Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.04 @ 14:37:49

Player: Sionnis

Result: Destroyed by RC-UH9(R) with Subdweller Machine Gun

 Performance 
-------------
Evolutions (0)             0
Regions Visited (2)        400
Robots Destroyed (27)      135
Value Destroyed (602)      602
Prototype IDs (2)          40
Alien Tech Used (0)        0
Bonus (0)                  0
              TOTAL SCORE: 1177

 Bonus
-------
None

 Cogmind 
---------
Core Integrity             0/250
Matter                     278/300
Energy                     84/100
System Corruption          1%
Temperature                Cool (0)
Movement                   Core (1400) Ox27
Location                   -10/Subcaves

 Parts 
-------
>               --- POWER (1) --------
                    (None)
>               --- PROPULSION (2) ---
                    (None)
>               --- UTILITY (2) ------
                Huge Storage Unit
                Sensor Array
>               --- WEAPON (2) -------
          Light Assault Rifle
          Light Assault Rifle
>               --- INVENTORY (25) ---
                Ion Engine
                Ion Engine
          Light Treads
                Wheel
                Wheel
                Flight Unit
                Flight Unit
                Flight Unit
                Flight Unit
         Medium Storage Unit
  High-capacity Matter Pod (200)
                Signal Interpreter
                Grenade Launcher
                Grenade Launcher
                Grenade Launcher
                Datajack

 Peak State 
------------
>         --- POWER ------------
          Ion Engine
>         --- PROPULSION -------
    Light Treads
    Light Treads
>         --- UTILITY ----------
          Huge Storage Unit
    Light Armor Plating
>         --- WEAPON -----------
    Light Assault Rifle
    Light Assault Rifle
>         --- INVENTORY --------
          Ion Engine
          Ion Engine
  Compact Wheel
          Flight Unit
   Medium Storage Unit
          Sensor Array
          Signal Interpreter
          Grenade Launcher
          Grenade Launcher
          Datajack
[Rating: 8]

 Favorites 
-----------
Power                      Ion Engine
  Engine                   Ion Engine
Propulsion                 Light Treads
  Treads                   Light Treads
  Wheel                    Compact Wheel
Utility                    Light Armor Plating
  Device                   Sensor Array
  Storage                  Huge Storage Unit
  Processor                Signal Interpreter
  Protection               Light Armor Plating
Weapon                     Light Assault Rifle
  Energy Cannon            Beam Cannon
  Ballistic Gun            Light Assault Rifle
  Launcher                 Grenade Launcher

 Build                          | -11 -10 -10 
-------                    Run  | Yrd Mat Sub 
Slots Evolved              .    | .   .   .   
  Power                    .    | .   .   .   
  Propulsion               .    | .   .   .   
  Utility                  .    | .   .   .   
  Weapon                   .    | .   .   .   
Parts Attached             21   | 6   13  2   
  Power                    1    | 1   .   .   
    Engine                 1    | 1   .   .   
    Core                   .    | .   .   .   
    Reactor                .    | .   .   .   
  Propulsion               4    | 2   2   .   
    Treads                 2    | 2   .   .   
    Leg                    .    | .   .   .   
    Wheel                  2    | .   2   .   
    Hover                  .    | .   .   .   
    Flight                 .    | .   .   .   
  Utility                  6    | 1   5   .   
    Device                 1    | .   1   .   
    Storage                2    | 1   1   .   
    Processor              1    | .   1   .   
    Hackware               .    | .   .   .   
    Protection             2    | .   2   .   
    Artifact               .    | .   .   .   
  Weapon                   10   | 2   6   2   
    Energy Gun             .    | .   .   .   
    Energy Cannon          1    | .   1   .   
    Ballistic Gun          7    | 2   3   2   
    Ballistic Cannon       .    | .   .   .   
    Launcher               2    | .   2   .   
    Special Weapon         .    | .   .   .   
    Impact Weapon          .    | .   .   .   
    Slashing Weapon        .    | .   .   .   
    Piercing Weapon        .    | .   .   .   
    Special Melee Weapon   .    | .   .   .   
  Unidentified Prototypes  .    | .   .   .   
Parts Lost                 7    | .   2   5   
  Power                    1    | .   .   1   
  Propulsion               3    | .   1   2   
  Utility                  1    | .   1   .   
  Weapon                   2    | .   .   2   
  Highest Loss Streak      5    | .   2   5   
  To Critical Strikes      .    | .   .   .   
Average Slot Usage (%)     95   | .   96  86  
  Engine                   13   | .   14  8   
  Treads                   26   | .   27  .   
  Wheel                    1    | .   .   22  
  Storage                  14   | .   14  14  
  Protection               9    | .   10  .   
  Energy Cannon            7    | .   7   12  
  Ballistic Gun            20   | .   20  14  
Peak Build Rating          8    | 6   8   8   
  Average Rating           7    | 5   7   7   
  On Entrance              14   | .   6   8   
Naked Turns                .    | .   .   .   
Heaviest Build             94   | 12  94  91  
  Greatest Support         40   | 40  40  26  
  Greatest Overweight (x)  5    | .   5   3   
  Average Overweight (x)   .    | .   .   3   
Largest Inventory Capacity 25   | 8   25  25  
  Average Capacity         16   | 7   16  25  
  Most Carried             19   | 2   19  18  
  Average Carried          10   | 1   10  17  
  Final Capacity           25   | 8   25  25  
  Final Carried            18   | 2   18  16  

 Class Distribution 
--------------------
 100% | Mutant

 Dominant Class 
----------------
 Mutant | -10/Materials
 Mutant | -10/Subcaves

 Resources                      | -11 -10 -10 
-----------                Run  | Yrd Mat Sub 
Matter Collected           789  | 250 525 14  
  Remotely                 .    | .   .   .   
Salvage Created            781  | 51  671 59  
  Parts                    52   | 4   48  .   
Haulers Intercepted        .    | .   .   .   
Recyclers Shooed           1    | .   1   .   
Parts Field Recycled       .    | .   .   .   
  Retrieved Matter         .    | .   .   .   
Parts Self-Destructed      .    | .   .   .   
  Prevented                .    | .   .   .   

 Kills                          | -11 -10 -10 
-------                    Run  | Yrd Mat Sub 
Combat Hostiles Destroyed  22   | .   21  1   
  Guns                     13   | .   12  1   
  Cannons                  9    | .   9   .   
Classes Destroyed          6    | 1   4   1   
  Builder                  1    | .   1   .   
  Tunneler                 2    | 2   .   .   
  Watcher                  2    | .   2   .   
  Swarmer                  9    | .   9   .   
  Grunt                    12   | .   12  .   
  Subdweller               1    | .   .   1   
Best Kill Streak           4    | 1   4   1   
  Combat Bots Only         4    | .   4   1   
Max Kills in Single Turn   1    | 1   1   1   
  Gunslinging              .    | .   .   .   
  Exploded                 .    | .   .   .   
  Melee                    .    | .   .   .   
Uniques/NPCs Destroyed     .    | .   .   .   

 Combat                         | -11  -10  -10  
--------                   Run  | Yrd  Mat  Sub  
Hostile Shots Fired        106  | .    81   25   
  Missed                   28   | .    20   8    
Damage Taken               1130 | .    609  521  
  Core                     259  | .    89   170  
  Absorbed by Shields      .    | .    .    .    
Core Remaining (%)         100  | 100  .    .    
Volleys Fired              91   | 9    69   13   
  Largest                  2    | 2    2    2    
  Hottest                  90   | 40   90   80   
Shots Fired                178  | 18   138  22   
  Gun                      133  | 18   102  13   
  Cannon                   43   | .    34   9    
  Launcher                 2    | .    2    .    
  Special                  .    | .    .    .    
  Kinetic                  133  | 18   102  13   
  Thermal                  43   | .    34   9    
  Explosive                2    | .    2    .    
  Electromagnetic          .    | .    .    .    
  Robot Hit Streak         8    | 8    8    8    
  Robot Miss Streak        4    | 4    3    3    
  Penetration Max          .    | .    .    .    
  Secondary Targets        2    | .    2    .    
    Max Gunslinging Chain  1    | .    1    .    
Shots Hit Robots           110  | 13   81   16   
  Core Hits                45   | 4    36   5    
  Critical Kills           .    | .    .    .    
  Critical Parts Destroyed 1    | .    1    .    
  Critical Strikes         1    | .    1    .    
    Destroy                1    | .    1    .    
Melee Attacks              .    | .    .    .    
  Impact                   .    | .    .    .    
  Slashing                 .    | .    .    .    
  Piercing                 .    | .    .    .    
  Sneak Attacks            .    | .    .    .    
    Combat Hostiles        .    | .    .    .    
  Follow-up Attacks        .    | .    .    .    
Damage Inflicted           1337 | 103  1026 208  
  Guns                     777  | 103  589  85   
  Cannons                  560  | .    437  123  
  Explosions               .    | .    .    .    
  Melee                    .    | .    .    .    
  Ramming                  .    | .    .    .    
  Kinetic                  777  | 103  589  85   
  Thermal                  560  | .    437  123  
  Explosive                .    | .    .    .    
  Electromagnetic          .    | .    .    .    
  Impact                   .    | .    .    .    
  Slashing                 .    | .    .    .    
  Piercing                 .    | .    .    .    
Highest Corruption         1    | .    1    1    
  Average Corruption       1    | .    1    1    
  Corruption Purged        .    | .    .    .    
  Corruption Blocked       .    | .    .    .    
  Effects                  15   | .    15   .    
    Message Errors         5    | .    5    .    
    Matter Fused           1    | .    1    .    
    Heat Flow Errors       3    | .    3    .    
    Energy Discharges      2    | .    2    .    
    Data Loss (minor)      2    | .    2    .    
    Misfires               1    | .    1    .    
    Alerts                 1    | .    1    .    
Overload Shots             .    | .    .    .    
Overflow Damage            7    | .    7    .    
  Projectiles              7    | .    7    .    
  Explosions               .    | .    .    .    
  Melee                    .    | .    .    .    
Knockbacks                 .    | .    .    .    
  Impact                   .    | .    .    .    
  Kinetic                  .    | .    .    .    
  Secondary                .    | .    .    .    
Self-Inflicted Damage      24   | .    24   .    
  Shots                    1    | .    1    .    
  Rammed                   .    | .    .    .    
Targets Rammed             .    | .    .    .    
  Kicked                   .    | .    .    .    
  Crushed                  .    | .    .    .    
Highest Temperature        272  | .    272  .    
  Average Temperature      68   | .    68   .    
  Received Heat Transfer   216  | .    180  36   
Siege Activations          .    | .    .    .    
Robots Corrupted           .    | .    .    .    
  Combat Hostiles          .    | .    .    .    
  Parts Fried              .    | .    .    .    
  Impact Corruptions       .    | .    .    .    
Robots Melted              .    | .    .    .    
  Combat Hostiles          .    | .    .    .    
  Parts Melted             1    | .    .    1    
  Heat Transferred         1147 | .    888  259  
Parts Sabotaged            .    | .    .    .    
Parts Stolen               .    | .    .    .    
Parts Stripped             .    | .    .    .    
Power Chain Reactions      .    | .    .    .    

 Alert                          | -11 -10 -10 
-------                    Run  | Yrd Mat Sub 
Peak Influence             236  | 10  236 .   
  Initial                  6    | .   6   .   
  Average                  56   | 2   58  .   
Maximum Alert Level        1    | .   1   .   
  Low Security (%)         95   | 100 95  .   
  Level 1                  4    | .   4   .   
  Level 2                  .    | .   .   .   
  Level 3                  .    | .   .   .   
  Level 4                  .    | .   .   .   
  Level 5                  .    | .   .   .   
  High Security            .    | .   .   .   
  Max Security             .    | .   .   .   
Squads Dispatched          4    | .   4   .   
  Investigation            3    | .   3   .   
  Extermination            .    | .   .   .   
  Reinforcement            1    | .   1   .   
  Assault                  .    | .   .   .   
  Garrison                 .    | .   .   .   
  Intercept                .    | .   .   .   
Searches Triggered         .    | .   .   .   
Construction Impeded       .    | .   .   .   
Haulers Reinforced         .    | .   .   .   
Active Scanning Responses  .    | .   .   .   
Cargo Convoy Interrupts    .    | .   .   .   

 Stealth                        | -11 -10 -10 
---------                  Run  | Yrd Mat Sub 
Distress Signals           2    | .   2   .   
Communications Jammed      .    | .   .   .   
  Distress Signals         .    | .   .   .   
Times Spotted              31   | .   28  3   
  Peak Tracking Total      4    | .   4   2   
  Tactical Retreats        2    | .   2   .   

 Traps                          | -11 -10 -10 
-------                    Run  | Yrd Mat Sub 
Traps Triggered            2    | .   2   .   
  Indirectly               .    | .   .   .   
Trap Hack Attempts         .    | .   .   .   
  Triggered                .    | .   .   .   
  Disarmed                 .    | .   .   .   
  Reprogrammed             .    | .   .   .   
  Reused                   .    | .   .   .   
Traps Extracted            .    | .   .   .   
  Installed                .    | .   .   .   
  Triggered                .    | .   .   .   

 Machines                       | -11 -10 -10 
----------                 Run  | Yrd Mat Sub 
Machines Disabled          .    | .   .   .   
  Max in Single Turn       .    | .   .   .   
Machines Repaired          .    | .   .   .   
Machines Dismantled        .    | .   .   .   
Machines Sabotaged         .    | .   .   .   
Overloaded Fab Kills       .    | .   .   .   

 Hacking                        | -11 -10 -10 
---------                  Run  | Yrd Mat Sub 
Machines Accessed          9    | .   9   .   
  Terminals                7    | .   7   .   
  Fabricators              .    | .   .   .   
  Repair Stations          .    | .   .   .   
  Recycling Units          2    | .   2   .   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Total Hacks                24   | .   24  .   
  Successful               9    | .   9   .   
  Failed                   15   | .   15  .   
    Catastrophic           3    | .   3   .   
  Database Lockouts        .    | .   .   .   
  Manual                   15   | .   15  .   
  Terminals                22   | .   22  .   
  Fabricators              .    | .   .   .   
  Repair Stations          .    | .   .   .   
  Recycling Units          2    | .   2   .   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Terminal Hacks             7    | .   7   .   
  Part Schematic           1    | .   1   .   
  Robot Schematic          1    | .   1   .   
  Robot Analysis           3    | .   3   .   
  Prototype ID Bank        1    | .   1   .   
  Hauler Manifests         1    | .   1   .   
Fabricator Hacks           .    | .   .   .   
Repair Station Hacks       .    | .   .   .   
Recycling Unit Hacks       2    | .   2   .   
  Retrieve Components      2    | .   2   .   
Scanalyzer                 .    | .   .   .   
Garrison Access Hacks      .    | .   .   .   
Unauthorized Hacks         .    | .   .   .   
  Terminals                .    | .   .   .   
  Fabricators              .    | .   .   .   
  Repair Stations          .    | .   .   .   
  Recycling Units          .    | .   .   .   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Data Cores Recovered       .    | .   .   .   
  Used                     .    | .   .   .   
Hacking Detections         7    | .   7   .   
  Full Trace Events        2    | .   2   .   
  Feedback Events          .    | .   .   .   
  Feedback Blocked         .    | .   .   .   
Robot Schematics Acquired  1    | .   1   .   
  Robots Built             .    | .   .   .   
    Authchips              .    | .   .   .   
    Time                   .    | .   .   .   
  Total Robot Build Rating .    | .   .   .   
Part Schematics Acquired   1    | .   1   .   
  Parts Built              .    | .   .   .   
    Authchips              .    | .   .   .   
    Time                   .    | .   .   .   
  Total Part Build Rating  .    | .   .   .   
Parts Repaired             .    | .   .   .   
  Time                     .    | .   .   .   
Parts Recycled             .    | .   .   .   
  Recycled Matter          .    | .   .   .   
  Retrieved Matter         .    | .   .   .   
  Retrieved Components     4    | .   4   .   
Parts Scanalyzed           .    | .   .   .   
  Part Schematics Acquired .    | .   .   .   
  Parts Damaged            .    | .   .   .   

 Bothacking                     | -11 -10 -10 
------------               Run  | Yrd Mat Sub 
Used RIF Installer         .    | .   .   .   
Robots Hacked              .    | .   .   .   
  Non-combat               .    | .   .   .   
  Combat                   .    | .   .   .   
Robot Hacks Applied        .    | .   .   .   
Relay Couplers Released    .    | .   .   .   
Fabnet Peak Effective %    .    | .   .   .   
Robots Rewired             .    | .   .   .   
Allies Hacked              .    | .   .   .   
Hacks Repelled             .    | .   .   .   

 Allies                         | -11 -10 -10 
--------                   Run  | Yrd Mat Sub 
Total Allies               .    | .   .   .   
  Largest Group            .    | .   .   .   
  Highest-Rated Group      .    | .   .   .   
  Highest-Rated Ally       .    | .   .   .   
Total Orders               .    | .   .   .   
Ally Attacks               .    | .   .   .   
  Total Damage             .    | .   .   .   
  Kills                    .    | .   .   .   
Allies Corrupted           .    | .   .   .   
Allies Melted              .    | .   .   .   

 Intel                          | -11 -10 -10 
-------                    Run  | Yrd Mat Sub 
Robot Analysis Total       3    | .   3   .   
Derelict Logs Recovered    .    | .   .   .   
Drone Launches             .    | .   .   .   
  Drone Recoveries         .    | .   .   .   

 Exploration                    | -11  -10  -10  
-------------              Run  | Yrd  Mat  Sub  
Turns Passed               2525 | 124  2304 97   
Spaces Moved               1046 | 56   945  45   
  Core                     1    | 1    .    .    
  Treads                   966  | 55   911  .    
  Legs                     .    | .    .    .    
  Wheels                   79   | .    34   45   
  Hover                    .    | .    .    .    
  Flight                   .    | .    .    .    
  Fastest Speed            50   | 50   135  135  
  Average Speed            207  | 158  213  135  
  Slowest Speed            480  | 160  480  135  
  Overloaded Moves         .    | .    .    .    
  Propulsion Burnouts      .    | .    .    .    
  Robots Hopped            .    | .    .    .    
  Cave-ins Triggered       .    | .    .    .    
Exploration Rate (%)       35   | 4    96   7    
  Regions Visited          2
    Branch Regions         1
  Pre-discovered Areas     .    | .    .    .    
  Known Exits Taken        .    | .    .    .    
  Unknown Exits Taken      2    | 1    1    .    
Scrap Searched             1    | .    .    1    
Spaces Dug                 15   | .    15   .    
Terrain Destroyed          15   | .    15   .    
  Melee                    .    | .    .    .    
  Projectile               .    | .    .    .    
  AOE                      15   | .    15   .    
Terrain Rammed             .    | .    .    .    
  Walls Destroyed          .    | .    .    .    
  Machines Disabled        .    | .    .    .    

 Actions                        | -11  -10  -10  
---------                  Run  | Yrd  Mat  Sub  
Total                      1235 | 74   1101 60   
  Wait                     52   | 2    50   .    
  Move                     1044 | 55   944  45   
  Hop                      .    | .    .    .    
  Pick Up                  23   | 2    21   .    
  Fast Attach              7    | 6    1    .    
  Attach                   4    | .    2    2    
  Detach                   .    | .    .    .    
  Swap                     10   | .    10   .    
  Drop                     4    | .    4    .    
  Fire                     91   | 9    69   13   
  Melee                    .    | .    .    .    
  Ram                      .    | .    .    .    
  Kick                     .    | .    .    .    
  Crush                    .    | .    .    .    
  Escape Stasis            .    | .    .    .    
  Rewire                   .    | .    .    .    
  Trap                     .    | .    .    .    
  Miscellaneous            .    | .    .    .    

 Route 
-------
-11/Scrapyard
-10/Materials (discovered 6 exits: [*Mat x3] / *Min x2 / [*Sub])
-10/Subcaves

 History 
---------
 Turn | Location      | Event
   10 | -11/Scrapyard | Discovered new exit (range 15)
  125 | -11/Scrapyard | Entered Materials
  316 | -10/Materials | Build established: Mutant
  595 | -10/Materials | Discovered new exit (range 15)
  725 | -10/Materials | Discovered new exit (range 16)
 1496 | -10/Materials | Discovered new exit (range 15)
 2097 | -10/Materials | Discovered new exit (range 7)
 2114 | -10/Materials | Identified exit to Mines
 2300 | -10/Materials | Discovered new exit (range 16)
 2419 | -10/Materials | Discovered new exit (range 8)
 2429 | -10/Materials | Entered Subcaves
 2483 | -10/Subcaves  | Disturbed a concealed Subdweller
 2488 | -10/Subcaves  | Core integrity fell below 50%
 2492 | -10/Subcaves  | Disturbed a concealed Subdweller
 2515 | -10/Subcaves  | Core integrity fell below 20%
 2526 | -10/Subcaves  | Destroyed by RC-UH9(R) with Subdweller Machine Gun

 Last Messages 
---------------
Found Mak. Spear.
Found 55 Matter.
RC-UH9(R) angrily emerges from the Twisted
  Machinery.
Acquired 7 matter.
Acquired 3 matter.
Subatomizers dissect the Mak. Spear.
Acquired 3 matter.
RC-UH9(R) affixes Scrap Shield Fragment to Scrap
  Shield.
Com. Wheel destroyed.
Subatomizers dissect the Mak. Spear.
Wheel destroyed.
Y3-1UQ(R) affixes Scrap Shield Fragment to Scrap
  Shield.
Assault Rifle destroyed.
Subatomizers dissect the Mak. Spear.
Beam Cannon destroyed.
Sub. Power Source melted.
Y3-1UQ(R) destroyed.

 Map 
-----
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|                   ?????????????????# #???????????? |
|                   ??????????????????##???????????? |
|                   ???????????????????????????????? |
|                   ???????????????????????????????? |
+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           25
Energy Generation          5
Energy Capacity            250
Matter Stores              300
Matter Capacity            300
Sight Range                16
Robot Scan Range           14
Terrain Scan Density       10
Armor Coverage             150
Evasion (%)                40
Recoil Reduction           2

 Item Schematics 
-----------------
 Med. Storage Unit | -10/Materials | Hacked

 Robot Schematics 
------------------
 O-16 Technician | -10/Materials | Hacked

 Fabricated
------------
Nothing

 Alien Tech Used 
-----------------
None

 Achievements 
--------------
None

 Challenges 
------------
None

 Game 
------
Seed              CombatRecoilSpoofer
  Manual?         0
Play Time         00:12:14
  Cumulative      541.5 hours
  Start           2024.08.04 @ 14:26:25
  End             2024.08.04 @ 14:37:49
Sessions          1
Manual Loads      0
Difficulty        Rogue
Special Mode      None
Game No.          274
  Rogue           274
  Adventurer      0
  Explorer        0
Win Type          -
  Total           36
  Types           22/2/4/3/1/1/1/1/1
Lore%             60
Gallery%          92
Achievement%      98
Wizard Run        0

 Options 
---------
Layout            1
ASCII             0
Keyboard          0
Movement          Numpad
Keybinds          0
Fullscreen        1
Font              24/Smallcaps
Map View          50x35
Zoom Use          0%
Tactical HUD      1
Map Filters       NONE
Filters           NONE
Steam             1


RUN: 3c15efcf-939c-4104-a77d-8e7a5e751776