Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.08.23 @ 21:01:09 Player: ILikeMonsters1890 Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (5) 2500 Regions Visited (10) 2000 Robots Destroyed (119) 595 Value Destroyed (4246) 4246 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (1709) 1709 TOTAL SCORE: 11150 Bonus ------- High Alert Combat Kills 181 MAIN.C Attacked Warlord 500 Warlord Defense Kills 1028 Cogmind --------- Core Integrity 0/1000 Matter 287/300 Energy 10/100 System Corruption 9% Temperature Danger (434) Movement Core (350) Ox6 Location -5/Warlord Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (8) ------ Large Storage Unit Advanced Weight Redist. System Advanced Targeting Computer Hacking Suite > --- WEAPON (3) ------- (None) > --- INVENTORY (15) --- Light Nuclear Core Fusion Compressor Light Antimatter Reactor Light Antimatter Reactor Experimental Power Shielding Improved Recalibrator Peak State ------------ > --- POWER ------------ Reinforced Deuterium Engine Light Fission Core > --- PROPULSION ------- Carbon-fiber Leg Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY ---------- Advanced Heat Sink Large Storage Unit Advanced Signal Interpreter Advanced Targeting Computer Experimental Power Shielding Improved Medium Armor Plating Thermal Shield Hacking Suite > --- WEAPON ----------- Gauss Rifle Gauss Rifle Railgun > --- INVENTORY -------- Light Ion Engine Fusion Compressor Carbon-fiber Leg Carbon-fiber Leg Advanced Weight Redist. System Phase Shifter Experimental Power Shielding Heavy Armor Plating Improved Recalibrator Barrage Gun Barrage Gun Barrage Gun Barrage Gun Gauss Rifle [Rating: 79] Favorites ----------- Power Reinforced Deuterium Engine Engine Reinforced Deuterium Engine Power Core Light Fission Core Propulsion Flexi-carbon Leg Treads Armored Treads Leg Flexi-carbon Leg Wheel Compact Wheel Utility Hacking Suite Device Thermal Shield Storage Large Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Experimental Power Shielding Weapon Enhanced Autogun Ballistic Gun Enhanced Autogun Launcher Improved Grenade Launcher Build | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 ------- Run | Scr Mat Mat Min Mat Fac Fac Fac Upp Upp War Slots Evolved 10 | . . 2 . 2 2 2 2 . . . Power 1 | . . . . 1 . . . . . . Propulsion 2 | . . . . . 1 . 1 . . . Utility 6 | . . 1 . 1 1 2 1 . . . Weapon 1 | . . 1 . . . . . . . . Parts Attached 117 | 6 4 8 1 17 3 12 31 11 10 14 Power 11 | 1 . 1 . 3 . 3 2 1 . . Engine 9 | 1 . 1 . 3 . 3 1 . . . Core 2 | . . . . . . . 1 1 . . Reactor . | . . . . . . . . . . . Propulsion 35 | 2 1 . . 6 1 . 15 1 6 3 Treads 9 | . . . . 4 1 . 4 . . . Leg 23 | . . . . 2 . . 11 1 6 3 Wheel 3 | 2 1 . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 40 | 1 1 1 1 3 1 8 10 6 4 4 Device 16 | . 1 1 1 1 . 3 5 2 1 1 Storage 2 | 1 . . . . . 1 . . . . Processor 4 | . . . . . . 2 2 . . . Hackware 1 | . . . . . 1 . . . . . Protection 17 | . . . . 2 . 2 3 4 3 3 Artifact . | . . . . . . . . . . . Weapon 31 | 2 2 6 . 5 1 1 4 3 . 7 Energy Gun . | . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . Ballistic Gun 29 | 2 2 6 . 3 1 1 4 3 . 7 Ballistic Cannon . | . . . . . . . . . . . Launcher 2 | . . . . 2 . . . . . . Special Weapon . | . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 3 | . . . . 1 1 . 1 . . . Parts Lost 58 | . . . 1 3 . 4 15 5 6 24 Power 6 | . . . . . . 1 3 . . 2 Propulsion 17 | . . . . 1 . . 5 1 4 6 Utility 18 | . . . 1 1 . 2 3 3 2 6 Weapon 17 | . . . . 1 . 1 4 1 . 10 Highest Loss Streak 18 | . . . 1 1 . 2 7 2 4 18 To Critical Strikes 2 | . . . . . . . 1 . . 1 Average Slot Usage (%) 97 | . 86 95 99 99 100 99 98 98 93 98 Engine 9 | . 14 11 11 18 15 13 7 5 5 4 Core 2 | . . . . . . . 2 5 5 4 Treads 6 | . . . . 15 23 20 5 . . . Leg 11 | . . . . . . . 16 23 22 22 Wheel 3 | . 28 22 22 1 . . . . . . Device 13 | . 1 18 21 18 15 12 14 12 11 12 Storage 6 | . 14 11 11 9 7 6 5 5 5 5 Processor 7 | . . . . . . 13 16 10 5 5 Hackware 3 | . . . . . 7 6 5 5 5 5 Protection 7 | . . . . 8 7 5 2 9 10 14 Ballistic Gun 19 | . 27 32 33 19 15 18 16 17 17 16 Launcher 1 | . . . . 7 7 1 . . . . Naked Turns . | . . . . . . . . . . . Heaviest Build 81 | 13 16 23 23 39 40 60 60 75 81 74 Greatest Support 89 | 32 32 32 32 40 60 60 89 80 75 79 Greatest Overweight (x) 3 | . . . . 3 . . 1 . 1 1 Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 15 | 8 8 8 8 8 8 15 15 15 15 15 Average Capacity 11 | 7 8 8 8 8 8 9 15 15 15 15 Most Carried 15 | 6 8 8 8 8 8 15 15 15 15 14 Average Carried 10 | 3 6 7 7 7 7 8 12 13 12 12 Final Capacity 15 | 8 8 8 8 8 8 15 15 15 15 15 Final Carried 15 | 6 7 8 8 8 8 15 14 14 11 6 Class Distribution -------------------- 62% | Scavenger-Tank 8% | Mutant 8% | Skirmisher 8% | Tank 4% | Gunner 3% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Skirmisher | -9/Materials Skirmisher | -9/Mines Tank | -8/Materials Tank | -7/Factory Scavenger-Tank | -6/Factory Scavenger-Tank | -5/Factory Scavenger-Tank | -5/Upper Caves Scavenger-Tank | -5/Upper Caves Scavenger-Tank | -5/Warlord Resources | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 ----------- Run | Scr Mat Mat Min Mat Fac Fac Fac Upp Upp War Matter Collected 4467 | 225 88 198 100 886 . 845 954 602 293 276 Remotely . | . . . . . . . . . . . Salvage Created 5000 | . 61 245 100 1211 . 1132 927 513 406 405 Parts 272 | . 5 25 4 79 . 40 55 25 24 15 Haulers Intercepted 4 | . . . . 2 . 1 1 . . . Recyclers Shooed 6 | . . . . 2 . 1 3 . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 44 | . . . . . . . . 23 21 . Prevented . | . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 ------- Run | Scr Mat Mat Min Mat Fac Fac Fac Upp Upp War Combat Hostiles Destroyed 101 | . 3 9 2 26 . 15 15 11 10 10 Guns 89 | . 3 9 2 15 . 15 15 11 10 9 AOE 11 | . . . . 11 . . . . . . Classes Destroyed 13 | . 2 4 . 5 . 2 . . . . Worker 6 | . 1 . . 3 . 1 1 . . . Builder 2 | . . . . 2 . . . . . . Tunneler 1 | . . . . 1 . . . . . . Hauler 4 | . . . . 2 . 1 1 . . . Recycler 3 | . . . . 1 . 2 . . . . Operator 1 | . . 1 . . . . . . . . Watcher 1 | . . 1 . . . . . . . . Swarmer 38 | . 3 7 . 7 . 4 1 6 6 4 Grunt 37 | . . 1 2 11 . 7 8 4 1 3 Brawler 1 | . . . . . . 1 . . . . Sentry 13 | . . 1 . 7 . 2 1 1 1 . Hunter 10 | . . . . 1 . . 5 . 2 2 Programmer 2 | . . . . . . 1 . . . 1 Best Kill Streak 8 | . 4 4 1 6 . 5 8 7 5 5 Combat Bots Only 8 | . 3 4 1 5 . 4 8 7 5 5 Max Kills in Single Turn 4 | . 2 2 1 4 . 1 2 1 2 2 Gunslinging 1 | . . 1 . 1 . . . . 1 1 Exploded 3 | . . . . 3 . . . . . . Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -------- Run | Scr Mat Mat Min Mat Fac Fac Fac Upp Upp War Damage Taken 9271 | . 38 135 45 753 . 869 2483 735 695 3518 Core 1211 | . 12 33 . 83 . 69 374 . 13 627 Absorbed by Shields . | . . . . . . . . . . . Redirected to Shielding 243 | . . . . . . . . . 31 212 Regen/Repaired (Parts) 130 | . . 42 . . . 88 . . . . Core Remaining (%) 93 | 100 95 . 91 84 100 91 . . . . Volleys Fired 291 | . 7 17 7 60 . 55 79 26 16 24 Largest 3 | . 2 3 3 3 . 3 3 3 3 3 Hottest 93 | . 43 69 69 86 . 89 81 93 93 93 Shots Fired 814 | . 14 47 21 149 . 161 230 78 48 66 Gun 799 | . 14 47 21 136 . 159 230 78 48 66 Cannon . | . . . . . . . . . . . Launcher 15 | . . . . 13 . 2 . . . . Special . | . . . . . . . . . . . Kinetic 799 | . 14 47 21 136 . 159 230 78 48 66 Thermal . | . . . . . . . . . . . Explosive 15 | . . . . 13 . 2 . . . . Electromagnetic . | . . . . . . . . . . . Robot Hit Streak 20 | . 5 7 3 9 . 20 15 20 10 12 Robot Miss Streak 6 | . 3 5 4 5 . 2 6 3 3 2 Penetration Max 1 | . . . . . . . . 1 1 1 Secondary Targets 22 | . . 1 . 2 . 5 2 3 3 6 Max Gunslinging Chain 2 | . . 1 . 1 . 1 1 1 1 2 Shots Hit Robots 560 | . 8 21 12 90 . 131 163 55 29 51 Core Hits 248 | . 5 15 4 59 . 50 57 23 18 17 Critical Kills 4 | . 1 . . 1 . . 1 1 . . Critical Parts Destroyed 4 | . . . . . . . 2 . 1 1 Critical Strikes 8 | . 1 . . 1 . . 3 1 1 1 Destroy 8 | . 1 . . 1 . . 3 1 1 1 Melee Attacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 11187 | . 126 245 163 2438 . 2447 2738 1121 573 1336 Guns 9990 | . 126 245 163 1314 . 2390 2738 1121 573 1320 Cannons . | . . . . . . . . . . . Explosions 1155 | . . . . 1124 . 31 . . . . Melee . | . . . . . . . . . . . Ramming 42 | . . . . . . 26 . . . 16 Kinetic 9990 | . 126 245 163 1314 . 2390 2738 1121 573 1320 Thermal . | . . . . . . . . . . . Explosive 1155 | . . . . 1124 . 31 . . . . Electromagnetic . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 9 | . . . . 1 . . . . . 9 Average Corruption 1 | . . . . 1 . . . . . 6 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 6 | . . . . 5 . . . . . 1 Message Errors 2 | . . . . 1 . . . . . 1 Matter Fused 2 | . . . . 2 . . . . . . Energy Discharges 1 | . . . . 1 . . . . . . Data Loss (minor) 1 | . . . . 1 . . . . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 36 | . . . . 32 . 4 . . . . Projectiles . | . . . . . . . . . . . Explosions 32 | . . . . 32 . . . . . . Melee 4 | . . . . . . 4 . . . . Knockbacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 6 | . . . . . . . . . . 6 Shots . | . . . . . . . . . . . Rammed 5 | . . . . . . . . . . 5 Targets Rammed 6 | . . . . . . 1 . . . 5 Kicked . | . . . . . . . . . . . Crushed 1 | . . . . . . 1 . . . . Highest Temperature 438 | . . 4 33 39 . 114 55 80 5 438 Average Temperature 81 | . . 3 10 11 . 40 11 12 3 197 Received Heat Transfer 2227 | . . . 27 216 . 249 585 252 45 853 Effects 1 | . . . . . . . . . . 1 Short Circuit 1 | . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried 1 | . . . . . . . . . . 1 Impact Corruptions 1 | . . . . . . 1 . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 5 | . . . . . . . . . . 5 Heat Transferred . | . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 ------- Run | Scr Mat Mat Min Mat Fac Fac Fac Upp Upp War Peak Influence 759 | . 125 370 184 759 303 303 313 . . . Initial 303 | . . 52 144 71 303 148 108 . . . Average 254 | . 71 202 179 504 303 168 196 . . . Maximum Alert Level 3 | . . 1 . 3 1 1 1 . . . Low Security (%) 46 | 100 100 41 100 3 . 59 48 . . . Level 1 34 | . . 58 . 19 100 40 51 . . . Level 2 15 | . . . . 61 . . . . . . Level 3 3 | . . . . 15 . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 15 | . . 1 . 6 . 3 5 . . . Investigation 3 | . . . . 1 . . 2 . . . Extermination 2 | . . . . . . 1 1 . . . Reinforcement 7 | . . 1 . 2 . 2 2 . . . Assault . | . . . . . . . . . . . Garrison 3 | . . . . 3 . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 2 | . . . . 1 . 1 . . . . Haulers Reinforced 2 | . . . . . . 1 1 . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 --------- Run | Scr Mat Mat Min Mat Fac Fac Fac Upp Upp War Distress Signals 3 | . 1 . . 2 . . . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 147 | . 5 16 2 39 . 16 16 12 10 31 Peak Tracking Total 15 | . 4 5 2 6 . 5 6 7 5 15 Tactical Retreats 7 | . 1 1 . 1 . 1 . 1 . 2 Traps | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 ------- Run | Scr Mat Mat Min Mat Fac Fac Fac Upp Upp War Traps Triggered 2 | . 1 . . . . 1 . . . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered 3 | . . . . . . . . . . 3 Machines | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 ---------- Run | Scr Mat Mat Min Mat Fac Fac Fac Upp Upp War Machines Disabled 8 | . . 1 . 2 . . 3 1 . 1 Max in Single Turn 1 | . . 1 . 1 . . 1 1 . 1 Machines Sabotaged . | . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 --------- Run | Scr Mat Mat Min Mat Fac Fac Fac Upp Upp War Machines Accessed 21 | . 2 3 1 3 . 1 3 . . 8 Terminals 6 | . 1 1 1 1 . . 2 . . . Fabricators 1 | . . . . . . . 1 . . . Repair Stations 2 | . . 1 . . . 1 . . . . Recycling Units 2 | . 1 1 . . . . . . . . Scanalyzers 1 | . . . . 1 . . . . . . Garrison Access 1 | . . . . 1 . . . . . . Total Hacks 44 | . 4 7 2 10 . 2 8 . . 11 Successful 26 | . 3 3 1 3 . 2 3 . . 11 Failed 18 | . 1 4 1 7 . . 5 . . . Catastrophic 1 | . . . . 1 . . . . . . Database Lockouts . | . . . . . . . . . . . Manual 4 | . . 1 1 1 . . . . . 1 Terminals 15 | . 2 2 2 3 . . 6 . . . Fabricators 2 | . . . . . . . 2 . . . Repair Stations 4 | . . 2 . . . 2 . . . . Recycling Units 5 | . 2 3 . . . . . . . . Scanalyzers 2 | . . . . 2 . . . . . . Garrison Access 5 | . . . . 5 . . . . . . Terminal Hacks 19 | . 2 1 1 1 . . 3 . . 11 Record 15 | . . . 1 . . . 3 . . 11 Prototype ID Bank 1 | . 1 . . . . . . . . . Emergency Access Points 1 | . 1 . . . . . . . . . Zone Layout 2 | . . 1 . 1 . . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks 4 | . . 2 . . . 2 . . . . Scan Component 2 | . . 1 . . . 1 . . . . Repair 2 | . . 1 . . . 1 . . . . Recycling Unit Hacks 1 | . 1 . . . . . . . . . Retrieve Components 1 | . 1 . . . . . . . . . Scanalyzer 2 | . . . . 2 . . . . . . Insert Component 1 | . . . . 1 . . . . . . Analyze 1 | . . . . 1 . . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 12 | . 2 3 1 2 . 1 3 . . . Full Trace Events 4 | . . . . 2 . . 2 . . . Feedback Events 1 | . . . . 1 . . . . . . Corruption 1 | . . . . 1 . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 1 | . . . . 1 . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired 2 | . . 1 . . . 1 . . . . Time 39 | . . 26 . . . 13 . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components 1 | . 1 . . . . . . . . . Parts Scanalyzed 1 | . . . . 1 . . . . . . Part Schematics Acquired 1 | . . . . 1 . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 ------------ Run | Scr Mat Mat Min Mat Fac Fac Fac Upp Upp War Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -------- Run | Scr Mat Mat Min Mat Fac Fac Fac Upp Upp War Total Allies . | . . . . . . . . . . . Largest Group . | . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . Total Orders . | . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . Total Damage . | . . . . . . . . . . . Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 ------- Run | Scr Mat Mat Min Mat Fac Fac Fac Upp Upp War Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 3 | . . . 1 . . . . 2 . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 ------------- Run | Scr Mat Mat Min Mat Fac Fac Fac Upp Upp War Turns Passed 6262 | 72 225 303 250 904 81 1036 786 806 558 1241 Spaces Moved 3568 | 56 192 195 211 434 46 473 352 586 288 735 Core 4 | 4 . . . . . . . . . . Treads 969 | . . . . 368 46 473 82 . . . Legs 1892 | . . . . 13 . . 270 586 288 735 Wheels 703 | 52 192 195 211 53 . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 100 100 100 100 166 166 120 120 120 112 Average Speed 139 | 96 100 100 100 159 166 166 131 120 171 153 Slowest Speed 330 | 100 100 100 100 330 166 166 245 120 190 187 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 32 | 4 32 23 49 35 2 9 8 74 48 77 Regions Visited 10 Branch Regions 4 Pre-discovered Areas 2 | . . . . . . . . 1 . 1 Known Exits Taken 2 | . . . . . . 1 1 . . . Unknown Exits Taken 8 | 1 1 1 1 1 1 . . 1 1 . Scrap Searched 5 | . . . . . . . . 4 1 . Spaces Dug . | . . . . . . . . . . . Terrain Destroyed 168 | . . . . 130 . 15 . 2 14 7 Melee . | . . . . . . . . . . . Projectile 22 | . . . . . . . . 1 14 7 AOE 145 | . . . . 130 . 15 . . . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 --------- Run | Scr Mat Mat Min Mat Fac Fac Fac Upp Upp War Total 4350 | 73 210 273 238 562 50 643 549 641 317 794 Wait 187 | . 4 30 15 5 . 75 51 3 . 4 Move 3558 | 55 191 194 210 433 45 472 351 585 287 735 Hop . | . . . . . . . . . . . Pick Up 131 | 12 4 14 3 26 2 21 27 10 4 8 Fast Attach . | . . . . . . . . . . . Attach 78 | 6 3 6 1 11 2 7 16 8 7 11 Detach 1 | . . . . . . . . 1 . . Swap 39 | . 1 2 . 6 1 5 15 3 3 3 Drop 57 | . . 10 2 21 . 7 10 5 . 2 Fire 291 | . 7 17 7 60 . 55 79 26 16 24 Melee . | . . . . . . . . . . . Ram 5 | . . . . . . . . . . 5 Kick . | . . . . . . . . . . . Crush 1 | . . . . . . 1 . . . . Escape Stasis . | . . . . . . . . . . . Rewire 2 | . . . . . . . . . . 2 Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials -7/Factory -6/Factory -5/Factory -5/Upper Caves -5/Upper Caves -5/Warlord (discovered 1 exit: [*Pro]) History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 73 | -11/Scrapyard | Entered Materials 275 | -10/Materials | Discovered new exit (range 16) 298 | -10/Materials | Entered another Materials area 298 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 487 | -9/Materials | Repaired Assault Rifle 580 | -9/Materials | Discovered new exit (range 15) 601 | -9/Materials | Entered Mines 699 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 710 | -9/Mines | Learned 4 Materials zone layouts 743 | -9/Mines | Discovered new exit (range 14) 785 | -9/Mines | Assembled infested the area 788 | -9/Mines | Build established: Skirmisher 790 | -9/Mines | Assisted by a Guerilla fighting off Assembled 851 | -9/Mines | Entered Materials 851 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 1729 | -8/Materials | Discovered new exit (range 14) 1755 | -8/Materials | Entered Factory 1755 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1777 | -7/Factory | Build established: Tank 1821 | -7/Factory | Discovered new exit (range 9) 1836 | -7/Factory | Entered another Factory area 1836 | -6/Factory | Evolved 2 slots: Utility x2 1888 | -6/Factory | Repaired Lgt. Armor Plating 2479 | -6/Factory | Build established: Scavenger-Tank 2847 | -6/Factory | Discovered new exit (range 16) 2870 | -6/Factory | Identified exit to Factory 2872 | -6/Factory | Entered another Factory area 2872 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3083 | -5/Factory | Lost 7 parts (1p3n1u2w) 3129 | -5/Factory | Destroyed 8 combat bots 3243 | -5/Factory | Lost 3 parts (1n1u1w) 3281 | -5/Factory | Lost 3 parts (1p1n1w) 3593 | -5/Factory | Discovered new exit (range 14) 3657 | -5/Factory | Identified exit to Upper Caves 3658 | -5/Factory | Entered Upper Caves 3741 | -5/Upper Caves | Attracted the attention of an 0b10 base 3840 | -5/Upper Caves | Destroyed 7 combat bots 4131 | -5/Upper Caves | Learned Factory stockpile data 4459 | -5/Upper Caves | Discovered new exit (range 5) 4464 | -5/Upper Caves | Entered another Upper Caves area 4466 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 4725 | -5/Upper Caves | Lost 4 parts (3n1u) 5016 | -5/Upper Caves | Discovered new exit (range 6) 5022 | -5/Upper Caves | Entered Warlord 5267 | -5/Warlord | Learned location of Testing (-3) 5267 | -5/Warlord | Learned Armory emergency access door positions 5267 | -5/Warlord | Learned Testing emergency access door positions 5268 | -5/Warlord | Learned 4 Armory zone layouts 5269 | -5/Warlord | Learned Factory garrison access intel 5269 | -5/Warlord | Learned Armory terminal intel 5685 | -5/Warlord | Received a Watcher feed algorithm from an ecstatic Tinkerer 5858 | -5/Warlord | Discovered new exit (range 14) 6100 | -5/Warlord | Warlord's base attacked by MAIN.C 6166 | -5/Warlord | Lost 4 parts (1n1u2w) 6239 | -5/Warlord | Core integrity fell below 50% 6261 | -5/Warlord | Core integrity fell below 20% 6263 | -5/Warlord | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 06248_ Rnf. Deuterium Engine destroyed. 06249_ Slug penetrates P-70 Sage. 06250_ Railgun destroyed. 06251_ Flexi-carbon Leg destroyed. 06254_ Barrage Gun destroyed. 06254_ P-70 Sage destroyed. 06255_ Critical hit (Burn: +37). 06258_ Slammed into G-50 Soldier. 06258_ Barrage Gun destroyed. 06259_ Hvy. Machine Gun destroyed. 06259_ Slammed into G-50 Soldier. 06260_ Acquired 60 matter. 06260_ Slammed into G-50 Soldier. 06260_ Critical hit (Burn: +37). 06260_ Barrage Gun destroyed. 06261_ Slammed into G-50 Soldier. 06262_ QUFFQRIZUS58 2WEHHBIALVOFEW,G#D0D 06262_ Critical hit (Burn: +37). 06262_ Slammed into G-67 Veteran. [Achievement: 10k Club] Map ----- +----------------------------------------------------+ | ### ##?????????????????####??????????????????? | | # ######???????????## ##????????#####????? | | + # &&#??????????## #???????## ###??? | | # + #??????????# #??????## ##?? | | # # #??????????# ##?????## < #?? | | # #### #??????????# #?????# #?? | | # ##?######??????????# ##????# #??? | | # #?????????????????## #????# ##??? | | ## ##??????????????????### ##???## #???? | | ?# #?????????????????????## #????## ##???? | | ?# #??????????????????????## #???### ##????? | | ?# ##??????????????????????# ##### ###???? | | ?# #??????????????????????# ###?? | | ?# ##??????????????????????## ### ### ##? | | ## ##???????????????????????## ##?# #? | | # #????????????????????????### ##?# #? | | # #??????""??????????????????# #?# ##? | | # #?????#""#?????????????????## ### #?? | | # #?????#""#??????????????????## ### ##? | | # #######""#####???????????????## #### #? | | # "" "############???#### ### ##? | | # "" """"""""""" #??# #?## # ##?? | | # "" """""""""" ###"##?## ##??? | | +^ ^ gg*;#= ### ##??? | | +^ ^ g g%+%*= * ## #??? | | +^ gg @ g[[%% %#### #??? | | + g gg #### ##??# #??? | | # "" pgg[ ; ## #???# ##?? | | # "" " ! "##### #?### #?? | | # "" "############???# #### # #?? | | # #######""#####?????????????## #?# #?? | | # #?????#""#????????????????## ### #?? | | # #?????#""#????????????????# ### ##?? | | #??????""#???????????????## ##?# #??? | | # ??????"?????????????????# #??## ##??? | | # ##???????????????????????# #???## #???? | | # #????????????????????????# ##????# #???? | | # #????????????????????????# #?????## ##??? | | #???????????????????????## ##????## #??? | | # #??????????????????????## ##??## #??? | | ? ???????????????????????#^ ##?# #??? | | ???????????????????????##### ## ^### #??? | | +?????????????????## # #### ## #??? | | #?????????????????# #?## ## #??? | | #?????????????????# ##?# ## ##??? | | ##+#??????????????????# ## #?## #???? | | ??????????????????????###### #??### ##???? | | ??????????????????????????# ##????######????? | | ??????????????????????????#####???????????????? | | ??????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 29 Energy Capacity 480 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Additional Mass Support 9 Armor Coverage 825 Resistance: TH 20 Power Shielding 90 Phase Shifting 5 Evasion (%) 60 Targeting Accuracy 8 Recoil Reduction 4 Offensive Hacking 10 Item Schematics ----------------- Lgt. Treads | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 10k Club Hey, That's Mine! Challenges ------------ None Game ------ Seed HellfireShockTreads Manual? 0 Play Time 01:39:55 Cumulative 34.4 hours Start 2022.08.23 @ 16:17:56 End 2022.08.23 @ 21:01:09 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 37 Rogue 37 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 34 Gallery% 26 Achievement% 22 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e87af205-9618-456f-87af-c1e2f92621c7