Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.03 @ 10:59:27 Player: MOPO3 Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (11) 2200 Robots Destroyed (64) 320 Value Destroyed (1411) 1411 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (324) 324 TOTAL SCORE: 6835 Bonus ------- Follower Combat Kills 49 Aligned with FarCom 300 Friendly Fire -25 Cogmind --------- Core Integrity 0/1000 Matter 259/300 Energy 83/100 System Corruption 38% Temperature Cool (0) Movement Core (50) Location -5/Upper Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (5) ------ (None) > --- WEAPON (2) ------- Hammer > --- INVENTORY (5) ---- Light Deuterium Engine Light Nuclear Core Light Nuclear Core Force Field Matter Neutralizer Peak State ------------ > --- POWER ------------ Micro Nuclear Core Light Fission Core > --- PROPULSION ------- Linear Gravjet Flight Unit Flight Unit Flight Unit Surge Thruster Improved Cesium-ion Thruster Makeshift Flight Unit Nuclear Pulse Thruster > --- UTILITY ---------- Improved Cooling System ECM Suite Improved Medium Armor Plating Hacking Suite Improved Hacking Suite > --- WEAPON ----------- Proton Missile Launcher Power Maul > --- INVENTORY -------- Light Deuterium Engine Light Nuclear Core Force Field System Shield [Rating: 61] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Hover Unit Linear Gravjet Flight Unit Flight Unit Utility Light Armor Plating Device Improved Cooling System Storage Small Storage Unit Processor Advanced Terrain Scan Processor Hackware Hacking Suite Protection Light Armor Plating Weapon Assault Rifle Energy Cannon Matter Neutralizer Ballistic Gun Assault Rifle Ballistic Cannon Hardcell Cannon Launcher Grenade Launcher Impact Weapon Power Maul Slashing Weapon Longsword +1 Build | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Upp Slots Evolved 10 | . . . . . 4 2 2 . . 2 . Power 1 | . . . . . . . . . . 1 . Propulsion 6 | . . . . . 2 2 2 . . . . Utility 3 | . . . . . 2 . . . . 1 . Weapon . | . . . . . . . . . . . . Parts Attached 103 | 6 5 2 6 1 42 14 4 2 2 11 8 Power 12 | 1 1 . 1 1 3 2 . . 1 1 1 Engine 3 | 1 1 . . 1 . . . . . . . Core 9 | . . . 1 . 3 2 . . 1 1 1 Reactor . | . . . . . . . . . . . . Propulsion 26 | 2 1 . . . 9 4 2 1 . 7 . Treads 3 | 2 1 . . . . . . . . . . Leg 5 | . . . . . 5 . . . . . . Wheel . | . . . . . . . . . . . . Hover 3 | . . . . . . . . . . 3 . Flight 15 | . . . . . 4 4 2 1 . 4 . Utility 31 | 1 1 2 4 . 9 7 2 1 1 2 1 Device 11 | . . 1 2 . 2 4 1 . . 1 . Storage 5 | 1 . . 1 . 3 . . . . . . Processor 1 | . . . . . . . 1 . . . . Hackware 4 | . . . . . 1 1 . . 1 . 1 Protection 10 | . 1 1 1 . 3 2 . 1 . 1 . Artifact . | . . . . . . . . . . . . Weapon 34 | 2 2 . 1 . 21 1 . . . 1 6 Energy Gun . | . . . . . . . . . . . . Energy Cannon 2 | . . . . . . . . . . . 2 Ballistic Gun 12 | 2 2 . . . 8 . . . . . . Ballistic Cannon 2 | . . . . . . . . . . . 2 Launcher 7 | . . . . . 6 . . . . 1 . Special Weapon . | . . . . . . . . . . . . Impact Weapon 3 | . . . . . . 1 . . . . 2 Slashing Weapon 8 | . . . 1 . 7 . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 4 | . . . 3 . . 1 . . . . . Corrupted Parts 2 | . . . . . . . . . . 2 . System Corruption 15 | . . . . . . . . . . 15 . Parts Lost 27 | . 1 . . . 15 1 2 . . 7 1 Power 2 | . . . . . 2 . . . . . . Propulsion 13 | . . . . . 5 . 2 . . 6 . Utility 8 | . 1 . . . 4 1 . . . 1 1 Weapon 4 | . . . . . 4 . . . . . . Highest Loss Streak 7 | . 1 . . . 7 1 2 . . 7 1 To Critical Strikes 2 | . . . . . 2 . . . . . . Average Slot Usage (%) 83 | . 92 93 99 100 75 84 87 81 86 75 3 Engine 6 | . 14 14 3 14 4 . . . . . . Core 3 | . . . 10 . 3 7 6 6 6 8 . Treads 17 | . 28 28 28 28 11 . . . . . . Leg 2 | . . . . . 12 . . . . . . Flight 7 | . . . . . . 41 47 41 46 31 . Device 2 | . . . . . 1 14 13 13 8 8 . Storage 10 | . 14 14 14 14 11 . . . . . . Hackware 3 | . . . . . 8 4 6 6 10 8 1 Protection 8 | . 7 7 13 14 7 6 6 6 6 3 . Ballistic Gun 13 | . 28 28 17 14 6 . . . . . . Slashing Weapon 4 | . . . 10 14 6 4 . . . . . Peak Build Rating 61 | 6 8 8 17 15 38 36 47 44 46 61 18 Average Rating 18 | 4 7 7 14 15 21 31 41 39 45 45 4 On Entrance 19 | . 6 7 8 17 15 15 36 38 44 46 1 Naked Turns 272 | . . . . . 11 . . . . 78 183 Heaviest Build 73 | 13 16 17 33 33 73 17 15 17 19 34 20 Greatest Support 55 | 40 40 40 40 40 55 20 22 23 29 35 3 Greatest Overweight (x) 8 | . . . . . 3 . 1 . . 8 6 Average Overweight (x) . | . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 8 8 15 15 25 5 5 5 5 5 5 Average Capacity 10 | 6 8 8 10 15 18 5 5 5 5 5 5 Most Carried 20 | 6 8 8 10 10 20 5 5 5 5 5 5 Average Carried 8 | 3 7 7 8 10 14 4 4 5 4 4 4 Final Capacity 15 | 8 8 8 15 15 5 5 5 5 5 5 5 Final Carried 10 | 6 8 8 10 10 4 5 5 5 5 5 5 Class Distribution -------------------- 76% | Mutant 10% | Scavenger-Sprinter 7% | Scavenger-Mutant 4% | Hacker-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Scavenger-Sprinter | -7/Factory Scavenger-Sprinter | -6/Factory Scavenger-Sprinter | -6/Lower Caves Hacker-Sprinter | -6/Lower Caves Hacker-Sprinter | -5/Factory Mutant | -5/Upper Caves Resources | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 ----------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Upp Matter Collected 1799 | 203 266 107 . 22 462 365 106 20 38 88 122 Remotely . | . . . . . . . . . . . . Salvage Created 2548 | . 505 122 . 22 918 187 157 . . 551 86 Parts 119 | . 28 3 . 2 60 10 1 . . 10 5 Haulers Intercepted 6 | . . . . . 2 1 . . . 3 . Recyclers Shooed 5 | . . 2 . . 1 . . . . 2 . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 9 | . . . . . . . . 5 . . 4 Prevented . | . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Upp Combat Hostiles Destroyed 38 | . 11 3 . . 17 . . . . 3 4 Melee 4 | . . . . . 4 . . . . . . Guns 20 | . 11 3 . . 6 . . . . . . Cannons 4 | . . . . . . . . . . . 4 AOE 10 | . . . . . 7 . . . . 3 . Classes Destroyed 14 | . 2 2 . 1 7 1 1 . . . . Worker 4 | . . . . . 3 1 . . . . . Builder 7 | . . . . . 6 . . . . 1 . Tunneler 1 | . . . . 1 . . . . . . . Hauler 6 | . . . . . 2 1 . . . 3 . Recycler 5 | . . 1 . . 2 1 . . . 1 . Mechanic 1 | . . . . . . 1 . . . . . Operator 1 | . 1 . . . . . . . . . . Watcher 1 | . . . . . . . 1 . . . . Swarmer 15 | . . 3 . . 5 . . . . 3 4 Cutter 2 | . . . . . 2 . . . . . . Grunt 16 | . 11 . . . 5 . . . . . . Duelist 1 | . . . . . 1 . . . . . . Sentry 1 | . . . . . 1 . . . . . . Hunter 3 | . . . . . 3 . . . . . . Best Kill Streak 7 | . 5 2 . 1 7 2 1 . . 3 3 Combat Bots Only 5 | . 5 1 . . 4 . . . . 2 3 Max Kills in Single Turn 4 | . 1 1 . 1 4 1 1 . . 2 1 Gunslinging . | . . . . . . . . . . . . Exploded 3 | . . . . . 3 . . . . 2 . Melee 1 | . . . . . 1 . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Upp Hostile Shots Fired 449 | . 59 28 . . 200 . 16 1 1 68 76 Missed 150 | . 14 5 . . 61 . 9 1 1 32 27 Damage Taken 4538 | . 513 183 . . 1887 52 329 . . 721 853 Core 1621 | . 40 35 . . 397 . 139 . . 304 706 Absorbed by Shields . | . . . . . . . . . . . . Redirected to Shielding 112 | . . . . . 112 . . . . . . Regen/Repaired (Parts) 17 | . . . . . . 17 . . . . . Core Remaining (%) 76 | 100 . . . 70 27 100 . . 83 . . Volleys Fired 123 | . 43 14 . . 53 . . . . 6 7 Largest 2 | . 2 2 . . 2 . . . . 1 2 Hottest 170 | . 40 40 . . 58 . . . . 39 170 Shots Fired 198 | . 86 28 . . 73 . . . . 5 6 Gun 173 | . 86 28 . . 59 . . . . . . Cannon 6 | . . . . . . . . . . . 6 Launcher 19 | . . . . . 14 . . . . 5 . Special . | . . . . . . . . . . . . Kinetic 174 | . 86 28 . . 59 . . . . . 1 Thermal 5 | . . . . . . . . . . . 5 Explosive 14 | . . . . . 14 . . . . . . Electromagnetic 5 | . . . . . . . . . . 5 . Robot Hit Streak 13 | . 13 10 . . 13 . . . . 2 3 Robot Miss Streak 8 | . 3 8 . . 3 . . . . 1 1 Penetration Max 1 | . . . . . 1 . . . . . . Secondary Targets 1 | . 1 . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . Shots Hit Robots 172 | . 63 16 . 1 65 5 5 . . 12 5 Core Hits 94 | . 29 5 . . 46 3 . . . 7 4 Critical Kills . | . . . . . . . . . . . . Critical Parts Destroyed 3 | . 1 . . . . . . . . 2 . Critical Strikes 5 | . 1 . . . 2 . . . . 2 . Destroy 1 | . 1 . . . . . . . . . . Smash 2 | . . . . . . . . . . 2 . Sever 2 | . . . . . 2 . . . . . . Melee Attacks 101 | . . . . 1 38 21 16 . . 25 . Impact 48 | . . . . . . 7 16 . . 25 . Slashing 53 | . . . . 1 38 14 . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks 17 | . . . . 1 7 4 . . . 5 . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 5600 | . 668 222 . 90 2647 371 459 . . 957 186 Guns 1587 | . 668 222 . . 697 . . . . . . Cannons 186 | . . . . . . . . . . . 186 Explosions 1154 | . . . . . 982 . . . . 172 . Melee 2658 | . . . . 90 966 371 459 . . 772 . Ramming 15 | . . . . . 2 . . . . 13 . Kinetic 1628 | . 668 222 . . 697 . . . . . 41 Thermal 145 | . . . . . . . . . . . 145 Explosive 982 | . . . . . 982 . . . . . . Electromagnetic 172 | . . . . . . . . . . 172 . Impact 1231 | . . . . . . . 459 . . 772 . Slashing 1427 | . . . . 90 966 371 . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 38 | . . . . . 4 . 6 6 6 38 38 Average Corruption 21 | . . . . . 4 . 6 6 6 20 38 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 45 | . . . . . 5 . . 3 2 14 21 Message Errors 7 | . . . . . 1 . . 1 1 2 2 Matter Fused 13 | . . . . . 1 . . 1 1 2 8 Heat Flow Errors 2 | . . . . . . . . . . . 2 Energy Discharges 4 | . . . . . 1 . . . . 3 . Parts Rejected 1 | . . . . . . . . . . 1 . Data Loss (minor) 8 | . . . . . 1 . . . . 1 6 Data Loss (major) 1 | . . . . . 1 . . . . . . Alerts 1 | . . . . . . . . 1 . . . Misdirections 5 | . . . . . . . . . . 4 1 Weapon Failures 3 | . . . . . . . . . . 1 2 Overload Shots . | . . . . . . . . . . . . Overflow Damage 788 | . . . . 50 127 50 222 . . 339 . Projectiles . | . . . . . . . . . . . . Explosions 66 | . . . . . 66 . . . . . . Melee 722 | . . . . 50 61 50 222 . . 339 . Knockbacks 5 | . . . . . . . 2 . . 2 1 Impact 4 | . . . . . . . 2 . . 2 . Kinetic 1 | . . . . . . . . . . . 1 Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 180 | . . . . . 174 . . . . 6 . Shots 5 | . . . . . 5 . . . . . . Rammed 3 | . . . . . . . . . . 3 . Targets Rammed 4 | . . . . . 1 . . . . 3 . Kicked 1 | . . . . . 1 . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 191 | . 67 . . . 17 144 85 138 . 9 191 Average Temperature 37 | . 17 . . . 6 36 28 70 . 9 58 Received Heat Transfer 729 | . 327 . . . 342 . 24 . . 27 9 Siege Activations . | . . . . . . . . . . . . Robots Corrupted 5 | . . . . . . . 1 . . 4 . Combat Hostiles . | . . . . . . . . . . . . Parts Fried 7 | . . . . . . . 1 . . 6 . Impact Corruptions 13 | . . . . . . . 4 . . 9 . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 1 | . . . . . . . . . . . 1 Heat Transferred 148 | . . . . . . . . . . . 148 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 3 | . . . . . . . . . . 3 . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Upp Peak Influence 416 | . 240 182 . 5 281 281 263 . . 416 . Initial 137 | . . 93 . . 1 127 137 . . 107 . Average 113 | . 86 93 . . 134 186 189 . . 225 . Maximum Alert Level 2 | . 1 . . . 1 1 1 . . 2 . Low Security (%) 84 | 100 85 100 . 100 81 58 65 . . 50 . Level 1 15 | . 14 . . . 18 41 34 . . 47 . Level 2 . | . . . . . . . . . . 2 . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 15 | . 2 . . . 4 3 2 . . 4 . Investigation 9 | . 1 . . . 1 2 2 . . 3 . Extermination . | . . . . . . . . . . . . Reinforcement 4 | . 1 . . . 1 1 . . . 1 . Assault . | . . . . . . . . . . . . Garrison 2 | . . . . . 2 . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . 1 . Haulers Reinforced 1 | . . . . . . 1 . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Upp Distress Signals 12 | . 3 . . . 6 . . . . 3 . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 127 | . 20 11 . . 38 1 8 6 1 23 19 Peak Tracking Total 12 | . 5 3 . . 6 1 5 7 4 12 9 Tactical Retreats 21 | . 1 . . . 6 . . 4 1 4 5 Traps | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Upp Traps Triggered 9 | . 1 . . . 1 1 . . . 6 . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . . 1 Machines | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 ---------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Upp Machines Disabled . | . . . . . . . . . . . . Max in Single Turn . | . . . . . . . . . . . . Garrison Access 2 | . . . . . . . 1 . . 1 . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Upp Machines Accessed 40 | . 7 1 . . 5 9 8 1 1 7 1 Terminals 26 | . 7 1 . . 4 4 4 . 1 5 . Fabricators 1 | . . . . . . 1 . . . . . Repair Stations 3 | . . . . . . 2 . . . 1 . Recycling Units 2 | . . . . . . 1 1 . . . . Scanalyzers 4 | . . . . . 1 1 2 . . . . Garrison Access 2 | . . . . . . . 1 . . 1 . Total Hacks 87 | . 15 4 . . 13 19 15 1 1 18 1 Successful 34 | . 5 2 . . 5 10 4 1 1 5 1 Failed 53 | . 10 2 . . 8 9 11 . . 13 . Catastrophic 11 | . 1 . . . 1 1 6 . . 2 . Database Lockouts . | . . . . . . . . . . . . Manual 70 | . 17 4 1 . 11 9 12 . 1 15 . Terminals 62 | . 15 4 . . 11 8 8 . 1 15 . Fabricators 2 | . . . . . . 2 . . . . . Repair Stations 8 | . . . . . . 7 . . . 1 . Recycling Units 3 | . . . . . . 1 2 . . . . Scanalyzers 5 | . . . . . 2 1 2 . . . . Garrison Access 5 | . . . . . . . 3 . . 2 . Terminal Hacks 8 | . 2 1 . . 1 . 1 1 1 . 1 Record 2 | . . 1 . . . . . . 1 . . Open Door 2 | . . . . . . . . 1 . . 1 Branch Access Points 3 | . 1 . . . 1 . 1 . . . . Terminal Index 1 | . 1 . . . . . . . . . . Fabricator Hacks 2 | . . . . . . 2 . . . . . Load Schematic 1 | . . . . . . 1 . . . . . Build 1 | . . . . . . 1 . . . . . Repair Station Hacks 3 | . . . . . . 3 . . . . . Scan Component 2 | . . . . . . 2 . . . . . Repair 1 | . . . . . . 1 . . . . . Recycling Unit Hacks 1 | . . . . . . 1 . . . . . Retrieve Components 1 | . . . . . . 1 . . . . . Scanalyzer 2 | . . . . . 2 . . . . . . Insert Component 1 | . . . . . 1 . . . . . . Analyze 1 | . . . . . 1 . . . . . . Garrison Access Hacks 2 | . . . . . . . 1 . . 1 . Seal Access 2 | . . . . . . . 1 . . 1 . Unauthorized Hacks 16 | . 3 1 . . 2 4 2 . . 4 . Terminals 14 | . 3 1 . . 2 3 1 . . 4 . Botnet 14 | . 3 1 . . 2 3 1 . . 4 . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers 2 | . . . . . . 1 1 . . . . Extract 2 | . . . . . . 1 1 . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 33 | . 7 1 . . 5 7 7 . . 6 . Full Trace Events 6 | . . . . . 1 1 1 . . 3 . Feedback Events 1 | . . . . . . . . . . 1 . Corruption 1 | . . . . . . . . . . 1 . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 6 | . . . . . 1 2 3 . . . . Parts Built 2 | . . . . . . 2 . . . . . Authchips . | . . . . . . . . . . . . Time 51 | . . . . . . 51 . . . . . Total Part Build Rating 2 | . . . . . . 2 . . . . . Parts Repaired 1 | . . . . . . 1 . . . . . Time 18 | . . . . . . 18 . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components 2 | . . . . . . 2 . . . . . Parts Scanalyzed 1 | . . . . . 1 . . . . . . Part Schematics Acquired 1 | . . . . . 1 . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 ------------ Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Upp Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Upp Total Allies 3 | . . 3 . . . . . . . . . Largest Group 3 | . . 3 . . . . . . . . . Highest-Rated Group 40 | . . 40 . . . . . . . . . Highest-Rated Ally 16 | . . 16 . . . . . . . . . Total Orders . | . . . . . . . . . . . . Ally Attacks 27 | . . 27 . . . . . . . . . Total Damage 216 | . . 216 . . . . . . . . . Kills 8 | . . 8 . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Upp Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 4 | . . 2 . . . . . 2 . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 ------------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Upp Turns Passed 7141 | 97 763 1179 1126 610 1753 374 245 149 86 386 373 Spaces Moved 6770 | 50 370 655 695 380 680 923 721 560 320 795 621 Core 916 | 4 . . . . 134 . . . . 157 621 Treads 2437 | 46 370 655 695 380 291 . . . . . . Legs 219 | . . . . . 219 . . . . . . Wheels . | . . . . . . . . . . . . Hover 1 | . . . . . . . . . . 1 . Flight 3197 | . . . . . 36 923 721 560 320 637 . Fastest Speed 22 | 50 160 160 160 160 32 25 24 26 26 22 50 Average Speed 85 | 151 160 160 160 160 164 25 26 26 26 31 55 Slowest Speed 520 | 160 160 160 160 160 330 32 91 26 26 520 350 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped 6 | . . . . . . . . . . 6 . Cave-ins Triggered 1 | . . . . . . . 1 . . . . Exploration Rate (%) 52 | 4 77 98 90 49 51 20 23 80 44 21 71 Regions Visited 11 Branch Regions 6 Pre-discovered Areas 4 | . . 2 . . . . . 2 . . . Known Exits Taken 2 | . 1 . . . . . 1 . . . . Unknown Exits Taken 9 | 1 . 1 1 1 1 1 . 1 1 1 . Scrap Searched 8 | . . 1 . . . . . 4 1 . 2 Spaces Dug 60 | . . . . . 23 16 11 . . 10 . Terrain Destroyed 118 | . . . . . 77 16 11 . . 13 1 Melee 60 | . . . . . 23 16 11 . . 10 . Projectile 1 | . . . . . . . . . . . 1 AOE 57 | . . . . . 54 . . . . 3 . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Upp Total 7734 | 69 465 761 709 381 1191 1023 744 562 322 865 642 Wait 558 | 8 35 80 1 . 355 50 . . . 29 . Move 6749 | 49 369 654 694 379 679 922 720 559 319 784 621 Hop 4 | . . . . . . . . . . 4 . Pick Up 48 | 6 6 5 3 . 18 7 1 . . 2 . Fast Attach 53 | 6 1 1 3 . 15 9 4 1 . 8 5 Attach 20 | . . 1 . . 11 3 . . 1 3 1 Detach 8 | . . 1 . . 1 2 . . . 1 3 Swap 30 | . 4 . 3 1 16 2 . 1 1 . 2 Drop 36 | . 7 5 5 . 4 7 3 1 1 . 3 Fire 123 | . 43 14 . . 53 . . . . 6 7 Melee 101 | . . . . 1 38 21 16 . . 25 . Ram 3 | . . . . . . . . . . 3 . Kick 1 | . . . . . 1 . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / *Min) -10/Mines (discovered 4 exits: [*Mat x2] / *Exi / [*Sub]) -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory -6/Factory (discovered 4 exits: *Low x2 / Ext x2) -6/Lower Caves -6/Lower Caves -5/Factory -5/Upper Caves History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 14) 98 | -11/Scrapyard | Entered Materials 257 | -10/Materials | Discovered new exit (range 9) 310 | -10/Materials | Build established: Mutant 432 | -10/Materials | Identified exit to Mines 467 | -10/Materials | Discovered new exit (range 6) 861 | -10/Materials | Entered Mines 940 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1013 | -10/Mines | Discovered new exit (range 11) 1142 | -10/Mines | Learned location of Storage (-7) 1143 | -10/Mines | Learned 8 Materials zone layouts 1210 | -10/Mines | Discovered new exit (range 15) 1831 | -10/Mines | Learned location of Zion (-7) 1903 | -10/Mines | Discovered new exit (range 6) 1978 | -10/Mines | Found a hidden stash of uninstalled traps 2032 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2034 | -10/Mines | Discovered new exit (range 5) 2040 | -10/Mines | Entered Exiles 2096 | -10/Exiles | Met 8R-AWN 2130 | -10/Exiles | Met EX-HEX 2202 | -10/Exiles | Met EX-BIN 2232 | -10/Exiles | Aligned with FarCom system 2234 | -10/Exiles | Given EX-Vault access code 2282 | -10/Exiles | Opened EX-Vault 2292 | -10/Exiles | Found Prototype Device 2292 | -10/Exiles | Identified Supersonic Drone Bay 2301 | -10/Exiles | Found Prototype Device 2301 | -10/Exiles | Identified Trap Reconfigurator 2317 | -10/Exiles | Found Prototype Slashing Weapon 2318 | -10/Exiles | Identified Longsword +1 2357 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2405 | -10/Exiles | Met EX-DEC 2462 | -10/Exiles | Visited The Gauntlet 2856 | -10/Exiles | Discovered new exit (range 12) 3166 | -10/Exiles | Left Exiles lab with Longsword +1 3166 | -10/Exiles | Entered Mines 3378 | -9/Mines | Discovered new exit (range 10) 3453 | -9/Mines | Discovered new exit (range 3) 3663 | -9/Mines | Assembled infested the area 3776 | -9/Mines | Entered Materials 3776 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 4796 | -8/Materials | Lost 6 parts (1p1n1u3w) 5335 | -8/Materials | Build established: Scavenger-Mutant 5377 | -8/Materials | Garrison activated, responded to threat 5395 | -8/Materials | Released all parts (4) 5410 | -8/Materials | Discovered new exit (range 16) 5424 | -8/Materials | Lost 7 parts (1p3n2u1w) 5484 | -8/Materials | Core integrity fell below 50% 5529 | -8/Materials | Entered Factory 5529 | -7/Factory | Evolved 2 slots: Propulsion x2 5712 | -7/Factory | Fabricated ECM Suite? 5767 | -7/Factory | Repaired Broken Flight Unit 5902 | -7/Factory | Discovered new exit (range 3) 5903 | -7/Factory | Entered another Factory area 5903 | -6/Factory | Evolved 2 slots: Propulsion x2 6025 | -6/Factory | Build established: Scavenger-Sprinter 6030 | -6/Factory | Identified exit to Lower Caves 6030 | -6/Factory | Identified exit to Extension 6123 | -6/Factory | Crushed by falling debris 6148 | -6/Factory | Entered Lower Caves 6293 | -6/Lower Caves | Discovered new exit (range 16) 6297 | -6/Lower Caves | Entered another Lower Caves area 6379 | -6/Lower Caves | Discovered new exit (range 6) 6383 | -6/Lower Caves | Entered Factory 6383 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 6537 | -5/Factory | System corruption reached 10% 6612 | -5/Factory | Build established: Hacker-Sprinter 6691 | -5/Factory | System corruption reached 30% 6691 | -5/Factory | Released all parts (10) 6721 | -5/Factory | Lost 7 parts (6n1u) 6766 | -5/Factory | Discovered new exit (range 6) 6769 | -5/Factory | Entered Upper Caves 6958 | -5/Upper Caves | Build established: Mutant 6984 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 7041 | -5/Upper Caves | Core integrity fell below 50% 7082 | -5/Upper Caves | Core integrity fell below 20% 7142 | -5/Upper Caves | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- 07118_ S-27 Virus destroyed. 07120_ Acquired 19 matter. 07122_ S-27 Virus destroyed. 07126_ VTOL Module fries itself beyond repair. 07128_ Acquired Lgt. Nuclear Core. 07129_ Acquired 25 matter. 07130_ System corrupted: Heat flow error (+187). 07131_ Autogun fries itself beyond repair. 07132_ Acquired 27 matter. 07134_ Dropped Hardcell Cannon. 07136_ Autogun fries itself beyond repair. 07137_ Searching scrap... 07137_ Found Imp. Plasma Cutter. 07137_ Found Imp. Carbon-fiber Leg. 07137_ Found Imp. Trap Scanner. 07137_ Found 30 Matter. 07138_ Acquired 30 matter. 07138_ Penetrated by Slug. 07141_ Slug penetrates Wall. 07142_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | "### #????# #????????????????? | | # ##???# #### #????????????????? | | # ##### #??##### ##????????????????? | | " #??????# #?????????????????? | | #??????## ####?????????????????? | | ######???????# #????????????????????? | | #?????????### ##???????????????????? | | #??????### # ##??????????????????? | | ###??????# # # #??????????????????? | | # #????????## #??????????????????? | | ## #?????????# # #??????????????????? | | ?# ????????## #??????????????????? | | ?# ## ????????## #??????????????????? | | ? #?# ???###### #??????????????????? | | #?? ???# # #??????????????????? | | #??# ???# ### #??????????????????? | | #??? ?????#????# # ####???????????????? | | # #???#??????????# #???????????????? | | ?? #??????????????#### #???????????????? | | ??? ????????????????### ##???????????????? | | ?????? ???????????????#### #????????????????? | | ???????????????????????# #????????????????? | | ???????????????????????# ;##????????????????? | | ######????????#????????#=]##?????????????????? | | #??????## ???#### #??????????????????? | | ??????? ## |!@#??????????????????? | | ?????????? h ####???????????????? | | ?????????? " #???????????????? | | ?????????? ###???????????????? | | ??????????? #????????????????? | | ??????????? ## ### #????????????????? | | ??????????? ??####??## #????????????????? | | ???????????????????????######????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 67 Energy Generation 28 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 ECM Strength 1 Additional Mass Support 9 Armor Coverage 225 Weapon Shielding 66 Evasion (%) 65 Recoil Reduction 2 Offensive Hacking 22 Defensive Hacking 10 Item Schematics ----------------- ECM Suite | -8/Materials | Scanalyzed Lrg. Matter Pod | -7/Factory | Extracted Lrg. Storage Unit | -7/Factory | Extracted Hvy. Flail | -6/Factory | Extracted Reaction Control System | -6/Factory | Extracted Adv. Melee Analysis Suite | -6/Factory | Extracted Robot Schematics ------------------ None Fabricated ------------ ECM Suite | x2 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LongswordImpulseShotgun Manual? 0 Play Time 01:13:21 Cumulative 34.0 hours Start 2024.09.03 @ 09:30:14 End 2024.09.03 @ 10:59:27 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 49 Rogue 49 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 14 Gallery% 33 Achievement% 30 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/Cog Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e29dc7ee-a140-45c4-bd51-f877180228b7