Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.03.24 @ 14:50:13 Player: Thqwib-Linux Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (109) 545 Value Destroyed (3471) 3471 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (46) 46 TOTAL SCORE: 6782 Bonus ------- High Alert Combat Kills 46 Cogmind --------- Core Integrity 309/700 Matter 242/300 Energy 100/100 System Corruption 11% Temperature Cool (0) Movement Walking (185) Ox1 Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- Aluminum Leg Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY (4) ------ High-capacity Storage Unit Improved Signal Interpreter Advanced Targeting Computer > --- WEAPON (3) ------- Gatling Laser Precision Assault Rifle > --- INVENTORY (20) --- Nuclear Core Micro Nuclear Core Micro Nuclear Core Cooling System Improved Cooling System Improved Terrain Scanner Advanced Terrain Scan Processor Weapon Cycler Reaction Control System Hardened Light Armor Plating Hacking Suite Hacking Suite System Shield Advanced Assault Cannon Mini Assault Cannon Missile Launcher Katana Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Titanium Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Titanium Leg > --- UTILITY ---------- High-capacity Storage Unit Improved Signal Interpreter Advanced Targeting Computer Hacking Suite > --- WEAPON ----------- Enhanced Autogun Enhanced Autogun Enhanced Autogun > --- INVENTORY -------- Deuterium Engine Nuclear Core Carbon-fiber Leg Titanium Leg Cooling System Improved Cooling System Improved Terrain Scanner Advanced Terrain Scan Processor Weapon Cycler Reaction Control System Hardened Light Armor Plating Hacking Suite Hacking Suite System Shield Heavy Assault Rifle Heavy Assault Rifle Gauss Rifle Precision Assault Rifle Rocket Launcher Katana [Rating: 51] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Utility Advanced Targeting Computer Device Improved Sensor Array Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Weapon Enhanced Autogun Energy Gun Beam Rifle Ballistic Gun Enhanced Autogun Ballistic Cannon Improved Light Cannon Launcher Rocket Launcher Slashing Weapon Scythe Build | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Slots Evolved 6 | . . 2 . 2 2 Power . | . . . . . . Propulsion 3 | . . 2 . 1 . Utility 2 | . . . . . 2 Weapon 1 | . . . . 1 . Parts Attached 75 | 2 9 11 3 20 30 Power 12 | . 2 1 . 5 4 Engine 8 | . 2 1 . 3 2 Core 4 | . . . . 2 2 Reactor . | . . . . . . Propulsion 33 | 2 2 6 1 8 14 Treads . | . . . . . . Leg 31 | . 2 6 1 8 14 Wheel 2 | 2 . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 12 | . 4 2 1 1 4 Device 3 | . 1 . . . 2 Storage 4 | . 3 1 . . . Processor 4 | . . 1 1 1 1 Hackware 1 | . . . . . 1 Protection . | . . . . . . Artifact . | . . . . . . Weapon 18 | . 1 2 1 6 8 Energy Gun 2 | . . . . 1 1 Energy Cannon . | . . . . . . Ballistic Gun 13 | . 1 1 1 4 6 Ballistic Cannon 1 | . . 1 . . . Launcher 1 | . . . . . 1 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon 1 | . . . . 1 . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 2 | . . . . . 2 Parts Lost 25 | . . . 1 7 17 Power 5 | . . . . 2 3 Propulsion 9 | . . . . 3 6 Utility 3 | . . . 1 . 2 Weapon 8 | . . . . 2 6 Highest Loss Streak 6 | . . . 1 4 6 To Critical Strikes . | . . . . . . Average Backups 13 | 6 5 9 9 10 18 Power 1 | 1 1 1 1 1 1 Propulsion 1 | 4 2 2 2 . 1 Utility 6 | . . 1 2 6 10 Weapon 4 | 1 1 3 4 3 4 Tool/Special . | . . . . . . Unused Backups 33 | . 4 3 1 3 22 Power 8 | . 2 . . 2 4 Propulsion . | . . . . . . Utility 17 | . 2 . 1 1 13 Weapon 8 | . . 3 . . 5 Tool/Special . | . . . . . . Average Slot Usage (%) 96 | . 88 99 90 96 98 Engine 6 | . 14 11 11 4 5 Core 1 | . . . . 4 1 Leg 37 | . 2 43 44 42 37 Wheel 1 | . 24 . . . . Device 1 | . 4 2 . . 2 Storage 8 | . 14 11 11 9 7 Processor 10 | . . 8 1 9 14 Hackware 2 | . . . . . 4 Energy Gun 1 | . . . . 3 1 Ballistic Gun 19 | . 28 19 11 16 20 Ballistic Cannon 2 | . . 2 11 5 . Peak Build Rating 51 | 6 7 13 13 29 51 Average Rating 29 | 6 6 11 11 21 43 On Entrance 12 | 6 6 7 13 13 29 Avg Prop Armor Cover (%) 4 | . . . . . 4 Naked Turns . | . . . . . . Heaviest Build 60 | 11 19 49 24 56 60 Greatest Support 91 | 26 26 40 40 76 91 Greatest Overweight (x) 1 | . 1 1 . 1 1 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 20 | 8 10 20 10 20 20 Average Capacity 16 | 8 9 10 10 14 20 Most Carried 20 | 6 8 10 10 18 20 Average Carried 13 | 6 5 9 9 10 18 Final Capacity 20 | 8 10 10 10 20 20 Final Carried 18 | 6 8 9 10 18 17 Class Distribution -------------------- 42% | Gunner 28% | Mutant 8% | Scavenger-Gunner 8% | Scavenger-Skirmisher 6% | Skirmisher 3% | Scientist-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Scavenger-Gunner | -8/Materials Gunner | -7/Factory Resources | -11 -10 -9 -9 -8 -7 ----------- Run | Yrd Mat Mat Min Mat Fac Matter Collected 3258 | 177 173 290 125 680 1813 Remotely . | . . . . . . Salvage Created 4501 | . 257 448 192 1084 2520 Parts 268 | . 23 33 11 62 139 Haulers Intercepted 14 | . 2 1 . 4 7 Recyclers Shooed 4 | . . 1 . . 3 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Combat Hostiles Destroyed 72 | . 5 9 4 15 39 Melee 1 | . . . . . 1 Guns 60 | . 5 7 1 10 37 Cannons 10 | . . 2 3 5 . AOE 1 | . . . . . 1 Classes Destroyed 16 | . 5 2 . 5 4 Worker 3 | . 1 . . . 2 Builder 1 | . . . . . 1 Tunneler 2 | . 1 . 1 . . Hauler 14 | . 2 1 . 4 7 Recycler 5 | . . . . 2 3 Mechanic 2 | . . . . 1 1 Operator 5 | . . . . 3 2 Watcher 5 | . . . . 2 3 Swarmer 10 | . 3 . . 3 4 Grunt 35 | . 2 4 1 6 22 Brawler 2 | . . 1 1 . . Duelist 1 | . . . . . 1 Sentry 15 | . . 4 2 5 4 Hunter 2 | . . . . . 2 Programmer 6 | . . . . . 6 Heavy 1 | . . . . 1 . Best Kill Streak 7 | . 4 3 2 4 7 Combat Bots Only 6 | . 3 3 2 3 6 Max Kills in Single Turn 2 | . 1 1 1 1 2 Gunslinging . | . . . . . . Exploded 1 | . . . . . 1 Melee 1 | . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Mat Min Mat Fac Hostile Shots Fired 445 | . 20 30 19 68 308 Missed 134 | . 4 8 3 22 97 Hits 311 | . 16 22 16 46 211 Melee 6 | . . 1 2 . 3 Projectile 305 | . 16 21 14 46 208 AOE 1 | . . . . . 1 Critical Strikes 10 | . 1 1 . 2 6 Part Disruptions 1 | . . . . . 1 Damage Taken 5100 | . 154 381 227 1012 3326 Core 633 | . 34 66 35 107 391 Absorbed by Shields . | . . . . . . Regen/Repaired (Parts) 113 | . . . . . 113 Core Remaining (%) 85 | 100 86 . 74 80 . Volleys Fired 271 | . 20 28 14 59 150 Largest 3 | . 2 2 2 3 3 Hottest 131 | . 40 53 53 99 131 Shots Fired 738 | . 40 56 28 171 443 Gun 674 | . 40 50 14 129 441 Cannon 62 | . . 6 14 42 . Launcher 2 | . . . . . 2 Special . | . . . . . . Kinetic 680 | . 40 56 28 156 400 Thermal 56 | . . . . 15 41 Explosive 2 | . . . . . 2 Electromagnetic . | . . . . . . Robot Hit Streak 30 | . 8 25 27 19 30 Robot Miss Streak 7 | . 2 1 3 3 7 Penetration Max 1 | . . . . . 1 Secondary Targets 8 | . 2 . . . 6 Max Gunslinging Chain 1 | . 1 . . . 1 Shots Hit Robots 495 | . 24 47 20 120 284 Core Hits 204 | . 16 17 8 47 116 Critical Kills 1 | . . . . . 1 Critical Parts Destroyed 1 | . . . . . 1 Critical Strikes 8 | . . 1 . 3 4 Burn 3 | . . . . 1 2 Destroy 2 | . . . . . 2 Blast 3 | . . 1 . 2 . Melee Attacks 2 | . . . . 2 . Impact . | . . . . . . Slashing 2 | . . . . 2 . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 8598 | . 240 581 365 1899 5513 Guns 7392 | . 240 446 115 1376 5215 Cannons 851 | . . 134 234 483 . Explosions 154 | . . . . . 154 Melee 33 | . . . . 33 . Ramming 168 | . . 1 16 7 144 Kinetic 7510 | . 240 580 349 1714 4627 Thermal 733 | . . . . 145 588 Explosive 154 | . . . . . 154 Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing 33 | . . . . 33 . Piercing . | . . . . . . Highest Corruption 11 | . . . 4 . 11 Average Corruption 4 | . . . 4 . 4 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 48 | . . . 7 . 41 Message Errors 13 | . . . 2 . 11 Matter Fused 9 | . . . 1 . 8 Heat Flow Errors 9 | . . . 1 . 8 Energy Discharges 3 | . . . . . 3 Parts Rejected 1 | . . . . . 1 Parts Fused 1 | . . . . . 1 Data Loss (minor) 5 | . . . 1 . 4 Misfires 2 | . . . 1 . 1 Alerts 1 | . . . . . 1 Weapon Failures 4 | . . . 1 . 3 Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks 4 | . . . . 3 1 Impact 1 | . . . . . 1 Kinetic 3 | . . . . 3 . Secondary . | . . . . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed . | . . . . . . Targets Rammed 29 | . . 3 2 1 23 Kicked 29 | . . 3 2 1 23 Crushed . | . . . . . . Highest Temperature 387 | . 15 6 163 111 387 Average Temperature 59 | . 6 3 51 31 68 Received Heat Transfer 1212 | . 42 126 78 261 705 Effects 5 | . . . . . 5 Shutdowns 1 | . . . . . 1 Interference 4 | . . . . . 4 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 4 | . . . . 1 3 Heat Transferred 1973 | . . . . 444 1529 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Maximum Alert Level 2 | . . . . . 2 Low Security (%) 80 | 100 100 100 100 100 62 Level 1 17 | . . . . . 33 Level 2 1 | . . . . . 3 Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 493 | . 87 95 51 139 493 Initial 30 | . . 14 30 2 . Average 99 | . 39 46 9 46 156 Influence Increases 2387 | . 148 307 96 535 1301 Destroy 0b10 Robot/C 1440 | . 100 180 80 300 780 Destroy 0b10 Robot/NC 185 | . 20 5 5 60 95 Destroy Leader 416 | . 24 62 10 102 218 Successful Hack 87 | . 4 30 . 20 33 Select Force Hacks 30 | . . 30 . . . Disable Machine 60 | . . . . 15 45 Destroy Structure 34 | . . . 1 8 25 Lose Combat Pursuer 135 | . . . . 30 105 Influence Decreases 1926 | . 114 263 166 543 840 Entered New Map 74 | . . 20 48 6 . Time Decay 1361 | . 114 243 108 376 520 Lost Part 230 | . . . 10 50 170 Purge Threat 261 | . . . . 111 150 Squads Dispatched 17 | . . 1 . 1 15 Investigation 2 | . . 1 . . 1 Extermination 6 | . . . . . 6 Reinforcement 8 | . . . . 1 7 Assault . | . . . . . . Garrison 1 | . . . . . 1 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced 3 | . . . . . 3 Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Min Mat Fac Distress Signals 11 | . 2 2 . 4 3 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 119 | . 8 15 4 28 64 Peak Tracking Total 8 | . 4 3 2 5 8 Tactical Retreats 6 | . . . . 2 4 Traps | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Traps Triggered 10 | . . 2 . 1 7 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -8 -7 ---------- Run | Yrd Mat Mat Min Mat Fac Machines Disabled 4 | . . . . 1 3 Max in Single Turn 2 | . . . . 1 2 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Min Mat Fac Machines Accessed 26 | . 2 4 . 8 12 Terminals 17 | . 2 2 . 7 6 Fabricators 2 | . . . . . 2 Repair Stations 3 | . . 1 . . 2 Recycling Units 2 | . . . . . 2 Scanalyzers 2 | . . 1 . 1 . Garrison Access . | . . . . . . Total Hacks 94 | . 4 22 . 34 34 Successful 56 | . 2 13 . 21 20 Failed 37 | . 2 9 . 12 14 Catastrophic 5 | . . 1 . . 4 Database Lockouts 1 | . . . . 1 . Manual 40 | . 4 9 . 16 11 Terminals 67 | . 4 12 . 30 21 Fabricators 2 | . . . . . 2 Repair Stations 8 | . . 2 . . 6 Recycling Units 5 | . . . . . 5 Scanalyzers 12 | . . 8 . 4 . Garrison Access . | . . . . . . Terminal Hacks 24 | . . 4 . 13 7 Robot Analysis 3 | . . 2 . 1 . Prototype ID Bank 5 | . . 1 . 3 1 Branch Access Points 2 | . . . . 1 1 Terminal Index 1 | . . . . 1 . Alert Level 2 | . . . . 1 1 Unreport Threat 3 | . . . . 2 1 Transport Status 2 | . . . . 1 1 Hauler Manifests 3 | . . . . 2 1 Registered Components 1 | . . 1 . . . Zone Layout 2 | . . . . 1 1 Fabricator Hacks 2 | . . . . . 2 Network Status 2 | . . . . . 2 Repair Station Hacks 5 | . . 1 . . 4 Scan Component 4 | . . 1 . . 3 Repair 1 | . . . . . 1 Recycling Unit Hacks 4 | . . . . . 4 Process 2 | . . . . . 2 Report Inventory 1 | . . . . . 1 Retrieve Matter 1 | . . . . . 1 Scanalyzer 9 | . . 5 . 4 . Insert Component 2 | . . 1 . 1 . Analyze 2 | . . 1 . 1 . Retrieve Study 5 | . . 3 . 2 . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 12 | . 2 3 . 4 3 Terminals 11 | . 2 2 . 4 3 Botnet 11 | . 2 2 . 4 3 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers 1 | . . 1 . . . Extract 1 | . . 1 . . . Garrison Access . | . . . . . . Data Cores Recovered 3 | . . . . 3 . Used 2 | . . . . 2 . Hacking Detections 21 | . 1 3 . 8 9 Full Trace Events 1 | . . . . 1 . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 4 | . . 3 . 1 . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired 5 | . . 3 . 2 . Parts Repaired 1 | . . . . . 1 Time 19 | . . . . . 19 Parts Recycled . | . . . . . . Recycled Matter 56 | . . . . . 56 Retrieved Matter 17 | . . . . . 17 Retrieved Components . | . . . . . . Parts Scanalyzed 2 | . . 1 . 1 . Part Schematics Acquired 2 | . . 1 . 1 . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 ------------ Run | Yrd Mat Mat Min Mat Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released 3 | . . . . . 3 Programmers 3 | . . . . . 3 Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Mat Min Mat Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Active Infowar (turns) 936 | . 92 111 . . 733 Sensors 733 | . . . . . 733 Structural 203 | . 92 111 . . . Robot Analysis Total 3 | . . 2 . 1 . Derelict Logs Recovered 2 | . . . 2 . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -8 -7 ------------- Run | Yrd Mat Mat Min Mat Fac Turns Passed 4992 | 3 306 545 513 1033 2592 Spaces Moved 3237 | 1 231 387 435 615 1568 Core . | . . . . . . Treads . | . . . . . . Legs 3024 | . 19 387 435 615 1568 Wheels 213 | 1 212 . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 90 | 90 90 105 105 105 119 Average Speed 115 | 90 92 107 105 114 123 Slowest Speed 190 | 90 190 190 105 175 185 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 45 | 2 46 35 87 59 43 Regions Visited 5 Branch Regions 1 Pre-discovered Areas 3 | . . . 3 . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 1 | . . . 1 . . Spaces Dug . | . . . . . . Terrain Destroyed 36 | . . . 1 3 32 Melee . | . . . . . . Projectile 5 | . . . 1 3 1 AOE 31 | . . . . . 31 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Min Mat Fac Total 4022 | 2 289 469 463 809 1990 Wait 285 | . 12 25 5 73 170 Move 3232 | . 230 386 434 614 1568 Hop . | . . . . . . Pick Up 49 | . 4 6 2 20 17 Fast Attach 16 | . 5 . 1 3 7 Attach 20 | . . 3 . 6 11 Detach 5 | . 4 . . . 1 Swap 54 | 2 4 9 2 16 21 Drop 59 | . 10 9 3 15 22 Fire 271 | . 20 28 14 59 150 Melee 2 | . . . . 2 . Ram . | . . . . . . Kick 29 | . . 3 2 1 23 Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: [*Min] / [*Sto]) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 4 exits: *Fac x2 / *Low x2) History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 0) 4 | -11/Scrapyard | Entered Materials 243 | -10/Materials | Discovered new exit (range 11) 310 | -10/Materials | Entered another Materials area 310 | -9/Materials | Evolved 2 slots: Propulsion x2 337 | -9/Materials | Build established: Mutant 805 | -9/Materials | Discovered new exit (range 12) 821 | -9/Materials | Discovered new exit (range 16) 855 | -9/Materials | Entered Mines 872 | -9/Mines | Met a Derelict bent on vengeance 1078 | -9/Mines | Learned location of Zion (-7) 1125 | -9/Mines | Learned location of Storage (-9) 1355 | -9/Mines | Discovered new exit (range 12) 1358 | -9/Mines | Discovered new exit (range 13) 1368 | -9/Mines | Entered Materials 1368 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1561 | -8/Materials | Lost 4 parts (2p1n1w) 1754 | -8/Materials | Build established: Gunner 1793 | -8/Materials | Discovered new exit (range 12) 2032 | -8/Materials | Central database locked down 2246 | -8/Materials | Build established: Scavenger-Gunner 2304 | -8/Materials | Discovered new exit (range 16) 2401 | -8/Materials | Entered Factory 2401 | -7/Factory | Evolved 2 slots: Utility x2 2872 | -7/Factory | Build established: Scavenger-Skirmisher 3141 | -7/Factory | Discovered new exit (range 8) 3272 | -7/Factory | Repaired Titanium Leg 3424 | -7/Factory | Discovered new exit (range 7) 3449 | -7/Factory | Build established: Gunner 3798 | -7/Factory | Identified exit to Lower Caves 4325 | -7/Factory | Discovered new exit (range 15) 4355 | -7/Factory | Identified exit to Factory 4871 | -7/Factory | Garrison activated, responded to threat 4878 | -7/Factory | Lost 3 parts (2n1w) 4980 | -7/Factory | System corruption reached 10% 4990 | -7/Factory | Core integrity fell below 50% 4993 | -7/Factory | Self-destructed Last Messages --------------- 04965_ U-05 Engineer builds a Door. 04966_ K-01 Serf collects debris. 04968_ G-47 Trooper destroyed. 04969_ K-01 Serf collects debris. 04975_ G-47 Trooper destroyed. 04975_ Switching to secondary target: G-47 Trooper. 04976_ System corrupted: Component data lost. 04978_ Power failure, Mic. Nuclear Core shutdown. 04980_ Overheating: System interference. 04980_ Adv. Targeting Computer temporarily disabled. 04981_ C-30 ARC bursts open, deploying its payload. 04981_ S-27 Virus unfolds itself. 04981_ K-01 Serf collects debris. 04982_ Aluminum Leg+ destroyed. 04982_ Acquired Aluminum Leg+. 04984_ Mic. Nuclear Core destroyed. 04986_ K-01 Serf collects debris. 04989_ Hvy. Assault Rifle+ destroyed. 04989_ R-06 Scavenger collects Lgt. Treads. 04990_ K-01 Serf collects debris. 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""??????????????????? | | #???????????????????? ??????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Weapon Cycling 15 Evasion (%) 55 Targeting Accuracy 8 Offensive Hacking 10 Item Schematics ----------------- Hcp. Storage Unit | -9/Materials | Scanalyzed Disposable Heat Sink | -9/Materials | Extracted Datajack | -9/Materials | Extracted Rocket Launcher | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Titanium Leg | 22% | -7/Factory Studied --------- Aluminum Leg | -9/Materials | Hacked Assault Rifle | -9/Materials | Hacked Lgt. Assault Rifle | -9/Materials | Hacked Hvy. Assault Rifle | -8/Materials | Hacked Deuterium Engine | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AlertGlidesysSheargun Manual? 0 Play Time 00:51:35 Cumulative 52.3 hours Start 2026.03.24 @ 12:56:27 End 2026.03.24 @ 14:50:13 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 54 Rogue 54 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 46 Gallery% 36 Achievement% 33 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 2 Font 18/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2718fb73-befb-4a6b-9be7-f4c7fb6820c6