Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.09 @ 17:13:19 Player: Demo Result: Destroyed by H-55 Commando with Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (7) 1400 Robots Destroyed (69) 345 Value Destroyed (1632) 1632 Prototype IDs (23) 460 Alien Tech Used (0) 0 Bonus (1052) 1052 TOTAL SCORE: 5889 Bonus ------- High Alert Combat Kills 52 Entered Garrisons 200 Used RIF Installer 500 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 98/100 System Corruption 2% Temperature Cool (0) Movement Core (50) Location -8/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Deuterium Engine High-capacity Storage Unit Large Matter Pod (150) Propulsion Shielding Supersonic Drone Bay (0/1) Peak State ------------ > --- POWER ------------ Deuterium Engine > --- PROPULSION ------- Wheel Wheel Compact Wheel > --- UTILITY ---------- High-capacity Storage Unit Seismic Detector Supersonic Drone Bay > --- WEAPON ----------- Small Laser Light Assault Rifle Light Assault Rifle Assault Cannon > --- INVENTORY -------- Improved Ion Engine Deuterium Engine Deuterium Engine Light Treads Light Treads Light Treads Compact Wheel Compact Wheel Heat Sink Heat Sink High-capacity Storage Unit Large Matter Pod Advanced Visual Processing Unit Signal Interpreter Seismic Detector Propulsion Shielding Field Recycling Unit Beam Rifle Katana [Rating: 25] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Propulsion Wheel Treads Light Treads Wheel Wheel Utility High-capacity Storage Unit Device Heat Sink Storage High-capacity Storage Unit Protection Core Shielding Weapon Light Assault Rifle Energy Gun Small Laser Ballistic Gun Light Assault Rifle Ballistic Cannon Assault Cannon Build | -11 -10 -9 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Min Exi Min Mat Gar Slots Evolved 4 | . . 2 . . . 2 . Power . | . . . . . . . . Propulsion 1 | . . . . . . 1 . Utility 1 | . . . . . . 1 . Weapon 2 | . . 2 . . . . . Parts Attached 50 | 7 6 16 2 1 . 2 16 Power 6 | 1 1 3 . . . . 1 Engine 6 | 1 1 3 . . . . 1 Core . | . . . . . . . . Reactor . | . . . . . . . . Propulsion 21 | 2 3 4 2 . . 1 9 Treads 5 | 1 . . . . . . 4 Leg . | . . . . . . . . Wheel 16 | 1 3 4 2 . . 1 5 Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 10 | 2 1 1 . 1 . 1 4 Device 6 | 1 . 1 . 1 . 1 2 Storage 2 | 1 1 . . . . . . Processor . | . . . . . . . . Hackware . | . . . . . . . . Protection 2 | . . . . . . . 2 Artifact . | . . . . . . . . Weapon 13 | 2 1 8 . . . . 2 Energy Gun 7 | 1 . 4 . . . . 2 Energy Cannon . | . . . . . . . . Ballistic Gun 5 | 1 1 3 . . . . . Ballistic Cannon 1 | . . 1 . . . . . Launcher . | . . . . . . . . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes . | . . . . . . . . Parts Lost 27 | . 4 3 1 . . . 19 Power 3 | . 1 . . . . . 2 Propulsion 12 | . 2 1 1 . . . 8 Utility 4 | . . 1 . . . . 3 Weapon 8 | . 1 1 . . . . 6 Highest Loss Streak 15 | . 3 2 1 . . . 15 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 97 | . 96 100 99 100 100 100 88 Engine 10 | . 10 11 11 11 11 9 7 Treads 2 | . 5 . . . . . 6 Wheel 22 | . 22 22 21 22 22 27 18 Device 13 | . 14 11 11 11 11 18 15 Storage 10 | . 14 11 11 11 11 9 9 Energy Gun 12 | . 14 18 11 11 11 9 7 Ballistic Gun 18 | . 13 19 22 22 22 18 14 Ballistic Cannon 6 | . . 6 11 11 11 9 7 Naked Turns 3 | . . . . . . . 3 Heaviest Build 61 | 11 49 59 58 58 58 59 61 Greatest Support 36 | 10 20 26 20 20 20 36 36 Greatest Overweight (x) 5 | 2 4 5 5 2 2 1 4 Average Overweight (x) 1 | . 1 1 2 2 2 1 1 Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 Average Capacity 18 | 7 15 20 20 20 20 20 19 Most Carried 20 | 8 20 20 20 20 20 19 20 Average Carried 17 | 5 12 19 19 19 19 18 18 Final Capacity 20 | 8 20 20 20 20 20 20 5 Final Carried 20 | 8 20 20 20 19 20 19 5 Class Distribution -------------------- 34% | Scavenger-Gunner 21% | Mutant 15% | Scavenger-Skirmisher 14% | Gunner 11% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Scavenger-Gunner | -9/Materials Scavenger-Gunner | -9/Mines Gunner | -9/Exiles Skirmisher | -8/Mines Scavenger-Skirmisher | -8/Materials Skirmisher | -8/Garrison Resources | -11 -10 -9 -9 -9 -8 -8 -8 ----------- Run | Yrd Mat Mat Min Exi Min Mat Gar Matter Collected 1536 | 148 376 487 125 . 28 . 372 Remotely . | . . . . . . . . Salvage Created 2428 | 101 399 1379 185 . . . 364 Parts 155 | 19 23 80 22 . . . 11 Haulers Intercepted 3 | . 1 2 . . . . . Recyclers Shooed 2 | . . 1 1 . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Min Exi Min Mat Gar Combat Hostiles Destroyed 48 | . 9 25 7 . . . 7 Guns 38 | . 9 18 5 . . . 6 Cannons 10 | . . 7 2 . . . 1 Classes Destroyed 11 | 1 4 6 . . . . . Builder 2 | . . 1 1 . . . . Tunneler 7 | 5 . . 2 . . . . Hauler 3 | . 1 2 . . . . . Recycler 4 | . 1 3 . . . . . Operator 1 | . . 1 . . . . . Watcher 4 | . . 4 . . . . . Swarmer 15 | . 3 6 6 . . . . Grunt 22 | . 6 12 1 . . . 3 Brawler 2 | . . 1 . . . . 1 Duelist 5 | . . 2 . . . . 3 Sentry 4 | . . 4 . . . . . Best Kill Streak 10 | 4 3 7 10 . . . 3 Combat Bots Only 10 | . 3 7 10 . . . 3 Max Kills in Single Turn 2 | 1 2 1 1 . . . 1 Gunslinging . | . . . . . . . . Exploded . | . . . . . . . . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -8 -------- Run | Yrd Mat Mat Min Exi Min Mat Gar Hostile Shots Fired 291 | . 59 74 15 . . . 143 Missed 72 | . 15 24 2 . . . 31 Damage Taken 3065 | . 492 655 98 . . . 1820 Core 761 | . 106 93 7 . . . 555 Absorbed by Shields . | . . . . . . . . Redirected to Shielding 40 | . . . . . . . 40 Core Remaining (%) 77 | 100 57 . . . 75 . . Volleys Fired 173 | 15 33 62 16 . . . 47 Largest 4 | 2 2 4 4 . . . 4 Hottest 140 | 60 60 140 124 . . . 140 Shots Fired 542 | 30 66 242 64 . . . 140 Gun 463 | 30 66 209 48 . . . 110 Cannon 79 | . . 33 16 . . . 30 Launcher . | . . . . . . . . Special . | . . . . . . . . Kinetic 335 | 15 33 143 48 . . . 96 Thermal 207 | 15 33 99 16 . . . 44 Explosive . | . . . . . . . . Electromagnetic . | . . . . . . . . Robot Hit Streak 41 | 9 10 19 5 . . . 41 Robot Miss Streak 7 | 1 2 4 7 . . . 4 Penetration Max . | . . . . . . . . Secondary Targets 1 | . . . . . . . 1 Max Gunslinging Chain 1 | . . . . . . . 1 Shots Hit Robots 321 | 20 48 135 18 . . . 100 Core Hits 137 | 7 21 60 11 . . . 38 Critical Kills . | . . . . . . . . Critical Parts Destroyed 1 | . . 1 . . . . . Critical Strikes 7 | . . 2 1 . . . 4 Burn 3 | . . . . . . . 3 Destroy 1 | . . 1 . . . . . Blast 3 | . . 1 1 . . . 1 Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 3922 | 191 508 1780 300 . . . 1143 Guns 2983 | 191 508 1329 168 . . . 787 Cannons 915 | . . 439 132 . . . 344 Explosions . | . . . . . . . . Melee . | . . . . . . . . Ramming 24 | . . 12 . . . . 12 Kinetic 2162 | 96 240 1020 178 . . . 628 Thermal 1736 | 95 268 748 122 . . . 503 Explosive . | . . . . . . . . Electromagnetic . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 2 | . 1 2 2 2 2 . 2 Average Corruption 1 | . 1 2 2 2 2 . 2 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 26 | . . 13 4 6 1 . 2 Message Errors 6 | . . 4 . 1 1 . . Matter Fused 7 | . . 4 1 2 . . . Heat Flow Errors 3 | . . 1 . 2 . . . Energy Discharges 3 | . . . 1 1 . . 1 Parts Rejected 1 | . . . . . . . 1 Parts Fused 1 | . . . 1 . . . . Data Loss (minor) 3 | . . 3 . . . . . Data Loss (major) 1 | . . . 1 . . . . Misfires 1 | . . 1 . . . . . Overload Shots . | . . . . . . . . Overflow Damage 17 | . . 14 3 . . . . Projectiles 17 | . . 14 3 . . . . Explosions . | . . . . . . . . Melee . | . . . . . . . . Knockbacks 10 | . . 4 . . . . 6 Impact 1 | . . 1 . . . . . Kinetic 8 | . . 3 . . . . 5 Secondary 1 | . . . . . . . 1 Self-Inflicted Damage 7 | . . 6 . . . . 1 Shots . | . . . . . . . . Rammed 6 | . . 1 . . . . 5 Targets Rammed 6 | . . 1 . . . . 5 Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 412 | 20 58 240 206 103 . . 412 Average Temperature 70 | 8 24 60 81 60 . . 130 Received Heat Transfer 732 | . 210 216 . . . . 306 Effects 2 | . . 1 . . . . 1 Shutdowns 1 | . . . . . . . 1 Energy Bleed 1 | . . 1 . . . . . Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 4 | . . 3 1 . . . . Heat Transferred 4161 | 225 600 1625 250 . . . 1461 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Min Exi Min Mat Gar Peak Influence 558 | 25 294 558 354 . . 5 185 Initial 173 | . 16 71 173 . . . . Average 172 | 11 142 305 285 . . . 80 Maximum Alert Level 2 | . 1 2 1 . . . . Low Security (%) 57 | 100 75 17 1 . 100 100 100 Level 1 34 | . 24 55 98 . . . . Level 2 8 | . . 26 . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 11 | . 3 5 1 . . 2 . Investigation 5 | . 3 2 . . . . . Extermination . | . . . . . . . . Reinforcement 5 | . . 2 1 . . 2 . Assault 1 | . . 1 . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 1 | . . . 1 . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -8 --------- Run | Yrd Mat Mat Min Exi Min Mat Gar Distress Signals 5 | . 2 2 . . . 1 . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 68 | . 17 33 4 . . . 14 Peak Tracking Total 6 | . 6 5 2 . . . 5 Tactical Retreats 7 | . 2 2 . . . . 3 Traps | -11 -10 -9 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Min Exi Min Mat Gar Traps Triggered 6 | . 1 2 . . . . 3 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -8 ---------- Run | Yrd Mat Mat Min Exi Min Mat Gar Machines Disabled . | . . . . . . . . Max in Single Turn . | . . . . . . . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -8 --------- Run | Yrd Mat Mat Min Exi Min Mat Gar Machines Accessed 14 | . 5 6 . 1 . 2 . Terminals 11 | . 5 5 . . . 1 . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers 1 | . . 1 . . . . . Garrison Access 1 | . . . . . . 1 . Total Hacks 41 | . 17 16 . 1 . 7 . Successful 17 | . 5 8 . 1 . 3 . Failed 23 | . 12 7 . . . 4 . Catastrophic 5 | . 3 1 . . . 1 . Database Lockouts 1 | . . 1 . . . . . Manual 29 | . 12 13 . 1 . 3 . Terminals 34 | . 17 12 . . . 5 . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers 4 | . . 4 . . . . . Garrison Access 2 | . . . . . . 2 . Terminal Hacks 12 | . 5 4 . 1 . 2 . Part Schematic 1 | . 1 . . . . . . Robot Analysis 7 | . 3 3 . . . 1 . Terminal Index 2 | . 1 . . . . 1 . Unreport Threat 1 | . . 1 . . . . . Derelict Proto ID Bank 1 | . . . . 1 . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer 4 | . . 4 . . . . . Insert Component 2 | . . 2 . . . . . Analyze 2 | . . 2 . . . . . Garrison Access Hacks 1 | . . . . . . 1 . Unlock Access 1 | . . . . . . 1 . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 12 | . 5 6 . . . 1 . Full Trace Events 8 | . 5 3 . . . . . Feedback Events 1 | . 1 . . . . . . Corruption 1 | . 1 . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 3 | . 1 2 . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed 2 | . . 2 . . . . . Part Schematics Acquired 2 | . . 2 . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -8 ------------ Run | Yrd Mat Mat Min Exi Min Mat Gar Used RIF Installer 1 | . . . . . . . 1 Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -8 -------- Run | Yrd Mat Mat Min Exi Min Mat Gar Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders 5 | . . . . 2 . 3 . EXPLORE 4 | . . . . 1 . 3 . RETURN 1 | . . . . 1 . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Min Exi Min Mat Gar Robot Analysis Total 7 | . 3 3 . . . 1 . Derelict Logs Recovered . | . . . . . . . . Drone Launches 4 | . . . . 1 . 3 . Drone Recoveries 3 | . . . . 1 . 2 . Exploration | -11 -10 -9 -9 -9 -8 -8 -8 ------------- Run | Yrd Mat Mat Min Exi Min Mat Gar Turns Passed 3258 | 117 546 893 407 296 44 405 550 Spaces Moved 1772 | 56 380 515 185 250 39 56 291 Core 21 | 12 . . . . . . 9 Treads . | . . . . . . . . Legs . | . . . . . . . . Wheels 1751 | 44 380 515 185 250 39 56 282 Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 95 105 110 110 110 101 50 Average Speed 107 | 79 102 109 110 110 110 101 111 Slowest Speed 155 | 150 140 155 155 110 110 101 140 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 42 | 3 70 64 36 91 16 41 16 Regions Visited 7 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 1 | . . . . . . 1 . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . Scrap Searched 1 | . . . . . 1 . . Spaces Dug . | . . . . . . . . Terrain Destroyed 10 | . . 4 6 . . . . Melee . | . . . . . . . . Projectile 10 | . . 4 6 . . . . AOE . | . . . . . . . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -8 --------- Run | Yrd Mat Mat Min Exi Min Mat Gar Total 2787 | 101 479 716 354 272 40 404 421 Wait 682 | 10 36 91 151 18 1 345 30 Move 1766 | 55 379 514 184 249 38 56 291 Hop . | . . . . . . . . Pick Up 51 | 11 20 13 1 1 1 1 3 Fast Attach 14 | 7 . 4 . 1 . . 2 Attach 20 | . 4 5 1 . . 2 8 Detach . | . . . . . . . . Swap 16 | . 2 7 1 . . . 6 Drop 34 | 3 5 19 . 3 . . 4 Fire 173 | 15 33 62 16 . . . 47 Melee . | . . . . . . . . Ram 3 | . . 1 . . . . 2 Kick . | . . . . . . . . Crush 3 | . . . . . . . 3 Escape Stasis 24 | . . . . . . . 24 Rewire 1 | . . . . . . . 1 Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 3 exits: *Mat / [*Min x2]) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials -8/Garrison History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 16) 118 | -11/Scrapyard | Entered Materials 123 | -10/Materials | Discovered new exit (range 16) 220 | -10/Materials | Discovered new exit (range 12) 311 | -10/Materials | Build established: Mutant 377 | -10/Materials | Discovered new exit (range 5) 535 | -10/Materials | Discovered new exit (range 5) 600 | -10/Materials | Derelicts attacked the area 619 | -10/Materials | Lost 3 parts (2n1w) 664 | -10/Materials | Entered another Materials area 664 | -9/Materials | Evolved 2 slots: Weapon x2 967 | -9/Materials | Build established: Scavenger-Gunner 1076 | -9/Materials | Discovered new exit (range 10) 1404 | -9/Materials | Central database locked down 1464 | -9/Materials | First assault squad dispatched 1503 | -9/Materials | Discovered new exit (range 14) 1557 | -9/Materials | Discovered new exit (range 15) 1557 | -9/Materials | Entered Mines 1585 | -9/Mines | Destroyed 10 combat bots 1838 | -9/Mines | Discovered new exit (range 10) 1872 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1958 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1959 | -9/Mines | Discovered new exit (range 5) 1964 | -9/Mines | Entered Exiles 1992 | -9/Exiles | Met 8R-AWN 2012 | -9/Exiles | Met EX-HEX 2046 | -9/Exiles | Met EX-BIN 2058 | -9/Exiles | Aligned with FarCom system 2059 | -9/Exiles | Given EX-Vault access code 2084 | -9/Exiles | Build established: Gunner 2087 | -9/Exiles | Opened EX-Vault 2093 | -9/Exiles | Found Supersonic Drone Bay 2098 | -9/Exiles | Discovered new exit (range 60) 2105 | -9/Exiles | Discovered new exit (range 66) 2142 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2170 | -9/Exiles | Met EX-DEC 2260 | -9/Exiles | Left Exiles lab with Supersonic Drone Bay 2260 | -9/Exiles | Entered Mines 2298 | -8/Mines | Discovered new exit (range 5) 2304 | -8/Mines | Entered Materials 2304 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2592 | -8/Materials | Build established: Scavenger-Skirmisher 2709 | -8/Materials | Identified exit to Garrison 2709 | -8/Materials | Entered Garrison 2802 | -8/Garrison | Triggered checkpoint 2972 | -8/Garrison | Triggered checkpoint 3028 | -8/Garrison | Installed Relay Interface Framework 3079 | -8/Garrison | Triggered checkpoint 3116 | -8/Garrison | Build established: Skirmisher 3178 | -8/Garrison | Core integrity fell below 50% 3230 | -8/Garrison | Lost 15 parts (2p6n2u5w) 3231 | -8/Garrison | Core integrity fell below 20% 3259 | -8/Garrison | Destroyed by H-55 Commando with Assault Rifle Last Messages --------------- rejected. 03192_ Penetrated by Slug. 03193_ Acquired Core Shielding. 03195_ Slug penetrates Wall. 03195_ Lgt. Treads destroyed. 03196_ Penetrated by Slug. 03198_ Slug penetrates Wall. 03199_ Wheel destroyed. 03201_ Penetrated by Slug. 03202_ Slug penetrates Wall. 03221_ Penetrated by Slug. 03224_ System corrupted: Energy discharge (-25). 03238_ Slammed into G-47 Trooper. 03246_ Lgt. Treads destroyed. 03248_ Slammed into G-47 Trooper. 03252_ Core Shielding destroyed. 03253_ Slug penetrates Wall. 03255_ Dropped Hcp. Storage Unit. 03256_ Com. Wheel destroyed. 03256_ Slug penetrates G-47 Trooper. 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"%?????????????????????? | | ????????????????? ??? ????????????????????? | | ????????????????## ????# ##????????????????????? | | ???????????????????????? #?????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 41 Energy Generation 14 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Core Shielding 20 Evasion (%) 50 Recoil Reduction 2 Item Schematics ----------------- Lrg. Storage Unit | -10/Materials | Hacked Propulsion Shielding | -9/Materials | Scanalyzed Seismic Detector | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LatentVariableProtomatter Manual? 0 Play Time 00:25:34 Cumulative 67.6 hours Start 2024.04.09 @ 16:50:11 End 2024.04.09 @ 17:13:19 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 83 Rogue 83 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 43 Gallery% 61 Achievement% 48 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f9f3c039-7cf7-4bca-86aa-41c66697c0b0