Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.03 @ 19:28:38 Player: Over-in Result: Core destroyed Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (85) 425 Value Destroyed (2219) 2219 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (-40) -40 TOTAL SCORE: 5444 Bonus ------- Friendly Fire -40 Cogmind --------- Core Integrity 0/700 Matter 34/300 Energy 136/240 System Corruption 9% Temperature Critical (693) Movement Core (1250) Ox24 Location -7/Lower Caves Parts ------- > --- POWER (1) -------- Nuclear Core > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ High-capacity Storage Unit Improved Light Armor Plating Improved Medium Armor Plating Improved Medium Armor Plating Improved Medium Armor Plating > --- WEAPON (4) ------- Mini Assault Cannon > --- INVENTORY (20) --- Heavy Ion Engine Light Deuterium Engine Light Deuterium Engine Light Deuterium Engine Light Nuclear Core Light Nuclear Core Light Nuclear Core Light Nuclear Core Medium Treads Visual Processing Unit Transmission Jammer ECM Suite Light Armor Plating Light Armor Plating Light Armor Plating Improved Light Armor Plating Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Light Treads Advanced Treads Medium Treads > --- UTILITY ---------- High-capacity Storage Unit Hardened Medium Armor Plating Hardened Medium Armor Plating Hardened Medium Armor Plating Improved Light Armor Plating > --- WEAPON ----------- Cooled Pulse Rifle Cooled Pulse Rifle Improved EM Pulse Cannon Cooled Particle Cannon > --- INVENTORY -------- Heavy Ion Engine Light Deuterium Engine Light Deuterium Engine Light Deuterium Engine Light Nuclear Core Light Nuclear Core Light Nuclear Core Light Nuclear Core Light Treads Visual Processing Unit Transmission Jammer ECM Suite Light Armor Plating Light Armor Plating Light Armor Plating Improved Light Armor Plating Shock Rifle Shock Rifle Gauss Rifle Assault Cannon [Rating: 48] Favorites ----------- Power Nuclear Core Engine Heavy Ion Engine Power Core Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Flight Unit Flight Unit Utility Hardened Medium Armor Plating Device ECM Suite Storage High-capacity Storage Unit Processor Visual Processing Unit Protection Hardened Medium Armor Plating Weapon EM Pulse Gun Energy Gun EM Pulse Gun Energy Cannon Improved EM Pulse Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Mini Assault Cannon Launcher Grenade Launcher Build | -11 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Low Slots Evolved 6 | . . . 2 2 2 . Power . | . . . . . . . Propulsion 1 | . . . . 1 . . Utility 3 | . . . 1 1 1 . Weapon 2 | . . . 1 . 1 . Parts Attached 97 | 6 6 4 35 14 26 6 Power 10 | 1 1 1 5 1 1 . Engine 8 | 1 1 1 5 . . . Core 2 | . . . . 1 1 . Reactor . | . . . . . . . Propulsion 21 | 2 1 1 7 3 6 1 Treads 11 | . . . 1 3 6 1 Leg 8 | 2 1 1 4 . . . Wheel . | . . . . . . . Hover . | . . . . . . . Flight 2 | . . . 2 . . . Utility 21 | 1 2 . 6 4 6 2 Device 1 | . . . 1 . . . Storage 3 | 1 . . 2 . . . Processor 3 | . 2 . 1 . . . Hackware . | . . . . . . . Protection 14 | . . . 2 4 6 2 Artifact . | . . . . . . . Weapon 45 | 2 2 2 17 6 13 3 Energy Gun 28 | 1 . . 16 3 6 2 Energy Cannon 3 | . . . 1 . 2 . Ballistic Gun 8 | 1 1 2 . 2 1 1 Ballistic Cannon 4 | . . . . 1 3 . Launcher 2 | . 1 . . . 1 . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 7 | . . . 4 . 3 . Parts Lost 39 | . 1 3 13 6 10 6 Power 2 | . . 1 1 . . . Propulsion 9 | . . 1 5 . 2 1 Utility 9 | . . . 2 1 4 2 Weapon 19 | . 1 1 5 5 4 3 Highest Loss Streak 6 | . 1 1 6 4 4 6 To Critical Strikes 1 | . . . . . . 1 Average Slot Usage (%) 92 | . 90 94 92 89 93 97 Engine 7 | . 14 10 10 4 . . Core 2 | . . . . 4 7 7 Treads 8 | . . . . 17 16 21 Leg 11 | . 28 26 15 . . . Device 1 | . . . 4 . . . Storage 10 | . 14 14 11 9 7 7 Processor 6 | . 5 14 11 9 3 . Protection 13 | . . . 5 18 26 30 Energy Gun 20 | . 9 . 28 22 18 21 Ballistic Gun 5 | . 14 19 1 3 4 . Ballistic Cannon 1 | . . . . . 2 7 Launcher 1 | . 4 7 . . . . Naked Turns . | . . . . . . . Heaviest Build 96 | 12 14 14 58 75 96 91 Greatest Support 70 | 20 20 20 20 62 70 68 Greatest Overweight (x) 27 | 1 . 1 19 3 3 27 Average Overweight (x) 1 | . . . 1 1 1 1 Largest Inventory Capacity 20 | 8 8 8 20 20 20 20 Average Capacity 15 | 6 8 8 15 20 20 20 Most Carried 20 | 5 8 8 19 20 20 20 Average Carried 12 | 2 4 6 10 18 18 19 Final Capacity 20 | 8 8 8 20 20 20 20 Final Carried 20 | 2 8 6 18 19 20 16 Class Distribution -------------------- 41% | Tank 29% | Mutant 19% | Scavenger-Tank 10% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Tank | -9/Materials Tank | -8/Materials Tank | -7/Factory Scavenger-Tank | -7/Lower Caves Resources | -11 -10 -10 -9 -8 -7 -7 ----------- Run | Yrd Mat Min Mat Mat Fac Low Matter Collected 1469 | 224 88 113 371 94 479 100 Remotely . | . . . . . . . Salvage Created 3374 | . 205 61 1593 653 743 119 Parts 221 | . 25 6 108 30 48 4 Haulers Intercepted 5 | . 1 . 2 1 1 . Recyclers Shooed 6 | . 1 . 2 2 1 . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 6 | . . . . . . 6 Prevented 1 | . . . . . . 1 Kills | -11 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Low Combat Hostiles Destroyed 59 | . 5 2 27 7 15 3 Guns 49 | . 5 2 24 5 12 1 Cannons 6 | . . . . 1 3 2 AOE 4 | . . . 3 1 . . Classes Destroyed 16 | . 6 4 2 1 2 1 Worker 3 | . . . 2 1 . . Builder 2 | . 1 . . 1 . . Tunneler 2 | . . 1 . 1 . . Hauler 5 | . 1 . 2 1 1 . Recycler 8 | . . 1 5 2 . . Operator 1 | . 1 . . . . . Watcher 6 | . 2 . 4 . . . Swarmer 21 | . 3 . 13 . 5 . Grunt 18 | . 2 . 6 3 5 2 Brawler 1 | . . . . . . 1 Duelist 1 | . . . . . 1 . Sentry 12 | . . . 8 2 2 . Demolisher 1 | . . 1 . . . . Hunter 2 | . . . . 2 . . Programmer 1 | . . . . . 1 . Assembled 1 | . . 1 . . . . Thug 1 | . . . . . 1 . Best Kill Streak 8 | . 3 2 8 5 5 1 Combat Bots Only 5 | . 3 1 5 2 5 1 Max Kills in Single Turn 2 | . 1 1 2 2 2 1 Gunslinging 1 | . . . 1 . 1 . Exploded 2 | . . . 2 1 . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Min Mat Mat Fac Low Hostile Shots Fired 461 | . 28 32 151 77 127 46 Missed 102 | . 5 6 33 22 29 7 Damage Taken 5944 | . 247 614 1347 869 1698 1169 Core 1207 | . 24 157 228 60 203 535 Absorbed by Shields . | . . . . . . . Core Remaining (%) 64 | 100 . 27 43 89 . . Volleys Fired 198 | . 38 13 64 32 36 15 Largest 4 | . 2 2 3 3 4 4 Hottest 228 | . 60 50 150 141 189 228 Shots Fired 515 | . 75 25 175 83 117 40 Gun 461 | . 74 20 175 78 89 25 Cannon 48 | . . . . 5 28 15 Launcher 6 | . 1 5 . . . . Special . | . . . . . . . Kinetic 136 | . 37 20 12 24 27 16 Thermal 159 | . 37 . 38 22 56 6 Explosive 6 | . 1 5 . . . . Electromagnetic 214 | . . . 125 37 34 18 Robot Hit Streak 22 | . 7 3 22 8 17 3 Robot Miss Streak 7 | . 3 4 6 7 6 5 Penetration Max 1 | . . . . 1 1 . Secondary Targets 11 | . . . 8 . 3 . Max Gunslinging Chain 2 | . . . 2 . 1 . Shots Hit Robots 299 | . 44 10 109 50 68 18 Core Hits 151 | . 18 16 54 24 31 8 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 3 | . . . . 1 2 . Burn 2 | . . . . 1 1 . Corrupt 1 | . . . . . 1 . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 5532 | . 451 255 2075 1059 1224 468 Guns 4088 | . 428 77 1722 710 968 183 Cannons 605 | . . . . 122 254 229 Explosions 820 | . 14 172 351 227 . 56 Melee . | . . . . . . . Ramming 19 | . 9 6 2 . 2 . Kinetic 1131 | . 157 77 32 330 306 229 Thermal 2063 | . 271 . 598 372 688 134 Explosive 186 | . 14 172 . . . . Electromagnetic 2133 | . . . 1443 357 228 105 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 9 | . . . 2 . 1 9 Average Corruption 1 | . . . 2 . 1 1 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 30 | . . . 21 . 1 8 Message Errors 6 | . . . 4 . . 2 Matter Fused 6 | . . . 3 . 1 2 Heat Flow Errors 6 | . . . 3 . . 3 Energy Discharges 5 | . . . 4 . . 1 Parts Fused 1 | . . . 1 . . . Data Loss (minor) 3 | . . . 3 . . . Data Loss (major) 1 | . . . 1 . . . Misfires 1 | . . . 1 . . . Alerts 1 | . . . 1 . . . Overload Shots 4 | . . . . . 4 . Overflow Damage 64 | . . . 42 22 . . Projectiles 20 | . . . . 20 . . Explosions 44 | . . . 42 2 . . Melee . | . . . . . . . Knockbacks 8 | . 1 . . 2 . 5 Impact 1 | . 1 . . . . . Kinetic 7 | . . . . 2 . 5 Secondary . | . . . . . . . Self-Inflicted Damage 166 | . . 72 47 47 . . Shots 6 | . . 3 2 1 . . Rammed 1 | . . . . . 1 . Targets Rammed 9 | . 2 4 2 . 1 . Kicked 8 | . 2 4 2 . . . Crushed . | . . . . . . . Highest Temperature 1089 | . 148 20 291 616 560 1089 Average Temperature 200 | . 39 11 84 232 233 559 Received Heat Transfer 1614 | . 126 60 402 360 342 324 Effects 118 | . . . . 21 35 62 Shutdowns 20 | . . . . 4 7 9 Energy Bleed 13 | . . . . 2 4 7 Interference 15 | . . . . 9 5 1 Matter Decay 9 | . . . . 1 1 7 Short Circuit 9 | . . . . 1 4 4 Damage (minor) 12 | . . . . 2 2 8 Damage (major) 34 | . . . . 2 11 21 Damage (core) 6 | . . . . . 1 5 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 10 | . . . 9 1 . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 7 | . 1 . 2 2 2 . Heat Transferred 3914 | . 625 . 1075 644 1345 225 Parts Sabotaged . | . . . . . . . Parts Stolen 1 | . . . . . . 1 Parts Stripped . | . . . . . . . Power Chain Reactions 10 | . . . 5 4 . 1 Alert | -11 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Low Peak Influence 309 | . 109 55 309 243 190 . Initial 109 | . . 6 17 109 65 . Average 119 | . 51 33 174 139 90 . Maximum Alert Level 1 | . . . 1 1 . . Low Security (%) 84 | 100 100 100 65 89 100 . Level 1 15 | . . . 34 10 . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 7 | . 1 . 1 3 2 . Investigation 1 | . . . . 1 . . Extermination 1 | . . . . . 1 . Reinforcement 4 | . 1 . 1 1 1 . Assault . | . . . . . . . Garrison 1 | . . . . 1 . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Mat Mat Fac Low Distress Signals 2 | . . . 2 . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 94 | . 13 7 43 9 18 4 Peak Tracking Total 5 | . 4 3 5 2 4 3 Tactical Retreats 8 | . . 1 6 . 1 . Traps | -11 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Low Traps Triggered 5 | . . . 3 1 1 . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 ---------- Run | Yrd Mat Min Mat Mat Fac Low Machines Disabled 4 | . . . 1 . 3 . Max in Single Turn 1 | . . . 1 . 1 . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Mat Mat Fac Low Machines Accessed 1 | . . . . . 1 . Terminals . | . . . . . . . Fabricators 1 | . . . . . 1 . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 2 | . . . . . 2 . Successful . | . . . . . . . Failed 2 | . . . . . 2 . Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals . | . . . . . . . Fabricators 2 | . . . . . 2 . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks . | . . . . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 1 | . . . . . 1 . Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 ------------ Run | Yrd Mat Min Mat Mat Fac Low Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Min Mat Mat Fac Low Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Low Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 ------------- Run | Yrd Mat Min Mat Mat Fac Low Turns Passed 6334 | 56 1134 179 2294 568 1361 742 Spaces Moved 2328 | 45 562 108 767 160 409 277 Core 31 | 16 . . 13 . . 2 Treads 892 | . . . 48 160 409 275 Legs 1378 | 29 562 108 679 . . . Wheels . | . . . . . . . Hover . | . . . . . . . Flight 27 | . . . 27 . . . Fastest Speed 50 | 50 120 120 120 232 232 235 Average Speed 217 | 98 120 124 253 258 284 243 Slowest Speed 1400 | 120 120 190 1000 400 400 1400 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 34 | 3 79 19 73 19 12 36 Regions Visited 6 Branch Regions 2 Pre-discovered Areas . | . . . . . . . Known Exits Taken 2 | . 1 1 . . . . Unknown Exits Taken 4 | 1 . . 1 1 1 . Scrap Searched 1 | . . . . . . 1 Spaces Dug 9 | . 9 . . . . . Terrain Destroyed 95 | . 9 32 22 15 3 14 Melee . | . . . . . . . Projectile 10 | . . . . . 3 7 AOE 85 | . 9 32 22 15 . 7 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Mat Mat Fac Low Total 3210 | 55 953 129 970 252 528 323 Wait 457 | . 331 1 59 22 24 20 Move 2322 | 44 561 107 766 159 408 277 Hop . | . . . . . . . Pick Up 91 | 5 12 . 35 16 22 1 Fast Attach 10 | 3 . . 5 1 1 . Attach 52 | 3 2 2 17 8 15 5 Detach 1 | . . . 1 . . . Swap 36 | . 4 2 13 5 11 1 Drop 34 | . 3 . 8 9 10 4 Fire 198 | . 38 13 64 32 36 15 Melee . | . . . . . . . Ram . | . . . . . . . Kick 8 | . 2 4 2 . . . Crush 1 | . . . . . 1 . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / *Min x2) -10/Mines -9/Materials (discovered 3 exits: [*Mat x2] / [*Min]) -8/Materials -7/Factory -7/Lower Caves History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 57 | -11/Scrapyard | Entered Materials 187 | -10/Materials | Discovered new exit (range 16) 187 | -10/Materials | Discovered new exit (range 15) 305 | -10/Materials | Build established: Mutant 748 | -10/Materials | Discovered new exit (range 16) 1130 | -10/Materials | Discovered new exit (range 11) 1146 | -10/Materials | Identified exit to Materials 1190 | -10/Materials | Identified exit to Mines 1191 | -10/Materials | Entered Mines 1195 | -10/Mines | Met a Derelict bent on vengeance 1220 | -10/Mines | Assembled infested the area 1257 | -10/Mines | Discovered exit to Materials (range 9) 1358 | -10/Mines | Core integrity fell below 50% 1370 | -10/Mines | Entered Materials 1370 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1603 | -9/Materials | Discovered new exit (range 12) 1756 | -9/Materials | Build established: Skirmisher 1864 | -9/Materials | Discovered new exit (range 4) 2113 | -9/Materials | Lost 6 parts (1p2n3w) 2354 | -9/Materials | Build established: Mutant 2815 | -9/Materials | Build established: Tank 2928 | -9/Materials | Core integrity fell below 50% 3641 | -9/Materials | Discovered new exit (range 7) 3664 | -9/Materials | Entered another Materials area 3664 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3896 | -8/Materials | Lost 4 parts (1u3w) 4110 | -8/Materials | Discovered new exit (range 9) 4203 | -8/Materials | Garrison activated, responded to threat 4232 | -8/Materials | Entered Factory 4232 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 4366 | -7/Factory | Lost 4 parts (1n1u2w) 5249 | -7/Factory | P-60 Hacker assimilated allied DF-L59(g) 5577 | -7/Factory | Discovered new exit (range 3) 5593 | -7/Factory | Entered Lower Caves 5796 | -7/Lower Caves | Build established: Scavenger-Tank 6287 | -7/Lower Caves | Core integrity fell below 50% 6291 | -7/Lower Caves | Core integrity fell below 20% 6336 | -7/Lower Caves | Core destroyed Last Messages --------------- 06316_ Overheating: Matter decay (-16). 06317_ Overheating: Energy bleed (-13). 06318_ Overheating: Hcp. Storage Unit damaged (-5). 06318_ Overheating: Imp. Medium Armor Plating damaged (-60). 06318_ Overheating: Imp. Light Armor Plating damaged (-5). 06319_ Overheating: Matter decay (-13). 06322_ Power failure, Nuclear Core shutdown. 06322_ Overheating: Hcp. Storage Unit damaged (-4). 06324_ G-47 Trooper knocked back. 06325_ Overheating: Matter decay (-8). 06328_ G-47 Trooper destroyed. 06331_ Overheating: Energy bleed (-15). 06332_ Power failure, Nuclear Core shutdown. 06334_ System corrupted: Heat flow error (+181). 06336_ Overheating: Core damaged (-70). [Achievement: 5k Club] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????#?????????###????????????????????????? | | ????????????# ????#### #######??????????????????? | | ???????????## ### [ ;#??????????????????? | | ?????????# [=@ #####???????????????? | | ???????? = % #??????????????? | | ???????? % ????????? | | ????????? #^ ## ;;;; % ????????? | | ?????????# ##?## #;;##= ?????????? | | ?????????? # #???## #?? ## ?????????? | | ?????????? ###### ##????#?????????????? | | ?????????? ###?# ##???????????????????? | | ???????????# ?????# ######???????????????????? | | ???????????##??????# #### ##??????????????????? | | ??????????????????## #??????????????????? | | ??????????????????# ##?????????????????? | | ??????????????????# #?????????????????? | | ?????????????????# # #?????????????????? | | ?????????????????### ## #?????????????????? | | ???????????????????# ### #?????????????????? | | ??????????????????# ### #?????????????????? | | ????????????????? ## ##????????????????? | | ??????????????? #### ##???????????????? | | ?????????????? #??## #???????????????? | | ????????????? ???# #???????????????? | | ???????????? ##### ???## ###?????????? ????? | | ????????????? ????######### #??????????? ???? | | ????????????? ?????????# ## #??????????? ???? | | ???????????????????????## ####???????? ??## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 825 Evasion (%) 55 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 5k Club I Survived The Infestation Made in Tau Ceti IV Please Form A Line Troublemaker Challenges ------------ None Game ------ Seed TargetChainTriangulator Manual? 0 Play Time 01:02:28 Cumulative 5.8 hours Start 2024.04.03 @ 13:50:04 End 2024.04.03 @ 19:28:38 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 9 Rogue 9 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 4 Gallery% 9 Achievement% 8 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 541a9192-588e-4676-8e03-3f8d3916ea81