Cogmind - Beta 11.2 @@@ ROGUE MODE // 2023.01.29 @ 14:31:21 Player: 3.14 Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (9) 1800 Robots Destroyed (131) 655 Value Destroyed (3755) 3755 Prototype IDs (36) 720 Alien Tech Used (0) 0 Bonus (162) 162 TOTAL SCORE: 9092 Bonus ------- High Alert Combat Kills 80 Follower Combat Kills 101 Friendly Fire -19 Cogmind --------- Core Integrity 751/850 Matter 300/300 Energy 214/340 System Corruption 13% Temperature Cool (90) Movement Treading (240) Ox1 Location -6/Factory Parts ------- > --- POWER (2) -------- Light Deuterium Engine Enhanced Nuclear Core > --- PROPULSION (5) --- Light Treads Light Treads Light Treads Improved Medium Treads Improved Medium Treads > --- UTILITY (6) ------ Cooling System Huge Storage Unit Machine Analyzer Hardened Medium Armor Plating Layered Medium Armor Plating Reflective Plating > --- WEAPON (2) ------- EM Pulse Cannon > --- INVENTORY (25) --- Heavy Ion Engine Light Treads Light Treads Medium Treads Medium Treads Medium Treads Improved Heat Sink Layered Medium Armor Plating Layered Medium Armor Plating Layered Medium Armor Plating Layered Medium Armor Plating Layered Medium Armor Plating Layered Medium Armor Plating Layered Medium Armor Plating Layered Medium Armor Plating Lightning Gun High-powered Shock Rifle Heavy Laser EM Pulse Cannon EM Pulse Cannon Advanced Beam Cannon Heavy Particle Cannon Ion Cannon Grenade Launcher Mini Grenade Launcher Peak State ------------ > --- POWER ------------ Light Deuterium Engine Enhanced Nuclear Core > --- PROPULSION ------- Light Treads Light Treads Light Treads Improved Medium Treads Improved Medium Treads > --- UTILITY ---------- Cooling System Huge Storage Unit Machine Analyzer Layered Medium Armor Plating Layered Medium Armor Plating Reflective Plating > --- WEAPON ----------- EM Pulse Cannon Improved EM Pulse Cannon > --- INVENTORY -------- Heavy Ion Engine Light Treads Light Treads Improved Heat Sink Advanced Heat Sink Layered Medium Armor Plating Layered Medium Armor Plating Layered Medium Armor Plating Layered Medium Armor Plating Layered Medium Armor Plating Layered Medium Armor Plating Layered Medium Armor Plating System Restoration Module Lightning Gun High-powered Shock Rifle Improved Medium Laser Heavy Laser EM Pulse Cannon EM Pulse Cannon Advanced Beam Cannon Advanced Beam Cannon Heavy Particle Cannon Ion Cannon Grenade Launcher Mini Grenade Launcher [Rating: 55] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Enhanced Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Huge Storage Unit Device Heat Sink Storage Huge Storage Unit Processor Improved Targeting Computer Protection Medium Armor Plating Weapon Improved Medium Laser Energy Gun Improved Medium Laser Energy Cannon EM Pulse Cannon Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Slots Evolved 8 | . . . 2 . . . 2 2 2 Power 1 | . . . . . . . . . 1 Propulsion 3 | . . . 1 . . . 1 . 1 Utility 4 | . . . 1 . . . 1 2 . Weapon . | . . . . . . . . . . Parts Attached 111 | . 9 5 37 4 . . 20 23 13 Power 9 | . . 1 5 . . . . 2 1 Engine 7 | . . . 5 . . . . 1 1 Core 2 | . . 1 . . . . . 1 . Reactor . | . . . . . . . . . . Propulsion 33 | . 2 2 12 1 . . 6 4 6 Treads 30 | . 2 . 11 1 . . 6 4 6 Leg 3 | . . 2 1 . . . . . . Wheel . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 35 | . 4 . 8 . . . 7 10 6 Device 10 | . . . 3 . . . 3 2 2 Storage 5 | . 2 . 2 . . . . 1 . Processor 3 | . 1 . 1 . . . . 1 . Hackware . | . . . . . . . . . . Protection 17 | . 1 . 2 . . . 4 6 4 Artifact . | . . . . . . . . . . Weapon 34 | . 3 2 12 3 . . 7 7 . Energy Gun 15 | . . . 7 2 . . 6 . . Energy Cannon 10 | . . . 3 . . . . 7 . Ballistic Gun 6 | . 2 2 2 . . . . . . Ballistic Cannon . | . . . . . . . . . . Launcher 3 | . 1 . . 1 . . 1 . . Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 7 | . . . 4 . . . 2 1 . Corrupted Parts 2 | . . . . . . . . . 2 System Corruption 16 | . . . . . . . . . 16 Parts Lost 16 | . . 3 5 . . . . 5 3 Power 2 | . . 1 . . . . . 1 . Propulsion 6 | . . 1 4 . . . . . 1 Utility 6 | . . . 1 . . . . 4 1 Weapon 2 | . . 1 . . . . . . 1 Highest Loss Streak 2 | . . 2 2 . . . . 2 1 To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 97 | . 97 97 98 100 100 100 99 90 93 Engine 10 | . 14 9 11 11 11 11 9 5 6 Treads 30 | . 26 17 31 33 33 33 36 30 31 Device 7 | . . . 8 11 11 11 8 6 6 Storage 10 | . 14 14 11 11 11 11 9 7 6 Processor 8 | . 2 14 11 11 11 11 9 8 6 Protection 5 | . 8 . 1 . . . 8 12 15 Energy Gun 13 | . 2 . 16 22 22 22 18 6 . Energy Cannon 2 | . . . 2 . . . . 8 13 Ballistic Gun 5 | . 24 28 3 . . . . . . Naked Turns . | . . . . . . . . . . Heaviest Build 128 | 13 89 18 98 95 95 95 103 120 128 Greatest Support 120 | 20 40 40 60 60 60 60 80 80 120 Greatest Overweight (x) 2 | . 2 . 2 1 1 1 1 1 1 Average Overweight (x) . | . . . . 1 1 1 1 1 1 Largest Inventory Capacity 25 | . 25 10 25 25 25 25 25 25 25 Average Capacity 22 | . 14 10 23 25 25 25 25 25 25 Most Carried 25 | . 10 10 25 25 25 25 25 25 25 Average Carried 19 | . 8 9 20 24 25 25 24 20 20 Final Capacity 25 | 8 10 10 25 25 25 25 25 25 25 Final Carried 25 | 6 10 10 25 25 25 25 25 20 25 Class Distribution -------------------- 80% | Scavenger-Mutant 19% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -6/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Matter Collected 1863 | 193 136 103 740 70 . . 221 256 144 Remotely . | . . . . . . . . . . Salvage Created 5005 | . 400 78 1803 344 16 . 939 846 579 Parts 236 | . 25 5 100 19 . . 35 23 29 Haulers Intercepted 13 | . 1 . 6 . . . 5 1 . Recyclers Shooed 7 | . 3 . 3 . . . 1 . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Combat Hostiles Destroyed 93 | . 12 4 34 7 . . 14 15 7 Guns 56 | . 5 4 26 5 . . 9 7 . Cannons 14 | . . . 6 . . . . 6 2 AOE 14 | . 7 . . 2 . . 4 . 1 Classes Destroyed 15 | . 6 . 3 . . . 1 3 2 Worker 8 | . 2 . 5 . . . . . 1 Builder 1 | . . . . . . . . . 1 Tunneler 1 | . . . . . . . . 1 . Hauler 13 | . 1 . 6 . . . 5 1 . Recycler 5 | . 1 . 2 1 . . 1 . . Mechanic 4 | . . . 2 . . . 1 . 1 Watcher 6 | . 1 . 3 . . . 1 . 1 Swarmer 23 | . 6 3 10 . . . 3 1 . Grunt 51 | . 6 1 15 5 . . 9 9 6 Brawler 3 | . . . . . . . 1 2 . Duelist 3 | . . . 1 2 . . . . . Sentry 10 | . . . 8 . . . 1 1 . Hunter 1 | . . . . . . . . 1 . Programmer 1 | . . . . . . . . 1 . Behemoth 1 | . . . . . . . . . 1 Best Kill Streak 6 | . 5 3 5 4 . . 6 5 4 Combat Bots Only 6 | . 4 3 5 3 . . 6 5 2 Max Kills in Single Turn 3 | . 2 1 2 2 . . 2 1 3 Gunslinging 1 | . . . . 1 . . . . . Exploded 2 | . 2 . . 1 . . 2 . 1 Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Damage Taken 5919 | . 364 590 1655 300 . . 566 1575 869 Core 672 | . 39 125 289 . . . 16 104 99 Absorbed by Shields . | . . . . . . . . . . Redirected to Shielding 109 | . 3 . . . . . . 106 . Regen/Repaired (Parts) 402 | . . . 272 . . . . . 130 Core Remaining (%) 68 | 100 . 34 . . . 27 97 85 . Volleys Fired 317 | . 37 14 126 13 1 . 44 63 19 Largest 2 | . 2 2 2 2 2 . 2 2 2 Hottest 136 | . 60 40 126 112 112 . 112 136 132 Shots Fired 618 | . 64 28 252 24 2 . 85 126 37 Gun 450 | . 54 28 200 22 2 . 82 62 . Cannon 153 | . . . 52 . . . . 64 37 Launcher 15 | . 10 . . 2 . . 3 . . Special . | . . . . . . . . . . Kinetic 176 | . 45 28 103 . . . . . . Thermal 365 | . . . 149 22 2 . 82 110 . Explosive 15 | . 10 . . 2 . . 3 . . Electromagnetic 62 | . 9 . . . . . . 16 37 Robot Hit Streak 26 | . 4 11 21 14 3 . 26 13 19 Robot Miss Streak 5 | . 4 5 4 1 . . 3 2 2 Penetration Max . | . . . . . . . . . . Secondary Targets 5 | . 1 . 1 1 . . . 2 . Max Gunslinging Chain 1 | . 1 . 1 1 . . . 1 . Shots Hit Robots 434 | . 30 21 174 18 2 . 67 91 31 Core Hits 194 | . 22 9 70 11 1 . 33 31 17 Critical Kills 1 | . . . 1 . . . . . . Critical Parts Destroyed 2 | . . 1 1 . . . . . . Critical Strikes 30 | . . 1 10 2 . . 8 8 1 Burn 25 | . . . 8 2 . . 8 7 . Meltdown 1 | . . . 1 . . . . . . Destroy 2 | . . 1 1 . . . . . . Corrupt 2 | . . . . . . . . 1 1 Melee Attacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 9736 | . 969 236 3023 489 35 . 1600 1935 1449 Guns 5001 | . 325 227 2248 271 35 . 1131 764 . Cannons 2603 | . . . 633 . . . . 1159 811 Explosions 1880 | . 624 . . 198 . . 420 . 638 Melee . | . . . . . . . . . . Ramming 252 | . 20 9 142 20 . . 49 12 . Kinetic 1416 | . 217 227 972 . . . . . . Thermal 5710 | . 124 . 1909 271 35 . 1131 1602 638 Explosive 1118 | . 500 . . 198 . . 420 . . Electromagnetic 1240 | . 108 . . . . . . 321 811 Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 17 | . . . . . . . . 8 17 Average Corruption 7 | . . . . . . . . 7 6 Corruption Purged 4 | . . . . . . . . . 4 Corruption Blocked . | . . . . . . . . . . Effects 39 | . . . . . . . . 31 8 Message Errors 6 | . . . . . . . . 4 2 Matter Fused 9 | . . . . . . . . 6 3 Heat Flow Errors 8 | . . . . . . . . 8 . Energy Discharges 6 | . . . . . . . . 5 1 Parts Rejected 2 | . . . . . . . . 2 . Data Loss (minor) 5 | . . . . . . . . 4 1 Data Loss (major) 1 | . . . . . . . . 1 . Alerts 1 | . . . . . . . . 1 . Weapon Failures 1 | . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . Overflow Damage 125 | . . . 2 . . . 7 16 100 Projectiles 19 | . . . 2 . . . . 16 1 Explosions 106 | . . . . . . . 7 . 99 Melee . | . . . . . . . . . . Knockbacks 2 | . 1 . . . . . 1 . . Impact 2 | . 1 . . . . . 1 . . Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 237 | . . . . . . . . . 237 Shots 5 | . . . . . . . . . 5 Rammed 27 | . 2 1 17 2 . . 4 1 . Targets Rammed 36 | . 4 3 21 2 . . 4 2 . Kicked 3 | . . 2 1 . . . . . . Crushed 6 | . 2 . 3 . . . . 1 . Highest Temperature 350 | . 124 30 307 72 15 . 153 350 190 Average Temperature 64 | . 63 10 66 28 10 . 37 89 60 Received Heat Transfer 1974 | . 129 129 567 18 . . 252 672 207 Effects 1 | . . . 1 . . . . . . Matter Decay 1 | . . . 1 . . . . . . Siege Activations . | . . . . . . . . . . Robots Corrupted 5 | . . . . . . . . 1 4 Combat Hostiles 5 | . . . . . . . . 1 4 Parts Fried 8 | . . . . . . . . 3 5 Impact Corruptions . | . . . . . . . . . . Robots Melted 4 | . . . 2 . . . 1 1 . Combat Hostiles 4 | . . . 2 . . . 1 1 . Parts Melted 31 | . . . 8 3 . . 9 11 . Heat Transferred 12477 | . 150 . 4551 740 74 . 2997 3515 450 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 2 | . 1 . . . . . . . 1 Missiles Intercepted . | . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Peak Influence 525 | . 482 114 453 386 . . 441 215 525 Initial 163 | . . 34 36 163 . . . 12 105 Average 217 | . 164 53 281 291 . . 216 66 366 Maximum Alert Level 2 | . 2 . 2 1 . . 2 1 2 Low Security (%) 46 | . 78 100 18 37 . 100 44 90 12 Level 1 39 | . . . 63 62 . . 48 9 47 Level 2 13 | . 20 . 18 . . . 7 . 39 Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 15 | . 2 . 6 1 . . 2 2 2 Investigation 6 | . 1 . 2 1 . . 1 . 1 Extermination 1 | . . . . . . . . 1 . Reinforcement 8 | . 1 . 4 . . . 1 1 1 Assault . | . . . . . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Distress Signals 12 | . 2 . 6 . . . 1 2 1 Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 175 | . 29 7 69 7 . . 30 21 12 Peak Tracking Total 10 | . 5 3 10 3 . . 7 6 3 Tactical Retreats 13 | . 2 . 6 1 . . 1 2 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Traps Triggered 4 | . 1 . 1 . . . 1 1 . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Machines Disabled 22 | . 3 . . . . . 4 3 12 Max in Single Turn 6 | . 3 . . . . . 1 2 6 Garrison Access 1 | . . . . . . . . . 1 Machines Sabotaged . | . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Machines Accessed 25 | . 7 . 8 2 2 . 1 2 3 Terminals 14 | . 6 . 6 . . . 1 . 1 Fabricators . | . . . . . . . . . . Repair Stations 5 | . . . 2 . . . . 2 1 Recycling Units 1 | . 1 . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 1 | . . . . . . . . . 1 Total Hacks 73 | . 19 . 32 2 2 . 3 4 11 Successful 43 | . 11 . 18 2 2 . 2 2 6 Failed 30 | . 8 . 14 . . . 1 2 5 Catastrophic 6 | . . . 6 . . . . . . Database Lockouts . | . . . . . . . . . . Manual 36 | . 12 . 18 . 1 . 3 . 2 Terminals 48 | . 17 . 24 . . . 3 . 4 Fabricators . | . . . . . . . . . . Repair Stations 17 | . . . 8 . . . . 4 5 Recycling Units 2 | . 2 . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 2 | . . . . . . . . . 2 Terminal Hacks 23 | . 8 . 8 2 2 . 2 . 1 Record 1 | . . . . . 1 . . . . Part Schematic 1 | . 1 . . . . . . . . Robot Analysis 2 | . 1 . 1 . . . . . . Prototype ID Bank 3 | . 1 . 2 . . . . . . Open Door 2 | . . . . 2 . . . . . Terminal Index 2 | . 1 . 1 . . . . . . Alert Level 2 | . . . 1 . . . . . 1 Unreport Threat 6 | . 2 . 2 . . . 2 . . Locate Traps 1 | . . . 1 . . . . . . Transport Status 2 | . 2 . . . . . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks 14 | . . . 8 . . . . 2 4 Scan Component 8 | . . . 4 . . . . 2 2 Repair 6 | . . . 4 . . . . . 2 Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks 6 | . 3 . 2 . . . . . 1 Terminals 5 | . 3 . 2 . . . . . . Botnet 4 | . 2 . 2 . . . . . . Operators 1 | . 1 . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 1 | . . . . . . . . . 1 Jam 1 | . . . . . . . . . 1 Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 19 | . 7 . 7 . . . . 2 3 Full Trace Events 1 | . . . 1 . . . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 1 | . 1 . . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired 6 | . . . 4 . . . . . 2 Time 149 | . . . 91 . . . . . 58 Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired 4 | . . . . . 4 . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Total Allies 4 | . . . . . 4 . . . . Largest Group 4 | . . . . . 4 4 4 . . Highest-Rated Group 58 | . . . . . 58 58 58 . . Highest-Rated Ally 21 | . . . . . 21 21 21 . . Total Orders . | . . . . . . . . . . Ally Attacks 24 | . . . . . . . 24 . . Total Damage 567 | . . . . . . . 567 . . Kills 4 | . . . . . . . 4 . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Robot Analysis Total 2 | . 1 . 1 . . . . . . Derelict Logs Recovered 2 | . . . . 2 . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Turns Passed 8926 | . 1313 212 2945 633 908 120 1195 1133 467 Spaces Moved 3340 | 1 646 111 1015 242 364 47 415 368 131 Core . | . . . . . . . . . . Treads 3161 | . 587 66 941 242 364 47 415 368 131 Legs 179 | 1 59 45 74 . . . . . . Wheels . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 120 | 120 120 120 120 240 240 240 240 240 240 Average Speed 222 | 120 183 143 229 240 240 240 240 240 240 Slowest Speed 320 | 120 320 160 320 240 240 240 240 240 240 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 41 | 2 93 27 80 59 87 13 35 14 6 Regions Visited 9 Branch Regions 4 Pre-discovered Areas 2 | . . . . 1 1 . . . . Known Exits Taken . | . . . . . . . . . . Unknown Exits Taken 9 | 1 1 1 1 1 1 1 1 1 . Scrap Searched 2 | . . . . 2 . . . . . Spaces Dug . | . . . . . . . . . . Terrain Destroyed 173 | . 91 . . 13 . . 20 . 49 Melee . | . . . . . . . . . . Projectile . | . . . . . . . . . . AOE 173 | . 91 . . 13 . . 20 . 49 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Total 4213 | . 715 136 1369 270 397 55 534 487 250 Wait 190 | . . 1 83 3 . 9 15 14 65 Move 3332 | . 645 111 1014 241 363 46 414 367 131 Hop . | . . . . . . . . . . Pick Up 101 | . 11 1 48 3 . . 14 10 14 Fast Attach 21 | . 3 1 10 . . . 2 2 3 Attach 32 | . . 1 8 2 . . 6 10 5 Detach 1 | . . . . . . . 1 . . Swap 58 | . 6 3 19 2 . . 12 11 5 Drop 93 | . 9 2 40 4 . . 22 8 8 Fire 317 | . 37 14 126 13 1 . 44 63 19 Melee . | . . . . . . . . . . Ram . | . . . . . . . . . . Kick 2 | . . 1 1 . . . . . . Crush 33 | . 4 1 20 2 . . 4 2 . Escape Stasis . | . . . . . . . . . . Rewire 33 | . . . . . 33 . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines -9/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines -8/Materials -7/Factory -6/Factory History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Build established: Mutant 449 | -10/Materials | Discovered new exit (range 15) 496 | -10/Materials | Discovered new exit (range 16) 912 | -10/Materials | Discovered new exit (range 16) 1118 | -10/Materials | Discovered new exit (range 16) 1314 | -10/Materials | Entered Mines 1503 | -10/Mines | Discovered new exit (range 11) 1518 | -10/Mines | Assembled infested the area 1523 | -10/Mines | Core integrity fell below 50% 1526 | -10/Mines | Entered Materials 1526 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1971 | -9/Materials | Build established: Scavenger-Mutant 2318 | -9/Materials | Discovered new exit (range 8) 2326 | -9/Materials | Core integrity fell below 50% 2576 | -9/Materials | Repaired Lgt. Treads 2611 | -9/Materials | Repaired Lgt. Treads 2638 | -9/Materials | Repaired Lgt. Treads 2833 | -9/Materials | Discovered new exit (range 7) 3865 | -9/Materials | Discovered new exit (range 16) 4372 | -9/Materials | Repaired Lgt. Treads 4451 | -9/Materials | Discovered new exit (range 7) 4471 | -9/Materials | Entered Mines 4661 | -9/Mines | Discovered new exit (range 5) 4683 | -9/Mines | Found the Drone Emporium 4695 | -9/Mines | Found Prototype Device 4839 | -9/Mines | Met a Derelict shopkeep closing up shop 4945 | -9/Mines | Learned location of 1 exit from Proximity Caves 5087 | -9/Mines | Learned location of Zion (-6) 5094 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 5094 | -9/Mines | Discovered new exit (range 5) 5104 | -9/Mines | Entered Exiles 5104 | -9/Exiles | Found Exiles lab destroyed 5751 | -9/Exiles | Opened EX-Vault 5992 | -9/Exiles | Discovered new exit (range 10) 6012 | -9/Exiles | Entered Mines 6012 | -8/Mines | Accompanied by 4 allies 6113 | -8/Mines | Discovered new exit (range 4) 6132 | -8/Mines | Entered Materials 6132 | -8/Materials | Accompanied by 4 allies 6132 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 6198 | -8/Materials | Identified Bomb Drone Bay 6566 | -8/Materials | Discovered new exit (range 15) 7327 | -8/Materials | Entered Factory 7327 | -7/Factory | Evolved 2 slots: Utility x2 8443 | -7/Factory | Discovered new exit (range 6) 8460 | -7/Factory | Entered another Factory area 8460 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 8594 | -6/Factory | Repaired Cooling System 8621 | -6/Factory | Repaired Lgt. Treads 8730 | -6/Factory | Spotted B-75 Beast 8756 | -6/Factory | Destroyed B-75 Beast 8816 | -6/Factory | System corruption reached 10% 8927 | -6/Factory | Self-destructed Last Messages --------------- 08889_ R-10 Processor collects Corrupted Wheel. 08898_ >> Machine Analyzer network decryption results: 08898_ Fabricator x3 08908_ U-05 Engineer lays Concrete. 08923_ K-01 Serf cleans the Power Conduit. 08924_ System corrupted: Energy discharge (-91). 08924_ Power Conduit explodes. 08924_ Imp. EM Pulse Cannon destroyed. 08924_ Destroyed Imp. EM Pulse Cannon. 08924_ Power Conduit explodes. 08924_ Destroyed Wheel. 08924_ K-01 Serf destroyed. 08924_ M-28 Smith destroyed. 08924_ Destroyed Lgt. Angular Momentum Engine. 08924_ G-50 Soldier destroyed. 08924_ Manufacturing Mainframe disabled. 08925_ A-15 Conveyor calls for reinforcements. 08925_ ALERT: Hostile activity reported, dispatching reinforcements to area. 08927_ Y-54 Guardian misfires. 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""" #???????????????????????? | | ????????????+ ! ^ """ #?????????"""???????????? | | ????????????# ! !""" #?????????"""???????????? | | ????????????# [] #?????????"""???????""??? | | ???????#+#### """ """ #???????????????????"""?? | | ??????? """ """ #????????????????????R"?? | | ?????# """ """ #???????????????????"""?? | | ?????# #???????????????????????? | | ?????+ """ !! #???????????????????????? | | ?????# """ ! ###?????????????????????? | | ?????# """ ! !! #?????????????????????? | | ?????# ^ %= #?????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 26 Energy Capacity 340 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 825 Resistance: TH 10 Core Shielding 20 Propulsion Shielding 66 Evasion (%) 55 Targeting Accuracy 6 Recoil Reduction 5 Item Schematics ----------------- Huge Storage Unit | -10/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MatterGuidanceLaser Manual? 0 Play Time 00:41:39 Cumulative 754.2 hours Start 2023.01.29 @ 13:51:39 End 2023.01.29 @ 14:31:21 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1163 Rogue 1163 Adventurer 0 Explorer 0 Win Type - Total 72 Types 43/1/11/12/4/0/0/1/0 Lore% 92 Gallery% 91 Achievement% 83 Wizard Run 0 Options --------- ASCII 1 Keyboard 0 Movement Vi Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ee7cb6a9-af6c-4043-90cd-200f315249a4