Cogmind - Beta 15 @@@ ROGUE MODE // 2025.10.03 @ 01:02:59 Player: Runagate Result: Destroyed self via exploding Power Conduit Performance ------------- Evolutions (6) 3000 Regions Visited (11) 2200 Robots Destroyed (146) 730 Value Destroyed (4483) 4483 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (134) 134 TOTAL SCORE: 10767 Bonus ------- High Alert Combat Kills 52 Follower Combat Kills 82 Cogmind --------- Core Integrity 0/1150 Matter 29/300 Energy 20/100 System Corruption 3% Temperature Cool (12) Movement Core (200) Ox3 Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (9) ------ (None) > --- WEAPON (4) ------- HERF Cannon > --- INVENTORY (5) ---- High-capacity Storage Unit Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Micro Fission Core > --- PROPULSION ------- Light Treads Medium Treads Improved Medium Treads Armored Medium Treads > --- UTILITY ---------- Improved Heat Sink Improved Cooling System High-capacity Storage Unit Advanced Sensor Array Advanced Targeting Computer Core Analyzer Layered Medium Armor Plating > --- WEAPON ----------- Gatling Laser KE Penetrator Magnetic Acceleration Cannon Hypervelocity Gauss Cannon > --- INVENTORY -------- Improved Deuterium Engine Improved Deuterium Engine Micro Nuclear Core Light Treads Light Treads Improved Heat Sink Improved Heat Sink Compact Matter Pod Weapon Cycler Improved Heavy Armor Plating Layered Medium Armor Plating Drone Bay Gatling Laser Gatling Laser Gauss Rifle Gauss Cannon Gauss Cannon Heavy Rocket Launcher Long-range Missile Launcher [Rating: 79] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Micro Fission Core Propulsion Light Treads Treads Light Treads Wheel Compact Wheel Utility Improved Heat Sink Device Improved Heat Sink Storage High-capacity Storage Unit Processor Advanced Targeting Computer Protection Layered Medium Armor Plating Weapon Gatling Laser Energy Gun Gatling Laser Energy Cannon HERF Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Gauss Cannon Launcher Smartbomb Launcher Build | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Slots Evolved 12 | . . . . . 4 2 2 2 . . 2 Power 1 | . . . . . . . . 1 . . . Propulsion 2 | . . . . . 2 . . . . . . Utility 7 | . . . . . 1 2 1 1 . . 2 Weapon 2 | . . . . . 1 . 1 . . . . Parts Attached 87 | 8 5 3 . . 20 23 11 7 1 1 8 Power 9 | 1 1 . . . 1 3 1 2 . . . Engine 8 | 1 1 . . . 1 3 1 1 . . . Core 1 | . . . . . . . . 1 . . . Reactor . | . . . . . . . . . . . . Propulsion 17 | 2 . 2 . . 7 3 1 1 . . 1 Treads 16 | 2 . 2 . . 7 3 1 1 . . . Leg . | . . . . . . . . . . . . Wheel 1 | . . . . . . . . . . . 1 Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Utility 26 | 3 2 1 . . 4 10 5 1 . . . Device 17 | 2 1 . . . 3 7 4 . . . . Storage 4 | 1 1 1 . . 1 . . . . . . Processor 2 | . . . . . . 1 1 . . . . Hackware . | . . . . . . . . . . . . Protection 3 | . . . . . . 2 . 1 . . . Artifact . | . . . . . . . . . . . . Weapon 35 | 2 2 . . . 8 7 4 3 1 1 7 Energy Gun 8 | . 2 . . . 2 2 1 . . . 1 Energy Cannon 1 | . . . . . . . . . . . 1 Ballistic Gun 12 | 2 . . . . 6 1 2 1 . . . Ballistic Cannon 7 | . . . . . . 3 1 2 . 1 . Launcher 7 | . . . . . . 1 . . 1 . 5 Special Weapon . | . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 1 | . . . . . . 1 . . . . . Parts Lost 20 | . 1 . . . . 2 . . 2 10 5 Power 1 | . . . . . . . . . . 1 . Propulsion 3 | . . . . . . . . . 1 2 . Utility 9 | . 1 . . . . 2 . . . 6 . Weapon 7 | . . . . . . . . . 1 1 5 Highest Loss Streak 10 | . 1 . . . . 2 . . 1 10 2 To Critical Strikes . | . . . . . . . . . . . . Average Backups 15 | 1 6 13 15 15 17 19 18 18 17 13 2 Power 2 | . 2 2 2 2 2 2 3 3 3 2 . Propulsion 1 | . . 1 2 2 1 2 1 1 1 1 1 Utility 5 | . 2 5 6 6 4 6 7 7 6 4 1 Weapon 6 | . 1 4 5 5 8 8 6 6 6 5 . Tool/Special . | . . . . . . . . . . . . Unused Backups 31 | . 1 4 . . 5 6 5 . . 9 1 Power 2 | . 1 . . . . . . . . 1 . Propulsion . | . . . . . . . . . . . . Utility 13 | . . 2 . . 1 2 4 . . 3 1 Weapon 16 | . . 2 . . 4 4 1 . . 5 . Tool/Special . | . . . . . . . . . . . . Average Slot Usage (%) 91 | . 99 100 100 100 99 99 99 99 99 69 7 Engine 7 | . 14 14 14 14 9 6 6 9 5 1 . Treads 26 | . 28 28 28 28 35 30 26 23 23 15 . Device 16 | . 13 14 14 14 17 21 20 17 17 11 . Storage 7 | . 14 14 14 14 9 7 6 5 5 3 . Processor 5 | . . . . . . 6 13 11 11 8 . Protection 1 | . . . . . . 1 . 4 5 3 . Energy Gun 12 | . 16 28 28 28 18 10 5 5 4 . 3 Ballistic Gun 4 | . 10 . . . 8 3 6 5 5 3 . Ballistic Cannon 5 | . . . . . . 8 13 11 8 12 . Peak Build Rating 79 | 7 8 8 8 8 23 43 60 79 79 78 24 Average Rating 34 | 5 7 8 8 8 17 39 53 72 78 57 14 On Entrance 26 | . 7 8 8 8 8 23 43 60 79 79 . Naked Turns 139 | . . . . . . . . . . 12 127 Heaviest Build 98 | 13 19 29 29 29 57 71 81 94 98 97 13 Greatest Support 105 | 40 40 40 40 40 82 88 98 105 105 105 16 Greatest Overweight (x) 4 | . . . . . . . . . . . 4 Average Overweight (x) . | . . . . . . . . . . . 1 Largest Inventory Capacity 20 | 8 10 15 15 15 20 20 20 20 20 20 5 Average Capacity 16 | 7 8 14 15 15 19 20 20 20 20 17 5 Most Carried 20 | 3 10 15 15 15 20 20 20 20 20 17 5 Average Carried 15 | 1 6 13 15 15 17 19 19 19 18 13 3 Final Capacity 20 | 8 10 15 15 15 20 20 20 20 20 5 5 Final Carried 20 | 3 10 15 15 15 20 20 20 20 16 3 1 Class Distribution -------------------- 50% | Scavenger-Gunner 25% | Gunner 17% | Mutant 7% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -10/Exiles Scavenger-Mutant | -9/Mines Scavenger-Gunner | -8/Materials Scavenger-Gunner | -7/Factory Scavenger-Gunner | -6/Factory Gunner | -5/Factory Gunner | -5/Upper Caves Gunner | -5/Upper Caves Gunner | -4/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 ----------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Matter Collected 3369 | 302 109 40 . . 379 1109 351 332 257 245 245 Remotely . | . . . . . . . . . . . . Salvage Created 4483 | 159 394 . . 10 1236 1282 336 193 256 382 235 Parts 243 | 16 16 . . 2 64 64 21 9 12 16 23 Haulers Intercepted 1 | . 1 . . . . . . . . . . Recyclers Shooed 7 | . 1 . . . 2 3 . 1 . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 32 | . . . . . . . . . 12 20 . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Combat Hostiles Destroyed 93 | . 7 . . 1 21 23 10 3 14 8 6 Guns 52 | . 7 . . 1 21 10 5 . 5 2 1 Cannons 27 | . . . . . . 10 5 2 4 6 . AOE 14 | . . . . . . 3 . 1 5 . 5 Classes Destroyed 13 | 2 4 . . . 5 2 . . . . . Worker 21 | . . . . . 4 9 1 1 . . 6 Builder 7 | . . . . . 2 2 . . . . 3 Tunneler 5 | 3 1 . . . . 1 . . . . . Hauler 1 | . 1 . . . . . . . . . . Recycler 11 | 1 1 . . . 2 7 . . . . . Operator 2 | . . . . . . 1 . 1 . . . Watcher 6 | . 1 . . . . 2 1 2 . . . Swarmer 33 | . 3 . . 1 4 5 5 . 10 1 4 Grunt 33 | . 4 . . . 10 9 3 . 1 6 . Duelist 2 | . . . . . 1 . . . . 1 . Sentry 8 | . . . . . 5 2 . . 1 . . Hunter 6 | . . . . . 1 1 . 2 2 . . Programmer 11 | . . . . . . 6 2 1 . . 2 Best Kill Streak 11 | 4 2 . . 1 11 9 3 2 5 8 7 Combat Bots Only 8 | . 2 . . 1 5 6 3 1 5 8 4 Max Kills in Single Turn 3 | 1 1 . . 1 2 2 2 2 3 1 3 Gunslinging . | . . . . . . . . . . . . Exploded 3 | . . . . . . 2 . 1 2 . 3 Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Hostile Shots Fired 532 | . 35 . . . 68 107 35 28 54 107 98 Missed 170 | . 12 . . . 18 37 14 10 11 34 34 Hits 362 | . 23 . . . 50 70 21 18 43 73 64 Melee 11 | . . . . . 3 . . . . 8 . Projectile 351 | . 23 . . . 47 70 21 18 43 65 64 Critical Strikes 18 | . 3 . . . 4 . 1 . . 3 7 Part Disruptions 2 | . . . . . . 1 1 . . . . Damage Taken 6808 | . 276 . . . 764 1072 345 295 727 1590 1739 Core 1919 | . 61 . . . 55 128 16 43 67 344 1205 Absorbed by Shields . | . . . . . . . . . . . . Regen/Repaired (Parts) 30 | . 30 . . . . . . . . . . Core Remaining (%) 83 | 100 . . . 75 90 81 98 . . 54 . Volleys Fired 267 | 11 44 . . 1 55 61 18 13 16 14 34 Largest 4 | 2 2 . . 2 3 3 4 4 4 4 1 Hottest 208 | 40 90 . . 90 123 200 197 208 208 168 88 Shots Fired 729 | 22 88 . . 2 163 183 71 52 59 54 35 Gun 500 | 22 88 . . 2 163 101 36 26 31 12 19 Cannon 203 | . . . . . . 78 35 26 21 42 1 Launcher 26 | . . . . . . 4 . . 7 . 15 Special . | . . . . . . . . . . . . Kinetic 403 | 22 39 . . . 55 104 53 39 37 54 . Thermal 299 | . 49 . . 2 108 75 18 13 15 . 19 Explosive 26 | . . . . . . 4 . . 7 . 15 Electromagnetic 1 | . . . . . . . . . . . 1 Robot Hit Streak 23 | 4 13 . . 2 12 23 17 10 13 9 8 Robot Miss Streak 5 | 3 5 . . . 4 5 3 3 5 4 3 Penetration Max 1 | . . . . . . 1 . . . 1 . Secondary Targets 4 | . . . . . 4 . . . . . . Max Gunslinging Chain 1 | . . . . . 1 . . . . . . Shots Hit Robots 458 | 11 58 . . 1 114 128 47 24 37 28 10 Core Hits 269 | 8 23 1 . 1 53 74 31 13 29 16 20 Critical Kills 7 | . . . . . . . 1 2 3 1 . Critical Parts Destroyed 8 | . 2 . . . . . 1 1 3 1 . Critical Strikes 37 | . 3 . . 1 3 8 4 3 7 6 2 Burn 7 | . 1 . . 1 3 . . . . . 2 Destroy 15 | . 2 . . . . . 2 3 6 2 . Blast 15 | . . . . . . 8 2 . 1 4 . Melee Attacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 11610 | 88 591 7 . 12 1569 4138 1009 734 1323 733 1406 Guns 5750 | 88 558 . . 12 1536 1923 602 258 388 233 152 Cannons 2655 | . . . . . . 1323 400 233 199 500 . Explosions 2981 | . . . . . . 789 . 202 736 . 1254 Melee . | . . . . . . . . . . . . Ramming 224 | . 33 7 . . 33 103 7 41 . . . Kinetic 4455 | 88 188 . . . 599 1613 573 328 333 733 . Thermal 4532 | . 370 . . 12 937 2013 429 365 254 . 152 Explosive 2399 | . . . . . . 409 . . 736 . 1254 Electromagnetic . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 10 | . . . . . . 2 2 . . 10 3 Average Corruption 1 | . . . . . . 1 1 . . 8 2 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 14 | . . . . . . 6 5 . . 1 2 Message Errors 5 | . . . . . . 2 2 . . 1 . Matter Fused 2 | . . . . . . 1 . . . . 1 Heat Flow Errors 1 | . . . . . . . 1 . . . . Energy Discharges 2 | . . . . . . 1 1 . . . . Data Loss (minor) 2 | . . . . . . 1 1 . . . . Misfires 1 | . . . . . . . . . . . 1 Alerts 1 | . . . . . . 1 . . . . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 176 | . . . . . . 108 . . . 5 63 Projectiles 43 | . . . . . . 38 . . . 5 . Explosions 133 | . . . . . . 70 . . . . 63 Melee . | . . . . . . . . . . . . Knockbacks 32 | . 1 . . . 1 15 4 1 2 8 . Impact 4 | . 1 . . . 1 2 . . . . . Kinetic 27 | . . . . . . 12 4 1 2 8 . Secondary 1 | . . . . . . 1 . . . . . Self-Inflicted Damage 599 | . . . . . . 51 . . 69 . 479 Shots 9 | . . . . . . 1 . . 1 . 7 Rammed 37 | . 13 5 . . 4 9 1 5 . . . Targets Rammed 43 | . 13 5 . . 4 14 1 6 . . . Kicked . | . . . . . . . . . . . . Crushed 6 | . . . . . . 5 . 1 . . . Highest Temperature 341 | . 130 . . 30 84 341 216 15 48 336 28 Average Temperature 63 | . 32 . . 18 23 111 61 3 20 131 10 Received Heat Transfer 1621 | . 162 . . . 351 213 90 . . 426 379 Effects 1 | . . . . . . 1 . . . . . Damage (minor) 1 | . . . . . . 1 . . . . . Siege Activations . | . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 15 | . 3 . . . 3 3 3 . 2 . 1 Heat Transferred 10041 | . 936 . . 111 2796 3723 950 450 575 . 500 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Maximum Alert Level 2 | . . . . . 1 2 1 . . . 1 Low Security (%) 86 | 100 100 100 . 100 94 63 91 100 . . 89 Level 1 11 | . . . . . 5 28 8 . . . 10 Level 2 2 | . . . . . . 8 . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Peak Influence 497 | 10 101 4 . 89 210 497 241 116 . . 322 Initial 241 | . . 4 . . 34 72 241 39 . . 84 Average 95 | . 34 . . 24 123 141 97 44 . . 109 Influence Increases 3680 | 20 274 . . 89 669 923 331 236 310 195 633 Destroy 0b10 Robot/C 1940 | . 140 . . 60 460 460 200 60 280 160 120 Destroy 0b10 Robot/NC 265 | 20 20 . . . 40 110 10 20 . . 45 Destroy Leader 434 | . 34 . . 10 120 134 42 24 30 20 20 Allied During Kill 34 | . . . . 19 15 . . . . . . Successful Hack 93 | . 20 . . . 17 17 30 9 . . . Disable Machine 345 | . . . . . 15 105 15 60 . . 150 Destroy Structure 329 | . . . . . 2 52 19 48 . . 208 Lose Combat Pursuer 240 | . 60 . . . . 45 15 15 . 15 90 Influence Decreases 3362 | 20 262 12 . . 598 590 743 281 260 147 449 Entered New Map 526 | . . 8 . . 55 88 252 42 14 17 50 Time Decay 2596 | 20 262 4 . . 503 482 481 239 226 30 349 Lost Part 190 | . . . . . . 20 . . 20 100 50 Lost Ally 50 | . . . . . 40 . 10 . . . . Squads Dispatched 23 | . . . . . 3 12 2 2 . 1 3 Investigation 2 | . . . . . 2 . . . . . . Extermination 9 | . . . . . . 6 1 1 . . 1 Reinforcement 7 | . . . . . 1 3 1 1 . . 1 Assault 1 | . . . . . . . . . . 1 . Garrison 4 | . . . . . . 3 . . . . 1 Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . 1 . . 1 Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Distress Signals 15 | . 3 . . . 7 2 1 2 . . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 155 | . 14 . . 3 38 37 15 7 13 16 12 Peak Tracking Total 8 | . 4 . . 3 7 4 4 2 4 8 6 Tactical Retreats 10 | . 3 . . . . 2 1 1 . 1 2 Traps | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Traps Triggered 4 | . . . . . 2 2 . . . . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 ---------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Machines Disabled 23 | . . . . . 1 7 1 4 . . 10 Max in Single Turn 4 | . . . . . . 3 1 1 . . 4 Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Machines Accessed 21 | . 6 . . . 6 5 2 2 . . . Terminals 17 | . 5 . . . 6 3 2 1 . . . Fabricators . | . . . . . . . . . . . . Repair Stations 2 | . 1 . . . . 1 . . . . . Recycling Units 1 | . . . . . . . . 1 . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 1 | . . . . . . 1 . . . . . Total Hacks 60 | . 23 . . . 18 9 5 5 . . . Successful 23 | . 11 . . . 5 3 2 2 . . . Failed 37 | . 12 . . . 13 6 3 3 . . . Catastrophic 5 | . . . . . 2 2 1 . . . . Database Lockouts . | . . . . . . . . . . . . Manual 20 | . 7 . . . 10 1 . 2 . . . Terminals 52 | . 21 . . . 18 5 5 3 . . . Fabricators . | . . . . . . . . . . . . Repair Stations 4 | . 2 . . . . 2 . . . . . Recycling Units 2 | . . . . . . . . 2 . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 2 | . . . . . . 2 . . . . . Terminal Hacks 13 | . 6 . . . 3 1 2 1 . . . Prototype ID Bank 5 | . 2 . . . 2 . 1 . . . . Branch Access Points 1 | . 1 . . . . . . . . . . Emergency Access Points 1 | . . . . . . . . 1 . . . Locate Traps 1 | . 1 . . . . . . . . . . Registered Components 2 | . 1 . . . . . 1 . . . . Zone Layout 3 | . 1 . . . 1 1 . . . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks 3 | . 2 . . . . 1 . . . . . Scan Component 2 | . 1 . . . . 1 . . . . . Repair 1 | . 1 . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks 7 | . 3 . . . 2 1 . 1 . . . Terminals 7 | . 3 . . . 2 1 . 1 . . . Botnet 7 | . 3 . . . 2 1 . 1 . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . 1 . . . . . Used 1 | . . . . . . 1 . . . . . Hacking Detections 20 | . 6 . . . 6 5 1 2 . . . Full Trace Events . | . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired 1 | . 1 . . . . . . . . . . Time 26 | . 26 . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 ------------ Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Total Allies 5 | . . 3 . 2 . . . . . . . Largest Group 5 | . . 3 3 5 4 . . . . . . Highest-Rated Group 83 | . . 40 40 83 71 . . . . . . Highest-Rated Ally 31 | . . 16 16 31 31 . . . . . . Total Orders 3 | . . . . . . . 3 . . . . EXPLORE 2 | . . . . . . . 2 . . . . RETURN 1 | . . . . . . . 1 . . . . Ally Attacks 38 | . . . . 13 25 . . . . . . Total Damage 397 | . . . . 138 259 . . . . . . Kills 5 | . . . . 3 2 . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Active Infowar (turns) 6667 | 35 872 673 336 35 1468 1085 695 628 785 55 . Sensors 2916 | . . . . . . 753 695 628 785 55 . Seismic 3832 | 35 872 673 336 35 1468 413 . . . . . Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 2 | . . 1 . . . . . . 1 . . Drone Launches 3 | . . . . . . . 3 . . . . Drone Recoveries 1 | . . . . . . . 1 . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 ------------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Turns Passed 9583 | 134 893 673 336 35 1468 2505 1249 628 785 74 803 Spaces Moved 5161 | 57 402 399 210 21 732 1357 678 342 443 20 500 Core 507 | 1 . . . . . . . . . 14 492 Treads 4646 | 56 402 399 210 21 732 1357 678 342 443 6 . Legs . | . . . . . . . . . . . . Wheels 8 | . . . . . . . . . . . 8 Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 156 155 160 160 162 50 50 Average Speed 157 | 158 160 160 160 160 157 157 160 161 162 83 143 Slowest Speed 250 | 160 160 160 160 160 160 160 160 162 162 163 250 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 32 | 4 64 72 43 7 57 40 23 10 55 6 11 Regions Visited 11 Branch Regions 5 Pre-discovered Areas . | . . . . . . . . . . . . Known Exits Taken 1 | . 1 . . . . . . . . . . Unknown Exits Taken 10 | 1 . 1 1 1 1 1 1 1 1 1 . Scrap Searched 4 | . . 3 . 1 . . . . . . . Spaces Dug . | . . . . . . . . . . . . Terrain Destroyed 335 | . . . . . . 50 13 22 117 15 118 Melee . | . . . . . . . . . . . . Projectile 52 | . . . . . . 14 13 2 8 15 . AOE 283 | . . . . . . 36 . 20 109 . 118 Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Total 6091 | 79 563 438 210 21 932 1601 803 381 467 44 552 Wait 360 | 2 86 11 1 . 86 89 77 3 3 2 . Move 5150 | 56 401 398 209 20 731 1356 677 341 442 19 500 Hop . | . . . . . . . . . . . . Pick Up 71 | 2 8 11 . . 14 18 7 3 . 3 5 Fast Attach 16 | 7 1 . . . . 4 . . . . 4 Attach 23 | . 1 . . . 5 5 2 3 2 1 4 Detach 5 | . . . . . 1 1 . 1 . 1 1 Swap 72 | 1 6 4 . . 18 27 9 5 2 . . Drop 84 | . 3 9 . . 18 26 12 6 2 4 4 Fire 267 | 11 44 . . 1 55 61 18 13 16 14 34 Melee . | . . . . . . . . . . . . Ram . | . . . . . . . . . . . . Kick . | . . . . . . . . . . . . Crush 43 | . 13 5 . . 4 14 1 6 . . . Escape Stasis . | . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / *Min) -10/Mines (discovered 3 exits: [*Mat x2] / [*Exi]) -10/Exiles -9/Mines -8/Materials -7/Factory -6/Factory -5/Factory -5/Upper Caves -5/Upper Caves -4/Factory History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 16) 135 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Build established: Mutant 374 | -10/Materials | Repaired Lgt. Assault Rifle 426 | -10/Materials | Identified exit to Mines 900 | -10/Materials | Discovered new exit (range 15) 1028 | -10/Materials | Entered Mines 1046 | -10/Mines | Met a Derelict bent on vengeance 1199 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1239 | -10/Mines | Discovered new exit (range 6) 1313 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1424 | -10/Mines | Discovered new exit (range 8) 1440 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1684 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1685 | -10/Mines | Discovered new exit (range 5) 1701 | -10/Mines | Entered Exiles 1701 | -10/Exiles | Found Exiles lab abandoned 1701 | -10/Exiles | Accompanied by 3 allies 1722 | -10/Exiles | Discovered new exit (range 15) 1739 | -10/Exiles | Build established: Scavenger-Mutant 2037 | -10/Exiles | Entered Mines 2037 | -9/Mines | Accompanied by 3 allies 2044 | -9/Mines | Discovered new exit (range 9) 2072 | -9/Mines | Entered Materials 2072 | -8/Materials | Accompanied by 4 allies 2072 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x1, Weapon x1 2077 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 2267 | -8/Materials | Lost 3 allies 2421 | -8/Materials | Build established: Scavenger-Gunner 3506 | -8/Materials | Discovered new exit (range 9) 3540 | -8/Materials | Entered Factory 3540 | -7/Factory | Evolved 2 slots: Utility x2 5019 | -7/Factory | Garrison activated, responded to threat 5902 | -7/Factory | Discovered new exit (range 10) 6045 | -7/Factory | Entered another Factory area 6045 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 7211 | -6/Factory | Discovered new exit (range 12) 7234 | -6/Factory | Build established: Gunner 7294 | -6/Factory | Entered another Factory area 7294 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 7752 | -5/Factory | Discovered new exit (range 14) 7922 | -5/Factory | Entered Upper Caves 7929 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 8501 | -5/Upper Caves | Learned 4 Factory zone layouts 8669 | -5/Upper Caves | Discovered new exit (range 14) 8707 | -5/Upper Caves | Entered another Upper Caves area 8746 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 8769 | -5/Upper Caves | System corruption reached 10% 8769 | -5/Upper Caves | Released all parts (7) 8776 | -5/Upper Caves | Discovered new exit (range 8) 8781 | -5/Upper Caves | Entered Factory 8781 | -4/Factory | Evolved 2 slots: Utility x2 8784 | -4/Factory | Destroyed 8 combat bots 8799 | -4/Factory | Lost 10 parts (1p2n6u1w) 9475 | -4/Factory | Released all parts (1) 9498 | -4/Factory | Garrison activated, responded to threat 9514 | -4/Factory | Core integrity fell below 50% 9529 | -4/Factory | Core integrity fell below 20% 9584 | -4/Factory | Destroyed self via exploding Power Conduit Last Messages --------------- 09542_ DSF Access disabled. 09543_ U-05 Engineer lays Concrete. 09543_ ALERT: Construction progress impeded, dispatching reinforcements to local area. 09544_ U-05 Engineer builds a Wall. 09544_ K-01 Serf cleans the Nuclear Reactor. 09544_ K-01 Serf destroyed. 09544_ Destroyed Structural Scanner. 09544_ U-05 Engineer destroyed. 09547_ K-01 Serf collects debris. 09551_ Nuclear Reactor explodes. 09551_ K-01 Serf destroyed. 09551_ Nuclear Reactor explodes. 09555_ Smartbomb Launcher destroyed. 09555_ Destroyed Smartbomb Launcher. 09555_ Smartbomb Launcher destroyed. 09555_ Destroyed Smartbomb Launcher. 09557_ The unstable cave ceiling collapses. 09569_ Acquired HERF Cannon. 09584_ Power Conduit explodes. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????###########?????????????????? | | ????????????????????? #?????????????????? | | ????????????????????# #?????????????????? | | ????????????????????# " " " #?????????????????? | | ????????????????????# " " " #?????????????????? | | ????????????????????# " " " #?????????????????? | | ????????????????????+ " " " #?????????????????? | | ????????????????????# " " " #?????????????????? | | ????????????????????+ " "@ " =#?????????????????? | | ????????????????????# " " " #?????????????????? | | ????????????????????# " " " #?????????????????? | | ????????????????????# " " " #?????????????????? | | ????????????????????# #?????????????????? | | ????????????????????# !#?????????????????? | | ????????????????????# #########?????????? | | ????????????????????# / +?????????? | | ????????????????????############# #?????????? | | ????????????????????????????????# ########+#+ | | ????????????????????????????????# | | ???????????????????????????????##### # | | ???????????????????????????????# | | ???????????????????????????????# | | ???????????????????????????????# | | ???????????????????????????????# | | ???????????????????????????????# | | ???????????????????????????????# | | ???????????????????????????????# | | ???????????????????????????????# | | ???????????????????????????????# | | ???????????????????????????????# | | ???????????????????????????????# | | ???????????????????????????????# | | ????????????????????????????????######### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 81 Energy Generation 26 Energy Capacity 440 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 Armor Coverage 225 Weapon Cycling 15 Evasion (%) 50 Targeting Accuracy 8 Core Analysis 6 Recoil Reduction 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Assault Rifle | 62% | -10/Materials Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PointTachyonInsulator Manual? 0 Play Time 00:53:58 Cumulative 127.4 hours Start 2025.10.03 @ 00:08:22 End 2025.10.03 @ 01:02:59 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 241 Rogue 239 Adventurer 0 Explorer 2 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 45 Gallery% 52 Achievement% 44 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 28/SmallcapsGlow Map View 50x49 Zoom Use 2% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2ec616c6-5047-41a8-a01a-b023d3ee04cf