Cogmind - Beta 15 @@@ ROGUE MODE // 2025.10.03 @ 00:05:02 Player: Runagate Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (6) 3000 Regions Visited (13) 2600 Robots Destroyed (142) 710 Value Destroyed (5804) 5804 Prototype IDs (29) 580 Alien Tech Used (0) 0 Bonus (483) 483 TOTAL SCORE: 13177 Bonus ------- High Alert Combat Kills 141 Follower Combat Kills 42 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1150 Matter 292/300 Energy 99/100 System Corruption 8% Temperature Cool (0) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (7) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Improved Heat Sink Improved Heat Sink Large Storage Unit Enhanced Coil Gun Advanced Assault Cannon Peak State ------------ > --- POWER ------------ Light Fission Core Antimatter Reactor Light Antimatter Reactor > --- PROPULSION ------- Armored Leg Myomer Leg Myomer Leg Myomer Leg Advanced VSS Leg > --- UTILITY ---------- Improved Cooling System Improved Cooling System High-capacity Storage Unit Improved Targeting Computer Core Analyzer Improved Medium Armor Plating Shield Generator > --- WEAPON ----------- Enhanced Coil Gun Enhanced Coil Gun Enhanced Coil Gun Mass Driver > --- INVENTORY -------- Improved Deuterium Engine Flexi-carbon Leg Thunder Leg Compact Wheel Improved Heat Sink Improved Heat Sink Advanced Heat Sink Large Storage Unit Improved Matter Compressor Improved Matter Compressor Hardened Light Armor Plating Plasma Cannon Plasma Cannon Heavy Phase Cannon Enhanced Coil Gun Enhanced Coil Gun Advanced Assault Cannon Advanced Assault Cannon Advanced Assault Cannon Great Maul [Rating: 108] Favorites ----------- Power Heavy Deuterium Engine Engine Heavy Deuterium Engine Power Core Nuclear Core Reactor Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Myomer Leg Wheel Wheel Utility Improved Targeting Computer Device Improved Cooling System Storage Large Storage Unit Processor Improved Targeting Computer Protection Hardened Light Armor Plating Weapon Heavy Machine Gun Energy Gun Gatling Laser Energy Cannon Phase Cannon Ballistic Gun Heavy Machine Gun Ballistic Cannon Advanced Assault Cannon Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Fac Fac Fac Slots Evolved 12 | . . . . . 4 2 . . . . 2 2 2 Power 2 | . . . . . . . . . . . . 1 1 Propulsion 3 | . . . . . 2 . . . . . . . 1 Utility 5 | . . . . . 1 2 . . . . 1 1 . Weapon 2 | . . . . . 1 . . . . . 1 . . Parts Attached 135 | 7 2 7 . 3 18 6 . 28 1 . 19 22 22 Power 15 | 1 . 2 . 1 3 1 . 2 . . . 1 4 Engine 9 | 1 . 2 . 1 2 1 . 1 . . . 1 . Core 3 | . . . . . 1 . . 1 . . . . 1 Reactor 3 | . . . . . . . . . . . . . 3 Propulsion 33 | 2 . 3 . . 6 1 . 4 1 . 4 6 6 Treads 10 | 2 . . . . 2 1 . 2 1 . 1 1 . Leg 15 | . . . . . 4 . . 2 . . . 3 6 Wheel 8 | . . 3 . . . . . . . . 3 2 . Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Utility 47 | 2 1 2 . 1 5 2 . 13 . . 8 10 3 Device 25 | 1 . 2 . 1 3 1 . 8 . . 2 6 1 Storage 7 | 1 1 . . . 1 . . . . . 2 2 . Processor 8 | . . . . . 1 . . 5 . . 1 . 1 Hackware . | . . . . . . . . . . . . . . Protection 7 | . . . . . . 1 . . . . 3 2 1 Artifact . | . . . . . . . . . . . . . . Weapon 40 | 2 1 . . 1 4 2 . 9 . . 7 5 9 Energy Gun 7 | 1 . . . . 1 1 . 3 . . 1 . . Energy Cannon 8 | . 1 . . 1 . . . 1 . . 1 2 2 Ballistic Gun 18 | 1 . . . . 2 . . 4 . . 3 1 7 Ballistic Cannon 7 | . . . . . 1 1 . 1 . . 2 2 . Launcher . | . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 6 | . . . . . 1 . . 1 . . 1 1 2 Parts Lost 29 | . . 1 . . 1 1 . . . . 9 1 16 Power 2 | . . . . . . . . . . . . . 2 Propulsion 9 | . . 1 . . 1 1 . . . . 3 1 2 Utility 8 | . . . . . . . . . . . 4 . 4 Weapon 10 | . . . . . . . . . . . 2 . 8 Highest Loss Streak 15 | . . 1 . . 1 1 . . . . 6 1 15 To Critical Strikes . | . . . . . . . . . . . . . . Average Backups 12 | . 3 8 10 10 10 14 4 10 15 15 14 15 19 Power 2 | . 1 1 2 2 4 5 . 2 3 3 2 . . Propulsion 1 | . . 1 2 2 . . 2 3 1 1 1 2 2 Utility 4 | . 1 3 4 4 3 4 1 1 4 5 5 4 6 Weapon 4 | . . 1 2 2 2 4 . 3 6 6 4 7 8 Tool/Special . | . . . . . . . . . . . . . . Unused Backups 41 | . 2 . . . 3 . 11 4 3 . 3 2 13 Power 5 | . . . . . . . 2 1 . . 2 . . Propulsion 7 | . 2 . . . 1 . . 3 . . . . 1 Utility 14 | . . . . . 1 . 4 . 1 . . 2 6 Weapon 15 | . . . . . 1 . 5 . 2 . 1 . 6 Tool/Special . | . . . . . . . . . . . . . . Average Slot Usage (%) 95 | . 100 98 100 100 94 98 . 89 100 100 98 98 96 Engine 6 | . 14 14 14 14 8 2 . 6 7 7 5 4 . Core 2 | . . . . . . 4 . . . . . 4 7 Reactor 1 | . . . . . . . . . . . . . 7 Treads 15 | . 28 10 . . 11 21 . 22 30 30 24 7 . Leg 5 | . . . . . 3 . . 3 . . . 8 23 Wheel 5 | . . 16 28 28 18 8 . . . . . 5 . Device 13 | . 14 14 14 14 9 14 . 12 15 15 12 16 14 Storage 7 | . 14 14 14 14 9 7 . 6 7 7 6 5 4 Processor 8 | . . . . . 8 7 . 14 15 15 11 5 8 Protection 3 | . . . . . . 6 . . . . 6 10 5 Energy Gun 3 | . 10 . . . 6 2 . 5 7 7 6 . . Energy Cannon 6 | . 3 13 14 20 11 4 . 3 . . 3 7 7 Ballistic Gun 8 | . 14 14 14 7 4 7 . 6 7 7 13 8 7 Ballistic Cannon 3 | . . . . . 4 7 . 2 7 7 2 5 4 Peak Build Rating 108 | 7 7 10 8 15 29 34 1 47 42 42 58 71 108 Average Rating 44 | 5 7 8 8 11 22 30 . 35 40 42 54 59 91 On Entrance 22 | . 7 7 8 8 15 21 33 . 39 42 42 25 67 Naked Turns 120 | . . . . . . . 70 . . . . . 50 Heaviest Build 116 | 14 20 20 18 29 39 51 . 47 47 47 73 102 116 Greatest Support 109 | 40 40 40 20 20 40 60 3 88 88 88 88 56 109 Greatest Overweight (x) 11 | . . 1 . 1 11 5 . 1 . . 6 4 4 Average Overweight (x) . | . . . . . . 3 . . . . . 2 . Largest Inventory Capacity 20 | 8 10 10 10 10 15 15 5 15 15 15 15 20 20 Average Capacity 14 | 7 8 10 10 10 11 15 5 14 15 15 15 19 19 Most Carried 20 | 1 5 10 10 10 14 15 5 15 15 15 15 20 20 Average Carried 13 | . 3 8 9 10 10 14 4 11 14 15 14 15 19 Final Capacity 20 | 8 10 10 10 10 15 15 5 15 15 15 15 20 5 Final Carried 20 | 1 5 10 10 10 14 15 5 15 15 15 12 20 5 Class Distribution -------------------- 34% | Scavenger-Gunner 18% | Gunner 13% | Mutant 13% | Tank 8% | Scavenger-Mutant 8% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -10/Exiles Scavenger-Mutant | -9/Mines Scavenger-Skirmisher | -8/Materials Scavenger-Gunner | -7/Factory Mutant | -7/Waste Scavenger-Gunner | -7/Factory Scavenger-Gunner | -7/Lower Caves Scavenger-Gunner | -7/Lower Caves Gunner | -6/Factory Tank | -5/Factory Scavenger-Gunner | -4/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -5 -4 ----------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Fac Fac Fac Matter Collected 5985 | 282 18 132 . 34 338 81 . 991 346 94 1024 1045 1600 Remotely . | . . . . . . . . . . . . . . Salvage Created 6865 | 192 170 444 . 155 1207 68 . 975 296 115 1260 567 1416 Parts 346 | 15 9 20 . 9 52 4 . 58 3 3 65 33 75 Haulers Intercepted 2 | . 1 . . . 1 . . . . . . . . Recyclers Shooed 8 | . . 1 . . 1 . . 1 . . 4 1 . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 3 | . . . . . . . . . 2 1 . . . Prevented 2 | . . . . . . . . . 2 . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Fac Fac Fac Combat Hostiles Destroyed 95 | . . 8 . 5 21 1 . 17 . . 15 8 20 Guns 40 | . . 3 . . 2 1 . 13 . . 12 3 6 Cannons 50 | . . 4 . 5 16 . . 4 . . 3 5 13 AOE 3 | . . . . . 2 . . . . . . . 1 Classes Destroyed 18 | 2 2 2 . 1 3 . . 2 1 . 4 . 1 Worker 8 | . 1 2 . . . . . 2 . . 1 . 2 Builder 8 | . . 1 . . 3 . . . . . 3 . 1 Tunneler 6 | 5 . . . . . . . 1 . . . . . Hauler 2 | . 1 . . . 1 . . . . . . . . Recycler 11 | 1 1 . . . . . . 5 . . 2 1 1 Mechanic 1 | . . . . . . . . . . . 1 . . Operator 1 | . . . . . . . . 1 . . . . . Watcher 9 | . . . . . 3 1 . . . . 1 2 2 Swarmer 10 | . . . . 3 3 . . 4 . . . . . Grunt 32 | . . 8 . 2 15 . . 2 . . 5 . . Brawler 1 | . . . . . 1 . . . . . . . . Protector 1 | . . . . . . . . . . . . . 1 Sentry 11 | . . . . . 3 1 . 4 . . 1 1 1 Specialist 2 | . . . . . . . . . . . 2 . . Hunter 13 | . . . . . . . . . . . 2 2 9 Programmer 24 | . . . . . . . . 7 . . 3 5 9 Heavy 2 | . . . . . . . . . . . 2 . . Decomposer 2 | . . . . . . . . . 2 . . . . Samaritan 5 | . . . . . . . . . 2 3 . . . Best Kill Streak 14 | 6 3 2 . 3 6 1 . 5 . . 14 2 4 Combat Bots Only 6 | . . 2 . 3 5 1 . 5 . . 6 2 4 Max Kills in Single Turn 3 | 1 1 1 . 1 3 1 . 1 1 1 2 2 2 Gunslinging . | . . . . . . . . . . . . . . Exploded 2 | . . . . . 2 . . . . . . . 1 Melee . | . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -5 -4 -------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Fac Fac Fac Hostile Shots Fired 938 | . . 53 . . 25 36 2 166 . . 203 34 419 Missed 331 | . . 13 . . 5 8 . 56 . . 59 12 178 Hits 607 | . . 40 . . 20 28 2 110 . . 144 22 241 Melee 7 | . . . . . . . 2 . . . . . 5 Projectile 600 | . . 40 . . 20 28 . 110 . . 144 22 236 Critical Strikes 22 | . . . . . 1 . 2 2 . . 7 1 9 Part Disruptions 10 | . . . . . . . . 1 . . 6 . 3 Damage Taken 8587 | . . 558 . . 292 211 74 980 . . 2521 443 3508 Core 1839 | . . 120 . . 46 17 74 121 . . 280 31 1150 Absorbed by Shields 717 | . . . . . . . . . . . . 160 557 Regen/Repaired (Parts) 146 | . . . . . . . . 63 . . 61 . 22 Core Remaining (%) 79 | 100 . . . 52 91 . . . . 69 67 96 . Volleys Fired 353 | 12 11 45 . 12 70 9 . 56 7 5 37 24 65 Largest 4 | 2 2 2 . 2 3 3 . 3 3 3 4 4 4 Hottest 242 | 60 80 80 . 120 153 120 . 173 148 148 225 242 242 Shots Fired 918 | 24 22 82 . 15 83 27 . 149 22 14 141 96 243 Gun 479 | 24 19 44 . 3 21 9 . 94 14 9 105 44 93 Cannon 439 | . 3 38 . 12 62 18 . 55 8 5 36 52 150 Launcher . | . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . Kinetic 496 | 12 11 44 . 3 13 18 . 72 15 10 78 68 152 Thermal 395 | . 3 38 . 12 70 9 . 70 7 4 63 28 91 Explosive . | . . . . . . . . . . . . . . Electromagnetic 27 | 12 8 . . . . . . 7 . . . . . Robot Hit Streak 22 | 6 5 12 . 3 17 17 . 22 10 16 22 11 9 Robot Miss Streak 7 | 2 2 5 . 2 1 3 . 7 1 2 5 3 5 Penetration Max 2 | . . . . . . . . . . 1 . . 2 Secondary Targets . | . . . . . . . . . . . . . . Shots Hit Robots 511 | 12 14 50 . 4 34 19 . 85 12 10 97 55 119 Core Hits 316 | 9 5 20 . 6 33 5 . 74 11 8 63 21 61 Critical Kills 6 | . . 1 . . . . . . . . . 1 4 Critical Parts Destroyed 4 | . . 1 . . . . . . . . . 1 2 Critical Strikes 15 | . . 2 . . . . . 1 . . 1 2 9 Meltdown 3 | . . 1 . . . . . . . . . 1 1 Destroy 7 | . . 1 . . . . . . . . . 1 5 Blast 5 | . . . . . . . . 1 . . 1 . 3 Melee Attacks . | . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 15504 | 140 226 675 . 299 2325 320 . 2187 307 252 2812 1658 4303 Guns 6330 | 140 153 178 . 23 214 87 . 1336 240 173 1838 606 1342 Cannons 8299 | . 54 491 . 276 1906 233 . 739 54 79 720 1016 2731 Explosions 667 | . . . . . 177 . . 53 . . 221 . 216 Melee . | . . . . . . . . . . . . . . Ramming 208 | . 19 6 . . 28 . . 59 13 . 33 36 14 Kinetic 6448 | 37 36 178 . 23 57 197 . 1037 114 162 1075 1128 2404 Thermal 8338 | . 54 491 . 276 2240 123 . 1022 180 90 1483 494 1885 Explosive . | . . . . . . . . . . . . . . Electromagnetic 510 | 103 117 . . . . . . 69 . . 221 . . Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 12 | . 1 1 1 1 . . 7 11 11 11 12 5 8 Average Corruption 5 | . 1 1 1 1 . . 7 8 11 11 4 4 3 Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 222 | . 2 7 1 2 . . 1 95 25 3 37 18 31 Message Errors 51 | . 1 1 1 . . . . 19 6 1 11 3 8 Matter Fused 52 | . . . . . . . . 21 10 1 6 8 6 Heat Flow Errors 25 | . . . . 1 . . . 10 1 . 6 3 4 Energy Discharges 26 | . . 2 . . . . 1 12 3 . 3 1 4 Parts Rejected 1 | . . 1 . . . . . . . . . . . Parts Fused 1 | . . . . . . . . 1 . . . . . Data Loss (minor) 26 | . 1 . . . . . . 13 3 . 4 2 3 Data Loss (major) 17 | . . 2 . 1 . . . 9 1 . 1 1 2 Misfires 8 | . . . . . . . . 5 1 . 1 . 1 Alerts 4 | . . . . . . . . 2 . . 1 . 1 Weapon Failures 11 | . . 1 . . . . . 3 . 1 4 . 2 Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 284 | . 8 . . . 90 . . . 10 5 . 38 133 Projectiles 195 | . 8 . . . 59 . . . . 5 . 38 85 Explosions 79 | . . . . . 31 . . . . . . . 48 Melee 10 | . . . . . . . . . 10 . . . . Knockbacks 25 | . . 1 . . . 1 . 1 1 . 2 8 11 Impact 5 | . . 1 . . . . . . 1 . . 2 1 Kinetic 19 | . . . . . . 1 . 1 . . 2 5 10 Secondary 1 | . . . . . . . . . . . . 1 . Self-Inflicted Damage 68 | . . 3 . . . . . 23 . . 34 2 6 Shots 3 | . . . . . . . . 2 . . 1 . . Rammed 31 | . 4 2 . . 6 . . 7 1 . 5 1 5 Targets Rammed 38 | . 4 2 . . 6 . . 12 1 . 5 3 5 Kicked 2 | . . . . . . . . . . . . 2 . Crushed 5 | . . . . . . . . 5 . . . . . Highest Temperature 407 | 40 60 285 . 300 407 192 . 252 55 . 153 207 204 Average Temperature 72 | 18 19 84 . 119 114 82 . 57 29 . 23 51 44 Received Heat Transfer 1199 | . . 309 . . 162 60 . 60 . . 543 6 59 Effects 2 | . . . . . 2 . . . . . . . . Shutdowns 2 | . . . . . 2 . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . 1 . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried 2 | 1 1 . . . . . . . . . . . . Impact Corruptions 2 | . . . . . . . . . 2 . . . . Robots Melted 4 | . . 1 . . 1 . . . . . . 1 1 Combat Hostiles 2 | . . 1 . . 1 . . . . . . . . Parts Melted 26 | . . 3 . 2 1 . . 4 . . 9 1 6 Heat Transferred 14939 | . 111 1036 . 597 4767 259 . 1767 400 200 2703 581 2518 Parts Sabotaged 4 | . . . . . . . . . . . . . 4 Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Fac Fac Fac Maximum Alert Level 2 | . . . . . 2 . . 2 . . 1 . 2 Low Security (%) 71 | 100 100 100 . 100 26 100 100 46 . . 92 100 57 Level 1 20 | . . . . . 62 . . 29 . . 7 . 36 Level 2 7 | . . . . . 11 . . 23 . . . . 5 Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Peak Influence 479 | 10 16 60 . 102 424 127 . 464 . . 291 107 479 Initial 127 | . . . . . 27 127 . . . . . 107 8 Average 111 | 2 . 17 . 29 271 39 . 201 . . 33 26 144 Influence Increases 3663 | 30 43 236 . 152 714 42 . 763 10 . 541 261 871 Destroy 0b10 Robot/C 1920 | . . 160 . 100 460 20 . 340 . . 300 160 380 Destroy 0b10 Robot/NC 245 | 30 15 15 . . 35 5 . 45 10 . 40 15 35 Destroy Leader 562 | . 2 40 . 20 88 12 . 130 . . 102 54 114 Allied During Kill 24 | . . 6 . . 18 . . . . . . . . Successful Hack 61 | . 26 . . . . 4 . 8 . . . . 23 Disable Machine 405 | . . . . . 15 . . 225 . . 60 . 105 Destroy Structure 236 | . . . . 2 23 1 . 15 . . 9 32 154 Partial Spotted 30 | . . . . . . . . . . . 30 . . Lose Combat Pursuer 180 | . . 15 . 30 75 . . . . . . . 60 Influence Decreases 3239 | 30 43 236 . 80 505 323 . 307 466 . 322 462 465 Entered New Map 490 | . . . . . 45 154 . . 169 . . 112 10 Time Decay 2419 | 30 43 226 . 80 410 159 . 307 297 . 232 340 295 Lost Part 290 | . . 10 . . 10 10 . . . . 90 10 160 Lost Ally 40 | . . . . . 40 . . . . . . . . Squads Dispatched 32 | . 1 . . . 3 1 . 9 . . 9 3 6 Investigation 2 | . . . . . 1 . . . . . 1 . . Extermination 17 | . . . . . . 1 . 6 . . 4 2 4 Reinforcement 12 | . 1 . . . 2 . . 2 . . 4 1 2 Assault 1 | . . . . . . . . 1 . . . . . Garrison . | . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded 5 | . . . . . 1 . . 1 . . 1 . 2 Haulers Reinforced . | . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts 2 | . . . . . . . . . . . 1 . 1 Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -5 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Fac Fac Fac Distress Signals 10 | . . . . 2 4 . . 1 . . 1 . 2 Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 149 | . 1 9 . 4 24 2 6 22 . . 25 11 45 Peak Tracking Total 19 | . 2 2 . 12 4 1 6 5 . . 7 2 19 Tactical Retreats 8 | . . 1 . 2 4 . . . . . . . 1 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Fac Fac Fac Traps Triggered 10 | . 1 . . . 1 1 . . . . 3 2 2 Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed 3 | . . . . 3 . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -5 -4 ---------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Fac Fac Fac Machines Disabled 27 | . . . . . 1 . . 15 . . 4 . 7 Max in Single Turn 7 | . . . . . 1 . . 7 . . 1 . 2 Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -5 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Fac Fac Fac Machines Accessed 16 | . 2 . 1 . . 1 . 5 1 . 1 . 5 Terminals 11 | . 2 . . . . 1 . 4 . . . . 4 Fabricators . | . . . . . . . . . . . . . . Repair Stations 3 | . . . . . . . . 1 . . 1 . 1 Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Total Hacks 36 | . 11 . 1 . . 1 . 9 1 . 2 . 11 Successful 17 | . 5 . 1 . . 1 . 3 1 . 2 . 4 Failed 19 | . 6 . . . . . . 6 . . . . 7 Catastrophic 5 | . . . . . . . . 2 . . . . 3 Database Lockouts . | . . . . . . . . . . . . . . Manual 17 | . 8 . 1 . . . . 5 . . . . 3 Terminals 27 | . 11 . . . . 1 . 6 . . . . 9 Fabricators . | . . . . . . . . . . . . . . Repair Stations 7 | . . . . . . . . 3 . . 2 . 2 Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Terminal Hacks 8 | . 3 . 1 . . 1 . 1 1 . . . 1 Record 1 | . . . . . . 1 . . . . . . . Open Door 1 | . . . . . . . . . 1 . . . . Terminal Index 1 | . . . . . . . . 1 . . . . . Locate Traps 1 | . 1 . . . . . . . . . . . . Registered Components 2 | . 1 . . . . . . . . . . . 1 Zone Layout 1 | . 1 . . . . . . . . . . . . Proto ID Catalog 1 | . . . 1 . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . Repair Station Hacks 6 | . . . . . . . . 2 . . 2 . 2 Scan Component 3 | . . . . . . . . 1 . . 1 . 1 Repair 3 | . . . . . . . . 1 . . 1 . 1 Recycling Unit Hacks . | . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . Unauthorized Hacks 3 | . 2 . . . . . . . . . . . 1 Terminals 3 | . 2 . . . . . . . . . . . 1 Botnet 3 | . 2 . . . . . . . . . . . 1 Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . 1 . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 12 | . 2 . . . . . . 4 . . 1 . 5 Full Trace Events . | . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired 3 | . . . . . . . . 1 . . 1 . 1 Time 84 | . . . . . . . . 26 . . 26 . 32 Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -5 -4 ------------ Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Fac Fac Fac Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -5 -4 -------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Fac Fac Fac Total Allies 5 | . . 2 . 3 . . . . . . . . . Largest Group 3 | . . 2 2 3 3 . . . . . . . . Highest-Rated Group 46 | . . 46 46 40 40 . . . . . . . . Highest-Rated Ally 31 | . . 31 31 16 16 . . . . . . . . Total Orders . | . . . . . . . . . . . . . . Ally Attacks 15 | . . . . . 15 . . . . . . . . Total Damage 164 | . . . . . 164 . . . . . . . . Kills 2 | . . . . . 2 . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Fac Fac Fac Active Infowar (turns) 1134 | 23 442 149 . . . . . 519 . . . 1 . Seismic 1133 | 23 442 149 . . . . . 519 . . . . . Jamming 1 | . . . . . . . . . . . . 1 . Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered 3 | . . 1 . 1 . . . . 1 . . . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -5 -4 ------------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Fac Fac Fac Turns Passed 11329 | 154 442 696 186 318 980 562 70 2525 689 67 1498 1359 1783 Spaces Moved 6420 | 68 245 561 231 321 514 359 125 1269 404 30 752 729 812 Core 217 | 2 . . . . 1 . 125 . . . . . 89 Treads 2844 | 66 245 111 . . 276 22 . 990 404 30 700 . . Legs 1270 | . . . . . 5 . . 279 . . . 313 673 Wheels 2089 | . . 450 231 321 232 337 . . . . 52 416 50 Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 80 80 80 95 110 50 140 160 162 100 123 50 Average Speed 142 | 156 160 95 80 85 137 144 50 155 161 162 159 160 165 Slowest Speed 600 | 160 160 160 80 95 600 160 50 250 162 162 243 190 320 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 37 | 5 39 91 44 71 42 8 76 26 59 6 18 15 22 Regions Visited 13 Branch Regions 5 Pre-discovered Areas 1 | . . 1 . . . . . . . . . . . Known Exits Taken 1 | . . . . . 1 . . . . . . . . Unknown Exits Taken 10 | 1 1 1 1 1 . . . 1 1 1 1 1 . Scrap Searched 3 | . . 1 . 1 . . . . 1 . . . . Spaces Dug 18 | . . . . . . . . 6 . . . . 12 Terrain Destroyed 155 | . . . . 2 23 1 . 14 5 1 5 16 88 Melee . | . . . . . . . . . . . . . . Projectile 116 | . . . . 2 1 1 . 14 5 1 5 16 71 AOE 39 | . . . . . 22 . . . . . . . 17 Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -5 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Fac Fac Fac Total 7872 | 90 273 643 232 349 704 389 134 1683 430 36 961 851 1097 Wait 687 | 3 3 22 . 9 73 9 . 267 3 2 114 37 145 Move 6409 | 67 244 560 230 320 513 359 124 1268 403 29 752 728 812 Hop . | . . . . . . . . . . . . . . Pick Up 89 | 1 6 4 1 . 8 3 5 18 5 . 10 17 11 Fast Attach 34 | 7 . 2 . . 4 2 . 12 . . 3 2 2 Attach 26 | . . . . . 2 1 . 9 . . 4 8 2 Detach 7 | . . . . . . . . 6 . . 1 . . Swap 122 | . 2 6 . 3 16 3 . 22 1 . 20 19 30 Drop 88 | . 3 2 1 2 12 3 5 13 6 . 16 5 20 Fire 353 | 12 11 45 . 12 70 9 . 56 7 5 37 24 65 Melee . | . . . . . . . . . . . . . . Ram 9 | . . 2 . . . . . . . . 1 1 5 Kick 2 | . . . . . . . . . . . . 2 . Crush 26 | . 4 . . . 6 . . 12 1 . 3 . . Escape Stasis 13 | . . . . . . . . . . . . 8 5 Rewire 4 | . . . . . . . . . 4 . . . . Trap 3 | . . . . 3 . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [Mat] / [*Min]) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/Waste -7/Factory (discovered 3 exits: *Fac / *Sto / *Low) -7/Lower Caves -7/Lower Caves -6/Factory -5/Factory -4/Factory History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 15) 155 | -11/Scrapyard | Entered Materials 168 | -10/Materials | Discovered new exit (range 14) 308 | -10/Materials | Build established: Mutant 512 | -10/Materials | Discovered new exit (range 12) 597 | -10/Materials | Entered Mines 690 | -10/Mines | Learned location of Storage (-7) 816 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 927 | -10/Mines | Discovered new exit (range 5) 1168 | -10/Mines | Build established: Scavenger-Mutant 1271 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1272 | -10/Mines | Discovered new exit (range 5) 1293 | -10/Mines | Entered Exiles 1293 | -10/Exiles | Accompanied by 2 allies 1304 | -10/Exiles | Discovered new exit (range 15) 1315 | -10/Exiles | Met 8R-AWN 1323 | -10/Exiles | Led the pair of lost Derelicts to a safe place 1327 | -10/Exiles | Met EX-HEX 1356 | -10/Exiles | Met EX-BIN 1370 | -10/Exiles | Aligned with FarCom system 1371 | -10/Exiles | Given EX-Vault access code 1390 | -10/Exiles | Opened EX-Vault 1396 | -10/Exiles | Found Gui. Plasma Cannon 1413 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1479 | -10/Exiles | Left Exiles lab with Gui. Plasma Cannon 1479 | -10/Exiles | Entered Mines 1504 | -9/Mines | Found a hidden stash of uninstalled traps 1552 | -9/Mines | Assembled infested the area 1557 | -9/Mines | Assisted by a Guerilla fighting off Assembled 1751 | -9/Mines | Learned location of 1 exit from Materials 1770 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1785 | -9/Mines | Discovered new exit (range 5) 1797 | -9/Mines | Entered Materials 1797 | -8/Materials | Accompanied by 3 allies 1797 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x1, Weapon x1 1798 | -8/Materials | Identified exit to Factory 2188 | -8/Materials | Build established: Scavenger-Skirmisher 2338 | -8/Materials | Gui. Plasma Cannon suddenly broke down 2465 | -8/Materials | Discovered exit to Factory (range 16) 2777 | -8/Materials | Entered Factory 2777 | -7/Factory | Evolved 2 slots: Utility x2 2778 | -7/Factory | Identified exit to Storage 3118 | -7/Factory | Build established: Scavenger-Gunner 3339 | -7/Factory | Sucked down chute 3339 | -7/Factory | Entered Waste 3339 | -7/Waste | Released all parts (13) 3354 | -7/Waste | EMP discharged 3357 | -7/Waste | Spotted C-40 Crusher 3371 | -7/Waste | Spotted C-40 Crusher 3373 | -7/Waste | Spotted C-40 Crusher 3375 | -7/Waste | Spotted C-40 Crusher 3376 | -7/Waste | Spotted C-40 Crusher 3378 | -7/Waste | Spotted C-40 Crusher 3403 | -7/Waste | Discovered new exit (range 10) 3409 | -7/Waste | Entered Factory 3626 | -7/Factory | Build established: Mutant 3720 | -7/Factory | Repaired Lgt. Treads 4227 | -7/Factory | Build established: Gunner 4726 | -7/Factory | Build established: Scavenger-Gunner 4745 | -7/Factory | Discovered exit to Storage (range 5) 5030 | -7/Factory | System corruption reached 10% 5613 | -7/Factory | Discovered new exit (range 14) 5809 | -7/Factory | First assault squad dispatched 5901 | -7/Factory | Discovered new exit (range 8) 5934 | -7/Factory | Entered Lower Caves 5963 | -7/Lower Caves | Encountered a Warlord checkpoint 6520 | -7/Lower Caves | Discovered new exit (range 7) 6562 | -7/Lower Caves | Learned Factory stockpile data 6623 | -7/Lower Caves | Entered another Lower Caves area 6672 | -7/Lower Caves | Discovered new exit (range 13) 6690 | -7/Lower Caves | Entered Factory 6690 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 6894 | -6/Factory | Repaired Lgt. Treads 7244 | -6/Factory | Build established: Gunner 7680 | -6/Factory | Cargo convoy interrupted 8166 | -6/Factory | System corruption reached 10% 8169 | -6/Factory | Discovered new exit (range 16) 8188 | -6/Factory | Entered another Factory area 8188 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 8217 | -5/Factory | Lost 6 parts (1n4u1w) 8567 | -5/Factory | Build established: Tank 9526 | -5/Factory | Discovered new exit (range 11) 9547 | -5/Factory | Entered another Factory area 9547 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 10165 | -4/Factory | Build established: Gunner 10721 | -4/Factory | Build established: Scavenger-Gunner 11058 | -4/Factory | Repaired Shield Generator 11253 | -4/Factory | Cargo convoy interrupted 11257 | -4/Factory | Spotted Striker 11280 | -4/Factory | Released all parts (8) 11290 | -4/Factory | Core integrity fell below 50% 11311 | -4/Factory | Lost 15 parts (2p2n4u7w) 11314 | -4/Factory | Core integrity fell below 20% 11330 | -4/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 11284_ K-01 Serf collects debris. 11284_ Slammed into K-01 Serf. 11285_ K-01 Serf collects debris. 11285_ P-70 Sage resets Striker, system corruption cleaned. 11286_ K-01 Serf destroyed. 11286_ Penetrated by Slug. 11289_ Slug penetrates Wall. 11291_ ALERT: Potential suspicious activity detected, Programmers report to Factory Zone 1A. 11292_ Slug penetrates Wall. 11292_ Penetrated by Slug. 11292_ Critical hit (Impale). 11292_ K-01 Serf collects debris. 11294_ R-10 Processor collects Myomer Leg. 11322_ S-27 Virus suffers critical hit (Destroy). 11322_ S-27 Virus destroyed. 11326_ System corrupted: Matter fused (-8). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????????#?????????????? | | ??????????????????????????????????? ?????????????? | | ??????????????????????????????????? ?????????????? | | ??????????????????????????????????" "????????????? | | ??????????????????????????????????" "????????????? | | ??????????????????????????????????" 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""???????????? | | ????????????????????????????????? ???????????? | | ?????????????????????????????????? ????????????? | | ?????????????????????????????????? ????????????? | | ?????????????????####+#############+#############+ | | ?????????? @ K | | ?????????? | | ?????????? | | ??????????? ss | | ??????????? | | !???????????# ############+###### T#####+##### | | ????????????# ????????????????????####?????????# | | ???????????????????????????????????????????????# | | ???????????????????????????????????????????????# | | ???????????????????????????????????????????????# | | ???????????????????????????????????????????????# | | ???????????????????????????????????????????????# | | ???????????????????????????????????????????????# | | ???????????????????????????????????????????????# | | ???????????????????????????????????????????????# | | ???????????????????????????????????????????????+ | | ???????????????????????????????????????????????# | | ???????????????????????????????????????????????# | | ???????????????????????????????????????????????# | | ???????????????????????????????????????????????### | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 97 Energy Generation 50 Energy Capacity 525 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Power Amplification 20 Armor Coverage 450 Weapon Cycling 15 Evasion (%) 55 Targeting Accuracy 12 Melee Accuracy 11 Core Analysis 6 Recoil Reduction 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Treads | 55% | -7/Factory Lgt. Treads | 56% | -6/Factory Shield Generator | 26% | -4/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GuidanceFieldthrustBooster Manual? 0 Play Time 01:09:33 Cumulative 126.5 hours Start 2025.10.02 @ 17:17:22 End 2025.10.03 @ 00:05:02 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 240 Rogue 238 Adventurer 0 Explorer 2 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 45 Gallery% 52 Achievement% 44 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 28/SmallcapsGlow Map View 50x49 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 33454882-fdc9-4f62-932f-4137e536e80b