Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.14 @ 20:25:37 Player: mix Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (11) 2200 Robots Destroyed (66) 330 Value Destroyed (1697) 1697 Prototype IDs (30) 600 Alien Tech Used (0) 0 Bonus (603) 603 TOTAL SCORE: 6930 Bonus ------- Follower Combat Kills 103 Entered Garrisons 200 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/700 Matter 241/300 Energy 100/100 System Corruption 18% Temperature Cool (18) Movement Core (100) Ox1 Location -7/Garrison Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (2) ------- Heavy Particle Cannon > --- INVENTORY (5) ---- Hypervelocity Gauss Cannon Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Improved Deuterium Engine > --- PROPULSION ------- Armored Treads Advanced Treads Advanced Treads > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Core Analyzer Hardened Light Armor Plating Hardened Light Armor Plating Hardened Light Armor Plating > --- WEAPON ----------- Heavy Particle Cannon Mini Assault Cannon > --- INVENTORY -------- Improved Deuterium Engine Armored Wheel Improved Heat Sink Hardened Light Armor Plating Advanced Beam Rifle Plasma Cannon Plasma Cannon Plasma Cannon Plasma Cannon Plasma Cannon Guided Plasma Cannon Heavy Assault Rifle Enhanced Autogun Grenade Launcher Plasma Cutter [Rating: 44] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Propulsion Advanced Treads Treads Advanced Treads Wheel Wheel Utility Hardened Light Armor Plating Device Improved Heat Sink Storage Large Storage Unit Processor Signal Interpreter Protection Hardened Light Armor Plating Weapon Advanced Beam Cannon Energy Gun EM Pulse Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Mini Assault Cannon Launcher Grenade Launcher Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Gar Slots Evolved 6 | . . . 2 . . . 2 2 . . . Power 1 | . . . . . . . 1 . . . . Propulsion 1 | . . . . . . . . 1 . . . Utility 4 | . . . 2 . . . 1 1 . . . Weapon . | . . . . . . . . . . . . Parts Attached 60 | 5 4 . 18 . 1 . 16 9 6 . 1 Power 9 | 1 1 . 3 . . . 3 1 . . . Engine 9 | 1 1 . 3 . . . 3 1 . . . Core . | . . . . . . . . . . . . Reactor . | . . . . . . . . . . . . Propulsion 15 | 2 . . 3 . . . 6 2 1 . 1 Treads 10 | . . . . . . . 6 2 1 . 1 Leg . | . . . . . . . . . . . . Wheel 5 | 2 . . 3 . . . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Utility 15 | . 2 . 6 . . . 4 2 1 . . Device 3 | . . . . . . . 2 . 1 . . Storage 2 | . 1 . 1 . . . . . . . . Processor 4 | . 1 . 2 . . . . 1 . . . Hackware . | . . . . . . . . . . . . Protection 6 | . . . 3 . . . 2 1 . . . Artifact . | . . . . . . . . . . . . Weapon 21 | 2 1 . 6 . 1 . 3 4 4 . . Energy Gun 8 | 2 1 . 3 . . . 1 1 . . . Energy Cannon 9 | . . . 1 . 1 . 2 1 4 . . Ballistic Gun 2 | . . . 1 . . . . 1 . . . Ballistic Cannon 1 | . . . . . . . . 1 . . . Launcher 1 | . . . 1 . . . . . . . . Special Weapon . | . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 7 | . . . 2 . . . 1 3 . 1 . Corrupted Parts 1 | . . . . . . . . . 1 . . System Corruption 4 | . . . . . . . . . 4 . . Parts Lost 23 | . . . 6 . . . 2 2 9 1 3 Power 2 | . . . 1 . . . . . . 1 . Propulsion 5 | . . . 2 . . . . . 2 . 1 Utility 7 | . . . 1 . . . 1 2 2 . 1 Weapon 9 | . . . 2 . . . 1 . 5 . 1 Highest Loss Streak 9 | . . . 3 . . . 1 1 9 1 3 To Critical Strikes . | . . . . . . . . . . . . Average Backups 11 | . 4 6 11 15 15 15 14 13 7 4 1 Power 1 | . . 2 1 2 2 2 1 1 . . . Propulsion 1 | . . 1 2 3 3 3 2 1 . . . Utility 1 | . . . 1 3 3 3 3 1 . 1 . Weapon 5 | . 2 3 5 6 6 6 5 8 4 3 1 Tool/Special . | . . . . . . . . . . . . Unused Backups 14 | . . . 5 . 1 . . 2 5 . 1 Power 2 | . . . 1 . . . . . 1 . . Propulsion 2 | . . . 2 . . . . . . . . Utility 1 | . . . . . . . . . 1 . . Weapon 8 | . . . 2 . 1 . . 2 2 . 1 Tool/Special 1 | . . . . . . . . . 1 . . Average Slot Usage (%) 86 | . 90 100 88 100 100 100 91 99 42 . 20 Engine 11 | . 14 14 10 11 11 11 10 15 6 . . Treads 10 | . . . . . . . 17 23 8 . 4 Wheel 8 | . 28 28 20 22 22 22 . . . . . Device 4 | . . . . . . . 7 8 8 . 4 Storage 8 | . 6 14 11 11 11 11 9 7 2 . . Processor 8 | . 12 14 13 11 11 11 8 6 2 . . Protection 14 | . . . 9 22 22 22 19 21 5 . . Energy Gun 4 | . 28 28 10 . . . . . . . . Energy Cannon 8 | . . . 2 11 11 11 16 8 3 . 5 Ballistic Gun 4 | . . . 7 11 11 11 1 5 2 . 4 Peak Build Rating 44 | 5 7 7 18 18 23 23 35 44 44 2 20 Average Rating 24 | 3 6 7 13 18 20 23 29 42 20 2 14 On Entrance 15 | . 5 7 7 18 18 23 23 34 41 2 2 Naked Turns 207 | . . . . . . . . . 41 110 56 Heaviest Build 68 | 7 19 19 44 44 50 50 68 65 61 . 19 Greatest Support 64 | 20 20 20 28 28 28 28 44 64 64 3 20 Greatest Overweight (x) 5 | . . . 4 1 1 1 1 1 3 . 5 Average Overweight (x) . | . . . . 1 1 1 1 . . . . Largest Inventory Capacity 15 | 5 10 10 15 15 15 15 15 15 15 5 5 Average Capacity 13 | 5 7 10 13 15 15 15 15 15 8 5 5 Most Carried 15 | 5 6 7 15 15 15 15 15 15 15 5 5 Average Carried 11 | . 4 6 11 15 15 15 14 13 7 5 2 Final Capacity 15 | 5 10 10 15 15 15 15 15 15 5 5 5 Final Carried 15 | 1 6 7 15 15 15 15 12 15 5 5 1 Class Distribution -------------------- 89% | Mutant 10% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Waste Mutant | -7/Factory Mutant | -7/Garrison Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Gar Matter Collected 1387 | 250 40 . 481 10 . . 263 191 . . 152 Remotely . | . . . . . . . . . . . . Salvage Created 2769 | 37 232 . 971 . . . 920 272 263 . 74 Parts 132 | 2 20 . 47 . . . 43 16 1 . 3 Haulers Intercepted 6 | . 2 . 1 . . . 3 . . . . Recyclers Shooed . | . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Gar Combat Hostiles Destroyed 39 | 1 4 . 19 . . . 8 5 1 . 1 Guns 21 | 1 4 . 14 . . . . 2 . . . Cannons 13 | . . . 1 . . . 8 3 . . 1 AOE 4 | . . . 4 . . . . . . . . Classes Destroyed 12 | 1 4 . 4 . . . 1 1 1 . . Worker 2 | . . . 2 . . . . . . . . Builder 1 | . . . . . . . 1 . . . . Hauler 6 | . 2 . 1 . . . 3 . . . . Recycler 4 | . . . 2 . . . 2 . . . . Operator 3 | . 1 . 1 . . . . 1 . . . Watcher 11 | . 1 . 5 . . . 5 . . . . Swarmer 11 | . 3 . 8 . . . . . . . . Grunt 11 | 1 1 . 6 . . . 3 . . . . Brawler 1 | . . . 1 . . . . . . . . Sentry 11 | . . . 4 . . . 5 1 . . 1 Programmer 4 | . . . . . . . . 4 . . . Compactor 1 | . . . . . . . . . 1 . . Best Kill Streak 5 | 1 4 . 5 . . . 3 2 1 . 1 Combat Bots Only 4 | 1 3 . 4 . . . 2 2 1 . 1 Max Kills in Single Turn 3 | 1 1 . 3 . . . 1 1 1 . 1 Gunslinging . | . . . . . . . . . . . . Exploded 2 | . . . 2 . . . . . . . . Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Gar Hostile Shots Fired 333 | 6 5 . 98 . . . 63 45 15 6 95 Missed 110 | 3 . . 33 . . . 17 15 1 4 37 Hits 223 | 3 5 . 65 . . . 46 30 14 2 58 Melee 16 | . . . 2 . . . . . 14 . . Projectile 207 | 3 5 . 63 . . . 46 30 . 2 58 Critical Strikes 13 | . . . 2 . . . 2 . 6 1 2 Damage Taken 3538 | 33 44 . 727 . . . 852 419 666 35 762 Core 1052 | . 18 . 149 . . . 181 . 384 35 285 Absorbed by Shields . | . . . . . . . . . . . . Core Remaining (%) 80 | 100 . 92 . . . 62 67 . . . . Volleys Fired 191 | 5 16 . 88 . . . 57 22 2 . 1 Largest 2 | 2 2 . 2 . . . 2 2 1 . 1 Hottest 136 | 90 80 . 124 . . . 136 136 80 . 75 Shots Fired 360 | 10 32 . 161 . . . 109 45 2 . 1 Gun 203 | 10 32 . 140 . . . 2 19 . . . Cannon 151 | . . . 16 . . . 107 26 1 . 1 Launcher 6 | . . . 5 . . . . . 1 . . Special . | . . . . . . . . . . . . Kinetic 83 | . . . 62 . . . 2 19 . . . Thermal 220 | 5 . . 80 . . . 107 26 1 . 1 Explosive 6 | . . . 5 . . . . . 1 . . Electromagnetic 51 | 5 32 . 14 . . . . . . . . Robot Hit Streak 17 | 7 8 . 12 . . . 17 9 7 . 8 Robot Miss Streak 7 | 3 3 . 6 . . . 4 7 . . . Penetration Max . | . . . . . . . . . . . . Secondary Targets 1 | . . . 1 . . . . . . . . Max Gunslinging Chain 1 | . . . 1 . . . . . . . . Shots Hit Robots 211 | 7 17 . 95 . . . 64 25 2 . 1 Core Hits 86 | 2 10 . 38 . . . 26 9 . . 1 Critical Kills 2 | . . . 1 . . . . . 1 . . Critical Parts Destroyed . | . . . . . . . . . . . . Critical Strikes 6 | 1 . . 4 . . . . . 1 . . Burn 4 | 1 . . 3 . . . . . . . . Meltdown 2 | . . . 1 . . . . . 1 . . Melee Attacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 4309 | 85 247 . 1833 . . . 1387 599 133 . 25 Guns 1871 | 85 247 . 1311 . . . 18 210 . . . Cannons 1994 | . . . 184 . . . 1369 389 27 . 25 Explosions 444 | . . . 338 . . . . . 106 . . Melee . | . . . . . . . . . . . . Ramming . | . . . . . . . . . . . . Kinetic 924 | . . . 696 . . . 18 210 . . . Thermal 2614 | 49 . . 755 . . . 1369 389 27 . 25 Explosive 444 | . . . 338 . . . . . 106 . . Electromagnetic 327 | 36 247 . 44 . . . . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 18 | . . . 4 4 4 4 . 1 18 18 18 Average Corruption 7 | . . . 4 4 4 4 . 1 11 18 18 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 47 | . . . 14 . 5 2 . 2 8 5 11 Message Errors 12 | . . . 5 . . 1 . . 1 2 3 Matter Fused 17 | . . . 6 . 3 . . . 4 . 4 Heat Flow Errors 7 | . . . . . 2 1 . 1 1 1 1 Energy Discharges 1 | . . . . . . . . . . . 1 Parts Rejected 1 | . . . 1 . . . . . . . . Data Loss (minor) 2 | . . . 1 . . . . . . . 1 Data Loss (major) 1 | . . . . . . . . . 1 . . Misfires 1 | . . . . . . . . 1 . . . Alerts 1 | . . . 1 . . . . . . . . Misdirections 4 | . . . . . . . . . 1 2 1 Overload Shots . | . . . . . . . . . . . . Overflow Damage 68 | . . . 40 . . . 18 10 . . . Projectiles 28 | . . . . . . . 18 10 . . . Explosions 40 | . . . 40 . . . . . . . . Melee . | . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 54 | . . . 24 . . . . . 30 . . Shots 2 | . . . 1 . . . . . 1 . . Rammed . | . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 560 | 168 108 . 461 . 239 273 560 315 156 78 184 Average Temperature 120 | 86 34 . 120 . 111 141 147 90 74 44 67 Received Heat Transfer 843 | 18 . . 165 . . . 351 6 . 36 267 Effects 24 | . . . 1 . . . 22 1 . . . Shutdowns 6 | . . . . . . . 6 . . . . Energy Bleed 3 | . . . 1 . . . 1 1 . . . Interference 4 | . . . . . . . 4 . . . . Matter Decay 1 | . . . . . . . 1 . . . . Short Circuit 4 | . . . . . . . 4 . . . . Damage (minor) 1 | . . . . . . . 1 . . . . Damage (major) 4 | . . . . . . . 4 . . . . Damage (core) 1 | . . . . . . . 1 . . . . Siege Activations . | . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried 1 | . 1 . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted 2 | . . . 1 . . . . . 1 . . Combat Hostiles 1 | . . . . . . . . . 1 . . Parts Melted 8 | . . . 3 . . . 4 . 1 . . Heat Transferred 5390 | 222 . . 2023 . . . 2540 518 50 . 37 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Gar Maximum Alert Level 1 | . . . 1 . . . . . . . . Low Security (%) 96 | 100 100 100 83 100 . 100 100 100 100 100 100 Level 1 3 | . . . 16 . . . . . . . . Level 2 . | . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Peak Influence 234 | 10 81 7 234 91 . . 91 56 5 14 94 Initial 91 | . 6 7 . 91 . . . 33 3 . 9 Average 45 | 1 27 1 149 91 . . 16 15 . . 55 Influence Increases 1479 | 20 133 . 698 . . . 322 202 5 14 85 Destroy 0b10 Robot/C 840 | 20 80 . 420 . . . 160 100 . . 60 Destroy 0b10 Robot/NC 135 | . 20 . 55 . . . 55 5 . . . Destroy Leader 264 | . 16 . 122 . . . 76 50 . . . Allied During Kill 6 | . . . 3 . . . . . . . 3 Successful Hack 55 | . 2 . . . . . . 32 . 14 7 Disable Machine 45 | . 15 . . . . . 15 15 . . . Destroy Structure 44 | . . . 38 . . . 1 . 5 . . Lose Combat Pursuer 90 | . . . 60 . . . 15 . . . 15 Influence Decreases 1435 | 10 122 21 464 143 91 . 247 267 15 . 55 Entered New Map 306 | . 4 14 . 143 91 . . 42 7 . 5 Time Decay 960 | 10 118 7 384 . . . 227 211 3 . . Lost Part 125 | . . . 60 . . . 20 10 5 . 30 Lost Ally 44 | . . . 20 . . . . 4 . . 20 Squads Dispatched 9 | . . . 3 . . . 2 3 . 1 . Investigation 2 | . . . 2 . . . . . . . . Extermination 2 | . . . . . . . . 2 . . . Reinforcement 3 | . . . 1 . . . . 1 . 1 . Assault . | . . . . . . . . . . . . Garrison 2 | . . . . . . . 2 . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Gar Distress Signals 7 | . . . 2 . . . 3 1 . 1 . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 100 | 1 7 . 29 . . . 20 11 10 8 14 Peak Tracking Total 12 | 1 3 . 5 . . . 4 3 5 8 12 Tactical Retreats 6 | . . . 3 . . . 1 . 1 . 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Gar Traps Triggered 5 | . . . 2 . . . . 1 . 1 1 Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Gar Machines Disabled 3 | . 1 . . . . . 1 1 . . . Max in Single Turn 1 | . 1 . . . . . 1 1 . . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Gar Machines Accessed 11 | . 3 . 1 . 1 . . 4 . 1 1 Terminals 8 | . 2 . 1 . . . . 4 . . 1 Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . 1 . Total Hacks 24 | . 9 . 2 . 1 . . 9 . 2 1 Successful 11 | . 3 . . . 1 . . 5 . 1 1 Failed 13 | . 6 . 2 . . . . 4 . 1 . Catastrophic 1 | . . . . . . . . 1 . . . Database Lockouts . | . . . . . . . . . . . . Manual 20 | . 8 . 2 . 1 . . 9 . . . Terminals 18 | . 6 . 2 . . . . 9 . . 1 Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 3 | . 3 . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . 2 . Terminal Hacks 3 | . . . . . 1 . . 1 . . 1 Open Door 1 | . . . . . . . . . . . 1 Locate Traps 1 | . . . . . . . . 1 . . . Proto ID Catalog 1 | . . . . . 1 . . . . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . Recycling Unit Hacks 1 | . 1 . . . . . . . . . . Report Inventory 1 | . 1 . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . 1 . Unlock Access 1 | . . . . . . . . . . 1 . Unauthorized Hacks 6 | . 2 . . . . . . 4 . . . Terminals 5 | . 1 . . . . . . 4 . . . Assimilate 1 | . . . . . . . . 1 . . . Botnet 4 | . 1 . . . . . . 3 . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . Reject 1 | . 1 . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered 1 | . 1 . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 7 | . 2 . 1 . . . . 3 . 1 . Full Trace Events 1 | . 1 . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Gar Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Gar Total Allies 3 | . . 1 . . . . . 1 . . 1 Largest Group 1 | . . 1 1 . . . . 1 . . 1 Highest-Rated Group 31 | . . 31 31 . . . . 26 . . 25 Highest-Rated Ally 31 | . . 31 31 . . . . 26 . . 25 Total Orders . | . . . . . . . . . . . . Ally Attacks 13 | . . . 9 . . . . . . . 4 Total Damage 230 | . . . 85 . . . . . . . 145 Kills 4 | . . . 2 . . . . . . . 2 Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Gar Active Infowar (turns) 612 | . . . 612 . . . . . . . . Optics 612 | . . . 612 . . . . . . . . Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . Drone Launches 2 | . . . . . . . . . . . 2 Drone Recoveries 2 | . . . . . . . . . . . 2 Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Gar Turns Passed 4839 | 70 301 103 970 15 238 152 1438 1045 166 110 231 Spaces Moved 2795 | 69 287 117 621 14 214 139 447 453 132 168 134 Core 386 | 36 . . . . . . . . 99 168 83 Treads 975 | . . . . . . . 438 453 33 . 51 Legs . | . . . . . . . . . . . . Wheels 1434 | 33 287 117 621 14 214 139 9 . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 80 80 80 110 110 110 110 153 50 50 50 Average Speed 130 | 64 80 80 96 110 110 110 228 199 108 50 95 Slowest Speed 300 | 80 80 80 140 110 110 110 240 233 200 50 300 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 35 | 6 47 28 59 5 60 51 45 17 83 5 25 Regions Visited 11 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . . . . Known Exits Taken 5 | . . . 1 1 1 1 . . . 1 . Unknown Exits Taken 4 | 1 1 1 . . . . 1 . . . . Scrap Searched 2 | . . 1 . 1 . . . . . . . Spaces Dug 7 | . . . 7 . . . . . . . . Terrain Destroyed 44 | . . . 39 . . . . . 5 . . Melee . | . . . . . . . . . . . . Projectile . | . . . . . . . . . . . . AOE 44 | . . . 39 . . . . . 5 . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Gar Total 3639 | 84 324 126 834 13 216 138 760 563 152 193 236 Wait 438 | . 12 9 62 . . . 214 47 4 9 81 Move 2786 | 68 286 116 620 13 213 138 446 453 131 168 134 Hop . | . . . . . . . . . . . . Pick Up 66 | 6 6 1 25 . 1 . 8 15 3 . 1 Fast Attach 12 | . 1 . 4 . . . 4 2 . 1 . Attach 38 | 5 1 . 8 . . . 7 5 8 . 4 Detach 1 | . . . . . . . . . 1 . . Swap 32 | . 2 . 12 . 1 . 9 6 2 . . Drop 45 | . . . 15 . 1 . 15 13 1 . . Fire 191 | 5 16 . 88 . . . 57 22 2 . 1 Melee . | . . . . . . . . . . . . Ram . | . . . . . . . . . . . . Kick . | . . . . . . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis 30 | . . . . . . . . . . 15 15 Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / [*Min x2]) -10/Mines -9/Materials (discovered 3 exits: *Mat / *Min x2) -9/Mines -9/Exiles -8/Mines -8/Materials -7/Factory -7/Waste -7/Factory -7/Garrison History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 45 | -11/Scrapyard | Discovered new exit (range 8) 71 | -11/Scrapyard | Entered Materials 196 | -10/Materials | Discovered new exit (range 7) 233 | -10/Materials | Discovered new exit (range 11) 305 | -10/Materials | Discovered new exit (range 7) 318 | -10/Materials | Build established: Mutant 372 | -10/Materials | Entered Mines 465 | -10/Mines | Discovered new exit (range 9) 469 | -10/Mines | Received a Mining Laser from a helpful Derelict 475 | -10/Mines | Entered Materials 475 | -9/Materials | Accompanied by 1 ally 475 | -9/Materials | Evolved 2 slots: Utility x2 648 | -9/Materials | Lost 3 parts (1n2w) 896 | -9/Materials | Build established: Scavenger-Mutant 1091 | -9/Materials | Discovered new exit (range 16) 1248 | -9/Materials | Discovered new exit (range 16) 1338 | -9/Materials | Identified exit to Materials 1410 | -9/Materials | Build established: Mutant 1439 | -9/Materials | Discovered new exit (range 6) 1443 | -9/Materials | Identified exit to Mines 1445 | -9/Materials | Entered Mines 1455 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1455 | -9/Mines | Discovered new exit (range 5) 1459 | -9/Mines | Identified exit to Exiles 1460 | -9/Mines | Entered Exiles 1487 | -9/Exiles | Met 8R-AWN 1507 | -9/Exiles | Met EX-HEX 1537 | -9/Exiles | Met EX-BIN 1551 | -9/Exiles | Aligned with FarCom system 1552 | -9/Exiles | Given EX-Vault access code 1578 | -9/Exiles | Opened EX-Vault 1588 | -9/Exiles | Found Gui. Plasma Cannon 1613 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1644 | -9/Exiles | Met EX-DEC 1685 | -9/Exiles | Discovered new exit (range 14) 1697 | -9/Exiles | Identified exit to Mines 1698 | -9/Exiles | Left Exiles lab with Gui. Plasma Cannon 1698 | -9/Exiles | Entered Mines 1845 | -8/Mines | Discovered exit to Materials (range 4) 1850 | -8/Mines | Entered Materials 1850 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 2440 | -8/Materials | Garrison activated, responded to threat 2902 | -8/Materials | Garrison activated, responded to threat 3031 | -8/Materials | Discovered new exit (range 13) 3288 | -8/Materials | Entered Factory 3288 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4333 | -7/Factory | Sucked down chute 4333 | -7/Factory | Entered Waste 4348 | -7/Waste | EMP discharged 4370 | -7/Waste | Spotted C-40 Crusher 4377 | -7/Waste | Spotted C-40 Crusher 4383 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 4384 | -7/Waste | Spotted C-40 Crusher 4388 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 4391 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 4391 | -7/Waste | Spotted C-40 Crusher 4391 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 4394 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 4394 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 4395 | -7/Waste | Spotted C-40 Crusher 4396 | -7/Waste | Destroyed C-40 Crusher 4397 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 4400 | -7/Waste | Crushed by Compactor (1 part destroyed) 4414 | -7/Waste | Spotted C-40 Crusher 4418 | -7/Waste | Core integrity fell below 50% 4429 | -7/Waste | System corruption reached 10% 4431 | -7/Waste | Lost 9 parts (2n2u5w) 4448 | -7/Waste | EMP discharged 4455 | -7/Waste | Discovered new exit (range 13) 4499 | -7/Waste | Entered Factory 4606 | -7/Factory | Identified exit to Garrison 4609 | -7/Factory | Entered Garrison 4659 | -7/Garrison | Triggered checkpoint 4663 | -7/Garrison | Rescued a captive Derelict 4807 | -7/Garrison | Triggered checkpoint 4825 | -7/Garrison | Triggered checkpoint 4828 | -7/Garrison | Triggered checkpoint 4833 | -7/Garrison | Core integrity fell below 20% 4840 | -7/Garrison | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 04679_ G-47 Trooper destroyed. 04682_ Acquired Lgt. Treads. 04699_ System corrupted: Matter fused (-7). 04721_ JZN0C XHNSG V QQ1|LSEB=|NVYO FCA 04736_ System corrupted: Component data lost. 04753_ System corrupted: Matter fused (-10). 04754_ Acquired 94 matter. 04757_ Acquired 58 matter. 04775_ System corrupted: Energy discharge (-40). 04791_ V6#7LCZ>8,BIPZHGZI2SRA GC1VHMWZ 04806_ System corrupted: Matter fused (-10). 04807_ Beams of light sweep through the air. An alarm sounds. 04830_ Adv. Drone Bay destroyed. 04832_ Critical hit (Burn: +37). 04834_ System corrupted: Matter fused (-9). 04834_ Critical hit (Burn: +37). 04836_ Lgt. Treads destroyed. 04836_ Enh. Autogun destroyed. 04838_ G-47 Trooper destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????#????????????????? | | ??????????????????????????????? #????????????????? | | ????????????????????????????? #????????????????? | | ??????????????????????######? #????????????????? | | ??????????????????????#g #? #????????????????? | | ?????????????????###### g## #????????????????? | | ??????????????#### #????????????????? | | ??????????????? #????????????????? | | ???????????????? #????????????????? | | ?????????????????# ## ## #????????????????? | | ???????????????### ## ## ###??????????????? | | ???????????????#s #??????????????? | | ???????????????# s @ #??????????????? | | ???????????????#s #??????????????? | | ???????????????# s [ #??????????????? | | ???????????????### ##%gg ## ###??????????????? | | ????????????????## ##g ## ##########???????? | | ?????????? #???????? | | ?????????? #???????? | | ?????????? g ####### #???????? | | ??????????#s###########""""## ##?????# #???????? | | ???????????????????g????????# #??????# #???????? | | ???????????s????????????????# #??????# #???????? | | ???????????s????????????????# #??????# #???????? | | ????????????????????????????# #??????# #???????? | | ????????????????????????????# #??????# #???????? | | ????????????????????????????# #??????# #???????? | | ????????????????????????????# ######## ######### | | ????????????????????????????# ^ | | ????????????????????????????# | | ????????????????????????????####### ############## | | ??????????????????????????????????# #????????????? | | ??????????????????????????????????# #????????????? | | ??????????????????????????????????# #????????????? | | ??????????????????????????????????# #????????????? | | ??????????????????????????????????# #????????????? | | ??????????????????????????????????# #????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Energy Generation 27 Energy Capacity 480 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Armor Coverage 450 Evasion (%) 50 Targeting Accuracy 5 Core Analysis 6 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AssaultSignalShockpuncher Manual? 0 Play Time 00:46:50 Cumulative 79.9 hours Start 2025.06.30 @ 19:09:52 End 2025.07.14 @ 20:25:37 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 131 Rogue 117 Adventurer 14 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 33 Gallery% 43 Achievement% 44 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x49 Zoom Use 81% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 71f052ee-952e-444c-8a65-c68903350cb4