Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.09.09 @ 08:08:24 Player: Sandwich Result: Self-destructed Performance ------------- Evolutions (8) 4000 Regions Visited (13) 2600 Robots Destroyed (217) 1085 Value Destroyed (10272) 10272 Prototype IDs (21) 420 Alien Tech Used (0) 0 Bonus (1970) 1970 TOTAL SCORE: 20347 Bonus ------- High Alert Combat Kills 1377 Follower Combat Kills 593 Cogmind --------- Core Integrity 750/1450 Matter 35/300 Energy 75/100 System Corruption 13% Temperature Cool (0) Movement Core (1050) Ox20 Location -2/Research Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (13) ----- Advanced Cryofiber Web Large Storage Unit Large Storage Unit Improved Targeting Computer Advanced Targeting Computer System Restoration Module > --- WEAPON (5) ------- Enhanced Coil Gun Enhanced Coil Gun Tactical Quantum Warhead > --- INVENTORY (16) --- Flexi-carbon Leg Flexi-carbon Leg Centrium Wheel Centrium Wheel Advanced Cryofiber Web Antimissile System Tactical Quantum Warhead Power Sword Peak State ------------ > --- POWER ------------ Reinforced Antimatter Reactor Compact Particle Reactor Light Quantum Reactor > --- PROPULSION ------- Armored Heavy Treads > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink Improved Coolant Injector Large Storage Unit Large Storage Unit Large Storage Unit Large Storage Unit Energy Well Improved Targeting Computer Improved Targeting Computer Advanced Targeting Computer > --- WEAPON ----------- Quantum Rifle Quantum Rifle Heavy Quantum Rifle Enhanced Coil Gun Railgun > --- INVENTORY -------- Compact Particle Reactor Flexi-carbon Leg Flexi-carbon Leg Armored Huge Wheel Heavy Tesla Rifle Gamma Rifle Phase Gun Phase Gun Matter Neutralizer Enhanced Nova Cannon Enhanced Coil Gun Enhanced Coil Gun Enhanced Coil Gun Railgun Helical Railgun Tactical Quantum Warhead Tactical Quantum Warhead Tactical Quantum Warhead Power Sword [Rating: 140] Favorites ----------- Power Enhanced Nuclear Core Engine Light Angular Momentum Engine Power Core Enhanced Nuclear Core Reactor Light Antimatter Reactor Propulsion Armored Huge Wheel Treads Light Treads Wheel Armored Huge Wheel Utility Large Storage Unit Device Advanced Heat Sink Storage Large Storage Unit Processor Improved Targeting Computer Protection Hardened Medium Armor Plating Weapon Heavy Ion Cannon Energy Gun Pulse Rifle Energy Cannon Heavy Ion Cannon Ballistic Gun Enhanced Coil Gun Launcher Mini Grenade Launcher Build | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -3 -3 -2 ------- Run | Scr Mat Mat Sto Mat Fac Was Fac Fac Fac Fac Res Tes Res Slots Evolved 16 | . . 2 . 2 2 . . 2 2 2 2 . 2 Power 2 | . . . . . 1 . . . . 1 . . . Propulsion . | . . . . . . . . . . . . . . Utility 11 | . . 2 . 1 1 . . 1 2 1 2 . 1 Weapon 3 | . . . . 1 . . . 1 . . . . 1 Parts Attached 244 | 7 8 11 13 18 7 1 9 16 34 21 8 33 58 Power 33 | 1 . 1 3 . 1 . 1 4 3 4 2 8 5 Engine 11 | 1 . 1 3 . . . . 2 1 2 . . 1 Core 7 | . . . . . 1 . 1 2 2 . . . 1 Reactor 15 | . . . . . . . . . . 2 2 8 3 Propulsion 16 | 3 . 1 2 2 . . 1 . 2 . . 2 3 Treads 6 | 1 . 1 1 1 . . . . . . . . 2 Leg . | . . . . . . . . . . . . . . Wheel 10 | 2 . . 1 1 . . 1 . 2 . . 2 1 Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Utility 85 | 1 6 6 1 5 2 . 2 6 15 5 3 12 21 Device 33 | . . 2 . 1 2 . 1 1 3 3 1 5 14 Storage 9 | 1 1 1 . . . . . . 2 1 . . 3 Processor 9 | . 2 . 1 . . . . 1 . . 1 2 2 Hackware . | . . . . . . . . . . . . . . Protection 34 | . 3 3 . 4 . . 1 4 10 1 1 5 2 Artifact . | . . . . . . . . . . . . . . Weapon 110 | 2 2 3 7 11 4 1 5 6 14 12 3 11 29 Energy Gun 55 | 1 1 2 4 9 2 . 1 . 4 11 . 6 14 Energy Cannon 28 | . . . 3 . 2 1 4 6 7 1 1 . 3 Ballistic Gun 20 | 1 1 1 . 1 . . . . 1 . 2 4 9 Ballistic Cannon . | . . . . . . . . . . . . . . Launcher 7 | . . . . 1 . . . . 2 . . 1 3 Special Weapon . | . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 19 | . . . 5 1 1 . . 2 1 . 1 6 2 Parts Lost 117 | . 1 . 1 9 . . 1 1 18 11 4 22 49 Power 18 | . . . . . . . 1 . 2 2 2 5 6 Propulsion 9 | . . . 1 1 . . . . 2 . . 2 3 Utility 34 | . . . . 1 . . . . 6 2 . 7 18 Weapon 56 | . 1 . . 7 . . . 1 8 7 2 8 22 Highest Loss Streak 17 | . 1 . 1 5 . . 1 1 9 4 3 8 17 Average Slot Usage (%) 91 | . 98 100 98 90 85 92 91 92 91 93 89 86 86 Engine 5 | . 14 11 11 9 7 7 2 5 2 7 4 . . Core 3 | . . . . . 1 7 10 5 7 5 1 . . Reactor 3 | . . . . . . . . . . 2 6 10 10 Treads 2 | . 14 11 10 3 . . . . . . . . 1 Wheel 6 | . 14 11 10 9 7 7 7 6 4 5 4 3 2 Device 14 | . . 11 11 7 15 15 15 13 15 19 19 17 18 Storage 16 | . 14 11 22 18 15 15 15 13 15 21 19 19 16 Processor 7 | . 2 11 11 9 7 7 7 6 5 5 8 8 12 Protection 7 | . 10 10 . 8 7 7 7 12 12 6 4 6 2 Energy Gun 9 | . 14 16 16 20 12 . . . 4 12 9 5 11 Energy Cannon 9 | . . . 5 2 6 22 22 25 16 7 1 . . Ballistic Gun 3 | . 14 5 . 1 2 . . . . . 6 11 6 Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 158 | 11 28 46 48 58 75 81 82 98 112 119 134 143 158 Greatest Support 70 | 20 10 20 10 28 28 28 28 28 28 28 28 28 70 Greatest Overweight (x) 5 | 1 2 4 4 5 2 2 2 3 3 4 4 5 5 Average Overweight (x) 2 | . 1 2 4 2 2 2 2 3 3 3 3 3 3 Largest Inventory Capacity 28 | 6 10 16 16 16 16 16 16 16 28 22 22 22 28 Average Capacity 18 | 4 9 10 16 16 16 16 16 16 20 22 22 22 22 Most Carried 22 | 4 10 12 16 16 16 16 16 16 22 22 22 22 22 Average Carried 16 | 2 7 9 15 15 15 15 15 15 17 20 21 21 18 Final Capacity 22 | 6 10 16 16 16 16 16 16 16 22 22 22 22 16 Final Carried 22 | 3 10 12 16 16 16 16 16 16 22 18 22 21 8 Class Distribution -------------------- 26% | Scavenger-Gunner 19% | Gunner 17% | Mutant 16% | Tank 9% | Hauler-Gunner 4% | Hauler-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Storage Gunner | -8/Materials Gunner | -7/Factory Gunner | -7/Waste Gunner | -7/Factory Tank | -6/Factory Hauler-Gunner | -5/Factory Scavenger-Gunner | -4/Factory Generator-Gunner | -3/Research Scavenger-Gunner | -3/Testing Scavenger-Gunner | -2/Research Resources | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -3 -3 -2 ----------- Run | Scr Mat Mat Sto Mat Fac Was Fac Fac Fac Fac Res Tes Res Matter Collected 4019 | 196 156 160 144 204 30 60 45 200 403 180 180 955 1106 Remotely . | . . . . . . . . . . . . . . Salvage Created 10600 | . 98 232 323 878 44 . 179 1030 1838 1091 395 2060 2432 Parts 480 | . 5 14 16 49 5 . 11 50 77 54 14 82 103 Haulers Intercepted . | . . . . . . . . . . . . . . Recyclers Shooed 6 | . 1 1 . . . . . 1 3 . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -3 -3 -2 ------- Run | Scr Mat Mat Sto Mat Fac Was Fac Fac Fac Fac Res Tes Res Combat Hostiles Destroyed 177 | . 2 7 3 19 1 . 4 20 27 24 8 25 37 Guns 114 | . 2 7 2 17 . . 1 . 9 17 8 21 30 Cannons 47 | . . . 1 . 1 . 3 20 14 6 . . 2 AOE 11 | . . . . 2 . . . . 4 . . 1 4 Classes Destroyed 16 | . 1 2 3 5 1 . 1 . 1 . . 1 1 Worker 13 | . . . . 2 . . . . 5 1 . 1 4 Builder 12 | . . . . 2 . . . . . . . 1 9 Tunneler 1 | . . . . . . . . . 1 . . . . Recycler 9 | . . . 3 1 . . . . 4 . . 1 . Mechanic 2 | . . . . 1 . . . . . . . . 1 Operator 1 | . . . 1 . . . . . . . . . . Watcher 2 | . . . . . . . 1 . 1 . . . . Swarmer 43 | . . 3 1 3 . . 2 3 7 13 6 . 5 Saboteur 1 | . . . . . . . . . . . . . 1 Grunt 63 | . 2 2 . 9 . . 2 10 9 3 . 11 15 Brawler 4 | . . . 1 . . . . . . 1 . 1 1 Duelist 6 | . . . . 1 . . . 1 1 . . 1 2 Sentry 23 | . . 2 1 5 . . . 1 3 3 2 2 4 Hunter 14 | . . . . 1 . . . . 4 . . 6 3 Programmer 22 | . . . . . 1 . . 5 3 4 . 3 6 Alpha 7 1 | . . . . . . . . . . . . 1 . Best Kill Streak 11 | . 2 3 4 7 1 . 2 3 11 6 6 7 10 Combat Bots Only 8 | . 2 3 1 5 1 . 2 3 8 5 6 6 8 Max Kills in Single Turn 5 | . 1 1 1 3 1 . 1 1 5 2 2 2 4 Gunslinging 1 | . . . . 1 . . . . . 1 1 1 1 Exploded 2 | . . . . 1 . . . . 1 . . 1 2 Melee . | . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -3 -3 -2 -------- Run | Scr Mat Mat Sto Mat Fac Was Fac Fac Fac Fac Res Tes Res Damage Taken 20979 | . 202 249 68 1153 28 . 553 986 3701 1419 804 3780 8036 Core 1791 | . 55 42 . 80 . . 32 71 470 170 . 171 700 Absorbed by Shields . | . . . . . . . . . . . . . . Core Remaining (%) 84 | 100 78 . 89 85 . . 95 91 53 85 . 86 . Volleys Fired 423 | . 17 20 18 45 2 . 13 32 65 36 17 68 90 Largest 5 | . 2 2 2 3 1 . 3 4 4 4 4 4 5 Hottest 394 | . 70 70 131 194 65 . 226 315 326 342 267 239 394 Shots Fired 1310 | . 33 40 31 98 2 . 37 119 206 139 65 244 296 Gun 898 | . 33 40 17 87 . . 6 . 56 97 63 232 267 Cannon 389 | . . . 14 6 2 . 31 119 140 42 2 12 21 Launcher 23 | . . . . 5 . . . . 10 . . . 8 Special . | . . . . . . . . . . . . . . Kinetic 327 | . 17 20 . 2 . . . . 1 . 30 161 96 Thermal 813 | . 16 20 31 77 2 . 25 119 151 125 35 52 160 Explosive 23 | . . . . 5 . . . . 10 . . . 8 Electromagnetic 147 | . . . . 14 . . 12 . 44 14 . 31 32 Robot Hit Streak 56 | . 8 12 13 21 8 . 4 27 14 21 14 18 56 Robot Miss Streak 5 | . 2 3 3 2 . . 5 2 4 2 2 2 1 Penetration Max 1 | . . . . . . . . . . . . 1 1 Secondary Targets 36 | . . . . 1 . . . . 1 6 2 9 17 Max Gunslinging Chain 2 | . . . . 1 . . . . 1 1 1 2 1 Shots Hit Robots 958 | . 26 29 15 81 2 . 23 75 125 95 45 198 244 Core Hits 440 | . 8 12 9 43 1 . 9 35 74 43 17 71 118 Critical Hits 32 | . . . . . . . . . . 1 1 15 15 Critical Kills 9 | . . . . . . . . . . 1 . 4 4 Critical Parts Destroyed 21 | . . . . . . . . . . . 1 10 10 Melee Attacks . | . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 28668 | . 254 364 252 1860 67 . 513 1943 4830 2439 970 5213 9963 Guns 16964 | . 254 364 168 1175 . . 75 . 989 1890 905 4759 6385 Cannons 6397 | . . . 84 62 67 . 438 1943 2510 549 65 301 378 Explosions 5307 | . . . . 623 . . . . 1331 . . 153 3200 Melee . | . . . . . . . . . . . . . . Ramming . | . . . . . . . . . . . . . . Kinetic 6407 | . 107 141 . 34 . . . . 21 . 496 3411 2197 Thermal 14741 | . 147 223 252 1084 67 . 304 1943 2895 2305 474 1162 3885 Explosive 4782 | . . . . 564 . . . . 1018 . . . 3200 Electromagnetic 2738 | . . . . 178 . . 209 . 896 134 . 640 681 Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 15 | . . . . . 2 2 2 . 5 2 . 15 13 Average Corruption 4 | . . . . . 2 2 2 . 2 1 . 7 7 Corruption Purged 3 | . . . . . . . . . . . . . 3 Effects 94 | . . . . . 2 3 9 . 12 3 . 21 44 Message Errors 16 | . . . . . 1 . 4 . 3 1 . 1 6 Matter Fused 15 | . . . . . . . . . 1 . . 5 9 Heat Flow Errors 9 | . . . . . . . 2 . 2 . . . 5 Energy Discharges 6 | . . . . . . 1 . . 2 . . 2 1 Parts Rejected 1 | . . . . . . . . . . . . . 1 Data Loss (minor) 11 | . . . . . 1 2 1 . 1 . . 2 4 Data Loss (major) 2 | . . . . . . . . . . . . 2 . Misfires 1 | . . . . . . . . . . . . 1 . Misdirections 3 | . . . . . . . . . . . . 2 1 Targeting Errors 23 | . . . . . . . 1 . 2 2 . 4 14 Weapon Failures 7 | . . . . . . . 1 . 1 . . 2 3 Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 628 | . . . 11 55 . . 81 27 178 . . . 276 Projectiles 165 | . . . 11 . . . . 27 107 . . . 20 Explosions 463 | . . . . 55 . . 81 . 71 . . . 256 Melee . | . . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 675 | . . . . 53 . . 82 . 268 47 . . 225 Shots 18 | . . . . 3 . . 1 . 9 1 . . 4 Rammed . | . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 409 | . 300 2 84 297 . . 54 315 304 198 180 239 409 Average Temperature 96 | . 153 2 35 95 . . 19 90 102 105 74 27 119 Received Heat Transfer 2337 | . 117 51 18 414 . . 108 123 552 93 27 312 522 Effects 5 | . . . . . . . . . . . . . 5 Shutdowns 4 | . . . . . . . . . . . . . 4 Short Circuit 1 | . . . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . . . . . . 2 . Combat Hostiles 2 | . . . . . . . . . . . . 2 . Parts Fried 16 | . . . . 1 . . . . 5 . . 5 5 Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted 3 | . . . . . . . . . . 1 . 1 1 Combat Hostiles 3 | . . . . . . . . . . 1 . 1 1 Parts Melted 53 | . . . . 5 . . 1 2 7 13 4 4 17 Heat Transferred 21613 | . 349 666 518 2320 74 . 508 2961 3427 3256 766 1921 4847 Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . 1 . . . . . . . 1 . Missiles Intercepted . | . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -3 -3 -2 ------- Run | Scr Mat Mat Sto Mat Fac Was Fac Fac Fac Fac Res Tes Res Peak Influence 1085 | . 40 152 256 439 271 27 153 270 653 710 581 682 1085 Average Influence 281 | . 11 94 124 254 214 27 73 108 328 445 449 443 534 Maximum Alert Level 3 | . . . 1 2 1 . . 1 2 3 2 2 3 Low Security (%) 42 | 100 100 100 68 29 54 100 100 79 35 . . 3 . Level 1 28 | . . . 31 57 45 . . 20 20 38 52 50 21 Level 2 27 | . . . . 13 . . . . 43 58 47 46 68 Level 3 1 | . . . . . . . . . . 3 . . 9 Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 47 | . 1 . 2 4 . . 1 7 7 3 . 10 12 Investigation 2 | . . . . . . . . . . . . 1 1 Extermination 14 | . . . . . . . . 6 2 2 . 1 3 Reinforcement 18 | . 1 . 2 2 . . 1 1 5 . . 5 1 Assault 4 | . . . . . . . . . . . . . 4 Garrison 9 | . . . . 2 . . . . . 1 . 3 3 Intercept . | . . . . . . . . . . . . . . Construction Impeded 5 | . . . . . . . 1 . 3 . . . 1 Haulers Reinforced 1 | . . . . . . . . . 1 . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -3 -3 -2 --------- Run | Scr Mat Mat Sto Mat Fac Was Fac Fac Fac Fac Res Tes Res Distress Signals 11 | . . . 1 . . . 1 3 1 . . 4 1 Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 270 | . 4 9 13 42 2 . 6 31 41 29 8 35 50 Peak Tracking Total 8 | . 2 3 3 7 1 . 3 4 8 6 3 6 7 Tactical Retreats 16 | . . . . 6 . . . 1 2 . . 3 4 Traps | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -3 -3 -2 ------- Run | Scr Mat Mat Sto Mat Fac Was Fac Fac Fac Fac Res Tes Res Traps Triggered 9 | . . 1 1 . 2 . . 2 2 . . . 1 Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -3 -3 -2 ---------- Run | Scr Mat Mat Sto Mat Fac Was Fac Fac Fac Fac Res Tes Res Machines Disabled 32 | . . . 5 . . . 2 . 8 4 1 7 5 Max in Single Turn 5 | . . . 1 . . . 1 . 5 2 1 2 3 Garrison Access 2 | . . . . 1 . . 1 . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -3 -3 -2 --------- Run | Scr Mat Mat Sto Mat Fac Was Fac Fac Fac Fac Res Tes Res Machines Accessed 42 | . 1 5 6 9 4 . 4 6 1 2 2 2 . Terminals 27 | . 1 3 6 6 2 . 2 1 1 1 2 2 . Fabricators 2 | . . . . . 1 . 1 . . . . . . Repair Stations 4 | . . . . 1 . . . 2 . 1 . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers 6 | . . 2 . 1 1 . . 2 . . . . . Garrison Access 3 | . . . . 1 . . 1 1 . . . . . Total Hacks 133 | . 1 21 15 38 15 . 8 22 2 3 3 5 . Successful 86 | . . 16 9 28 9 . 6 15 . 2 . 1 . Failed 47 | . 1 5 6 10 6 . 2 7 2 1 3 4 . Catastrophic 9 | . 1 2 . . 1 . . 2 . . 1 2 . Database Lockouts . | . . . . . . . . . . . . . . Manual 57 | . 1 . 15 20 7 . 4 2 2 2 3 1 . Terminals 77 | . 1 7 15 26 9 . 5 2 2 2 3 5 . Fabricators 5 | . . . . . 3 . 2 . . . . . . Repair Stations 9 | . . . . 2 . . . 6 . 1 . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers 38 | . . 14 . 9 3 . . 12 . . . . . Garrison Access 4 | . . . . 1 . . 1 2 . . . . . Terminal Hacks 11 | . . 2 1 5 1 . 1 . . . . 1 . Part Schematic 1 | . . . . 1 . . . . . . . . . Prototype ID Bank 1 | . . . . 1 . . . . . . . . . Open Door 1 | . . . . . . . . . . . . 1 . Unreport Threat 2 | . . 2 . . . . . . . . . . . Locate Traps 1 | . . . . 1 . . . . . . . . . Recall Reinforcements 1 | . . . 1 . . . . . . . . . . Hauler Manifests 1 | . . . . 1 . . . . . . . . . Registered Components 1 | . . . . . 1 . . . . . . . . Zone Layout 2 | . . . . 1 . . 1 . . . . . . Fabricator Hacks 4 | . . . . . 2 . 2 . . . . . . Load Schematic 2 | . . . . . 1 . 1 . . . . . . Build 2 | . . . . . 1 . 1 . . . . . . Repair Station Hacks 8 | . . . . 2 . . . 6 . . . . . Scan Component 4 | . . . . 1 . . . 3 . . . . . Repair 4 | . . . . 1 . . . 3 . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . Scanalyzer 34 | . . 14 . 9 2 . . 9 . . . . . Insert Component 16 | . . 7 . 4 1 . . 4 . . . . . Analyze 18 | . . 7 . 5 1 . . 5 . . . . . Garrison Access Hacks 2 | . . . . 1 . . 1 . . . . . . Seal Access 2 | . . . . 1 . . 1 . . . . . . Unauthorized Hacks 27 | . . . 8 11 4 . 2 . . 2 . . . Terminals 26 | . . . 8 11 3 . 2 . . 2 . . . Track 6 | . . . 1 3 1 . . . . 1 . . . Botnet 16 | . . . 6 6 2 . 1 . . 1 . . . Operators 4 | . . . 1 2 . . 1 . . . . . . Fabricators 1 | . . . . . 1 . . . . . . . . Prioritize 1 | . . . . . 1 . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 35 | . 1 5 3 8 4 . 3 4 1 2 2 2 . Full Trace Events 1 | . . . . . . . . . . . . 1 . Feedback Events 1 | . . . . . . . . . . . . 1 . Corruption 1 | . . . . . . . . . . . . 1 . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 15 | . . 7 . 4 1 . . 3 . . . . . Parts Built 4 | . . . . . 2 . 2 . . . . . . Matter 314 | . . . . . 146 . 168 . . . . . . Time 115 | . . . . . 73 . 42 . . . . . . Total Part Build Rating 14 | . . . . . 6 . 8 . . . . . . Parts Repaired 4 | . . . . 1 . . . 3 . . . . . Time 183 | . . . . 38 . . . 145 . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed 16 | . . 7 . 4 1 . . 4 . . . . . Part Schematics Acquired 15 | . . 7 . 4 1 . . 3 . . . . . Parts Damaged 2 | . . . . 1 . . . 1 . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -3 -3 -2 ------------ Run | Scr Mat Mat Sto Mat Fac Was Fac Fac Fac Fac Res Tes Res Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Robots Rewired 2 | . . . . . . . . . . . . 2 . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -3 -3 -2 -------- Run | Scr Mat Mat Sto Mat Fac Was Fac Fac Fac Fac Res Tes Res Total Allies 19 | . . . 11 . . . . . 6 . . 2 . Largest Group 10 | . . . 10 1 . . . . 3 . . 2 . Highest-Rated Group 158 | . . . 123 86 . . . . 93 . . 158 . Highest-Rated Ally 99 | . . . 99 86 . . . . 31 . . 79 . Total Orders . | . . . . . . . . . . . . . . Ally Attacks 85 | . . . 38 . . . . . 15 . . 32 . Total Damage 3327 | . . . 871 . . . . . 219 . . 2237 . Kills 27 | . . . 15 . . . . . 1 . . 11 . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -3 -3 -2 ------- Run | Scr Mat Mat Sto Mat Fac Was Fac Fac Fac Fac Res Tes Res Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -3 -3 -2 ------------- Run | Scr Mat Mat Sto Mat Fac Was Fac Fac Fac Fac Res Tes Res Turns Passed 10321 | 67 385 433 568 1047 444 358 471 1511 1358 693 470 969 1547 Spaces Moved 5739 | 52 316 314 370 582 318 292 286 784 761 365 262 431 606 Core 9 | 9 . . . . . . . . . . . . . Treads 131 | . . 1 . 13 . . . . . . . . 117 Legs . | . . . . . . . . . . . . . . Wheels 5599 | 43 316 313 370 569 318 292 286 784 761 365 262 431 489 Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Fastest Speed 50 | 50 90 100 120 110 120 120 120 130 130 130 130 130 120 Average Speed 127 | 78 98 106 120 120 120 120 120 130 130 133 139 138 156 Slowest Speed 210 | 90 100 180 120 200 120 120 120 130 130 140 140 150 210 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 29 | 4 53 26 51 34 10 96 13 30 28 12 9 32 14 Regions Visited 13 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . . . . . . Known Exits Taken 1 | . 1 . . . . . . . . . . . . Unknown Exits Taken 10 | 1 . 1 1 1 . . 1 1 1 1 1 1 . Scrap Searched . | . . . . . . . . . . . . . . Spaces Dug 8 | . . . . . . . . 1 . . . . 7 Terrain Destroyed 477 | . . . . 44 . . 12 9 91 35 5 19 262 Melee . | . . . . . . . . . . . . . . Projectile 74 | . . . . . . . 2 9 26 2 5 12 18 AOE 403 | . . . . 44 . . 10 . 65 33 . 7 244 Actions | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -3 -3 -2 --------- Run | Scr Mat Mat Sto Mat Fac Was Fac Fac Fac Fac Res Tes Res Total 7835 | 77 362 380 462 844 381 301 385 1196 988 488 330 638 1003 Wait 1136 | 9 4 18 45 181 40 . 62 351 93 42 24 54 213 Move 5727 | 51 315 313 369 581 318 291 285 783 760 364 261 430 606 Hop . | . . . . . . . . . . . . . . Pick Up 145 | 8 11 8 7 9 5 4 5 5 27 12 12 10 22 Fast Attach 94 | 3 3 2 10 7 5 1 4 9 2 9 3 17 19 Attach 100 | 3 3 3 1 9 1 . . 4 22 11 4 10 29 Detach 10 | . 1 1 . 2 . . . 1 2 . 2 1 . Swap 50 | 1 2 6 2 2 1 . 5 3 10 1 1 6 10 Drop 116 | 2 6 9 10 8 9 5 11 8 7 13 6 8 14 Fire 423 | . 17 20 18 45 2 . 13 32 65 36 17 68 90 Melee . | . . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . Rewire 34 | . . . . . . . . . . . . 34 . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials -9/Storage -8/Materials -7/Factory -7/Waste -7/Factory -6/Factory -5/Factory -4/Factory -3/Research -3/Testing -2/Research History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 16) 68 | -11/Scrapyard | Entered Materials 247 | -10/Materials | Discovered new exit (range 14) 270 | -10/Materials | Identified exit to Materials 311 | -10/Materials | Build established: Mutant 393 | -10/Materials | Discovered exit to Materials (range 8) 453 | -10/Materials | Entered another Materials area 453 | -9/Materials | Evolved 2 slots: Utility x2 817 | -9/Materials | Discovered new exit (range 7) 886 | -9/Materials | Entered Storage 917 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 964 | -9/Storage | Met 01-MTF 1443 | -9/Storage | Discovered new exit (range 8) 1454 | -9/Storage | Entered Materials 1454 | -8/Materials | Accompanied by 1 ally 1454 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1459 | -8/Materials | 01-MTF left 1742 | -8/Materials | Garrison activated, responded to threat 2220 | -8/Materials | Lost 5 parts (1u4w) 2289 | -8/Materials | Discovered new exit (range 16) 2467 | -8/Materials | Repaired Hrd. Medium Armor Plating 2501 | -8/Materials | Entered Factory 2501 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 2686 | -7/Factory | Build established: Gunner 2816 | -7/Factory | Fabricated Hvy. Particle Cannon (x2) 2945 | -7/Factory | Sucked down chute 2945 | -7/Factory | Entered Waste 2945 | -7/Waste | The area was eerily silent 3257 | -7/Waste | Discovered new exit (range 12) 3303 | -7/Waste | Entered Factory 3726 | -7/Factory | Fabricated Arm. Huge Wheel (x2) 3752 | -7/Factory | Discovered new exit (range 7) 3774 | -7/Factory | Entered another Factory area 3774 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 3942 | -6/Factory | Repaired Enh. Nuclear Core 4000 | -6/Factory | Repaired Lrn. Proton Cannon 4078 | -6/Factory | Build established: Tank 5159 | -6/Factory | Repaired Hrd. Medium Armor Plating 5252 | -6/Factory | Discovered new exit (range 7) 5285 | -6/Factory | Entered another Factory area 5285 | -5/Factory | Evolved 2 slots: Utility x2 5368 | -5/Factory | Spotted B-75 Beast 5910 | -5/Factory | Lost 4 parts (1n3w) 5982 | -5/Factory | Build established: Hauler-Gunner 6261 | -5/Factory | Lost 9 parts (1n4u4w) 6265 | -5/Factory | Destroyed 8 combat bots 6462 | -5/Factory | Allied Derelicts emerged from ambush trap array 6608 | -5/Factory | Build established: Hauler-Tank 6626 | -5/Factory | Discovered new exit (range 13) 6643 | -5/Factory | Entered another Factory area 6643 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 7048 | -4/Factory | Build established: Scavenger-Gunner 7136 | -4/Factory | Lost 4 parts (1p3w) 7289 | -4/Factory | Garrison activated, responded to threat 7320 | -4/Factory | Discovered new exit (range 15) 7325 | -4/Factory | Lost 3 parts (1p1u1w) 7336 | -4/Factory | Entered Research 7336 | -3/Research | Evolved 2 slots: Utility x2 7560 | -3/Research | Lost 3 parts (2p1w) 7601 | -3/Research | Discovered new exit (range 14) 7806 | -3/Research | Entered Testing 7809 | -3/Testing | Spotted Alpha 7 7855 | -3/Testing | Destroyed Alpha 7 7879 | -3/Testing | Lost 4 parts (2p1n1w) 7921 | -3/Testing | Found Prototype Launcher 7922 | -3/Testing | Identified Tactical Quantum Warhead 7927 | -3/Testing | Found Tactical Quantum Warhead 7931 | -3/Testing | Found Tactical Quantum Warhead 8173 | -3/Testing | Spotted VB-NJS(K) 8175 | -3/Testing | Spotted 3K-4H5(K) 8175 | -3/Testing | Spotted 2M-XDP(K) 8199 | -3/Testing | Rewired 3K-4H5(K) 8211 | -3/Testing | Rewired VB-NJS(K) 8222 | -3/Testing | Allies destroyed 2M-XDP(K) 8365 | -3/Testing | Garrison activated, responded to threat 8492 | -3/Testing | Lost 4 parts (1p1n1u1w) 8646 | -3/Testing | System corruption reached 10% 8676 | -3/Testing | Lost 8 parts (1p5u2w) 8683 | -3/Testing | Found Prototype Processor 8683 | -3/Testing | Identified Exp. Melee Analysis Suite 8766 | -3/Testing | Discovered new exit (range 5) 8775 | -3/Testing | Entered Research 8775 | -2/Research | Evolved 2 slots: Utility x1, Weapon x1 9025 | -2/Research | First assault squad dispatched 9470 | -2/Research | Garrison activated, responded to threat 9546 | -2/Research | Lost 6 parts (1p1u4w) 9552 | -2/Research | Destroyed 8 combat bots 9628 | -2/Research | Lost 3 parts (2u1w) 9703 | -2/Research | Lost 3 parts (1u2w) 9861 | -2/Research | System corruption reached 10% 9891 | -2/Research | Lost 3 parts (3w) 9965 | -2/Research | Destroyed 8 combat bots 9974 | -2/Research | Lost 16 parts (3p1n6u6w) 9995 | -2/Research | Found Unknown Device 9995 | -2/Research | Identified Antimissile System 10322 | -2/Research | Self-destructed Last Messages --------------- 10310_ H-88 Terminator suffers critical hit. 10310_ Destroyed Hvy. Machine Gun. 10311_ Penetrated by Slug. 10311_ Hvy. Siege Treads destroyed. 10313_ H-88 Terminator suffers critical hit. 10313_ Slug penetrates H-88 Terminator. 10314_ P-80 Master resets H-88 Terminator, system corruption cleaned. 10315_ Penetrated by Slug. 10316_ U-05 Engineer lays Concrete. 10316_ U-05 Engineer destroyed. 10317_ Slug penetrates Wall. 10317_ Penetrated by Slug. 10319_ The unstable cave ceiling collapses. 10319_ P-80 Master resets H-88 Terminator, system corruption cleaned. 10319_ Penetrated by Slug. 10320_ The unstable cave ceiling collapses. 10320_ Slug penetrates Wall. 10320_ P-80 Master resets H-88 Terminator, system corruption cleaned. 10320_ Adv. Heat Sink destroyed. 10321_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ## #??????? +???????????????????????? | | ########### #??????? #???????????????????????? | | #?# #??????? #####???????????????????????? | | | #?# #??????? #???????????????????????????? | | ### ###????? #???????????????????????????? | | ! # #????? #???????????????????????????? | | %" "" # ###### #???????????????????????????? | | |!"R"" + +???????????????????????????? | | [%"""" # ### #???????????????????????????? | | !!=! # #?# #???????????????????????????? | | [%=* #######?# #???????????????????????????? | | #########???????# #???????????????????????????? | | ????????????????# #???????????????????????????? | | ????????????????# #???????????????????????????? | | ????????????????# #????????????? ????????????? | | ????????????????# #???????????? ????????????? | | ????????????????# #???????###? ???????????? | | ????????????????# #??##### # ???????????? | | ????????????????# #### # ###???????? | | ????????????????# %## ??????? | | ????????????????# ##;# ??????? | | ??????????#######+## % ?????? | | ??????????# ! ## ?????? | | ??????????# ## ?????? | | ??????????#"" ## % ????? | | ??????????#"" = ## @ ????? | | ??????????#"" ## % ???? | | ??????????#G # h p= ???? | | ??????????#"" ## % % h +???? | | ??????????#"" ## #???? | | ??????????#"" ! !## #???? | | ??????????# ?# ???? | | ??????????? ?# #???? | | ???????????+##+####### ## # ????? | | ??????????# ????? | | ??????????+ ^ ???? | | ??????????# ^ ^ ???? | | ??????????# !! ???? | | ????????????##+########## ## # # ???? | | ????????????????????????# ############# ???? | | ????????????????????????# # ????? | | ????????????????????????# # ????? | | ????????????????????????# # # ?????? | | ????????????????????????# # #??????? | | ???????????????########## + #??????? | | ???????????????# # ########+#####??????? | | ???????????????# # #??????# #??????????? | | ???????????????# """ # #??????# #??????????? | | ???????????????# """ # #??????# #??????????? | | ???????????????# """ # ##?????# #??????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 144 Coolant Potential 80 Energy Generation 59 Energy Capacity 990 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Base Temperature (-) 200 Corruption Prevention 20 Armor Coverage 825 Propulsion Shielding 33 Utility Shielding 90 Point Defense Rating 240 Evasion (%) 44 Targeting Accuracy 28 Recoil Reduction 2 Particle Charging 20 Item Schematics ----------------- Mni. Grenade Launcher | -9/Materials | Scanalyzed Med. Laser | -9/Materials | Scanalyzed Lrg. Storage Unit | -9/Materials | Scanalyzed Lgt. Armor Plating | -9/Materials | Scanalyzed Pulse Rifle | -9/Materials | Scanalyzed Imp. Treads | -9/Materials | Scanalyzed Med. Armor Plating | -9/Materials | Scanalyzed Arm. Huge Wheel | -8/Materials | Scanalyzed Hacking Suite | -8/Materials | Scanalyzed Hrd. Light Armor Plating | -8/Materials | Scanalyzed Imp. Heat Sink | -8/Materials | Scanalyzed Hvy. Particle Cannon | -7/Factory | Scanalyzed Lrn. Proton Cannon | -6/Factory | Scanalyzed Hrd. Medium Armor Plating | -6/Factory | Scanalyzed Ion Cannon | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Hvy. Particle Cannon | x2 | -7/Factory Arm. Huge Wheel | x2 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GhostColdBeamcaster Manual? 0 Play Time 02:16:07 Cumulative 143.2 hours Start 2020.09.08 @ 09:10:59 End 2020.09.09 @ 08:08:24 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 193 Rogue 150 Adventurer 3 Explorer 40 Win Type - Total 2 Types 1/1/0/0/0/0/0 Lore% 51 Gallery% 74 Achievement% 53 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3b416817-7a50-4e7a-84fc-873b84732fe5