Cogmind - Beta 13 X1 @@@ ROGUE MODE // 2023.12.08 @ 17:01:33 Player: IzRey Result: Destroyed by Explosive Trap Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (41) 205 Value Destroyed (960) 960 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (132) 132 TOTAL SCORE: 2457 Bonus ------- Follower Combat Kills 170 Friendly Fire -38 Cogmind --------- Core Integrity 0/400 Matter 267/300 Energy 278/280 System Corruption 0% Temperature Cool (0) Movement Rolling (140) Ox3 Location -9/Storage Parts ------- > --- POWER (1) -------- Heavy Ion Engine > --- PROPULSION (2) --- Compact Wheel Armored Wheel > --- UTILITY (4) ------ Huge Storage Unit Advanced Visual Processing Unit Improved Targeting Computer > --- WEAPON (2) ------- Heavy Assault Rifle Heavy Hammer > --- INVENTORY (25) --- Heavy Ion Engine Heavy Ion Engine Cooled Ion Engine Aluminum Leg Aluminum Leg Armored Wheel Improved Heat Sink Improved Heat Sink High-capacity Matter Pod (200) Structural Scanner Structural Scanner Advanced Visual Processing Unit Terrain Scanner Improved Terrain Scanner Seismic Detector ECM Suite Light Armor Plating Drone Bay (1/2) Drone Bay (2/2) Improved Assault Rifle Grenade Launcher Rocket Launcher Flail Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Compact Wheel Armored Wheel > --- UTILITY ---------- Huge Storage Unit Advanced Visual Processing Unit Improved Targeting Computer Drone Bay > --- WEAPON ----------- Heavy Assault Rifle Improved Assault Rifle > --- INVENTORY -------- Heavy Ion Engine Heavy Ion Engine Cooled Ion Engine Aluminum Leg Aluminum Leg Armored Wheel Improved Heat Sink Improved Heat Sink High-capacity Matter Pod Structural Scanner Structural Scanner Advanced Visual Processing Unit Terrain Scanner Improved Terrain Scanner Seismic Detector ECM Suite Light Armor Plating Drone Bay Grenade Launcher Rocket Launcher Flail Heavy Hammer [Rating: 26] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Propulsion Compact Wheel Leg Aluminum Leg Wheel Compact Wheel Utility Huge Storage Unit Device Structural Scanner Storage Huge Storage Unit Processor Advanced Visual Processing Unit Protection Light Armor Plating Weapon Heavy Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Heavy Assault Rifle Launcher Grenade Launcher Impact Weapon Heavy Hammer Build | -11 -10 -9 -9 ------- Run | Jun Mat Mat Sto Slots Evolved 2 | . . 2 . Power . | . . . . Propulsion . | . . . . Utility 2 | . . 2 . Weapon . | . . . . Parts Attached 67 | . 16 28 23 Power 5 | . 2 2 1 Engine 5 | . 2 2 1 Core . | . . . . Reactor . | . . . . Propulsion 7 | . 2 3 2 Treads . | . . . . Leg . | . . . . Wheel 7 | . 2 3 2 Hover . | . . . . Flight . | . . . . Utility 16 | . 4 4 8 Device 10 | . 2 3 5 Storage 1 | . 1 . . Processor 3 | . 1 1 1 Hackware . | . . . . Protection 2 | . . . 2 Artifact . | . . . . Weapon 39 | . 8 19 12 Energy Gun . | . . . . Energy Cannon . | . . . . Ballistic Gun 22 | . 4 12 6 Ballistic Cannon . | . . . . Launcher 1 | . . . 1 Special Weapon . | . . . . Impact Weapon 16 | . 4 7 5 Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 3 | . 1 1 1 Parts Lost 14 | . . 8 6 Power 1 | . . 1 . Propulsion 5 | . . 3 2 Utility 1 | . . . 1 Weapon 7 | . . 4 3 Highest Loss Streak 4 | . . 2 4 To Critical Strikes 1 | . . 1 . Average Slot Usage (%) 96 | . 94 98 97 Engine 11 | . 13 10 11 Leg 4 | . 16 . . Wheel 19 | . 11 22 21 Device 8 | . 9 11 6 Storage 11 | . 14 11 11 Processor 15 | . . 21 20 Protection 1 | . . . 3 Energy Gun 1 | . 6 . . Ballistic Gun 16 | . 13 16 18 Impact Weapon 5 | . 8 5 3 Naked Turns . | . . . . Heaviest Build 100 | 13 95 96 100 Greatest Support 32 | 20 32 32 28 Greatest Overweight (x) 5 | . 2 3 5 Average Overweight (x) 2 | . . 2 3 Largest Inventory Capacity 25 | . 25 25 25 Average Capacity 22 | . 14 25 25 Most Carried 25 | . 17 24 25 Average Carried 17 | . 8 20 21 Final Capacity 25 | 8 25 25 25 Final Carried 23 | 6 17 22 23 Class Distribution -------------------- 98% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Storage Resources | -11 -10 -9 -9 ----------- Run | Jun Mat Mat Sto Matter Collected 1570 | 200 429 521 420 Remotely . | . . . . Salvage Created 1256 | . 216 560 480 Parts 107 | . 25 45 37 Haulers Intercepted 1 | . . . 1 Recyclers Shooed 1 | . . . 1 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -9 ------- Run | Jun Mat Mat Sto Combat Hostiles Destroyed 35 | . 10 16 9 Guns 35 | . 10 16 9 Classes Destroyed 8 | . 4 2 2 Worker 2 | . 1 . 1 Builder 1 | . . 1 . Tunneler 1 | . 1 . . Hauler 1 | . . . 1 Operator 1 | . . . 1 Swarmer 17 | . 9 8 . Grunt 6 | . 1 1 4 Sentry 12 | . . 7 5 Best Kill Streak 5 | . 5 4 2 Combat Bots Only 4 | . 4 4 2 Max Kills in Single Turn 1 | . 1 1 1 Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -9 -------- Run | Jun Mat Mat Sto Damage Taken 2140 | . 291 1197 652 Core 501 | . 90 299 112 Absorbed by Shields . | . . . . Core Remaining (%) 82 | 100 64 . . Volleys Fired 118 | . 28 60 30 Largest 2 | . 2 2 2 Hottest 53 | . 46 46 53 Shots Fired 210 | . 51 99 60 Gun 209 | . 51 99 59 Cannon . | . . . . Launcher 1 | . . . 1 Special . | . . . . Kinetic 209 | . 51 99 59 Thermal . | . . . . Explosive 1 | . . . 1 Electromagnetic . | . . . . Robot Hit Streak 19 | . 9 11 19 Robot Miss Streak 6 | . 3 6 2 Penetration Max . | . . . . Secondary Targets 2 | . 1 . 1 Max Gunslinging Chain 1 | . 1 . 1 Shots Hit Robots 147 | . 28 71 48 Core Hits 64 | . 14 27 23 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes . | . . . . Melee Attacks 58 | . 31 19 8 Impact 58 | . 31 19 8 Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2222 | . 447 1002 773 Guns 2208 | . 447 1002 759 Cannons . | . . . . Explosions 14 | . . . 14 Melee . | . . . . Ramming . | . . . . Kinetic 2208 | . 447 1002 759 Thermal . | . . . . Explosive 14 | . . . 14 Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 17 | . 2 17 17 Average Temperature 4 | . 2 4 4 Received Heat Transfer 528 | . 12 270 246 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred . | . . . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -9 ------- Run | Jun Mat Mat Sto Peak Influence 331 | . 314 235 331 Initial 68 | . . 68 57 Average 132 | . 92 107 180 Maximum Alert Level 1 | . 1 1 1 Low Security (%) 80 | . 84 88 71 Level 1 19 | . 15 11 28 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 4 | . 1 2 1 Investigation . | . . . . Extermination . | . . . . Reinforcement 4 | . 1 2 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -9 --------- Run | Jun Mat Mat Sto Distress Signals 5 | . 2 3 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 55 | . 14 25 16 Peak Tracking Total 6 | . 5 6 5 Tactical Retreats 1 | . . 1 . Traps | -11 -10 -9 -9 ------- Run | Jun Mat Mat Sto Traps Triggered 3 | . 1 1 1 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -9 ---------- Run | Jun Mat Mat Sto Machines Disabled 3 | . 1 . 2 Max in Single Turn 1 | . 1 . 1 Machines Repaired . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -9 --------- Run | Jun Mat Mat Sto Machines Accessed 16 | . 4 6 6 Terminals 15 | . 4 6 5 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . . . 1 Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 49 | . 12 22 15 Successful 22 | . 6 9 7 Failed 27 | . 6 13 8 Catastrophic 4 | . 1 1 2 Database Lockouts . | . . . . Manual 34 | . 10 12 12 Terminals 47 | . 12 22 13 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 2 | . . . 2 Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 12 | . 3 7 2 Robot Analysis 3 | . 2 . 1 Level Access Points 1 | . . 1 . Branch Access Points 2 | . . 1 1 Unreport Threat 2 | . . 2 . Locate Traps 2 | . 1 1 . Hauler Manifests 1 | . . 1 . Zone Layout 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 1 | . . . 1 Report Inventory 1 | . . . 1 Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 9 | . 3 2 4 Terminals 8 | . 3 2 3 Assimilate 1 | . . 1 . Botnet 7 | . 3 1 3 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . . . 1 Monitor 1 | . . . 1 Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 14 | . 3 6 5 Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -9 ------------ Run | Jun Mat Mat Sto Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired 1 | . . . 1 Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -9 -------- Run | Jun Mat Mat Sto Total Allies 13 | . . 1 12 Largest Group 11 | . . 1 11 Highest-Rated Group 188 | . . 10 188 Highest-Rated Ally 100 | . . 10 100 Total Orders 6 | . . . 6 EXPLORE 6 | . . . 6 Ally Attacks 18 | . . . 18 Total Damage 520 | . . . 520 Kills 9 | . . . 9 Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -9 ------- Run | Jun Mat Mat Sto Robot Analysis Total 3 | . 2 . 1 Derelict Logs Recovered . | . . . . Drone Launches 9 | . . . 9 Drone Recoveries 4 | . . . 4 Exploration | -11 -10 -9 -9 ------------- Run | Jun Mat Mat Sto Turns Passed 3210 | . 896 1040 1274 Spaces Moved 1526 | 1 530 532 463 Core . | . . . . Treads . | . . . . Legs 336 | 1 335 . . Wheels 1190 | . 195 532 463 Hover . | . . . . Flight . | . . . . Fastest Speed 120 | 120 120 130 135 Average Speed 131 | 120 123 133 138 Slowest Speed 175 | 120 130 140 175 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 59 | 2 84 63 87 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken 2 | . 1 1 . Unknown Exits Taken 1 | 1 . . . Scrap Searched . | . . . . Spaces Dug 48 | . 19 18 11 Terrain Destroyed 48 | . 19 18 11 Melee 41 | . 19 18 4 Projectile . | . . . . AOE 7 | . . . 7 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -9 --------- Run | Jun Mat Mat Sto Total 2410 | . 663 725 1022 Wait 575 | . 31 66 478 Move 1523 | . 529 531 463 Hop . | . . . . Pick Up 36 | . 17 15 4 Fast Attach 15 | . 5 3 7 Attach 16 | . . 9 7 Detach 11 | . . 2 9 Swap 36 | . 11 16 9 Drop 19 | . 11 4 4 Fire 118 | . 28 60 30 Melee 58 | . 31 19 8 Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire 3 | . . . 3 Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Junkyard -10/Materials (discovered 3 exits: *Mat x2 / [*Sub]) -9/Materials (discovered 5 exits: *Mat x3 / *Min / *Sto) -9/Storage (discovered 1 exit: Rec) History --------- Turn | Location | Event 1 | -11/Junkyard | Discovered new exit (range 0) 1 | -11/Junkyard | Entered Materials 286 | -10/Materials | Discovered new exit (range 6) 317 | -10/Materials | Build established: Mutant 711 | -10/Materials | Discovered new exit (range 12) 888 | -10/Materials | Discovered new exit (range 8) 896 | -10/Materials | Identified exit to Materials 897 | -10/Materials | Entered another Materials area 897 | -9/Materials | Evolved 2 slots: Utility x2 1519 | -9/Materials | Identified exit to Materials 1519 | -9/Materials | Identified exit to Mines 1519 | -9/Materials | Identified exit to Storage 1587 | -9/Materials | Core integrity fell below 50% 1937 | -9/Materials | Entered Storage 1937 | -9/Storage | Accompanied by 1 ally 2087 | -9/Storage | Core integrity fell below 20% 2328 | -9/Storage | Identified exit to Recycling 2398 | -9/Storage | Lost 4 parts (1n1u2w) 2436 | -9/Storage | Met 01-MTF 3199 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 3211 | -9/Storage | Destroyed by Explosive Trap Last Messages --------------- 03195_ The unstable cave ceiling collapses. 03195_ Connecting with Terminal... 03196_ Attempting to rewire G-34 Mercenary. 03197_ G-34 Mercenary rewired. 03198_ Attempting to rewire G-34 Mercenary. 03199_ One of them suddenly speaks: "Hello LRC-V3. What is your command?" 03199_ Connecting with Terminal... >>Analysis(B-48 Gladiator) Downloading analysis... B-48 Gladiator Tier: 4 B-48 Gladiators are better armored than the B-36, replace the hammer with a slightly more damaging mace, and like other B-series brawlers are only dispatched in coordination with grunts. 03202_ 01-MTF: "I think they like you, but this isn't very good for our chances at making a stealthy exit." 03203_ K-01 Serf collects debris. 03209_ R-06 Scavenger collects Med. Matter Pod. 03211_ Triggered Explosive Trap. 03211_ An explosion rips through the floor. 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