Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.28 @ 21:36:26 Player: GiggleBox Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (0) 0 Regions Visited (3) 600 Robots Destroyed (20) 100 Value Destroyed (315) 315 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1055 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 205/300 Energy 200/200 System Corruption 2% Temperature Cool (9) Movement Treading (240) Ox1 Location -10/Subcaves Parts ------- > --- POWER (1) -------- Subdweller Power Source > --- PROPULSION (2) --- Light Treads > --- UTILITY (2) ------ Medium Storage Unit Structural Scanner > --- WEAPON (2) ------- Battle Cannon Battle Cannon > --- INVENTORY (10) --- Ion Engine Light Nuclear Core Improved Heat Sink Small Storage Unit Improved Terrain Scanner Seismic Detector Battle Cannon Piercing Trap Peak State ------------ > --- POWER ------------ Subdweller Power Source > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Medium Storage Unit Structural Scanner > --- WEAPON ----------- Battle Cannon Battle Cannon > --- INVENTORY -------- Ion Engine Light Nuclear Core Improved Heat Sink Small Storage Unit Improved Terrain Scanner Seismic Detector Light Assault Rifle Light Assault Rifle Grenade Launcher Piercing Trap [Rating: 11] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Utility Medium Storage Unit Device Structural Scanner Storage Medium Storage Unit Weapon Light Assault Rifle Ballistic Gun Light Assault Rifle Ballistic Cannon Battle Cannon Launcher Grenade Launcher Build | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Slots Evolved . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Parts Attached 14 | 6 3 . 5 Power 3 | 1 1 . 1 Engine 3 | 1 1 . 1 Core . | . . . . Reactor . | . . . . Propulsion 2 | 2 . . . Treads 2 | 2 . . . Leg . | . . . . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 3 | 1 2 . . Device 1 | . 1 . . Storage 2 | 1 1 . . Processor . | . . . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 6 | 2 . . 4 Energy Gun . | . . . . Energy Cannon . | . . . . Ballistic Gun 2 | 2 . . . Ballistic Cannon 3 | . . . 3 Launcher 1 | . . . 1 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 2 | . . . 2 Power . | . . . . Propulsion 1 | . . . 1 Utility . | . . . . Weapon 1 | . . . 1 Highest Loss Streak 1 | . . . 1 To Critical Strikes . | . . . . Average Backups 5 | 2 6 7 7 Power 1 | . 2 2 2 Propulsion . | . . . . Utility 2 | . 2 4 4 Weapon 1 | . 1 1 1 Tool/Special . | . . . . Unused Backups 7 | . . 1 6 Power 2 | . . . 2 Propulsion . | . . . . Utility 3 | . . . 3 Weapon 2 | . . 1 1 Tool/Special . | . . . . Average Slot Usage (%) 96 | . 98 100 93 Engine 14 | . 14 14 14 Treads 25 | . 28 28 22 Device 13 | . 13 14 14 Storage 14 | . 14 14 14 Ballistic Gun 22 | . 28 28 13 Ballistic Cannon 5 | . . . 13 Peak Build Rating 11 | 6 8 8 11 Average Rating 7 | 5 7 8 9 On Entrance 5 | . 6 8 8 Avg Prop Armor Cover (%) . | . . . . Naked Turns . | . . . . Heaviest Build 22 | 12 22 18 22 Greatest Support 40 | 40 40 40 40 Greatest Overweight (x) 1 | . . . 1 Average Overweight (x) . | . . . . Largest Inventory Capacity 10 | 8 10 10 10 Average Capacity 9 | 7 9 10 10 Most Carried 10 | 3 9 9 10 Average Carried 6 | 2 6 7 8 Final Capacity 10 | 8 10 10 10 Final Carried 9 | 3 9 7 8 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Resources | -11 -10 -10 -10 ----------- Run | Yrd Mat Min Sub Matter Collected 483 | 348 63 10 62 Remotely . | . . . . Salvage Created 513 | 220 191 . 102 Parts 36 | 18 10 . 8 Haulers Intercepted . | . . . . Recyclers Shooed 1 | 1 . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed 5 | . . . 5 Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Combat Hostiles Destroyed 7 | . 3 . 4 Guns 5 | . 3 . 2 Cannons 2 | . . . 2 Classes Destroyed 7 | 3 2 . 2 Worker 2 | 1 1 . . Tunneler 9 | 9 . . . Recycler 1 | 1 . . . Watcher 1 | . 1 . . Swarmer 2 | . . . 2 Grunt 3 | . 3 . . Subdweller 2 | . . . 2 Best Kill Streak 2 | 2 2 . 2 Combat Bots Only 2 | . 2 . 2 Max Kills in Single Turn 1 | 1 1 . 1 Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Hostile Shots Fired 81 | . 15 8 58 Missed 26 | . 5 2 19 Hits 55 | . 10 6 39 Projectile 55 | . 10 6 39 Critical Strikes 1 | . . 1 . Damage Taken 780 | . 147 79 554 Core 261 | . 26 47 188 Absorbed by Shields . | . . . . Core Remaining (%) 100 | 100 . . . Volleys Fired 86 | 44 16 . 26 Largest 2 | 2 2 . 2 Hottest 66 | 40 40 . 66 Shots Fired 164 | 88 33 . 43 Gun 153 | 88 33 . 32 Cannon 8 | . . . 8 Launcher 3 | . . . 3 Special . | . . . . Kinetic 161 | 88 33 . 40 Thermal . | . . . . Explosive 3 | . . . 3 Electromagnetic . | . . . . Robot Hit Streak 20 | 10 4 . 20 Robot Miss Streak 3 | 3 3 . 3 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 102 | 50 19 . 33 Core Hits 45 | 22 14 . 9 Critical Kills . | . . . . Critical Parts Destroyed 1 | 1 . . . Critical Strikes 3 | 1 . . 2 Destroy 3 | 1 . . 2 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 925 | 416 155 . 354 Guns 789 | 416 155 . 218 Cannons 86 | . . . 86 Explosions 50 | . . . 50 Melee . | . . . . Ramming . | . . . . Kinetic 875 | 416 155 . 304 Thermal . | . . . . Explosive 50 | . . . 50 Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 2 | . 2 2 2 Average Corruption 2 | . 2 2 2 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 11 | . 3 2 6 Message Errors 1 | . . . 1 Matter Fused 2 | . 1 . 1 Heat Flow Errors 1 | . . . 1 Energy Discharges 2 | . . . 2 Data Loss (minor) 3 | . 1 1 1 Data Loss (major) 1 | . . 1 . Misfires 1 | . 1 . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 100 | . 18 . 100 Average Temperature 17 | . 8 . 61 Received Heat Transfer 105 | . 84 . 21 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred . | . . . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 . Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 75 | 10 75 . . Initial . | . . . . Average 6 | 1 13 . . Influence Increases 206 | 55 111 . 40 Destroy 0b10 Robot/C 100 | . 60 . 40 Destroy 0b10 Robot/NC 65 | 55 10 . . Destroy Leader 22 | . 22 . . Successful Hack 4 | . 4 . . Lose Combat Pursuer 15 | . 15 . . Influence Decreases 174 | 55 111 . 8 Time Decay 174 | 55 111 . 8 Squads Dispatched . | . . . . Investigation . | . . . . Extermination . | . . . . Reinforcement . | . . . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Distress Signals 1 | . 1 . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 20 | . 10 3 7 Peak Tracking Total 4 | . 4 3 3 Tactical Retreats 1 | . 1 . . Traps | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Traps Triggered 2 | . 1 . 1 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Most Traps Carried 1 | . . . 1 Machines | -11 -10 -10 -10 ---------- Run | Yrd Mat Min Sub Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Machines Accessed 5 | . 4 1 . Terminals 4 | . 3 1 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 12 | . 10 2 . Successful 4 | . 4 . . Failed 7 | . 5 2 . Catastrophic 1 | . 1 . . Database Lockouts 1 | . 1 . . Manual 5 | . 5 . . Terminals 9 | . 7 2 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 3 | . 3 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 2 | . 2 . . Robot Analysis 1 | . 1 . . Prototype ID Bank 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 1 | . 1 . . Retrieve Components 1 | . 1 . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 1 | . 1 . . Terminals 1 | . 1 . . Botnet 1 | . 1 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 5 | . 4 1 . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components 3 | . 3 . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -10 ------------ Run | Yrd Mat Min Sub Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Active Infowar (turns) 1162 | . 516 171 475 Structural 1162 | . 516 171 475 Robot Analysis Total 1 | . 1 . . Derelict Logs Recovered 1 | . . 1 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -10 ------------- Run | Yrd Mat Min Sub Turns Passed 1679 | 481 552 171 475 Spaces Moved 849 | 223 301 107 218 Core 3 | 3 . . . Treads 846 | 220 301 107 218 Legs . | . . . . Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 160 160 Average Speed 165 | 158 160 160 182 Slowest Speed 240 | 160 160 160 240 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 28 | 12 56 36 10 Regions Visited 3 Branch Regions 2 Pre-discovered Areas 1 | . . 1 . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 9 | . . 1 8 Spaces Dug . | . . . . Terrain Destroyed 11 | . . . 11 Melee . | . . . . Projectile . | . . . . AOE 11 | . . . 11 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Total 991 | 277 345 108 261 Wait 24 | 2 21 . 1 Move 846 | 222 300 106 218 Hop . | . . . . Pick Up 13 | 3 4 . 6 Fast Attach 8 | 6 2 . . Attach 1 | . . . 1 Detach 1 | . 1 . . Swap 5 | . 1 . 4 Drop 7 | . . 2 5 Fire 86 | 44 16 . 26 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min / [Sub]) -10/Mines -10/Subcaves History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 16) 482 | -11/Scrapyard | Entered Materials 483 | -10/Materials | Build established: Mutant 531 | -10/Materials | Discovered new exit (range 8) 930 | -10/Materials | Central database locked down 1004 | -10/Materials | Discovered new exit (range 13) 1034 | -10/Materials | Entered Mines 1046 | -10/Mines | Learned location of Zion (-6) 1181 | -10/Mines | Discovered new exit (range 9) 1205 | -10/Mines | Entered Subcaves 1297 | -10/Subcaves | Core integrity fell below 50% 1636 | -10/Subcaves | Core integrity fell below 20% 1680 | -10/Subcaves | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 01411_ Dropped Ion Engine. 01423_ Dropped Battle Cannon. 01423_ Acquired Battle Cannon. 01427_ Dropped Lgt. Assault Rifle. 01428_ Acquired 30 matter. 01446_ Subatomizers dissect the Flamer. 01449_ Acquired Battle Cannon. 01459_ Subatomizers dissect the Flamer. 01487_ System corrupted: Heat flow error (+140). 01496_ Triggered Piercing Trap. 01496_ Spikes shoot up from the floor. 01496_ Critical hit (Impale). 01496_ Lgt. Treads destroyed. 01496_ Critical hit (Impale). 01538_ System corrupted: Matter fused (-10). 01598_ System corrupted: Component data lost. 01640_ S-10 Pest destroyed. 01644_ Flight Unit fries itself beyond repair. 01650_ Grenade Launcher destroyed. 01651_ S-10 Pest destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ###????????######???????????########?????????????? | | #######?##########?????#############?????????????? | | ############ ######?######## ####???????????? | | ## ##### #####?### ####???????????? | | #### ##### #####????????? | | ## ##### ########?????? | | #### % % #####?????? | | #### ##?????? | | #### @ ##?????? | | ### ### g g ###?????? | | ## ##### #### # #########?????? | | # ########## #### % ####### ??????? | | ## ############### ##???????????? | | ### #### ## ####### ###??????????? | | ############## ##?### ##??????????? | | ############### ###?### ##??????? | | ????????????### ####??## ## ##??????? | | ?????????????### ###???## #### ## ##??????? | | ?????????????########???## #### ### ??????? | | ??????????????#######???#### ???######? ?????? | | ????????????????????????##### ???#####??? ?????? | | ??????????????????????????# ???????????????????? | | ???????????????????????????? ???????????????????? | | ???????????????????????????? ???????????????????? | | ??????????????????????????? ????????????????????? | | ??????????????????????????? ????????????????????? | | ???????????????????????????? ????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 15 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SwarmActuatorMesh Manual? 0 Play Time 00:11:02 Cumulative 254.6 hours Start 2025.12.28 @ 21:20:53 End 2025.12.28 @ 21:36:26 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 191 Rogue 191 Adventurer 0 Explorer 0 Win Type - Total 7 Types 5/0/0/2/0/0/0/0/0/0 Lore% 76 Gallery% 70 Achievement% 56 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: dc266203-c8c3-4e99-b0f6-e8abbcd15ad1