Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.02.23 @ 23:39:23 Player: Bort Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (17) 85 Value Destroyed (560) 560 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (-12) -12 TOTAL SCORE: 2433 Bonus ------- Follower Combat Kills 39 Friendly Fire -51 Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 98/100 System Corruption 0% Temperature Cool (-82) Movement Core (50) Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ Cryofiber Web Improved Targeting Computer > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Seismic Detector Salvage Targeting Computer Reflective Plating Scythe Peak State ------------ > --- POWER ------------ Deuterium Engine Improved Deuterium Engine > --- PROPULSION ------- Armored Wheel > --- UTILITY ---------- Cryofiber Web Improved Targeting Computer Light Armor Plating > --- WEAPON ----------- Mining Laser Scythe > --- INVENTORY -------- Improved Deuterium Engine Seismic Detector Salvage Targeting Computer Reflective Plating [Rating: 20] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Wheel Armored Wheel Utility Small Storage Unit Device Heat Sink Storage Small Storage Unit Processor Improved Targeting Computer Protection Light Armor Plating Weapon Hammer Energy Gun Medium Laser Ballistic Gun Assault Rifle Special Weapon Mining Laser Impact Weapon Hammer Slashing Weapon Scythe Build | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Slots Evolved 4 | . . 2 . 2 Power 1 | . . . . 1 Propulsion 1 | . . . . 1 Utility 1 | . . 1 . . Weapon 1 | . . 1 . . Parts Attached 29 | 6 2 . 10 11 Power 6 | 1 . . 1 4 Engine 6 | 1 . . 1 4 Core . | . . . . . Reactor . | . . . . . Propulsion 6 | 2 . . 2 2 Treads 5 | 2 . . 2 1 Leg . | . . . . . Wheel 1 | . . . . 1 Hover . | . . . . . Flight . | . . . . . Utility 7 | 1 1 . 3 2 Device 3 | . 1 . 1 1 Storage 1 | 1 . . . . Processor 2 | . . . 2 . Hackware . | . . . . . Protection 1 | . . . . 1 Artifact . | . . . . . Weapon 10 | 2 1 . 4 3 Energy Gun 5 | 1 1 . 2 1 Energy Cannon . | . . . . . Ballistic Gun 2 | 1 . . 1 . Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon 1 | . . . . 1 Impact Weapon 1 | . . . 1 . Slashing Weapon 1 | . . . . 1 Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 17 | . . . 7 10 Power 4 | . . . 2 2 Propulsion 4 | . . . 2 2 Utility 3 | . . . 1 2 Weapon 6 | . . . 2 4 Highest Loss Streak 6 | . . . 3 6 To Critical Strikes . | . . . . . Average Backups 1 | . . . . 2 Power . | . . . . . Propulsion . | . . . . . Utility . | . . . . 1 Weapon . | . . . . . Tool/Special . | . . . . . Unused Backups 6 | . . 1 . 5 Power . | . . . . . Propulsion 1 | . . . . 1 Utility 4 | . . 1 . 3 Weapon 1 | . . . . 1 Tool/Special . | . . . . . Average Slot Usage (%) 78 | . 95 77 85 63 Engine 12 | . 14 11 9 13 Treads 14 | . 28 22 17 2 Wheel 1 | . . . . 4 Device 9 | . 9 11 9 7 Storage 9 | . 14 11 11 5 Processor 5 | . . . 6 9 Protection 1 | . . . . 3 Energy Gun 11 | . 14 11 16 5 Ballistic Gun 5 | . 14 11 4 . Special Weapon 1 | . . . . 2 Impact Weapon 4 | . . . 9 5 Slashing Weapon 1 | . . . . 3 Peak Build Rating 20 | 6 7 7 12 20 Average Rating 10 | 5 6 7 10 13 On Entrance 5 | . 6 7 7 7 Avg Prop Armor Cover (%) . | . . . . . Naked Turns . | . . . . . Heaviest Build 30 | 11 13 13 24 30 Greatest Support 40 | 40 40 40 40 20 Greatest Overweight (x) 8 | . . . 7 8 Average Overweight (x) . | . . . . 2 Largest Inventory Capacity 8 | 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 6 Most Carried 4 | 4 1 1 2 4 Average Carried . | . . . . 2 Final Capacity 8 | 8 8 8 8 5 Final Carried 4 | . . . 1 4 Class Distribution -------------------- 62% | Mutant 37% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Mines Mutant | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Yrd Mat Mat Min Mat Matter Collected 512 | 154 123 . 155 80 Remotely . | . . . . . Salvage Created 684 | . 140 . 228 316 Parts 33 | . 8 . 13 12 Haulers Intercepted . | . . . . . Recyclers Shooed 1 | . . . 1 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Combat Hostiles Destroyed 15 | . 5 . 6 4 Melee 2 | . . . . 2 Guns 11 | . 5 . 6 . Classes Destroyed 6 | . 2 . 3 1 Recycler 2 | . . . . 2 Swarmer 3 | . 3 . . . Grunt 6 | . 2 . 2 2 Brawler 1 | . . . 1 . Sentry 4 | . . . 2 2 Demolisher 1 | . . . 1 . Best Kill Streak 3 | . 3 . 3 2 Combat Bots Only 3 | . 3 . 3 1 Max Kills in Single Turn 1 | . 1 . 1 1 Gunslinging . | . . . . . Exploded . | . . . . . Melee 1 | . . . . 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Hostile Shots Fired 195 | . 33 . 63 99 Missed 44 | . 11 . 17 16 Hits 151 | . 22 . 46 83 Melee 6 | . . . 6 . Projectile 145 | . 22 . 40 83 AOE 7 | . . . 7 . Critical Strikes 3 | . . . . 3 Damage Taken 2509 | . 191 . 960 1358 Core 729 | . 15 . 159 555 Absorbed by Shields . | . . . . . Core Remaining (%) 84 | 100 94 . 60 . Volleys Fired 31 | . 16 . 12 3 Largest 2 | . 2 . 2 2 Hottest 112 | . 70 . 70 112 Shots Fired 59 | . 32 . 22 5 Gun 59 | . 32 . 22 5 Cannon . | . . . . . Launcher . | . . . . . Special . | . . . . . Kinetic 26 | . 16 . 10 . Thermal 31 | . 16 . 10 5 Explosive . | . . . . . Electromagnetic 2 | . . . 2 . Robot Hit Streak 8 | . 8 . 8 3 Robot Miss Streak 3 | . 3 . 1 1 Penetration Max . | . . . . . Secondary Targets 4 | . 3 . 1 . Max Gunslinging Chain 1 | . 1 . 1 . Shots Hit Robots 56 | . 21 . 20 15 Core Hits 25 | . 8 . 12 5 Critical Kills 1 | . . . . 1 Critical Parts Destroyed 1 | . . . . 1 Critical Strikes 6 | . 2 . 1 3 Burn 3 | . 2 . 1 . Smash 2 | . . . . 2 Sever 1 | . . . . 1 Melee Attacks 14 | . . . 1 13 Impact 8 | . . . 1 7 Slashing 6 | . . . . 6 Piercing . | . . . . . Sneak Attacks 3 | . . . 1 2 Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1094 | . 267 . 434 393 Guns 565 | . 267 . 240 58 Cannons . | . . . . . Explosions 129 | . . . 129 . Melee 395 | . . . 62 333 Ramming 5 | . . . 3 2 Kinetic 256 | . 155 . 101 . Thermal 410 | . 112 . 240 58 Explosive . | . . . . . Electromagnetic 28 | . . . 28 . Impact 242 | . . . 62 180 Slashing 153 | . . . . 153 Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 97 | . . . 32 65 Projectiles . | . . . . . Explosions . | . . . . . Melee 97 | . . . 32 65 Knockbacks 2 | . . . . 2 Impact 2 | . . . . 2 Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed 5 | . . . 2 3 Targets Rammed 5 | . . . 2 3 Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 127 | . 78 . 6 127 Average Temperature 47 | . 40 . 3 80 Received Heat Transfer 873 | . 33 . 102 738 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted 2 | . . . . 2 Combat Hostiles 1 | . . . . 1 Parts Fried 7 | . . . . 7 Impact Corruptions 4 | . . . 1 3 Robots Melted 1 | . . . . 1 Combat Hostiles 1 | . . . . 1 Parts Melted 2 | . 1 . . 1 Heat Transferred 1186 | . 481 . 557 148 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 1 | . . . 1 . Alert | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 100 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 60 | . 60 3 56 50 Initial 3 | . . 3 . . Average 14 | . 24 . 17 13 Influence Increases 492 | . 120 . 167 205 Destroy 0b10 Robot/C 320 | . 100 . 140 80 Destroy 0b10 Robot/NC 10 | . . . . 10 Destroy Leader 80 | . 20 . 20 40 Allied During Kill 6 | . . . 6 . Destroy Structure 1 | . . . 1 . Lose Combat Pursuer 75 | . . . . 75 Influence Decreases 492 | . 110 10 167 205 Entered New Map 7 | . . 7 . . Time Decay 394 | . 110 3 131 150 Lost Part 75 | . . . 20 55 Lost Ally 16 | . . . 16 . Squads Dispatched . | . . . . . Investigation . | . . . . . Extermination . | . . . . . Reinforcement . | . . . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Distress Signals 2 | . 1 . . 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 40 | . 6 1 14 19 Peak Tracking Total 9 | . 4 1 5 9 Tactical Retreats 2 | . . . . 2 Traps | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -8 ---------- Run | Yrd Mat Mat Min Mat Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Machines Accessed 3 | . 1 1 . 1 Terminals 2 | . 1 1 . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers 1 | . . . . 1 Garrison Access . | . . . . . Total Hacks 5 | . 2 2 . 1 Successful 2 | . 1 . . 1 Failed 3 | . 1 2 . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 4 | . 2 2 . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers 1 | . . . . 1 Garrison Access . | . . . . . Terminal Hacks 1 | . 1 . . . Record 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer 1 | . . . . 1 Retrieve Study 1 | . . . . 1 Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 2 | . . 1 . 1 Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired 1 | . . . . 1 Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Yrd Mat Mat Min Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Total Allies 2 | . . . 2 . Largest Group 2 | . . . 2 . Highest-Rated Group 45 | . . . 45 . Highest-Rated Ally 31 | . . . 31 . Total Orders . | . . . . . Ally Attacks 7 | . . . 7 . Total Damage 101 | . . . 101 . Kills 3 | . . . 3 . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Active Infowar (turns) . | . . . . . Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . . 1 . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -8 ------------- Run | Yrd Mat Mat Min Mat Turns Passed 1386 | 85 280 128 400 493 Spaces Moved 663 | 53 136 74 172 228 Core 71 | 10 . . 6 55 Treads 453 | 43 136 74 166 34 Legs . | . . . . . Wheels 139 | . . . . 139 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 160 160 50 Average Speed 165 | 139 160 160 188 158 Slowest Speed 450 | 160 160 160 400 450 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 16 | 3 25 13 21 21 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 1 | . . . 1 . Melee . | . . . . . Projectile . | . . . . . AOE 1 | . . . 1 . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Total 871 | 64 167 84 223 333 Wait 87 | . 11 9 12 55 Move 659 | 52 135 73 171 228 Hop . | . . . . . Pick Up 35 | 6 2 1 11 15 Fast Attach . | . . . . . Attach 20 | 6 1 . 5 8 Detach . | . . . . . Swap 9 | . 1 . 5 3 Drop 11 | . 1 1 4 5 Fire 31 | . 16 . 12 3 Melee 14 | . . . 1 13 Ram 3 | . . . . 3 Kick . | . . . . . Crush 2 | . . . 2 . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials History --------- Turn | Location | Event 25 | -11/Scrapyard | Discovered new exit (range 14) 86 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Build established: Mutant 362 | -10/Materials | Discovered new exit (range 3) 366 | -10/Materials | Entered another Materials area 366 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 484 | -9/Materials | Discovered new exit (range 6) 494 | -9/Materials | Entered Mines 683 | -9/Mines | Discovered new exit (range 8) 743 | -9/Mines | Assembled infested the area 748 | -9/Mines | Assisted by a Guerilla fighting off Assembled 820 | -9/Mines | Build established: Scavenger-Mutant 894 | -9/Mines | Entered Materials 894 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 924 | -8/Materials | Lost 3 parts (1p1n1w) 1172 | -8/Materials | Lost 3 parts (1n1u1w) 1372 | -8/Materials | Core integrity fell below 50% 1383 | -8/Materials | Core integrity fell below 20% 1387 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 01242_ Acquired Imp. Deuterium Engine. 01245_ Dropped Imp. Ion Engine. 01247_ Acquired Imp. Deuterium Engine. 01249_ Dropped Deuterium Engine. 01257_ R-06 Scavenger collects Imp. Ion Engine. 01294_ Acquired Scythe. 01349_ W-25 Informer sends out distress signal. 01359_ G-50 Soldier Carbon-fiber Leg severed. 01361_ Lgt. Armor Plating destroyed. 01364_ Mining Laser destroyed. 01367_ Imp. Deuterium Engine destroyed. 01367_ Destroyed Lgt. Angular Momentum Engine. 01369_ G-50 Soldier destroyed. 01370_ Arm. Wheel destroyed. 01372_ Acquired 40 matter. 01376_ Critical hit (Burn: +37). 01380_ Scythe destroyed. 01382_ Slammed into G-47 Trooper. 01382_ Imp. Deuterium Engine destroyed. 01384_ Slammed into G-47 Trooper. Map ----- +----------------------------------------------------+ | ???????????# #??????""" ??# #?# | | ???????????# #?????? "" ??# "" #?# | | ???????????# #?????? ???# """#?# | | ???????##### #?????? ???# S"#?#### | | ???????#!! #????###+###?# #????? | | ???????#!! ###### ########+######## | | ???????#!! | | ???????#!! | | ???????#* % | | ???????#** ### #### ##########+###### | | ???????#####?# ######+#####????# #?? | | ?????????????# ## #????#""" #?? | | ?????????????# ## #????#""" #?? | | ???????????### ## """"" #????#""" #?? | | ???????????# ## """"" #????# #?? | | ???????????# ## """"" #????# #?? | | ???????????# ## #????########?? | | ???????????# ## ! #?????????????? | | ?????####### ## ! !#?????????????? | | ?????# !# gg#############????????????? | | ?????# # ????????????? | | ?????# """ + ????????????? | | ###??# """ # #### ????????????? | | # ?# """ # #????????????????????? | | # ?# # %%g #????????????????????? | | # # # g%@ #????????????????????? | | # #+##### ##g##+####?????????????????? | | # ! + +=% #?????????????????? | | # ##### #!= """ !#?????????????????? | | # ????# # """ #?????????????????? | | # ?????# # """ *#?????????????????? | | # ?????" + #?????????????????? | | ###?????? # """ #?????????????????? | | ????????## # = Y" #?????????????????? | | ?????????# # """ #?????????????????? | | ?????????# # ???????????????????? | | ?????????# #######+#??????????????????? | | ?????????# ???????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 41 Energy Generation 27 Energy Capacity 480 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Base Temperature (-) 100 Armor Coverage 150 Evasion (%) 50 Targeting Accuracy 6 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Lgt. Treads | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- Item+ Challenges ------------ None Game ------ Seed FireDroneCape Manual? 0 Play Time 00:15:38 Cumulative 6.0 hours Start 2026.02.21 @ 13:09:44 End 2026.02.23 @ 23:39:23 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 18 Rogue 18 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 8 Gallery% 12 Achievement% 7 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 36/Cog Map View 55x38 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b9ad41a5-7738-4da4-9b24-e7945e34f3ba