Cogmind - Beta 10.2 @@@ ROGUE MODE // 2022.01.18 @ 16:45:24 Player: Sanctumkeeper Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (16) 3200 Robots Destroyed (82) 410 Value Destroyed (2149) 2149 Prototype IDs (21) 420 Alien Tech Used (0) 0 Bonus (1368) 1368 TOTAL SCORE: 10047 Bonus ------- Follower Combat Kills 468 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Cogmind --------- Core Integrity 282/1000 Matter 293/300 Energy 10/100 System Corruption 3% Temperature Cool (0) Movement Core (250) Ox4 Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (8) ------ Coolant Network Experimental Coolant Injector Improved Target Analyzer Improved Target Analyzer Experimental Weapon Shielding > --- WEAPON (2) ------- AD-0RF's Magmablaster > --- INVENTORY (4) ---- Large Storage Unit Advanced Sensor Array Long-range Terrain Scanner Transmission Jammer Peak State ------------ > --- POWER ------------ Makeshift Power Source Micro Fission Core > --- PROPULSION ------- Armored Medium Treads Heavy Treads Combat Airjet > --- UTILITY ---------- Medium Storage Unit Large Storage Unit Experimental Signal Interpreter Advanced Terrain Scan Processor Cloaking Device Improved Hacking Suite > --- WEAPON ----------- Disruptor Cannon Ripper > --- INVENTORY -------- Micro Fission Core Advanced Sensor Array Experimental Sensor Array Advanced Melee Analysis Suite Improved Target Analyzer Transmission Jammer Improved Maneuvering Thrusters Layered Light Armor Plating Layered Medium Armor Plating Drone Bay Heavy Plasma Cannon Mini Grenade Launcher Chainsword [Rating: 70] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Gravmag System Treads Light Treads Wheel Compact Wheel Hover Unit Gravmag System Flight Unit Cooled Cesium-ion Thruster Utility Large Storage Unit Device Experimental Sensor Array Storage Large Storage Unit Processor Advanced Terrain Scan Processor Hackware Improved Hacking Suite Protection Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Medium Laser Energy Cannon Disruptor Cannon Ballistic Gun Heavy Assault Rifle Launcher Mini Grenade Launcher Special Weapon AD-0RF's Magmablaster Slashing Weapon Chainsword Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Slots Evolved 10 | . . . 2 . 2 2 . . . . 2 . . . . 2 Power 1 | . . . . . . 1 . . . . . . . . . . Propulsion 3 | . . . 1 . . 1 . . . . . . . . . 1 Utility 6 | . . . 1 . 2 . . . . . 2 . . . . 1 Weapon . | . . . . . . . . . . . . . . . . . Parts Attached 137 | 6 7 4 21 3 20 16 . . . 4 12 6 2 4 10 22 Power 16 | 1 1 1 5 . . 2 . . . 1 3 . . 1 1 . Engine 8 | 1 1 1 3 . . . . . . . 1 . . 1 . . Core 8 | . . . 2 . . 2 . . . 1 2 . . . 1 . Reactor . | . . . . . . . . . . . . . . . . . Propulsion 31 | 2 1 1 5 1 7 4 . . . . 1 . . . 2 7 Treads 18 | 1 1 1 5 1 7 . . . . . . . . . . 2 Leg . | . . . . . . . . . . . . . . . . . Wheel 1 | 1 . . . . . . . . . . . . . . . . Hover 11 | . . . . . . 4 . . . . 1 . . . 2 4 Flight 1 | . . . . . . . . . . . . . . . . 1 Utility 44 | 1 3 . 3 . 4 7 . . . 3 7 2 1 . 5 8 Device 16 | . . . . . 1 2 . . . 1 3 1 1 . 4 3 Storage 10 | 1 3 . 3 . . 2 . . . 1 . . . . . . Processor 9 | . . . . . 1 2 . . . . 3 . . . . 3 Hackware 2 | . . . . . . 1 . . . . 1 . . . . . Protection 7 | . . . . . 2 . . . . 1 . 1 . . 1 2 Artifact . | . . . . . . . . . . . . . . . . . Weapon 46 | 2 2 2 8 2 9 3 . . . . 1 4 1 3 2 7 Energy Gun 5 | . 1 . 1 . . . . . . . . . . . 2 1 Energy Cannon 4 | . . . . . . . . . . . . 2 . . . 2 Ballistic Gun 18 | 2 1 1 6 1 7 . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . Launcher 6 | . . 1 1 1 1 1 . . . . . . . 1 . . Special Weapon 2 | . . . . . . . . . . . . . . . . 2 Impact Weapon . | . . . . . . . . . . . . . . . . . Slashing Weapon 7 | . . . . . 1 1 . . . . . 1 1 1 . 2 Piercing Weapon . | . . . . . . . . . . . . . . . . . Special Melee Weapon 4 | . . . . . . 1 . . . . 1 1 . 1 . . Unidentified Prototypes 7 | . . . 1 . . . . . . . . . . 1 . 5 Parts Lost 35 | . 2 2 6 . 6 . . . . . 2 1 . . 7 9 Power 5 | . . 1 2 . . . . . . . 1 . . . . 1 Propulsion 13 | . . 1 . . 3 . . . . . . . . . 5 4 Utility 5 | . . . . . 1 . . . . . . 1 . . 1 2 Weapon 12 | . 2 . 4 . 2 . . . . . 1 . . . 1 2 Highest Loss Streak 8 | . 1 2 2 . 2 . . . . . 2 1 . . 5 8 Average Slot Usage (%) 93 | . 91 99 96 100 98 97 100 100 100 100 97 100 100 100 97 46 Engine 6 | . 14 13 7 11 9 . . . . . 2 . . 3 6 1 Core 4 | . . . 2 . . 13 15 15 15 15 9 13 13 9 6 1 Treads 15 | . 14 26 31 33 26 1 . . . . . . . . . . Wheel 1 | . 14 . . . . . . . . . . . . . . . Hover 10 | . . . . . . 27 30 30 30 30 26 26 26 26 24 10 Device 5 | . . . . . 5 13 15 15 15 8 13 12 12 13 12 4 Storage 20 | . 20 28 31 33 27 8 7 7 7 12 13 13 13 13 13 3 Processor 5 | . . . . . 7 6 7 7 7 7 12 13 13 13 13 11 Hackware 2 | . . . . . . 6 7 7 7 7 6 6 6 6 6 1 Energy Gun 2 | . 2 14 4 . . . . . . . . . . . 3 2 Ballistic Gun 10 | . 25 13 17 21 17 1 . . . . . . . . . . Slashing Weapon 2 | . . . . . . 6 7 7 7 7 6 6 6 6 6 4 Special Melee Weapon 1 | . . . . . . 6 . . . . 2 5 6 6 1 . Naked Turns 54 | . . . . . . . . . . . . . . . . 54 Heaviest Build 100 | 11 55 55 94 94 100 95 32 32 32 39 42 48 42 42 44 46 Greatest Support 97 | 16 20 40 60 60 60 60 44 44 44 44 44 44 44 44 44 97 Greatest Overweight (x) 4 | . 3 3 1 1 2 1 . . . . . 1 . . 1 4 Average Overweight (x) . | . 1 1 1 1 1 . . . . . . . . . . . Largest Inventory Capacity 26 | 6 18 18 26 26 26 26 10 10 10 14 14 14 14 14 14 14 Average Capacity 17 | 4 11 18 24 26 26 11 10 10 10 12 14 14 14 14 14 7 Most Carried 26 | 4 12 15 26 26 26 26 10 10 10 14 14 14 14 14 14 14 Average Carried 15 | 2 7 12 23 25 25 9 9 10 10 12 13 13 13 13 13 7 Final Capacity 26 | 6 18 18 26 26 26 10 10 10 10 14 14 14 14 14 14 4 Final Carried 26 | 4 12 15 26 26 26 10 10 10 10 13 14 13 14 14 12 4 Class Distribution -------------------- 31% | Scout 31% | Hauler-Mutant 29% | Mutant 7% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Hauler-Mutant | -9/Materials Hauler-Mutant | -9/Mines Hauler-Mutant | -8/Materials Scout | -7/Factory Scout | -7/Lower Caves Scout | -7/Lower Caves Scout | -7/Data Miner Mutant | -6/Proximity Caves Scout | -6/Factory Scout | -6/Lower Caves Scout | -6/Lower Caves Scout | -6/Zion Scout | -5/Proximity Caves Scavenger-Mutant | -5/Factory Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ----------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Matter Collected 3025 | 214 439 254 543 40 739 130 39 21 . 64 136 55 20 40 85 206 Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 3039 | . 549 54 842 . 1047 . 44 . . 13 104 . . . 57 329 Parts 198 | . 39 1 56 . 74 . 3 . . 3 3 . . . 2 17 Haulers Intercepted 12 | . 2 . 4 . 4 . . . . . 1 . . . . 1 Recyclers Shooed 4 | . . . 2 . . . . . . . . . . . . 2 Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed 16 | . . . . . . . 2 . . 9 . 4 . . 1 . Prevented 1 | . . . . . . . . . . . . . . . 1 . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Combat Hostiles Destroyed 62 | . 13 6 16 . 17 . 4 . . 2 . . . . 1 3 Melee 3 | . . . . . . . . . . . . . . . 1 2 Guns 45 | . 13 . 15 . 17 . . . . . . . . . . . AOE 13 | . . 6 1 . . . 4 . . 2 . . . . . . Classes Destroyed 12 | . 4 2 2 . 2 . . . . . . . . . 1 1 Worker 3 | . . 1 1 . 1 . . . . . . . . . . . Builder 2 | . . . . . . . . . . . . . . . . 2 Hauler 12 | . 2 . 4 . 4 . . . . . 1 . . . . 1 Recycler 2 | . . . 2 . . . . . . . . . . . . . Operator 5 | . 3 . . . 2 . . . . . . . . . . . Watcher 2 | . . . . . 2 . . . . . . . . . . . Swarmer 21 | . 5 . 8 . 2 . 4 . . 2 . . . . . . Grunt 21 | . 8 . 3 . 9 . . . . . . . . . . 1 Duelist 2 | . . . . . 2 . . . . . . . . . . . Sentry 9 | . . . 5 . 4 . . . . . . . . . . . Programmer 3 | . . . . . . . . . . . . . . . 1 2 Assembled 6 | . . 6 . . . . . . . . . . . . . . Best Kill Streak 8 | . 8 6 8 . 5 . 4 . . 2 1 . . . 1 2 Combat Bots Only 6 | . 4 6 6 . 4 . 4 . . 2 . . . . 1 2 Max Kills in Single Turn 2 | . 1 2 2 . 2 . 2 . . 2 1 . . . 1 2 Gunslinging . | . . . . . . . . . . . . . . . . . Exploded 2 | . . 2 1 . . . 2 . . 2 . . . . . . Melee 1 | . . . . . . . . . . . . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Damage Taken 6249 | . 622 275 1134 24 1312 . 36 . . 84 166 81 . . 757 1758 Core 1359 | . 142 48 121 . 126 . 8 . . . 30 . . . 166 718 Absorbed by Shields . | . . . . . . . . . . . . . . . . . Core Remaining (%) 74 | 100 . 24 . 69 77 . . . . 98 . . . . 76 . Volleys Fired 246 | . 67 9 67 1 83 . 3 . . 5 . 5 . . . 6 Largest 2 | . 2 2 2 1 2 . 1 . . 1 . 1 . . . 2 Hottest 171 | . 40 70 73 30 50 . 30 . . 30 . 65 . . . 171 Shots Fired 448 | . 125 10 132 1 156 . 3 . . 5 . 5 . . . 11 Gun 414 | . 125 4 130 . 155 . . . . . . . . . . . Cannon 16 | . . . . . . . . . . . . 5 . . . 11 Launcher 18 | . . 6 2 1 1 . 3 . . 5 . . . . . . Special . | . . . . . . . . . . . . . . . . . Kinetic 385 | . 125 3 102 . 155 . . . . . . . . . . . Thermal 40 | . . 1 28 . . . . . . . . 5 . . . 6 Explosive 18 | . . 6 2 1 1 . 3 . . 5 . . . . . . Electromagnetic 5 | . . . . . . . . . . . . . . . . 5 Robot Hit Streak 23 | . 8 2 23 . 18 . 1 . . . . . . . . 2 Robot Miss Streak 5 | . 3 2 4 . 4 . 1 . . . . . . . . 5 Penetration Max . | . . . . . . . . . . . . . . . . . Secondary Targets 2 | . 1 . 1 . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . 1 . . . . . . . . . . . . . Shots Hit Robots 334 | . 82 5 99 . 121 . 1 . . . 2 . . . 4 20 Core Hits 152 | . 29 10 41 . 52 . 6 . . 4 1 . . . 1 8 Critical Hits 6 | . 2 . 1 . 1 . . . . . . . . . . 2 Critical Kills 1 | . 1 . . . . . . . . . . . . . . . Critical Parts Destroyed 4 | . . . 1 . 1 . . . . . . . . . . 2 Melee Attacks 67 | . . . . . 1 4 3 . . 1 18 2 1 . 11 26 Impact . | . . . . . . . . . . . . . . . . . Slashing 66 | . . . . . 1 4 3 . . 1 17 2 1 . 11 26 Piercing . | . . . . . . . . . . . . . . . . . Sneak Attacks 5 | . . . . . . . . . . . 1 . . . . 4 Combat Hostiles 1 | . . . . . . . . . . . . . . . . 1 Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 6651 | . 957 328 1485 . 2066 . 307 . . 155 131 . . . 159 1063 Guns 4302 | . 950 29 1402 . 1921 . . . . . . . . . . . Cannons 138 | . . . . . . . . . . . . . . . . 138 Explosions 894 | . . 263 33 . 136 . 307 . . 155 . . . . . . Melee 1211 | . . . . . . . . . . . 131 . . . 159 921 Ramming 106 | . 7 36 50 . 9 . . . . . . . . . . 4 Kinetic 4015 | . 950 29 1115 . 1921 . . . . . . . . . . . Thermal 408 | . . . 287 . . . . . . . . . . . . 121 Explosive 894 | . . 263 33 . 136 . 307 . . 155 . . . . . . Electromagnetic 17 | . . . . . . . . . . . . . . . . 17 Impact . | . . . . . . . . . . . . . . . . . Slashing 1211 | . . . . . . . . . . . 131 . . . 159 921 Piercing . | . . . . . . . . . . . . . . . . . Highest Corruption 3 | . . . . . . . . . . . 1 1 1 1 2 3 Average Corruption 1 | . . . . . . . . . . . 1 1 1 1 1 2 Corruption Purged . | . . . . . . . . . . . . . . . . . Effects 20 | . . . . . . . . . . . 2 1 1 . 3 13 Message Errors 7 | . . . . . . . . . . . 2 . 1 . 2 2 Matter Fused 5 | . . . . . . . . . . . . . . . . 5 Energy Discharges 3 | . . . . . . . . . . . . . . . 1 2 Data Loss (minor) 4 | . . . . . . . . . . . . 1 . . . 3 Targeting Errors 1 | . . . . . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 306 | . . . . . 72 . 20 . . . . . . . 9 205 Projectiles . | . . . . . . . . . . . . . . . . . Explosions 92 | . . . . . 72 . 20 . . . . . . . . . Melee 214 | . . . . . . . . . . . . . . . 9 205 Knockbacks 1 | . . . 1 . . . . . . . . . . . . . Impact 1 | . . . 1 . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . Self-Inflicted Damage 366 | . . 62 . 25 186 . 24 . . 68 . . . . . 1 Shots 8 | . . 2 . 1 2 . 1 . . 2 . . . . . . Rammed 13 | . 3 3 2 1 1 . . . . . . . . . . 3 Targets Rammed 14 | . 3 3 3 1 1 . . . . . . . . . . 3 Kicked . | . . . . . . . . . . . . . . . . . Crushed 1 | . . . 1 . . . . . . . . . . . . . Highest Temperature 548 | . 6 29 114 . 7 . 3 . . 33 . 80 . . 2 548 Average Temperature 84 | . 4 10 28 . 2 . 2 . . 16 . 35 . . 2 250 Received Heat Transfer 1097 | . 222 20 345 . 387 . . . . . . 9 . . 69 45 Effects 5 | . . . . . . . . . . . . . . . . 5 Shutdowns 1 | . . . . . . . . . . . . . . . . 1 Energy Bleed 1 | . . . . . . . . . . . . . . . . 1 Interference 3 | . . . . . . . . . . . . . . . . 3 Siege Activations . | . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . Robots Melted 1 | . . . . . . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . . . . . . 1 Parts Melted 2 | . . . . . . . . . . . . . . . . 2 Heat Transferred 1001 | . . . 851 . . . . . . . . . . . . 150 Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Peak Influence 414 | . 315 96 336 109 329 34 . . . . 414 . . . . 227 Initial 109 | . . 96 . 109 . 16 . . . . 44 . . . . 9 Average 112 | . 186 31 172 47 163 20 . . . . 93 . . . . 80 Maximum Alert Level 2 | . 1 . 1 . 1 . . . . . 2 . . . . 1 Low Security (%) 75 | 100 48 100 64 100 48 100 . . . . 84 . . . . 92 Level 1 23 | . 51 . 35 . 51 . . . . . . . . . . 7 Level 2 1 | . . . . . . . . . . . 15 . . . . . Level 3 . | . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Squads Dispatched 13 | . 4 . 2 . 3 1 . . . . . . . . . 3 Investigation 3 | . 2 . 1 . . . . . . . . . . . . . Extermination 2 | . . . . . . 1 . . . . . . . . . 1 Reinforcement 8 | . 2 . 1 . 3 . . . . . . . . . . 2 Assault . | . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . 1 . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 --------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Distress Signals 11 | . 4 1 3 . 3 . . . . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . Times Spotted 147 | . 31 8 33 . 34 . 3 . . 9 . 8 . . 4 17 Peak Tracking Total 7 | . 7 6 6 . 5 1 3 . . 3 . 6 . . 2 3 Tactical Retreats 18 | . 3 1 1 . 4 . . . . 4 . 1 . . 2 2 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Traps Triggered 2 | . . . . . . . . . . . 2 . . . . . Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . . . . . . 1 . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ---------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Machines Disabled 6 | . 1 . 2 . 2 . . . . . . . . . . 1 Max in Single Turn 2 | . 1 . 1 . 2 . . . . . . . . . . 1 Garrison Access 1 | . . . . . . 1 . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Fab Network Shutdowns 1 | . . . . . . . . . . . 1 . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 --------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Machines Accessed 42 | . 8 . 9 . 6 5 1 1 4 . 4 2 1 . 1 . Terminals 22 | . 6 . 6 . 4 3 . . . . 2 . . . 1 . Fabricators 2 | . . . . . . 1 . . . . 1 . . . . . Repair Stations 3 | . . . . . 2 . . . . . 1 . . . . . Recycling Units 3 | . 2 . 1 . . . . . . . . . . . . . Scanalyzers 2 | . . . 2 . . . . . . . . . . . . . Garrison Access 1 | . . . . . . 1 . . . . . . . . . . Total Hacks 132 | . 24 . 34 . 14 7 1 1 30 . 14 5 1 . 1 . Successful 93 | . 14 . 19 . 7 6 1 1 30 . 8 5 1 . 1 . Failed 39 | . 10 . 15 . 7 1 . . . . 6 . . . . . Catastrophic 5 | . . . 4 . 1 . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . Manual 58 | . 22 . 19 . 6 1 . . . . 4 . . . . 6 Terminals 65 | . 22 . 21 . 11 3 . . . . 7 . . . 1 . Fabricators 6 | . . . . . . 3 . . . . 3 . . . . . Repair Stations 7 | . . . . . 3 . . . . . 4 . . . . . Recycling Units 3 | . 2 . 1 . . . . . . . . . . . . . Scanalyzers 12 | . . . 12 . . . . . . . . . . . . . Garrison Access 1 | . . . . . . 1 . . . . . . . . . . Terminal Hacks 60 | . 7 . 4 . 3 3 1 1 30 . 4 5 1 . 1 . Record 17 | . . . . . . 1 . . 11 . . 4 . . 1 . Part Schematic 11 | . . . . . . . . . 10 . 1 . . . . . Robot Schematic 6 | . . . . . . . . . 6 . . . . . . . Robot Analysis 4 | . 2 . 1 . 1 . . . . . . . . . . . Prototype ID Bank 3 | . . . . . . . . . 3 . . . . . . . Open Door 4 | . . . . . . . 1 1 . . . 1 1 . . . Branch Access Points 3 | . 1 . 1 . . 1 . . . . . . . . . . Terminal Index 1 | . . . . . . . . . . . 1 . . . . . Recycling Unit Index 1 | . 1 . . . . . . . . . . . . . . . Unreport Threat 2 | . . . . . 2 . . . . . . . . . . . Locate Traps 2 | . 1 . . . . . . . . . 1 . . . . . Recall Extermination 1 | . . . . . . 1 . . . . . . . . . . Zone Layout 5 | . 2 . 2 . . . . . . . 1 . . . . . Fabricator Hacks 4 | . . . . . . 2 . . . . 2 . . . . . Load Schematic 2 | . . . . . . 1 . . . . 1 . . . . . Build 2 | . . . . . . 1 . . . . 1 . . . . . Repair Station Hacks 4 | . . . . . 2 . . . . . 2 . . . . . Scan Component 2 | . . . . . 1 . . . . . 1 . . . . . Repair 2 | . . . . . 1 . . . . . 1 . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . Scanalyzer 10 | . . . 10 . . . . . . . . . . . . . Insert Component 5 | . . . 5 . . . . . . . . . . . . . Analyze 5 | . . . 5 . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . 1 . . . . . . . . . . Seal Access 1 | . . . . . . 1 . . . . . . . . . . Unauthorized Hacks 14 | . 7 . 5 . 2 . . . . . . . . . . . Terminals 11 | . 5 . 4 . 2 . . . . . . . . . . . Track 5 | . 2 . 2 . 1 . . . . . . . . . . . Assimilate 1 | . . . 1 . . . . . . . . . . . . . Botnet 5 | . 3 . 1 . 1 . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units 3 | . 2 . 1 . . . . . . . . . . . . . Tunnel 3 | . 2 . 1 . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . 1 . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 21 | . 4 . 8 . 6 1 . . . . 2 . . . . . Full Trace Events . | . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . 6 . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired 15 | . . . 4 . . . . . 10 . 1 . . . . . Parts Built 2 | . . . . . . 1 . . . . 1 . . . . . Matter 475 | . . . . . . 285 . . . . 190 . . . . . Time 247 | . . . . . . 152 . . . . 95 . . . . . Total Part Build Rating 10 | . . . . . . 5 . . . . 5 . . . . . Parts Repaired 2 | . . . . . 1 . . . . . 1 . . . . . Time 124 | . . . . . 80 . . . . . 44 . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . Parts Scanalyzed 4 | . . . 4 . . . . . . . . . . . . . Part Schematics Acquired 4 | . . . 4 . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------------ Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . Allies Hacked 3 | . . . . . . . . . . . . . . . 1 2 Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Total Allies 10 | . . 3 1 . . . . . . 1 . . . 4 . 1 Largest Group 4 | . . 3 3 . . . . . . 1 . . . 4 4 1 Highest-Rated Group 151 | . . 40 40 . . . . . . 94 . . . 151 151 125 Highest-Rated Ally 125 | . . 16 16 . . . . . . 94 . . . 39 39 125 Zionite Dispatches 1 | . . . . . . . . . . . . . . . . 1 Hero 1 | . . . . . . . . . . . . . . . . 1 Total Orders . | . . . . . . . . . . . . . . . . . Ally Attacks 62 | . . 4 26 . . . . . . 16 . . . . 6 10 Total Damage 1618 | . . 39 358 . . . . . . 516 . . . . 220 485 Kills 20 | . . 1 7 . . . . . . 6 . . . . 1 5 Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Robot Analysis Total 4 | . 2 . 1 . 1 . . . . . . . . . . . Derelict Logs Recovered 10 | . . 2 . 1 . . 1 . . . . 1 2 2 1 . Drone Launches . | . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . Zionite Intel Received 1 | . . . . . . . . . . . . . . . . 1 Branch Access 1 | . . . . . . . . . . . . . . . . 1 Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Turns Passed 11064 | 58 1024 1223 1473 922 1546 380 251 302 41 423 581 374 278 712 557 919 Spaces Moved 9651 | 46 636 601 615 502 640 393 489 627 85 826 766 485 560 1128 614 638 Core 173 | 1 . . . . . . . . . . . . . . . 172 Treads 2381 | . 60 547 615 502 640 11 . . . . . . . . . 6 Legs . | . . . . . . . . . . . . . . . . . Wheels 675 | 45 576 54 . . . . . . . . . . . . . . Hover 6422 | . . . . . . 382 489 627 85 826 766 485 560 1128 614 460 Flight . | . . . . . . . . . . . . . . . . . Fastest Speed 48 | 50 100 130 180 180 180 48 48 48 48 48 48 48 48 48 48 50 Average Speed 89 | 98 118 175 180 180 181 51 48 48 48 48 48 48 48 48 52 105 Slowest Speed 280 | 100 180 200 180 180 200 183 48 48 48 48 48 108 48 48 150 280 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Exploration Rate (%) 63 | 4 97 97 58 98 54 12 71 86 70 83 22 64 73 90 76 17 Regions Visited 16 Branch Regions 10 Pre-discovered Areas 7 | . 2 . 1 . . . . . 1 . . . . 3 . . Known Exits Taken 13 | . 1 . 1 . 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 3 | 1 . 1 . 1 . . . . . . . . . . . . Scrap Searched 22 | . . 2 . 1 . . 1 2 . 2 . 2 5 3 4 . Spaces Dug 59 | . . . . . 1 4 3 . . 21 14 5 1 . 5 5 Terrain Destroyed 223 | . . 46 17 6 48 4 19 . . 52 14 6 1 . 5 5 Melee 36 | . . . . . 1 4 3 . . 1 14 2 1 . 5 5 Projectile 4 | . . . . . . . . . . . . 4 . . . . AOE 183 | . . 46 17 6 47 . 16 . . 51 . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 --------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Total 11588 | 55 786 754 860 523 895 574 497 627 84 843 955 612 569 1299 834 821 Wait 1267 | . 57 133 95 6 110 133 1 1 . 4 140 113 2 160 193 119 Move 9635 | 45 635 600 614 501 639 392 488 626 84 825 765 484 559 1127 613 638 Hop . | . . . . . . . . . . . . . . . . . Pick Up 103 | 4 11 5 32 5 19 3 1 . . 3 10 1 2 2 2 3 Fast Attach 48 | 6 3 . 5 . 5 . . . . . 5 . 1 4 2 17 Attach 35 | . . 2 6 . 4 13 . . . . 5 1 . . 2 2 Detach 17 | . . . 1 . . 10 . . . . 3 . 1 . . 2 Swap 54 | . 4 2 10 3 11 3 . . . 4 2 5 1 . 6 3 Drop 102 | . 6 . 27 6 22 16 1 . . 1 7 1 2 6 5 2 Fire 246 | . 67 9 67 1 83 . 3 . . 5 . 5 . . . 6 Melee 67 | . . . . . 1 4 3 . . 1 18 2 1 . 11 26 Ram 3 | . . . . . . . . . . . . . . . . 3 Kick . | . . . . . . . . . . . . . . . . . Crush 11 | . 3 3 3 1 1 . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: *Mat x2 / *Min x2) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 4 exits: *Fac / Sto / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 2 exits: *Fac / *Low) -6/Lower Caves -6/Lower Caves (discovered 2 exits: Fac / *Zio) -6/Zion -5/Proximity Caves -5/Factory (discovered 5 exits: *Fac x3 / *Upp x2) History --------- Turn | Location | Event 25 | -11/Scrapyard | Discovered new exit (range 16) 59 | -11/Scrapyard | Entered Materials 168 | -10/Materials | Discovered new exit (range 8) 184 | -10/Materials | Discovered new exit (range 15) 223 | -10/Materials | Identified exit to Mines 286 | -10/Materials | Core integrity fell below 50% 314 | -10/Materials | Build established: Mutant 739 | -10/Materials | Discovered new exit (range 16) 806 | -10/Materials | Discovered new exit (range 8) 1083 | -10/Materials | Entered Mines 1135 | -10/Mines | Assembled infested the area 1140 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1481 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1548 | -10/Mines | Discovered new exit (range 13) 1915 | -10/Mines | Learned Materials security intel 1936 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1940 | -10/Mines | Found Prototype Device 2141 | -10/Mines | Discovered new exit (range 3) 2306 | -10/Mines | Entered Materials 2306 | -9/Materials | Accompanied by 3 allies 2306 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2479 | -9/Materials | Identified Exp. Sensor Array 2676 | -9/Materials | Discovered new exit (range 8) 2768 | -9/Materials | Build established: Hauler-Mutant 2913 | -9/Materials | Identified exit to Mines 3649 | -9/Materials | Discovered new exit (range 5) 3779 | -9/Materials | Entered Mines 3798 | -9/Mines | Met a Derelict bent on vengeance 3874 | -9/Mines | Discovered new exit (range 7) 3978 | -9/Mines | Excavation squad dispatched 3978 | -9/Mines | A large section of the Mines collapsed 4048 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 4694 | -9/Mines | Discovered new exit (range 3) 4701 | -9/Mines | Entered Materials 4701 | -8/Materials | Evolved 2 slots: Utility x2 4702 | -8/Materials | Identified exit to Factory 5576 | -8/Materials | Discovered exit to Factory (range 13) 5671 | -8/Materials | Repaired Exp. Sensor Array 6247 | -8/Materials | Entered Factory 6247 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 6248 | -7/Factory | Identified exit to Storage 6478 | -7/Factory | Fabricated Exp. Sensor Array (x1) 6530 | -7/Factory | Identified exit to Lower Caves 6533 | -7/Factory | Discovered new exit (range 15) 6587 | -7/Factory | Build established: Scout 6627 | -7/Factory | Entered Lower Caves 6659 | -7/Lower Caves | Learned Factory stockpile data 6687 | -7/Lower Caves | Encountered a Warlord checkpoint 6872 | -7/Lower Caves | Discovered new exit (range 6) 6877 | -7/Lower Caves | Identified exit to Lower Caves 6878 | -7/Lower Caves | Entered another Lower Caves area 6908 | -7/Lower Caves | Discovered new exit (range 12) 7072 | -7/Lower Caves | Encountered a Warlord checkpoint 7133 | -7/Lower Caves | Discovered new exit (range 11) 7180 | -7/Lower Caves | Identified exit to Data Miner 7180 | -7/Lower Caves | Entered Data Miner 7180 | -7/Data Miner | Discovered new exit (range 6) 7190 | -7/Data Miner | Met Data Miner 7200 | -7/Data Miner | Learned location of Section 7 (-2) 7200 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 7209 | -7/Data Miner | Received God Mode back door access code from Data Miner 7220 | -7/Data Miner | Identified exit to Proximity Caves 7221 | -7/Data Miner | Entered Proximity Caves 7266 | -6/Proximity Caves | Escorted by Enhanced Grunt 7623 | -6/Proximity Caves | Discovered new exit (range 11) 7631 | -6/Proximity Caves | Build established: Mutant 7643 | -6/Proximity Caves | Identified exit to Factory 7644 | -6/Proximity Caves | Entered Factory 7644 | -6/Factory | Evolved 2 slots: Utility x2 7743 | -6/Factory | Repaired Gravmag System 7818 | -6/Factory | Found Exp. Signal Interpreter 7941 | -6/Factory | Build established: Scout 7953 | -6/Factory | Fabricated Imp. Hacking Suite (x1) 8016 | -6/Factory | Discovered new exit (range 15) 8080 | -6/Factory | Identified exit to Factory 8134 | -6/Factory | Local fabrication network quarantined 8146 | -6/Factory | Discovered new exit (range 12) 8151 | -6/Factory | Identified exit to Lower Caves 8225 | -6/Factory | Entered Lower Caves 8243 | -6/Lower Caves | Learned Factory trap positions 8243 | -6/Lower Caves | Learned Research emergency access door positions 8243 | -6/Lower Caves | Learned Factory terminal intel 8586 | -6/Lower Caves | Learned 8 Factory zone layouts 8595 | -6/Lower Caves | Discovered new exit (range 10) 8598 | -6/Lower Caves | Identified exit to Lower Caves 8599 | -6/Lower Caves | Entered another Lower Caves area 8605 | -6/Lower Caves | Identified exit to Zion 8652 | -6/Lower Caves | Encountered a Warlord checkpoint 8877 | -6/Lower Caves | Entered Zion 8889 | -6/Zion | Learned location of 1 exit from Proximity Caves 8914 | -6/Zion | Found Prototype Launcher 8914 | -6/Zion | Identified Gui. Missile Launcher 8930 | -6/Zion | Discovered new exit (range 16) 8961 | -6/Zion | System corruption cleaned by Quarantine Array 8989 | -6/Zion | Given A8's code to call for help 9145 | -6/Zion | Learned location of Quarantine (-2) 9314 | -6/Zion | Imprinted 9316 | -6/Zion | Declared Zion's savior 9519 | -6/Zion | Identified exit to Proximity Caves 9589 | -6/Zion | Entered Proximity Caves 9589 | -5/Proximity Caves | Accompanied by 4 allies 9799 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 9831 | -5/Proximity Caves | Learned Factory emergency access door positions 10100 | -5/Proximity Caves | Spotted B-75 Beast 10144 | -5/Proximity Caves | Lost 5 parts (4n1u) 10146 | -5/Proximity Caves | Entered Factory 10146 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 10147 | -5/Factory | Identified exit to Factory 10147 | -5/Factory | Identified exit to Upper Caves 10148 | -5/Factory | Loaded intel: 97 trap records 10150 | -5/Factory | Loaded intel: 20 terminal locations 10258 | -5/Factory | Retrieved Zion intel report: Branch Access 10394 | -5/Factory | Build established: Mutant 10462 | -5/Factory | Released all parts (11) 10501 | -5/Factory | Discovered exit to Factory (range 12) 10527 | -5/Factory | Zion hero teleported in (AD-0RF) 10837 | -5/Factory | Build established: Scavenger-Mutant 10995 | -5/Factory | Core integrity fell below 50% 11025 | -5/Factory | Found Prototype Special Weapon 11025 | -5/Factory | Identified AD-0RF's Magmablaster 11028 | -5/Factory | Lost 8 parts (4n2u2w) 11065 | -5/Factory | Self-destructed Last Messages --------------- 11028_ K-01 Serf collects debris. 11029_ Slammed into R-10 Processor. 11030_ Acquired 7 matter. 11030_ R-10 Processor collects Lyr. Heavy Armor Plating. 11031_ K-01 Serf collects debris. 11032_ R-10 Processor collects Arm. Huge Wheel. 11032_ Slammed into R-10 Processor. 11032_ Destabilizing: System interference. 11032_ Imp. Target Analyzer temporarily disabled. 11032_ Exp. Coolant Injector temporarily disabled. 11032_ Imp. Target Analyzer temporarily disabled. 11034_ K-01 Serf collects debris. 11034_ Slammed into R-10 Processor. 11037_ K-01 Serf collects debris. 11038_ R-10 Processor collects Wheel. 11040_ Penetrated by Slug. 11059_ Dropped AD-0RF's Magmablaster. 11060_ Acquired AD-0RF's Magmablaster. 11063_ Acquired 3 matter. 11063_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?# #?######????# #?# [[ ! #??????????????? | | ## ###??######?# #?# [! ! #????????##????? | | ! #### ### ### [! ######### #####? | | !##"""##### ##= = ## #? | | !!% ############## #? | | ! !! [% %[ + #? | | ! ! ############## ## | | ##""""#/## #????????????# !! ## | | ## *=### ###????????????# !! ## | | ######### #?# #??????????????# ## | | ????????# #?# #??????????????# """"""" ## | | ????????# = !#?# #??????????????# """"""" ## | | ????????# #?# #??????????????# """"""" ## | | ????????# #?# #??????????????# """"""" ## | | ????????# =| #?# #??????????????# ## | | ????????# !| #?# #??????????????#######+####### | | ????????# ! ### #???################ | | ????????# + #???# """ """ """ # | | ????????# ### #???# """ """ """ # | | ?????########+##### #???# """ """ """ + | | ?????# ! # #???# # ##### | | ?????# # #???# # #???? | | ?????#[ """"""""" # ##### ] # #???? | | ?????# # % ########+####### #???? | | ?????# """"""""" #%% R #% #?# #???? | | ?????# + %h@% #?# #???? | | ?????# """"""""" # # #?# #???? | | ?????# # # #?# #???? | | ?????# """"""""" # # ! #?# #???? | | ?????# # # #?# #???? | | ?????# """"""""" # # #?# ^^#???? | | ?????# # # R #?#^ #???? | | ??????############# #R #?# #???? | | ?????????########## + k #?#^ ^ #???? | | ?????????# ^ # # k #?# ^ #???? | | ?????????# ^ ^ # # #?# #???? | | ?????????# # ###########+#### ##### | | ?????????# !! # | | ?????????# ^!! # | | ?????????# !^] # """" """" """" """" | | ?????????# !!] + """" """" """" """" | | ?????????# ^ # """" """" """" """" | | ?????????# # ##### | | ????????########### """" """" """" """" #???? | | ????????# """" # """" """" """" """" #???? | | ????????# ""S"" # """" """" """" """" #???? | | ????????# "" "" # #???? | | ????????# + """" """" """" """" #???? | | ????????# """ """ # """" """" """" """" #???? | | ????????# """ """ # """" """" """" """" #???? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 130 Coolant Potential 120 Energy Generation 28 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 30 Terrain Scan Range 16 Terrain Scan Density 210 Jamming Range 8 Cloak Strength 2 Armor Coverage 300 Weapon Shielding 90 Evasion (%) 55 Targeting Accuracy 8 Target Analysis 6 Recoil Reduction 3 Offensive Hacking 12 Item Schematics ----------------- Exp. Sensor Array | -9/Materials | Scanalyzed Lrg. Storage Unit | -9/Materials | Scanalyzed Med. Storage Unit | -9/Materials | Scanalyzed Imp. Hover Unit | -9/Materials | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Triangulator | -7/Data Miner | Free Exp. Terrain Scanner | -7/Data Miner | Free Exp. Terrain Scan Processor | -7/Data Miner | Free Tactical Coordination Suite | -7/Data Miner | Free Exp. Transmission Jammer | -7/Data Miner | Free Mni. Smartbomb Launcher | -7/Data Miner | Free Plasma Sword | -7/Data Miner | Free Kinetic Spear | -7/Data Miner | Free Imp. Hacking Suite | -6/Factory | Hacked Robot Schematics ------------------ S-27 Virus | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free X-72 Disruptor | -7/Data Miner | Free H-66 Slayer | -7/Data Miner | Free I-36 Angel | -7/Data Miner | Free Fabricated ------------ Exp. Sensor Array | x1 | -7/Factory Imp. Hacking Suite | x1 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AccelerationBlastHammer Manual? 0 Play Time 01:54:00 Cumulative 213.8 hours Start 2021.12.23 @ 15:25:25 End 2022.01.18 @ 16:45:24 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 153 Rogue 153 Adventurer 0 Explorer 0 Win Type - Total 8 Types 5/0/2/0/0/0/0/1/0 Lore% 86 Gallery% 75 Achievement% 62 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8b2ed5b7-49b8-4937-ad30-574a6061b995