Cogmind - Beta 10.1 @@@ ROGUE MODE // 2020.10.22 @ 17:19:43 Player: TheGreatBorealis Result: Destroyed by Y-54 Guardian with Gatling Laser Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (69) 345 Value Destroyed (2288) 2288 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (23) 23 TOTAL SCORE: 5396 Bonus ------- High Alert Combat Kills 23 Cogmind --------- Core Integrity 0/700 Matter 15/300 Energy 280/280 System Corruption 23% Temperature Cool (12) Movement Hovering (46) Location -7/Factory Parts ------- > --- POWER (1) -------- Heavy Ion Engine > --- PROPULSION (4) --- Cooled Airjet Cooled Airjet > --- UTILITY (4) ------ Improved Heat Sink Enhanced Optical Array Improved Sensor Array > --- WEAPON (4) ------- Gauss Rifle > --- INVENTORY (4) ---- Backup Power I Improved Deuterium Engine Improved Melee Analysis Suite Improved Light Armor Plating Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Backup Propulsion I Cooled Airjet > --- UTILITY ---------- Improved Heat Sink Enhanced Optical Array Improved Sensor Array Improved Medium Armor Plating > --- WEAPON ----------- Shock Rifle Gauss Rifle Gauss Rifle Flak Gun > --- INVENTORY -------- Backup Power I Improved Deuterium Engine Improved Melee Analysis Suite Improved Light Armor Plating [Rating: 44] Favorites ----------- Power Reinforced Ion Engine Engine Reinforced Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Wheel Armored Huge Wheel Hover Unit Cooled Airjet Utility Medium Storage Unit Device Improved Sensor Array Storage Medium Storage Unit Processor Improved Signal Interpreter Protection Improved Medium Armor Plating Weapon Spear Energy Gun Backup Laser I Ballistic Gun Heavy Assault Rifle Launcher Missile Launcher Impact Weapon Flail Piercing Weapon Spear Build | -11 -10 -9 -8 -7 -7 -7 ------- Run | Scr Mat Mat Mat Fac Was Fac Slots Evolved 6 | . . 2 2 2 . . Power . | . . . . . . . Propulsion 2 | . . 1 . 1 . . Utility 2 | . . . 1 1 . . Weapon 2 | . . 1 1 . . . Parts Attached 74 | . 9 14 17 14 . 20 Power 7 | . 1 1 2 2 . 1 Engine 7 | . 1 1 2 2 . 1 Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 29 | . 1 9 5 6 . 8 Treads . | . . . . . . . Leg 25 | . 1 9 5 6 . 4 Wheel 1 | . . . . . . 1 Hover 3 | . . . . . . 3 Flight . | . . . . . . . Utility 14 | . 2 . 3 4 . 5 Device 4 | . . . 1 1 . 2 Storage 2 | . 1 . . 1 . . Processor 3 | . 1 . 1 . . 1 Hackware . | . . . . . . . Protection 5 | . . . 1 2 . 2 Artifact . | . . . . . . . Weapon 24 | . 5 4 7 2 . 6 Energy Gun 4 | . 1 1 . . . 2 Energy Cannon . | . . . . . . . Ballistic Gun 13 | . 4 2 2 1 . 4 Ballistic Cannon . | . . . . . . . Launcher 1 | . . . . 1 . . Special Weapon . | . . . . . . . Impact Weapon 2 | . . 1 1 . . . Slashing Weapon . | . . . . . . . Piercing Weapon 4 | . . . 4 . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 2 | . . . . . . 2 Parts Lost 36 | . . 4 3 13 5 11 Power 2 | . . . 1 1 . . Propulsion 12 | . . 1 2 5 . 4 Utility 7 | . . . . 4 2 1 Weapon 15 | . . 3 . 3 3 6 Highest Loss Streak 5 | . . 2 1 5 5 4 Average Slot Usage (%) 86 | . 90 98 99 83 52 70 Engine 8 | . 14 11 8 5 3 6 Leg 21 | . 28 32 27 20 15 4 Hover 2 | . . . . . . 15 Device 5 | . . . 8 6 . 9 Storage 10 | . 14 11 9 14 13 . Processor 5 | . 6 11 9 1 . 5 Protection 2 | . . . . 5 3 1 Energy Gun 3 | . 10 3 . . . 8 Ballistic Gun 10 | . 16 23 3 5 3 13 Impact Weapon 1 | . . 5 3 . . . Piercing Weapon 11 | . . . 27 20 6 . Naked Turns 31 | . . . . . 16 15 Heaviest Build 47 | 12 17 24 33 47 44 32 Greatest Support 53 | 20 20 30 40 53 43 30 Greatest Overweight (x) 3 | . . 1 1 1 3 1 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 12 | 6 10 8 8 12 12 4 Average Capacity 8 | 6 6 8 8 11 10 4 Most Carried 10 | 6 8 8 8 10 10 4 Average Carried 6 | 6 6 7 7 7 9 3 Final Capacity 12 | 6 8 8 8 12 4 4 Final Carried 10 | 6 8 8 8 10 4 4 Class Distribution -------------------- 50% | Mutant 26% | Scavenger-Mutant 9% | Gunner 8% | Skirmisher 5% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Mutant | -8/Materials Scavenger-Mutant | -7/Factory Mutant | -7/Waste Skirmisher | -7/Factory Resources | -11 -10 -9 -8 -7 -7 -7 ----------- Run | Scr Mat Mat Mat Fac Was Fac Matter Collected 1169 | 194 96 333 165 145 . 236 Remotely . | . . . . . . . Salvage Created 2697 | . 105 670 931 755 . 236 Parts 160 | . 5 37 52 52 . 14 Haulers Intercepted 5 | . . 1 4 . . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 ------- Run | Scr Mat Mat Mat Fac Was Fac Combat Hostiles Destroyed 52 | . 2 15 15 14 . 6 Melee 26 | . . . 15 11 . . Guns 17 | . 2 11 . . . 4 AOE 9 | . . 4 . 3 . 2 Classes Destroyed 14 | . 1 4 6 3 . . Worker 1 | . . . . 1 . . Builder 5 | . . 2 . 3 . . Tunneler 1 | . . . 1 . . . Hauler 5 | . . 1 4 . . . Recycler 2 | . . . 1 1 . . Operator 2 | . . . 1 1 . . Watcher 1 | . . . . 1 . . Swarmer 10 | . . . 3 4 . 3 Grunt 27 | . 2 12 7 6 . . Brawler 2 | . . 2 . . . . Duelist 1 | . . . 1 . . . Sentry 5 | . . 1 2 1 . 1 Hunter 3 | . . . 2 . . 1 Programmer 4 | . . . . 3 . 1 Best Kill Streak 8 | . 2 5 8 5 . 3 Combat Bots Only 5 | . 2 4 5 4 . 3 Max Kills in Single Turn 3 | . 1 3 1 2 . 1 Gunslinging . | . . . . . . . Exploded 3 | . . 3 . 1 . 1 Melee 1 | . . . 1 1 . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -------- Run | Scr Mat Mat Mat Fac Was Fac Damage Taken 5028 | . 121 839 688 1836 177 1367 Core 881 | . 26 63 92 335 139 226 Absorbed by Shields . | . . . . . . . Core Remaining (%) 89 | 100 89 84 83 . . . Volleys Fired 88 | . 10 42 . 8 . 28 Largest 4 | . 2 3 . 2 . 4 Hottest 134 | . 80 63 . 59 . 134 Shots Fired 205 | . 19 102 . 15 . 69 Gun 201 | . 19 102 . 11 . 69 Cannon . | . . . . . . . Launcher 4 | . . . . 4 . . Special . | . . . . . . . Kinetic 146 | . . 93 . 11 . 42 Thermal 29 | . 9 9 . . . 11 Explosive 4 | . . . . 4 . . Electromagnetic 26 | . 10 . . . . 16 Robot Hit Streak 13 | . 10 13 . 7 . 10 Robot Miss Streak 11 | . 1 2 . 1 . 11 Penetration Max . | . . . . . . . Secondary Targets . | . . . . . . . Shots Hit Robots 234 | . 15 71 56 46 . 46 Core Hits 124 | . 7 35 28 34 . 20 Critical Hits 6 | . . . 5 1 . . Critical Kills 1 | . . . 1 . . . Critical Parts Destroyed 5 | . . . 4 1 . . Melee Attacks 245 | . . 7 81 157 . . Impact 12 | . . 7 5 . . . Slashing . | . . . . . . . Piercing 233 | . . . 76 157 . . Sneak Attacks 16 | . . . 12 4 . . Combat Hostiles . | . . . . . . . Follow-up Attacks 37 | . . . 24 13 . . Damage Inflicted 6271 | . 212 1121 2321 1804 . 813 Guns 1680 | . 212 668 . 108 . 692 Cannons . | . . . . . . . Explosions 1030 | . . 453 . 456 . 121 Melee 3561 | . . . 2321 1240 . . Ramming . | . . . . . . . Kinetic 1133 | . . 592 . 108 . 433 Thermal 347 | . 87 76 . . . 184 Explosive 909 | . . 453 . 456 . . Electromagnetic 321 | . 125 . . . . 196 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing 3561 | . . . 2321 1240 . . Highest Corruption 23 | . . . . 18 18 23 Average Corruption 16 | . . . . 14 18 20 Corruption Purged . | . . . . . . . Effects 166 | . . . . 91 5 70 Message Errors 20 | . . . . 13 1 6 Matter Fused 23 | . . . . 15 1 7 Heat Flow Errors 20 | . . . . 9 . 11 Energy Discharges 15 | . . . . 8 1 6 Parts Rejected 1 | . . . . . . 1 Data Loss (minor) 13 | . . . . 9 . 4 Data Loss (major) 3 | . . . . 1 . 2 Misfires 4 | . . . . 3 . 1 Alerts 4 | . . . . 2 1 1 Misdirections 27 | . . . . 11 1 15 Targeting Errors 34 | . . . . 19 . 15 Weapon Failures 2 | . . . . 1 . 1 Overload Shots . | . . . . . . . Overflow Damage 245 | . . 4 117 124 . . Projectiles . | . . . . . . . Explosions 25 | . . 4 . 21 . . Melee 220 | . . . 117 103 . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 221 | . . 97 . 124 . . Shots 5 | . . 1 . 4 . . Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 263 | . 168 102 . 263 . 207 Average Temperature 62 | . 73 22 . 99 . 66 Received Heat Transfer 1023 | . 69 357 171 264 . 162 Effects 1 | . . . . 1 . . Energy Bleed 1 | . . . . 1 . . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 2 | . . . . . . 2 Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 1 | . . . . . . 1 Heat Transferred 747 | . 200 175 . . . 372 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 2 | . . . . . . 2 Missiles Intercepted . | . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 ------- Run | Scr Mat Mat Mat Fac Was Fac Peak Influence 429 | . 81 271 429 268 53 201 Initial 171 | . . . 114 171 38 2 Average 116 | . 46 127 247 102 29 80 Maximum Alert Level 2 | . . 1 2 1 . 1 Low Security (%) 82 | 100 100 78 31 92 100 97 Level 1 17 | . . 21 67 7 . 2 Level 2 . | . . . 1 . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 16 | . . 5 3 6 . 2 Investigation 3 | . . . 2 . . 1 Extermination 4 | . . . . 3 . 1 Reinforcement 9 | . . 5 1 3 . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Construction Impeded 2 | . . . . 2 . . Haulers Reinforced . | . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 --------- Run | Scr Mat Mat Mat Fac Was Fac Distress Signals 2 | . . . 1 . . 1 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 108 | . 7 28 27 23 5 18 Peak Tracking Total 6 | . 3 6 6 5 5 4 Tactical Retreats 10 | . . 2 4 3 . 1 Traps | -11 -10 -9 -8 -7 -7 -7 ------- Run | Scr Mat Mat Mat Fac Was Fac Traps Triggered 8 | . . . 2 2 . 4 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 ---------- Run | Scr Mat Mat Mat Fac Was Fac Machines Disabled 5 | . . 2 . 1 . 2 Max in Single Turn 1 | . . 1 . 1 . 1 Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Fab Network Shutdowns . | . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 --------- Run | Scr Mat Mat Mat Fac Was Fac Machines Accessed 12 | . 2 3 2 3 . 2 Terminals 6 | . 1 1 2 2 . . Fabricators 1 | . . . . . . 1 Repair Stations 1 | . . . . . . 1 Recycling Units 2 | . 1 1 . . . . Scanalyzers 2 | . . 1 . 1 . . Garrison Access . | . . . . . . . Total Hacks 27 | . 5 7 5 6 . 4 Successful 16 | . 4 4 3 3 . 2 Failed 11 | . 1 3 2 3 . 2 Catastrophic 2 | . . . 1 1 . . Database Lockouts . | . . . . . . . Manual 8 | . 3 2 3 . . . Terminals 16 | . 4 3 5 4 . . Fabricators 3 | . . . . . . 3 Repair Stations 1 | . . . . . . 1 Recycling Units 3 | . 1 2 . . . . Scanalyzers 4 | . . 2 . 2 . . Garrison Access . | . . . . . . . Terminal Hacks 10 | . 3 3 3 1 . . Robot Analysis 1 | . . 1 . . . . Branch Access Points 1 | . . 1 . . . . Alert Level 1 | . . . 1 . . . Security Status 1 | . 1 . . . . . Surveillance Status 1 | . 1 . . . . . Recall Reinforcements 1 | . . . 1 . . . Hauler Manifests 1 | . . 1 . . . . Registered Components 2 | . 1 . . 1 . . Zone Layout 1 | . . . 1 . . . Fabricator Hacks 1 | . . . . . . 1 Load Schematic 1 | . . . . . . 1 Repair Station Hacks 1 | . . . . . . 1 Refit 1 | . . . . . . 1 Recycling Unit Hacks . | . . . . . . . Scanalyzer 2 | . . . . 2 . . Insert Component 1 | . . . . 1 . . Analyze 1 | . . . . 1 . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 2 | . 1 1 . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 2 | . 1 1 . . . . Reject 1 | . 1 . . . . . Mask 1 | . . 1 . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . . . 1 . . . Used 1 | . . . 1 . . . Hacking Detections 6 | . 1 1 2 1 . 1 Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 1 | . . . . 1 . . Parts Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 1 | . . . . 1 . . Part Schematics Acquired 1 | . . . . 1 . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 ------------ Run | Scr Mat Mat Mat Fac Was Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -------- Run | Scr Mat Mat Mat Fac Was Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 ------- Run | Scr Mat Mat Mat Fac Was Fac Robot Analysis Total 1 | . . 1 . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 ------------- Run | Scr Mat Mat Mat Fac Was Fac Turns Passed 4334 | 12 437 747 653 1546 103 836 Spaces Moved 2573 | 11 258 439 347 756 91 671 Core 62 | . . . . . 33 29 Treads . | . . . . . . . Legs 1954 | 11 258 439 347 756 58 85 Wheels . | . . . . . . . Hover 557 | . . . . . . 557 Flight . | . . . . . . . Fastest Speed 46 | 120 120 120 120 120 50 46 Average Speed 114 | 120 120 121 123 139 107 76 Slowest Speed 200 | 120 120 150 150 150 200 150 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered 4 | . . . . 4 . . Exploration Rate (%) 35 | 2 47 57 31 22 77 15 Regions Visited 6 Branch Regions . Pre-discovered Areas . | . . . . . . . Known Exits Taken 2 | . 1 1 . . . . Unknown Exits Taken 2 | 1 . . 1 . . . Scrap Searched . | . . . . . . . Spaces Dug 56 | . . 5 6 45 . . Terrain Destroyed 136 | . . 55 6 55 . 20 Melee 56 | . . 5 6 45 . . Projectile 7 | . . . . . . 7 AOE 73 | . . 50 . 10 . 13 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 --------- Run | Scr Mat Mat Mat Fac Was Fac Total 3504 | 10 371 561 495 1040 95 932 Wait 526 | . 73 54 63 131 5 200 Move 2568 | 10 257 438 346 756 90 671 Hop . | . . . . . . . Pick Up 29 | . 8 1 8 9 . 3 Fast Attach 35 | . 4 2 5 6 . 18 Attach 20 | . 1 4 5 8 . 2 Detach 7 | . 1 . 2 2 . 2 Swap 19 | . 4 8 7 . . . Drop 38 | . 13 5 12 1 . 7 Fire 88 | . 10 42 . 8 . 28 Melee 173 | . . 7 47 119 . . Ram 1 | . . . . . . 1 Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 3 exits: *Mat / *Min x2) -8/Materials -7/Factory -7/Waste -7/Factory History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 13 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Build established: Mutant 440 | -10/Materials | Discovered new exit (range 3) 441 | -10/Materials | Identified exit to Materials 450 | -10/Materials | Entered another Materials area 450 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 706 | -9/Materials | Identified exit to Mines 757 | -9/Materials | Build established: Gunner 1184 | -9/Materials | Discovered new exit (range 8) 1196 | -9/Materials | Identified exit to Materials 1197 | -9/Materials | Entered another Materials area 1197 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1274 | -8/Materials | Build established: Scavenger-Mutant 1610 | -8/Materials | Build established: Mutant 1839 | -8/Materials | Discovered new exit (range 6) 1850 | -8/Materials | Entered Factory 1850 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1869 | -7/Factory | Crushed by falling debris 2138 | -7/Factory | Crushed by falling debris 2138 | -7/Factory | System corruption reached 10% 2180 | -7/Factory | Lost 5 parts (3n1u1w) 2183 | -7/Factory | Crushed by falling debris 2188 | -7/Factory | Crushed by falling debris 2539 | -7/Factory | Build established: Scavenger-Mutant 2772 | -7/Factory | Lost 3 parts (2n1w) 3040 | -7/Factory | Build established: Mutant 3396 | -7/Factory | Sucked down chute 3396 | -7/Factory | Entered Waste 3431 | -7/Waste | Spotted C-40 Crusher 3435 | -7/Waste | Spotted C-40 Crusher 3447 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 3450 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 3451 | -7/Waste | Core integrity fell below 50% 3452 | -7/Waste | Spotted C-40 Crusher 3455 | -7/Waste | Spotted C-40 Crusher 3468 | -7/Waste | Spotted C-40 Crusher 3480 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 3483 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 3490 | -7/Waste | Spotted C-40 Crusher 3494 | -7/Waste | Discovered new exit (range 11) 3499 | -7/Waste | Entered Factory 3514 | -7/Factory | Lost 5 parts (2u3w) 4034 | -7/Factory | Core integrity fell below 20% 4335 | -7/Factory | Destroyed by Y-54 Guardian with Gatling Laser Last Messages --------------- 04265_ Dropped Imp. Light Armor Plating. 04265_ Acquired Imp. Light Armor Plating. 04275_ System corrupted: Heat flow error (+130). 04281_ K-01 Serf cleans the Manufacturing Mainframe. 04300_ Triggered Proton Bomb Trap. 04300_ A bubble of electromagnetic force engulfs the area. 04300_ Gauss Rifle destroyed. 04300_ Neutrino Reactor explodes. 04300_ Carbon-fiber Leg destroyed. 04300_ K-01 Serf destroyed. 04301_ K-01 Serf cleans the Neutrino Reactor. 04302_ K-01 Serf collects debris. 04309_ System corrupted: Heat flow error (+129). 04309_ Carbon-fiber Leg destroyed. 04328_ System corrupted: Matter fused (-5). 04333_ ALERT: Rogue bot located, Programmers report to Factory Zone 9B. 04333_ K-01 Serf collects debris. 04335_ U-05 Engineer lays Concrete. 04335_ Autogun destroyed. [Achievement: Tester] Map ----- +----------------------------------------------------+ | # #?????????????????????????????????????? | | # """###############???????????????????????? | | # """## #???????????????????????? | | # """## #???????????????????????? | | #! ## """" """" #???????????????????????? | | ###+#### """" """" #???????????????????????? | | # """" """" #???????????????????????? | | # """" """" #???????????????????????? | | + #???????????????????????? | | # """" """" #???????????????????????? | | # """" """" #???????????????????????? | | ########### # """" """" #???????????????????????? | | ??????????# # """" """" #???????????????????????? | | ??????????# # #???????????????????????? | | ??????????# ########+#####???????????????????????? | | ??????????# #??????# #???#############???????????? | | ??????????# #??????# #???# + """ """ #???????????? | | ??????????# #??????# #???# # """ """ #???????????? | | ??????????# ######## #???# # """ """ #???????????? | | ??????????+ #???# # #???????????? | | ??????????#au #???# # #???????????? | | ??????????# ##### # #???????????? | | ??????????+ %* # #???????????? | | ??????????# = # #???????????? | | ??????????# ##+######### #??????? | | ??????????# @ k w k k | | ??????????# Y############# #??????? | | ?????????## #??????????????????????? | | ????????##; %! ! #??????????????????????? | | ????##### ! #??????????????????????? | | ???? """ #??????????????????????? | | ???? "" #??????????????????????? | | ????? k " #??????????????????????? | | ?????#### "F" #??????????????????????? | | ????????# """ #??????????????????????? | | ????????# = #??????????????????????? | | ????????# % #??????????????????????? | | ??????######;;;;;##### #??????????????????????? | | ??????# ?# #??????????????????????? | | ??????# + #??????????????????????? | | ??????# # #??????????????????????? | | ?????????""" """ """ + #??????????????????????? | | ???????????? """ """ ##+########?????????????????? | | ???????????? """ """ # #?????????????????? | | ??????????? ?# #?????????????????? | | ?????????? ?# #?????????????????? | | ?????????##########??# #?????????????????? | | ?????????????????????###########?????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 18 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 13 Terrain Scan Density 10 Armor Coverage 225 Utility Shielding 33 Evasion (%) 55 Melee Accuracy 5 Item Schematics ----------------- Carbon-fiber Leg | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Tester Challenges ------------ None Game ------ Seed BurstReactionDeconstructor Manual? 0 Play Time 00:44:50 Cumulative 60.8 hours Start 2020.10.22 @ 16:33:11 End 2020.10.22 @ 17:19:43 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 112 Rogue 112 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 44 Gallery% 50 Achievement% 38 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d31c0c2a-fa2a-47ad-bddc-687d3a5aa433