5 8 6 6 6 4 3 4 6 5 5 6 5 4 3 3 2 2 2 Tool/Special . | . . . . . . . . . . . . . . . . . . . . Unused Backups 48 | . 6 . 7 3 7 6 1 . 1 1 2 . . 1 1 2 6 . 4 Power 3 | . . . . 1 2 . . . . . . . . . . . . . . Propulsion 6 | . 4 . 1 . . . . . . 1 . . . . . . . . . Utility 29 | . 1 . 1 1 5 5 1 . . . 2 . . 1 1 2 5 . 4 Weapon 10 | . 1 . 5 1 . 1 . . 1 . . . . . . . 1 . . Tool/Special . | . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 84 | . 92 96 96 97 91 88 73 79 78 78 77 87 87 84 68 74 46 41 67 Engine 5 | . 11 10 8 9 8 6 . . . 5 5 4 . 3 . 1 3 2 . Core 1 | . . . . . . . . 5 6 . . . 4 1 1 . . . 4 Treads 15 | . 23 28 26 24 27 19 . . . . 13 16 16 17 9 1 . . . Leg 1 | . . . . . . . . . 4 6 . . . . . . . 4 17 Wheel 2 | . 3 . . . . 2 6 6 6 5 1 4 5 5 . . . 1 3 Device 12 | . 8 4 3 7 8 19 20 20 20 13 16 16 13 7 14 20 15 8 9 Storage 7 | . 14 14 9 9 9 6 6 6 6 6 5 5 5 5 5 5 3 . 7 Processor 6 | . . . 7 9 2 2 6 6 6 11 11 11 12 17 13 10 9 9 4 Protection 3 | . . 9 13 10 8 3 . . . . . . 1 3 . . . . 2 Energy Gun 1 | . . . . 1 . 1 . . . 4 . 5 4 . . . . . . Energy Cannon 4 | . 10 7 4 2 . 3 11 7 8 7 6 . 2 3 5 3 . . 2 Ballistic Gun 5 | . 6 . . 14 24 13 . . . . . . . . . . . . . Ballistic Cannon 1 | . . . . . . 1 . 4 3 . . 4 4 4 5 3 . . . Impact Weapon 4 | . 4 14 13 2 . . 6 6 6 3 5 5 3 . 3 . . . 5 Slashing Weapon 3 | . . 5 8 6 2 3 6 6 5 3 4 4 3 3 . . . . . Peak Build Rating 133 | 7 12 15 32 33 44 66 70 71 71 78 85 87 88 96 95 119 79 77 133 Average Rating 55 | 6 9 11 26 29 40 55 65 69 68 72 75 83 83 87 77 99 67 65 105 On Entrance 53 | 6 7 10 14 29 30 44 64 65 63 71 67 81 82 78 95 80 71 53 61 Naked Turns . | . . . . . . . . . . . . . . . . . . . . Heaviest Build 95 | 12 54 54 80 67 66 84 73 72 73 95 79 89 86 81 79 91 69 17 86 Greatest Support 135 | 20 40 40 60 60 60 80 28 28 28 28 120 99 102 102 102 76 40 44 135 Greatest Overweight (x) 8 | . 4 1 1 6 1 2 2 2 2 7 7 8 1 . 3 3 3 1 4 Average Overweight (x) . | . . 1 . 1 . . 2 2 2 2 . . . . 1 . . . . Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 5 10 Average Capacity 18 | 8 16 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 13 5 9 Most Carried 20 | 7 18 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 19 5 10 Average Carried 17 | 6 13 18 19 19 19 19 19 19 19 19 19 17 19 19 19 19 12 4 7 Final Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 5 5 5 Final Carried 20 | 7 15 20 20 20 20 20 20 20 20 16 20 19 19 20 20 19 4 5 5 Scrap Engine Consumption 150 | . . . . . 17 68 7 6 6 8 7 5 10 1 5 7 . 2 1 Constructs Created 8 | . . . . . 1 2 1 . 1 . 1 1 . 1 . . . . . Constructs Modified 44 | . . . . . 1 17 6 1 2 2 2 5 2 1 3 1 1 . . Class Distribution -------------------- 46% | Mutant 18% | Scavenger-Mutant 6% | Gladiator 5% | Scavenger-Tank 4% | Scavenger-Gunner 3% | Scavenger-Skirmisher 3% | Commander-Tank 3% | Scavenger-Gladiator Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Gladiator | -8/Materials Scavenger-Mutant | -8/Storage Scavenger-Mutant | -8/Recycling Scavenger-Skirmisher | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Mutant | -6/Zion Mutant | -5/Proximity Caves Scavenger-Mutant | -5/Factory Scavenger-Mutant | -5/Upper Caves Scavenger-Mutant | -5/Upper Caves Scavenger-Mutant | -5/Zhirov Mutant | -4/Proximity Caves Mutant | -4/Factory Mutant | -4/Waste Mutant | -4/Factory Mutant | -3/Research Resources | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 ----------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Res Matter Collected 7786 | 211 499 256 659 842 369 1099 416 54 60 291 434 301 531 318 335 129 . 44 938 Remotely 500 | . . . . . . . . . . . 52 189 133 . 126 . . . . Salvage Created 10141 | 105 634 84 2110 1330 198 1105 71 115 . 455 869 286 252 125 428 423 . 44 1507 Parts 505 | 13 34 6 93 81 15 59 4 5 . 23 34 10 4 . 22 24 . 10 68 Haulers Intercepted 13 | . 1 . 5 4 . . . . . . 2 . . . . 1 . . . Recyclers Shooed 4 | . 1 . . . . 1 . . . . . . . . . . . 1 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 77 | . . 12 . . . . 2 2 . 17 . 6 18 . 20 . . . . Prevented 2 | . . . . . . . 1 . . . . 1 . . . . . . . Kills | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Res Combat Hostiles Destroyed 178 | . 17 6 25 20 4 18 3 1 . 16 13 10 8 . 10 6 . . 21 Melee 33 | . . 1 15 6 . . 2 . . 2 2 . . . . 2 . . 3 Guns 37 | . 6 . 1 13 4 9 . . . 1 1 2 . . . . . . . Cannons 34 | . 6 . 6 . . 7 . 1 . 2 2 . 2 . 5 . . . 3 AOE 63 | . 5 4 1 1 . 1 . . . 11 8 8 6 . 4 3 . . 11 Classes Destroyed 20 | 2 6 1 5 1 . 1 . . . 1 . . . . 2 . . . 1 Worker 14 | . 2 . 5 1 . . . . . . 3 . . . . . . 1 2 Builder 12 | . . . . 3 . 3 . . . . 2 . . . . 1 . 1 2 Tunneler 5 | 3 . . 2 . . . . . . . . . . . . . . . . Hauler 13 | . 1 . 5 4 . . . . . . 2 . . . . 1 . . . Recycler 12 | 1 . . 6 . . . . . . . 1 . . . . 1 . . 3 Minesweeper 1 | . . . . . . . . . . . . . . . 1 . . . . Mechanic 3 | . . . 2 . . . . . . . . . . . . . . . 1 Operator 5 | . 1 . . 1 . 2 . . . . . . . . . . . 1 . Drone 2 | . . . . . . . . . . . . . . . 2 . . . . Watcher 2 | . 1 . . . . . . . . . . . . . . . . . 1 Swarmer 37 | . 3 4 . . . . 3 . . 9 4 6 . . . 4 . . 4 Saboteur 1 | . . . . . . . . . . . . . . . . . . . 1 Grunt 61 | . 14 . 15 11 . 4 . . . 3 5 1 3 . 4 . . . 1 Brawler 7 | . . . 1 . . 1 . . . . . 2 3 . . . . . . Duelist 3 | . . . 1 1 . . . . . . . . 1 . . . . . . Sentry 27 | . . . 6 8 3 2 . . . 1 1 1 1 . . 2 . . 2 Hunter 13 | . . . 2 . . 3 . 1 . 2 . . . . . . . . 5 Programmer 21 | . . . . . . 8 . . . . 3 . . . 4 . . . 6 Behemoth 3 | . . . . . . . . . . 1 . . . . . . . . 2 Subdweller 3 | . . 2 . . 1 . . . . . . . . . . . . . . Decomposer 1 | . . . . . . . . . . . . . . . 1 . . . . Savage 1 | . . . . . . . . . . . . . 1 . . . . . . Best Kill Streak 10 | 2 4 4 9 4 2 3 3 1 . 4 8 7 7 . 4 4 . 2 10 Combat Bots Only 7 | . 4 4 3 4 2 3 3 1 . 4 6 6 7 . 4 4 . . 6 Max Kills in Single Turn 6 | 1 1 3 1 3 1 1 1 1 . 3 3 5 3 . 2 2 . 1 6 Gunslinging . | . . . . . . . . . . . . . . . . . . . . Exploded 5 | . 1 3 1 1 . 1 . . . 3 2 5 3 . 2 2 . . 4 Melee 1 | . . 1 1 1 . . 1 . . 1 1 . . . . 1 . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Res Hostile Shots Fired 1677 | . 87 41 122 163 3 179 31 9 . 59 81 32 52 . 60 124 13 84 537 Missed 556 | . 24 10 31 35 1 56 7 2 . 21 26 10 13 . 24 51 4 36 205 Damage Taken 19908 | . 802 460 1384 1906 44 1752 336 124 . 725 1102 459 1262 . 731 1476 372 712 6261 Core 3028 | . 127 113 202 179 . 104 31 . . 89 103 36 133 . 161 199 125 113 1313 Absorbed by Shields 738 | . . . . . . 24 24 . . 17 51 . . . . . . . 622 Ignored by Resistances 349 | . . . 48 90 . 151 . . . 60 . . . . . . . . . Regen/Repaired (Parts) 2326 | . 159 . 353 211 10 325 156 . 27 126 56 208 328 68 159 70 70 . . Core Remaining (%) 53 | 100 . 4 . . 30 . . . . 73 . . . . 56 . . 57 . Volleys Fired 459 | 6 80 3 44 63 4 82 8 12 . 20 33 10 12 . 36 13 . . 33 Largest 4 | 2 2 1 2 3 3 4 2 2 . 3 2 2 3 . 2 2 . . 3 Hottest 243 | 60 98 68 88 90 75 170 132 118 . 178 135 99 189 . 140 210 . . 243 Shots Fired 780 | 12 138 3 51 127 12 179 11 15 . 28 44 17 19 1 60 20 . . 43 Gun 375 | 12 103 . 7 109 12 105 4 . . 6 5 7 5 . . . . . . Cannon 347 | . 22 1 44 18 . 74 7 15 . 11 33 7 7 1 54 18 . . 35 Launcher 53 | . 13 2 . . . . . . . 9 6 3 7 . 3 2 . . 8 Special 5 | . . . . . . . . . . 2 . . . . 3 . . . . Kinetic 388 | 6 99 . 7 83 12 123 2 . . . . 7 5 . 22 4 . . 18 Thermal 274 | 6 26 1 44 18 . 49 5 12 . 17 38 7 7 1 32 11 . . . Explosive 58 | . 13 2 . . . . . . . 11 6 3 7 . 6 2 . . 8 Electromagnetic 60 | . . . . 26 . 7 4 3 . . . . . . . 3 . . 17 Robot Hit Streak 23 | 9 20 3 9 19 13 15 6 2 . 8 8 16 23 . 5 6 . . 10 Robot Miss Streak 4 | . 3 . 2 4 1 4 3 4 . 2 1 . 1 1 4 3 . . 3 Penetration Max . | . . . . . . . . . . . . . . . . . . . . Secondary Targets 4 | . 2 . . 1 . 1 . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . 1 . 1 . . . . . . . . . . . . . Shots Hit Robots 693 | 9 100 10 111 111 8 111 8 4 . 16 36 15 19 4 26 26 1 4 74 Core Hits 382 | 5 37 5 42 44 4 41 2 3 . 25 36 15 28 . 18 13 1 3 60 Critical Kills 8 | . . . . . 1 3 . . . . . . . . 1 1 . . 2 Critical Parts Destroyed 9 | . 2 1 2 . . . . . . . . . . . . . . . 4 Critical Strikes 48 | . 2 1 6 9 1 4 . . . . 3 . . . 1 3 . 3 15 Burn 3 | . . . . . . . . . . . 3 . . . . . . . . Meltdown 3 | . . . . . . 1 . . . . . . . . 1 1 . . . Destroy 5 | . 1 . . 1 1 2 . . . . . . . . . . . . . Smash 10 | . 1 1 2 . . . . . . . . . . . . . . . 6 Sever 13 | . . . 4 8 . 1 . . . . . . . . . . . . . Impale 14 | . . . . . . . . . . . . . . . . 2 . 3 9 Melee Attacks 396 | . 12 11 119 51 5 34 11 9 1 2 15 6 7 4 3 18 2 9 77 Impact 130 | . 12 8 40 7 . 2 5 3 . . 1 5 . . 2 . . . 45 Slashing 196 | . . 3 79 44 5 32 6 6 1 2 14 1 2 1 . . . . . Piercing 70 | . . . . . . . . . . . . . 5 3 1 18 2 9 32 Sneak Attacks 50 | . 2 . 26 4 . 3 . . . . 3 1 . . 2 3 . 2 4 Combat Hostiles 1 | . . . 1 . . . . . . . . . . . . . . . . Follow-up Attacks 30 | . . . 12 2 . . 1 . . . . . . 1 . 1 . . 13 Damage Inflicted 30493 | 108 1931 385 4303 2754 156 2804 224 163 . 2046 2492 1222 2128 229 1785 1372 16 249 6126 Guns 4389 | 108 835 . 91 1315 156 1240 73 . . 94 156 194 127 . . . . . . Cannons 6184 | . 266 . 713 325 . 1055 31 87 . 280 778 135 172 . 747 476 . . 1119 Explosions 10464 | . 656 195 . 118 . 191 . . . 1605 1158 776 1656 . 742 263 . . 3104 Melee 9377 | . 174 190 3499 996 . 314 120 76 . 67 370 117 173 229 251 633 16 249 1903 Ramming 34 | . . . . . . 4 . . . . 30 . . . . . . . . Kinetic 4752 | 44 814 . 91 907 156 1498 . . . . . 135 141 . 206 128 . . 632 Thermal 4997 | 64 287 . 713 443 . 909 31 65 . 374 934 194 158 . 541 284 . . . Explosive 10155 | . 656 195 . . . . . . . 1605 1158 776 1656 . 742 263 . . 3104 Electromagnetic 1133 | . . . . 408 . 79 73 22 . . . . . . . 64 . . 487 Impact 2847 | . 174 190 660 41 . 44 78 76 . . . 117 . . 251 . . . 1216 Slashing 4715 | . . . 2839 955 . 270 42 . . 67 370 . 35 92 45 . . . . Piercing 1860 | . . . . . . . . . . . . . 138 137 . 633 16 249 687 Highest Corruption 34 | . . . . 1 1 8 8 3 3 . 6 6 10 10 18 1 20 30 34 Average Corruption 7 | . . . . 1 1 3 4 3 3 . 4 6 7 10 16 1 14 30 21 Corruption Purged 5 | . . . . . . . 5 . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . Effects 285 | . . . . 12 7 28 16 6 3 . 5 30 35 11 55 . 9 22 46 Message Errors 61 | . . . . 5 3 4 5 3 2 . 1 8 10 4 7 . . 2 7 Matter Fused 71 | . . . . 1 3 8 3 . 1 . . 8 11 3 15 . 3 4 11 Heat Flow Errors 26 | . . . . 1 . 3 1 . . . . 3 3 1 5 . 1 4 4 Energy Discharges 38 | . . . . . . 5 4 1 . . 1 6 6 . 9 . 3 2 1 Parts Rejected 7 | . . . . . . . . . . . 1 . . . 2 . 1 1 2 Parts Fused 4 | . . . . . . . . . . . . . . 1 2 . . . 1 Data Loss (minor) 30 | . . . . 2 . 4 2 1 . . 2 . . . 6 . . 1 12 Data Loss (major) 15 | . . . . 2 1 1 . . . . . 3 1 . 2 . . 4 1 Misfires 8 | . . . . . . . 1 . . . . . 1 1 5 . . . . Alerts 12 | . . . . . . . . 1 . . . 2 2 1 . . . 2 4 Misdirections 4 | . . . . . . . . . . . . . 1 . . . 1 2 . Weapon Failures 9 | . . . . 1 . 3 . . . . . . . . 2 . . . 3 Overload Shots . | . . . . . . . . . . . . . . . . . . . . Overflow Damage 2039 | . 68 47 419 70 . 47 12 . . 38 127 80 73 15 276 44 . 74 649 Projectiles 245 | . 1 . . . . 11 . . . . 72 . . . 53 . . . 108 Explosions 338 | . 15 21 . . . . . . . 38 9 80 51 . . 13 . . 111 Melee 1456 | . 52 26 419 70 . 36 12 . . . 46 . 22 15 223 31 . 74 430 Knockbacks 24 | . . 3 3 . . 2 . . . . . . 1 . . 4 . . 11 Impact 13 | . . 3 3 . . 1 . . . . . . . . . . . . 6 Kinetic 9 | . . . . . . 1 . . . . . . 1 . . 4 . . 3 Secondary 2 | . . . . . . . . . . . . . . . . . . . 2 Self-Inflicted Damage 385 | . 32 . . 22 . 110 . . . 50 60 70 . . . 41 . . . Shots 11 | . 3 . . 1 . 2 . . . 1 2 1 . . . 1 . . . Rammed 4 | . . . . . . 1 . . . . 3 . . . . . . . . Targets Rammed 4 | . . . . . . 1 . . . . 3 . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . Highest Temperature 424 | 20 188 . 232 223 52 364 122 128 . 161 78 266 279 250 424 219 188 235 387 Average Temperature 73 | 20 33 . 76 59 23 94 41 40 . 65 33 70 62 105 130 116 102 94 117 Received Heat Transfer 3803 | . 468 . 612 1107 . 219 . . . 72 88 36 470 . 30 217 . 96 388 Effects 7 | . . . 3 . . 2 . . . . . . . . 2 . . . . Energy Bleed 2 | . . . . . . 2 . . . . . . . . . . . . . Interference 3 | . . . 3 . . . . . . . . . . . . . . . . Short Circuit 1 | . . . . . . . . . . . . . . . 1 . . . . Damage (minor) 1 | . . . . . . . . . . . . . . . 1 . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Robots Corrupted 9 | . 1 1 2 . . 1 1 . . . . . . . 1 . . . 2 Combat Hostiles 6 | . . 1 2 . . . 1 . . . . . . . . . . . 2 Parts Fried 19 | . 2 1 1 2 . 4 . . . . . . . . 2 . . . 7 Impact Corruptions 36 | . 2 1 5 . . 1 2 . . . . . . . 8 . . . 17 Robots Melted 3 | . . . . . . 1 . . . . . . . . 1 1 . . . Combat Hostiles 3 | . . . . . . 1 . . . . . . . . 1 1 . . . Parts Melted 14 | . 1 . 1 . . 3 . 1 . 3 5 . . . . . . . . Heat Transferred 7530 | 150 531 . 1221 631 . 1100 50 100 . 509 1685 259 235 . 750 309 . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 4 | . . . . 3 . 1 . . . . . . . . . . . . . Alert | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Res Maximum Alert Level 2 | . . . 1 . . 1 . . . . 1 . . . . . . . 2 Low Security (%) 80 | 100 100 . 26 100 100 82 . . . . 75 . . . . 100 100 100 80 Level 1 19 | . . . 73 . . 17 . . . . 24 . . . . . . . 18 Level 2 . | . . . . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . Peak Influence 410 | 10 137 . 357 185 65 329 . . . . 266 . . . . 152 35 47 410 Initial 200 | . 3 . . 141 35 200 . . . . 45 . . . . 150 35 . 20 Average 102 | 2 48 . 232 118 9 106 . . . . 104 . . . . 84 7 5 99 Influence Increases 7012 | 20 629 80 907 672 180 1070 70 35 . 448 465 300 407 5 206 375 . 128 1015 Destroy 0b10 Robot/C 3720 | . 340 80 500 400 60 440 60 20 . 360 260 200 300 . 160 120 . . 420 Destroy 0b10 Robot/NC 355 | 20 25 . 100 45 . 25 . 5 . . 40 . . 5 15 15 . 15 45 Destroy Leader 830 | . 84 . 150 128 . 140 10 10 . 50 54 10 30 . 30 32 . . 102 Allied During Kill 125 | . . . . . . 24 . . . 23 . . 77 . 1 . . . . Successful Hack 126 | . 30 . 20 2 27 35 . . . . 12 . . . . . . . . Select Force Hacks 90 | . . . . . 90 . . . . . . . . . . . . . . Disable Machine 255 | . 75 . . 45 . 90 . . . . 15 . . . . . . . 30 Destroy Structure 471 | . 75 . 17 22 3 86 . . . . 84 . . . . 58 . 8 118 Advance Influence 350 | . . . . . . 200 . . . . . . . . . 150 . . . Partial Spotted 30 | . . . . 15 . . . . . . . . . . . . . 15 . Lose Combat Pursuer 660 | . . . 120 15 . 30 . . . 15 . 90 . . . . . 90 300 Influence Decreases 6039 | 15 604 94 572 722 215 743 275 35 . 375 251 462 407 5 206 275 35 89 659 Time Decay 4915 | 15 554 94 542 513 215 568 262 35 . 345 231 412 266 5 181 205 35 58 379 Lost Part 682 | . 50 . 30 70 . 40 10 . . 10 20 20 31 . 20 70 . 31 280 Lost Ally 256 | . . . . . . 88 3 . . 20 . 30 110 . 5 . . . . Purge Threat 186 | . . . . 139 . 47 . . . . . . . . . . . . . Squads Dispatched 33 | . 4 . 4 3 . 8 . . . . 1 . 1 . . 4 . 3 5 Investigation 7 | . 2 . 1 2 . 1 . . . . . . . . . 1 . . . Extermination 11 | . . . . . . 7 . . . . 1 . . . . . . 1 2 Reinforcement 9 | . 2 . 2 1 . . . . . . . . . . . 2 . 2 . Assault 3 | . . . . . . . . . . . . . 1 . . . . . 2 Garrison 3 | . . . 1 . . . . . . . . . . . . 1 . . 1 Intercept . | . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . . . . 1 . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . 1 . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . . . . . 1 Stealth | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 --------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Res Distress Signals 18 | . 2 . 5 2 2 . . . . . . . . . . 2 . . 5 Communications Jammed 6 | . . . . . . . . . . . 6 . . . . . . . . Distress Signals 6 | . . . . . . . . . . . 6 . . . . . . . . Times Spotted 340 | . 31 6 37 33 5 33 3 1 . 16 19 11 15 . 11 21 12 20 66 Peak Tracking Total 18 | . 6 4 7 6 2 4 2 1 . 5 7 8 9 . 4 5 5 15 18 Tactical Retreats 33 | . . . 6 1 . 1 . . . 1 . 2 . . . 5 1 4 12 Traps | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Res Traps Triggered 12 | . 3 . 5 1 . . . . . . 1 . . . . 1 . . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . Reused 1 | . . . . . . . . . . . . . . . 1 . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . Installed 1 | . . . . . . . . . . . . . . . 1 . . . . Triggered 1 | . . . . . . . . . . . . . . . 1 . . . . Most Traps Carried 1 | . . . . . . . . . . . . . . . 1 . . . . Machines | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 ---------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Res Machines Disabled 22 | . 5 . . 3 . 6 1 . . . 1 2 1 1 . . . . 2 Max in Single Turn 5 | . 1 . . 1 . 5 1 . . . 1 1 1 1 . . . . 1 Garrison Access 2 | . . . . . . . . . . . . . . . . . . 1 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 --------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Res Machines Accessed 59 | . 8 . 11 3 12 8 1 . . . 3 . . 6 . 2 . 2 3 Terminals 27 | . 6 . 6 2 6 5 . . . . 1 . . . . 1 . . . Fabricators 4 | . . . . . . 2 . . . . 1 . . . . . . . 1 Repair Stations 5 | . 1 . 2 1 . . . . . . . . . . . . . . 1 Recycling Units 8 | . 1 . 1 . 4 . . . . . 1 . . . . . . 1 . Scanalyzers 1 | . . . 1 . . . . . . . . . . . . . . . . Garrison Access 5 | . . . 1 . . 1 . . . . . . . . . 1 . 1 1 Total Hacks 189 | . 31 . 38 16 49 18 1 . . . 6 . . 20 . 3 . 3 4 Successful 120 | . 19 . 17 12 43 5 1 . . . 2 . . 20 . . . 1 . Failed 69 | . 12 . 21 4 6 13 . . . . 4 . . . . 3 . 2 4 Catastrophic 11 | . . . 2 1 . 3 . . . . 1 . . . . 2 . 1 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . Manual 78 | . 22 . 15 5 19 10 . . . . 4 . . . . 1 . . 2 Terminals 71 | . 21 . 16 6 16 9 . . . . 2 . . . . 1 . . . Fabricators 9 | . . . . . . 6 . . . . 2 . . . . . . . 1 Repair Stations 34 | . 8 . 14 10 . . . . . . . . . . . . . . 2 Recycling Units 15 | . 2 . 4 . 6 . . . . . 2 . . . . . . 1 . Scanalyzers 2 | . . . 2 . . . . . . . . . . . . . . . . Garrison Access 10 | . . . 2 . . 3 . . . . . . . . . 2 . 2 1 Terminal Hacks 60 | . 4 . 2 2 28 3 1 . . . . . . 20 . . . . . Record 34 | . . . . . 25 . 1 . . . . . . 8 . . . . . Part Schematic 5 | . 1 . . . . . . . . . . . . 4 . . . . . Robot Analysis 7 | . 2 . 1 . . . . . . . . . . 4 . . . . . Prototype ID Bank 4 | . . . . . . . . . . . . . . 4 . . . . . Branch Access Points 2 | . . . 1 . 1 . . . . . . . . . . . . . . Unreport Threat 3 | . . . . 1 . 2 . . . . . . . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . . . . . . . . . Zone Layout 2 | . . . . 1 . 1 . . . . . . . . . . . . . Release Object 2 | . . . . . 2 . . . . . . . . . . . . . . Fabricator Hacks 3 | . . . . . . 2 . . . . 1 . . . . . . . . Network Status 1 | . . . . . . . . . . . 1 . . . . . . . . Build 2 | . . . . . . 2 . . . . . . . . . . . . . Repair Station Hacks 25 | . 6 . 11 8 . . . . . . . . . . . . . . . Scan Component 13 | . 3 . 6 4 . . . . . . . . . . . . . . . Repair 12 | . 3 . 5 4 . . . . . . . . . . . . . . . Recycling Unit Hacks 2 | . . . 1 . 1 . . . . . . . . . . . . . . Retrieve Components 2 | . . . 1 . 1 . . . . . . . . . . . . . . Scanalyzer 2 | . . . 2 . . . . . . . . . . . . . . . . Insert Component 1 | . . . 1 . . . . . . . . . . . . . . . . Analyze 1 | . . . 1 . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . . . . . . . . 1 . Seal Access 1 | . . . . . . . . . . . . . . . . . . 1 . Unauthorized Hacks 25 | . 9 . 1 2 13 . . . . . . . . . . . . . . Terminals 21 | . 8 . 1 2 10 . . . . . . . . . . . . . . Botnet 9 | . 3 . 1 . 5 . . . . . . . . . . . . . . Skim 12 | . 5 . . 2 5 . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units 4 | . 1 . . . 3 . . . . . . . . . . . . . . Recyclers 1 | . 1 . . . . . . . . . . . . . . . . . . Tunnel 3 | . . . . . 3 . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 3 | . 1 . . . . 2 . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . Hacking Detections 43 | . 7 . 10 4 6 8 . . . . 1 . . . . 2 . 2 3 Full Trace Events 6 | . . . 1 2 1 1 . . . . . . . . . 1 . . . Feedback Events 1 | . . . . . . . . . . . . . . . . 1 . . . Corruption 1 | . . . . . . . . . . . . . . . . 1 . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . . 3 . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 21 | . 1 . 1 . . . . . 15 . . . . 4 . . . . . Parts Built 2 | . . . . . . 2 . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time 251 | . . . . . . 251 . . . . . . . . . . . . . Total Part Build Rating 15 | . . . . . . 15 . . . . . . . . . . . . . Parts Repaired 12 | . 3 . 5 4 . . . . . . . . . . . . . . . Time 408 | . 78 . 196 134 . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Components 10 | . . . 10 . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . 1 . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 ------------ Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 7 | . . . . . . 3 . . . . . . . . . . . . 4 Machine Destruction 4 | . . . . . . . . . . . . . . . . . . . 4 Programmers 3 | . . . . . . 3 . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . Robots Rewired 16 | . . . . . 8 . . . . . . 6 2 . . . . . . Allies Hacked 1 | . . . . . . . . . . . . . . . 1 . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Res Total Allies 18 | . . . . . 8 . . . 2 . . 6 2 . . . . . . Largest Group 8 | . . . . . 8 8 . . 2 2 . 6 6 1 1 . . . . Highest-Rated Group 149 | . . . . . 133 133 . . 62 62 . 149 149 30 30 . . . . Highest-Rated Ally 31 | . . . . . 27 27 . . 31 31 . 31 31 30 30 . . . . Total Orders 34 | . . . . . . . 9 1 . . . 11 5 . 4 2 . . 2 STAY 2 | . . . . . . . . . . . . 2 . . . . . . . ROAM 1 | . . . . . . . . . . . . 1 . . . . . . . FOLLOW 1 | . . . . . . . . . . . . 1 . . . . . . . EXPLORE 19 | . . . . . . . 6 1 . . . 5 4 . 3 . . . . RETURN 11 | . . . . . . . 3 . . . . 2 1 . 1 2 . . 2 Ally Attacks 108 | . . . . . . 19 . . . 30 . 15 44 . . . . . . Total Damage 1882 | . . . . . . 278 . . . 360 . 226 1018 . . . . . . Kills 14 | . . . . . . 4 . . . 2 . 1 7 . . . . . . Allies Corrupted 1 | . . . . . . . . . . . . . 1 . . . . . . Allies Melted 1 | . . . . . . . . . . . . . 1 . . . . . . Intel | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Res Active Infowar (turns) 13722 | 2 1280 113 947 826 303 2614 519 488 1383 976 535 1185 873 . 1035 474 169 . . Optics 1 | . . . . . . . . . 1 . . . . . . . . . . Terrain 8129 | . 583 113 860 417 303 702 62 250 1379 976 149 592 853 . 677 171 42 . . Structural 2161 | . . . . . . 2157 4 . . . . . . . . . . . . Seismic 8399 | 2 697 . 87 819 . 2232 404 488 1383 197 436 760 48 . 358 389 99 . . Jamming 1234 | . . . . . . . 112 142 . . 378 593 . . . 9 . . . ECM 349 | . . . . . . . . . . . . . . . . 215 134 . . Robot Analysis Total 7 | . 2 . 1 . . . . . . . . . . 4 . . . . . Derelict Logs Recovered 11 | . . . . . . . 1 1 2 2 . . 3 . 2 . . . . Drone Launches 26 | . . . . . . . 4 1 . . . 8 5 . 4 2 . . 2 Drone Recoveries 17 | . . . . . . . 3 . . . . 5 3 . 2 2 . . 2 Exploration | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 ------------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Res Turns Passed 21686 | 67 2117 368 2390 1555 1700 2786 734 488 1383 1080 535 1187 1088 452 1309 474 215 405 1353 Spaces Moved 10320 | 5 892 134 800 409 828 1308 277 298 1044 561 322 490 584 230 407 394 144 428 765 Core 16 | . . . . . . . . . . . . . . . . . . . 16 Treads 5798 | . 658 134 800 351 828 988 . . . . 287 480 584 230 407 51 . . . Legs 739 | 5 29 . . . . . . . . . . . . . . . . . 705 Wheels 2931 | . 205 . . 58 . 320 277 298 1044 561 35 10 . . . . . 79 44 Hover 836 | . . . . . . . . . . . . . . . . 343 144 349 . Flight . | . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 120 95 240 160 160 160 130 130 130 130 130 85 135 154 156 156 53 83 66 50 Average Speed 162 | 120 183 240 212 229 185 175 130 130 130 138 103 156 164 156 282 84 137 82 128 Slowest Speed 374 | 120 240 240 240 240 240 240 130 130 130 185 185 240 229 156 358 374 374 130 250 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . 1 . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . 1 . . Exploration Rate (%) 56 | 2 99 10 60 56 98 27 97 68 87 79 12 80 86 62 66 14 91 11 21 Regions Visited 19 Branch Regions 11 Pre-discovered Areas 10 | . 2 . . . 4 . . . 1 . . . . 3 . . . . . Known Exits Taken 9 | . 1 1 1 . 1 1 1 . . 1 1 . . . 1 . . . . Unknown Exits Taken 8 | 1 . . . 1 . . . 1 1 . . 1 1 1 . . . 1 . Scrap Searched 21 | . . 3 . . . . 3 3 4 1 . 3 1 . 3 . . . . Spaces Dug 178 | . 12 . 17 13 2 37 3 7 . 36 9 2 19 . 8 3 . 4 6 Terrain Destroyed 754 | . 84 14 17 22 2 103 7 15 . 135 57 31 71 . 104 30 . 4 58 Melee 91 | . 5 . 17 12 2 24 1 6 . . 8 2 1 . 1 2 . 4 6 Projectile 78 | . 1 . . 5 . 28 6 9 . 5 3 . 1 . 15 3 . . 2 AOE 585 | . 78 14 . 5 . 51 . . . 130 46 29 69 . 88 25 . . 50 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 --------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Res Total 13995 | 53 1222 159 1281 866 986 1629 623 371 1071 828 455 878 679 320 503 489 157 463 962 Wait 1994 | 41 190 . 241 249 48 116 319 45 8 226 30 293 25 71 30 9 2 15 36 Move 10302 | 4 891 133 799 408 827 1307 276 297 1043 560 321 489 583 229 406 394 143 427 765 Hop . | . . . . . . . . . . . . . . . . . . . . Pick Up 152 | 1 16 5 23 20 6 21 2 2 5 . 10 3 5 3 5 8 3 5 9 Fast Attach 91 | 1 6 1 14 8 1 3 . 2 4 . 4 . 3 4 3 8 3 3 23 Attach 83 | . 7 . 7 7 1 8 1 1 . 2 5 4 4 2 5 11 3 4 11 Detach 40 | . 4 . . 3 2 1 . 1 1 . 4 2 3 2 4 9 . . 4 Swap 229 | . 12 5 33 42 4 33 6 2 1 15 19 14 10 1 7 10 . . 15 Drop 147 | . 4 1 26 22 10 24 2 2 8 3 12 2 4 5 3 10 1 . 8 Fire 459 | 6 80 3 44 63 4 82 8 12 . 20 33 10 12 . 36 13 . . 33 Melee 336 | . 12 11 94 44 5 33 9 7 1 2 14 5 7 3 3 17 2 9 58 Ram 1 | . . . . . . 1 . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . Crush 3 | . . . . . . . . . . . 3 . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . Rewire 157 | . . . . . 78 . . . . . . 56 23 . . . . . . Trap 1 | . . . . . . . . . . . . . . . 1 . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / *Min x2 / *Sub) -10/Subcaves -8/Materials (discovered 4 exits: *Fac x2 / *Sto x2) -8/Storage (discovered 2 exits: Fac / *Rec) -8/Recycling -6/Factory (discovered 6 exits: *Fac x4 / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / [*Zio]) -6/Zion -5/Proximity Caves -5/Factory (discovered 3 exits: Fac x2 / *Upp) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory -4/Waste -4/Factory (discovered 2 exits: *Res / [*Upp]) -3/Research History --------- Turn | Location | Event 51 | -11/Scrapyard | Discovered new exit (range 2) 68 | -11/Scrapyard | Entered Materials 100 | -10/Materials | Discovered new exit (range 5) 233 | -10/Materials | Discovered new exit (range 6) 304 | -10/Materials | Build established: Mutant 588 | -10/Materials | Discovered new exit (range 13) 800 | -10/Materials | Lost 3 parts (2n1u) 825 | -10/Materials | Repaired Assault Rifle 1266 | -10/Materials | Discovered new exit (range 15) 1430 | -10/Materials | Core integrity fell below 50% 1544 | -10/Materials | Discovered new exit (range 15) 1758 | -10/Materials | Repaired Grenade Launcher 1764 | -10/Materials | Learned location of Mines (-9) 1785 | -10/Materials | Repaired Lgt. Treads 1815 | -10/Materials | Identified exit to Materials 1815 | -10/Materials | Identified exit to Subcaves 1815 | -10/Materials | Identified exit to Mines 1854 | -10/Materials | Learned location of 1 exit from Recycling 1910 | -10/Materials | Learned Storage emergency access door positions 1911 | -10/Materials | Learned 4 Subcaves zone layouts 1940 | -10/Materials | Learned 4 Subcaves zone layouts 1968 | -10/Materials | Learned location of 1 exit from Storage 2185 | -10/Materials | Entered Subcaves 2186 | -10/Subcaves | Approached by a straggling Scientist 2186 | -10/Subcaves | Identified exit to Materials 2449 | -10/Subcaves | Core integrity fell below 20% 2553 | -10/Subcaves | Entered Materials 2553 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 2934 | -8/Materials | Discovered new exit (range 15) 3317 | -8/Materials | Discovered new exit (range 5) 3375 | -8/Materials | Build established: Scavenger-Gladiator 3711 | -8/Materials | Build established: Gladiator 3911 | -8/Materials | Discovered new exit (range 3) 3980 | -8/Materials | Identified exit to Storage 4146 | -8/Materials | Repaired Mak. Thermal Plating 4173 | -8/Materials | Repaired Lgt. Treads 4224 | -8/Materials | Repaired Lgt. Angular Momentum Engine 4492 | -8/Materials | Repaired Imp. Light Armor Plating 4532 | -8/Materials | Repaired Imp. Light Armor Plating 4603 | -8/Materials | Garrison activated, responded to threat 4943 | -8/Materials | Entered Storage 4944 | -8/Storage | Identified exit to Factory 5309 | -8/Storage | Core integrity fell below 50% 5358 | -8/Storage | Lost 4 parts (1p1n1u1w) 5608 | -8/Storage | Discovered new exit (range 10) 5618 | -8/Storage | Used back door to open Recycling access 5917 | -8/Storage | Build established: Scavenger-Tank 5932 | -8/Storage | Repaired Axe 5959 | -8/Storage | Repaired Lgt. Treads 6004 | -8/Storage | Repaired Mak. Thermal Plating 6031 | -8/Storage | Repaired Hammer 6498 | -8/Storage | Entered Recycling 6499 | -8/Recycling | Identified exit to Factory 6579 | -8/Recycling | Build established: Scavenger-Mutant 6679 | -8/Recycling | Scanned before Scraplab entrance 6794 | -8/Recycling | Entered Scraplab 6824 | -8/Recycling | Found Prototype Device 6824 | -8/Recycling | Identified Scrap Engine 7550 | -8/Recycling | Learned location of Storage (-8) 7597 | -8/Recycling | Build established: Tank 7683 | -8/Recycling | Learned location of 2 exits from Factory 7779 | -8/Recycling | Learned Factory trap positions 7814 | -8/Recycling | Learned location of 2 exits from Factory 7858 | -8/Recycling | Learned Storage emergency access door positions 7914 | -8/Recycling | Learned Storage terminal intel 8015 | -8/Recycling | Build established: Commander-Tank 8198 | -8/Recycling | Entered Factory 8198 | -6/Factory | Accompanied by 8 allies 8198 | -6/Factory | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 8199 | -6/Factory | Identified exit to Lower Caves 8200 | -6/Factory | Identified exit to Factory 8201 | -6/Factory | Loaded intel: 91 trap records 8580 | -6/Factory | Lost 4 allies 8759 | -6/Factory | Fabricated Adv. Remote Force Field (x1) 8806 | -6/Factory | Fabricated Adv. Variable Charge Gun (x1) 8847 | -6/Factory | Lost 4 allies 9128 | -6/Factory | Build established: Scavenger-Tank 9623 | -6/Factory | Build established: Scavenger-Skirmisher 10293 | -6/Factory | Build established: Scavenger-Gunner 10537 | -6/Factory | Lost 4 parts (2n2w) 10809 | -6/Factory | Build established: Mutant 10984 | -6/Factory | Entered Lower Caves 10985 | -6/Lower Caves | Identified exit to Lower Caves 11545 | -6/Lower Caves | Learned Factory emergency access door positions 11581 | -6/Lower Caves | Entered a destroyed Warlord outpost 11718 | -6/Lower Caves | Entered another Lower Caves area 11734 | -6/Lower Caves | Discovered exit to Factory (range 25) 11877 | -6/Lower Caves | Learned 8 Factory zone layouts 12196 | -6/Lower Caves | Discovered new exit (range 5) 12206 | -6/Lower Caves | Entered Zion 12344 | -6/Zion | System corruption cleaned by Quarantine Array 12499 | -6/Zion | Found Prototype Special Weapon 12499 | -6/Zion | Identified RU-N14's Throwing Claymores 12512 | -6/Zion | Found RU-N14's Throwing Claymores 12515 | -6/Zion | Found RU-N14's Throwing Claymores 12738 | -6/Zion | Met Imprinter 12837 | -6/Zion | Learned Factory non-interactive machine intel 12890 | -6/Zion | Learned Factory emergency access door positions 13189 | -6/Zion | Found CR-A16's Pointy Stick 13295 | -6/Zion | Given the Hacking Drone Bay 13298 | -6/Zion | Found Prototype Device 13515 | -6/Zion | Discovered new exit (range 16) 13545 | -6/Zion | Gained Derelict followers 13589 | -6/Zion | Entered Proximity Caves 13589 | -5/Proximity Caves | Accompanied by 2 allies 13640 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 13661 | -5/Proximity Caves | Learned Factory stockpile data 13891 | -5/Proximity Caves | Learned location of 1 exit from Factory 14257 | -5/Proximity Caves | Build established: Skirmisher 14264 | -5/Proximity Caves | Spotted B-75 Beast 14290 | -5/Proximity Caves | Destroyed B-75 Beast 14643 | -5/Proximity Caves | Discovered exit to Factory (range 14) 14669 | -5/Proximity Caves | Entered Factory 14669 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 14669 | -5/Factory | Identified Hacking Drone Bay 14670 | -5/Factory | Identified exit to Upper Caves 14671 | -5/Factory | Identified exit to Factory 14674 | -5/Factory | Loaded intel: 256 non-interactive machine locations 15031 | -5/Factory | Build established: Scavenger-Mutant 15204 | -5/Factory | Entered Upper Caves 15248 | -5/Upper Caves | Encountered a Warlord checkpoint 15309 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 15567 | -5/Upper Caves | Discovered new exit (range 74) 16166 | -5/Upper Caves | Attacked by a delusional Derelict stockpiling Unaware 16391 | -5/Upper Caves | Entered another Upper Caves area 16391 | -5/Upper Caves | Accompanied by 6 allies 16516 | -5/Upper Caves | Build established: Commander-Mutant 16557 | -5/Upper Caves | P-70 Sage assimilated allied Soldier 6a 16620 | -5/Upper Caves | Learned Factory stockpile data 16827 | -5/Upper Caves | Discovered exit to Factory (range 101) 16828 | -5/Upper Caves | Learned Factory stockpile data 16866 | -5/Upper Caves | Build established: Scavenger-Mutant 16953 | -5/Upper Caves | Learned Factory interactive machine intel 17100 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 17155 | -5/Upper Caves | Crushed by falling debris 17155 | -5/Upper Caves | System corruption reached 10% 17159 | -5/Upper Caves | Destroyed 7 combat bots 17159 | -5/Upper Caves | Lost 3 allies 17180 | -5/Upper Caves | Discovered new exit (range 44) 17186 | -5/Upper Caves | Lost 3 parts (1p1n1w) 17335 | -5/Upper Caves | Spotted B-75 Beast 17363 | -5/Upper Caves | Allies destroyed B-75 Beast 17479 | -5/Upper Caves | Entered Zhirov 17479 | -5/Zhirov | Accompanied by 1 ally 17479 | -5/Zhirov | Discovered new exit (range 3) 17536 | -5/Zhirov | Learned location of Quarantine (-2) 17536 | -5/Zhirov | Learned location of Testing (-3) 17536 | -5/Zhirov | Learned location of Command (-1) 17596 | -5/Zhirov | Found Alien Artifact 17596 | -5/Zhirov | Identified Integrated Reactor 17596 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 17620 | -5/Zhirov | Found Alien Artifact 17666 | -5/Zhirov | Revealed the true nature of CR-A16's Pointy Stick 17931 | -5/Zhirov | Entered Proximity Caves 17931 | -4/Proximity Caves | Accompanied by 1 ally 17964 | -4/Proximity Caves | P-70 Sage assimilated allied Fighter 6b 17996 | -4/Proximity Caves | Lost 4 parts (3n1w) 18040 | -4/Proximity Caves | Spotter reported a threat 18110 | -4/Proximity Caves | Learned Research terminal intel 18232 | -4/Proximity Caves | Build established: Mutant 19240 | -4/Proximity Caves | Entered Factory 19240 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 19243 | -4/Factory | Loaded intel: 55 interactive machine locations 19677 | -4/Factory | Garrison activated, responded to threat 19714 | -4/Factory | Sucked down chute 19714 | -4/Factory | Entered Waste 19729 | -4/Waste | EMP discharged 19729 | -4/Waste | System corruption reached 10% 19743 | -4/Waste | Lost 5 parts (5n) 19750 | -4/Waste | Spotted C-40 Crusher 19750 | -4/Waste | Spotted C-40 Crusher 19768 | -4/Waste | Spotted C-40 Crusher 19800 | -4/Waste | Spotted C-40 Crusher 19815 | -4/Waste | Spotted C-40 Crusher 19821 | -4/Waste | Spotted C-40 Crusher 19829 | -4/Waste | EMP discharged 19833 | -4/Waste | Discovered new exit (range 15) 19840 | -4/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 19847 | -4/Waste | Crushed by Compactor (1 part destroyed) 19848 | -4/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 19879 | -4/Waste | Lost 3 parts (3u) 19883 | -4/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 19887 | -4/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 19889 | -4/Waste | Identified Transdimensional Reconstructor 19889 | -4/Waste | Warped through subspace 19929 | -4/Waste | EMP discharged 19929 | -4/Waste | System corruption reached 30% 19929 | -4/Waste | Entered Factory 19958 | -4/Factory | Discovered new exit (range 15) 20037 | -4/Factory | Discovered new exit (range 16) 20334 | -4/Factory | Entered Research 20334 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 20335 | -3/Research | Loaded intel: 23 terminal locations 20349 | -3/Research | Spotted B-86 Titan 20362 | -3/Research | Destroyed B-86 Titan 20583 | -3/Research | Spotted B-86 Titan 20598 | -3/Research | Destroyed B-86 Titan 20749 | -3/Research | System corruption reached 10% 21159 | -3/Research | Lost 8 parts (2p2n4u) 21562 | -3/Research | System corruption reached 30% 21573 | -3/Research | Lost 8 parts (2p3n2u1w) 21656 | -3/Research | Spotted Striker 21656 | -3/Research | Spotted Striker 21657 | -3/Research | Cargo convoy interrupted 21657 | -3/Research | Garrison activated, responded to threat 21673 | -3/Research | Core integrity fell below 50% 21682 | -3/Research | Core integrity fell below 20% 21687 | -3/Research | Destroyed by Striker with Plasma Lance Last Messages --------------- 21676_ U-05 Engineer lays Concrete. 21678_ Centrium Leg destroyed. 21678_ Knocked back. 21679_ System corrupted: Matter fused (-10). 21679_ U-05 Engineer lays Concrete. 21679_ K-01 Serf collects debris. 21679_ Dropped Med. Storage Unit. 21679_ U-05 Engineer lays Concrete. 21681_ ALERT: Garrison Access compromised, dispatching multiple assault carriers. 21681_ Garrison Access disabled. 21681_ Relay Coupler [Swarmer] tumbles out of Garrison Access. 21681_ Unknown Hackware tumbles out of Garrison Access. 21681_ Relay Coupler [Grunt] tumbles out of Garrison Access. 21681_ Unknown Hackware tumbles out of Garrison Access. 21681_ U-05 Engineer lays Concrete. 21681_ Adv. Heat Sink destroyed. 21682_ U-05 Engineer lays Concrete. 21682_ U-05 Engineer builds a Wall. 21682_ K-01 Serf collects debris. 21683_ U-05 Engineer builds a Wall. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????###??######?????????????????????? | | ?????????????????# #?????????????????????? | | ?????????????????# #?????????????????????? | | ?????????????????# """"" #?????????????????????? | | ?????????????????#! """"" #?????????????????????? | | ?????????????????# """"" #?????????????????????? | | ?????????????????#! """"" #?????????????????????? | | ?????????????????# @ #??????? ????????????? | | ??????""?????????# KK !#?????? ????????????? | | ?????#T"#####+###### ###########? ????????????? | | ???? # ?????????????? | | ???? # ""?????????????? | | ???? !! " "T?????????????? | | ???? "" ! # ""?????????????? | | ?T???######## "G! #?????????????????? | | ????????????# "" #?????????????????? | | ????????????# = !! ########??????????? | | ????????????+ *= !! #??????????? | | ????????????# %/!! " #????????""? | | ????????? ??# !! %" / ??????""? | | ????????? # % #????????T"? | | ????????? % ## #+#####+##+#????????""? | | ????????? [ ! = #????????""? | | ????????#### =% #??????????? | | ???????? *%[ # """"" #??????????? | | ?????????? # % % """"" ?????????????? | | ????????????# %* # """"???????????????? | | ????????????# ### ??????????????? | | ????????????##+# # #?? ?????????????? | | ????????????# # #############????????????? | | ????????????# # # #????????????? | | ????????????# ?+ + #????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 84 Energy Generation 43 Energy Capacity 1125 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 24 Terrain Scan Density 210 ECM Strength 1 Jamming Range 14 Armor Coverage 950 Resistance: KI 30 Resistance: TH 10 Utility Shielding 90 Phase Shifting 10 Evasion (%) 70 Targeting Accuracy 8 Melee Accuracy 6 Launcher Accuracy 30 Armor Integrity Analysis 40 Recoil Reduction 5 Offensive Hacking 10 Item Schematics ----------------- Huge Storage Unit | -10/Materials | Hacked Imp. EM Shotgun | -8/Materials | Scanalyzed Angular Momentum Engine | -6/Zion | Archive Imp. Arc Projector | -6/Zion | Archive Hpw. Shock Rifle | -6/Zion | Archive Adv. Shield Generator | -6/Zion | Archive Magnetic Acceleration Cannon | -6/Zion | Archive Mass Driver | -6/Zion | Archive Hvy. Machine Gun | -6/Zion | Archive Hvy. Gauss Cannon | -6/Zion | Archive Hyp. Mass Driver | -6/Zion | Archive Adv. Signal Interpreter | -6/Zion | Archive Adv. System Restoration Module | -6/Zion | Archive Thermal Shield | -6/Zion | Archive Lyr. Heavy Armor Plating | -6/Zion | Archive Hvy. Phase Cannon | -6/Zion | Archive Imp. Actuator Array | -6/Zion | Archive Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ E-15 Imp | -6/Zion | Archive T-07 Excavator | -6/Zion | Archive L-61 Swordsman | -6/Zion | Archive Fabricated ------------ Adv. Remote Force Field | x1 | -6/Factory | Preloaded Adv. Variable Charge Gun | x1 | -6/Factory | Preloaded Repaired ---------- Assault Rifle | 5% | -10/Materials Grenade Launcher | 70% | -10/Materials Lgt. Treads | 67% | -10/Materials Mak. Thermal Plating | 50% | -8/Materials Lgt. Treads | 27% | -8/Materials Lgt. Angular Momentum Engine | 45% | -8/Materials Imp. Light Armor Plating | 48% | -8/Materials Imp. Light Armor Plating | 62% | -8/Materials Axe | 24% | -8/Storage Lgt. Treads | 65% | -8/Storage Mak. Thermal Plating | 35% | -8/Storage Hammer | 54% | -8/Storage Alien Tech Used ----------------- Integrated Reactor Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed GuidanceTerrorNeutralizer Manual? 0 Play Time 03:56:16 Cumulative 228.4 hours Start 2025.02.26 @ 14:34:41 End 2025.04.06 @ 18:22:47 Sessions 19 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 63 Rogue 57 Adventurer 6 Explorer 0 Win Type - Total 4 Types 3/0/1/0/0/0/0/0/0/0 Lore% 57 Gallery% 64 Achievement% 57 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 113x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 32737b6b-4787-41e9-aec9-cdb76d5a32a3