Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.02.26 @ 23:17:37 Player: beter Result: Self-destructed Performance ------------- Evolutions (6) 3000 Regions Visited (10) 2000 Robots Destroyed (108) 540 Value Destroyed (3628) 3628 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (693) 693 TOTAL SCORE: 10001 Bonus ------- Follower Combat Kills 193 Entered DSFs 500 Cogmind --------- Core Integrity 1122/1150 Matter 106/300 Energy 421/450 System Corruption 0% Temperature Cool (15) Movement Flying (117) Ox1 Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- Impulse Thruster Impulse Thruster > --- UTILITY (7) ------ Medium Storage Unit Energy Well > --- WEAPON (4) ------- (None) > --- INVENTORY (10) --- Improved Antigrav System Kinecellerator HERF Cannon Heavy Flak Cannon Peak State ------------ > --- POWER ------------ Angular Momentum Engine Angular Momentum Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Titanium Leg Improved Titanium Leg > --- UTILITY ---------- Coolant Injector Large Storage Unit Advanced Targeting Computer Core Analyzer Hardened Medium Armor Plating System Shield > --- WEAPON ----------- High-powered Field Laser Precision Assault Rifle Mini Assault Cannon Magnetic Acceleration Cannon > --- INVENTORY -------- Titanium Leg VSS Leg Medium Storage Unit Energy Well Matter Compressor Weight Redist. System Kinecellerator Weapon Cycler HERF Cannon Heavy Machine Gun Mini Assault Cannon Mini Assault Cannon Heavy Flak Cannon Heavy Flak Cannon Heavy Missile Launcher [Rating: 70] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Hover Unit Improved Antigrav System Flight Unit Impulse Thruster Utility Advanced Targeting Computer Device Improved Cooling System Storage Medium Storage Unit Processor Advanced Targeting Computer Hackware System Shield Protection Hardened Medium Armor Plating Weapon Mini Assault Cannon Energy Gun High-powered Field Laser Energy Cannon Heavy Particle Cannon Ballistic Gun Precision Assault Rifle Ballistic Cannon Mini Assault Cannon Launcher Heavy Missile Launcher Build | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -4 ------- Run | Yrd Mat Mat Min Mat Fac Sto Fac Fac DSF Fac Slots Evolved 12 | . . 2 . 2 2 . 2 2 . 2 Power 1 | . . . . . . . . 1 . . Propulsion 4 | . . 1 . . 1 . . 1 . 1 Utility 5 | . . 1 . 1 1 . 1 . . 1 Weapon 2 | . . . . 1 . . 1 . . . Parts Attached 107 | 6 1 17 4 19 20 9 8 2 21 . Power 11 | 1 . 2 1 2 2 . 1 1 1 . Engine 9 | 1 . 1 1 1 2 . 1 1 1 . Core 2 | . . 1 . 1 . . . . . . Reactor . | . . . . . . . . . . . Propulsion 44 | 2 . 6 1 5 6 6 2 1 15 . Treads . | . . . . . . . . . . . Leg 33 | 2 . 6 1 5 6 6 2 1 4 . Wheel . | . . . . . . . . . . . Hover 6 | . . . . . . . . . 6 . Flight 5 | . . . . . . . . . 5 . Utility 21 | 1 1 5 2 2 5 1 2 . 2 . Device 7 | . 1 1 2 1 1 . 1 . . . Storage 5 | 1 . 1 . . 1 . . . 2 . Processor 3 | . . . . 1 2 . . . . . Hackware 1 | . . . . . . . 1 . . . Protection 5 | . . 3 . . 1 1 . . . . Artifact . | . . . . . . . . . . . Weapon 31 | 2 . 4 . 10 7 2 3 . 3 . Energy Gun 7 | . . 1 . 2 4 . . . . . Energy Cannon 5 | . . 1 . 2 . . 2 . . . Ballistic Gun 10 | 2 . 2 . 4 . 1 . . 1 . Ballistic Cannon 8 | . . . . 2 2 1 1 . 2 . Launcher 1 | . . . . . 1 . . . . . Special Weapon . | . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 5 | . . . . 2 2 1 . . . . Parts Lost 41 | . . 3 . 3 . 2 4 . 28 1 Power 3 | . . 1 . . . . . . 2 . Propulsion 17 | . . . . 1 . . 2 . 13 1 Utility 9 | . . 1 . . . 1 1 . 6 . Weapon 12 | . . 1 . 2 . 1 1 . 7 . Highest Loss Streak 10 | . . 2 . 2 . 2 3 . 10 1 To Critical Strikes 1 | . . . . . . . . . 1 . Average Backups 10 | 1 5 8 10 9 10 14 14 11 8 4 Power . | . 1 . 1 1 1 1 1 . . . Propulsion 3 | 1 2 2 3 3 2 5 4 2 1 1 Utility 2 | . . 1 2 1 2 4 3 2 4 1 Weapon 3 | . 1 3 4 3 3 4 5 6 3 2 Tool/Special . | . . . . . . . . . . . Unused Backups 25 | . 1 4 1 6 5 1 2 . 3 2 Power 2 | . . . . . 1 . 1 . . . Propulsion 7 | . 1 3 . 3 . . . . . . Utility 6 | . . . . 1 . 1 . . 3 1 Weapon 10 | . . 1 1 2 4 . 1 . . 1 Tool/Special . | . . . . . . . . . . . Average Slot Usage (%) 95 | . 96 98 100 97 99 99 97 91 48 26 Engine 5 | . 14 1 8 . 7 7 5 8 2 . Core 2 | . . 9 2 8 . . . . . . Leg 27 | . 28 33 33 26 29 30 25 26 11 . Device 10 | . 11 11 11 17 10 7 9 5 2 . Storage 7 | . 14 11 11 9 7 7 6 5 4 10 Processor 9 | . . . . 8 15 15 13 11 2 . Hackware 1 | . . . . . . . 6 5 4 . Protection 4 | . . 9 11 . 3 6 2 2 1 . Energy Gun 6 | . . 2 11 8 10 8 5 5 1 . Energy Cannon 3 | . . 7 . 3 2 . 5 . . . Ballistic Gun 6 | . 28 12 11 5 . 6 6 5 2 . Ballistic Cannon 5 | . . . . 7 8 5 6 11 7 . Peak Build Rating 70 | 6 7 15 16 31 50 54 64 68 70 29 Average Rating 37 | 4 6 12 13 27 42 53 59 66 34 29 On Entrance 29 | . 6 7 15 16 29 50 52 55 68 29 Avg Prop Armor Cover (%) . | . . . . . . . . . . . Naked Turns . | . . . . . . . . . . . Heaviest Build 75 | 12 13 29 29 37 51 52 63 75 75 15 Greatest Support 82 | 20 20 30 30 37 62 77 65 82 82 21 Greatest Overweight (x) 3 | . . . . 1 . . 1 . 3 . Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 15 | 8 8 10 10 10 15 15 15 15 15 10 Average Capacity 11 | 6 8 9 10 10 10 15 15 15 12 10 Most Carried 15 | 4 8 10 10 10 15 15 15 13 15 4 Average Carried 10 | 2 5 8 10 9 10 14 14 10 8 4 Final Capacity 15 | 8 8 10 10 10 15 15 15 15 10 10 Final Carried 15 | 4 8 10 10 10 15 15 14 10 4 4 Class Distribution -------------------- 59% | Gunner 17% | Scavenger-Mutant 9% | Mutant 6% | Commander-Gunner 6% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Gunner | -8/Materials Gunner | -7/Factory Gunner | -7/Storage Gunner | -6/Factory Gunner | -5/Factory Mutant | -5/DSF Mutant | -4/Factory Resources | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -4 ----------- Run | Yrd Mat Mat Min Mat Fac Sto Fac Fac DSF Fac Matter Collected 2683 | 123 . 511 73 474 461 343 291 . 407 . Remotely . | . . . . . . . . . . . Salvage Created 3447 | . 81 476 131 843 531 723 484 . 178 . Parts 213 | . 1 40 14 39 33 37 36 . 13 . Haulers Intercepted . | . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -4 ------- Run | Yrd Mat Mat Min Mat Fac Sto Fac Fac DSF Fac Combat Hostiles Destroyed 97 | . 2 20 5 23 17 13 10 . 7 . Guns 54 | . 2 14 5 9 6 9 7 . 2 . Cannons 33 | . . 6 . 10 7 4 2 . 4 . AOE 10 | . . . . 4 4 . 1 . 1 . Classes Destroyed 15 | . 1 2 . 4 3 2 . . 3 . Worker 4 | . . . . 3 . 1 . . . . Builder 1 | . . . . . . 1 . . . . Recycler 1 | . . . . . 1 . . . . . Operator 1 | . . . . 1 . . . . . . Watcher 4 | . . . . 1 . 2 1 . . . Swarmer 39 | . . 13 3 8 9 2 4 . . . Cutter 3 | . . . . . . . . . 3 . Grunt 34 | . 2 6 2 12 3 4 3 . 2 . Brawler 1 | . . . . 1 . . . . . . Duelist 1 | . . . . . . 1 . . . . Sentry 11 | . . 1 . 2 1 5 2 . . . Specialist 1 | . . . . . . . . . 1 . Hunter 2 | . . . . . 2 . . . . . Programmer 4 | . . . . . 2 1 1 . . . Heavy 1 | . . . . . . . . . 1 . Best Kill Streak 14 | . 2 10 3 14 8 6 5 . 3 . Combat Bots Only 10 | . 2 10 3 10 7 6 5 . 3 . Max Kills in Single Turn 4 | . 1 2 1 4 3 1 1 . 2 . Gunslinging 1 | . . 1 . . . . . . . . Exploded 3 | . . . . 3 2 . 1 . 1 . Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -4 -------- Run | Yrd Mat Mat Min Mat Fac Sto Fac Fac DSF Fac Hostile Shots Fired 738 | . 3 121 24 114 64 99 128 . 183 2 Missed 242 | . . 34 5 36 22 35 55 . 55 . Hits 496 | . 3 87 19 78 42 64 73 . 128 2 Melee 5 | . . . . 1 . . . . 4 . Projectile 491 | . 3 87 19 77 42 64 73 . 124 2 AOE 3 | . . . . . . . . . 3 . Critical Strikes 18 | . . 2 1 2 2 . 2 . 9 . Damage Taken 8100 | . 35 837 199 972 543 727 1108 . 3628 51 Core 1478 | . 12 85 33 74 96 104 149 . 897 28 Absorbed by Shields 111 | . . . . . . . . . 111 . Regen/Repaired (Parts) 314 | . . . . . 76 . 238 . . . Core Remaining (%) 73 | 100 95 . 70 86 . 71 82 . 10 . Volleys Fired 216 | . 4 53 11 47 26 32 19 . 24 . Largest 4 | . 2 2 2 3 3 3 4 . 4 . Hottest 226 | . 40 80 88 172 167 153 226 . 182 . Shots Fired 583 | . 8 106 22 125 76 96 73 . 77 . Gun 350 | . 8 76 22 69 43 73 38 . 21 . Cannon 228 | . . 30 . 56 29 23 35 . 55 . Launcher 5 | . . . . . 4 . . . 1 . Special . | . . . . . . . . . . . Kinetic 341 | . 8 76 11 54 28 55 38 . 71 . Thermal 169 | . . 30 11 49 23 32 19 . 5 . Explosive 5 | . . . . . 4 . . . 1 . Electromagnetic 68 | . . . . 22 21 9 16 . . . Robot Hit Streak 17 | . 3 8 5 11 10 17 7 . 8 . Robot Miss Streak 6 | . 1 4 2 3 5 2 2 . 6 . Penetration Max . | . . . . . . . . . . . Secondary Targets 4 | . . 3 1 . . . . . . . Max Gunslinging Chain 1 | . . 1 1 . . . . . . . Shots Hit Robots 360 | . 6 61 13 88 42 65 40 . 45 . Core Hits 222 | . 4 29 6 80 32 32 20 . 19 . Critical Kills . | . . . . . . . . . . . Critical Parts Destroyed 2 | . . 1 . . . 1 . . . . Critical Strikes 8 | . . 1 1 4 . 1 . . 1 . Burn 5 | . . . 1 4 . . . . . . Destroy 2 | . . 1 . . . 1 . . . . Blast 1 | . . . . . . . . . 1 . Melee Attacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 8642 | . 73 813 216 2118 1325 1566 1165 . 1366 . Guns 4154 | . 73 587 216 976 465 1104 475 . 258 . Cannons 3432 | . . 212 . 888 403 347 589 . 993 . Explosions 1009 | . . . . 254 450 94 96 . 115 . Melee . | . . . . . . . . . . . Ramming 47 | . . 14 . . 7 21 5 . . . Kinetic 4491 | . 73 587 93 839 353 763 554 . 1229 . Thermal 2608 | . . 212 123 941 377 634 299 . 22 . Explosive 565 | . . . . . 450 . . . 115 . Electromagnetic 931 | . . . . 338 138 148 307 . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 5 | . . . . . . . 5 . 5 . Average Corruption 4 | . . . . . . . 2 . 5 . Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 11 | . . . . . . . 2 . 9 . Message Errors 3 | . . . . . . . 1 . 2 . Matter Fused 3 | . . . . . . . . . 3 . Heat Flow Errors 1 | . . . . . . . . . 1 . Energy Discharges 1 | . . . . . . . 1 . . . Weapon Failures 3 | . . . . . . . . . 3 . Overload Shots . | . . . . . . . . . . . Overflow Damage 15 | . . . . 11 3 . 1 . . . Projectiles 4 | . . . . . 3 . 1 . . . Explosions 11 | . . . . 11 . . . . . . Melee . | . . . . . . . . . . . Knockbacks 40 | . . . . 29 6 1 3 . 1 . Impact . | . . . . . . . . . . . Kinetic 37 | . . . . 26 6 1 3 . 1 . Secondary 3 | . . . . 3 . . . . . . Self-Inflicted Damage 112 | . . . . 55 . 57 . . . . Shots 3 | . . . . 2 . 1 . . . . Rammed . | . . . . . . . . . . . Targets Rammed 6 | . . 2 . . 1 2 1 . . . Kicked 6 | . . 2 . . 1 2 1 . . . Crushed . | . . . . . . . . . . . Highest Temperature 190 | . . 93 99 72 36 27 190 . 163 . Average Temperature 35 | . . 26 65 26 10 13 57 . 60 . Received Heat Transfer 1446 | . 18 210 84 360 42 198 66 . 459 9 Siege Activations . | . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried 3 | . . . . 1 . . 2 . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 6 | . . 3 . 1 1 1 . . . . Heat Transferred 4644 | . . 444 370 1830 592 988 383 . 37 . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 3 | . . . . 2 . 1 . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -4 ------- Run | Yrd Mat Mat Min Mat Fac Sto Fac Fac DSF Fac Maximum Alert Level 1 | . . 1 . 1 1 1 . . . . Low Security (%) 80 | 100 100 71 100 47 84 76 100 100 100 100 Level 1 19 | . . 28 . 52 15 23 . . . . Level 2 . | . . . . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Peak Influence 355 | . 55 249 136 355 336 232 199 70 121 . Initial 148 | . . 18 76 48 135 148 99 70 49 . Average 107 | . 4 163 103 171 76 148 64 70 49 . Influence Increases 3020 | . 65 552 120 601 511 633 364 . 174 . Destroy 0b10 Robot/C 2040 | . 40 400 100 460 340 360 200 . 140 . Destroy 0b10 Robot/NC 60 | . . . . 25 5 25 5 . . . Destroy Leader 448 | . 10 80 20 82 80 114 42 . 20 . Allied During Kill 96 | . . . . . . 96 . . . . Successful Hack 48 | . . 12 . . 15 . 21 . . . Disable Machine 105 | . . . . 15 30 15 45 . . . Destroy Structure 103 | . . . . 4 41 23 21 . 14 . Lose Combat Pursuer 120 | . 15 60 . 15 . . 30 . . . Influence Decreases 3020 | . 20 399 192 428 482 742 438 75 244 . Entered New Map 787 | . . 27 122 78 164 180 120 75 21 . Time Decay 1710 | . 20 342 70 320 318 362 278 . . . Lost Part 343 | . . 30 . 30 . 20 40 . 223 . Lost Ally 180 | . . . . . . 180 . . . . Squads Dispatched 18 | . 2 2 . 1 8 2 1 . 2 . Investigation 1 | . 1 . . . . . . . . . Extermination 4 | . . . . . 2 1 1 . . . Reinforcement 10 | . 1 2 . 1 3 1 . . 2 . Assault . | . . . . . . . . . . . Garrison 3 | . . . . . 3 . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 2 | . . . . . 2 . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . 1 . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -4 --------- Run | Yrd Mat Mat Min Mat Fac Sto Fac Fac DSF Fac Distress Signals 5 | . 1 . . 3 . 1 . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 150 | . 4 30 5 32 19 20 20 . 18 2 Peak Tracking Total 10 | . 3 7 3 9 5 6 9 . 10 2 Tactical Retreats 6 | . 1 2 . 1 . . 2 . . . Traps | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -4 ------- Run | Yrd Mat Mat Min Mat Fac Sto Fac Fac DSF Fac Traps Triggered 5 | . 1 . . . . 1 1 . 2 . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -4 ---------- Run | Yrd Mat Mat Min Mat Fac Sto Fac Fac DSF Fac Machines Disabled 7 | . . . . 1 2 1 3 . . . Max in Single Turn 3 | . . . . 1 1 1 3 . . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -4 --------- Run | Yrd Mat Mat Min Mat Fac Sto Fac Fac DSF Fac Machines Accessed 29 | . . 4 . 2 9 6 5 1 . 2 Terminals 18 | . . 3 . 1 4 5 3 1 . 1 Fabricators 2 | . . . . . 1 . 1 . . . Repair Stations 2 | . . . . . 1 . 1 . . . Recycling Units 1 | . . . . . 1 . . . . . Scanalyzers 4 | . . 1 . 1 1 . . . . 1 Garrison Access 2 | . . . . . 1 1 . . . . Total Hacks 83 | . . 13 . 10 15 12 26 3 . 4 Successful 36 | . . 9 . 5 6 4 10 1 . 1 Failed 46 | . . 4 . 4 9 8 16 2 . 3 Catastrophic 15 | . . 1 . 1 6 3 3 . . 1 Database Lockouts 1 | . . . . 1 . . . . . . Manual 12 | . . 2 . 5 1 . 4 . . . Terminals 43 | . . 8 . 6 6 11 7 3 . 2 Fabricators 9 | . . . . . 2 . 7 . . . Repair Stations 15 | . . . . . 3 . 12 . . . Recycling Units 2 | . . . . . 2 . . . . . Scanalyzers 12 | . . 5 . 4 1 . . . . 2 Garrison Access 2 | . . . . . 1 1 . . . . Terminal Hacks 16 | . . 5 . 2 2 4 1 1 . 1 Record 1 | . . . . . 1 . . . . . Robot Analysis 1 | . . . . . . 1 . . . . Prototype ID Bank 1 | . . 1 . . . . . . . . Open DSF 3 | . . . . . 1 . . 1 . 1 Branch Access Points 1 | . . 1 . . . . . . . . Emergency Access Points 2 | . . 1 . 1 . . . . . . Terminal Index 1 | . . . . . . . 1 . . . Alert Level 3 | . . 1 . 1 . 1 . . . . Locate Traps 1 | . . . . . . 1 . . . . Registered Components 1 | . . 1 . . . . . . . . Zone Layout 1 | . . . . . . 1 . . . . Fabricator Hacks 1 | . . . . . . . 1 . . . Build 1 | . . . . . . . 1 . . . Repair Station Hacks 10 | . . . . . 2 . 8 . . . Scan Component 5 | . . . . . 1 . 4 . . . Repair 5 | . . . . . 1 . 4 . . . Recycling Unit Hacks 2 | . . . . . 2 . . . . . Retrieve Matter 2 | . . . . . 2 . . . . . Scanalyzer 7 | . . 4 . 3 . . . . . . Insert Component 1 | . . . . 1 . . . . . . Analyze 1 | . . . . 1 . . . . . . Retrieve Study 5 | . . 4 . 1 . . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 28 | . . 4 . 2 8 6 5 1 . 2 Full Trace Events 1 | . . . . 1 . . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 1 | . . . . 1 . . . . . . Parts Built 2 | . . . . . . . 2 . . . Authchips . | . . . . . . . . . . . Time 117 | . . . . . . . 117 . . . Total Part Build Rating 14 | . . . . . . . 14 . . . Part Studies Acquired 5 | . . 4 . 1 . . . . . . Parts Repaired 5 | . . . . . 1 . 4 . . . Time 222 | . . . . . 26 . 196 . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed 1 | . . . . 1 . . . . . . Part Schematics Acquired 1 | . . . . 1 . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -4 ------------ Run | Yrd Mat Mat Min Mat Fac Sto Fac Fac DSF Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked 1 | . . . . . . 1 . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -4 -------- Run | Yrd Mat Mat Min Mat Fac Sto Fac Fac DSF Fac Total Allies 10 | . . . . . . 10 . . . . Largest Group 10 | . . . . . . 10 1 . . . Highest-Rated Group 173 | . . . . . . 173 16 . . . Highest-Rated Ally 29 | . . . . . . 29 16 . . . Total Orders . | . . . . . . . . . . . Ally Attacks 52 | . . . . . . 52 . . . . Total Damage 641 | . . . . . . 641 . . . . Kills 6 | . . . . . . 6 . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -4 ------- Run | Yrd Mat Mat Min Mat Fac Sto Fac Fac DSF Fac Active Infowar (turns) 1064 | . 146 170 . . 748 . . . . . Optics 748 | . . . . . 748 . . . . . Sensors 316 | . 146 170 . . . . . . . . Robot Analysis Total 1 | . . . . . . 1 . . . . Derelict Logs Recovered 1 | . . . 1 . . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -4 ------------- Run | Yrd Mat Mat Min Mat Fac Sto Fac Fac DSF Fac Turns Passed 5731 | 58 185 776 152 934 1524 827 892 16 326 41 Spaces Moved 3427 | 40 135 464 91 619 1086 381 393 10 161 47 Core 10 | 3 . . . . . . . . 7 . Treads . | . . . . . . . . . . . Legs 3328 | 37 135 464 91 619 1086 381 393 10 112 . Wheels . | . . . . . . . . . . . Hover 38 | . . . . . . . . . 38 . Flight 51 | . . . . . . . . . 4 47 Fastest Speed 31 | 50 120 105 105 105 115 122 122 124 31 34 Average Speed 116 | 114 120 113 105 113 117 129 123 124 110 34 Slowest Speed 360 | 120 120 120 105 180 122 130 193 124 360 34 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Potential Cave-ins 3 | . . . . . . . . . 3 . Cave-ins Triggered 1 | . . . . . . . . . 1 . Exploration Rate (%) 32 | 3 33 41 17 43 26 59 11 . 89 2 Regions Visited 10 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . . . Known Exits Taken 2 | . . 1 . . . . . 1 . . Unknown Exits Taken 7 | 1 1 . 1 1 1 1 1 . . . Scrap Searched 1 | . . . 1 . . . . . . . Spaces Dug . | . . . . . . . . . . . Terrain Destroyed 114 | . . . . 5 41 25 36 . 7 . Melee . | . . . . . . . . . . . Projectile 24 | . . . . 2 6 11 4 . 1 . AOE 90 | . . . . 3 35 14 32 . 6 . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -4 --------- Run | Yrd Mat Mat Min Mat Fac Sto Fac Fac DSF Fac Total 4703 | 49 150 613 128 755 1275 646 752 13 250 72 Wait 776 | . 5 53 15 36 99 210 317 . 16 25 Move 3417 | 39 134 463 90 618 1085 380 392 9 160 47 Hop . | . . . . . . . . . . . Pick Up 70 | 4 5 11 2 12 17 4 5 . 10 . Fast Attach 55 | 6 1 3 1 9 12 6 6 . 11 . Attach 40 | . . 6 . 6 4 2 4 4 14 . Detach 5 | . . . . 1 2 . . . 2 . Swap 28 | . . 8 3 6 6 1 2 . 2 . Drop 82 | . 1 14 6 20 23 9 6 . 3 . Fire 216 | . 4 53 11 47 26 32 19 . 24 . Melee . | . . . . . . . . . . . Ram . | . . . . . . . . . . . Kick 6 | . . 2 . . 1 2 1 . . . Crush . | . . . . . . . . . . . Escape Stasis 8 | . . . . . . . . . 8 . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat / *Min) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory (discovered 3 exits: *Fac x2 / *Sto) -7/Storage -6/Factory -5/Factory -5/DSF -4/Factory History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 59 | -11/Scrapyard | Entered Materials 190 | -10/Materials | Discovered new exit (range 16) 244 | -10/Materials | Entered another Materials area 244 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 304 | -9/Materials | Build established: Mutant 373 | -9/Materials | Destroyed 10 combat bots 516 | -9/Materials | Identified exit to Mines 654 | -9/Materials | Build established: Scavenger-Mutant 708 | -9/Materials | Discovered new exit (range 4) 1020 | -9/Materials | Entered Mines 1116 | -9/Mines | Learned Materials stockpile data 1122 | -9/Mines | Discovered new exit (range 5) 1129 | -9/Mines | Discovered new exit (range 5) 1172 | -9/Mines | Entered Materials 1172 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1649 | -8/Materials | Destroyed 10 combat bots 1680 | -8/Materials | Central database locked down 1814 | -8/Materials | Discovered new exit (range 5) 2106 | -8/Materials | Entered Factory 2106 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2182 | -7/Factory | Discovered new exit (range 20) 2282 | -7/Factory | Build established: Gunner 2529 | -7/Factory | Repaired Aluminum Leg+ 3044 | -7/Factory | Discovered new exit (range 8) 3221 | -7/Factory | Garrison activated, responded to threat 3263 | -7/Factory | Destroyed 7 combat bots 3475 | -7/Factory | Discovered new exit (range 12) 3630 | -7/Factory | Entered Storage 3966 | -7/Storage | Assisted by bots powering up and referring to "LRC-V3" 4254 | -7/Storage | Build established: Commander-Gunner 4283 | -7/Storage | Discovered new exit (range 16) 4386 | -7/Storage | Lost 6 allies 4457 | -7/Storage | Entered Factory 4457 | -6/Factory | Accompanied by 1 ally 4457 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 4522 | -6/Factory | Repaired Imp. Titanium Leg 4561 | -6/Factory | Repaired Hrd. Medium Armor Plating 4607 | -6/Factory | Repaired Imp. Deuterium Engine 4647 | -6/Factory | Build established: Gunner 4678 | -6/Factory | Repaired Hpw. Field Laser 4761 | -6/Factory | Discovered new exit (range 15) 4826 | -6/Factory | Fabricated HERF Cannon (x2) 5240 | -6/Factory | Cargo convoy interrupted 5326 | -6/Factory | Lost 3 parts (1n1u1w) 5349 | -6/Factory | Entered another Factory area 5349 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 5365 | -5/Factory | Identified exit to DSF 5365 | -5/Factory | Entered DSF 5408 | -5/DSF | Additional patrols routed to DSF 5428 | -5/DSF | Crushed by falling debris 5480 | -5/DSF | Lost 10 parts (1p3n3u3w) 5495 | -5/DSF | Core integrity fell below 50% 5590 | -5/DSF | Lost 9 parts (3n2u4w) 5667 | -5/DSF | Discovered new exit (range 14) 5676 | -5/DSF | Core integrity fell below 20% 5691 | -5/DSF | Entered Factory 5691 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5719 | -4/Factory | Lost 9 parts (1p7n1u) 5732 | -4/Factory | Self-destructed Last Messages --------------- 05686_ Stasis field depleted. 05686_ Triggered Stasis Trap. 05686_ A bubble of rippling energy engulfs the area. 05686_ Field strength at 87. 05687_ Field strength at 70. 05688_ System Shield destroyed. 05688_ Field strength at 44. 05688_ Impulse Thruster destroyed. 05689_ Field strength at 30. 05690_ Field strength at 15. 05690_ Stasis field depleted. PARAMETERS=PROPULSION+1,UTILITY+1 LOCATION=UNKNOWN GOAL=ESCAPE 05721_ Connecting with DSF Access... 05721_ Current location identified: Factory 05726_ Connecting with Scanalyzer... 05732_ Impulse Thruster destroyed. 05732_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????#???????????????????????? | | ?????????????????????####Y#??????????????????????? | | ?????????????????????? #??????????????????????? | | ??????????????????????" #??????????????????????? | | ??????????????????????? ##############?????????? | | ??????????????????????? # #?????????? | | ???????????????????????? !#? #?????????? | | ???????????????????????? #? #?????????? | | ????????????????????????#/#?"""" #?????????? | | ????????????????????????#@#?"""" = #?????????? | | ???????????????#????????# #?"""" #?????????? | | ????????????? ???????# # """" "" #?????????? | | ????????????? ??????# # """" """#?????????? | | ???????????? ?????# # """" S"#?????????? | | ???????????? ?????# # """" """#?????????? | | ??????????? ????# # """#?????????? | | ??????????? ???# # #?????????? | | ??????????? #### #######+######?????????? | | ?????????? #???????????? | | ?????????? #???????????? | | ????????? #???????????? | | ????????? #???????????? | | ????????? #???????????? | | ?????????????### # T#########+#######????????? | | ???????????????# ###???# #????????? | | ???????????????# ???????# #????????? | | ???????????????# ????????# """ """ #????????? | | ?????????????? / ?????????# """ """ #????????? | | ?????????????? # ?????????# """ """ #????????? | | ???????????????? ??????????# #????????? | | ???????????????????????????# """ ?????????? | | ???????????????????????????# """ ?????????? | | ???????????????????????????# ????" " ?????????? | | ???????????????????????????# ????"Y" #????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 83 Coolant Potential 65 Energy Generation 31 Energy Capacity 500 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 14 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 63 Targeting Accuracy 8 Core Analysis 6 Defensive Hacking 10 Item Schematics ----------------- Titanium Leg | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ HERF Cannon | x2 | -6/Factory | Preloaded Repaired ---------- Aluminum Leg | 15% | -7/Factory Imp. Titanium Leg | 66% | -6/Factory Hrd. Medium Armor Plating | 67% | -6/Factory Imp. Deuterium Engine | 36% | -6/Factory Hpw. Field Laser | 54% | -6/Factory Studied --------- Aluminum Leg | -9/Materials | Hacked Imp. Hover Unit | -9/Materials | Hacked Beam Cannon | -9/Materials | Hacked Lgt. Assault Rifle | -9/Materials | Hacked Flak Cannon | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HypervelocityGrenadeSuit Manual? 0 Play Time 01:27:27 Cumulative 32.4 hours Start 2026.02.22 @ 17:58:26 End 2026.02.26 @ 23:17:37 Sessions 14 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 37 Rogue 37 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 19 Gallery% 32 Achievement% 21 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: ab807a30-a0c9-4676-b881-e7225ce8eee9