Cogmind - Beta 9.4 @@@ ROGUE MODE // 2020.01.27 @ 17:30:33 Player: spruce (@macklemurr) Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (16) 3200 Robots Destroyed (113) 565 Value Destroyed (4369) 4369 Prototype IDs (25) 500 Alien Tech Used (0) 0 Bonus (3342) 3342 TOTAL SCORE: 14476 Bonus ------- High Alert Combat Kills 156 Follower Combat Kills 86 Entered Garrisons 800 Used RIF Installer 2000 Aligned with FarCom 300 Cogmind --------- Core Integrity 352/1000 Matter 223/300 Energy 228/240 System Corruption 3% Temperature Cool (0) Movement Hovering (140) Ox1 Location -5/Factory Parts ------- > --- POWER (2) -------- Micro Fission Core Micro Fission Core > --- PROPULSION (4) --- Armored Medium Treads Antigrav System > --- UTILITY (9) ------ Large Storage Unit Gravity Neutralizing Apparatus Advanced Visual Processing Unit Advanced Melee Analysis Suite Improved Shield Generator Relay Coupler [Grunt] (30) > --- WEAPON (2) ------- Lance > --- INVENTORY (10) --- Neutrino Core Improved Melee Analysis Suite Force Field Hacking Suite Relay Coupler [Hunter] (27) Variable Charge Gun Long-range Proton Cannon KE Penetrator Remote Datajack Improved Remote Datajack Peak State ------------ > --- POWER ------------ Light Fission Core Light Fission Core > --- PROPULSION ------- Xenon Bombardment Thruster Xenon Bombardment Thruster Nuclear Pulse Thruster Biomechanical Wings > --- UTILITY ---------- Large Storage Unit Gravity Neutralizing Apparatus Advanced Visual Processing Unit Advanced Melee Analysis Suite Improved Transmission Jammer Force Field Relay Coupler [NC] Relay Coupler [Grunt] Relay Coupler [Behemoth] > --- WEAPON ----------- Improved Datajack Lance > --- INVENTORY -------- Angular Momentum Engine Xenon Bombardment Thruster Xenon Bombardment Thruster Gravity Neutralizing Apparatus Improved Melee Analysis Suite Relay Coupler [Hunter] Variable Charge Gun Long-range Missile Launcher Lance [Rating: 77] Favorites ----------- Power Light Nuclear Core Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Xenon Bombardment Thruster Treads Light Treads Leg Carbon-fiber Leg Wheel Compact Wheel Hover Unit Improved Hover Unit Flight Unit Xenon Bombardment Thruster Utility Gravity Neutralizing Apparatus Device Gravity Neutralizing Apparatus Storage Large Storage Unit Processor Advanced Targeting Computer Hackware Relay Coupler [Grunt] Protection Improved Light Armor Plating Weapon Longsword +1 Energy Gun Lightning Gun Energy Cannon Light EM Pulse Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Mini Grenade Launcher Special Weapon Improved Remote Datajack Slashing Weapon Longsword +1 Piercing Weapon Lance Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Gar Fac Gar Fac Gar Fac Gar Fac Slots Evolved 10 | . . . 2 . . . 2 2 . . . 2 . . . 2 Power 1 | . . . . . . . . . . . . . . . . 1 Propulsion 2 | . . . 1 . . . 1 . . . . . . . . . Utility 7 | . . . 1 . . . 1 2 . . . 2 . . . 1 Weapon . | . . . . . . . . . . . . . . . . . Parts Attached 169 | 6 3 5 34 6 4 6 5 9 11 2 12 21 2 8 3 32 Power 27 | 1 1 1 5 . . 1 1 2 2 . . 1 . 1 . 11 Engine 10 | 1 1 . 5 . . 1 . . . . . . . . . 2 Core 17 | . . 1 . . . . 1 2 2 . . 1 . 1 . 9 Reactor . | . . . . . . . . . . . . . . . . . Propulsion 49 | 2 . 1 9 2 . 3 . 3 4 1 3 12 . 1 . 8 Treads 6 | . . . 3 1 . . . . 1 . . . . . . 1 Leg 18 | . . 1 2 . . . . . 3 1 3 7 . . . 1 Wheel 2 | 2 . . . . . . . . . . . . . . . . Hover 2 | . . . . 1 . . . . . . . . . . . 1 Flight 21 | . . . 4 . . 3 . 3 . . . 5 . 1 . 5 Utility 49 | 1 1 . 3 2 3 . 2 4 3 . 6 8 1 5 3 7 Device 26 | . 1 . 1 . . . 1 3 1 . 4 6 1 2 1 5 Storage 5 | 1 . . . . 3 . . . . . 1 . . . . . Processor 8 | . . . 1 2 . . 1 1 1 . . . . 1 . 1 Hackware 5 | . . . . . . . . . . . . 1 . 2 2 . Protection 5 | . . . 1 . . . . . 1 . 1 1 . . . 1 Artifact . | . . . . . . . . . . . . . . . . . Weapon 44 | 2 1 3 17 2 1 2 2 . 2 1 3 . 1 1 . 6 Energy Gun 17 | 2 1 2 9 . . . . . . 1 2 . . . . . Energy Cannon 1 | . . . 1 . . . . . . . . . . . . . Ballistic Gun 8 | . . 1 4 . . 1 . . 2 . . . . . . . Ballistic Cannon 2 | . . . 1 1 . . . . . . . . . . . . Launcher 8 | . . . 2 1 . 1 1 . . . 1 . 1 . . 1 Special Weapon 3 | . . . . . . . . . . . . . . . . 3 Impact Weapon . | . . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . 1 . 1 . . . . . . . . . Piercing Weapon 2 | . . . . . . . . . . . . . . . . 2 Special Melee Weapon 1 | . . . . . . . . . . . . . . 1 . . Unidentified Prototypes 3 | . . . 1 . . . . . . . . 1 . 1 . . Parts Lost 68 | . 5 3 17 1 . 4 1 1 9 . 7 1 . . 1 18 Power 11 | . 1 1 2 . . 1 . . 2 . . . . . . 4 Propulsion 28 | . 1 1 6 1 . 3 1 1 4 . 2 . . . . 8 Utility 11 | . . . 1 . . . . . 2 . 4 . . . . 4 Weapon 18 | . 3 1 8 . . . . . 1 . 1 1 . . 1 2 Highest Loss Streak 6 | . 5 2 5 1 . 2 1 1 6 . 3 1 . . 1 5 Average Slot Usage (%) 86 | . 89 78 77 88 99 74 83 87 78 81 90 89 94 99 98 82 Engine 3 | . 13 1 8 11 11 2 6 . . . . . . . . 1 Core 5 | . . 11 1 . . . 2 7 6 7 7 6 6 6 6 8 Treads 4 | . . . 6 22 22 11 . . 3 . . . . . . . Leg 7 | . . 11 4 . . . . . 10 27 28 17 . . . 2 Hover 1 | . . . . 3 11 . . . . . . . . . . . Flight 10 | . . . 15 . . 7 22 24 6 . . 7 26 26 26 14 Device 10 | . 8 14 8 . . . 8 9 10 . 11 19 23 15 13 10 Storage 9 | . 14 14 11 11 10 11 9 7 7 7 12 10 6 6 6 5 Processor 11 | . . . 3 18 22 22 18 21 19 23 11 6 6 8 6 10 Hackware 4 | . . . . . . . . . . . . . 6 14 20 13 Protection 2 | . . . 1 3 . . . . . . . 9 6 6 6 . Energy Gun 2 | . 24 11 5 . . . . . . 5 4 2 . . . . Ballistic Gun 1 | . . 7 6 . . 7 7 . 2 1 . . . . . . Ballistic Cannon 1 | . . . 1 9 11 . . . . . . . . . . . Launcher 3 | . . . 2 9 10 11 5 7 2 . 2 . 3 . . . Slashing Weapon 3 | . . . . . . . 6 7 7 7 7 6 6 6 5 . Naked Turns . | . . . . . . . . . . . . . . . . . Heaviest Build 48 | 12 14 12 19 20 23 13 17 21 26 20 42 45 44 31 30 48 Greatest Support 78 | 26 26 16 40 63 43 43 21 24 40 58 58 78 29 42 30 43 Greatest Overweight (x) 5 | . . 3 5 . . 1 1 . 1 . 1 2 1 1 . 1 Average Overweight (x) . | . . 1 . . . . . . . . . . . . . . Largest Inventory Capacity 14 | 6 6 6 6 6 8 8 8 8 8 8 14 14 10 10 10 10 Average Capacity 9 | 4 6 6 6 6 6 8 8 8 8 8 12 12 10 10 10 10 Most Carried 14 | . 2 6 6 6 6 8 8 8 8 8 14 14 10 10 10 10 Average Carried 7 | . 1 3 4 5 5 7 7 7 6 7 9 12 8 9 9 8 Final Capacity 14 | 6 6 6 6 6 8 8 8 8 8 8 14 10 10 10 10 10 Final Carried 14 | . 1 6 6 6 6 8 8 8 8 8 14 10 10 10 9 10 Class Distribution -------------------- 52% | Mutant 28% | Scavenger-Mutant 9% | Bothacker-Sprinter 6% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Scavenger-Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Garrison Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Garrison Scavenger-Mutant | -6/Factory Mutant | -6/Garrison Mutant | -6/Factory Bothacker-Sprinter | -6/Garrison Mutant | -5/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Gar Fac Gar Fac Gar Fac Gar Fac Matter Collected 2325 | 204 71 41 416 115 . 157 51 113 220 . 335 174 . 15 57 356 Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 3537 | . 149 134 743 40 . 133 51 113 314 . 620 378 . 15 . 847 Parts 216 | . 6 13 54 15 . 9 3 6 15 . 26 20 . 2 . 47 Haulers Intercepted 2 | . . . 1 . . . . . . . . 1 . . . . Recyclers Shooed 5 | . . 1 4 . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Gar Fac Gar Fac Gar Fac Gar Fac Combat Hostiles Destroyed 98 | . 5 5 19 11 . 13 1 2 10 . 15 5 . . . 12 Melee 30 | . . 1 . . . . 1 2 5 . 6 5 . . . 10 Guns 20 | . 5 4 9 . . 1 . . . . 1 . . . . . Cannons 2 | . . . 2 . . . . . . . . . . . . . AOE 46 | . . . 8 11 . 12 . . 5 . 8 . . . . 2 Classes Destroyed 12 | . 2 . 6 . . . . . 2 . . 1 . . . 1 Worker 4 | . . . 3 . . 1 . . . . . . . . . . Hauler 2 | . . . 1 . . . . . . . . 1 . . . . Recycler 3 | . . . 1 . . . . . . . . . . . . 2 Operator 1 | . . . . . . . . . . . . . . . . 1 Watcher 5 | . . . 1 . . . . . . . . . . 1 . 3 Swarmer 42 | . 3 3 7 11 . 10 . . 4 . . . . . . 4 Grunt 30 | . 2 2 7 . . 3 . 1 3 . 12 . . . . . Brawler 2 | . . . 1 . . . . . . . 1 . . . . . Duelist 1 | . . . . . . . . . 1 . . . . . . . Sentry 13 | . . . 4 . . . 1 1 1 . 2 2 . . . 2 Hunter 4 | . . . . . . . . . 1 . . 1 . . . 2 Programmer 6 | . . . . . . . . . . . . 2 . . . 4 Best Kill Streak 7 | . 5 3 7 4 . 5 1 1 5 . 3 2 . 1 . 4 Combat Bots Only 6 | . 5 3 6 4 . 4 1 1 5 . 3 2 . . . 4 Max Kills in Single Turn 3 | . 1 1 2 3 . 2 1 1 1 . 2 1 . 1 . 2 Gunslinging . | . . . . . . . . . . . . . . . . . Exploded 3 | . . . 2 3 . 2 . . 1 . 2 . . . . 2 Melee 1 | . . 1 . . . . 1 1 1 . 1 1 . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Gar Fac Gar Fac Gar Fac Gar Fac Damage Taken 7218 | . 367 245 1384 126 . 326 61 106 1208 . 707 356 18 57 130 2127 Core 1623 | . 71 74 237 39 . 75 16 26 182 . 151 48 . . 56 648 Absorbed by Shields 203 | . . . . . . . . . . . . . . . . 203 Core Remaining (%) 64 | 100 . 42 . . . 12 97 . . . 48 . . . 87 . Volleys Fired 193 | . 16 23 86 8 . 21 . . 13 . 15 . . . . 11 Largest 2 | . 2 2 2 2 . 1 . . 1 . 1 . . . . 1 Hottest 121 | . 100 60 121 69 . 30 . . 30 . 55 . . . . 43 Shots Fired 238 | . 29 24 115 9 . 22 . . 13 . 15 . . . . 11 Gun 160 | . 29 24 85 . . 11 . . 6 . 5 . . . . . Cannon 23 | . . . 22 1 . . . . . . . . . . . . Launcher 46 | . . . 8 8 . 11 . . 7 . 10 . . . . 2 Special 9 | . . . . . . . . . . . . . . . . 9 Kinetic 77 | . . 1 58 1 . 11 . . 6 . . . . . . . Thermal 83 | . 29 23 31 . . . . . . . . . . . . . Explosive 46 | . . . 8 8 . 11 . . 7 . 10 . . . . 2 Electromagnetic 23 | . . . 18 . . . . . . . 5 . . . . . Robot Hit Streak 17 | . 17 4 16 2 . 13 . . 10 . 4 . . . . 8 Robot Miss Streak 3 | . 2 2 3 1 . 2 . . 1 . 2 . . . . 1 Penetration Max . | . . . . . . . . . . . . . . . . . Secondary Targets 2 | . 1 . 1 . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . 1 . . . . . . . . . . . . . Shots Hit Robots 277 | . 22 15 82 4 . 14 4 9 32 . 29 16 . 1 1 48 Core Hits 176 | . 8 8 45 13 . 23 1 3 19 . 23 7 . . . 26 Critical Hits 6 | . . . 2 . . . . . 1 . . . . . . 3 Critical Kills 1 | . . . 1 . . . . . . . . . . . . . Critical Parts Destroyed 5 | . . . 1 . . . . . 1 . . . . . . 3 Melee Attacks 165 | . . . . . . . 4 9 23 1 24 25 2 7 2 68 Impact . | . . . . . . . . . . . . . . . . . Slashing 95 | . . . . . . . 4 9 23 1 24 25 2 6 1 . Piercing 68 | . . . . . . . . . . . . . . . . 68 Sneak Attacks 5 | . . . . . . . . 1 . . . 1 . . . 3 Combat Hostiles 1 | . . . . . . . . 1 . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 11366 | . 268 223 1862 800 . 1269 181 539 1554 . 1675 820 . 38 . 2137 Guns 1473 | . 268 215 780 . . 74 . . 50 . 86 . . . . . Cannons 388 | . . . 388 . . . . . . . . . . . . . Explosions 4226 | . . . 694 800 . 1195 . . 524 . 810 . . . . 203 Melee 5271 | . . . . . . . 181 539 980 . 779 820 . 38 . 1934 Ramming 8 | . . 8 . . . . . . . . . . . . . . Kinetic 721 | . . . 597 . . 74 . . 50 . . . . . . . Thermal 785 | . 268 215 302 . . . . . . . . . . . . . Explosive 4226 | . . . 694 800 . 1195 . . 524 . 810 . . . . 203 Electromagnetic 355 | . . . 269 . . . . . . . 86 . . . . . Impact . | . . . . . . . . . . . . . . . . . Slashing 3337 | . . . . . . . 181 539 980 . 779 820 . 38 . . Piercing 1934 | . . . . . . . . . . . . . . . . 1934 Highest Corruption 5 | . . 2 5 5 5 5 . . . . 5 1 1 1 1 3 Average Corruption 2 | . . 2 5 5 5 5 . . . . 4 1 1 1 1 1 Corruption Purged . | . . . . . . . . . . . . . . . . . Effects 63 | . . 2 8 8 17 11 . . . . 10 . . 3 . 4 Message Errors 15 | . . 1 2 4 4 . . . . . 3 . . . . 1 Matter Fused 14 | . . . 2 1 6 4 . . . . . . . . . 1 Heat Flow Errors 7 | . . . . 2 2 1 . . . . 1 . . . . 1 Energy Discharges 9 | . . 1 . . 2 1 . . . . 2 . . 2 . 1 Data Loss (minor) 6 | . . . . . 1 3 . . . . 2 . . . . . Data Loss (major) 3 | . . . . . 2 1 . . . . . . . . . . Misfires 1 | . . . . . . 1 . . . . . . . . . . Targeting Errors 8 | . . . 4 1 . . . . . . 2 . . 1 . . Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 520 | . . . 58 28 . 123 . 138 61 . . 52 . 3 . 57 Projectiles 1 | . . . 1 . . . . . . . . . . . . . Explosions 226 | . . . 57 28 . 123 . . 18 . . . . . . . Melee 293 | . . . . . . . . 138 43 . . 52 . 3 . 57 Knockbacks 1 | . . . 1 . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . Kinetic 1 | . . . 1 . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . Self-Inflicted Damage 402 | . . 4 178 28 . 116 . . 43 . 33 . . . . . Shots 15 | . . . 6 2 . 3 . . 3 . 1 . . . . . Rammed 1 | . . 1 . . . . . . . . . . . . . . Targets Rammed 1 | . . 1 . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 317 | . 317 164 249 275 228 238 . 7 4 . 140 . 2 . . 172 Average Temperature 86 | . 189 65 57 103 118 113 . 7 4 . 60 . 2 . . 30 Received Heat Transfer 1440 | . 132 99 384 . . 36 18 33 255 . 255 36 9 . 21 162 Effects 3 | . 3 . . . . . . . . . . . . . . . Interference 2 | . 2 . . . . . . . . . . . . . . . Matter Decay 1 | . 1 . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Fried 1 | . . . 1 . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Melted 1 | . 1 . . . . . . . . . . . . . . . Heat Transferred 1950 | . 778 594 578 . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . 1 . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Gar Fac Gar Fac Gar Fac Gar Fac Peak Influence 616 | . 135 149 402 385 . 330 100 156 460 242 616 456 128 121 271 308 Average Influence 201 | . 44 118 259 274 . 130 77 78 332 241 397 311 127 69 135 128 Maximum Alert Level 2 | . . . 2 1 . 1 . . 2 1 2 2 . . 1 1 Low Security (%) 56 | 100 100 100 19 39 . 86 100 100 22 . 11 10 100 100 95 74 Level 1 32 | . . . 78 60 . 13 . . 26 100 34 76 . . 4 25 Level 2 10 | . . . 1 . . . . . 50 . 54 13 . . . . Level 3 . | . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Squads Dispatched 21 | . 1 . 4 . . . . 2 . . . 5 . 3 . 6 Investigation 5 | . 1 . 1 . . . . 1 . . . 2 . . . . Extermination 6 | . . . . . . . . 1 . . . 2 . . . 3 Reinforcement 8 | . . . 3 . . . . . . . . 1 . 3 . 1 Assault 1 | . . . . . . . . . . . . . . . . 1 Garrison 1 | . . . . . . . . . . . . . . . . 1 Intercept . | . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Gar Fac Gar Fac Gar Fac Gar Fac Distress Signals 3 | . 1 . . . . . . . . . . 1 . . . 1 Communications Jammed . | . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . Times Spotted 174 | . 10 6 32 11 . 14 3 6 13 . 15 7 3 10 5 39 Peak Tracking Total 18 | . 4 3 5 4 . 4 2 3 6 . 4 3 6 3 3 18 Tactical Retreats 14 | . . 1 5 . . 1 . 1 2 . . . . 3 . 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Gar Fac Gar Fac Gar Fac Gar Fac Traps Triggered 10 | . . . 1 . . . . . 1 . 2 . 2 1 . 3 Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered 1 | . . . 1 . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Gar Fac Gar Fac Gar Fac Gar Fac Machines Disabled 9 | . . . 2 . . . . . 1 . 3 . . . 1 2 Max in Single Turn 1 | . . . 1 . . . . . 1 . 1 . . . 1 1 Garrison Access 1 | . . . . . . . . . . . . . . . . 1 Garrison Relay 4 | . . . . . . . . . 1 . 2 . . . 1 . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Gar Fac Gar Fac Gar Fac Gar Fac Machines Accessed 25 | . 2 . 2 . 1 1 1 6 . 1 . 4 . 4 . 3 Terminals 15 | . 1 . 2 . . 1 1 3 . . . 1 . 3 . 3 Fabricators 2 | . . . . . . . . 1 . . . 1 . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . . . . 1 . . . 1 . . . . Garrison Access 4 | . . . . . . . . 1 . 1 . 1 . 1 . . Total Hacks 50 | . 2 . 7 . 1 2 1 12 . 1 . 9 . 8 . 7 Successful 34 | . 2 . 4 . 1 1 1 9 . 1 . 9 . 4 . 2 Failed 16 | . . . 3 . . 1 . 3 . . . . . 4 . 5 Catastrophic 5 | . . . . . . 1 . 1 . . . . . 1 . 2 Database Lockouts . | . . . . . . . . . . . . . . . . . Manual 22 | . 1 . 7 . 1 1 . 4 . . . 1 . 4 . 3 Terminals 32 | . 1 . 7 . . 2 1 5 . . . 2 . 7 . 7 Fabricators 5 | . . . . . . . . 2 . . . 3 . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . . . . . Scanalyzers 7 | . . . . . . . . 4 . . . 3 . . . . Garrison Access 4 | . . . . . . . . 1 . 1 . 1 . 1 . . Terminal Hacks 11 | . 1 . 1 . 1 1 1 1 . . . 1 . 3 . 1 Record 2 | . . . . . . 1 . . . . . 1 . . . . Branch Access Points 1 | . . . 1 . . . . . . . . . . . . . Alert Level 1 | . . . . . . . . 1 . . . . . . . . Recall Extermination 1 | . . . . . . . . . . . . . . 1 . . Zone Layout 5 | . 1 . . . . . 1 . . . . . . 2 . 1 EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . Fabricator Hacks 5 | . . . . . . . . 2 . . . 3 . . . . Load Schematic 2 | . . . . . . . . 1 . . . 1 . . . . Build 3 | . . . . . . . . 1 . . . 2 . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . Scanalyzer 7 | . . . . . . . . 4 . . . 3 . . . . Insert Component 4 | . . . . . . . . 2 . . . 2 . . . . Analyze 3 | . . . . . . . . 2 . . . 1 . . . . Garrison Access Hacks 4 | . . . . . . . . 1 . 1 . 1 . 1 . . Unlock Access 4 | . . . . . . . . 1 . 1 . 1 . 1 . . Unauthorized Hacks 19 | . 2 . 8 . . . . 2 . . . 2 . 2 . 3 Terminals 6 | . . . 3 . . . . 1 . . . 1 . . . 1 Track 2 | . . . 1 . . . . . . . . . . . . 1 Operators 1 | . . . 1 . . . . . . . . . . . . . Search 3 | . . . 1 . . . . 1 . . . 1 . . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . . . . . Tunnel 1 | . 1 . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . . 1 Used . | . . . . . . . . . . . . . . . . . Hacking Detections 12 | . . . . . . 1 . 4 . . . 2 . 2 . 3 Full Trace Events 1 | . . . . . . . . . . . . 1 . . . . Feedback Events . | . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired 3 | . . . . . . . . 2 . . . 1 . . . . Parts Built 6 | . . . . . . . . 2 . . . 4 . . . . Matter 504 | . . . . . . . . 168 . . . 336 . . . . Time 210 | . . . . . . . . 42 . . . 168 . . . . Total Part Build Rating 24 | . . . . . . . . 8 . . . 16 . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . Parts Scanalyzed 3 | . . . . . . . . 2 . . . 1 . . . . Part Schematics Acquired 3 | . . . . . . . . 2 . . . 1 . . . . Parts Damaged 2 | . . . . . . . . 1 . . . 1 . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Gar Fac Gar Fac Gar Fac Gar Fac Used RIF Installer 4 | . . . . . . . . . 1 . 1 . 1 . 1 . Patrol Navigation 1 | . . . . . . . . . . . 1 . . . . . Structural Interface 1 | . . . . . . . . . . . . . 1 . . . Autooverride 1 | . . . . . . . . . . . . . . . 1 . Robots Hacked 11 | . . . . . . . . . . . . . . . 1 10 Non-combat 6 | . . . . . . . . . . . . . . . . 6 Combat 5 | . . . . . . . . . . . . . . . 1 4 Autooverrided 4 | . . . . . . . . . . . . . . . . 4 Robot Hacks Applied 9 | . . . . . . . . . . . . . . . 1 8 generate_echo 2 | . . . . . . . . . . . . . . . . 2 map_walls 2 | . . . . . . . . . . . . . . . . 2 block_reporting 1 | . . . . . . . . . . . . . . . . 1 link_fov 1 | . . . . . . . . . . . . . . . . 1 streamctrl_low 1 | . . . . . . . . . . . . . . . . 1 formatsys_high 2 | . . . . . . . . . . . . . . . 1 1 Relay Couplers Released 14 | . . . . . . . . . 3 . 6 . . . 3 2 Machine Destruction 14 | . . . . . . . . . 3 . 6 . . . 3 2 Attached 5 | . . . . . . . . . . . . 1 . 2 2 . Robots Rewired . | . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Gar Fac Gar Fac Gar Fac Gar Fac Total Allies 7 | . . . . . . . . . . . . . . . 1 6 Largest Group 1 | . . . . . . . . . . . . . . . 1 1 Highest-Rated Group 81 | . . . . . . . . . . . . . . . 81 29 Highest-Rated Ally 81 | . . . . . . . . . . . . . . . 81 29 Total Orders . | . . . . . . . . . . . . . . . . . Ally Attacks 17 | . . . . . . . . . . . . . . . 9 8 Total Damage 614 | . . . . . . . . . . . . . . . 482 132 Kills 6 | . . . . . . . . . . . . . . . 6 . Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Gar Fac Gar Fac Gar Fac Gar Fac Robot Analysis Total . | . . . . . . . . . . . . . . . . . Derelict Logs Recovered 1 | . . . . 1 . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Gar Fac Gar Fac Gar Fac Gar Fac Turns Passed 8627 | 54 168 391 702 528 551 491 175 353 374 190 914 891 242 678 261 1664 Spaces Moved 7020 | 53 127 225 434 308 337 243 206 493 211 152 566 680 171 920 197 1697 Core 127 | 12 . 105 10 . . . . . . . . . . . . . Treads 960 | . . . 125 308 337 144 . . 46 . . . . . . . Legs 1306 | . . . 65 . . . . . 123 152 566 364 . . . 36 Wheels 288 | 41 127 120 . . . . . . . . . . . . . . Hover 128 | . . . . . . . . . . . . . . . . 128 Flight 4211 | . . . 234 . . 99 206 493 42 . . 316 171 920 197 1533 Fastest Speed 31 | 50 90 100 34 160 160 114 34 31 34 120 120 31 31 31 31 31 Average Speed 81 | 80 90 146 89 160 160 141 55 34 124 120 123 81 43 52 31 52 Slowest Speed 300 | 90 100 200 300 160 160 160 117 37 190 120 150 210 111 111 31 150 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped 7 | . . . 4 . . . . . . . . . . 2 . 1 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Exploration Rate (%) 36 | 5 35 53 37 65 70 46 24 12 43 7 63 17 37 26 35 42 Regions Visited 16 Branch Regions 4 Pre-discovered Areas 3 | . 1 . . 2 . . . . . . . . . . . . Known Exits Taken 5 | . . . 1 . . . . 1 . 1 . 1 . 1 . . Unknown Exits Taken 7 | 1 1 1 . 1 1 1 1 . . . . . . . . . Scrap Searched 3 | . . 1 . 1 . 1 . . . . . . . . . . Spaces Dug 47 | . . . 8 . . . . . . 1 13 7 2 4 . 12 Terrain Destroyed 416 | . . . 70 86 . 112 . . 64 1 52 7 2 4 . 18 Melee 26 | . . . . . . . . . . 1 . 7 2 4 . 12 Projectile 1 | . . . . 1 . . . . . . . . . . . . AOE 389 | . . . 70 85 . 112 . . 64 . 52 . . . . 6 Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Gar Fac Gar Fac Gar Fac Gar Fac Total 9483 | 60 150 261 627 338 349 371 262 676 298 159 739 1001 336 1108 394 2354 Wait 1661 | 2 3 2 52 1 . 96 41 157 18 . 96 233 125 163 188 484 Move 6989 | 52 126 224 427 307 336 242 205 492 209 151 564 679 169 916 195 1695 Hop 4 | . . . 2 . . . . . . . . . . 1 . 1 Pick Up 92 | . 2 6 13 8 4 5 3 2 3 2 12 12 . 5 3 12 Fast Attach 84 | 6 2 4 16 3 2 1 2 5 5 2 5 10 . 5 . 16 Attach 57 | . 1 1 13 2 . 4 1 4 5 . 4 4 2 2 1 13 Detach 21 | . . . 3 . . 1 . 4 2 . 1 3 2 . . 5 Swap 28 | . . . 5 1 2 1 2 . 1 . 3 7 . 1 2 3 Drop 88 | . . . 10 8 5 . 4 3 1 3 5 28 . 8 3 10 Fire 193 | . 16 23 86 8 . 21 . . 13 . 15 . . . . 11 Melee 165 | . . . . . . . 4 9 23 1 24 25 2 7 2 68 Ram 1 | . . 1 . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . Escape Stasis 100 | . . . . . . . . . 18 . 10 . 36 . . 36 Rewire . | . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials -7/Factory (discovered 2 exits: *Fac / Gar) -7/Garrison -7/Factory (discovered 2 exits: *Fac / Gar) -7/Garrison (discovered 3 exits: *Fac x3) -6/Factory (discovered 3 exits: *Fac x2 / Gar) -6/Garrison -6/Factory (discovered 2 exits: *Fac / Gar) -6/Garrison -5/Factory (discovered 3 exits: [*Fac] / [*Upp] / [*Ext]) History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 55 | -11/Scrapyard | Entered Materials 211 | -10/Materials | Discovered new exit (range 14) 223 | -10/Materials | Entered Mines 252 | -10/Mines | Lost 5 parts (1p1n3w) 267 | -10/Mines | Core integrity fell below 50% 310 | -10/Mines | Build established: Mutant 544 | -10/Mines | Discovered new exit (range 3) 614 | -10/Mines | Entered Materials 614 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 667 | -9/Materials | Identified exit to Mines 879 | -9/Materials | Lost 3 parts (2n1w) 965 | -9/Materials | Build established: Scavenger-Mutant 1058 | -9/Materials | Lost 3 parts (1p2n) 1187 | -9/Materials | Core integrity fell below 50% 1217 | -9/Materials | Lost 5 parts (1n4w) 1316 | -9/Materials | Entered Mines 1390 | -9/Mines | Learned location of Storage (-7) 1545 | -9/Mines | Discovered new exit (range 10) 1635 | -9/Mines | Build established: Mutant 1646 | -9/Mines | Discovered new exit (range 10) 1766 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 1783 | -9/Mines | Found Prototype Device 1836 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1837 | -9/Mines | Discovered new exit (range 5) 1844 | -9/Mines | Entered Exiles 1888 | -9/Exiles | Met 8R-AWN 1910 | -9/Exiles | Met EX-HEX 1958 | -9/Exiles | Met EX-BIN 2059 | -9/Exiles | Aligned with FarCom system 2060 | -9/Exiles | Given EX-Vault access code 2099 | -9/Exiles | Opened EX-Vault 2110 | -9/Exiles | Found Longsword +1 2146 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2264 | -9/Exiles | Met EX-DEC 2382 | -9/Exiles | Discovered new exit (range 10) 2395 | -9/Exiles | Left Exiles lab with Longsword +1 2395 | -9/Exiles | Entered Mines 2615 | -8/Mines | Discovered new exit (range 16) 2729 | -8/Mines | Core integrity fell below 20% 2886 | -8/Mines | Entered Materials 2886 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2968 | -8/Materials | Discovered new exit (range 19) 3061 | -8/Materials | Entered Factory 3061 | -7/Factory | Evolved 2 slots: Utility x2 3177 | -7/Factory | Discovered new exit (range 19) 3229 | -7/Factory | Fabricated Xenon Bombardment Thruster (x2) 3414 | -7/Factory | Identified exit to Garrison 3414 | -7/Factory | Entered Garrison 3502 | -7/Garrison | Triggered checkpoint 3604 | -7/Garrison | Lost 6 parts (1p3n1u1w) 3672 | -7/Garrison | Triggered checkpoint 3684 | -7/Garrison | Lost 3 parts (1p1n1u) 3718 | -7/Garrison | Triggered checkpoint 3733 | -7/Garrison | Garrison Relay disabled 3761 | -7/Garrison | Discovered new exit (range 12) 3782 | -7/Garrison | Installed Relay Interface Framework 3788 | -7/Garrison | Entered Factory 3910 | -7/Factory | Discovered new exit (range 20) 3941 | -7/Factory | Identified exit to Garrison 3969 | -7/Factory | Build established: Scavenger-Mutant 3978 | -7/Factory | Entered Garrison 4068 | -7/Garrison | Triggered checkpoint 4228 | -7/Garrison | Triggered checkpoint 4241 | -7/Garrison | Garrison Relay disabled 4292 | -7/Garrison | Discovered new exit (range 13) 4393 | -7/Garrison | Triggered checkpoint 4400 | -7/Garrison | Lost 3 parts (1n2u) 4458 | -7/Garrison | Discovered new exit (range 15) 4554 | -7/Garrison | Triggered checkpoint 4638 | -7/Garrison | Discovered new exit (range 9) 4708 | -7/Garrison | Expanded RIF knowledge: Patrol Navigation 4752 | -7/Garrison | Triggered checkpoint 4765 | -7/Garrison | Core integrity fell below 50% 4814 | -7/Garrison | Garrison Relay disabled 4892 | -7/Garrison | Entered Factory 4892 | -6/Factory | Evolved 2 slots: Utility x2 5475 | -6/Factory | Fabricated Xenon Bombardment Thruster (x2) 5575 | -6/Factory | Fabricated Xenon Bombardment Thruster? 5587 | -6/Factory | Build established: Mutant 5680 | -6/Factory | Discovered new exit (range 15) 5692 | -6/Factory | Discovered new exit (range 15) 5783 | -6/Factory | Identified exit to Garrison 5783 | -6/Factory | Entered Garrison 5785 | -6/Garrison | Expanded RIF knowledge: Structural Interface 6016 | -6/Garrison | Triggered checkpoint 6022 | -6/Garrison | Discovered new exit (range 10) 6025 | -6/Garrison | Entered Factory 6526 | -6/Factory | Discovered new exit (range 12) 6703 | -6/Factory | Identified exit to Garrison 6703 | -6/Factory | Entered Garrison 6710 | -6/Garrison | Garrison Relay disabled 6742 | -6/Garrison | Spotted B-75 Beast 6926 | -6/Garrison | Assimilated Beast 5a with formatsys_high 6934 | -6/Garrison | Triggered checkpoint 6950 | -6/Garrison | Triggered checkpoint 6951 | -6/Garrison | Triggered checkpoint 6956 | -6/Garrison | Discovered new exit (range 15) 6962 | -6/Garrison | Expanded RIF knowledge: Autooverride 6964 | -6/Garrison | Entered Factory 6964 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 7008 | -5/Factory | Build established: Bothacker-Sprinter 7138 | -5/Factory | Discovered new exit (range 13) 7184 | -5/Factory | Discovered new exit (range 18) 7287 | -5/Factory | Lost 3 parts (2p1n) 7646 | -5/Factory | Discovered new exit (range 17) 7704 | -5/Factory | Lost 4 parts (3n1w) 7796 | -5/Factory | Lost 3 parts (1p2u) 8062 | -5/Factory | Build established: Mutant 8382 | -5/Factory | Garrison activated, responded to threat 8388 | -5/Factory | Spotted B-75 Beast 8389 | -5/Factory | Core integrity fell below 50% 8439 | -5/Factory | Lost 5 parts (1p2n2u) 8628 | -5/Factory | Self-destructed Last Messages --------------- 08574_ RIF automatically rewrites G-50 Soldier IFF filter. 08574_ K-01 Serf collects debris. 08575_ Acquired 3 matter. 08577_ K-01 Serf collects debris. 08581_ G-50 Soldier destroyed. 08582_ K-01 Serf collects debris. 08585_ Pressure Siphon disabled. 08585_ K-01 Serf collects debris. 08586_ RIF automatically rewrites G-50 Soldier IFF filter. 08586_ K-01 Serf collects debris. 08588_ Pressure Siphon disabled. 08588_ G-50 Soldier destroyed. 08591_ RIF automatically rewrites G-50 Soldier IFF filter. 08591_ G-50 Soldier knocked back. 08596_ RIF automatically rewrites G-50 Soldier IFF filter. 08610_ Pressure Siphon disabled. 08612_ U-05 Engineer lays Concrete. 08613_ Flexi-carbon Leg destroyed. 08613_ Lrn. Missile Launcher destroyed. 08626_ Penetrated by Slug. 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""" """ """ """[ #???????????? | | ??????????# =% + ???? | | ??????????# BB """ """ """ """= #???????????? | | ??????????# BB """ """ """ """ #???????????? | | ??????????# """ """ """ """ #???????????? | | ########### """ ""% """ """ #???????????? | | #???????????? | | %% """ #???????????? | | %" """ #???????????? | | %%%"" #???????????? | | " """ ###?????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 31 Energy Capacity 370 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 10 ECM Strength 3 Jamming Range 12 Power Amplification 20 Additional Mass Support 24 Armor Coverage 300 Melee Speed Boost 40 Evasion (%) 63 Targeting Accuracy 14 Melee Accuracy 8 Recoil Reduction 3 Item Schematics ----------------- Xenon Bombardment Thruster | -7/Factory | Scanalyzed Adv. Weight Redist. System | -7/Factory | Scanalyzed Cesium-ion Thruster | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Xenon Bombardment Thruster | x2 | -7/Factory Xenon Bombardment Thruster | x2 | -6/Factory Xenon Bombardment Thruster | x2 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CatalystWeldingLaser Manual? 0 Play Time 01:28:32 Cumulative 156.3 hours Start 2020.01.25 @ 14:00:16 End 2020.01.27 @ 17:30:33 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 216 Rogue 216 Adventurer 0 Explorer 0 Win Type - Total 7 Types 2/1/0/1/0/3/0 Lore% 92 Gallery% 90 Achievement% 70 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a8f686e3-7f8d-449a-b5de-3fec2c2ecbc1