Cogmind - Beta 17 @@@ ROGUE MODE // 2026.06.30 @ 23:43:26 Player: Dull Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (4) 2000 Regions Visited (4) 800 Robots Destroyed (37) 185 Value Destroyed (1547) 1547 Prototype IDs (14) 280 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 5112 Bonus ------- Registered with UFD 300 Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 98/100 System Corruption 2% Temperature Cool (0) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ Advanced Signal Interpreter > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Light Angular Momentum Engine Huge Storage Unit A0-MCA's Component Scanner Particle Cannon Coil Gun Peak State ------------ > --- POWER ------------ Light Ion Engine Light Ion Engine > --- PROPULSION ------- Light Treads Light Treads Improved Treads Armored Treads > --- UTILITY ---------- Improved Heat Sink High-capacity Storage Unit Advanced Sensor Array Advanced Signal Interpreter Hardened Light Armor Plating Hardened Light Armor Plating Shield Generator > --- WEAPON ----------- Phase Cannon Compact Ion Cannon > --- INVENTORY -------- Light Ion Engine Micro Nuclear Core Light Treads Light Treads Light Treads Advanced Heat Sink Improved Sensor Array Hardened Light Armor Plating System Shield A0-MCA's Component Scanner High-powered Tractor Beam Drone Bay Particle Cannon Particle Cannon Particle Cannon Particle Cannon Particle Cannon Heavy Particle Cannon [Rating: 45] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Micro Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor Advanced Signal Interpreter Hackware System Shield Protection Hardened Light Armor Plating Weapon Particle Cannon Energy Gun Medium Laser Energy Cannon Particle Cannon Ballistic Gun Assault Rifle Special Weapon Junk Cannon Build | -11 -10 -10 -8 -6 ------- Run | Yrd Mat Sub Scr Fac Slots Evolved 8 | . . . . 8 Power 1 | . . . . 1 Propulsion 2 | . . . . 2 Utility 5 | . . . . 5 Weapon . | . . . . . Parts Attached 45 | . 15 . 5 25 Power 6 | . 3 . . 3 Engine 5 | . 3 . . 2 Core 1 | . . . . 1 Reactor . | . . . . . Propulsion 10 | . 3 . 2 5 Treads 9 | . 2 . 2 5 Leg 1 | . 1 . . . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 18 | . 5 . 1 12 Device 7 | . 2 . . 5 Storage 4 | . 2 . . 2 Processor 1 | . . . . 1 Hackware 1 | . . . . 1 Protection 5 | . 1 . 1 3 Artifact . | . . . . . Weapon 11 | . 4 . 2 5 Energy Gun . | . . . . . Energy Cannon 8 | . 2 . 1 5 Ballistic Gun 2 | . 2 . . . Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon 1 | . . . 1 . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 3 | . . . 1 2 Parts Lost 25 | . 5 . . 20 Power 4 | . 1 . . 3 Propulsion 10 | . 2 . . 8 Utility 8 | . . . . 8 Weapon 3 | . 2 . . 1 Highest Loss Streak 7 | . 3 . . 7 To Critical Strikes . | . . . . . Average Backups 17 | . 11 20 19 15 Power 1 | . 1 2 2 1 Propulsion 2 | . 3 2 2 1 Utility 6 | . 2 8 8 5 Weapon 6 | . 4 8 6 6 Tool/Special . | . . . . . Unused Backups 35 | . 10 . 7 18 Power 2 | . 1 . . 1 Propulsion 4 | . 2 . 2 . Utility 11 | . 1 . 3 7 Weapon 18 | . 6 . 2 10 Tool/Special . | . . . . . Average Slot Usage (%) 96 | . 92 100 99 91 Engine 12 | . 13 14 14 10 Treads 23 | . 10 28 28 21 Leg 2 | . 13 . . . Device 7 | . 10 . . 18 Storage 11 | . 14 14 14 6 Processor 1 | . . . . 5 Protection 10 | . 1 14 14 10 Energy Cannon 19 | . 10 28 27 10 Ballistic Gun 2 | . 11 . . . Peak Build Rating 45 | . 13 13 27 45 Average Rating 22 | . 8 13 17 39 On Entrance 11 | 6 6 13 13 20 Avg Prop Armor Cover (%) . | . . . . . Naked Turns . | . . . . . Heaviest Build 138 | 12 56 56 61 138 Greatest Support 98 | 20 40 40 43 98 Greatest Overweight (x) 4 | . 2 1 1 4 Average Overweight (x) . | . 1 1 1 . Largest Inventory Capacity 25 | . 20 20 20 25 Average Capacity 19 | . 16 20 20 20 Most Carried 20 | . 20 20 20 20 Average Carried 17 | . 11 20 19 15 Final Capacity 20 | 8 20 20 20 5 Final Carried 20 | 6 20 20 20 5 Class Distribution -------------------- 97% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Scraptown Mutant | -6/Factory Resources | -11 -10 -10 -8 -6 ----------- Run | Yrd Mat Sub Scr Fac Matter Collected 740 | 200 240 10 10 280 Remotely . | . . . . . Salvage Created 1558 | . 417 84 . 1057 Parts 84 | . 30 6 . 48 Haulers Intercepted 2 | . . . . 2 Recyclers Shooed 1 | . . . . 1 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed 6 | . . 6 . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -10 -8 -6 ------- Run | Yrd Mat Sub Scr Fac Combat Hostiles Destroyed 33 | . 12 2 . 19 Guns 10 | . 10 . . . Cannons 19 | . 2 2 . 15 AOE 3 | . . . . 3 Classes Destroyed 9 | . 3 1 . 5 Hauler 2 | . . . . 2 Watcher 2 | . 2 . . . Swarmer 9 | . 5 . . 4 Grunt 9 | . 7 . . 2 Sentry 2 | . . . . 2 Specialist 1 | . . . . 1 Hunter 6 | . . . . 6 Programmer 4 | . . . . 4 Subdweller 2 | . . 2 . . Best Kill Streak 6 | . 6 1 . 4 Combat Bots Only 6 | . 6 1 . 4 Max Kills in Single Turn 2 | . 2 1 . 1 Gunslinging 1 | . 1 . . . Exploded 1 | . . . . 1 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -8 -6 -------- Run | Yrd Mat Sub Scr Fac Hostile Shots Fired 446 | . 82 14 . 350 Missed 135 | . 16 2 . 117 Hits 311 | . 66 12 . 233 Projectile 311 | . 66 12 . 233 AOE 1 | . . . . 1 Critical Strikes 4 | . . 1 . 3 Damage Taken 4518 | . 707 446 . 3365 Core 1082 | . 173 48 . 861 Absorbed by Shields 95 | . . . . 95 Regen/Repaired (Parts) 10 | . 10 . . . Core Remaining (%) 55 | 100 . . 11 . Volleys Fired 171 | . 45 18 . 108 Largest 2 | . 2 1 . 2 Hottest 153 | . 70 68 . 153 Shots Fired 209 | . 73 18 . 118 Gun 66 | . 66 . . . Cannon 143 | . 7 18 . 118 Launcher . | . . . . . Special . | . . . . . Kinetic 43 | . 43 . . . Thermal 166 | . 30 18 . 118 Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 18 | . 13 7 . 18 Robot Miss Streak 7 | . 7 2 . 4 Penetration Max . | . . . . . Secondary Targets 1 | . 1 . . . Max Gunslinging Chain 1 | . 1 . . . Shots Hit Robots 151 | . 48 15 . 88 Core Hits 63 | . 20 4 . 39 Critical Kills 2 | . 1 . . 1 Critical Parts Destroyed . | . . . . . Critical Strikes 4 | . 3 . . 1 Burn 2 | . 2 . . . Meltdown 1 | . . . . 1 Destroy 1 | . 1 . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 3815 | . 677 305 . 2833 Guns 554 | . 554 . . . Cannons 2834 | . 123 305 . 2406 Explosions 418 | . . . . 418 Melee . | . . . . . Ramming 9 | . . . . 9 Kinetic 353 | . 353 . . . Thermal 3196 | . 324 305 . 2567 Explosive 257 | . . . . 257 Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 2 | . . . . 2 Average Corruption 1 | . . . . 1 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 2 | . . . . 2 Message Errors 1 | . . . . 1 Data Loss (minor) 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 5 | . . . . 5 Projectiles 5 | . . . . 5 Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 72 | . . . . 72 Shots 2 | . . . . 2 Rammed 1 | . . . . 1 Targets Rammed 1 | . . . . 1 Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 518 | . 247 13 . 518 Average Temperature 121 | . 93 6 . 142 Received Heat Transfer 657 | . 261 54 . 342 Effects 12 | . . . . 12 Shutdowns 7 | . . . . 7 Energy Bleed 2 | . . . . 2 Interference 2 | . . . . 2 Short Circuit 1 | . . . . 1 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted 1 | . . . . 1 Combat Hostiles 1 | . . . . 1 Parts Melted 12 | . 4 1 . 7 Heat Transferred 4964 | . 962 555 . 3447 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -8 -6 ------- Run | Yrd Mat Sub Scr Fac Maximum Alert Level 1 | . . . . 1 Low Security (%) 98 | . 100 . . 97 Level 1 1 | . . . . 2 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 327 | . 114 . . 327 Initial . | . . . . . Average 40 | . 23 . . 50 Influence Increases 1206 | . 335 . . 871 Destroy 0b10 Robot/C 620 | . 240 . . 380 Destroy 0b10 Robot/NC 20 | . 10 . . 10 Destroy Leader 186 | . 54 . . 132 Trap Triggered on 0b10 10 | . 10 . . . Successful Hack 73 | . 20 . . 53 Disable Machine 135 | . . . . 135 Destroy Structure 87 | . 1 . . 86 Lose Combat Pursuer 75 | . . . . 75 Influence Decreases 879 | . 335 . . 544 Time Decay 637 | . 293 . . 344 Lost Part 242 | . 42 . . 200 Squads Dispatched 12 | . 2 . . 10 Investigation 2 | . 1 . . 1 Extermination 4 | . . . . 4 Reinforcement 6 | . 1 . . 5 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . . . 1 Haulers Reinforced 2 | . . . . 2 Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -8 -6 --------- Run | Yrd Mat Sub Scr Fac Distress Signals 3 | . 1 . . 2 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 57 | . 18 3 . 36 Peak Tracking Total 9 | . 6 2 . 9 Tactical Retreats 3 | . 1 . . 2 ECM-based Alert Blocks 1 | . 1 . . . Traps | -11 -10 -10 -8 -6 ------- Run | Yrd Mat Sub Scr Fac Traps Triggered 3 | . . 3 . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed 3 | . 3 . . . Reused 1 | . 1 . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered 1 | . 1 . . . Machines | -11 -10 -10 -8 -6 ---------- Run | Yrd Mat Sub Scr Fac Machines Disabled 9 | . . . . 9 Max in Single Turn 3 | . . . . 3 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -8 -6 --------- Run | Yrd Mat Sub Scr Fac Machines Accessed 14 | . 6 . 1 7 Terminals 11 | . 5 . . 6 Fabricators . | . . . . . Repair Stations 2 | . 1 . . 1 Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 32 | . 21 . 1 10 Successful 22 | . 16 . 1 5 Failed 10 | . 5 . . 5 Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual 5 | . 4 . . 1 Terminals 28 | . 19 . . 9 Fabricators . | . . . . . Repair Stations 3 | . 2 . . 1 Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 16 | . 12 . 1 3 Record 3 | . 1 . . 2 Robot Analysis 3 | . 3 . . . Prototype ID Bank 1 | . 1 . . . Branch Access Points 1 | . 1 . . . Emergency Access Points 1 | . . . . 1 Alert Level 2 | . 2 . . . Locate Traps 2 | . 2 . . . Reprogram Traps 1 | . 1 . . . Dispatch Records 1 | . 1 . . . Proto ID Catalog 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks 3 | . 2 . . 1 Scan Component 1 | . 1 . . . Repair 1 | . 1 . . . Refit 1 | . . . . 1 Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 3 | . 2 . . 1 Terminals 3 | . 2 . . 1 Botnet 3 | . 2 . . 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 10 | . 5 . . 5 Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired . | . . . . . Parts Repaired 1 | . 1 . . . Time 26 | . 26 . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -8 -6 ------------ Run | Yrd Mat Sub Scr Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -8 -6 -------- Run | Yrd Mat Sub Scr Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Initial UFD Resources 23 | . . . . 23 Total Orders 1 | . . . . 1 EXPLORE 1 | . . . . 1 Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -8 -6 ------- Run | Yrd Mat Sub Scr Fac Active Infowar (turns) 2629 | . 638 . . 1991 Sensors 1991 | . . . . 1991 ECM 638 | . 638 . . . Robot Analysis Total 3 | . 3 . . . Derelict Logs Recovered . | . . . . . Drone Launches 2 | . . . . 2 Drone Recoveries 1 | . . . . 1 Exploration | -11 -10 -10 -8 -6 ------------- Run | Yrd Mat Sub Scr Fac Turns Passed 7073 | . 1258 493 3234 2088 Spaces Moved 2604 | 1 429 177 1321 676 Core 35 | . . . . 35 Treads 2283 | . 144 177 1321 641 Legs 286 | 1 285 . . . Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 120 120 240 240 50 Average Speed 222 | 120 212 240 243 184 Slowest Speed 480 | 120 260 240 245 480 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 37 | 1 60 14 92 22 Regions Visited 4 Branch Regions 2 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 8 | . . 4 4 . Spaces Dug . | . . . . . Terrain Destroyed 95 | . . . . 95 Melee . | . . . . . Projectile 14 | . . . . 14 AOE 81 | . . . . 81 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -8 -6 --------- Run | Yrd Mat Sub Scr Fac Total 3694 | . 710 225 1350 1409 Wait 757 | . 176 31 . 550 Move 2600 | . 428 176 1320 676 Hop . | . . . . . Pick Up 67 | . 33 . 8 26 Fast Attach 4 | . . . 3 1 Attach 38 | . 13 . . 25 Detach 5 | . 1 . . 4 Swap 9 | . 2 . 4 3 Drop 42 | . 12 . 15 15 Fire 171 | . 45 18 . 108 Melee . | . . . . . Ram 1 | . . . . 1 Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x2] / *Min x2 / [*Sub]) -10/Subcaves -8/Scraptown (discovered 2 exits: *Fac x2) -6/Factory History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 314 | -10/Materials | Build established: Mutant 363 | -10/Materials | Repaired Lgt. Ion Engine 505 | -10/Materials | Core integrity fell below 50% 539 | -10/Materials | Lost 3 parts (1p1n1w) 574 | -10/Materials | Discovered new exit (range 12) 597 | -10/Materials | Identified exit to Mines 677 | -10/Materials | Discovered new exit (range 12) 1078 | -10/Materials | Discovered new exit (range 16) 1182 | -10/Materials | Discovered new exit (range 5) 1259 | -10/Materials | Entered Subcaves 1260 | -10/Subcaves | Approached by a straggling Scientist 1486 | -10/Subcaves | Scientist uncovered a shortcut to Scraptown 1573 | -10/Subcaves | Disturbed a concealed Subdweller 1664 | -10/Subcaves | Core integrity fell below 20% 1752 | -10/Subcaves | Entered Scraptown 2305 | -8/Scraptown | Discovered new exit (range 5) 2490 | -8/Scraptown | Visited Shadow of the Wyrm 2535 | -8/Scraptown | Visited Symbiants 2600 | -8/Scraptown | Visited SPCMW 3140 | -8/Scraptown | Visited Comm Corps 3231 | -8/Scraptown | Visited Red Mages 3341 | -8/Scraptown | Visited Cave Peace 3393 | -8/Scraptown | Visited TADAMA 3545 | -8/Scraptown | Visited UFD Registry 3545 | -8/Scraptown | Registered with UFD as "Steelbrain" 3621 | -8/Scraptown | Visited Cartography Club 3696 | -8/Scraptown | Visited A0-MCA Data Center 3711 | -8/Scraptown | Given a C- rating by A0-MCA 3716 | -8/Scraptown | Found A0-MCA's Component Scanner 3766 | -8/Scraptown | Visited Chapter 10 3837 | -8/Scraptown | Visited Junk Repository 3917 | -8/Scraptown | Visited Science Guys 4008 | -8/Scraptown | Visited Supply Room 4064 | -8/Scraptown | Visited Abandonware Association 4147 | -8/Scraptown | Visited Scrap Suit Storage 4199 | -8/Scraptown | Visited Curators Association 4319 | -8/Scraptown | Visited Junk Cannon Lab 4337 | -8/Scraptown | Found Prototype Special Weapon 4337 | -8/Scraptown | Identified Junk Cannon 4977 | -8/Scraptown | Discovered new exit (range 3) 4986 | -8/Scraptown | Entered Factory 4986 | -6/Factory | Evolved 8 slots: Power x1, Propulsion x2, Utility x5 6307 | -6/Factory | Lost 3 parts (1n2u) 6540 | -6/Factory | Lost 6 parts (1p3n2u) 7055 | -6/Factory | Core integrity fell below 50% 7068 | -6/Factory | Core integrity fell below 20% 7074 | -6/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 07053_ Dropped Hcp. Storage Unit. 07053_ Dropped Cld. Plasma Cannon. 07054_ U-05 Engineer lays Concrete. 07054_ Discarded System Shield. 07054_ Dropped Huge Storage Unit. 07054_ K-01 Serf collects debris. 07054_ U-05 Engineer builds a Wall. 07055_ Dropped Broken Phase Cannon. 07055_ U-05 Engineer builds a Wall. 07056_ Acquired Huge Storage Unit. 07056_ U-05 Engineer builds a Wall. 07058_ K-01 Serf collects debris. 07061_ U-05 Engineer builds a Wall. 07066_ Slammed into H-61 Shepherd. 07067_ H-61 Shepherd calls for reinforcements. 07067_ ALERT: Hostile activity reported, dispatching reinforcements to area. 07067_ Knocked back. 07073_ Penetrated by Slug. 07073_ K-01 Serf destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????#####??????????????????????? | | ??????????????????????# ??????????????????????? | | ??????????????????????# % ??????????????????????? | | ??????????????????????+ ??????????????????????? | | ??????????????????????# %#??????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????# @#??????????????????????? | | ??????????????????????# #??????????????????????? | | ???????????#+##+#?????#w %#??????????????????????? | | ??????????# ### #??????????????????????? | | ??????????#] / #??????????????????????? | | ??????????# ### #??????????????????????? | | ??????????? """""?????# #??????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????#u #??????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????#% +??????????????????????? | | ?????##########+##+#??# #??????????????????????? | | ???? #?##ss "#?????????????????????? | | ???? #?#]s #?????????????????????? | | ??? ### #?????????????????????? | | ??? % s%H #?????????????????????? | | ??? ### #?????????????????????? | | ??? #?# %#?????????????????????? | | ?????##### #### #?###+###?????????????????????? | | ????????????###+##+#?????????????????????????????? | | ????????????# #?????????????????????????????? | | ????????????#"S #?????????????????????????????? | | ????????????#""" [#?????????????????????????????? | | ????????##??# "" #?????????????????????????????? | | ????????# ?# #?????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 51 Energy Generation 20 Energy Capacity 175 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 525 Evasion (%) 55 Recoil Reduction 4 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Ion Engine | 75% | -10/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed EncryptedGaussImpeller Manual? 0 Play Time 00:39:05 Cumulative 154.2 hours Start 2026.06.30 @ 23:04:01 End 2026.06.30 @ 23:43:26 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 211 Rogue 211 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 51 Gallery% 53 Achievement% 30 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 1 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 01bc5c55-ef87-45fe-b9a7-469dfd32c4cf