Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.03.27 @ 18:22:47 Player: ash Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (40) 200 Value Destroyed (715) 715 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2055 Bonus ------- None Cogmind --------- Core Integrity 312/400 Matter 300/300 Energy 280/280 System Corruption 5% Temperature Cool (0) Movement Walking (260) Ox2 Location -9/Materials Parts ------- > --- POWER (1) -------- Cooled Ion Engine > --- PROPULSION (2) --- Aluminum Leg Aluminum Leg > --- UTILITY (2) ------ Large Storage Unit Structural Scanner > --- WEAPON (4) ------- Heavy EM Pulse Gun Improved Medium Laser Improved Medium Laser Heavy Assault Rifle > --- INVENTORY (15) --- Ion Engine Ion Engine Ion Engine Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg Improved Heat Sink Medium Matter Pod (100) Weight Redist. System Transport Network Coupler Light Armor Plating Particle Gun Spread Laser Mini Grenade Launcher Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Large Storage Unit Structural Scanner > --- WEAPON ----------- Heavy EM Pulse Gun Improved Medium Laser Improved Medium Laser Heavy Assault Rifle > --- INVENTORY -------- Ion Engine Ion Engine Ion Engine Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg Improved Heat Sink Medium Matter Pod Weight Redist. System Signal Interpreter Light Armor Plating Particle Gun Spread Laser Mini Grenade Launcher [Rating: 19] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Weapon Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Assault Rifle Launcher Mini Grenade Launcher Build | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon 2 | . . . 2 Parts Attached 22 | . 5 . 17 Power 2 | . . . 2 Engine 2 | . . . 2 Core . | . . . . Reactor . | . . . . Propulsion 6 | . 3 . 3 Treads . | . . . . Leg 6 | . 3 . 3 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 3 | . 2 . 1 Device 2 | . 1 . 1 Storage 1 | . 1 . . Processor . | . . . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 11 | . . . 11 Energy Gun 7 | . . . 7 Energy Cannon . | . . . . Ballistic Gun 3 | . . . 3 Ballistic Cannon . | . . . . Launcher 1 | . . . 1 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 2 | . . . 2 Parts Lost 3 | . . . 3 Power . | . . . . Propulsion 1 | . . . 1 Utility . | . . . . Weapon 2 | . . . 2 Highest Loss Streak 1 | . . . 1 To Critical Strikes . | . . . . Average Backups 12 | . 8 15 14 Power 2 | . 1 2 2 Propulsion 4 | . 3 5 4 Utility 3 | . 1 5 4 Weapon 2 | . 1 3 2 Tool/Special . | . . . . Unused Backups 21 | . 2 . 19 Power 3 | . . . 3 Propulsion 3 | . . . 3 Utility 9 | . 2 . 7 Weapon 6 | . . . 6 Tool/Special . | . . . . Average Slot Usage (%) 99 | . 98 100 99 Engine 12 | . 14 14 11 Leg 24 | . 27 28 22 Device 12 | . 12 14 11 Storage 12 | . 14 14 11 Energy Gun 21 | . 14 14 27 Ballistic Gun 14 | . 14 14 15 Peak Build Rating 19 | . 8 8 19 Average Rating 11 | . 7 8 15 On Entrance 7 | 6 6 8 8 Avg Prop Armor Cover (%) . | . . . . Naked Turns . | . . . . Heaviest Build 41 | 14 30 30 41 Greatest Support 20 | 20 20 20 20 Greatest Overweight (x) 2 | . 1 1 2 Average Overweight (x) . | . . 1 1 Largest Inventory Capacity 15 | . 15 15 15 Average Capacity 13 | . 10 15 15 Most Carried 15 | . 15 15 15 Average Carried 12 | . 8 15 14 Final Capacity 15 | 8 15 15 15 Final Carried 15 | 6 15 15 15 Class Distribution -------------------- 46% | Mutant 40% | Skirmisher 10% | Gunner 3% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Skirmisher | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Yrd Mat Min Mat Matter Collected 859 | 200 241 . 418 Remotely . | . . . . Salvage Created 1483 | . 481 . 1002 Parts 84 | . 28 . 56 Haulers Intercepted 4 | . 2 . 2 Recyclers Shooed 1 | . . . 1 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Combat Hostiles Destroyed 26 | . 6 . 20 Guns 22 | . 6 . 16 AOE 4 | . . . 4 Classes Destroyed 9 | . 4 . 5 Worker 1 | . . . 1 Builder 2 | . 1 . 1 Tunneler 1 | . . . 1 Hauler 4 | . 2 . 2 Recycler 5 | . 1 . 4 Watcher 1 | . . . 1 Swarmer 12 | . . . 12 Grunt 13 | . 6 . 7 Sentry 1 | . . . 1 Best Kill Streak 7 | . 3 . 7 Combat Bots Only 4 | . 2 . 4 Max Kills in Single Turn 3 | . 1 . 3 Gunslinging 1 | . . . 1 Exploded 3 | . . . 3 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Hostile Shots Fired 107 | . 21 6 80 Missed 34 | . 8 2 24 Hits 73 | . 13 4 56 Projectile 73 | . 13 4 56 Damage Taken 875 | . 164 60 651 Core 149 | . 32 29 88 Absorbed by Shields . | . . . . Core Remaining (%) 87 | 100 . 75 . Volleys Fired 69 | . 27 . 42 Largest 4 | . 2 . 4 Hottest 180 | . 60 . 180 Shots Fired 213 | . 54 . 159 Gun 211 | . 54 . 157 Cannon . | . . . . Launcher 2 | . . . 2 Special . | . . . . Kinetic 91 | . 27 . 64 Thermal 39 | . . . 39 Explosive 2 | . . . 2 Electromagnetic 81 | . 27 . 54 Robot Hit Streak 14 | . 14 . 8 Robot Miss Streak 4 | . 4 . 4 Penetration Max . | . . . . Secondary Targets 6 | . . . 6 Max Gunslinging Chain 1 | . . . 1 Shots Hit Robots 128 | . 41 . 87 Core Hits 58 | . 19 . 39 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 3 | . . . 3 Burn 1 | . . . 1 Corrupt 2 | . . . 2 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2010 | . 553 . 1457 Guns 1705 | . 553 . 1152 Cannons . | . . . . Explosions 305 | . . . 305 Melee . | . . . . Ramming . | . . . . Kinetic 664 | . 296 . 368 Thermal 420 | . . . 420 Explosive 200 | . . . 200 Electromagnetic 726 | . 257 . 469 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 5 | . . . 5 Average Corruption 4 | . . . 4 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 21 | . . . 21 Message Errors 6 | . . . 6 Matter Fused 7 | . . . 7 Heat Flow Errors 2 | . . . 2 Energy Discharges 1 | . . . 1 Data Loss (major) 2 | . . . 2 Misfires 1 | . . . 1 Weapon Failures 2 | . . . 2 Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 116 | . . . 116 Shots 4 | . . . 4 Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 430 | . 60 . 430 Average Temperature 97 | . 28 . 109 Received Heat Transfer 243 | . 96 . 147 Effects 5 | . . . 5 Shutdowns 1 | . . . 1 Energy Bleed 3 | . . . 3 Damage (major) 1 | . . . 1 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 2 | . 1 . 1 Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 2 | . . . 2 Heat Transferred 881 | . . . 881 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 2 | . . . 2 Alert | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Maximum Alert Level 1 | . . . 1 Low Security (%) 93 | . 100 100 87 Level 1 6 | . . . 12 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 276 | . 45 14 276 Initial 14 | . . 14 . Average 57 | . 14 1 98 Influence Increases 760 | . 194 . 566 Destroy 0b10 Robot/C 520 | . 120 . 400 Destroy 0b10 Robot/NC 70 | . 20 . 50 Destroy Leader 90 | . 34 . 56 Successful Hack 10 | . 5 . 5 Disable Machine 15 | . . . 15 Destroy Structure 25 | . . . 25 Partial Spotted 15 | . 15 . . Lose Combat Pursuer 15 | . . . 15 Influence Decreases 514 | . 157 37 320 Entered New Map 23 | . . 23 . Time Decay 461 | . 157 14 290 Lost Part 30 | . . . 30 Squads Dispatched 2 | . 2 . . Investigation . | . . . . Extermination . | . . . . Reinforcement 2 | . 2 . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Distress Signals 4 | . . . 4 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 39 | . 7 2 30 Peak Tracking Total 6 | . 2 2 6 Tactical Retreats 1 | . . . 1 Traps | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Traps Triggered 4 | . 1 . 3 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Yrd Mat Min Mat Machines Disabled 1 | . . . 1 Max in Single Turn 1 | . . . 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Machines Accessed 7 | . 5 . 2 Terminals 6 | . 4 . 2 Fabricators . | . . . . Repair Stations 1 | . 1 . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 15 | . 11 . 4 Successful 7 | . 4 . 3 Failed 8 | . 7 . 1 Catastrophic 1 | . 1 . . Database Lockouts . | . . . . Manual 4 | . 2 . 2 Terminals 14 | . 10 . 4 Fabricators . | . . . . Repair Stations 1 | . 1 . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 4 | . 2 . 2 Branch Access Points 1 | . 1 . . Terminal Index 1 | . 1 . . Locate Traps 2 | . . . 2 Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 3 | . 2 . 1 Terminals 3 | . 2 . 1 Track 1 | . 1 . . Botnet 2 | . 1 . 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 7 | . 5 . 2 Full Trace Events 1 | . 1 . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Yrd Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Active Infowar (turns) 1872 | . 539 311 1022 Structural 768 | . . . 768 Seismic 1104 | . 539 311 254 Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Yrd Mat Min Mat Turns Passed 1911 | . 578 311 1022 Spaces Moved 788 | 1 313 95 379 Core . | . . . . Treads . | . . . . Legs 788 | 1 313 95 379 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 120 | 120 120 190 190 Average Speed 179 | 120 140 190 209 Slowest Speed 260 | 120 190 190 260 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 27 | 2 49 23 35 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken 1 | . 1 . . Unknown Exits Taken 2 | 1 . 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 20 | . . . 20 Melee . | . . . . Projectile . | . . . . AOE 20 | . . . 20 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Total 1131 | . 397 226 508 Wait 211 | . 36 132 43 Move 785 | . 312 94 379 Hop . | . . . . Pick Up 21 | . 11 . 10 Fast Attach 11 | . 3 . 8 Attach 5 | . . . 5 Detach . | . . . . Swap 8 | . 3 . 5 Drop 21 | . 5 . 16 Fire 69 | . 27 . 42 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / *Min / [*Sub]) -10/Mines -9/Materials (discovered 1 exit: [*Mat]) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 182 | -10/Materials | Identified exit to Mines 188 | -10/Materials | Discovered new exit (range 7) 313 | -10/Materials | Build established: Mutant 497 | -10/Materials | Discovered new exit (range 7) 579 | -10/Materials | Entered Mines 580 | -10/Mines | Assembled infested the area 770 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 782 | -10/Mines | Discovered new exit (range 14) 890 | -10/Mines | Entered Materials 890 | -9/Materials | Evolved 2 slots: Weapon x2 1440 | -9/Materials | Build established: Skirmisher 1467 | -9/Materials | Discovered new exit (range 16) 1912 | -9/Materials | Self-destructed Last Messages --------------- 01793_ S-10 Pest destroyed. 01795_ K-01 Serf collects debris. 01795_ U-05 Engineer builds a Door. 01797_ K-01 Serf destroyed. 01799_ Overheating: Energy bleed (-67). 01800_ S-10 Pest destroyed. 01800_ Switching to secondary target: S-10 Pest. 01802_ Overheating: Energy bleed (-40). 01802_ K-01 Serf collects debris. 01804_ Overheating: Imp. Medium Laser damaged (-25). 01807_ Power failure, Cld. Ion Engine shutdown. 01814_ T-07 Excavator destroyed. 01820_ S-10 Pest destroyed. 01829_ System corrupted: Matter fused (-8). 01832_ Acquired 20 matter. 01851_ =#<:XMIYNA326FR LN5D4R% 01852_ K-01 Serf collects debris. 01855_ Acquired 9 matter. 01908_ W-16 Scout sends out distress signal. 01910_ System corrupted: Substantial component data lost. 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