Cogmind - Beta 16 @@@ ROGUE MODE // 2026.02.05 @ 06:03:40 Player: Shay Result: Destroyed by B-48 Gladiator via exploding Power Conduit Performance ------------- Evolutions (4) 2000 Regions Visited (10) 2000 Robots Destroyed (145) 725 Value Destroyed (4567) 4567 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (139) 139 TOTAL SCORE: 9651 Bonus ------- High Alert Combat Kills 99 Follower Combat Kills 40 Cogmind --------- Core Integrity 0/850 Matter 160/300 Energy 64/100 System Corruption 0% Temperature Cool (12) Movement Rolling (100) Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- Armored Huge Wheel Armored Huge Wheel > --- UTILITY (6) ------ Advanced Terrain Scan Processor > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Improved Light Armor Plating Authchip [Processor] Drone Bay (2/2) Proton Cannon Gauss Rifle Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Armored Huge Wheel Armored Huge Wheel > --- UTILITY ---------- Improved Heat Sink Huge Storage Unit Improved Signal Interpreter Improved Terrain Scan Processor Drone Bay > --- WEAPON ----------- Lightning Gun Advanced Beam Rifle Advanced Beam Rifle > --- INVENTORY -------- Improved Deuterium Engine Improved Deuterium Engine Armored Huge Wheel Compact Battery Medium Matter Pod Medium Matter Pod Structural Scanner Experimental Sensor Array Improved Light Armor Plating Hardlight Generator Hacking Suite Authchip [Propulsion] Authchip [Processor] Authchip [Processor] System Restoration Module Drone Bay Lightning Gun Improved Spread Laser Gauss Rifle Missile Launcher Datajack Shock Maul Katana Axe [Rating: 56] Favorites ----------- Power Nuclear Core Engine Improved Ion Engine Power Core Nuclear Core Propulsion Armored Huge Wheel Treads Light Treads Wheel Armored Huge Wheel Utility Huge Storage Unit Device Improved Heat Sink Storage Huge Storage Unit Processor Signal Interpreter Hackware Hacking Suite Protection Light Armor Plating Weapon Advanced Beam Rifle Energy Gun Advanced Beam Rifle Energy Cannon Proton Cannon Ballistic Gun Heavy Assault Rifle Launcher Improved Grenade Launcher Impact Weapon Mace Slashing Weapon Katana Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Sto Fac Was Fac Slots Evolved 8 | . . . 2 . 2 2 . 2 . . Power . | . . . . . . . . . . . Propulsion 3 | . . . . . 1 1 . 1 . . Utility 4 | . . . 2 . . 1 . 1 . . Weapon 1 | . . . . . 1 . . . . . Parts Attached 104 | 6 5 2 13 2 37 6 21 3 3 6 Power 13 | 1 1 . 1 . 4 . 6 . . . Engine 7 | 1 1 . 1 . 1 . 3 . . . Core 6 | . . . . . 3 . 3 . . . Reactor . | . . . . . . . . . . . Propulsion 26 | 2 . . 3 . 10 2 4 1 1 3 Treads 7 | . . . 1 . 4 . 1 . . 1 Leg . | . . . . . . . . . . . Wheel 19 | 2 . . 2 . 6 2 3 1 1 2 Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 33 | 1 2 1 6 . 10 2 6 2 2 1 Device 16 | . 1 . 3 . 4 1 4 2 1 . Storage 2 | 1 1 . . . . . . . . . Processor 5 | . . . 1 . 2 . 1 . . 1 Hackware 2 | . . . . . . 1 . . 1 . Protection 8 | . . 1 2 . 4 . 1 . . . Artifact . | . . . . . . . . . . . Weapon 32 | 2 2 1 3 2 13 2 5 . . 2 Energy Gun 14 | . . . 3 1 7 2 1 . . . Energy Cannon 1 | . . . . . . . . . . 1 Ballistic Gun 12 | 2 2 1 . . 4 . 2 . . 1 Ballistic Cannon . | . . . . . . . . . . . Launcher 1 | . . . . . . . 1 . . . Special Weapon . | . . . . . . . . . . . Impact Weapon 2 | . . . . . 1 . 1 . . . Slashing Weapon 1 | . . . . . 1 . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon 1 | . . . . 1 . . . . . . Unidentified Prototypes 5 | . . . . . 2 1 1 1 . . Corrupted Parts 1 | . . . . . 1 . . . . . System Corruption 3 | . . . . . 3 . . . . . Parts Lost 49 | . 1 1 5 1 15 1 16 . 9 . Power 10 | . 1 . . 1 1 . 6 . 1 . Propulsion 14 | . . . 2 . 7 1 2 . 2 . Utility 17 | . . 1 3 . 4 . 5 . 4 . Weapon 8 | . . . . . 3 . 3 . 2 . Highest Loss Streak 7 | . 1 1 2 1 4 1 7 . 5 . To Critical Strikes . | . . . . . . . . . . . Average Backups 18 | 1 6 15 19 18 21 18 21 23 15 4 Power 1 | . . 1 1 1 1 1 1 . . . Propulsion 2 | . 2 3 2 2 2 1 1 3 1 . Utility 8 | . 1 5 6 8 10 8 11 11 6 2 Weapon 5 | . 1 4 8 6 6 5 6 8 5 1 Tool/Special . | . . . . . . . . . . . Unused Backups 27 | . . . 4 . 8 1 2 . 9 3 Power 2 | . . . 1 . 1 . . . . . Propulsion 2 | . . . . . . 1 . . 1 . Utility 13 | . . . . . 3 . 2 . 5 3 Weapon 10 | . . . 3 . 4 . . . 3 . Tool/Special . | . . . . . . . . . . . Average Slot Usage (%) 87 | . 99 99 93 91 90 83 82 87 67 11 Engine 3 | . 13 14 11 3 . . 2 . . . Core 4 | . . . . . 8 7 3 6 3 . Treads 2 | . . . 2 . 4 . . . . . Wheel 16 | . 28 28 16 22 14 14 14 23 17 2 Device 10 | . 13 4 6 22 8 14 11 10 12 . Storage 9 | . 14 14 11 11 9 7 7 6 4 . Processor 9 | . . . 9 11 9 7 14 13 11 5 Protection 5 | . . 9 13 . 7 . 2 6 3 . Energy Gun 12 | . . . 9 21 16 14 15 13 7 . Ballistic Gun 8 | . 28 28 12 . 9 . 1 . . . Slashing Weapon 1 | . . . . . . 7 3 5 4 . Peak Build Rating 56 | 6 8 10 18 18 42 51 56 54 48 22 Average Rating 30 | 5 7 8 14 17 32 50 49 46 32 10 On Entrance 22 | . 6 8 9 18 18 41 50 45 48 1 Avg Prop Armor Cover (%) 8 | . . . 9 . 8 . 9 . . . Naked Turns 43 | . . . . . . . . . 33 10 Heaviest Build 109 | 13 89 91 99 95 109 101 105 100 100 12 Greatest Support 58 | 32 32 32 32 26 44 56 56 58 58 56 Greatest Overweight (x) 31 | . 2 2 9 3 31 1 4 2 4 . Average Overweight (x) 2 | . 1 2 4 3 3 1 1 1 . . Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 25 25 5 Average Capacity 24 | 7 24 25 25 25 25 25 25 25 17 5 Most Carried 25 | 4 14 17 25 20 25 25 25 25 22 5 Average Carried 19 | 2 6 15 19 18 23 20 22 23 14 4 Final Capacity 25 | 8 25 25 25 25 25 25 25 25 5 5 Final Carried 25 | 4 14 16 17 20 25 20 25 22 3 5 Class Distribution -------------------- 58% | Mutant 23% | Tank 7% | Scavenger-Mutant 4% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Tank | -8/Materials Mutant | -7/Factory Mutant | -7/Storage Scavenger-Mutant | -6/Factory Scavenger-Mutant | -6/Waste Mutant | -6/Factory Resources | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -6 ----------- Run | Yrd Mat Min Mat Min Mat Fac Sto Fac Was Fac Matter Collected 2464 | 241 160 149 321 125 945 70 438 15 . . Remotely . | . . . . . . . . . . . Salvage Created 5609 | . 278 . 922 199 2621 366 1208 15 . . Parts 334 | . 22 . 65 10 140 23 72 2 . . Haulers Intercepted 3 | . . . . . 2 . 1 . . . Recyclers Shooed 5 | . 1 . 1 . 2 . 1 . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Sto Fac Was Fac Combat Hostiles Destroyed 107 | . 10 . 22 3 39 6 27 . . . Melee 5 | . . . . . . . 5 . . . Guns 90 | . 10 . 22 1 34 5 18 . . . AOE 11 | . . . . 2 4 1 4 . . . Classes Destroyed 15 | . 3 . 3 2 5 1 1 . . . Worker 14 | . . . . 2 7 2 2 1 . . Builder 5 | . . . . . 1 . 4 . . . Tunneler 1 | . . . . 1 . . . . . . Hauler 3 | . . . . . 2 . 1 . . . Recycler 7 | . . . 3 . 3 . 1 . . . Operator 3 | . . . 1 . 1 1 . . . . Watcher 5 | . 1 . 2 . 2 . . . . . Swarmer 24 | . 6 . 12 . 3 . 3 . . . Grunt 50 | . 4 . 5 3 22 4 12 . . . Brawler 4 | . . . . . 3 . 1 . . . Duelist 4 | . . . . . 2 . 2 . . . Protector 2 | . . . . . . . 2 . . . Sentry 19 | . . . 5 . 8 1 5 . . . Hunter 2 | . . . . . 1 . 1 . . . Programmer 2 | . . . . . . 1 1 . . . Best Kill Streak 11 | . 3 . 7 2 7 4 11 1 . . Combat Bots Only 9 | . 3 . 6 2 4 3 9 . . . Max Kills in Single Turn 4 | . 2 . 1 1 4 2 2 1 . . Gunslinging 1 | . 1 . . . 1 . . . . . Exploded 2 | . . . . 1 2 1 2 . . . Melee 1 | . . . . . . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -6 -------- Run | Yrd Mat Min Mat Min Mat Fac Sto Fac Was Fac Hostile Shots Fired 817 | . 50 2 83 8 212 24 340 . 8 90 Missed 241 | . 10 1 28 1 67 10 88 . . 36 Hits 576 | . 40 1 55 7 145 14 252 . 8 54 Melee 18 | . . . . . 6 . 2 . 8 2 Projectile 558 | . 40 1 55 7 139 14 250 . . 52 AOE 3 | . . 2 . . . . . . . 1 Critical Strikes 18 | . . . 2 . 6 1 3 . 3 3 Damage Taken 8108 | . 386 60 627 132 2792 226 2566 . 334 985 Core 2035 | . 72 26 104 42 413 45 429 . 224 680 Absorbed by Shields 76 | . . . . . . . 76 . . . Core Remaining (%) 55 | 100 . 60 . 63 24 . 32 . . . Volleys Fired 330 | . 31 1 57 12 147 19 62 . 1 . Largest 3 | . 2 2 2 2 3 2 3 . 2 . Hottest 183 | . 40 43 90 90 183 130 177 . 122 . Shots Fired 713 | . 62 2 110 18 349 30 140 . 2 . Gun 708 | . 62 2 110 18 349 30 135 . 2 . Cannon . | . . . . . . . . . . . Launcher 5 | . . . . . . . 5 . . . Special . | . . . . . . . . . . . Kinetic 306 | . 62 2 62 . 156 . 24 . . . Thermal 237 | . . . 46 . 70 11 108 . 2 . Explosive 5 | . . . . . . . 5 . . . Electromagnetic 165 | . . . 2 18 123 19 3 . . . Robot Hit Streak 26 | . 26 1 18 11 11 13 13 . . . Robot Miss Streak 6 | . 3 1 3 1 6 6 2 . . . Penetration Max 1 | . . . . . 1 . 1 . . . Secondary Targets 8 | . 1 . . . 5 . 2 . . . Max Gunslinging Chain 1 | . 1 . . . 1 . 1 . . . Shots Hit Robots 519 | . 41 1 71 16 226 28 133 3 . . Core Hits 299 | . 17 . 35 12 105 27 102 1 . . Critical Kills . | . . . . . . . . . . . Critical Parts Destroyed 1 | . . . . . 1 . . . . . Critical Strikes 11 | . . . 1 . 5 . 5 . . . Burn 7 | . . . 1 . 4 . 2 . . . Destroy 1 | . . . . . 1 . . . . . Sever 3 | . . . . . . . 3 . . . Melee Attacks 95 | . . . . . 9 13 68 4 1 . Impact 33 | . . . . . 9 . 24 . . . Slashing 54 | . . . . . . 13 37 3 1 . Piercing . | . . . . . . . . . . . Sneak Attacks 10 | . . . . . . 3 4 3 . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 11821 | . 431 15 1058 359 4699 931 4189 139 . . Guns 8145 | . 431 15 1058 272 4028 463 1878 . . . Cannons . | . . . . . . . . . . . Explosions 2209 | . . . . 87 656 227 1239 . . . Melee 1415 | . . . . . . 204 1072 139 . . Ramming 52 | . . . . . 15 37 . . . . Kinetic 2807 | . 431 15 561 . 1527 . 273 . . . Thermal 3968 | . . . 477 87 1408 399 1597 . . . Explosive 1303 | . . . . . 64 . 1239 . . . Electromagnetic 2276 | . . . 20 272 1685 291 8 . . . Impact . | . . . . . . . . . . . Slashing 1415 | . . . . . . 204 1072 139 . . Piercing . | . . . . . . . . . . . Highest Corruption 5 | . . . . . 5 1 1 4 2 . Average Corruption 1 | . . . . . 2 1 1 3 1 . Corruption Purged 4 | . . . . . . . . 2 2 . Corruption Blocked . | . . . . . . . . . . . Effects 6 | . . . . . 2 1 3 . . . Message Errors 2 | . . . . . . 1 1 . . . Heat Flow Errors 1 | . . . . . 1 . . . . . Energy Discharges 1 | . . . . . 1 . . . . . Data Loss (minor) 1 | . . . . . . . 1 . . . Misfires 1 | . . . . . . . 1 . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 298 | . . . . . 102 113 57 26 . . Projectiles . | . . . . . . . . . . . Explosions 151 | . . . . . 102 47 2 . . . Melee 147 | . . . . . . 66 55 26 . . Knockbacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 492 | . . . . 51 392 37 12 . . . Shots 9 | . . . . 1 7 . 1 . . . Rammed 2 | . . . . . 2 . . . . . Targets Rammed 2 | . . . . . 2 . . . . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 422 | . 12 . 162 6 253 45 422 . . . Average Temperature 78 | . 6 . 60 6 58 16 123 . . . Received Heat Transfer 2670 | . 87 . 201 45 1026 102 912 . . 297 Effects 6 | . . . . . . . 6 . . . Shutdowns 2 | . . . . . . . 2 . . . Interference 3 | . . . . . . . 3 . . . Short Circuit 1 | . . . . . . . 1 . . . Siege Activations . | . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . Robots Disrupted 2 | . . . . 1 . 1 . . . . Combat Hostiles 2 | . . . . 1 . 1 . . . . Robots Corrupted 1 | . . . . . 1 . . . . . Combat Hostiles 1 | . . . . . 1 . . . . . Parts Fried 8 | . . . . 2 6 . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 11 | . . . 3 . 4 . 4 . . . Heat Transferred 6321 | . . . 1221 50 2461 290 2299 . . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 7 | . . . . 2 4 1 . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Sto Fac Was Fac Maximum Alert Level 2 | . . . 1 . 2 1 1 . . . Low Security (%) 63 | 100 100 100 72 100 34 77 47 100 100 100 Level 1 28 | . . . 27 . 39 22 52 . . . Level 2 8 | . . . . . 25 . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Peak Influence 585 | . 105 15 317 148 585 342 358 148 40 180 Initial 259 | . . 11 . 102 5 259 141 148 39 . Average 150 | . 26 1 118 91 236 121 198 130 9 55 Influence Increases 3986 | . 297 15 642 112 1364 440 884 6 1 225 Destroy 0b10 Robot/C 2120 | . 200 . 440 60 780 120 520 . . . Destroy 0b10 Robot/NC 200 | . 5 . 30 15 80 15 50 5 . . Destroy Leader 526 | . 42 . 104 10 198 40 132 . . . Allied During Kill 5 | . . . . . . . 5 . . . Successful Hack 66 | . 5 . 5 . 29 . 27 . . . Disable Machine 345 | . . . . . 90 180 75 . . . Destroy Structure 214 | . . . 3 12 97 55 45 1 1 . Partial Spotted 15 | . . . 15 . . . . . . . Lose Combat Pursuer 495 | . 45 15 45 15 90 30 30 . . 225 Influence Decreases 3821 | . 267 45 378 362 807 699 869 219 115 60 Entered New Map 927 | . . 19 . 162 9 312 171 179 75 . Time Decay 2304 | . 182 26 337 190 564 377 498 40 30 60 Lost Part 371 | . 10 . 41 10 140 10 160 . . . Lost Ally 50 | . . . . . . . 40 . 10 . Purge Threat 169 | . 75 . . . 94 . . . . . Squads Dispatched 20 | . 1 . 2 . 6 4 6 . . 1 Investigation 1 | . . . . . 1 . . . . . Extermination 4 | . . . . . . 2 2 . . . Reinforcement 10 | . 1 . 2 . 2 2 2 . . 1 Assault 2 | . . . . . . . 2 . . . Garrison 3 | . . . . . 3 . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 1 | . . . . . . . 1 . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -6 --------- Run | Yrd Mat Min Mat Min Mat Fac Sto Fac Was Fac Distress Signals 16 | . . . 3 . 6 . 7 . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 192 | . 17 1 32 4 59 11 40 . 6 22 Peak Tracking Total 14 | . 3 1 5 2 7 3 9 . 6 14 Tactical Retreats 21 | . 2 1 2 1 6 2 2 . . 5 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Sto Fac Was Fac Traps Triggered 5 | . . . . . 2 . 2 1 . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -6 ---------- Run | Yrd Mat Min Mat Min Mat Fac Sto Fac Was Fac Machines Disabled 23 | . . . . . 6 12 5 . . . Max in Single Turn 12 | . . . . . 3 12 2 . . . Garrison Access 1 | . . . . . . . 1 . . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -6 --------- Run | Yrd Mat Min Mat Min Mat Fac Sto Fac Was Fac Machines Accessed 33 | . 2 . 3 . 14 3 10 . . 1 Terminals 27 | . 2 . 3 . 10 2 9 . . 1 Fabricators . | . . . . . . . . . . . Repair Stations 1 | . . . . . . 1 . . . . Recycling Units 2 | . . . . . 2 . . . . . Scanalyzers 1 | . . . . . 1 . . . . . Garrison Access 2 | . . . . . 1 . 1 . . . Total Hacks 78 | . 6 . 10 . 41 4 16 . . 1 Successful 47 | . 5 . 6 . 23 1 11 . . 1 Failed 31 | . 1 . 4 . 18 3 5 . . . Catastrophic . | . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . Manual 29 | . 1 . 4 . 17 3 4 . . . Terminals 67 | . 6 . 10 . 32 3 15 . . 1 Fabricators . | . . . . . . . . . . . Repair Stations 1 | . . . . . . 1 . . . . Recycling Units 3 | . . . . . 3 . . . . . Scanalyzers 4 | . . . . . 4 . . . . . Garrison Access 3 | . . . . . 2 . 1 . . . Terminal Hacks 29 | . 5 . 4 . 11 . 8 . . 1 Record 5 | . 1 . 1 . . . 2 . . 1 Robot Analysis 1 | . . . . . 1 . . . . . Prototype ID Bank 3 | . 1 . 1 . 1 . . . . . Open Door 5 | . . . . . . . 5 . . . Branch Access Points 1 | . . . . . 1 . . . . . Emergency Access Points 2 | . . . 1 . 1 . . . . . Alert Level 3 | . 1 . . . 1 . 1 . . . Unreport Threat 2 | . 1 . . . 1 . . . . . Locate Traps 1 | . . . . . 1 . . . . . Dispatch Records 1 | . . . . . 1 . . . . . Security Status 1 | . . . . . 1 . . . . . Surveillance Status 1 | . . . . . 1 . . . . . Hauler Manifests 2 | . 1 . . . 1 . . . . . Zone Layout 1 | . . . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks 2 | . . . . . 2 . . . . . Retrieve Components 2 | . . . . . 2 . . . . . Scanalyzer 3 | . . . . . 3 . . . . . Insert Component 1 | . . . . . 1 . . . . . Analyze 1 | . . . . . 1 . . . . . Retrieve Study 1 | . . . . . 1 . . . . . Garrison Access Hacks 1 | . . . . . . . 1 . . . Seal Access 1 | . . . . . . . 1 . . . Unauthorized Hacks 12 | . . . 2 . 7 1 2 . . . Terminals 12 | . . . 2 . 7 1 2 . . . Botnet 12 | . . . 2 . 7 1 2 . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . . . . Used . | . . . . . . . . . . . Hacking Detections 23 | . . . 3 . 12 3 4 . . 1 Full Trace Events 1 | . . . . . 1 . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components 18 | . . . . . 18 . . . . . Parts Scanalyzed 1 | . . . . . 1 . . . . . Part Schematics Acquired 1 | . . . . . 1 . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -6 ------------ Run | Yrd Mat Min Mat Min Mat Fac Sto Fac Was Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . 1 . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -6 -------- Run | Yrd Mat Min Mat Min Mat Fac Sto Fac Was Fac Total Allies 3 | . . . . . . . 2 1 . . Largest Group 2 | . . . . . . . 2 1 1 . Highest-Rated Group 62 | . . . . . . . 62 30 30 . Highest-Rated Ally 31 | . . . . . . . 31 30 30 . Total Orders 1 | . . . . . . . 1 . . . EXPLORE 1 | . . . . . . . 1 . . . Ally Attacks 6 | . . . . . . . 5 . 1 . Total Damage 101 | . . . . . . . 86 . 15 . Kills 1 | . . . . . . . 1 . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Sto Fac Was Fac Active Infowar (turns) 3448 | . 700 95 154 386 476 897 706 . 34 . Optics 250 | . . . . . 250 . . . . . Terrain 1258 | . . . 2 . . 897 359 . . . Structural 1940 | . 700 95 152 386 226 . 347 . 34 . Robot Analysis Total 1 | . . . . . 1 . . . . . Derelict Logs Recovered 1 | . . . . 1 . . . . . . Drone Launches 1 | . . . . . . . 1 . . . Drone Recoveries 1 | . . . . . . . 1 . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -6 ------------- Run | Yrd Mat Min Mat Min Mat Fac Sto Fac Was Fac Turns Passed 8148 | 58 708 328 1180 386 2562 970 1416 96 201 243 Spaces Moved 4069 | 47 405 153 574 239 1172 426 511 75 149 318 Core 331 | 2 . . . . 1 . . . 69 259 Treads 31 | . . . . . 9 . 1 . . 21 Legs . | . . . . . . . . . . . Wheels 3707 | 45 405 153 574 239 1162 426 510 75 80 38 Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 100 130 130 135 120 115 115 100 50 50 Average Speed 129 | 97 128 130 162 135 150 115 118 105 75 63 Slowest Speed 1600 | 100 130 130 215 135 1600 115 480 116 140 160 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Potential Cave-ins 1 | . . . . . . . 1 . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 39 | 3 58 24 46 64 87 9 64 1 68 15 Regions Visited 10 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . . Known Exits Taken 5 | . . . 1 1 1 1 1 . . . Unknown Exits Taken 3 | 1 1 1 . . . . . . . . Scrap Searched 3 | . . . . 3 . . . . . . Spaces Dug 25 | . . . . . 8 10 5 1 1 . Terrain Destroyed 221 | . . . . 13 104 58 44 1 1 . Melee 25 | . . . . . 8 10 5 1 1 . Projectile . | . . . . . . . . . . . AOE 195 | . . . . 13 96 47 39 . . . Terrain Rammed 1 | . . . . . . 1 . . . . Walls Destroyed 1 | . . . . . . 1 . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -6 --------- Run | Yrd Mat Min Mat Min Mat Fac Sto Fac Was Fac Total 6166 | 56 534 280 711 283 1673 860 1088 87 233 361 Wait 1381 | . 84 120 37 28 235 384 386 2 77 28 Move 4060 | 46 404 152 573 238 1171 425 510 75 148 318 Hop . | . . . . . . . . . . . Pick Up 95 | 4 9 4 16 3 30 4 22 . . 3 Fast Attach 33 | 6 1 . . . 12 1 8 . 1 4 Attach 57 | . 1 1 9 . 14 5 17 3 4 3 Detach 10 | . . . 2 . 2 2 1 . . 3 Swap 47 | . 3 1 7 2 23 . 9 2 . . Drop 55 | . 1 1 10 . 28 6 5 1 1 2 Fire 330 | . 31 1 57 12 147 19 62 . 1 . Melee 95 | . . . . . 9 13 68 4 1 . Ram 3 | . . . . . 2 1 . . . . Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -10/Mines -9/Materials (discovered 2 exits: *Min x2) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/Storage -6/Factory -6/Waste -6/Factory History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 59 | -11/Scrapyard | Entered Materials 279 | -10/Materials | Discovered new exit (range 8) 310 | -10/Materials | Build established: Mutant 504 | -10/Materials | Discovered new exit (range 14) 565 | -10/Materials | Discovered new exit (range 12) 767 | -10/Materials | Entered Mines 784 | -10/Mines | Discovered new exit (range 10) 808 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 851 | -10/Mines | Assembled infested the area 1095 | -10/Mines | Entered Materials 1095 | -9/Materials | Evolved 2 slots: Utility x2 1180 | -9/Materials | Discovered new exit (range 5) 1192 | -9/Materials | Identified exit to Mines 1455 | -9/Materials | Discovered exit to Mines (range 11) 2275 | -9/Materials | Entered Mines 2276 | -9/Mines | Met a Derelict bent on vengeance 2349 | -9/Mines | Learned 2 Materials zone layouts 2465 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 2468 | -9/Mines | Found Prototype Device 2517 | -9/Mines | Discovered new exit (range 13) 2530 | -9/Mines | Identified exit to Materials 2645 | -9/Mines | Discovered exit to Materials (range 13) 2661 | -9/Mines | Entered Materials 2661 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 3185 | -8/Materials | Build established: Tank 3503 | -8/Materials | Lost 3 parts (1n2u) 3509 | -8/Materials | Garrison activated, responded to threat 3799 | -8/Materials | Lost 4 parts (1p2n1w) 3837 | -8/Materials | Discovered new exit (range 16) 3901 | -8/Materials | Identified exit to Factory 4507 | -8/Materials | Core integrity fell below 50% 4646 | -8/Materials | Discovered exit to Factory (range 4) 5223 | -8/Materials | Entered Factory 5223 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5508 | -7/Factory | Build established: Mutant 5999 | -7/Factory | Discovered new exit (range 4) 6004 | -7/Factory | Identified exit to Storage 6193 | -7/Factory | Entered Storage 6797 | -7/Storage | Met a pair of Derelict thieves 6929 | -7/Storage | Lost 5 parts (2p1u2w) 6930 | -7/Storage | Destroyed 9 combat bots 7341 | -7/Storage | Core integrity fell below 50% 7397 | -7/Storage | Lost 7 parts (3p2n2u) 7524 | -7/Storage | Discovered new exit (range 12) 7535 | -7/Storage | Identified exit to Factory 7609 | -7/Storage | Entered Factory 7609 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7645 | -6/Factory | Identified Exp. Sensor Array 7705 | -6/Factory | Sucked down chute 7705 | -6/Factory | Entered Waste 7710 | -6/Waste | 1 allies followed down the chute 7766 | -6/Waste | Spotted C-40 Crusher 7785 | -6/Waste | Build established: Scavenger-Mutant 7791 | -6/Waste | Spotted C-40 Crusher 7806 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 7820 | -6/Waste | Spotted C-40 Crusher 7829 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 7833 | -6/Waste | Spotted C-40 Crusher 7834 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 7834 | -6/Waste | Spotted C-40 Crusher 7865 | -6/Waste | Lost 5 parts (1p2n2w) 7871 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 7871 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 7873 | -6/Waste | Crushed by Compactor (1 part destroyed) 7876 | -6/Waste | Spotted C-40 Crusher 7899 | -6/Waste | Discovered new exit (range 13) 7904 | -6/Waste | Lost 4 parts (4u) 7906 | -6/Waste | Entered Factory 8053 | -6/Factory | Core integrity fell below 50% 8071 | -6/Factory | Core integrity fell below 20% 8149 | -6/Factory | Destroyed by B-48 Gladiator via exploding Power Conduit Last Messages --------------- decreased casualties. 08006_ Dropped Imp. Medium Treads. 08037_ K-01 Serf cleans the Subcomponent Replicator. 08053_ Critical hit (Burn: +37). 08058_ U-05 Engineer works on Construction Platform. 08061_ Penetrated by Slug. 08061_ Slug penetrates A-15 Conveyor. 08063_ Slug penetrates H-66 Slayer. 08063_ Penetrated by Slug. 08070_ Slug penetrates U-05 Engineer. 08070_ Penetrated by Slug. 08082_ Critical hit (Burn: +37). 08096_ Acquired Arm. Huge Wheel. 08103_ ALERT: Security rotation in progress. 08109_ Acquired Arm. Huge Wheel. 08110_ K-01 Serf cleans the Fusion Modulator. 08132_ Slug penetrates Wall. 08149_ Power Conduit explodes. Map ----- +----------------------------------------------------+ | ??# """ """ """ ##????????????????????????????? | | ??# """ """ """ # ????????????????????????? | | ??# """ """ """ # """"""" "???????????????????? | | ??# # """"""" ""??????????????????? | | ??# """ """ """ ! # """"""" ""??????????????????? | | ??# """ """ """ ! # """"""" ????????????????????? | | ??# """ """ """ # ??????????????????????? | | ### # ????????????????????????? | | """ """ """ ###+####??????????????????????? | | """ """ """ #??????????????????????? | | """ """ """ #??????????????????????? | | #??#######?????????????? | | #?? #?????????????? | | ### #? #?????????????? | | #?######## #? ! #?????????????? | | +????????# # [= #?????????????? | | #????????# # [ #?????????????? | | #????????+ + """ #?????????????? | | #????????# # = """ #?????????????? | | #????????# # """ ??????????????? | | #????????# #? #?????????????? | | #?????######+#g##########?????????????? | | #######+##???????# = g""" #??????????????????? | | ?????????????????# ]b"Y" #??????????????????? | | ?????????????????# #??????????????????? | | ?????????????????# @ #??????????????????? | | ?????????????????# #??????????????????? | | ?????????????????# """"""""" #??????????????????? | | ?????????????????# #??????????????????? | | ?????????????????# """"""""" #??????????????????? | | ?????????????????# #??????????????????? | | ?????????????????# """"""""" #??????????????????? | | ?????????????????? #??????????????????? | | ?????????????????????? ! ?#??????????????????? | | ????????????????????????###??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Range 16 Terrain Scan Density 210 Armor Coverage 300 Evasion (%) 50 Recoil Reduction 2 Offensive Hacking 10 Authchip Count 3 Item Schematics ----------------- Arm. Huge Wheel | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Everything Is Under Control It Was An Accident, I Swear Shopping List Challenges ------------ None Game ------ Seed ParticleWeightRocket Manual? 0 Play Time 01:25:51 Cumulative 16.4 hours Start 2026.02.05 @ 04:39:38 End 2026.02.05 @ 06:03:40 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 16 Rogue 16 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 14 Gallery% 27 Achievement% 22 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 88e3a2af-7c3c-49d3-9b0e-118e6b610de8