Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.17 @ 02:06:57 Player: ChCbias Result: Destroyed by Y-64 Sentinel with KE Penetrator Performance ------------- Evolutions (6) 3000 Regions Visited (15) 3000 Robots Destroyed (211) 1055 Value Destroyed (8525) 8525 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (4640) 4640 TOTAL SCORE: 20400 Bonus ------- High Alert Combat Kills 1055 Follower Combat Kills 285 Entered Garrisons 800 Used RIF Installer 2000 Entered DSFs 500 Cogmind --------- Core Integrity 0/1150 Matter 186/300 Energy 102/450 System Corruption 16% Temperature Cool (6) Movement Flying (115) Ox1 Location -4/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- VTOL Module > --- UTILITY (9) ------ Energy Well Advanced Signal Interpreter > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Advanced Actuator Array Advanced Actuator Array Peak State ------------ > --- POWER ------------ Light Quantum Reactor > --- PROPULSION ------- Myomer Leg Centrium Wheel Centrium Wheel Centrium Wheel Centrium Wheel > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Advanced Signal Interpreter Advanced Targeting Computer Core Analyzer Improved Weapon Cycler Utility Shielding Layered Heavy Armor Plating > --- WEAPON ----------- Variable Charge Gun Variable Charge Gun Variable Charge Gun Phase Gun > --- INVENTORY -------- Micro Fission Core Hacking Suite Matter Neutralizer Micro-nuke Launcher Katana [Rating: 112] Favorites ----------- Power Hybrid Antimatter Reactor Engine Improved Ion Engine Power Core Light Nuclear Core Reactor Hybrid Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Advanced VSS Leg Wheel Centrium Wheel Flight Unit VTOL Module Utility High-capacity Storage Unit Device Advanced Sensor Array Storage High-capacity Storage Unit Processor Improved Targeting Computer Hackware Relay Coupler [NC] Protection Improved Light Armor Plating Weapon Enhanced Autogun Energy Gun Variable Charge Gun Energy Cannon Phase Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Advanced Assault Cannon Launcher Micro-nuke Launcher Special Weapon Remote Datajack Slashing Weapon Katana Special Melee Weapon Datajack Build | -11 -10 -9 -8 -8 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Mat Mat Gar Mat Fac Gar Fac Fac Fac Gar Fac DSF Fac Gar Slots Evolved 12 | . . 2 2 . . 2 . . 2 2 . . . 2 . Power . | . . . . . . . . . . . . . . . . Propulsion 3 | . . 1 . . . 1 . . . . . . . 1 . Utility 7 | . . 1 2 . . . . . 2 2 . . . . . Weapon 2 | . . . . . . 1 . . . . . . . 1 . Parts Attached 181 | 6 3 23 10 10 17 8 30 5 8 2 11 1 8 28 11 Power 21 | 1 . 4 2 3 2 1 3 . . . 1 . 1 3 . Engine 8 | 1 . 4 1 1 . . 1 . . . . . . . . Core 10 | . . . 1 2 1 1 1 . . . 1 . 1 2 . Reactor 3 | . . . . . 1 . 1 . . . . . . 1 . Propulsion 52 | 2 . 8 3 1 6 3 7 1 2 . 3 . 4 6 6 Treads 24 | 2 . 8 3 . 6 2 3 . . . . . . . . Leg 15 | . . . . . . . 4 1 2 . 3 . . 5 . Wheel 7 | . . . . 1 . 1 . . . . . . 4 1 . Hover . | . . . . . . . . . . . . . . . . Flight 6 | . . . . . . . . . . . . . . . 6 Utility 58 | 1 1 5 3 3 5 1 9 4 3 2 3 1 2 11 4 Device 22 | . . 2 1 . . 1 4 1 . . 2 . 1 7 3 Storage 4 | 1 . . 1 . . . 1 . . . . . . . 1 Processor 11 | . . 1 1 1 3 . 1 2 1 1 . . . . . Hackware 2 | . . . . . . . . . 1 . . 1 . . . Protection 19 | . 1 2 . 2 2 . 3 1 1 1 1 . 1 4 . Artifact . | . . . . . . . . . . . . . . . . Weapon 50 | 2 2 6 2 3 4 3 11 . 3 . 4 . 1 8 1 Energy Gun 18 | 1 2 2 . . 2 . 2 . . . 1 . . 7 1 Energy Cannon 3 | . . 1 . . . . 1 . . . . . . 1 . Ballistic Gun 19 | 1 . 3 2 1 2 2 7 . 1 . . . . . . Ballistic Cannon 3 | . . . . . . . 1 . . . 2 . . . . Launcher 4 | . . . . 1 . 1 . . . . 1 . 1 . . Special Weapon 1 | . . . . . . . . . 1 . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . 1 . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . . 1 . . . . . . Unidentified Prototypes 7 | . . 2 1 . 2 1 1 . . . . . . . . Corrupted Parts 3 | . . . . . . . . . 1 . 2 . . . . System Corruption 20 | . . . . . . . . . 9 . 11 . . . . Parts Lost 104 | . . 2 2 9 8 3 21 2 . . 10 . 7 13 27 Power 7 | . . . 1 1 1 . 1 . . . 1 . . . 2 Propulsion 38 | . . . 1 4 3 2 7 2 . . 2 . 4 3 10 Utility 31 | . . . . 3 2 . 6 . . . 4 . 2 6 8 Weapon 28 | . . 2 . 1 2 1 7 . . . 3 . 1 4 7 Highest Loss Streak 11 | . . 1 2 2 4 2 11 1 . . 3 . 7 9 9 To Critical Strikes . | . . . . . . . . . . . . . . . . Average Backups 15 | 2 7 7 12 19 18 18 18 19 19 18 15 11 8 4 2 Power 1 | . 1 . . 1 . 1 1 3 2 2 2 1 . . . Propulsion . | 1 4 1 2 1 . . . . . . . . . . . Utility 5 | . . 3 3 4 4 5 5 9 9 8 6 4 2 . . Weapon 7 | . 1 2 7 11 12 10 9 6 7 7 6 5 5 2 1 Tool/Special . | . . . . . . . . . . . . . . . . Unused Backups 30 | . 2 5 2 3 3 1 6 1 2 . . . 4 1 . Power 2 | . . . . . . . . . 1 . . . 1 . . Propulsion 5 | . 2 2 1 . . . . . . . . . . . . Utility 11 | . . . . 3 1 1 1 1 1 . . . 2 1 . Weapon 11 | . . 3 1 . 2 . 4 . . . . . 1 . . Tool/Special 1 | . . . . . . . 1 . . . . . . . . Average Slot Usage (%) 91 | . 97 99 98 94 93 95 84 97 93 99 96 98 69 89 55 Engine 2 | . 14 11 3 . . . 2 . . . . . . . . Core 2 | . . . 5 8 3 7 1 . . . 1 . . 1 . Reactor 2 | . . . . . 4 . 3 7 6 5 2 5 2 3 1 Treads 12 | . 28 32 26 22 18 24 6 . . . . . . . . Leg 8 | . . . . . . . 10 28 23 23 22 23 7 4 9 Wheel 2 | . . . . 2 7 1 3 . . . . . 8 18 1 Device 6 | . . 10 17 . . 4 3 7 6 5 14 22 15 16 15 Storage 8 | . 14 11 9 9 9 7 14 9 5 5 5 5 2 . 1 Processor 13 | . . 1 17 21 24 23 7 12 13 16 17 17 17 13 9 Protection 7 | . 11 9 . 11 7 2 5 6 10 17 10 . . 8 1 Energy Gun 3 | . 15 14 . . . . . . . . 4 5 1 16 7 Ballistic Gun 12 | . 12 7 18 16 16 21 14 22 6 16 5 . . . . Slashing Weapon 1 | . . . . 1 . . 1 . 4 . . . . 1 1 Peak Build Rating 112 | 6 9 15 25 29 35 44 57 58 68 75 80 82 85 112 95 Average Rating 42 | 4 7 13 20 26 31 40 43 56 61 74 75 81 60 96 54 On Entrance 45 | . 6 9 15 23 29 33 43 56 55 65 75 69 82 71 95 Avg Prop Armor Cover (%) 10 | . . . . 8 15 22 7 . 5 . . . 35 7 2 Naked Turns . | . . . . . . . . . . . . . . . . Heaviest Build 97 | 11 15 26 53 63 63 63 97 91 72 83 84 79 78 60 48 Greatest Support 95 | 40 40 60 60 60 60 82 53 58 64 64 74 69 69 95 95 Greatest Overweight (x) 21 | . . . 1 5 5 3 21 1 1 1 2 1 4 1 2 Average Overweight (x) 1 | . . . . . 3 . 1 1 . 1 . 1 . . . Largest Inventory Capacity 20 | 8 8 8 20 20 20 20 20 20 20 20 20 20 20 5 5 Average Capacity 16 | 7 8 8 14 20 20 20 20 20 19 20 20 20 10 5 5 Most Carried 20 | 6 8 8 20 20 20 20 20 20 20 19 19 15 16 5 5 Average Carried 15 | 2 7 7 13 19 19 19 18 19 18 18 17 13 7 4 2 Final Capacity 20 | 8 8 8 20 20 20 20 20 20 20 20 20 20 5 5 5 Final Carried 20 | 6 8 8 20 19 19 20 20 20 20 18 16 13 5 3 2 Class Distribution -------------------- 34% | Scavenger-Mutant 18% | Scavenger-Gunner 17% | Mutant 11% | Scavenger-Skirmisher 10% | Gunner 4% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Skirmisher | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Mutant | -8/Materials Scavenger-Gunner | -7/Factory Gunner | -7/Garrison Scavenger-Skirmisher | -7/Factory Scavenger-Mutant | -6/Factory Scavenger-Tank | -5/Factory Scavenger-Gunner | -5/Garrison Scavenger-Gunner | -5/Factory Mutant | -5/DSF Gunner | -4/Factory Scavenger-Gunner | -4/Garrison Resources | -11 -10 -9 -8 -8 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 ----------- Run | Yrd Mat Mat Mat Gar Mat Fac Gar Fac Fac Fac Gar Fac DSF Fac Gar Matter Collected 6578 | 230 52 458 480 989 779 332 1377 208 420 . 491 . 156 349 257 Remotely . | . . . . . . . . . . . . . . . . Salvage Created 8118 | . 165 1287 731 936 974 335 1236 302 358 . 412 . . 1056 326 Parts 421 | . 11 85 45 47 47 22 64 14 12 . 23 . . 34 17 Haulers Intercepted 9 | . . 3 2 . 3 . . 1 . . . . . . . Recyclers Shooed 1 | . . 1 . . . . . . . . . . . . . Parts Field Recycled 8 | . . . . . . . 8 . . . . . . . . Retrieved Matter 147 | . . . . . . . 147 . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -8 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Mat Mat Gar Mat Fac Gar Fac Fac Fac Gar Fac DSF Fac Gar Combat Hostiles Destroyed 182 | . 3 28 18 23 17 5 36 9 2 . 14 . . 14 13 Melee 11 | . . . . . . . 2 . 2 . . . . 3 4 Guns 131 | . 1 27 18 22 15 5 18 9 . . 8 . . 5 3 Cannons 6 | . . . . . . . 2 . . . 2 . . 1 1 AOE 29 | . 2 . . 1 2 . 14 . . . 3 . . 2 5 Classes Destroyed 17 | . 3 6 3 2 . 1 . . . . 2 . . . . Worker 3 | . 1 1 . . 1 . . . . . . . . . . Builder 2 | . 1 1 . . . . . . . . . . . . . Tunneler 2 | . . . 1 . . . . . 1 . . . . . . Hauler 9 | . . 3 2 . 3 . . 1 . . . . . . . Recycler 4 | . . 1 . . . 1 . . 2 . . . . . . Mechanic 2 | . . 1 . . . . . . . . . . . 1 . Watcher 7 | . . 2 1 . 1 . 1 1 . . . . . 1 . Swarmer 57 | . . 10 5 6 . . 17 2 . . 8 . . . 9 Saboteur 1 | . . . . . . . . . . . 1 . . . . Grunt 67 | . 3 12 8 10 10 2 5 4 . . 3 . . 10 . Brawler 5 | . . . 1 . 2 . 1 1 . . . . . . . Duelist 2 | . . . 1 . . . . 1 . . . . . . . Sentry 25 | . . 6 3 2 4 2 7 . . . . . . . 1 Specialist 1 | . . . . 1 . . . . . . . . . . . Hunter 10 | . . . . 4 1 . 2 . . . 1 . . 2 . Programmer 11 | . . . . . . 1 3 1 2 . . . . 2 2 Behemoth 2 | . . . . . . . . . . . 1 . . . 1 Savage 1 | . . . . . . . 1 . . . . . . . . Best Kill Streak 15 | . 4 8 7 5 7 2 15 4 2 . 4 . . 9 3 Combat Bots Only 15 | . 2 7 6 5 5 2 15 4 1 . 4 . . 8 3 Max Kills in Single Turn 4 | . 3 2 2 2 2 1 4 1 1 . 1 . . 2 3 Gunslinging 1 | . . 1 . . . . . . . . . . . . . Exploded 4 | . 1 . . 1 2 . 4 . . . 1 . . 2 3 Melee 1 | . . . . . . . 1 . 1 . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -------- Run | Yrd Mat Mat Mat Gar Mat Fac Gar Fac Fac Fac Gar Fac DSF Fac Gar Hostile Shots Fired 1555 | . 14 125 76 125 118 91 435 43 42 . 107 . 14 168 197 Missed 476 | . 6 32 21 25 36 30 135 13 14 . 31 . 3 51 79 Hits 1079 | . 8 93 55 100 82 61 300 30 28 . 76 . 11 117 118 Melee 12 | . . . . . . . 9 2 . . 1 . . . . Projectile 1067 | . 8 93 55 100 82 61 291 28 28 . 75 . 11 117 118 AOE 2 | . . . . . . . . . . . . . 1 1 . Critical Strikes 36 | . . 3 3 2 5 2 7 . . . 1 . 1 6 6 Actively Blocked 2 | . . 1 . . . . . . . . . . . 1 . Part Disruptions 1 | . . . . . . . . . 1 . . . . . . Damage Taken 16850 | . 156 1019 741 1241 1402 636 3097 750 380 . 1709 . 513 2571 2635 Core 2533 | . 71 123 167 144 191 82 321 79 30 . 114 . 46 169 996 Absorbed by Shields 132 | . . . . . . . . . . . . . . . 132 Redirected to Shielding 121 | . 3 19 . . . . . . . . 45 . . 54 . Ignored by Resistances 214 | . . . . . 46 . 168 . . . . . . . . Regen/Repaired (Parts) 470 | . . . . . . . . 152 318 . . . . . . Core Remaining (%) 65 | 100 71 69 . . 8 . . 31 96 . . . 84 . . Volleys Fired 580 | . 17 90 56 74 75 17 94 28 10 . 47 . . 31 41 Largest 4 | . 2 2 2 2 2 3 3 3 1 . 3 . . 4 4 Hottest 763 | . 60 96 50 58 75 75 141 84 28 . 156 . . 763 474 Shots Fired 1259 | . 34 179 112 146 149 51 223 87 12 . 96 1 . 90 79 Gun 1162 | . 34 179 112 145 145 51 201 87 4 . 67 . . 85 52 Cannon 46 | . . . . . . . 11 . . . 14 1 . 5 15 Launcher 43 | . . . . 1 4 . 11 . . . 15 . . . 12 Special 8 | . . . . . . . . . 8 . . . . . . Kinetic 879 | . 17 60 112 145 144 51 203 87 4 . 55 1 . . . Thermal 217 | . . 64 . . . . 9 . . . . . . 90 54 Explosive 28 | . . . . 1 4 . 11 . . . . . . . 12 Electromagnetic 127 | . 17 55 . . 1 . . . . . 41 . . . 13 Robot Hit Streak 28 | . 5 14 17 27 17 16 28 6 3 . 11 . . 15 18 Robot Miss Streak 11 | . 6 4 5 3 6 1 5 11 3 . 6 . . 2 3 Penetration Max . | . . . . . . . . . . . . . . . . Secondary Targets 14 | . . 2 2 3 3 . 1 1 . . 1 . . 1 . Max Gunslinging Chain 1 | . . 1 1 1 1 . 1 1 . . 1 . . 1 . Shots Hit Robots 929 | . 19 113 88 107 106 40 166 67 20 . 65 . . 75 63 Core Hits 489 | . 11 52 44 35 45 13 92 78 8 . 55 . . 35 21 Critical Kills 4 | . . . . . 2 . 2 . . . . . . . . Critical Parts Destroyed 6 | . . . . 1 1 1 3 . . . . . . . . Critical Strikes 20 | . . 3 . 1 3 1 5 . 1 . . . . 5 1 Burn 4 | . . 3 . . . . . . . . . . . . 1 Destroy 10 | . . . . 1 3 1 5 . . . . . . . . Sever 6 | . . . . . . . . . 1 . . . . 5 . Melee Attacks 131 | . . . . 20 . 14 30 1 22 . 3 . . 25 16 Impact . | . . . . . . . . . . . . . . . . Slashing 131 | . . . . 20 . 14 30 1 22 . 3 . . 25 16 Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks 4 | . . . . . . . . . 4 . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 21491 | . 401 1773 1777 1868 2212 705 4374 1206 659 . 1523 . . 2468 2525 Guns 15041 | . 262 1773 1765 1765 1710 704 2643 1099 38 . 835 . . 1403 1044 Cannons 984 | . . . . . . . 186 . . . 310 . . 143 345 Explosions 3862 | . 139 . . 103 502 . 1232 100 . . 378 . . 431 977 Melee 1539 | . . . . . . . 313 . 576 . . . . 491 159 Ramming 65 | . . . 12 . . 1 . 7 45 . . . . . . Kinetic 11306 | . 64 606 1765 1765 1697 704 2605 1099 38 . 963 . . . . Thermal 4364 | . 139 669 . . 62 . 224 100 . . 11 . . 1977 1182 Explosive 2752 | . . . . 103 440 . 1232 . . . . . . . 977 Electromagnetic 1465 | . 198 498 . . 13 . . . . . 549 . . . 207 Impact . | . . . . . . . . . . . . . . . . Slashing 1539 | . . . . . . . 313 . 576 . . . . 491 159 Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 16 | . . . . . . . 13 13 11 . 11 11 11 3 16 Average Corruption 9 | . . . . . . . 9 13 10 . 10 11 11 1 7 Corruption Purged . | . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 211 | . . . . . . . 81 38 37 . 21 3 5 4 22 Message Errors 56 | . . . . . . . 20 9 15 . 3 . . . 9 Matter Fused 46 | . . . . . . . 23 6 7 . 5 . . 2 3 Heat Flow Errors 23 | . . . . . . . 10 3 3 . 3 2 . . 2 Energy Discharges 25 | . . . . . . . 10 5 4 . 3 . 1 . 2 Parts Fused 5 | . . . . . . . 1 1 1 . 1 . 1 . . Data Loss (minor) 27 | . . . . . . . 6 8 3 . 4 . 1 1 4 Data Loss (major) 10 | . . . . . . . 5 3 . . 1 . 1 . . Misfires 9 | . . . . . . . 3 3 2 . . 1 . . . Alerts 5 | . . . . . . . 2 . 2 . . . . 1 . Misdirections 3 | . . . . . . . . . . . . . 1 . 2 Weapon Failures 2 | . . . . . . . 1 . . . 1 . . . . Overload Shots 23 | . . . . . . . . . . . . . . 14 9 Effects 1 | . . . . . . . . . . . . . . 1 . Heat Surge 1 | . . . . . . . . . . . . . . 1 . Overflow Damage 340 | . 20 . . . 41 . . 55 91 . . . . 131 2 Projectiles . | . . . . . . . . . . . . . . . . Explosions 249 | . 20 . . . 41 . . 55 . . . . . 131 2 Melee 91 | . . . . . . . . . 91 . . . . . . Knockbacks 4 | . . . . . . . . . 1 . 3 . . . . Impact 1 | . . . . . . . . . 1 . . . . . . Kinetic 3 | . . . . . . . . . . . 3 . . . . Secondary . | . . . . . . . . . . . . . . . . Self-Inflicted Damage 639 | . 56 . . . 137 . 12 227 . . 12 . . 106 89 Shots 15 | . 1 . . . 3 . 1 2 . . 2 . . 1 5 Rammed 2 | . . . 1 . . 1 . . . . . . . . . Targets Rammed 8 | . . . 1 . . 1 . 1 5 . . . . . . Kicked 6 | . . . . . . . . 1 5 . . . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 519 | . 70 373 45 278 271 262 372 273 269 . 376 254 . 519 238 Average Temperature 88 | . 25 99 10 73 67 84 107 58 130 . 141 122 . 123 56 Received Heat Transfer 3609 | . 57 327 342 324 612 144 597 153 12 . 285 . . 551 205 Effects 11 | . . 2 . . . . 6 . . . 1 . . 2 . Shutdowns 1 | . . . . . . . 1 . . . . . . . . Energy Bleed 3 | . . 2 . . . . . . . . 1 . . . . Interference 1 | . . . . . . . 1 . . . . . . . . Short Circuit 4 | . . . . . . . 3 . . . . . . 1 . Damage (minor) 2 | . . . . . . . 1 . . . . . . 1 . Siege Activations . | . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . . 1 . . . . Combat Hostiles 1 | . . . . . . . . . . . 1 . . . . Parts Fried 3 | . . 1 . . . . . . . . 2 . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . Robots Melted 4 | . . 1 . . . . . . . . . . . 3 . Combat Hostiles 4 | . . 1 . . . . . . . . . . . 3 . Parts Melted 15 | . 1 5 . . . . . . 1 . 1 . . 4 3 Heat Transferred 6624 | . 150 1687 . . 100 . 264 50 . . 50 . . 2509 1814 Parts Sabotaged 4 | . . . . . . . . . . . 4 . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions 3 | . 2 . . . . . . . . . 1 . . . . Alert | -11 -10 -9 -8 -8 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Mat Mat Gar Mat Fac Gar Fac Fac Fac Gar Fac DSF Fac Gar Maximum Alert Level 4 | . . 1 1 4 3 1 4 3 1 . 2 . . 1 2 Low Security (%) 37 | 100 100 49 21 . . 79 7 . 78 100 53 100 100 59 55 Level 1 21 | . . 50 78 33 . 20 . . 21 . 23 . . 40 35 Level 2 18 | . . . . 20 91 . 30 26 . . 23 . . . 8 Level 3 20 | . . . . 45 8 . 46 73 . . . . . . . Level 4 2 | . . . . 1 . . 15 . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Peak Influence 1502 | . 112 348 382 1185 715 306 1502 813 373 . 411 199 119 302 522 Initial 788 | . . 18 141 240 577 306 12 788 373 . . 199 119 33 149 Average 408 | . 31 180 240 640 632 110 817 728 103 . 224 186 76 117 244 Influence Increases 7291 | . 132 850 503 1075 619 186 1740 405 112 . 471 2 15 568 613 Destroy 0b10 Robot/C 3840 | . 60 560 360 600 340 100 780 180 40 . 280 . . 280 260 Destroy 0b10 Robot/NC 145 | . 10 45 20 . 25 5 5 10 15 . . . . 10 . Destroy Leader 620 | . 20 150 86 20 98 40 30 44 20 . 30 . . 52 30 Allied During Kill 83 | . . . . 39 . . 44 . . . . . . . . Successful Hack 85 | . . . 21 14 6 . 21 4 19 . . . . . . Disable Machine 495 | . 15 30 . 45 60 15 60 120 15 . 75 . . 60 . Anti-Garrison Action 950 | . . . . 250 . . 650 . . . 50 . . . . Destroy Structure 623 | . 12 5 1 92 60 11 120 47 3 . 21 2 . 46 203 Lose Combat Pursuer 450 | . 15 60 15 15 30 15 30 . . . 15 . 15 120 120 Influence Decreases 6799 | . 88 558 469 260 1130 842 256 1144 875 . 90 212 122 418 335 Entered New Map 2767 | . . 26 195 130 608 368 6 714 390 . . 182 52 31 65 Time Decay 2902 | . 88 512 254 . 422 434 . 410 485 . . 30 . 267 . Lost Part 1020 | . . 20 20 90 80 30 210 20 . . 90 . 70 120 270 Lost Ally 110 | . . . . 40 20 10 40 . . . . . . . . Squads Dispatched 27 | . 1 5 4 . 1 3 . 3 4 . . . 2 4 . Investigation 8 | . . 3 2 . 1 . . 1 . . . . . 1 . Extermination 8 | . . . . . . 1 . 1 4 . . . . 2 . Reinforcement 8 | . 1 2 . . . 2 . . . . . . 2 1 . Assault 1 | . . . . . . . . 1 . . . . . . . Garrison 2 | . . . 2 . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . 1 . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Mat Mat Gar Mat Fac Gar Fac Fac Fac Gar Fac DSF Fac Gar Distress Signals 15 | . 1 7 4 . . . . 1 . . . . . 2 . Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 291 | . 9 44 26 27 25 6 43 14 9 . 19 . 22 23 24 Peak Tracking Total 10 | . 4 5 5 5 6 2 9 5 2 . 4 . 9 9 10 Tactical Retreats 16 | . 1 2 1 1 1 1 2 . . . 1 . 1 2 3 Traps | -11 -10 -9 -8 -8 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Mat Mat Gar Mat Fac Gar Fac Fac Fac Gar Fac DSF Fac Gar Traps Triggered 31 | . . . . 2 . . 8 1 3 . 9 . 1 2 5 Indirectly 1 | . . . . . . . . . . . 1 . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Most Traps Carried 2 | . . . . 1 1 1 . . . . 2 2 2 . . Machines | -11 -10 -9 -8 -8 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 ---------- Run | Yrd Mat Mat Mat Gar Mat Fac Gar Fac Fac Fac Gar Fac DSF Fac Gar Machines Disabled 37 | . 1 2 . 4 4 1 6 8 1 . 6 . . 4 . Max in Single Turn 5 | . 1 1 . 1 2 1 2 5 1 . 1 . . 2 . Garrison Relay 4 | . . . . 1 . . 1 . . . 1 . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Mat Mat Gar Mat Fac Gar Fac Fac Fac Gar Fac DSF Fac Gar Machines Accessed 36 | . 2 4 4 2 3 2 3 3 6 1 . 2 . 3 1 Terminals 21 | . 2 3 2 2 2 1 3 1 2 . . 1 . 1 1 Fabricators 3 | . . . . . . . . . 2 . . . . 1 . Repair Stations 3 | . . . . . . . . 2 1 . . . . . . Recycling Units 1 | . . . . . . . . . . . . 1 . . . Scanalyzers 4 | . . 1 1 . 1 . . . 1 . . . . . . Garrison Access 4 | . . . 1 . . 1 . . . 1 . . . 1 . Total Hacks 80 | . 5 12 10 4 8 3 4 6 11 2 . 3 . 9 3 Successful 25 | . 1 1 3 1 2 1 2 4 4 2 . 2 . 1 1 Failed 54 | . 3 11 7 3 6 2 2 2 7 . . 1 . 8 2 Catastrophic 12 | . . 4 . 1 1 . . 1 3 . . . . 2 . Database Lockouts 1 | . 1 . . . . . . . . . . . . . . Manual 24 | . 5 7 2 . 7 . . . 3 . . . . . . Terminals 53 | . 5 10 5 4 7 2 4 2 3 . . 2 . 6 3 Fabricators 6 | . . . . . . . . . 4 . . . . 2 . Repair Stations 6 | . . . . . . . . 4 2 . . . . . . Recycling Units 1 | . . . . . . . . . . . . 1 . . . Scanalyzers 7 | . . 2 2 . 1 . . . 2 . . . . . . Garrison Access 7 | . . . 3 . . 1 . . . 2 . . . 1 . Terminal Hacks 8 | . 1 . 1 1 . . 2 . 1 . . 1 . . 1 Robot Analysis 2 | . 1 . . . . . . . 1 . . . . . . Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . Open Door 1 | . . . . . . . 1 . . . . . . . . Open DSF 1 | . . . . . . . . . . . . 1 . . . Emergency Access Points 3 | . . . . 1 . . 1 . . . . . . . 1 Fabricator Hacks 1 | . . . . . . . . . 1 . . . . . . Network Status 1 | . . . . . . . . . 1 . . . . . . Repair Station Hacks 6 | . . . . . . . . 4 2 . . . . . . Scan Component 3 | . . . . . . . . 2 1 . . . . . . Repair 3 | . . . . . . . . 2 1 . . . . . . Recycling Unit Hacks 1 | . . . . . . . . . . . . 1 . . . Report Inventory 1 | . . . . . . . . . . . . 1 . . . Scanalyzer 2 | . . . 1 . 1 . . . . . . . . . . Retrieve Study 2 | . . . 1 . 1 . . . . . . . . . . Garrison Access Hacks 5 | . . . 1 . . 1 . . . 2 . . . 1 . Unlock Access 4 | . . . 1 . . 1 . . . 1 . . . 1 . Coupler Status 1 | . . . . . . . . . . 1 . . . . . Unauthorized Hacks 2 | . . 1 . . 1 . . . . . . . . . . Terminals 2 | . . 1 . . 1 . . . . . . . . . . Assimilate 1 | . . . . . 1 . . . . . . . . . . Botnet 1 | . . 1 . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 29 | . 2 4 4 2 3 1 2 2 5 1 . . . 2 1 Full Trace Events 10 | . 2 3 2 1 1 . . . . . . . . 1 . Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . Part Studies Acquired 2 | . . . 1 . 1 . . . . . . . . . . Parts Repaired 2 | . . . . . . . . 1 1 . . . . . . Time 134 | . . . . . . . . 108 26 . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 ------------ Run | Yrd Mat Mat Mat Gar Mat Fac Gar Fac Fac Fac Gar Fac DSF Fac Gar Used RIF Installer 4 | . . . . 1 . . 1 . . . 1 . . . 1 Hotswap 1 | . . . . . . . . . . . 1 . . . . Robot Detection 1 | . . . . . . . 1 . . . . . . . . Watcher Feeds 1 | . . . . . . . . . . . . . . . 1 Robots Hacked 3 | . . . . . . . . . 3 . . . . . . Non-combat 3 | . . . . . . . . . 3 . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied 3 | . . . . . . . . . 3 . . . . . . map_walls 1 | . . . . . . . . . 1 . . . . . . ignore_parts 1 | . . . . . . . . . 1 . . . . . . map_route 1 | . . . . . . . . . 1 . . . . . . Relay Couplers Released 16 | . . . . 5 . . 3 . . . 4 . . . 4 Machine Destruction 16 | . . . . 5 . . 3 . . . 4 . . . 4 Attached 1 | . . . . . . . . . 1 . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired 6 | . . . . 4 . . 2 . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -------- Run | Yrd Mat Mat Mat Gar Mat Fac Gar Fac Fac Fac Gar Fac DSF Fac Gar Total Allies 8 | . . . . 4 1 . 3 . . . . . . . . Largest Group 3 | . . . . 3 1 1 3 . . . . . . . . Highest-Rated Group 135 | . . . . 91 31 10 135 . . . . . . . . Highest-Rated Ally 90 | . . . . 39 31 10 90 . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . Ally Attacks 59 | . . . . 48 2 . 9 . . . . . . . . Total Damage 1037 | . . . . 795 . . 242 . . . . . . . . Kills 10 | . . . . 7 . . 3 . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -8 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Mat Mat Gar Mat Fac Gar Fac Fac Fac Gar Fac DSF Fac Gar Active Infowar (turns) 6134 | . . 1570 547 40 . 741 34 980 1670 161 96 68 111 116 . Sensors 4345 | . . . 522 39 . 741 32 980 1670 161 96 68 36 . . Structural 1168 | . . 581 547 40 . . . . . . . . . . . Seismic 989 | . . 989 . . . . . . . . . . . . . Spoofing 229 | . . . . . . . 2 . . . . . 111 116 . Robot Analysis Total 2 | . 1 . . . . . . . 1 . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 ------------- Run | Yrd Mat Mat Mat Gar Mat Fac Gar Fac Fac Fac Gar Fac DSF Fac Gar Turns Passed 14341 | 141 411 1581 547 1819 1036 1094 2653 988 1670 161 752 69 111 654 654 Spaces Moved 6842 | 81 215 701 199 944 509 587 993 417 827 85 323 36 99 424 402 Core 145 | 2 . . . . . . 2 . . . . . 56 . 85 Treads 2758 | 79 215 701 199 719 99 471 275 . . . . . . . . Legs 2350 | . . . . . . . 438 417 827 85 323 36 16 7 201 Wheels 1473 | . . . . 225 410 116 278 . . . . . 27 417 . Hover . | . . . . . . . . . . . . . . . . Flight 116 | . . . . . . . . . . . . . . . 116 Fastest Speed 23 | 50 160 160 160 150 150 145 145 183 100 185 110 187 50 86 23 Average Speed 164 | 157 160 160 160 158 157 163 217 184 182 185 172 187 85 97 91 Slowest Speed 1100 | 160 160 160 240 240 165 240 1100 185 185 185 265 187 400 120 260 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . Potential Cave-ins 6 | . . . . . . . . . . . . . . 3 3 Cave-ins Triggered 1 | . . . . . . . . . . . . . . . 1 Exploration Rate (%) 37 | 5 52 61 16 97 38 14 96 11 20 4 40 2 88 12 46 Regions Visited 15 Branch Regions . Pre-discovered Areas . | . . . . . . . . . . . . . . . . Known Exits Taken 9 | . . 1 1 . 1 1 . 1 1 1 . 1 . 1 . Unknown Exits Taken 2 | 1 1 . . . . . . . . . . . . . . Scrap Searched . | . . . . . . . . . . . . . . . . Spaces Dug 29 | . . . . . . 12 . . 3 . . . . 9 5 Terrain Destroyed 372 | . 13 . . 6 65 12 14 51 3 . 4 1 . 37 166 Melee 21 | . . . . . . 12 . . 3 . . . . 5 1 Projectile 22 | . . . . . 1 . 1 . . . 1 1 . 12 6 AOE 328 | . 13 . . 6 64 . 12 51 . . 3 . . 20 159 Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Mat Mat Gar Mat Fac Gar Fac Fac Fac Gar Fac DSF Fac Gar Total 8811 | 92 252 994 340 1140 650 672 1311 568 940 88 449 38 125 554 598 Wait 603 | . 10 142 47 17 27 25 51 103 43 . 19 . 5 29 85 Move 6830 | 80 214 700 199 943 508 587 992 416 826 84 322 35 98 424 402 Hop . | . . . . . . . . . . . . . . . . Pick Up 110 | 6 4 12 18 10 10 5 14 3 18 . 3 . 4 3 . Fast Attach 95 | 6 3 7 2 1 6 3 17 4 5 . 7 . 7 16 11 Attach 61 | . . 8 2 7 5 2 11 1 1 2 5 3 . 5 9 Detach 23 | . . 1 . . 1 . 5 2 2 . 1 . 2 1 8 Swap 113 | . . 11 6 17 9 15 20 5 4 2 6 . 2 15 1 Drop 86 | . 4 23 9 6 9 3 11 4 4 . . . 7 5 1 Fire 580 | . 17 90 56 74 75 17 94 28 10 . 47 . . 31 41 Melee 131 | . . . . 20 . 14 30 1 22 . 3 . . 25 16 Ram . | . . . . . . . . . . . . . . . . Kick 6 | . . . . . . . . 1 5 . . . . . . Crush 2 | . . . 1 . . 1 . . . . . . . . . Escape Stasis 85 | . . . . . . . 25 . . . 36 . . . 24 Rewire 86 | . . . . 45 . . 41 . . . . . . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials -7/Factory -7/Garrison (discovered 3 exits: *Fac x3) -7/Factory -6/Factory (discovered 2 exits: *Fac / *Low) -5/Factory -5/Garrison -5/Factory -5/DSF -4/Factory -4/Garrison History --------- Turn | Location | Event 39 | -11/Scrapyard | Discovered new exit (range 15) 142 | -11/Scrapyard | Entered Materials 287 | -10/Materials | Discovered new exit (range 11) 318 | -10/Materials | Build established: Mutant 341 | -10/Materials | Central database locked down 527 | -10/Materials | Discovered new exit (range 15) 553 | -10/Materials | Entered another Materials area 553 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 791 | -9/Materials | Discovered new exit (range 11) 868 | -9/Materials | Destroyed 7 combat bots 1741 | -9/Materials | Build established: Scavenger-Mutant 1903 | -9/Materials | Discovered new exit (range 10) 2133 | -9/Materials | Identified exit to Materials 2134 | -9/Materials | Entered another Materials area 2134 | -8/Materials | Evolved 2 slots: Utility x2 2460 | -8/Materials | Build established: Scavenger-Skirmisher 2508 | -8/Materials | Garrison activated, responded to threat 2681 | -8/Materials | Identified exit to Garrison 2681 | -8/Materials | Entered Garrison 2734 | -8/Garrison | Triggered checkpoint 2761 | -8/Garrison | Garrison Relay disabled 2959 | -8/Garrison | Triggered checkpoint 2965 | -8/Garrison | Triggered checkpoint 3025 | -8/Garrison | Build established: Scavenger-Mutant 3100 | -8/Garrison | Discovered new exit (range 15) 3244 | -8/Garrison | Identified exit to Materials 3661 | -8/Garrison | Discovered exit to Materials (range 14) 4051 | -8/Garrison | Core integrity fell below 50% 4277 | -8/Garrison | Triggered checkpoint 4341 | -8/Garrison | Triggered checkpoint 4350 | -8/Garrison | Installed Relay Interface Framework 4481 | -8/Garrison | Discovered exit to Materials (range 12) 4500 | -8/Garrison | Entered Materials 4500 | -8/Materials | Accompanied by 1 ally 4739 | -8/Materials | Lost 4 parts (1n1u2w) 4751 | -8/Materials | Build established: Mutant 4851 | -8/Materials | Core integrity fell below 20% 5393 | -8/Materials | Build established: Scavenger-Mutant 5485 | -8/Materials | Discovered new exit (range 5) 5492 | -8/Materials | Identified exit to Factory 5536 | -8/Materials | Entered Factory 5536 | -7/Factory | Accompanied by 1 ally 5536 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 5834 | -7/Factory | Build established: Scavenger-Gunner 6495 | -7/Factory | Build established: Gunner 6630 | -7/Factory | Identified exit to Garrison 6630 | -7/Factory | Entered Garrison 6662 | -7/Garrison | Expanded RIF knowledge: Robot Detection 6690 | -7/Garrison | Triggered checkpoint 6721 | -7/Garrison | Garrison Relay disabled 6798 | -7/Garrison | Triggered checkpoint 6829 | -7/Garrison | Triggered checkpoint 6871 | -7/Garrison | Destroyed 15 combat bots 6895 | -7/Garrison | Triggered checkpoint 6952 | -7/Garrison | Triggered checkpoint 7058 | -7/Garrison | Discovered new exit (range 13) 7126 | -7/Garrison | Triggered checkpoint 7846 | -7/Garrison | Triggered checkpoint 7962 | -7/Garrison | P-60 Hacker assimilated allied 4X-1NU(b) 7973 | -7/Garrison | System corruption reached 10% 8018 | -7/Garrison | Core integrity fell below 50% 8060 | -7/Garrison | Lost 11 parts (1p2n2u6w) 8431 | -7/Garrison | Build established: Tank 8722 | -7/Garrison | Discovered new exit (range 12) 8992 | -7/Garrison | Triggered checkpoint 9117 | -7/Garrison | Discovered new exit (range 10) 9283 | -7/Garrison | Entered Factory 9530 | -7/Factory | Build established: Scavenger-Gunner 9683 | -7/Factory | First assault squad dispatched 9925 | -7/Factory | Build established: Scavenger-Skirmisher 10202 | -7/Factory | Repaired Imp. Light Armor Plating 10234 | -7/Factory | Discovered new exit (range 16) 10267 | -7/Factory | Identified exit to Factory 10271 | -7/Factory | Entered another Factory area 10271 | -6/Factory | Evolved 2 slots: Utility x2 10553 | -6/Factory | Allied Derelicts emerged from ambush trap array 10764 | -6/Factory | P-60 Hacker assimilated allied 1L-JRQ(g) 10893 | -6/Factory | System corruption reached 10% 10977 | -6/Factory | Build established: Scavenger-Mutant 11401 | -6/Factory | Repaired Hcp. Storage Unit 11490 | -6/Factory | Allied Derelicts emerged from ambush trap array 11499 | -6/Factory | Discovered new exit (range 13) 11621 | -6/Factory | Identified exit to Lower Caves 11890 | -6/Factory | Discovered new exit (range 6) 11901 | -6/Factory | Identified exit to Factory 11941 | -6/Factory | Entered another Factory area 11941 | -5/Factory | Evolved 2 slots: Utility x2 12043 | -5/Factory | Identified exit to Garrison 12102 | -5/Factory | Entered Garrison 12245 | -5/Garrison | Spotted B-75 Beast 12296 | -5/Garrison | Destroyed B-75 Beast 12332 | -5/Garrison | Triggered checkpoint 12378 | -5/Garrison | Lost 3 parts (2n1u) 12389 | -5/Garrison | System corruption reached 10% 12435 | -5/Garrison | Discovered new exit (range 16) 12529 | -5/Garrison | Triggered checkpoint 12584 | -5/Garrison | Build established: Scavenger-Gunner 12609 | -5/Garrison | Garrison Relay disabled 12646 | -5/Garrison | Triggered checkpoint 12741 | -5/Garrison | Expanded RIF knowledge: Hotswap 12853 | -5/Garrison | Identified exit to Factory 12854 | -5/Garrison | Entered Factory 12883 | -5/Factory | Lost 3 parts (1p2u) 12923 | -5/Factory | Identified exit to DSF 12923 | -5/Factory | Entered DSF 12933 | -5/DSF | Assembled infested the area 12953 | -5/DSF | Additional patrols routed to DSF 12990 | -5/DSF | Lost 7 parts (4n2u1w) 13020 | -5/DSF | Discovered new exit (range 16) 13033 | -5/DSF | Identified exit to Factory 13034 | -5/DSF | Entered Factory 13034 | -4/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 13482 | -4/Factory | Destroyed 8 combat bots 13491 | -4/Factory | Lost 9 parts (2n4u3w) 13688 | -4/Factory | Identified exit to Garrison 13688 | -4/Factory | Entered Garrison 13700 | -4/Garrison | Triggered checkpoint 13759 | -4/Garrison | Spotted B-86 Titan 13853 | -4/Garrison | Destroyed B-86 Titan 13882 | -4/Garrison | Lost 9 parts (1p3n3u2w) 13993 | -4/Garrison | Expanded RIF knowledge: Watcher Feeds 14093 | -4/Garrison | Lost 3 parts (1n1u1w) 14136 | -4/Garrison | Triggered checkpoint 14146 | -4/Garrison | Crushed by falling debris 14146 | -4/Garrison | System corruption reached 10% 14158 | -4/Garrison | Triggered checkpoint 14175 | -4/Garrison | Core integrity fell below 50% 14196 | -4/Garrison | Lost 6 parts (1p1n2u2w) 14291 | -4/Garrison | Core integrity fell below 20% 14320 | -4/Garrison | Triggered checkpoint 14328 | -4/Garrison | Garrison Relay disabled 14342 | -4/Garrison | Destroyed by Y-64 Sentinel with KE Penetrator Last Messages --------------- 14328_ Slug penetrates Wall. 14328_ Garrison Relay disabled. 14328_ Relay Coupler [Sentry] tumbles out of relay unit. 14328_ Relay Coupler [Grunt] tumbles out of relay unit. 14328_ Relay Coupler [Swarmer] tumbles out of relay unit. 14328_ Relay Coupler [Cutter] tumbles out of relay unit. 14332_ #GUEXUVK LQKMDG1==ZPEN 14332_ Critical hit (Burn: +26). 14332_ Slug penetrates Wall. 14336_ Penetrated by Slug. 14338_ Tesla Rifle destroyed. 14338_ VTOL Module destroyed. 14341_ Slug penetrates Reinforced Barrier. 14342_ VTOL Module destroyed. 14342_ Penetrated by Slug. 14342_ Stasis field depleted. Map ----- +----------------------------------------------------+ | ?????????????????????# #??+???# #?? | | ?????????????????????# #??????## ## ## ### | | ?????????????????????# #???????# ## ## " | | ?????????????????????# #???????# ######## ### | | ?????????????????????# #???????# ^#??????# #??? | | ?????????????????????# #???????+ #??????# #??? | | ?????????????????????# #???????# #??????# #??? | | ????????????########## ##+######[ #??????# ###+ | | ????????????# * #??????# | | ????????????# *[#??????# | | ????????????# ### ### ###+######+##??????# | | ?????????????????#???# #??????????????????##"####+ | | ?????????????????????# #???????????????????# #???? | | ?????????????????????# #???????????????????# #???? | | ?????????????????????# ###/#???????????????# #??#+ | | ?????????????????????# #???????????????# #### | | ?????????????????????##### #???????????????# " | | ?????????????????????????# #???????????????####### | | ?????????????????????????# #????????????????????#" | | ?????????????????????????# ###??????????????????## | | ?????????????????????????# " #???????????????????? | | ?????????????????????????# +???????????????????? | | ?????????????????????????# ?????????????????????? | | ?????????????????????????#g#?????????????????????? | | ???????????????????#######Y#?????????????????????? | | ???????????????????#! @Y#?????????????????????? | | ???????????????????##!! ##*#?????????????????????? | | ???????????????????#"!"??#[#?????????????????????? | | ???????????????????###???# #?????????????????????? | | ?????????????????????????# #?????????????????????? | | ?????????????????????????# #?????????????????????? | | ?????????????????????????# "?????????????????????? | | ?????????????????????????# T?????????????????????? | | ?????????????????????????#""?????????????????????? | | ?????????????????????????###?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 157 Energy Generation 25 Energy Capacity 1100 Matter Stores 506 Matter Capacity 550 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 Base Temperature (-) 200 Armor Coverage 600 Resistance: KI 30 Resistance: TH 10 Propulsion Shielding 33 Utility Shielding 33 Weapon Shielding 33 Weapon Cycling 20 Evasion (%) 65 Targeting Accuracy 11 Target Analysis 5 Core Analysis 6 Recoil Reduction 4 Matter Filtering 30 Offensive Hacking 10 Relay Coupler Types 1 Relay Coupler Value 22 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Imp. Light Armor Plating | 15% | -7/Factory Hcp. Storage Unit | 36% | -6/Factory Studied --------- Hpw. Shotgun | -8/Materials | Hacked Katana | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PersonalPersonalBlaster Manual? 0 Play Time 02:19:12 Cumulative 69.0 hours Start 2026.07.16 @ 23:05:17 End 2026.07.17 @ 02:06:57 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 47 Rogue 47 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 51 Gallery% 42 Achievement% 38 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9782785f-2ceb-4699-94e0-e1f8cf6da384