Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.03.04 @ 23:23:53 Player: Dylab Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (53) 265 Value Destroyed (1642) 1642 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 5187 Bonus ------- None Cogmind --------- Core Integrity 0/850 Matter 180/300 Energy 75/100 System Corruption 1% Temperature Cool (0) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Advanced Visual Processing Unit > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Light Fission Core Light Fission Core > --- PROPULSION ------- Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Titanium Leg > --- UTILITY ---------- Improved Heat Sink Advanced Visual Processing Unit Hardened Medium Armor Plating Force Field Hacking Suite Corruption Screen > --- WEAPON ----------- Lightning Gun Minigun Heavy Flak Cannon > --- INVENTORY -------- Improved Shield Generator Mini Assault Cannon Antimatter Cannon [Rating: 56] Favorites ----------- Power Light Fission Core Engine Improved Ion Engine Power Core Light Fission Core Propulsion Light Treads Treads Light Treads Leg Improved Titanium Leg Flight Unit Flight Unit Utility Improved Terrain Scanner Device Improved Terrain Scanner Storage Small Storage Unit Processor Advanced Visual Processing Unit Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Light Assault Rifle Energy Gun Lightning Gun Ballistic Gun Light Assault Rifle Ballistic Cannon Heavy Flak Cannon Launcher Missile Launcher Build | -11 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac Fac Slots Evolved 8 | . . 2 . 2 2 2 Power 1 | . . . . . . 1 Propulsion 2 | . . . . 2 . . Utility 4 | . . 2 . . 2 . Weapon 1 | . . . . . . 1 Parts Attached 62 | 7 . 5 5 16 10 19 Power 8 | 1 . 1 1 1 2 2 Engine 4 | 1 . 1 . 1 1 . Core 4 | . . . 1 . 1 2 Reactor . | . . . . . . . Propulsion 19 | 2 . 1 2 8 2 4 Treads 4 | 2 . 1 . . 1 . Leg 10 | . . . 2 4 . 4 Wheel . | . . . . . . . Hover . | . . . . . . . Flight 5 | . . . . 4 1 . Utility 17 | 2 . 2 1 3 4 5 Device 9 | 1 . 1 1 1 3 2 Storage 1 | 1 . . . . . . Processor 4 | . . 1 . 1 . 2 Hackware 1 | . . . . . . 1 Protection 2 | . . . . 1 1 . Artifact . | . . . . . . . Weapon 18 | 2 . 1 1 4 2 8 Energy Gun 4 | . . . . . 2 2 Energy Cannon . | . . . . . . . Ballistic Gun 10 | 2 . 1 1 3 . 3 Ballistic Cannon 3 | . . . . . . 3 Launcher 1 | . . . . 1 . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 3 | . . . . . 2 1 Corrupted Parts 1 | . . . . . . 1 System Corruption 1 | . . . . . . 1 Parts Lost 35 | . . . 5 3 5 22 Power 4 | . . . 1 1 . 2 Propulsion 11 | . . . 3 . 4 4 Utility 8 | . . . . . 1 7 Weapon 12 | . . . 1 2 . 9 Highest Loss Streak 9 | . . . 4 2 4 9 To Critical Strikes . | . . . . . . . Average Backups 3 | 1 2 3 4 4 4 2 Power 1 | . 1 1 2 1 . . Propulsion . | . . . . . . . Utility . | . 1 1 1 1 1 . Weapon 1 | . . . 1 1 2 1 Tool/Special . | . . . . . . . Unused Backups 2 | . . . . 2 . . Power . | . . . . . . . Propulsion . | . . . . . . . Utility 2 | . . . . 2 . . Weapon . | . . . . . . . Tool/Special . | . . . . . . . Average Slot Usage (%) 86 | . 100 97 97 95 74 77 Engine 4 | . 14 11 9 2 . 1 Core 4 | . . . . 6 6 6 Treads 8 | . 28 22 18 . . 2 Leg 8 | . . . . 24 . 10 Flight 4 | . . . . 8 27 2 Device 15 | . 14 22 22 18 21 9 Storage 4 | . 14 11 11 2 . . Processor 10 | . . 8 11 9 7 12 Hackware 1 | . . . . . . 4 Protection 3 | . . . . 6 1 6 Ballistic Gun 13 | . 28 22 22 16 6 6 Ballistic Cannon 2 | . . . . . . 6 Launcher 1 | . . . . . . 2 Peak Build Rating 56 | 9 9 14 14 35 32 56 Average Rating 26 | 6 9 12 13 26 24 42 On Entrance 12 | . 9 9 14 14 18 20 Avg Prop Armor Cover (%) 5 | . . . . . 1 6 Naked Turns . | . . . . . . . Heaviest Build 53 | 12 12 18 18 22 21 53 Greatest Support 80 | 40 40 40 40 80 20 71 Greatest Overweight (x) 4 | . . . 4 1 2 4 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 5 5 Average Capacity 6 | 7 8 8 8 5 5 5 Most Carried 8 | 2 3 5 6 8 5 5 Average Carried 3 | 1 2 3 4 4 4 2 Final Capacity 8 | 8 8 8 8 5 5 5 Final Carried 6 | 2 3 5 6 3 5 . Class Distribution -------------------- 46% | Mutant 11% | Scavenger-Sprinter 10% | Scavenger-Tank 10% | Tank 9% | Scavenger-Mutant 8% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Sprinter | -7/Factory Scavenger-Tank | -6/Factory Resources | -11 -10 -9 -9 -8 -7 -6 ----------- Run | Yrd Mat Mat Min Mat Fac Fac Matter Collected 1847 | 374 . 196 142 346 284 505 Remotely . | . . . . . . . Salvage Created 1679 | 190 . 307 213 335 145 489 Parts 103 | 22 . 18 11 24 11 17 Haulers Intercepted 2 | . . 1 . . . 1 Recyclers Shooed 4 | . . . . 2 . 2 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac Fac Combat Hostiles Destroyed 35 | . . 6 5 9 5 10 Guns 24 | . . 6 5 9 1 3 Cannons 7 | . . . . . . 7 AOE 4 | . . . . . 4 . Classes Destroyed 12 | 3 . 5 1 . . 3 Worker 5 | 2 . 1 . . 1 1 Builder 1 | . . . . . . 1 Tunneler 5 | 5 . . . . . . Hauler 2 | . . 1 . . . 1 Recycler 1 | 1 . . . . . . Watcher 4 | . . 1 . . 1 2 Swarmer 9 | . . 2 . 3 4 . Grunt 17 | . . 3 4 4 . 6 Duelist 1 | . . . 1 . . . Sentry 5 | . . 1 . 2 1 1 Hunter 1 | . . . . . . 1 Programmer 2 | . . . . . . 2 Best Kill Streak 5 | 4 . 4 3 5 4 3 Combat Bots Only 5 | . . 2 3 5 4 2 Max Kills in Single Turn 2 | 1 . 1 1 1 2 1 Gunslinging . | . . . . . . . Exploded 2 | . . . . . 2 . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Min Mat Fac Fac Hostile Shots Fired 566 | . 9 61 45 107 55 289 Missed 185 | . 4 14 12 48 24 83 Hits 381 | . 5 47 33 59 31 206 Melee 5 | . . . 5 . . . Projectile 376 | . 5 47 28 59 31 206 Critical Strikes 8 | . . 2 . 3 . 3 Damage Taken 5075 | . 55 475 495 761 345 2944 Core 1232 | . 10 117 81 110 62 852 Absorbed by Shields 75 | . . . . . 15 60 Core Remaining (%) 83 | 100 96 . 50 80 91 . Volleys Fired 240 | 26 5 37 17 55 46 54 Largest 3 | 2 2 2 2 2 2 3 Hottest 139 | 40 40 43 43 59 56 139 Shots Fired 420 | 52 10 74 33 96 49 106 Gun 350 | 52 10 74 33 95 46 40 Cannon 66 | . . . . . . 66 Launcher 4 | . . . . 1 3 . Special . | . . . . . . . Kinetic 399 | 52 10 74 33 95 46 89 Thermal . | . . . . . . . Explosive 4 | . . . . 1 3 . Electromagnetic 17 | . . . . . . 17 Robot Hit Streak 17 | 5 3 9 11 15 7 17 Robot Miss Streak 8 | 3 3 4 2 5 8 6 Penetration Max 1 | . . . . . . 1 Secondary Targets 4 | . . 1 1 2 . . Max Gunslinging Chain 1 | . . 1 1 1 . . Shots Hit Robots 247 | 29 4 36 23 58 19 78 Core Hits 132 | 13 1 18 11 22 17 50 Critical Kills . | . . . . . . . Critical Parts Destroyed 1 | 1 . . . . . . Critical Strikes 6 | 1 . . . . . 5 Destroy 1 | 1 . . . . . . Blast 4 | . . . . . . 4 Corrupt 1 | . . . . . . 1 Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 4349 | 304 31 407 287 754 654 1912 Guns 2555 | 304 31 406 281 754 178 601 Cannons 1217 | . . . . . . 1217 Explosions 535 | . . . . . 476 59 Melee . | . . . . . . . Ramming 42 | . . 1 6 . . 35 Kinetic 3546 | 304 31 406 281 754 178 1592 Thermal . | . . . . . . . Explosive 503 | . . . . . 444 59 Electromagnetic 258 | . . . . . 32 226 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 6 | . . . . . 6 1 Average Corruption 4 | . . . . . 5 1 Corruption Purged . | . . . . . . . Corruption Blocked 3 | . . . . . . 3 Effects 2 | . . . . . 2 . Message Errors 1 | . . . . . 1 . Matter Fused 1 | . . . . . 1 . Overload Shots . | . . . . . . . Overflow Damage 92 | . . . . . 24 68 Projectiles 44 | . . . . . . 44 Explosions 48 | . . . . . 24 24 Melee . | . . . . . . . Knockbacks 16 | . . . 1 . . 15 Impact 1 | . . . 1 . . . Kinetic 14 | . . . . . . 14 Secondary 1 | . . . . . . 1 Self-Inflicted Damage 204 | . . . . . 34 170 Shots 3 | . . . . . 1 2 Rammed 9 | . . 1 1 . . 7 Targets Rammed 21 | . . 1 1 . . 19 Kicked 12 | . . . . . . 12 Crushed . | . . . . . . . Highest Temperature 177 | . . 14 . 19 . 177 Average Temperature 47 | . . 7 . 6 . 54 Received Heat Transfer 1104 | . 30 153 186 324 48 363 Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred . | . . . . . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 1 | . . . . . 1 . Alert | -11 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac Fac Maximum Alert Level . | . . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 100 Level 1 . | . . . . . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 192 | 10 . 87 48 166 192 75 Initial 74 | . . . 18 9 74 50 Average 31 | 1 . 36 8 41 136 23 Influence Increases 1350 | 40 . 174 120 332 220 464 Destroy 0b10 Robot/C 700 | . . 120 100 180 100 200 Destroy 0b10 Robot/NC 90 | 40 . 15 . . 10 25 Destroy Leader 162 | . . 24 20 40 22 56 Successful Hack 38 | . . . . . . 38 Disable Machine 165 | . . . . . 60 105 Destroy Structure 45 | . . . . 7 13 25 Partial Spotted 15 | . . . . . 15 . Lose Combat Pursuer 135 | . . 15 . 105 . 15 Influence Decreases 1344 | 40 . 127 141 192 282 562 Entered New Map 192 | . . . 29 17 92 54 Time Decay 859 | 40 . 127 82 145 140 325 Lost Part 293 | . . . 30 30 50 183 Squads Dispatched 10 | . 1 1 . 3 . 5 Investigation 1 | . . . . 1 . . Extermination 2 | . . . . . . 2 Reinforcement 6 | . 1 1 . 2 . 2 Assault . | . . . . . . . Garrison 1 | . . . . . . 1 Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced 2 | . . . . . . 2 Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Min Mat Fac Fac Distress Signals 8 | . . 4 . 3 . 1 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 87 | . 3 13 5 38 9 19 Peak Tracking Total 13 | . 2 5 3 13 4 5 Tactical Retreats 5 | . . 1 . 3 . 1 Traps | -11 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac Fac Traps Triggered 4 | . . . . 1 . 3 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -6 ---------- Run | Yrd Mat Mat Min Mat Fac Fac Machines Disabled 11 | . . . . . 4 7 Max in Single Turn 4 | . . . . . 2 4 Garrison Access 1 | . . . . . . 1 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Min Mat Fac Fac Machines Accessed 7 | . . . . . 1 6 Terminals 4 | . . . . . . 4 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 1 | . . . . . 1 . Scanalyzers 1 | . . . . . . 1 Garrison Access 1 | . . . . . . 1 Total Hacks 14 | . . . . . 4 10 Successful 8 | . . . . . 2 6 Failed 6 | . . . . . 2 4 Catastrophic 1 | . . . . . . 1 Database Lockouts . | . . . . . . . Manual 5 | . . . . . . 5 Terminals 6 | . . . . . . 6 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 4 | . . . . . 4 . Scanalyzers 3 | . . . . . . 3 Garrison Access 1 | . . . . . . 1 Terminal Hacks . | . . . . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks 2 | . . . . . 2 . Report Inventory 1 | . . . . . 1 . Retrieve Components 1 | . . . . . 1 . Scanalyzer 2 | . . . . . . 2 Insert Component 1 | . . . . . . 1 Analyze 1 | . . . . . . 1 Garrison Access Hacks 1 | . . . . . . 1 Seal Access 1 | . . . . . . 1 Unauthorized Hacks 3 | . . . . . . 3 Terminals 3 | . . . . . . 3 Botnet 3 | . . . . . . 3 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 4 | . . . . . 1 3 Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 1 | . . . . . . 1 Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 3 | . . . . . 3 . Parts Scanalyzed 1 | . . . . . . 1 Part Schematics Acquired 1 | . . . . . . 1 Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 ------------ Run | Yrd Mat Mat Min Mat Fac Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Min Mat Fac Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac Fac Active Infowar (turns) 3204 | 78 105 332 626 429 298 1336 Optics 2954 | . . 265 626 429 298 1336 Sensors 223 | . . . . . . 223 Terrain 1866 | 78 105 332 626 429 296 . Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 1 | . . . 1 . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 ------------- Run | Yrd Mat Mat Min Mat Fac Fac Turns Passed 3392 | 266 105 332 626 429 298 1336 Spaces Moved 2195 | 119 57 138 346 325 568 642 Core 73 | 8 . . 9 . . 56 Treads 806 | 111 57 138 324 . 3 173 Legs 567 | . . . 13 141 . 413 Wheels . | . . . . . . . Hover . | . . . . . . . Flight 749 | . . . . 184 565 . Fastest Speed 31 | 50 160 160 120 31 31 50 Average Speed 116 | 152 160 160 160 73 32 168 Slowest Speed 320 | 160 160 160 250 130 180 320 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped 9 | . . . . 5 4 . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 22 | 4 19 16 66 29 7 17 Regions Visited 6 Branch Regions 1 Pre-discovered Areas . | . . . . . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched 1 | . . . 1 . . . Spaces Dug 11 | . . . . 11 . . Terrain Destroyed 50 | . . . . 11 12 27 Melee . | . . . . . . . Projectile 4 | . . . . . . 4 AOE 46 | . . . . 11 12 23 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Min Mat Fac Fac Total 2649 | 153 62 180 382 435 638 799 Wait 76 | . . . 11 18 2 45 Move 2172 | 118 56 137 345 315 559 642 Hop 8 | . . . . 4 4 . Pick Up 17 | 2 1 . 1 6 1 6 Fast Attach 32 | 7 . 1 3 5 8 8 Attach 24 | . . 1 2 6 4 11 Detach 10 | . . . . 4 5 1 Swap 21 | . . 3 2 7 2 7 Drop 26 | . . . . 15 7 4 Fire 240 | 26 5 37 17 55 46 54 Melee . | . . . . . . . Ram 7 | . . . . . . 7 Kick 12 | . . . . . . 12 Crush 2 | . . 1 1 . . . Escape Stasis 2 | . . . . . . 2 Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -9/Materials -9/Mines -8/Materials -7/Factory (discovered 2 exits: *Fac / Sto) -6/Factory History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 16) 267 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 354 | -10/Materials | Discovered new exit (range 12) 356 | -10/Materials | Discovered new exit (range 13) 372 | -10/Materials | Entered another Materials area 372 | -9/Materials | Evolved 2 slots: Utility x2 375 | -9/Materials | Discovered new exit (range 14) 704 | -9/Materials | Entered Mines 822 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1244 | -9/Mines | Discovered new exit (range 9) 1305 | -9/Mines | Lost 4 parts (1p2n1w) 1330 | -9/Mines | Entered Materials 1330 | -8/Materials | Evolved 2 slots: Propulsion x2 1751 | -8/Materials | Discovered new exit (range 11) 1759 | -8/Materials | Entered Factory 1759 | -7/Factory | Evolved 2 slots: Utility x2 1760 | -7/Factory | Identified exit to Storage 1997 | -7/Factory | Build established: Scavenger-Sprinter 2031 | -7/Factory | Discovered new exit (range 13) 2057 | -7/Factory | Entered another Factory area 2057 | -6/Factory | Evolved 2 slots: Power x1, Weapon x1 2086 | -6/Factory | Lost 4 parts (3n1u) 2347 | -6/Factory | Build established: Scavenger-Tank 2997 | -6/Factory | Garrison activated, responded to threat 3078 | -6/Factory | Lost 6 parts (1p3u2w) 3347 | -6/Factory | Core integrity fell below 50% 3352 | -6/Factory | Lost 9 parts (1p4n2u2w) 3371 | -6/Factory | Core integrity fell below 20% 3393 | -6/Factory | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- Slug penetrates Construction Platform. Gauss Rifle destroyed. Acquired 57 matter. Acquired Corrupted Flak Gun. Integrated Corrupted Flak Gun (+1). Complication: Energy sink damages Corrupted Flak Gun (-44). Acquired 2 matter. ALERT: Potential suspicious activity detected, Programmers report to Factory Zone 3E. Slug penetrates Wall. Slug penetrates Scanalyzer. Penetrated by Slug. Slug penetrates Wall. Flak Gun destroyed. R-10 Processor collects Imp. Deuterium Engine. Slammed into H-66 Slayer. Slug penetrates Construction Platform. Slammed into H-66 Slayer. Slug penetrates Wall. Penetrated by Slug. 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""""" #?? ????????? | | ##########/# #??? ???????? | | + ! # #???? ???????? | | # # ########+########" #????????????? | | #""" """ # #????????????????# #????????????? | | #""" """ # #????????????????### ###????????????? | | #"S """ # #??????????????????# #??????????????? | | #""" "" # ########???????????# #??????????????? | | # "" "" / # #????????####/#########??????? | | # ! # #????????# ! #??????? | | ####### #????????# """""" #### | | * = #????????# """""" + | +----------------------------------------------------+ Best States ------------- Heat Dissipation 51 Energy Generation 31 Energy Capacity 350 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 Corruption Block 8 Armor Coverage 375 Evasion (%) 63 Targeting Accuracy 6 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- Mni. Assault Cannon | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Safety First Challenges ------------ None Game ------ Seed PlasmaFlakMicroactuators Manual? 0 Play Time 00:38:08 Cumulative 98.9 hours Start 2026.03.04 @ 22:47:01 End 2026.03.04 @ 23:23:53 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 79 Rogue 9 Adventurer 3 Explorer 67 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 23 Gallery% 48 Achievement% 35 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 1 Fullscreen 2 Font 24/Smallcaps Map View 38x28 Zoom Use 99% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 0ca1922c-646b-4419-a21c-e40d757d4477