Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.07 @ 09:46:36 Player: Phosphophyllite Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (91) 455 Value Destroyed (3181) 3181 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (76) 76 TOTAL SCORE: 6932 Bonus ------- High Alert Combat Kills 76 Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -6/Lower Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Light Nuclear Core Advanced Heat Sink Improved Signal Interpreter System Restoration Module Datajack Peak State ------------ > --- POWER ------------ Improved Ion Engine Heavy Deuterium Engine > --- PROPULSION ------- Light Treads Light Treads Improved Treads > --- UTILITY ---------- Large Storage Unit Signal Interpreter Improved Targeting Computer Kinecellerator Hardlight Generator Hacking Suite > --- WEAPON ----------- Gauss Rifle Flak Gun Coil Gun Gauss Cannon > --- INVENTORY -------- Improved Ion Engine Light Nuclear Core Light Treads Advanced Heat Sink Medium Storage Unit Improved Trap Scanner Improved Signal Interpreter Target Analyzer Core Analyzer Hardlight Generator System Restoration Module Heavy Assault Rifle High-powered Shotgun Datajack [Rating: 46] Favorites ----------- Power Heavy Deuterium Engine Engine Heavy Deuterium Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Signal Interpreter Device Hardlight Generator Storage Small Storage Unit Processor Signal Interpreter Hackware Hacking Suite Protection Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Small Laser Ballistic Gun Heavy Assault Rifle Ballistic Cannon Improved Light Cannon Special Melee Weapon Datajack Build | -11 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Low Slots Evolved 8 | . . 2 2 2 2 . Power 1 | . . . . . 1 . Propulsion 1 | . . . 1 . . . Utility 4 | . . 1 . 2 1 . Weapon 2 | . . 1 1 . . . Parts Attached 70 | 4 9 19 12 11 10 5 Power 11 | 1 2 2 1 2 2 1 Engine 10 | 1 2 2 . 2 2 1 Core 1 | . . . 1 . . . Reactor . | . . . . . . . Propulsion 15 | . 4 4 4 1 2 . Treads 11 | . . 4 4 1 2 . Leg 4 | . 4 . . . . . Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 17 | 1 2 3 2 4 4 1 Device 7 | . 2 1 . 1 2 1 Storage 4 | 1 . 1 . 1 1 . Processor 2 | . . . 1 1 . . Hackware 1 | . . . . 1 . . Protection 3 | . . 1 1 . 1 . Artifact . | . . . . . . . Weapon 27 | 2 1 10 5 4 2 3 Energy Gun 3 | 1 1 1 . . . . Energy Cannon . | . . . . . . . Ballistic Gun 18 | 1 . 4 5 3 2 3 Ballistic Cannon 5 | . . 4 . 1 . . Launcher . | . . . . . . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon 1 | . . 1 . . . . Unidentified Prototypes . | . . . . . . . Parts Lost 26 | . . 4 5 . 2 15 Power 5 | . . 1 1 . . 3 Propulsion 7 | . . 1 2 . 1 3 Utility 5 | . . 1 . . 1 3 Weapon 9 | . . 1 2 . . 6 Highest Loss Streak 11 | . . 2 1 . 2 11 To Critical Strikes 1 | . . . . . . 1 Average Slot Usage (%) 95 | . 97 96 92 99 98 81 Engine 8 | . 14 10 1 . 13 10 Core 2 | . . . 7 6 . . Treads 17 | . . 15 23 23 19 11 Leg 3 | . 28 5 . . . . Device 8 | . 12 6 5 7 9 10 Storage 9 | . 14 18 9 7 6 5 Processor 8 | . . . 7 15 13 12 Hackware 3 | . . . . 4 6 5 Protection 2 | . . 7 3 2 2 . Energy Gun 2 | . 14 8 . . . . Ballistic Gun 16 | . 14 8 14 19 20 17 Ballistic Cannon 9 | . . 14 20 10 6 5 Naked Turns 12 | . . . . . . 12 Heaviest Build 67 | 11 15 28 29 44 67 61 Greatest Support 63 | 3 20 40 63 63 63 40 Greatest Overweight (x) 8 | 3 . 2 1 . 1 8 Average Overweight (x) . | 2 . . . . . . Largest Inventory Capacity 15 | 8 8 8 8 10 15 15 Average Capacity 9 | 7 8 8 8 8 12 13 Most Carried 15 | 8 8 8 8 10 15 13 Average Carried 8 | 6 7 7 7 7 11 9 Final Capacity 15 | 8 8 8 8 10 15 5 Final Carried 13 | 8 6 8 8 10 13 5 Class Distribution -------------------- 35% | Scavenger-Gunner 24% | Scavenger-Tank 14% | Mutant 10% | Tank 7% | Scavenger-Skirmisher 4% | Gunner 3% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Tank | -9/Materials Scavenger-Skirmisher | -8/Materials Scavenger-Gunner | -7/Factory Scavenger-Gunner | -6/Factory Scavenger-Gunner | -6/Lower Caves Resources | -11 -10 -9 -8 -7 -6 -6 ----------- Run | Yrd Mat Mat Mat Fac Fac Low Matter Collected 2861 | 202 331 491 637 362 680 158 Remotely . | . . . . . . . Salvage Created 3133 | . 386 720 725 273 937 92 Parts 164 | . 23 49 35 16 40 1 Haulers Intercepted . | . . . . . . . Recyclers Shooed 3 | . 1 . 1 . 1 . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 1 | . . . . . . 1 Prevented . | . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Low Combat Hostiles Destroyed 75 | . 11 20 18 7 16 3 Guns 46 | . 10 14 6 4 10 2 Cannons 27 | . . 6 12 3 5 1 AOE 1 | . . . . . 1 . Classes Destroyed 12 | . 2 5 1 1 3 . Worker 2 | . . . . . 2 . Builder 3 | . . . . . 3 . Recycler 3 | . . 1 . 1 1 . Operator 2 | . . 1 . 1 . . Watcher 6 | . . 2 2 . 2 . Swarmer 22 | . 3 7 . 3 8 1 Grunt 31 | . 8 7 13 . 3 . Brawler 1 | . . 1 . . . . Duelist 1 | . . . 1 . . . Sentry 12 | . . 5 4 2 1 . Hunter 6 | . . . . 2 2 2 Programmer 2 | . . . . . 2 . Best Kill Streak 8 | . 5 8 5 3 6 2 Combat Bots Only 8 | . 5 8 5 3 4 2 Max Kills in Single Turn 2 | . 2 1 2 1 2 1 Gunslinging 1 | . 1 . . . . . Exploded 1 | . . . . . 1 . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Low Hostile Shots Fired 536 | . 60 134 72 66 80 124 Missed 149 | . 16 40 28 18 23 24 Damage Taken 5204 | . 442 1137 694 351 679 1901 Core 1395 | . 125 214 153 52 48 803 Absorbed by Shields 500 | . . . . 172 192 136 Regen/Repaired (Parts) 125 | . . 39 86 . . . Core Remaining (%) 72 | 100 50 46 72 92 . . Volleys Fired 204 | . 33 70 41 17 32 11 Largest 4 | . 2 3 4 4 4 4 Hottest 140 | . 70 117 140 131 134 129 Shots Fired 634 | . 66 184 158 66 119 41 Gun 410 | . 66 123 60 41 90 30 Cannon 224 | . . 61 98 25 29 11 Launcher . | . . . . . . . Special . | . . . . . . . Kinetic 541 | . 33 124 158 66 119 41 Thermal 93 | . 33 60 . . . . Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Robot Hit Streak 13 | . 10 10 8 13 7 8 Robot Miss Streak 8 | . 2 4 3 6 8 4 Penetration Max 1 | . . . . . 1 1 Secondary Targets 2 | . 2 . . . . . Max Gunslinging Chain 1 | . 1 . . . . . Shots Hit Robots 358 | . 46 108 83 39 53 29 Core Hits 184 | . 19 35 39 30 48 13 Critical Kills 2 | . . . 1 . 1 . Critical Parts Destroyed 2 | . . . . . 1 1 Critical Strikes 17 | . 3 1 4 1 5 3 Burn 3 | . 3 . . . . . Destroy 4 | . . . 1 . 2 1 Blast 10 | . . 1 3 1 3 2 Melee Attacks 1 | . . 1 . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks 1 | . . 1 . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 7232 | . 568 1774 1696 636 1866 692 Guns 3889 | . 559 1015 497 456 963 399 Cannons 2804 | . . 759 1199 180 404 262 Explosions 499 | . . . . . 499 . Melee . | . . . . . . . Ramming 40 | . 9 . . . . 31 Kinetic 5943 | . 239 1344 1696 636 1367 661 Thermal 1120 | . 320 430 . . 370 . Explosive 129 | . . . . . 129 . Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 4 | . . 4 . . . . Average Corruption 4 | . . 4 . . . . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 4 | . . 4 . . . . Message Errors 1 | . . 1 . . . . Misfires 2 | . . 2 . . . . Weapon Failures 1 | . . 1 . . . . Overload Shots . | . . . . . . . Overflow Damage 218 | . . . 15 . 190 13 Projectiles 41 | . . . 15 . 13 13 Explosions 177 | . . . . . 177 . Melee . | . . . . . . . Knockbacks 17 | . . 1 10 2 2 2 Impact . | . . . . . . . Kinetic 17 | . . 1 10 2 2 2 Secondary . | . . . . . . . Self-Inflicted Damage 15 | . . . . . . 15 Shots . | . . . . . . . Rammed 7 | . . . 1 . . 6 Targets Rammed 8 | . 1 . 1 . . 6 Kicked 1 | . 1 . . . . . Crushed . | . . . . . . . Highest Temperature 434 | . 123 353 434 171 355 242 Average Temperature 106 | . 55 125 125 70 102 132 Received Heat Transfer 1196 | . 177 306 351 25 94 243 Effects 16 | . . 4 9 . 3 . Shutdowns 1 | . . . 1 . . . Energy Bleed 2 | . . . 2 . . . Interference 9 | . . 4 2 . 3 . Damage (major) 4 | . . . 4 . . . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted 1 | . 1 . . . . . Combat Hostiles 1 | . 1 . . . . . Parts Melted 5 | . 3 2 . . . . Heat Transferred 2453 | . 1148 1105 . . 200 . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Low Peak Influence 492 | . 291 487 492 359 387 . Initial 223 | . . 46 149 223 2 . Average 193 | . 102 277 328 164 145 . Maximum Alert Level 2 | . 1 2 2 1 1 . Low Security (%) 53 | 100 84 24 14 54 74 . Level 1 39 | . 15 56 68 45 25 . Level 2 6 | . . 19 16 . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 14 | . 2 3 2 2 5 . Investigation 5 | . . 1 1 1 2 . Extermination 2 | . . . . . 2 . Reinforcement 6 | . 2 2 1 . 1 . Assault . | . . . . . . . Garrison 1 | . . . . 1 . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . . . . 1 . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Low Distress Signals 2 | . 1 . 1 . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 111 | . 16 30 24 10 20 11 Peak Tracking Total 9 | . 5 5 5 3 4 9 Tactical Retreats 6 | . 1 1 1 1 1 1 Traps | -11 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Low Traps Triggered 3 | . . 1 1 1 . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered 2 | . . . . . . 2 Machines | -11 -10 -9 -8 -7 -6 -6 ---------- Run | Yrd Mat Mat Mat Fac Fac Low Machines Disabled 12 | . . 3 1 . 8 . Max in Single Turn 2 | . . 1 1 . 2 . Garrison Access 1 | . . . . 1 . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Low Machines Accessed 18 | . 4 3 1 7 3 . Terminals 12 | . 4 2 . 5 1 . Fabricators 1 | . . . . . 1 . Repair Stations 2 | . . 1 1 . . . Recycling Units 1 | . . . . . 1 . Scanalyzers 1 | . . . . 1 . . Garrison Access 1 | . . . . 1 . . Total Hacks 35 | . 5 6 3 14 7 . Successful 26 | . 4 5 2 11 4 . Failed 9 | . 1 1 1 3 3 . Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual 12 | . 5 2 . 5 . . Terminals 22 | . 5 4 . 12 1 . Fabricators 3 | . . . . . 3 . Repair Stations 5 | . . 2 3 . . . Recycling Units 3 | . . . . . 3 . Scanalyzers 1 | . . . . 1 . . Garrison Access 1 | . . . . 1 . . Terminal Hacks 10 | . . 2 . 7 1 . Record 3 | . . . . 3 . . Open DSF 2 | . . . . 1 1 . Alert Level 1 | . . . . 1 . . Unreport Threat 2 | . . 1 . 1 . . Locate Traps 1 | . . 1 . . . . Dispatch Records 1 | . . . . 1 . . Fabricator Hacks 1 | . . . . . 1 . Network Status 1 | . . . . . 1 . Repair Station Hacks 4 | . . 2 2 . . . Scan Component 2 | . . 1 1 . . . Repair 2 | . . 1 1 . . . Recycling Unit Hacks 2 | . . . . . 2 . Retrieve Matter 2 | . . . . . 2 . Scanalyzer 1 | . . . . 1 . . Insert Component 1 | . . . . 1 . . Garrison Access Hacks 1 | . . . . 1 . . Seal Access 1 | . . . . 1 . . Unauthorized Hacks 7 | . 4 1 . 2 . . Terminals 7 | . 4 1 . 2 . . Botnet 7 | . 4 1 . 2 . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . . . . 1 . . Used 1 | . . . . 1 . . Hacking Detections 9 | . 1 1 1 4 2 . Full Trace Events 3 | . . . . 1 2 . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 2 | . . 1 1 . . . Time 52 | . . 26 26 . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 ------------ Run | Yrd Mat Mat Mat Fac Fac Low Used RIF Installer . | . . . . . . . Robots Hacked 1 | . . 1 . . . . Non-combat 1 | . . 1 . . . . Combat . | . . . . . . . Robot Hacks Applied 1 | . . 1 . . . . no_distress 1 | . . 1 . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Low Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Low Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 ------------- Run | Yrd Mat Mat Mat Fac Fac Low Turns Passed 4649 | 115 489 707 706 882 1314 436 Spaces Moved 2165 | 64 305 258 315 489 558 176 Core 98 | 64 . . . . . 34 Treads 1718 | . . 214 315 489 558 142 Legs 349 | . 305 44 . . . . Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 120 120 160 160 160 50 Average Speed 167 | 157 120 162 161 160 193 205 Slowest Speed 450 | 200 120 260 240 160 240 450 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 23 | 5 55 31 26 14 19 15 Regions Visited 6 Branch Regions 1 Pre-discovered Areas . | . . . . . . . Known Exits Taken 3 | . . . 1 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . . Scrap Searched 2 | . . . . . . 2 Spaces Dug . | . . . . . . . Terrain Destroyed 35 | . . 1 3 6 19 6 Melee . | . . . . . . . Projectile 27 | . . 1 3 6 11 6 AOE 8 | . . . . . 8 . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Low Total 2740 | 79 364 397 413 548 716 223 Wait 213 | . 3 34 30 18 104 24 Move 2159 | 63 304 257 314 488 557 176 Hop . | . . . . . . . Pick Up 53 | 12 6 10 9 7 9 . Fast Attach 7 | . . 3 3 1 . . Attach 34 | 4 3 7 6 4 6 4 Detach . | . . . . . . . Swap 29 | . 6 9 3 6 4 1 Drop 32 | . 8 6 6 7 4 1 Fire 204 | . 33 70 41 17 32 11 Melee 1 | . . 1 . . . . Ram 6 | . . . . . . 6 Kick 1 | . 1 . . . . . Crush 1 | . . . 1 . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials -8/Materials -7/Factory -6/Factory -6/Lower Caves History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 116 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Build established: Mutant 307 | -10/Materials | Discovered new exit (range 16) 473 | -10/Materials | Discovered new exit (range 13) 605 | -10/Materials | Entered another Materials area 605 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 925 | -9/Materials | Repaired Ion Engine 1036 | -9/Materials | Destroyed 8 combat bots 1130 | -9/Materials | Core integrity fell below 50% 1161 | -9/Materials | Build established: Tank 1275 | -9/Materials | Discovered new exit (range 16) 1312 | -9/Materials | Entered another Materials area 1312 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1350 | -8/Materials | Repaired Lgt. Armor Plating 1773 | -8/Materials | Build established: Scavenger-Skirmisher 1999 | -8/Materials | Discovered new exit (range 3) 2001 | -8/Materials | Identified exit to Factory 2018 | -8/Materials | Entered Factory 2018 | -7/Factory | Evolved 2 slots: Utility x2 2078 | -7/Factory | Build established: Scavenger-Tank 2366 | -7/Factory | Garrison activated, responded to threat 2638 | -7/Factory | Build established: Scavenger-Gunner 2862 | -7/Factory | Discovered new exit (range 8) 2898 | -7/Factory | Identified exit to Factory 2900 | -7/Factory | Entered another Factory area 2900 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 3188 | -6/Factory | Build established: Scavenger-Tank 3781 | -6/Factory | Build established: Scavenger-Gunner 4183 | -6/Factory | Discovered new exit (range 8) 4212 | -6/Factory | Identified exit to Lower Caves 4214 | -6/Factory | Entered Lower Caves 4265 | -6/Lower Caves | Lost 4 parts (1p1n1u1w) 4584 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 4625 | -6/Lower Caves | Core integrity fell below 50% 4633 | -6/Lower Caves | Lost 11 parts (2p2n2u5w) 4641 | -6/Lower Caves | Core integrity fell below 20% 4650 | -6/Lower Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- 04594_ G-50 Soldier Hvy. Laser blasted off. 04595_ Gauss Cannon destroyed. 04595_ Hvy. Assault Rifle destroyed. 04595_ Hvy. Deuterium Engine destroyed. 04596_ Imp. Ion Engine destroyed. 04597_ Penetrated by Slug. 04598_ VTOL Module fries itself beyond repair. 04598_ Gauss Rifle destroyed. 04600_ Critical hit (Burn: +37). 04602_ Coil Gun destroyed. 04602_ Imp. Sensor Array destroyed. 04603_ Dropped Lrg. Storage Unit. 04604_ Acquired 6 matter. 04625_ Slammed into S-27 Virus. 04629_ Destabilizing: System interference. 04629_ Signal Interpreter temporarily disabled. 04630_ Slammed into S-27 Virus. 04631_ Hacking Suite severed. 04636_ Signal Interpreter severed. 04638_ Imp. Targeting Computer severed. Map ----- +----------------------------------------------------+ | ?????????????? ??????????????????????????????????? | | ?????????????? ??????????????????????????????????? | | ?????????????? #?????????????????????????????????? | | ?????????????? #?????????????????????????????????? | | ????????????## #?????????????????????????????????? | | ???????????? $ ?????????????????????????????????? | | ????????????# ######????????????????????????????? | | ????????????# #"""?????????????????????????????? | | ????????????# # ??????????????????????????????? | | ????????????# % ???????????????????????????????? | | ????????????# ????????????????????????????????? | | ?????????#### % #???????##???????????????????????? | | ?????????? ![!#?????? #??????????????????????? | | ????????????#!!####### ## #??????????????????????? | | ????????????#!* ! ## #??????????????????????? | | ????????????#!##### ##### #??????????????????????? | | ????????????#!#???# #???# #??????????????????????? | | ????????????###???# #???# #??????????????????????? | | ??????????????????# #???# #??????????????????????? | | ??????????????????# #???# #??????????????????????? | | ??????????????????# #???# #??????????????????????? | | ??????????????????# #???#g#??????????????????????? | | ??????????????????# ##??#g#??????????????????????? | | ?????????????????## ##?#g#??????????????????????? | | ?????????????????# #?#s#??????????????????????? | | ????????????????## ###@#??????????????????????? | | ??????????????###" ##l#??????????????????????? | | ??????????????# " = ##g#??????????????????????? | | ??????????????# # # %#??????????????????????? | | ??????????????#### #######??????????????????????? | | ?????????????????# #????????????????????????????? | | ?????????????????# #????????????????????????????? | | ?????????????????# #????????????????????????????? | | ?????????????????# #????????????????????????????? | | ?????????????????# ######???????????????????????? | | ?????????????????# #???????????????????????? | | ?????????????????# #???????????????????????? | | ?????????????????###### #???????????????????????? | | ??????????????????????# #???????????????????????? | | ??????????????????????# #???????????????????????? | | ??????????????????????# #???????????????????????? | | ??????????????????????# #???????????????????????? | | ??????????????????????# #???????????????????????? | | ??????????????????????# #???????????????????????? | | ??????????????????????# #???????????????????????? | | ??????????????????????# #???????????????????????? | | ??????????????????????# #???????????????????????? | | ??????????????????????# [##??????????????????????? | | #######################! ##?????????????????????? | | ##????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 42 Energy Generation 25 Energy Capacity 475 Matter Stores 500 Matter Capacity 500 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 55 Targeting Accuracy 6 Recoil Reduction 3 Kinecelleration 30 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Quantum Hacking Safety First True Hacker Challenges ------------ None Game ------ Seed HelicalTeslaProtomatter Manual? 0 Play Time 00:58:14 Cumulative 11.1 hours Start 2024.04.06 @ 15:48:04 End 2024.04.07 @ 09:46:36 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 18 Rogue 18 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 4 Gallery% 19 Achievement% 14 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2576685e-fdca-4163-98fc-375fc189e36d