Cogmind - Beta 14 X1 @@@ ROGUE MODE // 2024.07.24 @ 20:31:07 Player: szymekc Result: Destroyed by GC-QYP(R) with Subdweller Machine Gun Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (32) 160 Value Destroyed (878) 878 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1438 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 280/300 Energy 200/200 System Corruption 0% Temperature Cool (0) Movement Rolling (120) Ox1 Location -10/Subcaves Parts ------- > --- POWER (1) -------- Subdweller Power Source > --- PROPULSION (2) --- Subdweller Monowheel Subdweller Monowheel > --- UTILITY (2) ------ Large Storage Unit Seismic Detector > --- WEAPON (2) ------- Subdweller Beam Cannon Subdweller Shrapnel Launcher > --- INVENTORY (15) --- Ion Engine Ion Engine Subdweller Monowheel High-capacity Matter Pod (200) Structural Scanner Subdweller Optics Core Shielding Light Armor Plating Battle Cannon Battle Cannon Grenade Launcher Dirty Datajack (20) Mining Laser Hammer Makeshift Axe Peak State ------------ > --- POWER ------------ Subdweller Power Source > --- PROPULSION ------- Spiked Treads Spiked Treads > --- UTILITY ---------- Large Storage Unit Seismic Detector > --- WEAPON ----------- Subdweller Beam Cannon Makeshift Axe > --- INVENTORY -------- Ion Engine Ion Engine Subdweller Monowheel Subdweller Monowheel High-capacity Matter Pod Structural Scanner Subdweller Optics Core Shielding Light Armor Plating Subdweller Beam Cannon Battle Cannon Grenade Launcher Dirty Datajack Mining Laser Hammer [Rating: 16] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Subdweller Monowheel Utility Seismic Detector Device Seismic Detector Storage Large Storage Unit Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun Subdweller Laser Energy Cannon Subdweller Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Battle Cannon Launcher Grenade Launcher Slashing Weapon Makeshift Axe Build | -11 -10 -10 ------- Run | Yrd Mat Sub Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 35 | 6 11 18 Power 4 | 1 1 2 Engine 3 | 1 . 2 Core 1 | . 1 . Reactor . | . . . Propulsion 8 | 2 1 5 Treads 6 | 2 1 3 Leg . | . . . Wheel 2 | . . 2 Hover . | . . . Flight . | . . . Utility 6 | 1 2 3 Device 3 | . 1 2 Storage 2 | 1 1 . Processor . | . . . Hackware . | . . . Protection 1 | . . 1 Artifact . | . . . Weapon 17 | 2 7 8 Energy Gun 1 | . . 1 Energy Cannon 3 | . . 3 Ballistic Gun 6 | 2 4 . Ballistic Cannon 1 | . . 1 Launcher 4 | . 3 1 Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon 2 | . . 2 Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 3 | . . 3 Power 1 | . . 1 Propulsion 1 | . . 1 Utility . | . . . Weapon 1 | . . 1 Highest Loss Streak 2 | . . 2 To Critical Strikes . | . . . Average Slot Usage (%) 97 | . 96 98 Engine 2 | . 2 2 Core 10 | . 11 10 Treads 27 | . 27 26 Device 12 | . 10 13 Storage 14 | . 14 14 Energy Gun 1 | . . 3 Energy Cannon 4 | . . 9 Ballistic Gun 20 | . 27 12 Naked Turns . | . . . Heaviest Build 42 | 11 29 42 Greatest Support 40 | 40 40 40 Greatest Overweight (x) 2 | 2 . 1 Average Overweight (x) . | . . . Largest Inventory Capacity 15 | 8 15 15 Average Capacity 13 | 7 12 15 Most Carried 15 | 5 15 15 Average Carried 11 | 2 9 14 Final Capacity 15 | 8 15 15 Final Carried 15 | 5 15 15 Class Distribution -------------------- 89% | Mutant 10% | Derelict-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Resources | -11 -10 -10 ----------- Run | Yrd Mat Sub Matter Collected 1052 | 296 417 339 Remotely . | . . . Salvage Created 1092 | 121 703 268 Parts 66 | 8 34 24 Haulers Intercepted 2 | . 2 . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed 8 | . . 8 Prevented . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Sub Combat Hostiles Destroyed 22 | . 15 7 Guns 10 | . 8 2 Cannons 4 | . . 4 AOE 8 | . 7 1 Classes Destroyed 8 | 2 4 2 Builder 2 | . 2 . Tunneler 2 | 2 . . Hauler 2 | . 2 . Recycler 3 | 1 2 . Mechanic 1 | . 1 . Swarmer 1 | . . 1 Grunt 15 | . 15 . Subdweller 6 | . . 6 Best Kill Streak 10 | 2 10 2 Combat Bots Only 7 | . 7 2 Max Kills in Single Turn 3 | 1 3 1 Gunslinging . | . . . Exploded 2 | . 2 1 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Sub Hostile Shots Fired 82 | . 59 23 Missed 23 | . 19 4 Damage Taken 1298 | . 566 732 Core 252 | . 79 173 Absorbed by Shields . | . . . Regen/Repaired (Parts) 118 | . 118 . Core Remaining (%) 100 | 100 . . Volleys Fired 81 | 9 50 22 Largest 2 | 2 2 2 Hottest 80 | 40 50 80 Shots Fired 137 | 18 90 29 Gun 112 | 18 78 16 Cannon 12 | . . 12 Launcher 13 | . 12 1 Special . | . . . Kinetic 111 | 18 78 15 Thermal 14 | . . 14 Explosive 12 | . 12 . Electromagnetic . | . . . Robot Hit Streak 13 | 3 10 13 Robot Miss Streak 4 | 4 4 3 Penetration Max . | . . . Secondary Targets 1 | . 1 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 80 | 7 53 20 Core Hits 65 | 5 49 11 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes . | . . . Melee Attacks 14 | . . 14 Impact . | . . . Slashing 14 | . . 14 Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 2164 | 73 1635 456 Guns 805 | 73 585 147 Cannons 189 | . . 189 Explosions 1152 | . 1032 120 Melee . | . . . Ramming 18 | . 18 . Kinetic 902 | 73 585 244 Thermal 212 | . . 212 Explosive 1032 | . 1032 . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage 31 | . 31 . Projectiles . | . . . Explosions 31 | . 31 . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 109 | . 54 55 Shots 3 | . 2 1 Rammed 6 | . 6 . Targets Rammed 6 | . 6 . Kicked . | . . . Crushed . | . . . Highest Temperature 34 | . 34 20 Average Temperature 7 | . 6 7 Received Heat Transfer 348 | . 306 42 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 284 | . . 284 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Sub Peak Influence 396 | 15 396 . Initial 9 | . 9 . Average 202 | 6 225 . Maximum Alert Level 1 | . 1 . Low Security (%) 38 | 100 31 . Level 1 61 | . 68 . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 5 | . 5 . Investigation 3 | . 3 . Extermination . | . . . Reinforcement 2 | . 2 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Sub Distress Signals 2 | . 2 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 38 | . 27 11 Peak Tracking Total 6 | . 6 3 Tactical Retreats 1 | . . 1 Traps | -11 -10 -10 ------- Run | Yrd Mat Sub Traps Triggered 3 | . 2 1 Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Sub Machines Disabled 2 | . 2 . Max in Single Turn 1 | . 1 . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Sub Machines Accessed 9 | . 8 1 Terminals 5 | . 5 . Fabricators . | . . . Repair Stations 1 | . 1 . Recycling Units 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 23 | . 20 3 Successful 13 | . 10 3 Failed 10 | . 10 . Catastrophic . | . . . Database Lockouts . | . . . Manual 12 | . 12 . Terminals 15 | . 15 . Fabricators . | . . . Repair Stations 2 | . 2 . Recycling Units 3 | . 3 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 7 | . 4 3 Record 4 | . 1 3 Locate Traps 1 | . 1 . Zone Layout 2 | . 2 . Fabricator Hacks . | . . . Repair Station Hacks 2 | . 2 . Scan Component 1 | . 1 . Repair 1 | . 1 . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 4 | . 4 . Terminals 2 | . 2 . Track 1 | . 1 . Operators 1 | . 1 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 2 | . 2 . Tunnel 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 6 | . 6 . Full Trace Events 1 | . 1 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired 1 | . 1 . Time 26 | . 26 . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Sub Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Sub Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Sub Robot Analysis Total . | . . . Derelict Logs Recovered 1 | . . 1 Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Sub Turns Passed 2747 | 166 1411 1170 Spaces Moved 1442 | 82 751 609 Core 13 | 13 . . Treads 1379 | 69 751 559 Legs . | . . . Wheels 50 | . . 50 Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 160 110 Average Speed 162 | 151 160 166 Slowest Speed 260 | 160 160 260 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 48 | 7 98 39 Regions Visited 2 Branch Regions 1 Pre-discovered Areas 4 | . 2 2 Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched 11 | . . 11 Spaces Dug 14 | . 14 . Terrain Destroyed 89 | . 73 16 Melee . | . . . Projectile 2 | . . 2 AOE 87 | . 73 14 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Sub Total 1702 | 105 874 723 Wait 76 | 4 41 31 Move 1440 | 81 750 609 Hop . | . . . Pick Up 29 | 5 12 12 Fast Attach 12 | 6 1 5 Attach 3 | . 1 2 Detach . | . . . Swap 20 | . 9 11 Drop 21 | . 4 17 Fire 81 | 9 50 22 Melee 14 | . . 14 Ram . | . . . Kick . | . . . Crush 6 | . 6 . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min] / *Sub) -10/Subcaves (discovered 1 exit: [*Mat]) History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 16) 167 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Build established: Mutant 394 | -10/Materials | Destroyed 7 combat bots 510 | -10/Materials | Discovered new exit (range 16) 545 | -10/Materials | Discovered new exit (range 8) 596 | -10/Materials | Repaired Lgt. Treads 753 | -10/Materials | Discovered new exit (range 6) 1241 | -10/Materials | Discovered new exit (range 8) 1476 | -10/Materials | Discovered new exit (range 14) 1578 | -10/Materials | Entered Subcaves 1578 | -10/Subcaves | Learned location of Zion (-7) 1918 | -10/Subcaves | Visited Clippyterm 1922 | -10/Subcaves | Learned Factory garrison access intel 2063 | -10/Subcaves | Disturbed a concealed Subdweller 2077 | -10/Subcaves | Core integrity fell below 50% 2524 | -10/Subcaves | Met a Zionite searching for "candidates" 2619 | -10/Subcaves | Shifting Twisted Machinery released Sub. Laser 2620 | -10/Subcaves | Shifting Twisted Machinery released Battle Cannon 2632 | -10/Subcaves | Discovered new exit (range 10) 2747 | -10/Subcaves | A Subdweller sparked back to life 2747 | -10/Subcaves | A Subdweller sparked back to life 2747 | -10/Subcaves | A Subdweller sparked back to life 2748 | -10/Subcaves | Core integrity fell below 20% 2748 | -10/Subcaves | Destroyed by GC-QYP(R) with Subdweller Machine Gun Last Messages --------------- 02641_ Sub. Power Source destroyed. 02649_ 4R-EVF(R) destroyed. 02675_ Acquired 20 matter. 02678_ Acquired Sub. Shrapnel Launcher. 02680_ Dropped Sub. Optics. 02680_ Acquired Sub. Optics. 02685_ Dropped Broken Sub. Beam Cannon. 02687_ Acquired Battle Cannon. 02693_ Acquired 10 matter. 02699_ Subatomizers dissect the Broken Sub. Beam Cannon. 02721_ Dropped Spk. Treads. 02722_ Acquired Sub. Monowheel. 02724_ Acquired Sub. Power Source. 02727_ Acquired 18 matter. 02728_ Acquired 12 matter. 02735_ Acquired 10 matter. 02747_ PX-2I0(R) creaks and sparks as it begins to move. 02747_ GC-QYP(R) creaks and sparks as it begins to move. 02747_ DN-BCH(R) creaks and sparks as it begins to move. 02747_ S-10 Pest destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????####?????????????????????????##??????????????? | | ???## ##?????#####???????####### #####??????????? | | ???# ##???## ##?????## " #??????????? | | #### ##??# ???####" " #??????????? | | #### ###### """ " ?????????????? | | !"## # ## """""&" #????????????????? | | !% # &%&!#????????????????? | | " ## & #????????????????? | | # " #### ##????????????????? | | ] ### ####??##%= #?????????????????? | | # " ####?# #??##### #?????????????????? | | ## ##????# #??# " % #?????? ?????????? | | ""#????# #??## ##????? #??????????? | | # # ##???? #???## ##???? #??????????? | | ## ## # ##???? ##????##%=##??? #??????????? | | ?#### # #???# ##??##?## ### #??????????? | | ???# # ##???##???## ## ## ##?????????? | | ??## # #????????? #?????????? | | ??# # ##????????## ; #???????? | | ??## # #????????# & ; # # #??????? | | ?## ### ##????????# ; RR ####?# ???????? | | ##"" "###" #?????????# ; @ R ##?????? ????????? | | #"" "" "" #?????????# #???????? ????????? | | #"" "" " #??????? %= ##??????????????????? | | # " """" #???? = ;;;;;; ??????????????????? | | # """ #??""t ##### # #????????????????? | | ##" """"" #??" ###????? ###????????????????? | | ?# "##""""#?#" ???????? ??????????????????? | | ?## #??"?????""" ????????? ?????????????????? | | ?#" #????????####?????????? ????????????????? | | ?## "##????????????????????? ## ???????????????? | | ?# ""#?????????????????????? ??##??????????????? | | ?## "##?????????????????????? ???????????????????? | | ?#" ""#??????????????????????????????????????????? | | ?#" ""#??????????????????????????????????????????? | | ?# "#??????????????????????????????????????????? | | ?## ####????????????????????????????????????????? | | ??# ##???????????????????????????????????????? | | ### #???????????????????????????????????????? | | #???????????????????????????????????????? | | """"" "###???????????????????????????????????????? | | #?????????????????????????????????????????? | | #####?????????????????????????????????????????? | | #?????????????????????????????????????????????? | | ##??####???????????????????????????????????????? | | #### #???????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 15 Energy Capacity 200 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AlertHugeSuit Manual? 0 Play Time 00:19:02 Cumulative 291.9 hours Start 2024.07.24 @ 20:09:27 End 2024.07.24 @ 20:31:07 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 111 Rogue 109 Adventurer 2 Explorer 0 Win Type - Total 10 Types 6/0/2/1/0/0/0/1/0 Lore% 75 Gallery% 81 Achievement% 72 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8d637d0c-a34b-48eb-98eb-6b2d0a60ad58